/* ImageMapster
Version: 1.2.10 (2/25/2013)
Copyright 2011-2012 James Treworgy
http://www.outsharked.com/imagemapster https://github.com/jamietre/ImageMapster
A jQuery plugin to enhance image maps.
- /
/// LICENSE (MIT License) /// /// Permission is hereby granted, free of charge, to any person obtaining /// a copy of this software and associated documentation files (the /// "Software"), to deal in the Software without restriction, including /// without limitation the rights to use, copy, modify, merge, publish, /// distribute, sublicense, and/or sell copies of the Software, and to /// permit persons to whom the Software is furnished to do so, subject to /// the following conditions: /// /// The above copyright notice and this permission notice shall be /// included in all copies or substantial portions of the Software. /// /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, /// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF /// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND /// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE /// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION /// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION /// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. /// /// January 19, 2011
/** @license MIT License (c) copyright B Cavalier & J Hann */
/**
- when
- A lightweight CommonJS Promises/A and when() implementation
- when is part of the cujo.js family of libraries (http://cujojs.com/)
- Licensed under the MIT License at:
- http://www.opensource.org/licenses/mit-license.php
- @version 1.2.0
- /
/*lint-ignore-start*/
(function (define) {
define(function () { var freeze, reduceArray, slice, undef;
// // Public API //
when.defer = defer; when.reject = reject; when.isPromise = isPromise;
when.all = all; when.some = some; when.any = any;
when.map = map; when.reduce = reduce;
when.chain = chain;
/** Object.freeze */ freeze = Object.freeze || function (o) { return o; };
/** * Trusted Promise constructor. A Promise created from this constructor is * a trusted when.js promise. Any other duck-typed promise is considered * untrusted. * * @constructor */ function Promise() { }
Promise.prototype = freeze({ always: function (alwaysback, progback) { return this.then(alwaysback, alwaysback, progback); },
otherwise: function (errback) { return this.then(undef, errback); } });
/** * Create an already-resolved promise for the supplied value * @private * * @param value anything * @return {Promise} */ function resolved(value) {
var p = new Promise();
p.then = function (callback) { var nextValue; try { if (callback) nextValue = callback(value); return promise(nextValue === undef ? value : nextValue); } catch (e) { return rejected(e); } };
return freeze(p); }
/** * Create an already-rejected {@link Promise} with the supplied * rejection reason. * @private * * @param reason rejection reason * @return {Promise} */ function rejected(reason) {
var p = new Promise();
p.then = function (callback, errback) { var nextValue; try { if (errback) { nextValue = errback(reason); return promise(nextValue === undef ? reason : nextValue) }
return rejected(reason);
} catch (e) { return rejected(e); } };
return freeze(p); }
/** * Returns a rejected promise for the supplied promiseOrValue. If * promiseOrValue is a value, it will be the rejection value of the * returned promise. If promiseOrValue is a promise, its * completion value will be the rejected value of the returned promise * * @param promiseOrValue {*} the rejected value of the returned {@link Promise} * * @return {Promise} rejected {@link Promise} */ function reject(promiseOrValue) { return when(promiseOrValue, function (value) { return rejected(value); }); }
/** * Creates a new, CommonJS compliant, Deferred with fully isolated * resolver and promise parts, either or both of which may be given out * safely to consumers. * The Deferred itself has the full API: resolve, reject, progress, and * then. The resolver has resolve, reject, and progress. The promise * only has then. * * @memberOf when * @function * * @returns {Deferred} */ function defer() { var deferred, promise, listeners, progressHandlers, _then, _progress, complete;
listeners = []; progressHandlers = [];
/** * Pre-resolution then() that adds the supplied callback, errback, and progback * functions to the registered listeners * * @private * * @param [callback] {Function} resolution handler * @param [errback] {Function} rejection handler * @param [progback] {Function} progress handler * * @throws {Error} if any argument is not null, undefined, or a Function */ _then = function unresolvedThen(callback, errback, progback) { var deferred = defer();
listeners.push(function (promise) { promise.then(callback, errback)
.then(deferred.resolve, deferred.reject, deferred.progress);
});
progback && progressHandlers.push(progback);
return deferred.promise; };
/** * Registers a handler for this {@link Deferred}'s {@link Promise}. Even though all arguments * are optional, each argument that *is* supplied must be null, undefined, or a Function. * Any other value will cause an Error to be thrown. * * @memberOf Promise * * @param [callback] {Function} resolution handler * @param [errback] {Function} rejection handler * @param [progback] {Function} progress handler * * @throws {Error} if any argument is not null, undefined, or a Function */ function then(callback, errback, progback) { return _then(callback, errback, progback); }
/** * Resolves this {@link Deferred}'s {@link Promise} with val as the * resolution value. * * @memberOf Resolver * * @param val anything */ function resolve(val) { complete(resolved(val)); }
/** * Rejects this {@link Deferred}'s {@link Promise} with err as the * reason. * * @memberOf Resolver * * @param err anything */ function reject(err) { complete(rejected(err)); }
/** * @private * @param update */ _progress = function (update) { var progress, i = 0; while (progress = progressHandlers[i++]) progress(update); };
/** * Emits a progress update to all progress observers registered with * this {@link Deferred}'s {@link Promise} * * @memberOf Resolver * * @param update anything */ function progress(update) { _progress(update); }
/** * Transition from pre-resolution state to post-resolution state, notifying * all listeners of the resolution or rejection * * @private * * @param completed {Promise} the completed value of this deferred */ complete = function (completed) { var listener, i = 0;
// Replace _then with one that directly notifies with the result. _then = completed.then;
// Replace complete so that this Deferred can only be completed // once. Also Replace _progress, so that subsequent attempts to issue // progress throw. complete = _progress = function alreadyCompleted() { // TODO: Consider silently returning here so that parties who // have a reference to the resolver cannot tell that the promise // has been resolved using try/catch throw new Error("already completed"); };
// Free progressHandlers array since we'll never issue progress events // for this promise again now that it's completed progressHandlers = undef;
// Notify listeners // Traverse all listeners registered directly with this Deferred
while (listener = listeners[i++]) { listener(completed); }
listeners = []; };
/** * The full Deferred object, with both {@link Promise} and {@link Resolver} * parts * @class Deferred * @name Deferred */ deferred = {};
// Promise and Resolver parts // Freeze Promise and Resolver APIs
promise = new Promise(); promise.then = deferred.then = then;
/** * The {@link Promise} for this {@link Deferred} * @memberOf Deferred * @name promise * @type {Promise} */ deferred.promise = freeze(promise);
/** * The {@link Resolver} for this {@link Deferred} * @memberOf Deferred * @name resolver * @class Resolver */ deferred.resolver = freeze({ resolve: (deferred.resolve = resolve), reject: (deferred.reject = reject), progress: (deferred.progress = progress) });
return deferred; }
/** * Determines if promiseOrValue is a promise or not. Uses the feature * test from http://wiki.commonjs.org/wiki/Promises/A to determine if * promiseOrValue is a promise. * * @param promiseOrValue anything * * @returns {Boolean} true if promiseOrValue is a {@link Promise} */ function isPromise(promiseOrValue) { return promiseOrValue && typeof promiseOrValue.then === 'function'; }
/** * Register an observer for a promise or immediate value. * * @function * @name when * @namespace * * @param promiseOrValue anything * @param {Function} [callback] callback to be called when promiseOrValue is * successfully resolved. If promiseOrValue is an immediate value, callback * will be invoked immediately. * @param {Function} [errback] callback to be called when promiseOrValue is * rejected. * @param {Function} [progressHandler] callback to be called when progress updates * are issued for promiseOrValue. * * @returns {Promise} a new {@link Promise} that will complete with the return * value of callback or errback or the completion value of promiseOrValue if * callback and/or errback is not supplied. */ function when(promiseOrValue, callback, errback, progressHandler) { // Get a promise for the input promiseOrValue // See promise() var trustedPromise = promise(promiseOrValue);
// Register promise handlers return trustedPromise.then(callback, errback, progressHandler); }
/** * Returns promiseOrValue if promiseOrValue is a {@link Promise}, a new Promise if * promiseOrValue is a foreign promise, or a new, already-resolved {@link Promise} * whose resolution value is promiseOrValue if promiseOrValue is an immediate value. * * Note that this function is not safe to export since it will return its * input when promiseOrValue is a {@link Promise} * * @private * * @param promiseOrValue anything * * @returns Guaranteed to return a trusted Promise. If promiseOrValue is a when.js {@link Promise} * returns promiseOrValue, otherwise, returns a new, already-resolved, when.js {@link Promise} * whose resolution value is: * * the resolution value of promiseOrValue if it's a foreign promise, or * * promiseOrValue if it's a value */ function promise(promiseOrValue) { var promise, deferred;
if (promiseOrValue instanceof Promise) { // It's a when.js promise, so we trust it promise = promiseOrValue;
} else { // It's not a when.js promise. Check to see if it's a foreign promise // or a value.
deferred = defer(); if (isPromise(promiseOrValue)) { // It's a compliant promise, but we don't know where it came from, // so we don't trust its implementation entirely. Introduce a trusted // middleman when.js promise
// IMPORTANT: This is the only place when.js should ever call .then() on // an untrusted promise. promiseOrValue.then(deferred.resolve, deferred.reject, deferred.progress); promise = deferred.promise;
} else { // It's a value, not a promise. Create an already-resolved promise // for it. deferred.resolve(promiseOrValue); promise = deferred.promise; } }
return promise; }
/** * Return a promise that will resolve when howMany of the supplied promisesOrValues * have resolved. The resolution value of the returned promise will be an array of * length howMany containing the resolutions values of the triggering promisesOrValues. * * @memberOf when * * @param promisesOrValues {Array} array of anything, may contain a mix * of {@link Promise}s and values * @param howMany * @param [callback] * @param [errback] * @param [progressHandler] * * @returns {Promise} */ function some(promisesOrValues, howMany, callback, errback, progressHandler) {
checkCallbacks(2, arguments);
return when(promisesOrValues, function (promisesOrValues) {
var toResolve, results, ret, deferred, resolver, rejecter, handleProgress, len, i;
len = promisesOrValues.length >>> 0;
toResolve = Math.max(0, Math.min(howMany, len)); results = []; deferred = defer(); ret = when(deferred, callback, errback, progressHandler);
// Wrapper so that resolver can be replaced function resolve(val) { resolver(val); }
// Wrapper so that rejecter can be replaced function reject(err) { rejecter(err); }
// Wrapper so that progress can be replaced function progress(update) { handleProgress(update); }
function complete() { resolver = rejecter = handleProgress = noop; }
// No items in the input, resolve immediately if (!toResolve) { deferred.resolve(results);
} else { // Resolver for promises. Captures the value and resolves // the returned promise when toResolve reaches zero. // Overwrites resolver var with a noop once promise has // be resolved to cover case where n < promises.length resolver = function (val) { // This orders the values based on promise resolution order // Another strategy would be to use the original position of // the corresponding promise. results.push(val);
if (! --toResolve) { complete(); deferred.resolve(results); } };
// Rejecter for promises. Rejects returned promise // immediately, and overwrites rejecter var with a noop // once promise to cover case where n < promises.length. // TODO: Consider rejecting only when N (or promises.length - N?) // promises have been rejected instead of only one? rejecter = function (err) { complete(); deferred.reject(err); };
handleProgress = deferred.progress;
// TODO: Replace while with forEach for (i = 0; i < len; ++i) { if (i in promisesOrValues) { when(promisesOrValues[i], resolve, reject, progress); } } }
return ret; }); }
/** * Return a promise that will resolve only once all the supplied promisesOrValues * have resolved. The resolution value of the returned promise will be an array * containing the resolution values of each of the promisesOrValues. * * @memberOf when * * @param promisesOrValues {Array|Promise} array of anything, may contain a mix * of {@link Promise}s and values * @param [callback] {Function} * @param [errback] {Function} * @param [progressHandler] {Function} * * @returns {Promise} */ function all(promisesOrValues, callback, errback, progressHandler) {
checkCallbacks(1, arguments);
return when(promisesOrValues, function (promisesOrValues) { return _reduce(promisesOrValues, reduceIntoArray, []); }).then(callback, errback, progressHandler); }
function reduceIntoArray(current, val, i) { current[i] = val; return current; }
/** * Return a promise that will resolve when any one of the supplied promisesOrValues * has resolved. The resolution value of the returned promise will be the resolution * value of the triggering promiseOrValue. * * @memberOf when * * @param promisesOrValues {Array|Promise} array of anything, may contain a mix * of {@link Promise}s and values * @param [callback] {Function} * @param [errback] {Function} * @param [progressHandler] {Function} * * @returns {Promise} */ function any(promisesOrValues, callback, errback, progressHandler) {
function unwrapSingleResult(val) { return callback ? callback(val[0]) : val[0]; }
return some(promisesOrValues, 1, unwrapSingleResult, errback, progressHandler); }
/** * Traditional map function, similar to `Array.prototype.map()`, but allows * input to contain {@link Promise}s and/or values, and mapFunc may return * either a value or a {@link Promise} * * @memberOf when * * @param promise {Array|Promise} array of anything, may contain a mix * of {@link Promise}s and values * @param mapFunc {Function} mapping function mapFunc(value) which may return * either a {@link Promise} or value * * @returns {Promise} a {@link Promise} that will resolve to an array containing * the mapped output values. */ function map(promise, mapFunc) { return when(promise, function (array) { return _map(array, mapFunc); }); }
/** * Private map helper to map an array of promises * @private * * @param promisesOrValues {Array} * @param mapFunc {Function} * @return {Promise} */ function _map(promisesOrValues, mapFunc) {
var results, len, i;
// Since we know the resulting length, we can preallocate the results // array to avoid array expansions. len = promisesOrValues.length >>> 0; results = new Array(len);
// Since mapFunc may be async, get all invocations of it into flight // asap, and then use reduce() to collect all the results for (i = 0; i < len; i++) { if (i in promisesOrValues) results[i] = when(promisesOrValues[i], mapFunc); }
// Could use all() here, but that would result in another array // being allocated, i.e. map() would end up allocating 2 arrays // of size len instead of just 1. Since all() uses reduce() // anyway, avoid the additional allocation by calling reduce // directly. return _reduce(results, reduceIntoArray, results); }
/** * Traditional reduce function, similar to `Array.prototype.reduce()`, but * input may contain {@link Promise}s and/or values, and reduceFunc * may return either a value or a {@link Promise}, *and* initialValue may * be a {@link Promise} for the starting value. * * @memberOf when * * @param promise {Array|Promise} array of anything, may contain a mix * of {@link Promise}s and values. May also be a {@link Promise} for * an array. * @param reduceFunc {Function} reduce function reduce(currentValue, nextValue, index, total), * where total is the total number of items being reduced, and will be the same * in each call to reduceFunc. * @param initialValue starting value, or a {@link Promise} for the starting value * * @returns {Promise} that will resolve to the final reduced value */ function reduce(promise, reduceFunc, initialValue) { var args = slice.call(arguments, 1); return when(promise, function (array) { return _reduce.apply(undef, [array].concat(args)); }); }
/** * Private reduce to reduce an array of promises * @private * * @param promisesOrValues {Array} * @param reduceFunc {Function} * @param initialValue {*} * @return {Promise} */ function _reduce(promisesOrValues, reduceFunc, initialValue) {
var total, args;
total = promisesOrValues.length;
// Skip promisesOrValues, since it will be used as 'this' in the call // to the actual reduce engine below.
// Wrap the supplied reduceFunc with one that handles promises and then // delegates to the supplied.
args = [
function (current, val, i) { return when(current, function (c) { return when(val, function (value) { return reduceFunc(c, value, i, total); }); }); } ];
if (arguments.length > 2) args.push(initialValue);
return reduceArray.apply(promisesOrValues, args); }
/** * Ensure that resolution of promiseOrValue will complete resolver with the completion * value of promiseOrValue, or instead with resolveValue if it is provided. * * @memberOf when * * @param promiseOrValue * @param resolver {Resolver} * @param [resolveValue] anything * * @returns {Promise} */ function chain(promiseOrValue, resolver, resolveValue) { var useResolveValue = arguments.length > 2;
return when(promiseOrValue,
function (val) { if (useResolveValue) val = resolveValue; resolver.resolve(val); return val; }, function (e) { resolver.reject(e); return rejected(e); }, resolver.progress );
}
// // Utility functions //
/** * Helper that checks arrayOfCallbacks to ensure that each element is either * a function, or null or undefined. * * @private * * @param arrayOfCallbacks {Array} array to check * @throws {Error} if any element of arrayOfCallbacks is something other than * a Functions, null, or undefined. */ function checkCallbacks(start, arrayOfCallbacks) { var arg, i = arrayOfCallbacks.length; while (i > start) { arg = arrayOfCallbacks[--i]; if (arg != null && typeof arg != 'function') throw new Error('callback is not a function'); } }
/** * No-Op function used in method replacement * @private */ function noop() { }
slice = [].slice;
// ES5 reduce implementation if native not available // See: http://es5.github.com/#x15.4.4.21 as there are many // specifics and edge cases. reduceArray = [].reduce ||
function (reduceFunc /*, initialValue */) { // ES5 dictates that reduce.length === 1
// This implementation deviates from ES5 spec in the following ways: // 1. It does not check if reduceFunc is a Callable
var arr, args, reduced, len, i;
i = 0; arr = Object(this); len = arr.length >>> 0; args = arguments;
// If no initialValue, use first item of array (we know length !== 0 here) // and adjust i to start at second item if (args.length <= 1) { // Skip to the first real element in the array for (; ; ) { if (i in arr) { reduced = arr[i++]; break; }
// If we reached the end of the array without finding any real // elements, it's a TypeError if (++i >= len) { throw new TypeError(); } } } else { // If initialValue provided, use it reduced = args[1]; }
// Do the actual reduce for (; i < len; ++i) { // Skip holes if (i in arr) reduced = reduceFunc(reduced, arr[i], i, arr); }
return reduced; };
return when; });
})(typeof define == 'function' ? define : function (factory) { typeof module != 'undefined' ? (module.exports = factory()) : (jQuery.mapster_when = factory()); } // Boilerplate for AMD, Node, and browser global ); /*lint-ignore-end*/ /* ImageMapster core */
/*jslint laxbreak: true, evil: true, unparam: true */
/*global jQuery: true, Zepto: true */
(function ($) {
// all public functions in $.mapster.impl are methods $.fn.mapster = function (method) { var m = $.mapster.impl; if ($.isFunction(m[method])) { return m[method].apply(this, Array.prototype.slice.call(arguments, 1)); } else if (typeof method === 'object' || !method) { return m.bind.apply(this, arguments); } else { $.error('Method ' + method + ' does not exist on jQuery.mapster'); } };
$.mapster = { version: "1.2.10", render_defaults: { isSelectable: true, isDeselectable: true, fade: false, fadeDuration: 150, fill: true, fillColor: '000000', fillColorMask: 'FFFFFF', fillOpacity: 0.7, highlight: true, stroke: false, strokeColor: 'ff0000', strokeOpacity: 1, strokeWidth: 1, includeKeys: , altImage: null, altImageId: null, // used internally altImages: {} }, defaults: { clickNavigate: false, wrapClass: null, wrapCss: null, onGetList: null, sortList: false, listenToList: false, mapKey: , mapValue: , singleSelect: false, listKey: 'value', listSelectedAttribute: 'selected', listSelectedClass: null, onClick: null, onMouseover: null, onMouseout: null, mouseoutDelay: 0, onStateChange: null, boundList: null, onConfigured: null, configTimeout: 30000, noHrefIsMask: true, scaleMap: true, safeLoad: false, areas: [] }, shared_defaults: { render_highlight: { fade: true }, render_select: { fade: false }, staticState: null, selected: null }, area_defaults: { includeKeys: , isMask: false }, canvas_style: { position: 'absolute', left: 0, top: 0, padding: 0, border: 0 }, hasCanvas: null, isTouch: null, map_cache: [], hooks: {}, addHook: function(name,callback) { this.hooks[name]=(this.hooks[name]||[]).push(callback); }, callHooks: function(name,context) { $.each(this.hooks[name]||[],function(i,e) { e.apply(context); }); }, utils: { when: $.mapster_when, defer: $.mapster_when.defer,
// extends the constructor, returns a new object prototype. Does not refer to the // original constructor so is protected if the original object is altered. This way you // can "extend" an object by replacing it with its subclass. subclass: function(BaseClass, constr) { var Subclass=function() { var me=this, args=Array.prototype.slice.call(arguments,0); me.base = BaseClass.prototype; me.base.init = function() { BaseClass.prototype.constructor.apply(me,args); }; constr.apply(me,args); }; Subclass.prototype = new BaseClass(); Subclass.prototype.constructor=Subclass; return Subclass; }, asArray: function (obj) { return obj.constructor === Array ? obj : this.split(obj); }, // clean split: no padding or empty elements split: function (text,cb) { var i,el, arr = text.split(','); for (i = 0; i < arr.length; i++) { el = $.trim(arr[i]); if (el===) { arr.splice(i,1); } else { arr[i] = cb ? cb(el):el; } } return arr; }, // similar to $.extend but does not add properties (only updates), unless the // first argument is an empty object, then all properties will be copied updateProps: function (_target, _template) { var onlyProps, target = _target || {}, template = $.isEmptyObject(target) ? _template : _target;
//if (template) { onlyProps = []; $.each(template, function (prop) { onlyProps.push(prop); }); //}
$.each(Array.prototype.slice.call(arguments, 1), function (i, src) { $.each(src || {}, function (prop) { if (!onlyProps || $.inArray(prop, onlyProps) >= 0) { var p = src[prop];
if ($.isPlainObject(p)) { // not recursive - only copies 1 level of subobjects, and always merges target[prop] = $.extend(target[prop] || {}, p); } else if (p && p.constructor === Array) { target[prop] = p.slice(0); } else if (typeof p !== 'undefined') { target[prop] = src[prop]; }
} }); }); return target; }, isElement: function (o) { return (typeof HTMLElement === "object" ? o instanceof HTMLElement : o && typeof o === "object" && o.nodeType === 1 && typeof o.nodeName === "string"); }, // finds element of array or object with a property "prop" having value "val" // if prop is not defined, then just looks for property with value "val" indexOfProp: function (obj, prop, val) { var result = obj.constructor === Array ? -1 : null; $.each(obj, function (i, e) { if (e && (prop ? e[prop] : e) === val) { result = i; return false; } }); return result; }, // returns "obj" if true or false, or "def" if not true/false boolOrDefault: function (obj, def) { return this.isBool(obj) ? obj : def || false; }, isBool: function (obj) { return typeof obj === "boolean"; }, isUndef: function(obj) { return typeof obj === "undefined"; }, // evaluates "obj", if function, calls it with args // (todo - update this to handle variable lenght/more than one arg) ifFunction: function (obj, that, args) { if ($.isFunction(obj)) { obj.call(that, args); } }, size: function(image, raw) { var u=$.mapster.utils; return { width: raw ? (image.width || image.naturalWidth) : u.imgWidth(image,true) , height: raw ? (image.height || image.naturalHeight) : u.imgHeight(image,true), complete: function() { return !!this.height && !!this.width;} }; },
/** * Set the opacity of the element. This is an IE<8 specific function for handling VML. * When using VML we must override the "setOpacity" utility function (monkey patch ourselves). * jQuery does not deal with opacity correctly for VML elements. This deals with that. * * @param {Element} el The DOM element * @param {double} opacity A value between 0 and 1 inclusive. */
setOpacity: function (el, opacity) { if ($.mapster.hasCanvas()) { el.style.opacity = opacity; } else { $(el).each(function(i,e) { if (typeof e.opacity !=='undefined') { e.opacity=opacity; } else { $(e).css("opacity",opacity); } }); } },
// fade "el" from opacity "op" to "endOp" over a period of time "duration" fader: (function () { var elements = {}, lastKey = 0, fade_func = function (el, op, endOp, duration) { var index, cbIntervals = duration/15, obj, u = $.mapster.utils;
if (typeof el === 'number') { obj = elements[el]; if (!obj) { return; } } else { index = u.indexOfProp(elements, null, el); if (index) { delete elements[index]; } elements[++lastKey] = obj = el; el = lastKey; }
endOp = endOp || 1;
op = (op + (endOp / cbIntervals) > endOp - 0.01) ? endOp : op + (endOp / cbIntervals);
u.setOpacity(obj, op); if (op < endOp) { setTimeout(function () { fade_func(el, op, endOp, duration); }, 15); } }; return fade_func; } ()) }, getBoundList: function (opts, key_list) { if (!opts.boundList) { return null; } var index, key, result = $(), list = $.mapster.utils.split(key_list); opts.boundList.each(function (i,e) { for (index = 0; index < list.length; index++) { key = list[index]; if ($(e).is('[' + opts.listKey + '="' + key + '"]')) { result = result.add(e); } } }); return result; }, // Causes changes to the bound list based on the user action (select or deselect) // area: the jQuery area object // returns the matching elements from the bound list for the first area passed (normally only one should be passed, but // a list can be passed setBoundListProperties: function (opts, target, selected) { target.each(function (i,e) { if (opts.listSelectedClass) { if (selected) { $(e).addClass(opts.listSelectedClass); } else { $(e).removeClass(opts.listSelectedClass); } } if (opts.listSelectedAttribute) { $(e).attr(opts.listSelectedAttribute, selected); } }); }, getMapDataIndex: function (obj) { var img, id; switch (obj.tagName && obj.tagName.toLowerCase()) { case 'area': id = $(obj).parent().attr('name'); img = $("img[usemap='#" + id + "']")[0]; break; case 'img': img = obj; break; } return img ? this.utils.indexOfProp(this.map_cache, 'image', img) : -1; }, getMapData: function (obj) { var index = this.getMapDataIndex(obj.length ? obj[0]:obj); if (index >= 0) { return index >= 0 ? this.map_cache[index] : null; } }, /** * Queue a command to be run after the active async operation has finished * @param {MapData} map_data The target MapData object * @param {jQuery} that jQuery object on which the command was invoked * @param {string} command the ImageMapster method name * @param {object[]} args arguments passed to the method * @return {bool} true if the command was queued, false if not (e.g. there was no need to) */ queueCommand: function (map_data, that, command, args) { if (!map_data) { return false; } if (!map_data.complete || map_data.currentAction) { map_data.commands.push( { that: that, command: command, args: args }); return true; } return false; }, unload: function () { this.impl.unload(); this.utils = null; this.impl = null; $.fn.mapster = null; $.mapster = null; $('*').unbind(); } };
// Config for object prototypes // first: use only first object (for things that should not apply to lists) /// calls back one of two fuinctions, depending on whether an area was obtained. // opts: { // name: 'method name', // key: 'key, // args: 'args' // //} // name: name of method (required) // args: arguments to re-call with // Iterates through all the objects passed, and determines whether it's an area or an image, and calls the appropriate // callback for each. If anything is returned from that callback, the process is stopped and that data return. Otherwise, // the object itself is returned. var m = $.mapster, u = m.utils, ap = Array.prototype;
// jQuery's width() and height() are broken on IE9 in some situations. This tries everything. $.each(["width","height"],function(i,e) { var capProp = e.substr(0,1).toUpperCase() + e.substr(1); // when jqwidth parm is passed, it also checks the jQuery width()/height() property // the issue is that jQUery width() can report a valid size before the image is loaded in some browsers // without it, we can read zero even when image is loaded in other browsers if its not visible // we must still check because stuff like adblock can temporarily block it // what a goddamn headache u["img"+capProp]=function(img,jqwidth) { return (jqwidth ? $(img)[e]() : 0) || img[e] || img["natural"+capProp] || img["client"+capProp] || img["offset"+capProp]; }; });
/** * The Method object encapsulates the process of testing an ImageMapster method to see if it's being * invoked on an image, or an area; then queues the command if the MapData is in an active state. * * @param {[jQuery]} that The target of the invocation * @param {[function]} func_map The callback if the target is an imagemap * @param {[function]} func_area The callback if the target is an area * @param {[object]} opt Options: { key: a map key if passed explicitly * name: the command name, if it can be queued, * args: arguments to the method * } */ m.Method = function (that, func_map, func_area, opts) { var me = this; me.name = opts.name; me.output = that; me.input = that; me.first = opts.first || false; me.args = opts.args ? ap.slice.call(opts.args, 0) : []; me.key = opts.key; me.func_map = func_map; me.func_area = func_area; //$.extend(me, opts); me.name = opts.name; me.allowAsync = opts.allowAsync || false; }; m.Method.prototype = { constructor: m.Method, go: function () { var i, data, ar, len, result, src = this.input, area_list = [], me = this;
len = src.length; for (i = 0; i < len; i++) { data = $.mapster.getMapData(src[i]); if (data) { if (!me.allowAsync && m.queueCommand(data, me.input, me.name, me.args)) { if (this.first) { result = ; } continue; } ar = data.getData(src[i].nodeName === 'AREA' ? src[i] : this.key); if (ar) { if ($.inArray(ar, area_list) < 0) { area_list.push(ar); } } else { result = this.func_map.apply(data, me.args); } if (this.first || typeof result !== 'undefined') { break; } } } // if there were areas, call the area function for each unique group $(area_list).each(function (i,e) { result = me.func_area.apply(e, me.args); });
if (typeof result !== 'undefined') { return result; } else { return this.output; } } };
$.mapster.impl = (function () { var me = {}, addMap= function (map_data) { return m.map_cache.push(map_data) - 1; }, removeMap = function (map_data) { m.map_cache.splice(map_data.index, 1); for (var i = m.map_cache.length - 1; i >= this.index; i--) { m.map_cache[i].index--; } };
/** * Test whether the browser supports VML. Credit: google. * http://stackoverflow.com/questions/654112/how-do-you-detect-support-for-vml-or-svg-in-a-browser * * @return {bool} true if vml is supported, false if not */ function hasVml() { var a = $('<div />').appendTo('body'); a.html('<v:shape id="vml_flag1" adj="1" />'); var b = a[0].firstChild; b.style.behavior = "url(#default#VML)"; var has = b ? typeof b.adj === "object" : true; a.remove(); return has; }
/** * Return a reference to the IE namespaces object, if available, or an empty object otherwise * @return {obkect} The document.namespaces object. */ function namespaces() { return typeof(document.namespaces)==='object' ? document.namespaces : null; }
/** * Test for the presence of HTML5 Canvas support. This also checks to see if excanvas.js has been * loaded and is faking it; if so, we assume that canvas is not supported. * * @return {bool} true if HTML5 canvas support, false if not */ function hasCanvas() { var d = namespaces(); // when g_vml_ is present, then we can be sure excanvas is active, meaning there's not a real canvas. return d && d.g_vml_ ? false : $('<canvas />')[0].getContext ? true : false; }
/** * Merge new area data into existing area options on a MapData object. Used for rebinding. * * @param {[MapData]} map_data The MapData object * @param {[object[]]} areas areas array to merge */ function merge_areas(map_data, areas) { var ar, index, map_areas = map_data.options.areas;
if (areas) { $.each(areas, function (i, e) { // Issue #68 - ignore invalid data in areas array if (!e || !e.key) { return; }
index = u.indexOfProp(map_areas, "key", e.key);
if (index >= 0) { $.extend(map_areas[index], e); } else { map_areas.push(e); } ar = map_data.getDataForKey(e.key); if (ar) { $.extend(ar.options, e); } }); } } function merge_options(map_data, options) { var temp_opts = u.updateProps({}, options); delete temp_opts.areas;
u.updateProps(map_data.options, temp_opts);
merge_areas(map_data, options.areas); // refresh the area_option template u.updateProps(map_data.area_options, map_data.options); }
// Most methods use the "Method" object which handles figuring out whether it's an image or area called and // parsing key parameters. The constructor wants: // this, the jQuery object // a function that is called when an image was passed (with a this context of the MapData) // a function that is called when an area was passed (with a this context of the AreaData) // options: first = true means only the first member of a jQuery object is handled // key = the key parameters passed // defaultReturn: a value to return other than the jQuery object (if its not chainable) // args: the arguments // Returns a comma-separated list of user-selected areas. "staticState" areas are not considered selected for the purposes of this method. me.get = function (key) { var md = m.getMapData(this); if (!(md && md.complete)) { throw("Can't access data until binding complete."); }
return (new m.Method(this, function () { // map_data return return this.getSelected(); }, function () { return this.isSelected(); }, { name: 'get', args: arguments, key: key, first: true, allowAsync: true, defaultReturn: } )).go(); }; me.data = function (key) { return (new m.Method(this, null, function () { return this; }, { name: 'data', args: arguments, key: key } )).go(); };
// Set or return highlight state. // $(img).mapster('highlight') -- return highlighted area key, or null if none // $(area).mapster('highlight') -- highlight an area // $(img).mapster('highlight','area_key') -- highlight an area // $(img).mapster('highlight',false) -- remove highlight me.highlight = function (key) { return (new m.Method(this, function () { if (key === false) { this.ensureNoHighlight(); } else { var id = this.highlightId; return id >= 0 ? this.data[id].key : null; } }, function () { this.highlight(); }, { name: 'highlight', args: arguments, key: key, first: true } )).go(); }; // Return the primary keys for an area or group key. // $(area).mapster('key') // includes all keys (not just primary keys) // $(area).mapster('key',true) // $(img).mapster('key','group-key')
// $(img).mapster('key','group-key', true) me.keys = function(key,all) { var keyList=[], md = m.getMapData(this);
if (!(md && md.complete)) { throw("Can't access data until binding complete."); }
function addUniqueKeys(ad) { var areas,keys=[]; if (!all) { keys.push(ad.key); } else { areas=ad.areas(); $.each(areas,function(i,e) { keys=keys.concat(e.keys); }); } $.each(keys,function(i,e) { if ($.inArray(e,keyList)<0) { keyList.push(e); } }); }
if (!(md && md.complete)) { return ; } if (typeof key === 'string') { if (all) { addUniqueKeys(md.getDataForKey(key)); } else { keyList=[md.getKeysForGroup(key)]; } } else { all = key; this.each(function(i,e) { if (e.nodeName==='AREA') { addUniqueKeys(md.getDataForArea(e)); } }); } return keyList.join(',');
}; me.select = function () { me.set.call(this, true); }; me.deselect = function () { me.set.call(this, false); }; /** * Select or unselect areas. Areas can be identified by a single string key, a comma-separated list of keys, * or an array of strings. * * * @param {boolean} selected Determines whether areas are selected or deselected * @param {string|string[]} key A string, comma-separated string, or array of strings indicating * the areas to select or deselect * @param {object} options Rendering options to apply when selecting an area */
me.set = function (selected, key, options) { var lastMap, map_data, opts=options, key_list, area_list; // array of unique areas passed
function setSelection(ar) { if (ar) { switch (selected) { case true: ar.select(opts); break; case false: ar.deselect(true); break; default: ar.toggle(opts); break; } } } function addArea(ar) { if (ar && $.inArray(ar, area_list) < 0) { area_list.push(ar); key_list+=(key_list===?:',')+ar.key; } } // Clean up after a group that applied to the same map function finishSetForMap(map_data) { $.each(area_list, function (i, el) { setSelection(el); }); if (!selected) { map_data.removeSelectionFinish(); } if (map_data.options.boundList) { m.setBoundListProperties(map_data.options, m.getBoundList(map_data.options, key_list), selected); } }
this.filter('img,area').each(function (i,e) { var keys; map_data = m.getMapData(e);
if (map_data !== lastMap) { if (lastMap) { finishSetForMap(lastMap); }
area_list = []; key_list=; } if (map_data) { keys = ; if (e.nodeName.toUpperCase()==='IMG') { if (!m.queueCommand(map_data, $(e), 'set', [selected, key, opts])) { if (key instanceof Array) { if (key.length) { keys = key.join(","); } } else { keys = key; }
if (keys) { $.each(u.split(keys), function (i,key) { addArea(map_data.getDataForKey(key.toString())); lastMap = map_data; }); } } } else { opts=key; if (!m.queueCommand(map_data, $(e), 'set', [selected, opts])) { addArea(map_data.getDataForArea(e)); lastMap = map_data; } } } }); if (map_data) { finishSetForMap(map_data); }
return this; }; me.unbind = function (preserveState) { return (new m.Method(this, function () { this.clearEvents(); this.clearMapData(preserveState); removeMap(this); }, null, { name: 'unbind', args: arguments } )).go(); };
// refresh options and update selection information. me.rebind = function (options) { return (new m.Method(this, function () { var me=this;
me.complete=false; me.configureOptions(options); me.bindImages().then(function() { me.buildDataset(true); me.complete=true; }); //this.redrawSelections(); }, null, { name: 'rebind', args: arguments } )).go(); }; // get options. nothing or false to get, or "true" to get effective options (versus passed options) me.get_options = function (key, effective) { var eff = u.isBool(key) ? key : effective; // allow 2nd parm as "effective" when no key return (new m.Method(this, function () { var opts = $.extend({}, this.options); if (eff) { opts.render_select = u.updateProps( {}, m.render_defaults, opts, opts.render_select);
opts.render_highlight = u.updateProps( {}, m.render_defaults, opts, opts.render_highlight); } return opts; }, function () { return eff ? this.effectiveOptions() : this.options; }, { name: 'get_options', args: arguments, first: true, allowAsync: true, key: key } )).go(); };
// set options - pass an object with options to set, me.set_options = function (options) { return (new m.Method(this, function () { merge_options(this, options); }, null, { name: 'set_options', args: arguments } )).go(); }; me.unload = function () { var i; for (i = m.map_cache.length - 1; i >= 0; i--) { if (m.map_cache[i]) { me.unbind.call($(m.map_cache[i].image)); } } me.graphics = null; };
me.snapshot = function () { return (new m.Method(this, function () { $.each(this.data, function (i, e) { e.selected = false; });
this.base_canvas = this.graphics.createVisibleCanvas(this); $(this.image).before(this.base_canvas); }, null, { name: 'snapshot' } )).go(); }; // do not queue this function me.state = function () { var md, result = null; $(this).each(function (i,e) { if (e.nodeName === 'IMG') { md = m.getMapData(e); if (md) { result = md.state(); } return false; } }); return result; };
me.bind = function (options) {
return this.each(function (i,e) { var img, map, usemap, md;
// save ref to this image even if we can't access it yet. commands will be queued img = $(e);
md = m.getMapData(e);
// if already bound completely, do a total rebind if (md) { me.unbind.apply(img); if (!md.complete) { // will be queued img.bind(); return true; } md = null; }
// ensure it's a valid image // jQuery bug with Opera, results in full-url#usemap being returned from jQuery's attr. // So use raw getAttribute instead. usemap = this.getAttribute('usemap'); map = usemap && $('map[name="' + usemap.substr(1) + '"]'); if (!(img.is('img') && usemap && map.length > 0)) { return true; }
// sorry - your image must have border:0, things are too unpredictable otherwise. img.css('border', 0);
if (!md) { md = new m.MapData(this, options);
md.index = addMap(md); md.map = map; md.bindImages().then(function() { md.initialize(); }); } }); };
me.init = function (useCanvas) { var style, shapes;
// for testing/debugging, use of canvas can be forced by initializing // manually with "true" or "false". But generally we test for it. m.hasCanvas = function() { if (!u.isBool(m.hasCanvas.value)) { m.hasCanvas.value = u.isBool(useCanvas) ? useCanvas : hasCanvas(); } return m.hasCanvas.value; }; m.hasVml = function() { if (!u.isBool(m.hasVml.value)) { // initialize VML the first time we detect its presence. var d = namespaces();
if (d && !d.v) { d.add("v", "urn:schemas-microsoft-com:vml"); style = document.createStyleSheet(); shapes = ['shape', 'rect', 'oval', 'circ', 'fill', 'stroke', 'imagedata', 'group', 'textbox']; $.each(shapes, function (i, el) { style.addRule('v\\:' + el, "behavior: url(#default#VML); antialias:true"); }); } m.hasVml.value = hasVml(); }
return m.hasVml.value; };
m.isTouch = !!document.documentElement.ontouchstart;
$.extend(m.defaults, m.render_defaults,m.shared_defaults); $.extend(m.area_defaults, m.render_defaults,m.shared_defaults); }; me.test = function (obj) { return eval(obj); }; return me; } ()); $.mapster.impl.init();
} (jQuery)); /* graphics.js
Graphics object handles all rendering.
- /
(function ($) {
var p, m=$.mapster, u=m.utils, canvasMethods, vmlMethods; /** * Implemenation to add each area in an AreaData object to the canvas * @param {Graphics} graphics The target graphics object * @param {AreaData} areaData The AreaData object (a collection of area elements and metadata) * @param {object} options Rendering options to apply when rendering this group of areas */ function addShapeGroupImpl(graphics, areaData, options) { var me = graphics, md = me.map_data, isMask = options.isMask;
// first get area options. Then override fade for selecting, and finally merge in the // "select" effect options.
$.each(areaData.areas(), function (i,e) { options.isMask = isMask || (e.nohref && md.options.noHrefIsMask); me.addShape(e, options); });
// it's faster just to manipulate the passed options isMask property and restore it, than to // copy the object each time options.isMask=isMask;
}
/** * Convert a hex value to decimal * @param {string} hex A hexadecimal toString * @return {int} Integer represenation of the hex string */
function hex_to_decimal(hex) { return Math.max(0, Math.min(parseInt(hex, 16), 255)); } function css3color(color, opacity) { return 'rgba(' + hex_to_decimal(color.substr(0, 2)) + ',' + hex_to_decimal(color.substr(2, 2)) + ',' + hex_to_decimal(color.substr(4, 2)) + ',' + opacity + ')'; } /** * An object associated with a particular map_data instance to manage renderin. * @param {MapData} map_data The MapData object bound to this instance */ m.Graphics = function (map_data) { //$(window).unload($.mapster.unload); // create graphics functions for canvas and vml browsers. usage: // 1) init with map_data, 2) call begin with canvas to be used (these are separate b/c may not require canvas to be specified // 3) call add_shape_to for each shape or mask, 4) call render() to finish
var me = this; me.active = false; me.canvas = null; me.width = 0; me.height = 0; me.shapes = []; me.masks = []; me.map_data = map_data; }; p = m.Graphics.prototype= { constructor: m.Graphics,
/** * Initiate a graphics request for a canvas * @param {Element} canvas The canvas element that is the target of this operation * @param {string} [elementName] The name to assign to the element (VML only) */ begin: function(canvas, elementName) { var c = $(canvas);
this.elementName = elementName; this.canvas = canvas;
this.width = c.width(); this.height = c.height(); this.shapes = []; this.masks = []; this.active = true;
}, /** * Add an area to be rendered to this canvas. * @param {MapArea} mapArea The MapArea object to render * @param {object} options An object containing any rendering options that should override the * defaults for the area */ addShape: function(mapArea, options) { var addto = options.isMask ? this.masks : this.shapes; addto.push({ mapArea: mapArea, options: options }); },
/** * Create a canvas that is sized and styled for the MapData object * @param {MapData} mapData The MapData object that will receive this new canvas * @return {Element} A canvas element */ createVisibleCanvas: function (mapData) { return $(this.createCanvasFor(mapData)) .addClass('mapster_el') .css(m.canvas_style)[0]; },
/** * Add a group of shapes from an AreaData object to the canvas * * @param {AreaData} areaData An AreaData object (a set of area elements) * @param {string} mode The rendering mode, "select" or "highlight". This determines the target * canvas and which default options to use. * @param {striong} options Rendering options */ addShapeGroup: function (areaData, mode,options) { // render includeKeys first - because they could be masks var me = this, list, name, canvas, map_data = this.map_data, opts = areaData.effectiveRenderOptions(mode);
if (options) { $.extend(opts,options); }
if (mode === 'select') { name = "static_" + areaData.areaId.toString(); canvas = map_data.base_canvas; } else { canvas = map_data.overlay_canvas; }
me.begin(canvas, name);
if (opts.includeKeys) { list = u.split(opts.includeKeys); $.each(list, function (i,e) { var areaData = map_data.getDataForKey(e.toString()); addShapeGroupImpl(me,areaData, areaData.effectiveRenderOptions(mode)); }); }
addShapeGroupImpl(me,areaData, opts); me.render(); if (opts.fade) { // fading requires special handling for IE. We must access the fill elements directly. The fader also has to deal with // the "opacity" attribute (not css)
u.fader(m.hasCanvas() ? canvas : $(canvas).find('._fill').not('.mapster_mask'), 0, m.hasCanvas() ? 1 : opts.fillOpacity, opts.fadeDuration); }
}
// These prototype methods are implementation dependent };
function noop() {}
// configure remaining prototype methods for ie or canvas-supporting browser
canvasMethods = { renderShape: function (context, mapArea, offset) { var i, c = mapArea.coords(null,offset);
switch (mapArea.shape) { case 'rect': context.rect(c[0], c[1], c[2] - c[0], c[3] - c[1]); break; case 'poly': context.moveTo(c[0], c[1]);
for (i = 2; i < mapArea.length; i += 2) { context.lineTo(c[i], c[i + 1]); } context.lineTo(c[0], c[1]); break; case 'circ': case 'circle': context.arc(c[0], c[1], c[2], 0, Math.PI * 2, false); break; } }, addAltImage: function (context, image, mapArea, options) { context.beginPath();
this.renderShape(context, mapArea); context.closePath(); context.clip();
context.globalAlpha = options.altImageOpacity || options.fillOpacity;
context.drawImage(image, 0, 0, mapArea.owner.scaleInfo.width, mapArea.owner.scaleInfo.height); }, render: function () { // firefox 6.0 context.save() seems to be broken. to work around, we have to draw the contents on one temp canvas, // the mask on another, and merge everything. ugh. fixed in 1.2.2. unfortunately this is a lot more code for masks, // but no other way around it that i can see.
var maskCanvas, maskContext, me = this, md = me.map_data, hasMasks = me.masks.length, shapeCanvas = me.createCanvasFor(md), shapeContext = shapeCanvas.getContext('2d'), context = me.canvas.getContext('2d');
if (hasMasks) { maskCanvas = me.createCanvasFor(md); maskContext = maskCanvas.getContext('2d'); maskContext.clearRect(0, 0, maskCanvas.width, maskCanvas.height);
$.each(me.masks, function (i,e) { maskContext.save(); maskContext.beginPath(); me.renderShape(maskContext, e.mapArea); maskContext.closePath(); maskContext.clip(); maskContext.lineWidth = 0; maskContext.fillStyle = '#000'; maskContext.fill(); maskContext.restore(); });
}
$.each(me.shapes, function (i,s) { shapeContext.save(); if (s.options.fill) { if (s.options.altImageId) { me.addAltImage(shapeContext, md.images[s.options.altImageId], s.mapArea, s.options); } else { shapeContext.beginPath(); me.renderShape(shapeContext, s.mapArea); shapeContext.closePath(); //shapeContext.clip(); shapeContext.fillStyle = css3color(s.options.fillColor, s.options.fillOpacity); shapeContext.fill(); } } shapeContext.restore(); });
// render strokes at end since masks get stroked too
$.each(me.shapes.concat(me.masks), function (i,s) { var offset = s.options.strokeWidth === 1 ? 0.5 : 0; // offset applies only when stroke width is 1 and stroke would render between pixels.
if (s.options.stroke) { shapeContext.save(); shapeContext.strokeStyle = css3color(s.options.strokeColor, s.options.strokeOpacity); shapeContext.lineWidth = s.options.strokeWidth;
shapeContext.beginPath();
me.renderShape(shapeContext, s.mapArea, offset); shapeContext.closePath(); shapeContext.stroke(); shapeContext.restore(); } });
if (hasMasks) { // render the new shapes against the mask
maskContext.globalCompositeOperation = "source-out"; maskContext.drawImage(shapeCanvas, 0, 0);
// flatten into the main canvas context.drawImage(maskCanvas, 0, 0); } else { context.drawImage(shapeCanvas, 0, 0); }
me.active = false; return me.canvas; },
// create a canvas mimicing dimensions of an existing element createCanvasFor: function (md) { return $('<canvas width="' + md.scaleInfo.width + '" height="' +md.scaleInfo.height + '"></canvas>')[0]; }, clearHighlight: function () { var c = this.map_data.overlay_canvas; c.getContext('2d').clearRect(0, 0, c.width, c.height); }, // Draw all items from selected_list to a new canvas, then swap with the old one. This is used to delete items when using canvases. refreshSelections: function () { var canvas_temp, map_data = this.map_data; // draw new base canvas, then swap with the old one to avoid flickering canvas_temp = map_data.base_canvas;
map_data.base_canvas = this.createVisibleCanvas(map_data); $(map_data.base_canvas).hide(); $(canvas_temp).before(map_data.base_canvas);
map_data.redrawSelections();
$(map_data.base_canvas).show(); $(canvas_temp).remove(); } };
vmlMethods = {
renderShape: function (mapArea, options, cssclass) { var me = this, fill,stroke, e, t_fill, el_name, el_class, template, c = mapArea.coords(); el_name = me.elementName ? 'name="' + me.elementName + '" ' : ; el_class = cssclass ? 'class="' + cssclass + '" ' : ;
t_fill = '<v:fill color="#' + options.fillColor + '" class="_fill" opacity="' + (options.fill ? options.fillOpacity : 0) + '" /><v:stroke class="_fill" opacity="' + options.strokeOpacity + '"/>';
stroke = options.stroke ? ' strokeweight=' + options.strokeWidth + ' stroked="t" strokecolor="#' + options.strokeColor + '"' : ' stroked="f"'; fill = options.fill ? ' filled="t"' : ' filled="f"';
switch (mapArea.shape) { case 'rect': template = '<v:rect ' + el_class + el_name + fill + stroke + ' style="zoom:1;margin:0;padding:0;display:block;position:absolute;left:' + c[0] + 'px;top:' + c[1] + 'px;width:' + (c[2] - c[0]) + 'px;height:' + (c[3] - c[1]) + 'px;">' + t_fill + '</v:rect>'; break; case 'poly': template = '<v:shape ' + el_class + el_name + fill + stroke + ' coordorigin="0,0" coordsize="' + me.width + ',' + me.height + '" path="m ' + c[0] + ',' + c[1] + ' l ' + c.slice(2).join(',') + ' x e" style="zoom:1;margin:0;padding:0;display:block;position:absolute;top:0px;left:0px;width:' + me.width + 'px;height:' + me.height + 'px;">' + t_fill + '</v:shape>'; break; case 'circ': case 'circle': template = '<v:oval ' + el_class + el_name + fill + stroke + ' style="zoom:1;margin:0;padding:0;display:block;position:absolute;left:' + (c[0] - c[2]) + 'px;top:' + (c[1] - c[2]) + 'px;width:' + (c[2] * 2) + 'px;height:' + (c[2] * 2) + 'px;">' + t_fill + '</v:oval>'; break; } e = $(template); $(me.canvas).append(e);
return e; }, render: function () { var opts, me = this;
$.each(this.shapes, function (i,e) { me.renderShape(e.mapArea, e.options); });
if (this.masks.length) { $.each(this.masks, function (i,e) { opts = u.updateProps({}, e.options, { fillOpacity: 1, fillColor: e.options.fillColorMask }); me.renderShape(e.mapArea, opts, 'mapster_mask'); }); }
this.active = false; return this.canvas; },
createCanvasFor: function (md) { var w = md.scaleInfo.width, h = md.scaleInfo.height; return $('')[0]; },
clearHighlight: function () { $(this.map_data.overlay_canvas).children().remove(); }, // remove single or all selections removeSelections: function (area_id) { if (area_id >= 0) { $(this.map_data.base_canvas).find('[name="static_' + area_id.toString() + '"]').remove(); } else { $(this.map_data.base_canvas).children().remove(); } }
};
// for all methods with two implemenatations, add a function that will automatically replace itself with the correct // method on first invocation $.each(['renderShape', 'addAltImage', 'render', 'createCanvasFor', 'clearHighlight', 'removeSelections', 'refreshSelections'], function(i,e) { p[e]=(function(method) { return function() { p[method] = (m.hasCanvas() ? canvasMethods[method] : vmlMethods[method]) || noop; return p[method].apply(this,arguments); }; }(e)); });
} (jQuery));
/* mapimage.js
the MapImage object, repesents an instance of a single bound imagemap
- /
(function ($) {
var m = $.mapster, u = m.utils, ap=[]; /** * An object encapsulating all the images used by a MapData. */ m.MapImages = function(owner) { this.owner = owner; this.clear(); };
m.MapImages.prototype = { constructor: m.MapImages,
/* interface to make this array-like */
slice: function() { return ap.slice.apply(this,arguments); }, splice: function() { ap.slice.apply(this.status,arguments); var result= ap.slice.apply(this,arguments); return result; }, /** * a boolean value indicates whether all images are done loading * @return {bool} true when all are done */ complete: function() { return $.inArray(false, this.status) < 0; }, /** * Save an image in the images array and return its index * @param {Image} image An Image object * @return {int} the index of the image */ _add: function(image) { var index = ap.push.call(this,image)-1; this.status[index] = false; return index; },
/** * Return the index of an Image within the images array * @param {Image} img An Image * @return {int} the index within the array, or -1 if it was not found */ indexOf: function(image) { return $.inArray(image, this); }, /** * Clear this object and reset it to its initial state after binding. */ clear: function() { var me=this;
if (me.ids && me.ids.length>0) { $.each(me.ids,function(i,e) { delete me[e]; }); } /** * A list of the cross-reference IDs bound to this object * @type {string[]} */ me.ids=[];
/** * Length property for array-like behavior, set to zero when initializing. Array prototype * methods will update it after that. * * @type {int} */ me.length=0;
/** * the loaded status of the corresponding image * @type {boolean[]} */ me.status=[]; // actually erase the images me.splice(0); },
/** * Bind an image to the map and add it to the queue to be loaded; return an ID that * can be used to reference the * * @param {Image|string} image An Image object or a URL to an image * @param {string} [id] An id to refer to this image * @returns {int} an ID referencing the index of the image object in * map_data.images */ add: function(image,id) { var index,src,me = this;
if (!image) { return; }
if (typeof image === 'string') { src = image; image = me[src]; if (typeof image==='object') { return me.indexOf(image); }
image = $('<img />') .addClass('mapster_el') .hide();
index=me._add(image[0]); image .bind('load',function(e) { me.imageLoaded.call(me,e); }) .bind('error',function(e) { me.imageLoadError.call(me,e); }); image.attr('src', src); } else {
// use attr because we want the actual source, not the resolved path the browser will return directly calling image.src index=me._add($(image)[0]); } if (id) { if (this[id]) { throw(id+" is already used or is not available as an altImage alias."); } me.ids.push(id); me[id]=me[index]; } return index; },
/** * Bind the images in this object, * @param {boolean} retry when true, indicates that the function is calling itself after failure * @return {Promise} a promise that resolves when the images have finished loading */ bind: function(retry) { var me = this, promise, triesLeft = me.owner.options.configTimeout / 200,
/* A recursive function to continue checking that the images have been loaded until a timeout has elapsed */
check=function() { var i;
// refresh status of images i=me.length;
while (i-->0) { if (!me.isLoaded(i)) { break; } }
// check to see if every image has already been loaded if (me.complete()) { me.resolve(); } else { // to account for failure of onLoad to fire in rare situations if (triesLeft-- > 0) { me.imgTimeout=window.setTimeout(function() { check.call(me,true); }, 50); } else { me.imageLoadError.call(me); } } };
promise = me.deferred=u.defer(); check(); return promise; }, resolve: function() { var me=this, resolver=me.deferred; if (resolver) { // Make a copy of the resolver before calling & removing it to ensure // it is not called twice me.deferred=null; resolver.resolve(); } },
/** * Event handler for image onload * @param {object} e jQuery event data */ imageLoaded: function(e) { var me=this, index = me.indexOf(e.target);
if (index>=0) {
me.status[index] = true; if ($.inArray(false, me.status) < 0) { me.resolve(); } } }, /** * Event handler for onload error * @param {object} e jQuery event data */ imageLoadError: function(e) { clearTimeout(this.imgTimeout); this.triesLeft=0; var err = e ? 'The image ' + e.target.src + ' failed to load.' : 'The images never seemed to finish loading. You may just need to increase the configTimeout if images could take a long time to load.'; throw err; }, /** * Test if the image at specificed index has finished loading * @param {int} index The image index * @return {boolean} true if loaded, false if not */ isLoaded: function(index) { var img, me=this, status=me.status;
if (status[index]) { return true; } img = me[index]; if (typeof img.complete !== 'undefined') { status[index]=img.complete; } else { status[index]=!!u.imgWidth(img); } // if complete passes, the image is loaded, but may STILL not be available because of stuff like adblock. // make sure it is.
return status[index]; } }; } (jQuery));
/* mapdata.js
the MapData object, repesents an instance of a single bound imagemap
- /
(function ($) {
var m = $.mapster, u = m.utils; /** * Set default values for MapData object properties * @param {MapData} me The MapData object */ function initializeDefaults(me) { $.extend(me,{ complete: false, // (bool) when configuration is complete map: null, // ($) the image map base_canvas: null, // (canvas|var) where selections are rendered overlay_canvas: null, // (canvas|var) where highlights are rendered commands: [], // {} commands that were run before configuration was completed (b/c images weren't loaded) data: [], // MapData[] area groups mapAreas: [], // MapArea[] list. AreaData entities contain refs to this array, so options are stored with each. _xref: {}, // (int) xref of mapKeys to data[] highlightId: -1, // (int) the currently highlighted element. currentAreaId: -1, _tooltip_events: [], // {} info on events we bound to a tooltip container, so we can properly unbind them scaleInfo: null, // {} info about the image size, scaling, defaults index: -1, // index of this in map_cache - so we have an ID to use for wraper div activeAreaEvent: null }); }
/** * Return an array of all image-containing options from an options object; * that is, containers that may have an "altImage" property * * @param {object} obj An options object * @return {object[]} An array of objects */ function getOptionImages(obj) { return [obj, obj.render_highlight, obj.render_select]; }
/** * Parse all the altImage references, adding them to the library so they can be preloaded * and aliased. * * @param {MapData} me The MapData object on which to operate */ function configureAltImages(me) { var opts = me.options, mi = me.images;
// add alt images if (m.hasCanvas()) { // map altImage library first $.each(opts.altImages || {}, function(i,e) { mi.add(e,i); }); // now find everything else
$.each([opts].concat(opts.areas),function(i,e) { $.each(getOptionImages(e),function(i2,e2) { if (e2 && e2.altImage) { e2.altImageId=mi.add(e2.altImage); } }); }); }
// set area_options me.area_options = u.updateProps({}, // default options for any MapArea m.area_defaults, opts); }
/** * Queue a mouse move action based on current delay settings * (helper for mouseover/mouseout handlers) * * @param {MapData} me The MapData context * @param {number} delay The number of milliseconds to delay the action * @param {AreaData} area AreaData affected * @param {Deferred} deferred A deferred object to return (instead of a new one) * @return {Promise} A promise that resolves when the action is completed */ function queueMouseEvent(me,delay,area, deferred) { deferred = deferred || u.when.defer();
function cbFinal(areaId) { if (me.currentAreaId!==areaId && me.highlightId>=0) { deferred.resolve(); } } if (me.activeAreaEvent) { window.clearTimeout(me.activeAreaEvent); me.activeAreaEvent=0; } if (delay<0) { return; }
if (area.owner.currentAction || delay) { me.activeAreaEvent = window.setTimeout((function() { return function() { queueMouseEvent(me,0,area,deferred); }; }(area)), delay || 100); } else { cbFinal(area.areaId); } return deferred; }
/** * Mousedown event. This is captured only to prevent browser from drawing an outline around an * area when it's clicked. * * @param {EventData} e jQuery event data */ function mousedown(e) { if (!m.hasCanvas()) { this.blur(); } e.preventDefault(); }
/** * Mouseover event. Handle highlight rendering and client callback on mouseover * * @param {MapData} me The MapData context * @param {EventData} e jQuery event data * @return {[type]} [description] */ function mouseover(me,e) { var arData = me.getAllDataForArea(this), ar=arData.length ? arData[0] : null;
// mouseover events are ignored entirely while resizing, though we do care about mouseout events // and must queue the action to keep things clean.
if (!ar || ar.isNotRendered() || ar.owner.currentAction) { return; }
if (me.currentAreaId === ar.areaId) { return; } if (me.highlightId !== ar.areaId) { me.clearEffects();
ar.highlight();
if (me.options.showToolTip) { $.each(arData,function(i,e) { if (e.effectiveOptions().toolTip) { e.showToolTip(); } }); } }
me.currentAreaId = ar.areaId;
if ($.isFunction(me.options.onMouseover)) { me.options.onMouseover.call(this, { e: e, options:ar.effectiveOptions(), key: ar.key, selected: ar.isSelected() }); } }
/** * Mouseout event. * * @param {MapData} me The MapData context * @param {EventData} e jQuery event data * @return {[type]} [description] */ function mouseout(me,e) { var newArea, ar = me.getDataForArea(this), opts = me.options;
if (me.currentAreaId<0 || !ar) { return; }
newArea=me.getDataForArea(e.relatedTarget); if (newArea === ar) { return; }
me.currentAreaId = -1; ar.area=null;
queueMouseEvent(me,opts.mouseoutDelay,ar) .then(me.clearEffects);
if ($.isFunction(opts.onMouseout)) { opts.onMouseout.call(this, { e: e, options: opts, key: ar.key, selected: ar.isSelected() }); }
} /** * Clear any active tooltip or highlight * * @param {MapData} me The MapData context * @param {EventData} e jQuery event data * @return {[type]} [description] */ function clearEffects(me) { var opts = me.options;
me.ensureNoHighlight();
if (opts.toolTipClose && $.inArray('area-mouseout', opts.toolTipClose) >= 0 && me.activeToolTip) { me.clearToolTip(); } }
/** * Mouse click event handler * * @param {MapData} me The MapData context * @param {EventData} e jQuery event data * @return {[type]} [description] */ function click(me,e) { var selected, list, list_target, newSelectionState, canChangeState, cbResult, that = this, ar = me.getDataForArea(this), opts = me.options;
function clickArea(ar) { var areaOpts,target; canChangeState = (ar.isSelectable() && (ar.isDeselectable() || !ar.isSelected())); if (canChangeState) { newSelectionState = !ar.isSelected(); } else { newSelectionState = ar.isSelected(); }
list_target = m.getBoundList(opts, ar.key);
if ($.isFunction(opts.onClick)) { cbResult= opts.onClick.call(that, { e: e, listTarget: list_target, key: ar.key, selected: newSelectionState });
if (u.isBool(cbResult)) { if (!cbResult) { return false; } target = $(ar.area).attr('href'); if (target!=='#') { window.location.href=target; return false; } } }
if (canChangeState) { selected = ar.toggle(); }
if (opts.boundList && opts.boundList.length > 0) { m.setBoundListProperties(opts, list_target, ar.isSelected()); }
areaOpts = ar.effectiveOptions(); if (areaOpts.includeKeys) { list = u.split(areaOpts.includeKeys); $.each(list, function (i, e) { var ar = me.getDataForKey(e.toString()); if (!ar.options.isMask) { clickArea(ar); } }); } }
mousedown.call(this,e);
if (opts.clickNavigate && ar.href) { window.location.href=ar.href; return; }
if (ar && !ar.owner.currentAction) { opts = me.options; clickArea(ar); } }
/** * Prototype for a MapData object, representing an ImageMapster bound object * @param {Element} image an IMG element * @param {object} options ImageMapster binding options */ m.MapData = function (image, options) { var me = this; // (Image) main map image me.image = image;
me.images = new m.MapImages(me); me.graphics = new m.Graphics(me);
// save the initial style of the image for unbinding. This is problematic, chrome // duplicates styles when assigning, and cssText is apparently not universally supported. // Need to do something more robust to make unbinding work universally. me.imgCssText = image.style.cssText || null;
initializeDefaults(me);
me.configureOptions(options); // create context-bound event handlers from our private functions me.mouseover = function(e) { mouseover.call(this,me,e); }; me.mouseout = function(e) { mouseout.call(this,me,e); }; me.click = function(e) { click.call(this,me,e); }; me.clearEffects = function(e) { clearEffects.call(this,me,e); }; };
m.MapData.prototype = { constructor: m.MapData,
/** * Set target.options from defaults + options * @param {[type]} target The target * @param {[type]} options The options to merge */ configureOptions: function(options) { this.options= u.updateProps({}, m.defaults, options); },
/** * Ensure all images are loaded * @return {Promise} A promise that resolves when the images have finished loading (or fail) */ bindImages: function() { var me=this, mi = me.images;
// reset the images if this is a rebind if (mi.length>2) { mi.splice(2); } else if (mi.length===0) {
// add the actual main image mi.add(me.image); // will create a duplicate of the main image, we need this to get raw size info mi.add(me.image.src); } configureAltImages(me);
return me.images.bind(); },
/** * Test whether an async action is currently in progress * @return {Boolean} true or false indicating state */ isActive: function() { return !this.complete || this.currentAction; },
/** * Return an object indicating the various states. This isn't really used by * production code. * * @return {object} An object with properties for various states */ state: function () { return { complete: this.complete, resizing: this.currentAction==='resizing', zoomed: this.zoomed, zoomedArea: this.zoomedArea, scaleInfo: this.scaleInfo }; },
/** * Get a unique ID for the wrapper of this imagemapster * @return {string} A string that is unique to this image */ wrapId: function () { return 'mapster_wrap_' + this.index; }, _idFromKey: function (key) { return typeof key === "string" && this._xref.hasOwnProperty(key) ? this._xref[key] : -1; },
/** * Return a comma-separated string of all selected keys * @return {string} CSV of all keys that are currently selected */ getSelected: function () { var result = ; $.each(this.data, function (i,e) { if (e.isSelected()) { result += (result ? ',' : ) + this.key; } }); return result; },
/** * Get an array of MapAreas associated with a specific AREA based on the keys for that area * @param {Element} area An HTML AREA * @param {number} atMost A number limiting the number of areas to be returned (typically 1 or 0 for no limit) * @return {MapArea[]} Array of MapArea objects */ getAllDataForArea:function (area,atMost) { var i,ar, result, me=this, key = $(area).filter('area').attr(me.options.mapKey);
if (key) { result=[]; key = u.split(key);
for (i=0;i<(atMost || key.length);i++) { ar = me.data[me._idFromKey(key[i])]; ar.area=area.length ? area[0]:area; // set the actual area moused over/selected // TODO: this is a brittle model for capturing which specific area - if this method was not used, // ar.area could have old data. fix this. result.push(ar); } }
return result; }, getDataForArea: function(area) { var ar=this.getAllDataForArea(area,1); return ar ? ar[0] || null : null; }, getDataForKey: function (key) { return this.data[this._idFromKey(key)]; }, /** * Get the primary keys associated with an area group. * If this is a primary key, it will be returned. * * @param {string key An area key * @return {string} A CSV of area keys */ getKeysForGroup: function(key) { var ar=this.getDataForKey(key); return !ar ? : ar.isPrimary ? ar.key : this.getPrimaryKeysForMapAreas(ar.areas()).join(','); }, /** * given an array of MapArea object, return an array of its unique primary keys * @param {MapArea[]} areas The areas to analyze * @return {string[]} An array of unique primary keys */ getPrimaryKeysForMapAreas: function(areas) { var keys=[]; $.each(areas,function(i,e) { if ($.inArray(e.keys[0],keys)<0) { keys.push(e.keys[0]); } }); return keys; }, getData: function (obj) { if (typeof obj === 'string') { return this.getDataForKey(obj); } else if (obj && obj.mapster || u.isElement(obj)) { return this.getDataForArea(obj); } else { return null; } }, // remove highlight if present, raise event ensureNoHighlight: function () { var ar; if (this.highlightId >= 0) { this.graphics.clearHighlight(); ar = this.data[this.highlightId]; ar.changeState('highlight', false); this.setHighlightId(-1); } }, setHighlightId: function(id) { this.highlightId = id; }, /** * Clear all active selections on this map */ clearSelections: function () { $.each(this.data, function (i,e) { if (e.selected) { e.deselect(true); } }); this.removeSelectionFinish(); },
/** * Set area options from an array of option data. * * @param {object[]} areas An array of objects containing area-specific options */ setAreaOptions: function (areas) { var i, area_options, ar; areas = areas || [];
// refer by: map_data.options[map_data.data[x].area_option_id] for (i = areas.length - 1; i >= 0; i--) { area_options = areas[i]; if (area_options) { ar = this.getDataForKey(area_options.key); if (ar) { u.updateProps(ar.options, area_options); // TODO: will not deselect areas that were previously selected, so this only works // for an initial bind. if (u.isBool(area_options.selected)) { ar.selected = area_options.selected; } } } } }, // keys: a comma-separated list drawSelections: function (keys) { var i, key_arr = u.asArray(keys);
for (i = key_arr.length - 1; i >= 0; i--) { this.data[key_arr[i]].drawSelection(); } }, redrawSelections: function () { $.each(this.data, function (i, e) { if (e.isSelectedOrStatic()) { e.drawSelection(); } });
}, ///called when images are done loading initialize: function () { var imgCopy, base_canvas, overlay_canvas, wrap, parentId, css, i,size, img,sort_func, sorted_list, scale, me = this, opts = me.options;
if (me.complete) { return; }
img = $(me.image); parentId = img.parent().attr('id');
// create a div wrapper only if there's not already a wrapper, otherwise, own it if (parentId && parentId.length >= 12 && parentId.substring(0, 12) === "mapster_wrap") { wrap = img.parent(); wrap.attr('id', me.wrapId()); } else {wrap = $('');
if (opts.wrapClass) { if (opts.wrapClass === true) { wrap.addClass(img[0].className); } else { wrap.addClass(opts.wrapClass); } } } me.wrapper = wrap; // me.images[1] is the copy of the original image. It should be loaded & at its native size now so we can obtain the true // width & height. This is needed to scale the imagemap if not being shown at its native size. It is also needed purely // to finish binding in case the original image was not visible. It can be impossible in some browsers to obtain the // native size of a hidden image.
me.scaleInfo = scale = u.scaleMap(me.images[0],me.images[1], opts.scaleMap); me.base_canvas = base_canvas = me.graphics.createVisibleCanvas(me); me.overlay_canvas = overlay_canvas = me.graphics.createVisibleCanvas(me);
// Now we got what we needed from the copy -clone from the original image again to make sure any other attributes are copied imgCopy = $(me.images[1]) .addClass('mapster_el '+ me.images[0].className) .attr({id:null, usemap: null}); size=u.size(me.images[0]); if (size.complete) { imgCopy.css({ width: size.width, height: size.height }); } me.buildDataset();
// now that we have processed all the areas, set css for wrapper, scale map if needed
css = { display: 'block', position: 'relative', padding: 0, width: scale.width, height: scale.height };
if (opts.wrapCss) { $.extend(css, opts.wrapCss); } // if we were rebinding with an existing wrapper, the image will aready be in it if (img.parent()[0] !== me.wrapper[0]) {
img.before(me.wrapper); }
wrap.css(css);
// move all generated images into the wrapper for easy removal later
$(me.images.slice(2)).hide(); for (i = 1; i < me.images.length; i++) { wrap.append(me.images[i]); }
//me.images[1].style.cssText = me.image.style.cssText;
wrap.append(base_canvas) .append(overlay_canvas) .append(img.css(m.canvas_style));
// images[0] is the original image with map, images[1] is the copy/background that is visible
u.setOpacity(me.images[0], 0); $(me.images[1]).show();
u.setOpacity(me.images[1],1);
if (opts.isSelectable && opts.onGetList) { sorted_list = me.data.slice(0); if (opts.sortList) { if (opts.sortList === "desc") { sort_func = function (a, b) { return a === b ? 0 : (a > b ? -1 : 1); }; } else { sort_func = function (a, b) { return a === b ? 0 : (a < b ? -1 : 1); }; }
sorted_list.sort(function (a, b) { a = a.value; b = b.value; return sort_func(a, b); }); }
me.options.boundList = opts.onGetList.call(me.image, sorted_list); } me.complete=true; me.processCommandQueue(); if (opts.onConfigured && typeof opts.onConfigured === 'function') { opts.onConfigured.call(img, true); } },
// when rebind is true, the MapArea data will not be rebuilt. buildDataset: function(rebind) { var sel,areas,j,area_id,$area,area,curKey,mapArea,key,keys,mapAreaId,group_value,dataItem,href, me=this, opts=me.options, default_group;
function addAreaData(key, value) { var dataItem = new m.AreaData(me, key, value); dataItem.areaId = me._xref[key] = me.data.push(dataItem) - 1; return dataItem.areaId; }
me._xref = {}; me.data = []; if (!rebind) { me.mapAreas=[]; }
default_group = !opts.mapKey; if (default_group) { opts.mapKey = 'data-mapster-key'; }
// the [attribute] selector is broken on old IE with jQuery. hasVml() is a quick and dirty // way to test for that sel = m.hasVml() ? 'area' : (default_group ? 'area[coords]' : 'area[' + opts.mapKey + ']');
areas = $(me.map).find(sel).unbind('.mapster'); for (mapAreaId = 0;mapAreaId<areas.length; mapAreaId++) { area_id = 0; area = areas[mapAreaId]; $area = $(area);
// skip areas with no coords - selector broken for older ie if (!area.coords) { continue; } // Create a key if none was assigned by the user
if (default_group) { curKey=String(mapAreaId); $area.attr('data-mapster-key', curKey); } else { curKey = area.getAttribute(opts.mapKey); }
// conditions for which the area will be bound to mouse events // only bind to areas that don't have nohref. ie 6&7 cannot detect the presence of nohref, so we have to also not bind if href is missing.
if (rebind) { mapArea = me.mapAreas[$area.data('mapster')-1]; mapArea.configure(curKey); } else { mapArea = new m.MapArea(me, area,curKey); me.mapAreas.push(mapArea); }
keys = mapArea.keys; // converted to an array by mapArea
// Iterate through each mapKey assigned to this area for (j = keys.length - 1; j >= 0; j--) { key = keys[j];
if (opts.mapValue) { group_value = $area.attr(opts.mapValue); } if (default_group) { // set an attribute so we can refer to the area by index from the DOM object if no key area_id = addAreaData(me.data.length, group_value); dataItem = me.data[area_id]; dataItem.key = key = area_id.toString(); } else { area_id = me._xref[key]; if (area_id >= 0) { dataItem = me.data[area_id]; if (group_value && !me.data[area_id].value) { dataItem.value = group_value; } } else { area_id = addAreaData(key, group_value); dataItem = me.data[area_id]; dataItem.isPrimary=j===0; } } mapArea.areaDataXref.push(area_id); dataItem.areasXref.push(mapAreaId); }
href=$area.attr('href'); if (href && href!=='#' && !dataItem.href) { dataItem.href=href; }
if (!mapArea.nohref) { $area.bind('click.mapster', me.click); if (!m.isTouch) { $area.bind('mouseover.mapster', me.mouseover) .bind('mouseout.mapster', me.mouseout) .bind('mousedown.mapster', me.mousedown); } }
// store an ID with each area. $area.data("mapster", mapAreaId+1); } // TODO listenToList // if (opts.listenToList && opts.nitG) { // opts.nitG.bind('click.mapster', event_hooks[map_data.hooks_index].listclick_hook); // }
// populate areas from config options me.setAreaOptions(opts.areas); me.redrawSelections();
}, processCommandQueue: function() { var cur,me=this; while (!me.currentAction && me.commands.length) { cur = me.commands[0]; me.commands.splice(0,1); m.impl[cur.command].apply(cur.that, cur.args); } }, clearEvents: function () { $(this.map).find('area') .unbind('.mapster'); $(this.images) .unbind('.mapster'); }, _clearCanvases: function (preserveState) { // remove the canvas elements created if (!preserveState) { $(this.base_canvas).remove(); } $(this.overlay_canvas).remove(); }, clearMapData: function (preserveState) { var me = this; this._clearCanvases(preserveState);
// release refs to DOM elements $.each(this.data, function (i, e) { e.reset(); }); this.data = null; if (!preserveState) { // get rid of everything except the original image this.image.style.cssText = this.imgCssText; $(this.wrapper).before(this.image).remove(); }
me.images.clear();
this.image = null; u.ifFunction(this.clearTooltip, this); },
// Compelete cleanup process for deslecting items. Called after a batch operation, or by AreaData for single // operations not flagged as "partial" removeSelectionFinish: function () { var g = this.graphics;
g.refreshSelections(); // do not call ensure_no_highlight- we don't really want to unhilight it, just remove the effect g.clearHighlight(); } };
} (jQuery)); /* areadata.js
AreaData and MapArea protoypes
- /
(function ($) {
var m = $.mapster, u = m.utils; /** * Select this area * * @param {AreaData} me AreaData context * @param {object} options Options for rendering the selection */ function select(options) { // need to add the new one first so that the double-opacity effect leaves the current one highlighted for singleSelect var me=this, o = me.owner; if (o.options.singleSelect) { o.clearSelections(); }
// because areas can overlap - we can't depend on the selection state to tell us anything about the inner areas. // don't check if it's already selected if (!me.isSelected()) { if (options) { // cache the current options, and map the altImageId if an altimage // was passed
me.optsCache = $.extend(me.effectiveRenderOptions('select'), options, { altImageId: o.images.add(options.altImage) }); }
me.drawSelection();
me.selected = true; me.changeState('select', true); }
if (o.options.singleSelect) { o.graphics.refreshSelections(); } }
/** * Deselect this area, optionally deferring finalization so additional areas can be deselected * in a single operation * * @param {boolean} partial when true, the caller must invoke "finishRemoveSelection" to render */ function deselect(partial) { var me=this; me.selected = false; me.changeState('select', false);
// release information about last area options when deselecting. me.optsCache=null; me.owner.graphics.removeSelections(me.areaId);
// Complete selection removal process. This is separated because it's very inefficient to perform the whole // process for multiple removals, as the canvas must be totally redrawn at the end of the process.ar.remove if (!partial) { me.owner.removeSelectionFinish(); } }
/** * Toggle the selection state of this area * @param {object} options Rendering options, if toggling on * @return {bool} The new selection state */ function toggle(options) { var me=this; if (!me.isSelected()) { me.select(options); } else { me.deselect(); } return me.isSelected(); }
/** * An AreaData object; represents a conceptual area that can be composed of * one or more MapArea objects * * @param {MapData} owner The MapData object to which this belongs * @param {string} key The key for this area * @param {string} value The mapValue string for this area */ m.AreaData = function (owner, key, value) { $.extend(this,{ owner: owner, key: key || , // means this represents the first key in a list of keys (it's the area group that gets highlighted on mouseover) isPrimary: true, areaId: -1, href: , value: value || , options:{}, // "null" means unchanged. Use "isSelected" method to just test true/false selected: null, // xref to MapArea objects areasXref: [], // (temporary storage) - the actual area moused over area: null, // the last options used to render this. Cache so when re-drawing after a remove, changes in options won't // break already selected things. optsCache: null }); };
/** * The public API for AreaData object */
m.AreaData.prototype = { constuctor: m.AreaData, select: select, deselect: deselect, toggle: toggle, areas: function() { var i,result=[]; for (i=0;i<this.areasXref.length;i++) { result.push(this.owner.mapAreas[this.areasXref[i]]); } return result; }, // return all coordinates for all areas coords: function(offset) { var coords = []; $.each(this.areas(), function (i, el) { coords = coords.concat(el.coords(offset)); }); return coords; }, reset: function () { $.each(this.areas(), function (i, e) { e.reset(); }); this.areasXref = []; this.options = null; }, // Return the effective selected state of an area, incorporating staticState isSelectedOrStatic: function () {
var o = this.effectiveOptions(); return u.isBool(o.staticState) ? o.staticState : this.isSelected(); }, isSelected: function () { return u.isBool(this.selected) ? this.selected : u.isBool(this.owner.area_options.selected) ? this.owner.area_options.selected : false; }, isSelectable: function () { return u.isBool(this.effectiveOptions().staticState) ? false : (u.isBool(this.owner.options.staticState) ? false : u.boolOrDefault(this.effectiveOptions().isSelectable,true)); }, isDeselectable: function () { return u.isBool(this.effectiveOptions().staticState) ? false : (u.isBool(this.owner.options.staticState) ? false : u.boolOrDefault(this.effectiveOptions().isDeselectable,true)); }, isNotRendered: function() { var area = $(this.area); return area.attr('nohref') || !area.attr('href') || this.effectiveOptions().isMask;
},
/** * Return the overall options effective for this area. * This should get the default options, and merge in area-specific options, finally * overlaying options passed by parameter * * @param {[type]} options options which will supercede all other options for this area * @return {[type]} the combined options */ effectiveOptions: function (options) { var opts = u.updateProps({}, this.owner.area_options, this.options, options || {}, { id: this.areaId } );
opts.selected = this.isSelected(); return opts; },
/** * Return the options effective for this area for a "render" or "highlight" mode. * This should get the default options, merge in the areas-specific options, * and then the mode-specific options. * @param {string} mode 'render' or 'highlight' * @param {[type]} options options which will supercede all other options for this area * @return {[type]} the combined options */ effectiveRenderOptions: function (mode, options) { var allOpts,opts=this.optsCache; if (!opts || mode==='highlight') { allOpts = this.effectiveOptions(options); opts = u.updateProps({}, allOpts, allOpts["render_" + mode] ); if (mode!=='highlight') { this.optsCache=opts; } } return $.extend({},opts); },
// Fire callback on area state change changeState: function (state_type, state) { if ($.isFunction(this.owner.options.onStateChange)) { this.owner.options.onStateChange.call(this.owner.image, { key: this.key, state: state_type, selected: state } ); } },
// highlight this area highlight: function (options) { var o = this.owner; if (this.effectiveOptions().highlight) { o.graphics.addShapeGroup(this, "highlight",options); } o.setHighlightId(this.areaId); this.changeState('highlight', true); },
// select this area. if "callEvent" is true then the state change event will be called. (This method can be used // during config operations, in which case no event is indicated) drawSelection: function () {
this.owner.graphics.addShapeGroup(this, "select"); }
}; // represents an HTML area m.MapArea = function (owner,areaEl,keys) { if (!owner) { return; } var me = this; me.owner = owner; // a MapData object me.area = areaEl; me.areaDataXref=[]; // a list of map_data.data[] id's for each areaData object containing this me.originalCoords = []; $.each(u.split(areaEl.coords), function (i, el) { me.originalCoords.push(parseFloat(el)); }); me.length = me.originalCoords.length; me.shape = areaEl.shape.toLowerCase(); me.nohref = areaEl.nohref || !areaEl.href; me.configure(keys); }; m.MapArea.prototype= { constructor: m.MapArea, configure: function(keys) { this.keys = u.split(keys); }, reset: function() { this.area=null; }, coords: function (offset) { return $.map(this.originalCoords,function(e) { return offset ? e : e+offset; }); } };
} (jQuery)); /* areacorners.js
determine the best place to put a box of dimensions (width,height) given a circle, rect or poly
- /
(function ($) {
var u=$.mapster.utils;
/** * Compute positions that will place a target with dimensions [width,height] outside * but near the boundaries of the elements "elements". When an imagemap is passed, the * * @param {Element|Element[]} elements An element or an array of elements (such as a jQuery object) * @param {Element} image The image to which area elements are bound, if this is an image map. * @param {Element} container The contianer in which the target must be constrained (or document, if missing) * @param {int} width The width of the target object * @return {object} a structure with the x and y positions */ u.areaCorners = function (elements, image, container, width, height) { var pos,found, minX, minY, maxX, maxY, bestMinX, bestMaxX, bestMinY, bestMaxY, curX, curY, nest, j, offsetx=0, offsety=0, rootx, rooty, iCoords,radius,angle,el, coords=[];
// if a single element was passed, map it to an array elements = elements.length ? elements: [elements];
container = container ? $(container): $(document.body);
// get the relative root of calculation
pos = container.offset(); rootx = pos.left; rooty = pos.top;
// with areas, all we know about is relative to the top-left corner of the image. We need to add an offset compared to // the actual container. After this calculation, offsetx/offsety can be added to either the area coords, or the target's // absolute position to get the correct top/left boundaries of the container.
if (image) { pos = $(image).offset(); offsetx = pos.left; offsety = pos.top; }
// map the coordinates of any type of shape to a poly and use the logic. simpler than using three different // calculation methods. Circles use a 20 degree increment for this estimation.
for (j=0;j<elements.length;j++) { el=elements[j]; if (el.nodeName==='AREA') { iCoords = u.split(el.coords,parseInt);
switch(el.shape) { case 'circle': curX=iCoords[0]; curY=iCoords[1]; radius=iCoords[2]; coords=[]; for (j=0;j<360;j+=20) { angle=j*Math.PI/180; coords.push(curX+radius*Math.cos(angle),curY+radius*Math.sin(angle)); } break; case 'rect': coords.push(iCoords[0],iCoords[1],iCoords[2],iCoords[1],iCoords[2],iCoords[3],iCoords[0],iCoords[3]); break; default: coords=coords.concat(iCoords); break; }
// map area positions to it's real position in the container
for (j=0;j<coords.length;j+=2) { coords[j]=parseInt(coords[j],10)+offsetx; coords[j+1]=parseInt(coords[j+1],10)+offsety; } } else { el=$(el); pos = el.position(); coords.push(pos.left,pos.top, pos.left+el.width(),pos.top, pos.left+el.width(),pos.top+el.height(), pos.left,pos.top+el.height());
} } minX = minY = bestMinX = bestMinY = 999999; maxX = maxY = bestMaxX = bestMaxY = -1;
for (j = coords.length - 2; j >= 0; j -= 2) { curX = coords[j]; curY = coords[j + 1]; if (curX < minX) { minX = curX; bestMaxY = curY; } if (curX > maxX) { maxX = curX; bestMinY = curY; } if (curY < minY) { minY = curY; bestMaxX = curX; } if (curY > maxY) { maxY = curY; bestMinX = curX; }
}
// try to figure out the best place for the tooltip if (width && height) { found=false; $.each([[bestMaxX - width, minY - height], [bestMinX, minY - height], [minX - width, bestMaxY - height], [minX - width, bestMinY], [maxX,bestMaxY - height], [ maxX,bestMinY], [bestMaxX - width, maxY], [bestMinX, maxY] ],function (i, e) { if (!found && (e[0] > rootx && e[1] > rooty)) { nest = e; found=true; return false; } }); // default to lower-right corner if nothing fit inside the boundaries of the image if (!found) { nest=[maxX,maxY]; } } return nest; };
} (jQuery)); /* scale.js: resize and zoom functionality
requires areacorners.js, when.js
- /
(function ($) {
var m = $.mapster, u = m.utils, p = m.MapArea.prototype;
m.utils.getScaleInfo = function (eff, actual) { var pct; if (!actual) { pct = 1; actual=eff; } else { pct = eff.width / actual.width || eff.height / actual.height; // make sure a float error doesn't muck us up if (pct > 0.98 && pct < 1.02) { pct = 1; } } return { scale: (pct !== 1), scalePct: pct, realWidth: actual.width, realHeight: actual.height, width: eff.width, height: eff.height, ratio: eff.width / eff.height }; }; // Scale a set of AREAs, return old data as an array of objects m.utils.scaleMap = function (image, imageRaw, scale) { // stunningly, jQuery width can return zero even as width does not, seems to happen only // with adBlock or maybe other plugins. These must interfere with onload events somehow.
var vis=u.size(image), raw=u.size(imageRaw,true);
if (!raw.complete()) { throw("Another script, such as an extension, appears to be interfering with image loading. Please let us know about this."); } if (!vis.complete()) { vis=raw; } return this.getScaleInfo(vis, scale ? raw : null); }; /** * Resize the image map. Only one of newWidth and newHeight should be passed to preserve scale * * @param {int} width The new width OR an object containing named parameters matching this function sig * @param {int} height The new height * @param {int} effectDuration Time in ms for the resize animation, or zero for no animation * @param {function} callback A function to invoke when the operation finishes * @return {promise} NOT YET IMPLEMENTED */ m.MapData.prototype.resize = function (width, height, duration, callback) { var p,promises,newsize,els, highlightId, ratio, me = this; // allow omitting duration callback = callback || duration;
function sizeCanvas(canvas, w, h) { if (m.hasCanvas()) { canvas.width = w; canvas.height = h; } else { $(canvas).width(w); $(canvas).height(h); } }
// Finalize resize action, do callback, pass control to command queue
function cleanupAndNotify() {
me.currentAction = ; if ($.isFunction(callback)) { callback(); } me.processCommandQueue(); }
// handle cleanup after the inner elements are resized function finishResize() { sizeCanvas(me.overlay_canvas, width, height);
// restore highlight state if it was highlighted before if (highlightId >= 0) { var areaData = me.data[highlightId]; areaData.tempOptions = { fade: false }; me.getDataForKey(areaData.key).highlight(); areaData.tempOptions = null; } sizeCanvas(me.base_canvas, width, height); me.redrawSelections(); cleanupAndNotify(); }
function resizeMapData() { $(me.image).css(newsize); // start calculation at the same time as effect me.scaleInfo = u.getScaleInfo({ width: width, height: height }, { width: me.scaleInfo.realWidth, height: me.scaleInfo.realHeight }); $.each(me.data, function (i, e) { $.each(e.areas(), function (i, e) { e.resize(); }); }); }
if (me.scaleInfo.width === width && me.scaleInfo.height === height) { return; }
highlightId = me.highlightId;
if (!width) { ratio = height / me.scaleInfo.realHeight; width = Math.round(me.scaleInfo.realWidth * ratio); } if (!height) { ratio = width / me.scaleInfo.realWidth; height = Math.round(me.scaleInfo.realHeight * ratio); }
newsize = { 'width': String(width) + 'px', 'height': String(height) + 'px' }; if (!m.hasCanvas()) { $(me.base_canvas).children().remove(); }
// resize all the elements that are part of the map except the image itself (which is not visible) // but including the div wrapper els = $(me.wrapper).find('.mapster_el').add(me.wrapper);
if (duration) { promises = []; me.currentAction = 'resizing'; els.each(function (i, e) { p = u.defer(); promises.push(p);
$(e).animate(newsize, { duration: duration, complete: p.resolve, easing: "linear" }); });
p = u.defer(); promises.push(p);
// though resizeMapData is not async, it needs to be finished just the same as the animations, // so add it to the "to do" list. u.when.all(promises).then(finishResize); resizeMapData(); p.resolve(); } else { els.css(newsize); resizeMapData(); finishResize(); } };
m.MapArea = u.subclass(m.MapArea, function () { //change the area tag data if needed this.base.init(); if (this.owner.scaleInfo.scale) { this.resize(); } });
p.coords = function (percent, coordOffset) { var j, newCoords = [], pct = percent || this.owner.scaleInfo.scalePct, offset = coordOffset || 0;
if (pct === 1 && coordOffset === 0) { return this.originalCoords; }
for (j = 0; j < this.length; j++) { //amount = j % 2 === 0 ? xPct : yPct; newCoords.push(Math.round(this.originalCoords[j] * pct) + offset); } return newCoords; }; p.resize = function () { this.area.coords = this.coords().join(','); };
p.reset = function () { this.area.coords = this.coords(1).join(','); }; m.impl.resize = function (width, height, duration, callback) { if (!width && !height) { return false; } var x= (new m.Method(this, function () { this.resize(width, height, duration, callback); }, null, { name: 'resize', args: arguments } )).go(); return x; };
/*
m.impl.zoom = function (key, opts) { var options = opts || {};
function zoom(areaData) { // this will be MapData object returned by Method
var scroll, corners, height, width, ratio, diffX, diffY, ratioX, ratioY, offsetX, offsetY, newWidth, newHeight, scrollLeft, scrollTop, padding = options.padding || 0, scrollBarSize = areaData ? 20 : 0, me = this, zoomOut = false;
if (areaData) { // save original state on first zoom operation if (!me.zoomed) { me.zoomed = true; me.preZoomWidth = me.scaleInfo.width; me.preZoomHeight = me.scaleInfo.height; me.zoomedArea = areaData; if (options.scroll) { me.wrapper.css({ overflow: 'auto' }); } } corners = $.mapster.utils.areaCorners(areaData.coords(1, 0)); width = me.wrapper.innerWidth() - scrollBarSize - padding * 2; height = me.wrapper.innerHeight() - scrollBarSize - padding * 2; diffX = corners.maxX - corners.minX; diffY = corners.maxY - corners.minY; ratioX = width / diffX; ratioY = height / diffY; ratio = Math.min(ratioX, ratioY); offsetX = (width - diffX * ratio) / 2; offsetY = (height - diffY * ratio) / 2;
newWidth = me.scaleInfo.realWidth * ratio; newHeight = me.scaleInfo.realHeight * ratio; scrollLeft = (corners.minX) * ratio - padding - offsetX; scrollTop = (corners.minY) * ratio - padding - offsetY; } else { if (!me.zoomed) { return; } zoomOut = true; newWidth = me.preZoomWidth; newHeight = me.preZoomHeight; scrollLeft = null; scrollTop = null; }
this.resize({ width: newWidth, height: newHeight, duration: options.duration, scroll: scroll, scrollLeft: scrollLeft, scrollTop: scrollTop, // closure so we can be sure values are correct callback: (function () { var isZoomOut = zoomOut, scroll = options.scroll, areaD = areaData; return function () { if (isZoomOut) { me.preZoomWidth = null; me.preZoomHeight = null; me.zoomed = false; me.zoomedArea = false; if (scroll) { me.wrapper.css({ overflow: 'inherit' }); } } else { // just to be sure it wasn't canceled & restarted me.zoomedArea = areaD; } }; } ()) }); } return (new m.Method(this, function (opts) { zoom.call(this); }, function () { zoom.call(this.owner, this); }, { name: 'zoom', args: arguments, first: true, key: key } )).go();
}; */
} (jQuery)); /* tooltip.js - tooltip functionality
requires areacorners.js
- /
(function ($) {
var m = $.mapster, u = m.utils; $.extend(m.defaults, {toolTipContainer: '
showToolTip: false, toolTipFade: true, toolTipClose: ['area-mouseout','image-mouseout'], onShowToolTip: null, onHideToolTip: null }); $.extend(m.area_defaults, { toolTip: null, toolTipClose: null });
/** * Show a tooltip positioned near this area. * * @param {string|jquery} html A string of html or a jQuery object containing the tooltip content. * @param {string|jquery} [template] The html template in which to wrap the content * @param {string|object} [css] CSS to apply to the outermost element of the tooltip * @return {jquery} The tooltip that was created */ function createToolTip(html, template, css) { var tooltip;
// wrap the template in a jQuery object, or clone the template if it's already one. // This assumes that anything other than a string is a jQuery object; if it's not jQuery will // probably throw an error. if (template) { tooltip = typeof template === 'string' ? $(template) : $(template).clone();
tooltip.append(html); } else { tooltip=$(html); }
// always set display to block, or the positioning css won't work if the end user happened to // use a non-block type element.
tooltip.css($.extend((css || {}),{ display:"block", position:"absolute" })).hide(); $('body').append(tooltip);
// we must actually add the tooltip to the DOM and "show" it in order to figure out how much space it // consumes, and then reposition it with that knowledge. // We also cache the actual opacity setting to restore finally. tooltip.attr("data-opacity",tooltip.css("opacity")) .css("opacity",0); // doesn't really show it because opacity=0 return tooltip.show(); }
/** * Show a tooltip positioned near this area. * * @param {jquery} tooltip The tooltip * @param {object} [options] options for displaying the tooltip. * @config {int} [left] The 0-based absolute x position for the tooltip * @config {int} [top] The 0-based absolute y position for the tooltip * @config {string|object} [css] CSS to apply to the outermost element of the tooltip * @config {bool} [fadeDuration] When non-zero, the duration in milliseconds of a fade-in effect for the tooltip. */ function showToolTipImpl(tooltip,options) { var tooltipCss = { "left": options.left + "px", "top": options.top + "px" }, actalOpacity=tooltip.attr("data-opacity") || 0, zindex = tooltip.css("z-index"); if (parseInt(zindex,10)===0 || zindex === "auto") { tooltipCss["z-index"] = 9999; }
tooltip.css(tooltipCss) .addClass('mapster_tooltip');
if (options.fadeDuration && options.fadeDuration>0) { u.fader(tooltip[0], 0, actalOpacity, options.fadeDuration); } else { u.setOpacity(tooltip[0], actalOpacity); } } /** * Hide and remove active tooltips * * @param {MapData} this The mapdata object to which the tooltips belong */ m.MapData.prototype.clearToolTip = function() { if (this.activeToolTip) { this.activeToolTip.stop().remove(); this.activeToolTip = null; this.activeToolTipID = null; u.ifFunction(this.options.onHideToolTip, this); } };
/** * Configure the binding between a named tooltip closing option, and a mouse event. * * If a callback is passed, it will be called when the activating event occurs, and the tooltip will * only closed if it returns true. * * @param {MapData} [this] The MapData object to which this tooltip belongs. * @param {String} option The name of the tooltip closing option * @param {String} event UI event to bind to this option * @param {Element} target The DOM element that is the target of the event * @param {Function} [beforeClose] Callback when the tooltip is closed * @param {Function} [onClose] Callback when the tooltip is closed */ function bindToolTipClose(options, bindOption, event, target, beforeClose, onClose) { var event_name = event + '.mapster-tooltip'; if ($.inArray(bindOption, options) >= 0) { target.unbind(event_name) .bind(event_name, function (e) { if (!beforeClose || beforeClose.call(this,e)) { target.unbind('.mapster-tooltip'); if (onClose) { onClose.call(this); } } }); return { object: target, event: event_name }; } } /** * Show a tooltip. * * @param {string|jquery} [tooltip] A string of html or a jQuery object containing the tooltip content. * * @param {string|jquery} [target] The target of the tooltip, to be used to determine positioning. If null, * absolute position values must be passed with left and top. * * @param {string|jquery} [image] If target is an [area] the image that owns it * * @param {string|jquery} [container] An element within which the tooltip must be bounded * * * * @param {object|string|jQuery} [options] options to apply when creating this tooltip - OR - * The markup, or a jquery object, containing the data for the tooltip * * @config {string} [closeEvents] A string with one or more comma-separated values that determine when the tooltip * closes: 'area-click','tooltip-click','image-mouseout' are valid values * then no template will be used. * @config {int} [offsetx] the horizontal amount to offset the tooltip * @config {int} [offsety] the vertical amount to offset the tooltip * @config {string|object} [css] CSS to apply to the outermost element of the tooltip */ function showToolTip(tooltip,target,image,container,options) { var corners, ttopts = {}; options = options || {};
if (target) {
corners = u.areaCorners(target,image,container, tooltip.outerWidth(true), tooltip.outerHeight(true));
// Try to upper-left align it first, if that doesn't work, change the parameters
ttopts.left = corners[0]; ttopts.top = corners[1];
} else { ttopts.left = options.left; ttopts.top = options.top; }
ttopts.left += (options.offsetx || 0); ttopts.top +=(options.offsety || 0);
ttopts.css= options.css; ttopts.fadeDuration = options.fadeDuration;
showToolTipImpl(tooltip,ttopts);
return tooltip; } /** * Show a tooltip positioned near this area. * * @param {string|jquery} [content] A string of html or a jQuery object containing the tooltip content. * @param {object|string|jQuery} [options] options to apply when creating this tooltip - OR - * The markup, or a jquery object, containing the data for the tooltip * @config {string|jquery} [container] An element within which the tooltip must be bounded * @config {bool} [template] a template to use instead of the default. If this property exists and is null, * then no template will be used. * @config {string} [closeEvents] A string with one or more comma-separated values that determine when the tooltip * closes: 'area-click','tooltip-click','image-mouseout' are valid values * then no template will be used. * @config {int} [offsetx] the horizontal amount to offset the tooltip * @config {int} [offsety] the vertical amount to offset the tooltip * @config {string|object} [css] CSS to apply to the outermost element of the tooltip */ m.AreaData.prototype.showToolTip= function(content,options) { var tooltip, closeOpts, target, tipClosed, template, ttopts = {}, ad=this, md=ad.owner, areaOpts = ad.effectiveOptions(); // copy the options object so we can update it options = options ? $.extend({},options) : {};
content = content || areaOpts.toolTip; closeOpts = options.closeEvents || areaOpts.toolTipClose || md.options.toolTipClose || 'tooltip-click'; template = typeof options.template !== 'undefined' ? options.template : md.options.toolTipContainer;
options.closeEvents = typeof closeOpts === 'string' ? closeOpts = u.split(closeOpts) : closeOpts;
options.fadeDuration = options.fadeDuration || (md.options.toolTipFade ? (md.options.fadeDuration || areaOpts.fadeDuration) : 0);
target = ad.area ? ad.area : $.map(ad.areas(), function(e) { return e.area; });
if (md.activeToolTipID===ad.areaId) { return; }
md.clearToolTip();
md.activeToolTip = tooltip = createToolTip(content, template, options.css);
md.activeToolTipID = ad.areaId;
tipClosed = function() { md.clearToolTip(); };
bindToolTipClose(closeOpts,'area-click', 'click', $(md.map), null, tipClosed); bindToolTipClose(closeOpts,'tooltip-click', 'click', tooltip,null, tipClosed); bindToolTipClose(closeOpts,'image-mouseout', 'mouseout', $(md.image), function(e) { return (e.relatedTarget && e.relatedTarget.nodeName!=='AREA' && e.relatedTarget!==ad.area); }, tipClosed);
showToolTip(tooltip, target, md.image, options.container, template, options);
u.ifFunction(md.options.onShowToolTip, ad.area, { toolTip: tooltip, options: ttopts, areaOptions: areaOpts, key: ad.key, selected: ad.isSelected() });
return tooltip; };
/** * Parse an object that could be a string, a jquery object, or an object with a "contents" property * containing html or a jQuery object. * * @param {object|string|jQuery} options The parameter to parse * @return {string|jquery} A string or jquery object */ function getHtmlFromOptions(options) {
// see if any html was passed as either the options object itself, or the content property
return (options ? ((typeof options === 'string' || options.jquery) ? options : options.content) : null); }
/** * Activate or remove a tooltip for an area. When this method is called on an area, the * key parameter doesn't apply and "options" is the first parameter. * * When called with no parameters, or "key" is a falsy value, any active tooltip is cleared. * * When only a key is provided, the default tooltip for the area is used. * * When html is provided, this is used instead of the default tooltip. * * When "noTemplate" is true, the default tooltip template will not be used either, meaning only * the actual html passed will be used. * * @param {string|AreaElement} key The area for which to activate a tooltip, or a DOM element. * * @param {object|string|jquery} [options] options to apply when creating this tooltip - OR - * The markup, or a jquery object, containing the data for the tooltip * @config {string|jQuery} [content] the inner content of the tooltip; the tooltip text or HTML * @config {Element|jQuery} [container] the inner content of the tooltip; the tooltip text or HTML * @config {bool} [template] a template to use instead of the default. If this property exists and is null, * then no template will be used. * @config {int} [offsetx] the horizontal amount to offset the tooltip. * @config {int} [offsety] the vertical amount to offset the tooltip. * @config {string|object} [css] CSS to apply to the outermost element of the tooltip * @config {string|object} [css] CSS to apply to the outermost element of the tooltip * @config {bool} [fadeDuration] When non-zero, the duration in milliseconds of a fade-in effect for the tooltip. * @return {jQuery} The jQuery object */ m.impl.tooltip = function (key,options) { return (new m.Method(this, function mapData() { var tooltip, target, md=this; if (!key) { md.clearToolTip(); } else { target=$(key); if (md.activeToolTipID ===target[0]) { return; } md.clearToolTip();
md.activeToolTip = tooltip = createToolTip(getHtmlFromOptions(options), options.template || md.options.toolTipContainer, options.css); md.activeToolTipID = target[0];
bindToolTipClose(['tooltip-click'],'tooltip-click', 'click', tooltip, null, function() { md.clearToolTip(); });
md.activeToolTip = tooltip = showToolTip(tooltip, target, md.image, options.container, options); } }, function areaData() { if ($.isPlainObject(key) && !options) { options = key; }
this.showToolTip(getHtmlFromOptions(options),options); }, { name: 'tooltip', args: arguments, key: key } )).go(); };} (jQuery));