/**
* This page and wiki was built with the help of igem-wikibrick, a tool created by Virginia iGEM 2018 * @version v0.7.3 * @version v0.7.3 * @link https://github.com/Virginia-iGEM/igem-wikibrick * @license MIT */
(function(){function r(e,n,t){function o(i,f){if(!n[i]){if(!e[i]){var c="function"==typeof require&&require;if(!f&&c)return c(i,!0);if(u)return u(i,!0);var a=new Error("Cannot find module '"+i+"'");throw a.code="MODULE_NOT_FOUND",a}var p=n[i]={exports:{}};e[i][0].call(p.exports,function(r){var n=e[i][1][r];return o(n||r)},p,p.exports,r,e,n,t)}return n[i].exports}for(var u="function"==typeof require&&require,i=0;i<t.length;i++)o(t[i]);return o}return r})()({1:[function(require,module,exports){
},{}],2:[function(require,module,exports){
},{}],3:[function(require,module,exports){ // Code courtesy of Mohamed Hasan // https://codepen.io/Mhmdhasan/pen/mAdaQE
$(document).ajaxStop(function () {
'use strict'; var c, currentScrollTop = 0, navbar = $('header'); var hovered = false;
navbar.hover(function() { hovered = true; }, function() { hovered = false; });
// Handle hiding the navbar when scrolling $(window).scroll(function () { var a = $(window).scrollTop(); var b = navbar.height(); currentScrollTop = a; if (c < currentScrollTop && a > b + b && navbar && !hovered) { navbar.addClass("scrollUp"); } else if (c > currentScrollTop && !(a <= b)) { navbar.removeClass("scrollUp"); } c = currentScrollTop; });
// Hamburger menu button for mobileview var openMenu = function () { navbar = $('.navbar'); navbar.toggleClass('expanded'); };
$('header .navbar .menubutton').click(openMenu);
});
},{}],4:[function(require,module,exports){
$(document).ajaxStop(function () {
'use strict'; var previous = 'Ngozi';
$(document).on('click', '#image_gallery', function(event) { var id_name = event.target.id; console.log(id_name); id_name = id_name.replace(/[0-9]/g, ); //regex for alphabets, no numbers var id_toggle = document.getElementById(id_name); //get ID of names under class 'team-bio'
if (document.getElementById(id_name) && id_name != "image_gallery") { //if ID exists and accounting for white space if ((previous != id_name)) { //if you click a diff image var id_previous = document.getElementById(previous); //Changes the class so that it acts as a "toggle switch" $(id_previous).removeClass('unhidden'); $(id_previous).addClass('hidden'); //$(id_previous).toggleClass('hidden'); //console.log(id_previous); } else if (previous == id_name) { //clicking on the same image $(id_previous).removeClass('hidden'); $(id_previous).addClass('unhidden'); //$(id_toggle).toggleClass('unhidden'); } $(id_toggle).removeClass('hidden'); $(id_toggle).addClass('unhidden'); //$(id_toggle).toggleClass('unhidden'); //show bio previous = id_name; //checks to see if you clicked different images } else { $(previous).toggleClass('unhidden'); } });
});
},{}],5:[function(require,module,exports){ var d3 = require('d3');
var triggered = false;
$(document).ajaxStop(function() {
if (!triggered && $('#petri-constitutive').length > 0) {
// GENERAL INITIALIZATION// Grab our
var container = d3.select('#petri-constitutive'); // Establish dimensions of simulation var dim = parseInt(container.style('width')); // Establish SVG drawing var svg = container.append('svg').attr('width', dim).attr('height', dim); // Add styling to center container var g = svg.append('g').attr('transform', 'translate(' + dim / 2 + ',' + dim / 2 + ')'); // This is the group we'll actually draw cells to var node = g.append('g').selectAll('.node').attr('class', 'nodes');
// PARAMETERS // Global radius of grown cells in pixels var cellRadius = 14, // The colony size, after which, cells will stop replicating. maxColonySize = 150, // The effect of cell age on reproduction probability. To the power of this number. agePower = 1/2, // The effect of cell distance from center on reproduction probability. To the power of this number. distancePower = 2, // How quickly cells age; multiplied by current cell age every generation. agingFactor = 0.85, // Time between generations growthTime = 1000;
// STATE VARIABLES var timer; // Used to store the interval call to restart(grow()) that causes cells to replicate every growthTime var resettingMedium = false; // Called when the user resets the medium var furthest = 0; // Used to hold which cell is the furthest from the center for distance growth prob scaling. Reset to zero on each sim. var growing = false; // True when the cells are growing. var inducer = false; // True when the user has added the inducer to the cells
// MISC VARIABLES // Used to visualize splitprob var color = d3.scaleSequential(d3.interpolateLab("white", "#f7b958")) .domain([0, 1]); // transition function used for display updates var t = d3.transition() .duration(750);
// SIMULATION/MVC INITIALIZATION // Establish our intial cells - just one.
// Debug state shows cell color as a function of split probability var debugState = () => { return d3.range(1).map(function() {return { radius: cellRadius - 2, splitprob: 1, age: 1, angle: Math.random() * Math.PI * 2, color: function() { return color(this.splitprob); } };}); // Start with just one cell };
var simpleState = () => { return d3.range(1).map(function() {return { radius: cellRadius - 2, splitprob: 1, age: 1, angle: Math.random() * Math.PI * 2, color: function() { return '#fff'; } };}); // Start with just one cell };
// Color is just always glowing blue var constitutiveState = () => { return d3.range(1).map(function() {return { radius: cellRadius - 2, splitprob: 1, age: 1, angle: Math.random() * Math.PI * 2, color: function() { return '#33ffbe'; } };}); // Start with just one cell };
// Color only glows once the user has added the inducer var inducedState = () => { return d3.range(1).map(function() {return { radius: cellRadius - 2, splitprob: 1, age: 1, angle: Math.random() * Math.PI * 2, color: function() { if (inducer) { return '#6e5eff'; } return '#fff'; } };}); // Start with just one cell };
var initialState = debugState;
var globalNodes = initialState();
// Establish data - this is what our simulation and display draws from // Establish simulation - this handles the physics portion of things var simulation = d3.forceSimulation(globalNodes) // Attract nearby cells, but only within a certain distance .force('charge', d3.forceManyBody().strength(1).distanceMax(cellRadius * 7)) // Push cells towards center .force('center', d3.forceCenter()) // Make cells collide with each other .force('collision', d3.forceCollide(function(d) {return d.radius;})) // Make the medium viscous .velocityDecay(0.5) // Make solver settle more quickly .alphaTarget(0.8) // Call any functions that need to run every time the simulation ticks .on('tick', ticked);
// FUNCTIONS
// Required to update displayed position of nodes with force simulation // Called every step of the force simulation. function ticked() { node.attr('x1', function(d) {return Math.cos(d.angle) * (d.radius - 4) + d.x;}) .attr('y1', function(d) {return Math.sin(d.angle) * (d.radius - 4) + d.y;}) .attr('x2', function(d) {return Math.cos(d.angle) * -(d.radius - 4) + d.x;}) .attr('y2', function(d) {return Math.sin(d.angle) * -(d.radius - 4) + d.y;}); }
// Called every time we need to introduce new nodes, both to the // display and the simulation function restart(nodes) {
node = node.data(nodes);
//console.log(nodes.length); // Exit any nodes that don't make good data points node.exit() .style('stroke', function(d) {return d.color();}) .transition(t) .attr('stroke-width', '1e-6') .remove(); // Transition new nodes node //.transition(t) .style('stroke', function(d) {return d.color();}) .style('stroke-width', 6) .style('stroke-linecap', 'round');
// Transition new nodes node = node.enter().append('line') //.transition(t) .style('stroke', function(d) {return d.color();}) .style('stroke-width', 4) .style('stroke-linecap', 'round') .merge(node);
if (nodes.length >= maxColonySize) { node //.transition(t) .style('stroke', function(d) {return d.color();}) .attr('stroke-width', 6); } simulation.nodes(nodes);
return nodes; }
// This function is called and passed to reset() // It steps the cell growth simulation forward, adding new cells to our list of cells function grow(nodes) { if(resettingMedium) { nodes = initialState(); furthest = 0; resettingMedium = false; //console.log(nodes); } //console.log(nodes); // Stop growing if we have over 250 cells if (nodes.length < maxColonySize) { var newNodes = []; // For each existing cell, there is some probability of splitting nodes.forEach(function(n) { // Only split with a certain probability if (Math.random() < n.splitprob) { // Establish the new cell's position next to the old one's // Nearly equiaxially to the old one var nx = n.x, ny = n.y; var mag = Math.sqrt(Math.pow(nx,2) + Math.pow(ny, 2)); var rnx = cellRadius * (Math.random() - 0.5) * 2; var rny = cellRadius * (Math.random() - 0.5) * 2; nx = nx + cellRadius * Math.cos(n.angle); ny = ny + cellRadius * Math.sin(n.angle);
mag = Math.sqrt(Math.pow(nx, 2) + Math.pow(ny, 2)); if (mag > furthest) { furthest = mag; }
//var nx = Math.random() * cellRadius * 2; //var ny = Math.random() * cellRadius * 2;
//var nx = Math.random() * 10; // var ny = Math.random() * 10;
newNodes.push({ radius: cellRadius - 2, x: nx, y: ny, splitprob: 1, age: 1, // New cells have similar but slightly different angles to their parents angle: n.angle + (Math.random() - 1) * Math.PI / 3, color: n.color }); } });
nodes = nodes.concat(newNodes); // Add new nodes to existing dataset
//Scale splitprob based on how far out cells are and their age nodes.forEach(function(n) { var mag = Math.sqrt(Math.pow(n.x, 2) + Math.pow(n.y, 2)); n.splitprob = Math.pow(n.age, agePower) * Math.pow(Math.min(mag / furthest, 1), distancePower); //console.log(n.splitprob); n.age = n.age * agingFactor; }); } else { // Recalling reset(grow()) once we exceed a certain colony size timer.stop(); growing = false; } return nodes; }
function resetMedium() { resettingMedium = true; globalNodes = restart(grow(globalNodes)); if (!growing) { if (timer) timer.stop(); timer = d3.interval(function() { globalNodes = restart(grow(globalNodes)); }, growthTime); } }
// DOM function bindings $('.constitutive_button').click(function() { initialState = constitutiveState; growthTime = 4000; resetMedium(); });
var initialGrowth = false; $('main').scroll(function() { var offset = $('#petri-constitutive').offset().top - $('main').scrollTop(); //console.log(offset); if (!initialGrowth && offset <= 0) { initialGrowth = true; initialState = constitutiveState; growthTime = 3000; resetMedium(); } }); triggered = true; }
});
},{"d3":44}],6:[function(require,module,exports){ var d3 = require('d3');
var triggered = false;
$(document).ajaxStop(function() {
if (!triggered && $('#petri-inducible').length > 0) {
// GENERAL INITIALIZATION// Grab our
var container = d3.select('#petri-inducible'); // Establish dimensions of simulation var dim = parseInt(container.style('width')); // Establish SVG drawing var svg = container.append('svg').attr('width', dim).attr('height', dim); // Add styling to center container var g = svg.append('g').attr('transform', 'translate(' + dim / 2 + ',' + dim / 2 + ')'); // This is the group we'll actually draw cells to var node = g.append('g').selectAll('.node').attr('class', 'nodes');
// PARAMETERS // Global radius of grown cells in pixels var cellRadius = 14, // The colony size, after which, cells will stop replicating. maxColonySize = 150, // The effect of cell age on reproduction probability. To the power of this number. agePower = 1/2, // The effect of cell distance from center on reproduction probability. To the power of this number. distancePower = 2, // How quickly cells age; multiplied by current cell age every generation. agingFactor = 0.85, // Time between generations growthTime = 1000;
// STATE VARIABLES var timer; // Used to store the interval call to restart(grow()) that causes cells to replicate every growthTime var resettingMedium = false; // Called when the user resets the medium var furthest = 0; // Used to hold which cell is the furthest from the center for distance growth prob scaling. Reset to zero on each sim. var growing = false; // True when the cells are growing. var inducer = false; // True when the user has added the inducer to the cells
// MISC VARIABLES // Used to visualize splitprob var color = d3.scaleSequential(d3.interpolateLab("white", "#f7b958")) .domain([0, 1]); // transition function used for display updates var t = d3.transition() .duration(750);
// SIMULATION/MVC INITIALIZATION // Establish our intial cells - just one.
// Debug state shows cell color as a function of split probability var debugState = () => { return d3.range(1).map(function() {return { radius: cellRadius - 2, splitprob: 1, age: 1, angle: Math.random() * Math.PI * 2, color: function() { return color(this.splitprob); } };}); // Start with just one cell };
var simpleState = () => { return d3.range(1).map(function() {return { radius: cellRadius - 2, splitprob: 1, age: 1, angle: Math.random() * Math.PI * 2, color: function() { return '#33ffbe'; } };}); // Start with just one cell };
// Color is just always glowing blue var constitutiveState = () => { return d3.range(1).map(function() {return { radius: cellRadius - 2, splitprob: 1, age: 1, angle: Math.random() * Math.PI * 2, color: function() { return '#6e5eff'; } };}); // Start with just one cell };
// Color only glows once the user has added the inducer var inducedState = () => { return d3.range(1).map(function() {return { radius: cellRadius - 2, splitprob: 1, age: 1, angle: Math.random() * Math.PI * 2, color: function() { if (inducer) { return '#33ffbe'; } return '#fff'; } };}); // Start with just one cell };
var initialState = debugState;
var globalNodes = initialState();
// Establish data - this is what our simulation and display draws from // Establish simulation - this handles the physics portion of things var simulation = d3.forceSimulation(globalNodes) // Attract nearby cells, but only within a certain distance .force('charge', d3.forceManyBody().strength(1).distanceMax(cellRadius * 7)) // Push cells towards center .force('center', d3.forceCenter()) // Make cells collide with each other .force('collision', d3.forceCollide(function(d) {return d.radius;})) // Make the medium viscous .velocityDecay(0.5) // Make solver settle more quickly .alphaTarget(0.8) // Call any functions that need to run every time the simulation ticks .on('tick', ticked);
// FUNCTIONS
// Required to update displayed position of nodes with force simulation // Called every step of the force simulation. function ticked() { node.attr('x1', function(d) {return Math.cos(d.angle) * (d.radius - 4) + d.x;}) .attr('y1', function(d) {return Math.sin(d.angle) * (d.radius - 4) + d.y;}) .attr('x2', function(d) {return Math.cos(d.angle) * -(d.radius - 4) + d.x;}) .attr('y2', function(d) {return Math.sin(d.angle) * -(d.radius - 4) + d.y;}); }
// Called every time we need to introduce new nodes, both to the // display and the simulation function restart(nodes) {
node = node.data(nodes);
//console.log(nodes.length); // Exit any nodes that don't make good data points node.exit() .style('stroke', function(d) {return d.color();}) .transition(t) .attr('stroke-width', '1e-6') .remove(); // Transition new nodes node //.transition(t) .style('stroke', function(d) {return d.color();}) .style('stroke-width', 6) .style('stroke-linecap', 'round');
// Transition new nodes node = node.enter().append('line') //.transition(t) .style('stroke', function(d) {return d.color();}) .style('stroke-width', 4) .style('stroke-linecap', 'round') .merge(node);
if (nodes.length >= maxColonySize) { node //.transition(t) .style('stroke', function(d) {return d.color();}) .attr('stroke-width', 6); } simulation.nodes(nodes);
return nodes; }
// This function is called and passed to reset() // It steps the cell growth simulation forward, adding new cells to our list of cells function grow(nodes) { if(resettingMedium) { nodes = initialState(); furthest = 0; resettingMedium = false; //console.log(nodes); } //console.log(nodes); // Stop growing if we have over 250 cells if (nodes.length < maxColonySize) { var newNodes = []; // For each existing cell, there is some probability of splitting nodes.forEach(function(n) { // Only split with a certain probability if (Math.random() < n.splitprob) { // Establish the new cell's position next to the old one's // Nearly equiaxially to the old one var nx = n.x, ny = n.y; var mag = Math.sqrt(Math.pow(nx,2) + Math.pow(ny, 2)); var rnx = cellRadius * (Math.random() - 0.5) * 2; var rny = cellRadius * (Math.random() - 0.5) * 2; nx = nx + cellRadius * Math.cos(n.angle); ny = ny + cellRadius * Math.sin(n.angle);
mag = Math.sqrt(Math.pow(nx, 2) + Math.pow(ny, 2)); if (mag > furthest) { furthest = mag; }
//var nx = Math.random() * cellRadius * 2; //var ny = Math.random() * cellRadius * 2;
//var nx = Math.random() * 10; // var ny = Math.random() * 10;
newNodes.push({ radius: cellRadius - 2, x: nx, y: ny, splitprob: 1, age: 1, // New cells have similar but slightly different angles to their parents angle: n.angle + (Math.random() - 1) * Math.PI / 3, color: n.color }); } });
nodes = nodes.concat(newNodes); // Add new nodes to existing dataset
//Scale splitprob based on how far out cells are and their age nodes.forEach(function(n) { var mag = Math.sqrt(Math.pow(n.x, 2) + Math.pow(n.y, 2)); n.splitprob = Math.pow(n.age, agePower) * Math.pow(Math.min(mag / furthest, 1), distancePower); //console.log(n.splitprob); n.age = n.age * agingFactor; }); } else { // Recalling reset(grow()) once we exceed a certain colony size timer.stop(); growing = false; } return nodes; }
function resetMedium() { resettingMedium = true; globalNodes = restart(grow(globalNodes)); if (!growing) { if (timer) timer.stop(); timer = d3.interval(function() { globalNodes = restart(grow(globalNodes)); }, growthTime); } }
// DOM function bindings $('.inducible_button').click(function() { inducer = true; restart(globalNodes); growthTime = 3000; });
var initialGrowth = false; $('main').scroll(function() { var offset = $('#petri-inducible').offset().top - $('main').scrollTop(); //console.log(offset); if (!initialGrowth && offset <= 0) { initialGrowth = true; initialState = inducedState; growthTime = 1000; resetMedium(); } }); triggered = true; }
});
},{"d3":44}],7:[function(require,module,exports){ var d3 = require('d3');
var triggered = false;
$(document).ajaxStop(function() {
if (!triggered && $('#petri-qs').length > 0) {
// GENERAL INITIALIZATION// Grab our
var container = d3.select('#petri-qs'); // Establish dimensions of simulation var dim = parseInt(container.style('width')); // Establish SVG drawing var svg = container.append('svg').attr('width', dim).attr('height', dim); // Add styling to center container var g = svg.append('g').attr('transform', 'translate(' + dim / 2 + ',' + dim / 2 + ')'); // This is the group we'll actually draw cells to var node = g.append('g').selectAll('.node').attr('class', 'nodes');
// PARAMETERS // Global radius of grown cells in pixels var cellRadius = 14, // The colony size, after which, cells will stop replicating. maxColonySize = 150, // The effect of cell age on reproduction probability. To the power of this number. agePower = 1/2, // The effect of cell distance from center on reproduction probability. To the power of this number. distancePower = 2, // How quickly cells age; multiplied by current cell age every generation. agingFactor = 0.85, // Time between generations growthTime = 1000;
// STATE VARIABLES var timer; // Used to store the interval call to restart(grow()) that causes cells to replicate every growthTime var resettingMedium = false; // Called when the user resets the medium var furthest = 0; // Used to hold which cell is the furthest from the center for distance growth prob scaling. Reset to zero on each sim. var growing = false; // True when the cells are growing. var inducer = false; // True when the user has added the inducer to the cells
// MISC VARIABLES // Used to visualize splitprob var color = d3.scaleSequential(d3.interpolateLab("white", "#f7b958")) .domain([0, 1]); // transition function used for display updates var t = d3.transition() .duration(750);
// SIMULATION/MVC INITIALIZATION // Establish our intial cells - just one.
// Debug state shows cell color as a function of split probability var debugState = () => { return d3.range(1).map(function() {return { radius: cellRadius - 2, splitprob: 1, age: 1, angle: Math.random() * Math.PI * 2, color: function() { return color(this.splitprob); } };}); // Start with just one cell };
var simpleState = () => { return d3.range(1).map(function() {return { radius: cellRadius - 2, splitprob: 1, age: 1, angle: Math.random() * Math.PI * 2, color: function() { return '#fff'; } };}); // Start with just one cell };
// Color is just always glowing blue var constitutiveState = () => { return d3.range(1).map(function() {return { radius: cellRadius - 2, splitprob: 1, age: 1, angle: Math.random() * Math.PI * 2, color: function() { return '#6e5eff'; } };}); // Start with just one cell };
// Color only glows once the user has added the inducer var inducedState = () => { return d3.range(1).map(function() {return { radius: cellRadius - 2, splitprob: 1, age: 1, angle: Math.random() * Math.PI * 2, color: function() { if (inducer) { return '#6e5eff'; } return '#fff'; } };}); // Start with just one cell };
var initialState = debugState;
var globalNodes = initialState();
// Establish data - this is what our simulation and display draws from // Establish simulation - this handles the physics portion of things var simulation = d3.forceSimulation(globalNodes) // Attract nearby cells, but only within a certain distance .force('charge', d3.forceManyBody().strength(1).distanceMax(cellRadius * 7)) // Push cells towards center .force('center', d3.forceCenter()) // Make cells collide with each other .force('collision', d3.forceCollide(function(d) {return d.radius;})) // Make the medium viscous .velocityDecay(0.5) // Make solver settle more quickly .alphaTarget(0.8) // Call any functions that need to run every time the simulation ticks .on('tick', ticked);
// FUNCTIONS
// Required to update displayed position of nodes with force simulation // Called every step of the force simulation. function ticked() { node.attr('x1', function(d) {return Math.cos(d.angle) * (d.radius - 4) + d.x;}) .attr('y1', function(d) {return Math.sin(d.angle) * (d.radius - 4) + d.y;}) .attr('x2', function(d) {return Math.cos(d.angle) * -(d.radius - 4) + d.x;}) .attr('y2', function(d) {return Math.sin(d.angle) * -(d.radius - 4) + d.y;}); }
// Called every time we need to introduce new nodes, both to the // display and the simulation function restart(nodes) {
node = node.data(nodes);
//console.log(nodes.length); // Exit any nodes that don't make good data points node.exit() .style('stroke', function(d) {return d.color();}) .transition(t) .attr('stroke-width', '1e-6') .remove(); // Transition new nodes node //.transition(t) .style('stroke', function(d) {return d.color();}) .style('stroke-width', 6) .style('stroke-linecap', 'round');
// Transition new nodes node = node.enter().append('line') //.transition(t) .style('stroke', function(d) {return d.color();}) .style('stroke-width', 4) .style('stroke-linecap', 'round') .merge(node);
if (nodes.length >= maxColonySize) { node //.transition(t) .style('stroke', function(d) { if(Math.random() < 0.7) { return '#33ffbe';} else { return '#fff'; } }) .attr('stroke-width', 6); } simulation.nodes(nodes);
return nodes; }
// This function is called and passed to reset() // It steps the cell growth simulation forward, adding new cells to our list of cells function grow(nodes) { if(resettingMedium) { nodes = initialState(); furthest = 0; resettingMedium = false; //console.log(nodes); } //console.log(nodes); // Stop growing if we have over 250 cells if (nodes.length < maxColonySize) { var newNodes = []; // For each existing cell, there is some probability of splitting nodes.forEach(function(n) { // Only split with a certain probability if (Math.random() < n.splitprob) { // Establish the new cell's position next to the old one's // Nearly equiaxially to the old one var nx = n.x, ny = n.y; var mag = Math.sqrt(Math.pow(nx,2) + Math.pow(ny, 2)); var rnx = cellRadius * (Math.random() - 0.5) * 2; var rny = cellRadius * (Math.random() - 0.5) * 2; nx = nx + cellRadius * Math.cos(n.angle); ny = ny + cellRadius * Math.sin(n.angle);
mag = Math.sqrt(Math.pow(nx, 2) + Math.pow(ny, 2)); if (mag > furthest) { furthest = mag; }
//var nx = Math.random() * cellRadius * 2; //var ny = Math.random() * cellRadius * 2;
//var nx = Math.random() * 10; // var ny = Math.random() * 10;
newNodes.push({ radius: cellRadius - 2, x: nx, y: ny, splitprob: 1, age: 1, // New cells have similar but slightly different angles to their parents angle: n.angle + (Math.random() - 1) * Math.PI / 3, color: n.color }); } });
nodes = nodes.concat(newNodes); // Add new nodes to existing dataset
//Scale splitprob based on how far out cells are and their age nodes.forEach(function(n) { var mag = Math.sqrt(Math.pow(n.x, 2) + Math.pow(n.y, 2)); n.splitprob = Math.pow(n.age, agePower) * Math.pow(Math.min(mag / furthest, 1), distancePower); //console.log(n.splitprob); n.age = n.age * agingFactor; }); } else { // Recalling reset(grow()) once we exceed a certain colony size timer.stop(); growing = false; } return nodes; }
function resetMedium() { resettingMedium = true; globalNodes = restart(grow(globalNodes)); if (!growing) { if (timer) timer.stop(); timer = d3.interval(function() { globalNodes = restart(grow(globalNodes)); }, growthTime); } }
// DOM function bindings $('.constitutive_button').click(function() { initialState = constitutiveState; growthTime = 4000; resetMedium(); });
var initialGrowth = false; $('main').scroll(function() { var offset = $('#petri-qs').offset().top - $('main').scrollTop(); //console.log(offset); if (!initialGrowth && offset <= 0) { initialGrowth = true; initialState = simpleState; growthTime = 1000; resetMedium(); } }); triggered = true; }
});
},{"d3":44}],8:[function(require,module,exports){ var d3 = require('d3');
var triggered = false;
$(document).ajaxStop(function() {
if (!triggered && $('#petri-qurous').length > 0) {
// GENERAL INITIALIZATION// Grab our
var container = d3.select('#petri-qurous'); // Establish dimensions of simulation var dim = parseInt(container.style('width')); // Establish SVG drawing var svg = container.append('svg').attr('width', dim).attr('height', dim); // Add styling to center container var g = svg.append('g').attr('transform', 'translate(' + dim / 2 + ',' + dim / 2 + ')'); // This is the group we'll actually draw cells to var node = g.append('g').selectAll('.node').attr('class', 'nodes');
// PARAMETERS // Global radius of grown cells in pixels var cellRadius = 14, // The colony size, after which, cells will stop replicating. maxColonySize = 150, // The effect of cell age on reproduction probability. To the power of this number. agePower = 1/2, // The effect of cell distance from center on reproduction probability. To the power of this number. distancePower = 2, // How quickly cells age; multiplied by current cell age every generation. agingFactor = 0.85, // Time between generations growthTime = 1000;
// STATE VARIABLES var timer; // Used to store the interval call to restart(grow()) that causes cells to replicate every growthTime var resettingMedium = false; // Called when the user resets the medium var furthest = 0; // Used to hold which cell is the furthest from the center for distance growth prob scaling. Reset to zero on each sim. var growing = false; // True when the cells are growing. var inducer = false; // True when the user has added the inducer to the cells
// MISC VARIABLES // Used to visualize splitprob var color = d3.scaleSequential(d3.interpolateLab("white", "#f7b958")) .domain([0, 1]); // transition function used for display updates var t = d3.transition() .duration(750);
// SIMULATION/MVC INITIALIZATION // Establish our intial cells - just one.
// Debug state shows cell color as a function of split probability var debugState = () => { return d3.range(1).map(function() {return { radius: cellRadius - 2, splitprob: 1, age: 1, angle: Math.random() * Math.PI * 2, color: function() { return color(this.splitprob); } };}); // Start with just one cell };
var simpleState = () => { return d3.range(1).map(function() {return { radius: cellRadius - 2, splitprob: 1, age: 1, angle: Math.random() * Math.PI * 2, color: function() { return '#fff'; } };}); // Start with just one cell };
// Color is just always glowing blue var constitutiveState = () => { return d3.range(1).map(function() {return { radius: cellRadius - 2, splitprob: 1, age: 1, angle: Math.random() * Math.PI * 2, color: function() { return '#6e5eff'; } };}); // Start with just one cell };
// Color only glows once the user has added the inducer var inducedState = () => { return d3.range(1).map(function() {return { radius: cellRadius - 2, splitprob: 1, age: 1, angle: Math.random() * Math.PI * 2, color: function() { if (inducer) { return '#6e5eff'; } return '#fff'; } };}); // Start with just one cell };
var initialState = debugState;
var globalNodes = initialState();
// Establish data - this is what our simulation and display draws from // Establish simulation - this handles the physics portion of things var simulation = d3.forceSimulation(globalNodes) // Attract nearby cells, but only within a certain distance .force('charge', d3.forceManyBody().strength(1).distanceMax(cellRadius * 7)) // Push cells towards center .force('center', d3.forceCenter()) // Make cells collide with each other .force('collision', d3.forceCollide(function(d) {return d.radius;})) // Make the medium viscous .velocityDecay(0.5) // Make solver settle more quickly .alphaTarget(0.8) // Call any functions that need to run every time the simulation ticks .on('tick', ticked);
// FUNCTIONS
// Required to update displayed position of nodes with force simulation // Called every step of the force simulation. function ticked() { node.attr('x1', function(d) {return Math.cos(d.angle) * (d.radius - 4) + d.x;}) .attr('y1', function(d) {return Math.sin(d.angle) * (d.radius - 4) + d.y;}) .attr('x2', function(d) {return Math.cos(d.angle) * -(d.radius - 4) + d.x;}) .attr('y2', function(d) {return Math.sin(d.angle) * -(d.radius - 4) + d.y;}); }
// Called every time we need to introduce new nodes, both to the // display and the simulation function restart(nodes) {
node = node.data(nodes);
//console.log(nodes.length); // Exit any nodes that don't make good data points node.exit() .style('stroke', function(d) {return d.color();}) .transition(t) .attr('stroke-width', '1e-6') .remove(); // Transition new nodes node //.transition(t) .style('stroke', function(d) {return d.color();}) .style('stroke-width', 6) .style('stroke-linecap', 'round');
// Transition new nodes node = node.enter().append('line') //.transition(t) .style('stroke', function(d) {return d.color();}) .style('stroke-width', 4) .style('stroke-linecap', 'round') .merge(node);
if (nodes.length >= maxColonySize) { node //.transition(t) .style('stroke', function(d) { if(Math.random() < 0.9) { return '#33ffbe';} else { return '#fff'; } }) .attr('stroke-width', 6); } simulation.nodes(nodes);
return nodes; }
// This function is called and passed to reset() // It steps the cell growth simulation forward, adding new cells to our list of cells function grow(nodes) { if(resettingMedium) { nodes = initialState(); furthest = 0; resettingMedium = false; //console.log(nodes); } //console.log(nodes); // Stop growing if we have over 250 cells if (nodes.length < maxColonySize) { var newNodes = []; // For each existing cell, there is some probability of splitting nodes.forEach(function(n) { // Only split with a certain probability if (Math.random() < n.splitprob) { // Establish the new cell's position next to the old one's // Nearly equiaxially to the old one var nx = n.x, ny = n.y; var mag = Math.sqrt(Math.pow(nx,2) + Math.pow(ny, 2)); var rnx = cellRadius * (Math.random() - 0.5) * 2; var rny = cellRadius * (Math.random() - 0.5) * 2; nx = nx + cellRadius * Math.cos(n.angle); ny = ny + cellRadius * Math.sin(n.angle);
mag = Math.sqrt(Math.pow(nx, 2) + Math.pow(ny, 2)); if (mag > furthest) { furthest = mag; }
//var nx = Math.random() * cellRadius * 2; //var ny = Math.random() * cellRadius * 2;
//var nx = Math.random() * 10; // var ny = Math.random() * 10;
newNodes.push({ radius: cellRadius - 2, x: nx, y: ny, splitprob: 1, age: 1, // New cells have similar but slightly different angles to their parents angle: n.angle + (Math.random() - 1) * Math.PI / 3, color: n.color }); } });
nodes = nodes.concat(newNodes); // Add new nodes to existing dataset
//Scale splitprob based on how far out cells are and their age nodes.forEach(function(n) { var mag = Math.sqrt(Math.pow(n.x, 2) + Math.pow(n.y, 2)); n.splitprob = Math.pow(n.age, agePower) * Math.pow(Math.min(mag / furthest, 1), distancePower); //console.log(n.splitprob); n.age = n.age * agingFactor; }); } else { // Recalling reset(grow()) once we exceed a certain colony size timer.stop(); growing = false; } return nodes; }
function resetMedium() { resettingMedium = true; globalNodes = restart(grow(globalNodes)); if (!growing) { if (timer) timer.stop(); timer = d3.interval(function() { globalNodes = restart(grow(globalNodes)); }, growthTime); } }
// DOM function bindings $('.constitutive_button').click(function() { initialState = constitutiveState; growthTime = 4000; resetMedium(); });
var initialGrowth = false; $('main').scroll(function() { var offset = $('#petri-qurous').offset().top - $('main').scrollTop(); //console.log(offset); if (!initialGrowth && offset <= 0) { initialGrowth = true; initialState = simpleState; growthTime = 1000; resetMedium(); } }); triggered = true; }
});
},{"d3":44}],9:[function(require,module,exports){ /**
* @author Dylan Culfogienis * @email dtc9bb@virginia.edu * @date 9/17/2018 * @file interactive.js * @brief Javascript for interactive cell simulation. Heavily inspired by * Luca Spardella's D3 Game of Life implementation. */
var d3 = require('d3');
var triggered = false;
$(document).ajaxStop(function() {
if (!triggered && $('#petri-normal').length > 0) { //var toolbarHeight = 64; // Set interactive height to be equal to the width $('#petri-normal').css('height', $('#petri-normal').css('width'));
// GENERAL INITIALIZATION// Grab our
var container = d3.select('#petri-normal'); // Establish dimensions of simulation var dim = parseInt(container.style('width')); // Establish SVG drawing var svg = container.append('svg').attr('width', dim).attr('height', dim); // Add styling to center container var g = svg.append('g').attr('transform', 'translate(' + dim / 2 + ',' + dim / 2 + ')'); // This is the group we'll actually draw cells to var node = g.append('g').selectAll('.node').attr('class', 'nodes');
// PARAMETERS // Global radius of grown cells in pixels var cellRadius = 14, // The colony size, after which, cells will stop replicating. maxColonySize = 150, // The effect of cell age on reproduction probability. To the power of this number. agePower = 1/2, // The effect of cell distance from center on reproduction probability. To the power of this number. distancePower = 2, // How quickly cells age; multiplied by current cell age every generation. agingFactor = 0.85, // Time between generations growthTime = 1000;
// STATE VARIABLES var timer; // Used to store the interval call to restart(grow()) that causes cells to replicate every growthTime var resettingMedium = false; // Called when the user resets the medium var furthest = 0; // Used to hold which cell is the furthest from the center for distance growth prob scaling. Reset to zero on each sim. var growing = false; // True when the cells are growing. var inducer = false; // True when the user has added the inducer to the cells
// MISC VARIABLES // Used to visualize splitprob var color = d3.scaleSequential(d3.interpolateLab("white", "#f7b958")) .domain([0, 1]); // transition function used for display updates var t = d3.transition() .duration(750);
// SIMULATION/MVC INITIALIZATION // Establish our intial cells - just one.
// Debug state shows cell color as a function of split probability var debugState = () => { return d3.range(1).map(function() {return { radius: cellRadius - 2, splitprob: 1, age: 1, angle: Math.random() * Math.PI * 2, color: function() { return color(this.splitprob); } };}); // Start with just one cell };
var simpleState = () => { return d3.range(1).map(function() {return { radius: cellRadius - 2, splitprob: 1, age: 1, angle: Math.random() * Math.PI * 2, color: function() { return '#fff'; } };}); // Start with just one cell };
// Color is just always glowing blue var constitutiveState = () => { return d3.range(1).map(function() {return { radius: cellRadius - 2, splitprob: 1, age: 1, angle: Math.random() * Math.PI * 2, color: function() { return '#6e5eff'; } };}); // Start with just one cell };
// Color only glows once the user has added the inducer var inducedState = () => { return d3.range(1).map(function() {return { radius: cellRadius - 2, splitprob: 1, age: 1, angle: Math.random() * Math.PI * 2, color: function() { if (inducer) { return '#6e5eff'; } return '#fff'; } };}); // Start with just one cell };
var initialState = debugState;
var globalNodes = initialState();
// Establish data - this is what our simulation and display draws from // Establish simulation - this handles the physics portion of things var simulation = d3.forceSimulation(globalNodes) // Attract nearby cells, but only within a certain distance .force('charge', d3.forceManyBody().strength(1).distanceMax(cellRadius * 7)) // Push cells towards center .force('center', d3.forceCenter()) // Make cells collide with each other .force('collision', d3.forceCollide(function(d) {return d.radius;})) // Make the medium viscous .velocityDecay(0.5) // Make solver settle more quickly .alphaTarget(0.8) // Call any functions that need to run every time the simulation ticks .on('tick', ticked);
// FUNCTIONS
// Required to update displayed position of nodes with force simulation // Called every step of the force simulation. function ticked() { node.attr('x1', function(d) {return Math.cos(d.angle) * (d.radius - 4) + d.x;}) .attr('y1', function(d) {return Math.sin(d.angle) * (d.radius - 4) + d.y;}) .attr('x2', function(d) {return Math.cos(d.angle) * -(d.radius - 4) + d.x;}) .attr('y2', function(d) {return Math.sin(d.angle) * -(d.radius - 4) + d.y;}); }
// Called every time we need to introduce new nodes, both to the // display and the simulation function restart(nodes) {
node = node.data(nodes);
//console.log(nodes.length); // Exit any nodes that don't make good data points node.exit() .style('stroke', function(d) {return d.color();}) .transition(t) .attr('stroke-width', '1e-6') .remove(); // Transition new nodes node //.transition(t) .style('stroke', function(d) {return d.color();}) .style('stroke-width', 6) .style('stroke-linecap', 'round');
// Transition new nodes node = node.enter().append('line') //.transition(t) .style('stroke', function(d) {return d.color();}) .style('stroke-width', 4) .style('stroke-linecap', 'round') .merge(node);
if (nodes.length >= maxColonySize) { node //.transition(t) .style('stroke', function(d) {return d.color();}) .attr('stroke-width', 6); } simulation.nodes(nodes);
return nodes; }
// This function is called and passed to reset() // It steps the cell growth simulation forward, adding new cells to our list of cells function grow(nodes) { if(resettingMedium) { nodes = initialState(); furthest = 0; resettingMedium = false; //console.log(nodes); } //console.log(nodes); // Stop growing if we have over 250 cells if (nodes.length < maxColonySize) { var newNodes = []; // For each existing cell, there is some probability of splitting nodes.forEach(function(n) { // Only split with a certain probability if (Math.random() < n.splitprob) { // Establish the new cell's position next to the old one's // Nearly equiaxially to the old one var nx = n.x, ny = n.y; var mag = Math.sqrt(Math.pow(nx,2) + Math.pow(ny, 2)); var rnx = cellRadius * (Math.random() - 0.5) * 2; var rny = cellRadius * (Math.random() - 0.5) * 2; nx = nx + cellRadius * Math.cos(n.angle); ny = ny + cellRadius * Math.sin(n.angle);
mag = Math.sqrt(Math.pow(nx, 2) + Math.pow(ny, 2)); if (mag > furthest) { furthest = mag; }
//var nx = Math.random() * cellRadius * 2; //var ny = Math.random() * cellRadius * 2;
//var nx = Math.random() * 10; // var ny = Math.random() * 10;
newNodes.push({ radius: cellRadius - 2, x: nx, y: ny, splitprob: 1, age: 1, // New cells have similar but slightly different angles to their parents angle: n.angle + (Math.random() - 1) * Math.PI / 3, color: n.color }); } });
nodes = nodes.concat(newNodes); // Add new nodes to existing dataset
//Scale splitprob based on how far out cells are and their age nodes.forEach(function(n) { var mag = Math.sqrt(Math.pow(n.x, 2) + Math.pow(n.y, 2)); n.splitprob = Math.pow(n.age, agePower) * Math.pow(Math.min(mag / furthest, 1), distancePower); //console.log(n.splitprob); n.age = n.age * agingFactor; }); } else { // Recalling reset(grow()) once we exceed a certain colony size timer.stop(); growing = false; } return nodes; }
function resetMedium() { resettingMedium = true; globalNodes = restart(grow(globalNodes)); if (!growing) { if (timer) timer.stop(); timer = d3.interval(function() { globalNodes = restart(grow(globalNodes)); }, growthTime); } }
// DOM function bindings $('.constitutive_button').click(function() { initialState = constitutiveState; growthTime = 4000; resetMedium(); });
var initialGrowth = false; $('main').scroll(function() { var offset = $('#first-card').offset().top - $('main').scrollTop(); //console.log(offset); if (!initialGrowth && offset <= 0) { initialGrowth = true; initialState = simpleState; growthTime = 1000; resetMedium(); } }); triggered = true; }
});
},{"d3":44}],10:[function(require,module,exports){
// Code courtesy of Ates Goral
// https://stackoverflow.com/a/187946
var updatetoc = function() {
var smallestoffset = -$(document).height(); var smallestheader;
$('article h1').each(function(i) { var offset = $(this).position().top - $(document).scrollTop() - Math.max(document.documentElement.clientHeight, window.innerHeight || 0)/4; // Negative offset values indicate the header's top has passed 1/4 of the way down the viewport //console.log($(this).text() + ' ' + offset); if (offset > smallestoffset && offset <= 0) { smallestoffset = offset; smallestheader = $(this); } });
if (smallestheader === undefined) { smallestheader = $('article h1:first'); }
//console.log(smallestheader.text());
$('#va-toc>ul>li').each(function(i) { //console.log($(this).children('a').attr('href')); //console.log('#' + smallestheader.attr('id')); if ($(this).children('a').attr('href') === '#' + smallestheader.attr('id')) { $(this).children('ul').addClass('current'); } else { $(this).children('ul').removeClass('current'); } }); //console.log($(document).scrollTop());
};
function openToc() {
// Just a check to see if we're responsive or not var responsive = $('main article').css('margin-top') == '0px';
if (!responsive) { $('#va-toc ul li ul').each( function(index) { $(this).toggleClass('unhidden'); }); } else { var ul = $('#va-toc ul'); if (ul.css('display') == 'block') { ul.css('display', 'none'); } else if (ul.css('display') == 'none') { ul.css('display', 'block'); } }
}
$(document).ajaxStop(function(event, xhr, options) {
if ($('#va-toc').length) {
var toc = ""; var level = 0;
document.getElementsByClassName("main-content")[0].innerHTML = document.getElementsByClassName("main-content")[0].innerHTML.replace( /<h([\d]) id="(.+)">([^<]+)<\/h([\d])>/gi, function (str, openLevel, id, titleText, closeLevel) { console.log(str + ' ' + openLevel);
if (openLevel > level) {toc += (new Array(openLevel - level + 1)).join("
- ");
}
else if (openLevel < level) {
toc += (new Array(level - openLevel + 1)).join("
}
toc += "</li>";
level = parseInt(openLevel);toc += "
}*/
var root = $('#va-timeline .progress-container'); var rootTop = root.position().top; var rootHeight = root.height();
// Hack to put ul at the same position as va-timeline var ul = $('#va-timeline ul'); ul.css('top', rootTop); ul.css('left', root.position().left -4.75);
$('#va-timeline ul li').each(function(index) { var item = items[index];
var pos = rootTop + rootHeight * item.relPos; $(this).css('top', 0);
}); }
});
},{}],12:[function(require,module,exports){
//Code courtesy of https://codepen.io/kruxor/pen/CwpFq
$(window).scroll(function() {
if ($(this).scrollTop() > 50 ) { $('.scrolltop:hidden').stop(true, true).fadeIn(); } else { $('.scrolltop').stop(true, true).fadeOut(); }
}); $(function(){$(".scroll").click(function(){$("html,body").animate({scrollTop:$("#top").offset().top},"1000");return false})});
},{}],13:[function(require,module,exports){ // https://d3js.org/d3-array/ v1.2.4 Copyright 2018 Mike Bostock (function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) : typeof define === 'function' && define.amd ? define(['exports'], factory) : (factory((global.d3 = global.d3 || {}))); }(this, (function (exports) { 'use strict';
function ascending(a, b) {
return a < b ? -1 : a > b ? 1 : a >= b ? 0 : NaN;
}
function bisector(compare) {
if (compare.length === 1) compare = ascendingComparator(compare); return { left: function(a, x, lo, hi) { if (lo == null) lo = 0; if (hi == null) hi = a.length; while (lo < hi) { var mid = lo + hi >>> 1; if (compare(a[mid], x) < 0) lo = mid + 1; else hi = mid; } return lo; }, right: function(a, x, lo, hi) { if (lo == null) lo = 0; if (hi == null) hi = a.length; while (lo < hi) { var mid = lo + hi >>> 1; if (compare(a[mid], x) > 0) hi = mid; else lo = mid + 1; } return lo; } };
}
function ascendingComparator(f) {
return function(d, x) { return ascending(f(d), x); };
}
var ascendingBisect = bisector(ascending); var bisectRight = ascendingBisect.right; var bisectLeft = ascendingBisect.left;
function pairs(array, f) {
if (f == null) f = pair; var i = 0, n = array.length - 1, p = array[0], pairs = new Array(n < 0 ? 0 : n); while (i < n) pairs[i] = f(p, p = array[++i]); return pairs;
}
function pair(a, b) {
return [a, b];
}
function cross(values0, values1, reduce) {
var n0 = values0.length, n1 = values1.length, values = new Array(n0 * n1), i0, i1, i, value0;
if (reduce == null) reduce = pair;
for (i0 = i = 0; i0 < n0; ++i0) { for (value0 = values0[i0], i1 = 0; i1 < n1; ++i1, ++i) { values[i] = reduce(value0, values1[i1]); } }
return values;
}
function descending(a, b) {
return b < a ? -1 : b > a ? 1 : b >= a ? 0 : NaN;
}
function number(x) {
return x === null ? NaN : +x;
}
function variance(values, valueof) {
var n = values.length, m = 0, i = -1, mean = 0, value, delta, sum = 0;
if (valueof == null) { while (++i < n) { if (!isNaN(value = number(values[i]))) { delta = value - mean; mean += delta / ++m; sum += delta * (value - mean); } } }
else { while (++i < n) { if (!isNaN(value = number(valueof(values[i], i, values)))) { delta = value - mean; mean += delta / ++m; sum += delta * (value - mean); } } }
if (m > 1) return sum / (m - 1);
}
function deviation(array, f) {
var v = variance(array, f); return v ? Math.sqrt(v) : v;
}
function extent(values, valueof) {
var n = values.length, i = -1, value, min, max;
if (valueof == null) { while (++i < n) { // Find the first comparable value. if ((value = values[i]) != null && value >= value) { min = max = value; while (++i < n) { // Compare the remaining values. if ((value = values[i]) != null) { if (min > value) min = value; if (max < value) max = value; } } } } }
else { while (++i < n) { // Find the first comparable value. if ((value = valueof(values[i], i, values)) != null && value >= value) { min = max = value; while (++i < n) { // Compare the remaining values. if ((value = valueof(values[i], i, values)) != null) { if (min > value) min = value; if (max < value) max = value; } } } } }
return [min, max];
}
var array = Array.prototype;
var slice = array.slice; var map = array.map;
function constant(x) {
return function() { return x; };
}
function identity(x) {
return x;
}
function range(start, stop, step) {
start = +start, stop = +stop, step = (n = arguments.length) < 2 ? (stop = start, start = 0, 1) : n < 3 ? 1 : +step;
var i = -1, n = Math.max(0, Math.ceil((stop - start) / step)) | 0, range = new Array(n);
while (++i < n) { range[i] = start + i * step; }
return range;
}
var e10 = Math.sqrt(50),
e5 = Math.sqrt(10), e2 = Math.sqrt(2);
function ticks(start, stop, count) {
var reverse, i = -1, n, ticks, step;
stop = +stop, start = +start, count = +count; if (start === stop && count > 0) return [start]; if (reverse = stop < start) n = start, start = stop, stop = n; if ((step = tickIncrement(start, stop, count)) === 0 || !isFinite(step)) return [];
if (step > 0) { start = Math.ceil(start / step); stop = Math.floor(stop / step); ticks = new Array(n = Math.ceil(stop - start + 1)); while (++i < n) ticks[i] = (start + i) * step; } else { start = Math.floor(start * step); stop = Math.ceil(stop * step); ticks = new Array(n = Math.ceil(start - stop + 1)); while (++i < n) ticks[i] = (start - i) / step; }
if (reverse) ticks.reverse();
return ticks;
}
function tickIncrement(start, stop, count) {
var step = (stop - start) / Math.max(0, count), power = Math.floor(Math.log(step) / Math.LN10), error = step / Math.pow(10, power); return power >= 0 ? (error >= e10 ? 10 : error >= e5 ? 5 : error >= e2 ? 2 : 1) * Math.pow(10, power) : -Math.pow(10, -power) / (error >= e10 ? 10 : error >= e5 ? 5 : error >= e2 ? 2 : 1);
}
function tickStep(start, stop, count) {
var step0 = Math.abs(stop - start) / Math.max(0, count), step1 = Math.pow(10, Math.floor(Math.log(step0) / Math.LN10)), error = step0 / step1; if (error >= e10) step1 *= 10; else if (error >= e5) step1 *= 5; else if (error >= e2) step1 *= 2; return stop < start ? -step1 : step1;
}
function sturges(values) {
return Math.ceil(Math.log(values.length) / Math.LN2) + 1;
}
function histogram() {
var value = identity, domain = extent, threshold = sturges;
function histogram(data) { var i, n = data.length, x, values = new Array(n);
for (i = 0; i < n; ++i) { values[i] = value(data[i], i, data); }
var xz = domain(values), x0 = xz[0], x1 = xz[1], tz = threshold(values, x0, x1);
// Convert number of thresholds into uniform thresholds. if (!Array.isArray(tz)) { tz = tickStep(x0, x1, tz); tz = range(Math.ceil(x0 / tz) * tz, x1, tz); // exclusive }
// Remove any thresholds outside the domain. var m = tz.length; while (tz[0] <= x0) tz.shift(), --m; while (tz[m - 1] > x1) tz.pop(), --m;
var bins = new Array(m + 1), bin;
// Initialize bins. for (i = 0; i <= m; ++i) { bin = bins[i] = []; bin.x0 = i > 0 ? tz[i - 1] : x0; bin.x1 = i < m ? tz[i] : x1; }
// Assign data to bins by value, ignoring any outside the domain. for (i = 0; i < n; ++i) { x = values[i]; if (x0 <= x && x <= x1) { bins[bisectRight(tz, x, 0, m)].push(data[i]); } }
return bins; }
histogram.value = function(_) { return arguments.length ? (value = typeof _ === "function" ? _ : constant(_), histogram) : value; };
histogram.domain = function(_) { return arguments.length ? (domain = typeof _ === "function" ? _ : constant([_[0], _[1]]), histogram) : domain; };
histogram.thresholds = function(_) { return arguments.length ? (threshold = typeof _ === "function" ? _ : Array.isArray(_) ? constant(slice.call(_)) : constant(_), histogram) : threshold; };
return histogram;
}
function quantile(values, p, valueof) {
if (valueof == null) valueof = number; if (!(n = values.length)) return; if ((p = +p) <= 0 || n < 2) return +valueof(values[0], 0, values); if (p >= 1) return +valueof(values[n - 1], n - 1, values); var n, i = (n - 1) * p, i0 = Math.floor(i), value0 = +valueof(values[i0], i0, values), value1 = +valueof(values[i0 + 1], i0 + 1, values); return value0 + (value1 - value0) * (i - i0);
}
function freedmanDiaconis(values, min, max) {
values = map.call(values, number).sort(ascending); return Math.ceil((max - min) / (2 * (quantile(values, 0.75) - quantile(values, 0.25)) * Math.pow(values.length, -1 / 3)));
}
function scott(values, min, max) {
return Math.ceil((max - min) / (3.5 * deviation(values) * Math.pow(values.length, -1 / 3)));
}
function max(values, valueof) {
var n = values.length, i = -1, value, max;
if (valueof == null) { while (++i < n) { // Find the first comparable value. if ((value = values[i]) != null && value >= value) { max = value; while (++i < n) { // Compare the remaining values. if ((value = values[i]) != null && value > max) { max = value; } } } } }
else { while (++i < n) { // Find the first comparable value. if ((value = valueof(values[i], i, values)) != null && value >= value) { max = value; while (++i < n) { // Compare the remaining values. if ((value = valueof(values[i], i, values)) != null && value > max) { max = value; } } } } }
return max;
}
function mean(values, valueof) {
var n = values.length, m = n, i = -1, value, sum = 0;
if (valueof == null) { while (++i < n) { if (!isNaN(value = number(values[i]))) sum += value; else --m; } }
else { while (++i < n) { if (!isNaN(value = number(valueof(values[i], i, values)))) sum += value; else --m; } }
if (m) return sum / m;
}
function median(values, valueof) {
var n = values.length, i = -1, value, numbers = [];
if (valueof == null) { while (++i < n) { if (!isNaN(value = number(values[i]))) { numbers.push(value); } } }
else { while (++i < n) { if (!isNaN(value = number(valueof(values[i], i, values)))) { numbers.push(value); } } }
return quantile(numbers.sort(ascending), 0.5);
}
function merge(arrays) {
var n = arrays.length, m, i = -1, j = 0, merged, array;
while (++i < n) j += arrays[i].length; merged = new Array(j);
while (--n >= 0) { array = arrays[n]; m = array.length; while (--m >= 0) { merged[--j] = array[m]; } }
return merged;
}
function min(values, valueof) {
var n = values.length, i = -1, value, min;
if (valueof == null) { while (++i < n) { // Find the first comparable value. if ((value = values[i]) != null && value >= value) { min = value; while (++i < n) { // Compare the remaining values. if ((value = values[i]) != null && min > value) { min = value; } } } } }
else { while (++i < n) { // Find the first comparable value. if ((value = valueof(values[i], i, values)) != null && value >= value) { min = value; while (++i < n) { // Compare the remaining values. if ((value = valueof(values[i], i, values)) != null && min > value) { min = value; } } } } }
return min;
}
function permute(array, indexes) {
var i = indexes.length, permutes = new Array(i); while (i--) permutes[i] = array[indexes[i]]; return permutes;
}
function scan(values, compare) {
if (!(n = values.length)) return; var n, i = 0, j = 0, xi, xj = values[j];
if (compare == null) compare = ascending;
while (++i < n) { if (compare(xi = values[i], xj) < 0 || compare(xj, xj) !== 0) { xj = xi, j = i; } }
if (compare(xj, xj) === 0) return j;
}
function shuffle(array, i0, i1) {
var m = (i1 == null ? array.length : i1) - (i0 = i0 == null ? 0 : +i0), t, i;
while (m) { i = Math.random() * m-- | 0; t = array[m + i0]; array[m + i0] = array[i + i0]; array[i + i0] = t; }
return array;
}
function sum(values, valueof) {
var n = values.length, i = -1, value, sum = 0;
if (valueof == null) { while (++i < n) { if (value = +values[i]) sum += value; // Note: zero and null are equivalent. } }
else { while (++i < n) { if (value = +valueof(values[i], i, values)) sum += value; } }
return sum;
}
function transpose(matrix) {
if (!(n = matrix.length)) return []; for (var i = -1, m = min(matrix, length), transpose = new Array(m); ++i < m;) { for (var j = -1, n, row = transpose[i] = new Array(n); ++j < n;) { row[j] = matrix[j][i]; } } return transpose;
}
function length(d) {
return d.length;
}
function zip() {
return transpose(arguments);
}
exports.bisect = bisectRight; exports.bisectRight = bisectRight; exports.bisectLeft = bisectLeft; exports.ascending = ascending; exports.bisector = bisector; exports.cross = cross; exports.descending = descending; exports.deviation = deviation; exports.extent = extent; exports.histogram = histogram; exports.thresholdFreedmanDiaconis = freedmanDiaconis; exports.thresholdScott = scott; exports.thresholdSturges = sturges; exports.max = max; exports.mean = mean; exports.median = median; exports.merge = merge; exports.min = min; exports.pairs = pairs; exports.permute = permute; exports.quantile = quantile; exports.range = range; exports.scan = scan; exports.shuffle = shuffle; exports.sum = sum; exports.ticks = ticks; exports.tickIncrement = tickIncrement; exports.tickStep = tickStep; exports.transpose = transpose; exports.variance = variance; exports.zip = zip;
Object.defineProperty(exports, '__esModule', { value: true });
})));
},{}],14:[function(require,module,exports){ // https://d3js.org/d3-axis/ v1.0.12 Copyright 2018 Mike Bostock (function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) : typeof define === 'function' && define.amd ? define(['exports'], factory) : (factory((global.d3 = global.d3 || {}))); }(this, (function (exports) { 'use strict';
var slice = Array.prototype.slice;
function identity(x) {
return x;
}
var top = 1,
right = 2, bottom = 3, left = 4, epsilon = 1e-6;
function translateX(x) {
return "translate(" + (x + 0.5) + ",0)";
}
function translateY(y) {
return "translate(0," + (y + 0.5) + ")";
}
function number(scale) {
return function(d) { return +scale(d); };
}
function center(scale) {
var offset = Math.max(0, scale.bandwidth() - 1) / 2; // Adjust for 0.5px offset. if (scale.round()) offset = Math.round(offset); return function(d) { return +scale(d) + offset; };
}
function entering() {
return !this.__axis;
}
function axis(orient, scale) {
var tickArguments = [], tickValues = null, tickFormat = null, tickSizeInner = 6, tickSizeOuter = 6, tickPadding = 3, k = orient === top || orient === left ? -1 : 1, x = orient === left || orient === right ? "x" : "y", transform = orient === top || orient === bottom ? translateX : translateY;
function axis(context) { var values = tickValues == null ? (scale.ticks ? scale.ticks.apply(scale, tickArguments) : scale.domain()) : tickValues, format = tickFormat == null ? (scale.tickFormat ? scale.tickFormat.apply(scale, tickArguments) : identity) : tickFormat, spacing = Math.max(tickSizeInner, 0) + tickPadding, range = scale.range(), range0 = +range[0] + 0.5, range1 = +range[range.length - 1] + 0.5, position = (scale.bandwidth ? center : number)(scale.copy()), selection = context.selection ? context.selection() : context, path = selection.selectAll(".domain").data([null]), tick = selection.selectAll(".tick").data(values, scale).order(), tickExit = tick.exit(), tickEnter = tick.enter().append("g").attr("class", "tick"), line = tick.select("line"), text = tick.select("text");
path = path.merge(path.enter().insert("path", ".tick") .attr("class", "domain") .attr("stroke", "currentColor"));
tick = tick.merge(tickEnter);
line = line.merge(tickEnter.append("line") .attr("stroke", "currentColor") .attr(x + "2", k * tickSizeInner));
text = text.merge(tickEnter.append("text") .attr("fill", "currentColor") .attr(x, k * spacing) .attr("dy", orient === top ? "0em" : orient === bottom ? "0.71em" : "0.32em"));
if (context !== selection) { path = path.transition(context); tick = tick.transition(context); line = line.transition(context); text = text.transition(context);
tickExit = tickExit.transition(context) .attr("opacity", epsilon) .attr("transform", function(d) { return isFinite(d = position(d)) ? transform(d) : this.getAttribute("transform"); });
tickEnter .attr("opacity", epsilon) .attr("transform", function(d) { var p = this.parentNode.__axis; return transform(p && isFinite(p = p(d)) ? p : position(d)); }); }
tickExit.remove();
path .attr("d", orient === left || orient == right ? (tickSizeOuter ? "M" + k * tickSizeOuter + "," + range0 + "H0.5V" + range1 + "H" + k * tickSizeOuter : "M0.5," + range0 + "V" + range1) : (tickSizeOuter ? "M" + range0 + "," + k * tickSizeOuter + "V0.5H" + range1 + "V" + k * tickSizeOuter : "M" + range0 + ",0.5H" + range1));
tick .attr("opacity", 1) .attr("transform", function(d) { return transform(position(d)); });
line .attr(x + "2", k * tickSizeInner);
text .attr(x, k * spacing) .text(format);
selection.filter(entering) .attr("fill", "none") .attr("font-size", 10) .attr("font-family", "sans-serif") .attr("text-anchor", orient === right ? "start" : orient === left ? "end" : "middle");
selection .each(function() { this.__axis = position; }); }
axis.scale = function(_) { return arguments.length ? (scale = _, axis) : scale; };
axis.ticks = function() { return tickArguments = slice.call(arguments), axis; };
axis.tickArguments = function(_) { return arguments.length ? (tickArguments = _ == null ? [] : slice.call(_), axis) : tickArguments.slice(); };
axis.tickValues = function(_) { return arguments.length ? (tickValues = _ == null ? null : slice.call(_), axis) : tickValues && tickValues.slice(); };
axis.tickFormat = function(_) { return arguments.length ? (tickFormat = _, axis) : tickFormat; };
axis.tickSize = function(_) { return arguments.length ? (tickSizeInner = tickSizeOuter = +_, axis) : tickSizeInner; };
axis.tickSizeInner = function(_) { return arguments.length ? (tickSizeInner = +_, axis) : tickSizeInner; };
axis.tickSizeOuter = function(_) { return arguments.length ? (tickSizeOuter = +_, axis) : tickSizeOuter; };
axis.tickPadding = function(_) { return arguments.length ? (tickPadding = +_, axis) : tickPadding; };
return axis;
}
function axisTop(scale) {
return axis(top, scale);
}
function axisRight(scale) {
return axis(right, scale);
}
function axisBottom(scale) {
return axis(bottom, scale);
}
function axisLeft(scale) {
return axis(left, scale);
}
exports.axisTop = axisTop; exports.axisRight = axisRight; exports.axisBottom = axisBottom; exports.axisLeft = axisLeft;
Object.defineProperty(exports, '__esModule', { value: true });
})));
},{}],15:[function(require,module,exports){ // https://d3js.org/d3-brush/ v1.0.6 Copyright 2018 Mike Bostock (function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports, require('d3-selection'), require('d3-dispatch'), require('d3-drag'), require('d3-interpolate'), require('d3-transition')) : typeof define === 'function' && define.amd ? define(['exports', 'd3-selection', 'd3-dispatch', 'd3-drag', 'd3-interpolate', 'd3-transition'], factory) : (factory((global.d3 = global.d3 || {}),global.d3,global.d3,global.d3,global.d3,global.d3)); }(this, (function (exports,d3Selection,d3Dispatch,d3Drag,d3Interpolate,d3Transition) { 'use strict';
function constant(x) {
return function() { return x; };
}
function BrushEvent(target, type, selection) {
this.target = target; this.type = type; this.selection = selection;
}
function nopropagation() {
d3Selection.event.stopImmediatePropagation();
}
function noevent() {
d3Selection.event.preventDefault(); d3Selection.event.stopImmediatePropagation();
}
var MODE_DRAG = {name: "drag"},
MODE_SPACE = {name: "space"}, MODE_HANDLE = {name: "handle"}, MODE_CENTER = {name: "center"};
var X = {
name: "x", handles: ["e", "w"].map(type), input: function(x, e) { return x && [[x[0], e[0][1]], [x[1], e[1][1]]]; }, output: function(xy) { return xy && [xy[0][0], xy[1][0]]; }
};
var Y = {
name: "y", handles: ["n", "s"].map(type), input: function(y, e) { return y && [[e[0][0], y[0]], [e[1][0], y[1]]]; }, output: function(xy) { return xy && [xy[0][1], xy[1][1]]; }
};
var XY = {
name: "xy", handles: ["n", "e", "s", "w", "nw", "ne", "se", "sw"].map(type), input: function(xy) { return xy; }, output: function(xy) { return xy; }
};
var cursors = {
overlay: "crosshair", selection: "move", n: "ns-resize", e: "ew-resize", s: "ns-resize", w: "ew-resize", nw: "nwse-resize", ne: "nesw-resize", se: "nwse-resize", sw: "nesw-resize"
};
var flipX = {
e: "w", w: "e", nw: "ne", ne: "nw", se: "sw", sw: "se"
};
var flipY = {
n: "s", s: "n", nw: "sw", ne: "se", se: "ne", sw: "nw"
};
var signsX = {
overlay: +1, selection: +1, n: null, e: +1, s: null, w: -1, nw: -1, ne: +1, se: +1, sw: -1
};
var signsY = {
overlay: +1, selection: +1, n: -1, e: null, s: +1, w: null, nw: -1, ne: -1, se: +1, sw: +1
};
function type(t) {
return {type: t};
}
// Ignore right-click, since that should open the context menu. function defaultFilter() {
return !d3Selection.event.button;
}
function defaultExtent() {
var svg = this.ownerSVGElement || this; return [[0, 0], [svg.width.baseVal.value, svg.height.baseVal.value]];
}
// Like d3.local, but with the name “__brush” rather than auto-generated. function local(node) {
while (!node.__brush) if (!(node = node.parentNode)) return; return node.__brush;
}
function empty(extent) {
return extent[0][0] === extent[1][0] || extent[0][1] === extent[1][1];
}
function brushSelection(node) {
var state = node.__brush; return state ? state.dim.output(state.selection) : null;
}
function brushX() {
return brush$1(X);
}
function brushY() {
return brush$1(Y);
}
function brush() {
return brush$1(XY);
}
function brush$1(dim) {
var extent = defaultExtent, filter = defaultFilter, listeners = d3Dispatch.dispatch(brush, "start", "brush", "end"), handleSize = 6, touchending;
function brush(group) { var overlay = group .property("__brush", initialize) .selectAll(".overlay") .data([type("overlay")]);
overlay.enter().append("rect") .attr("class", "overlay") .attr("pointer-events", "all") .attr("cursor", cursors.overlay) .merge(overlay) .each(function() { var extent = local(this).extent; d3Selection.select(this) .attr("x", extent[0][0]) .attr("y", extent[0][1]) .attr("width", extent[1][0] - extent[0][0]) .attr("height", extent[1][1] - extent[0][1]); });
group.selectAll(".selection") .data([type("selection")]) .enter().append("rect") .attr("class", "selection") .attr("cursor", cursors.selection) .attr("fill", "#777") .attr("fill-opacity", 0.3) .attr("stroke", "#fff") .attr("shape-rendering", "crispEdges");
var handle = group.selectAll(".handle") .data(dim.handles, function(d) { return d.type; });
handle.exit().remove();
handle.enter().append("rect") .attr("class", function(d) { return "handle handle--" + d.type; }) .attr("cursor", function(d) { return cursors[d.type]; });
group .each(redraw) .attr("fill", "none") .attr("pointer-events", "all") .style("-webkit-tap-highlight-color", "rgba(0,0,0,0)") .on("mousedown.brush touchstart.brush", started); }
brush.move = function(group, selection) { if (group.selection) { group .on("start.brush", function() { emitter(this, arguments).beforestart().start(); }) .on("interrupt.brush end.brush", function() { emitter(this, arguments).end(); }) .tween("brush", function() { var that = this, state = that.__brush, emit = emitter(that, arguments), selection0 = state.selection, selection1 = dim.input(typeof selection === "function" ? selection.apply(this, arguments) : selection, state.extent), i = d3Interpolate.interpolate(selection0, selection1);
function tween(t) { state.selection = t === 1 && empty(selection1) ? null : i(t); redraw.call(that); emit.brush(); }
return selection0 && selection1 ? tween : tween(1); }); } else { group .each(function() { var that = this, args = arguments, state = that.__brush, selection1 = dim.input(typeof selection === "function" ? selection.apply(that, args) : selection, state.extent), emit = emitter(that, args).beforestart();
d3Transition.interrupt(that); state.selection = selection1 == null || empty(selection1) ? null : selection1; redraw.call(that); emit.start().brush().end(); }); } };
function redraw() { var group = d3Selection.select(this), selection = local(this).selection;
if (selection) { group.selectAll(".selection") .style("display", null) .attr("x", selection[0][0]) .attr("y", selection[0][1]) .attr("width", selection[1][0] - selection[0][0]) .attr("height", selection[1][1] - selection[0][1]);
group.selectAll(".handle") .style("display", null) .attr("x", function(d) { return d.type[d.type.length - 1] === "e" ? selection[1][0] - handleSize / 2 : selection[0][0] - handleSize / 2; }) .attr("y", function(d) { return d.type[0] === "s" ? selection[1][1] - handleSize / 2 : selection[0][1] - handleSize / 2; }) .attr("width", function(d) { return d.type === "n" || d.type === "s" ? selection[1][0] - selection[0][0] + handleSize : handleSize; }) .attr("height", function(d) { return d.type === "e" || d.type === "w" ? selection[1][1] - selection[0][1] + handleSize : handleSize; }); }
else { group.selectAll(".selection,.handle") .style("display", "none") .attr("x", null) .attr("y", null) .attr("width", null) .attr("height", null); } }
function emitter(that, args) { return that.__brush.emitter || new Emitter(that, args); }
function Emitter(that, args) { this.that = that; this.args = args; this.state = that.__brush; this.active = 0; }
Emitter.prototype = { beforestart: function() { if (++this.active === 1) this.state.emitter = this, this.starting = true; return this; }, start: function() { if (this.starting) this.starting = false, this.emit("start"); return this; }, brush: function() { this.emit("brush"); return this; }, end: function() { if (--this.active === 0) delete this.state.emitter, this.emit("end"); return this; }, emit: function(type) { d3Selection.customEvent(new BrushEvent(brush, type, dim.output(this.state.selection)), listeners.apply, listeners, [type, this.that, this.args]); } };
function started() { if (d3Selection.event.touches) { if (d3Selection.event.changedTouches.length < d3Selection.event.touches.length) return noevent(); } else if (touchending) return; if (!filter.apply(this, arguments)) return;
var that = this, type = d3Selection.event.target.__data__.type, mode = (d3Selection.event.metaKey ? type = "overlay" : type) === "selection" ? MODE_DRAG : (d3Selection.event.altKey ? MODE_CENTER : MODE_HANDLE), signX = dim === Y ? null : signsX[type], signY = dim === X ? null : signsY[type], state = local(that), extent = state.extent, selection = state.selection, W = extent[0][0], w0, w1, N = extent[0][1], n0, n1, E = extent[1][0], e0, e1, S = extent[1][1], s0, s1, dx, dy, moving, shifting = signX && signY && d3Selection.event.shiftKey, lockX, lockY, point0 = d3Selection.mouse(that), point = point0, emit = emitter(that, arguments).beforestart();
if (type === "overlay") { state.selection = selection = [ [w0 = dim === Y ? W : point0[0], n0 = dim === X ? N : point0[1]], [e0 = dim === Y ? E : w0, s0 = dim === X ? S : n0] ]; } else { w0 = selection[0][0]; n0 = selection[0][1]; e0 = selection[1][0]; s0 = selection[1][1]; }
w1 = w0; n1 = n0; e1 = e0; s1 = s0;
var group = d3Selection.select(that) .attr("pointer-events", "none");
var overlay = group.selectAll(".overlay") .attr("cursor", cursors[type]);
if (d3Selection.event.touches) { group .on("touchmove.brush", moved, true) .on("touchend.brush touchcancel.brush", ended, true); } else { var view = d3Selection.select(d3Selection.event.view) .on("keydown.brush", keydowned, true) .on("keyup.brush", keyupped, true) .on("mousemove.brush", moved, true) .on("mouseup.brush", ended, true);
d3Drag.dragDisable(d3Selection.event.view); }
nopropagation(); d3Transition.interrupt(that); redraw.call(that); emit.start();
function moved() { var point1 = d3Selection.mouse(that); if (shifting && !lockX && !lockY) { if (Math.abs(point1[0] - point[0]) > Math.abs(point1[1] - point[1])) lockY = true; else lockX = true; } point = point1; moving = true; noevent(); move(); }
function move() { var t;
dx = point[0] - point0[0]; dy = point[1] - point0[1];
switch (mode) { case MODE_SPACE: case MODE_DRAG: { if (signX) dx = Math.max(W - w0, Math.min(E - e0, dx)), w1 = w0 + dx, e1 = e0 + dx; if (signY) dy = Math.max(N - n0, Math.min(S - s0, dy)), n1 = n0 + dy, s1 = s0 + dy; break; } case MODE_HANDLE: { if (signX < 0) dx = Math.max(W - w0, Math.min(E - w0, dx)), w1 = w0 + dx, e1 = e0; else if (signX > 0) dx = Math.max(W - e0, Math.min(E - e0, dx)), w1 = w0, e1 = e0 + dx; if (signY < 0) dy = Math.max(N - n0, Math.min(S - n0, dy)), n1 = n0 + dy, s1 = s0; else if (signY > 0) dy = Math.max(N - s0, Math.min(S - s0, dy)), n1 = n0, s1 = s0 + dy; break; } case MODE_CENTER: { if (signX) w1 = Math.max(W, Math.min(E, w0 - dx * signX)), e1 = Math.max(W, Math.min(E, e0 + dx * signX)); if (signY) n1 = Math.max(N, Math.min(S, n0 - dy * signY)), s1 = Math.max(N, Math.min(S, s0 + dy * signY)); break; } }
if (e1 < w1) { signX *= -1; t = w0, w0 = e0, e0 = t; t = w1, w1 = e1, e1 = t; if (type in flipX) overlay.attr("cursor", cursors[type = flipX[type]]); }
if (s1 < n1) { signY *= -1; t = n0, n0 = s0, s0 = t; t = n1, n1 = s1, s1 = t; if (type in flipY) overlay.attr("cursor", cursors[type = flipY[type]]); }
if (state.selection) selection = state.selection; // May be set by brush.move! if (lockX) w1 = selection[0][0], e1 = selection[1][0]; if (lockY) n1 = selection[0][1], s1 = selection[1][1];
if (selection[0][0] !== w1 || selection[0][1] !== n1 || selection[1][0] !== e1 || selection[1][1] !== s1) { state.selection = [[w1, n1], [e1, s1]]; redraw.call(that); emit.brush(); } }
function ended() { nopropagation(); if (d3Selection.event.touches) { if (d3Selection.event.touches.length) return; if (touchending) clearTimeout(touchending); touchending = setTimeout(function() { touchending = null; }, 500); // Ghost clicks are delayed! group.on("touchmove.brush touchend.brush touchcancel.brush", null); } else { d3Drag.dragEnable(d3Selection.event.view, moving); view.on("keydown.brush keyup.brush mousemove.brush mouseup.brush", null); } group.attr("pointer-events", "all"); overlay.attr("cursor", cursors.overlay); if (state.selection) selection = state.selection; // May be set by brush.move (on start)! if (empty(selection)) state.selection = null, redraw.call(that); emit.end(); }
function keydowned() { switch (d3Selection.event.keyCode) { case 16: { // SHIFT shifting = signX && signY; break; } case 18: { // ALT if (mode === MODE_HANDLE) { if (signX) e0 = e1 - dx * signX, w0 = w1 + dx * signX; if (signY) s0 = s1 - dy * signY, n0 = n1 + dy * signY; mode = MODE_CENTER; move(); } break; } case 32: { // SPACE; takes priority over ALT if (mode === MODE_HANDLE || mode === MODE_CENTER) { if (signX < 0) e0 = e1 - dx; else if (signX > 0) w0 = w1 - dx; if (signY < 0) s0 = s1 - dy; else if (signY > 0) n0 = n1 - dy; mode = MODE_SPACE; overlay.attr("cursor", cursors.selection); move(); } break; } default: return; } noevent(); }
function keyupped() { switch (d3Selection.event.keyCode) { case 16: { // SHIFT if (shifting) { lockX = lockY = shifting = false; move(); } break; } case 18: { // ALT if (mode === MODE_CENTER) { if (signX < 0) e0 = e1; else if (signX > 0) w0 = w1; if (signY < 0) s0 = s1; else if (signY > 0) n0 = n1; mode = MODE_HANDLE; move(); } break; } case 32: { // SPACE if (mode === MODE_SPACE) { if (d3Selection.event.altKey) { if (signX) e0 = e1 - dx * signX, w0 = w1 + dx * signX; if (signY) s0 = s1 - dy * signY, n0 = n1 + dy * signY; mode = MODE_CENTER; } else { if (signX < 0) e0 = e1; else if (signX > 0) w0 = w1; if (signY < 0) s0 = s1; else if (signY > 0) n0 = n1; mode = MODE_HANDLE; } overlay.attr("cursor", cursors[type]); move(); } break; } default: return; } noevent(); } }
function initialize() { var state = this.__brush || {selection: null}; state.extent = extent.apply(this, arguments); state.dim = dim; return state; }
brush.extent = function(_) { return arguments.length ? (extent = typeof _ === "function" ? _ : constant([[+_[0][0], +_[0][1]], [+_[1][0], +_[1][1]]]), brush) : extent; };
brush.filter = function(_) { return arguments.length ? (filter = typeof _ === "function" ? _ : constant(!!_), brush) : filter; };
brush.handleSize = function(_) { return arguments.length ? (handleSize = +_, brush) : handleSize; };
brush.on = function() { var value = listeners.on.apply(listeners, arguments); return value === listeners ? brush : value; };
return brush;
}
exports.brush = brush; exports.brushX = brushX; exports.brushY = brushY; exports.brushSelection = brushSelection;
Object.defineProperty(exports, '__esModule', { value: true });
})));
},{"d3-dispatch":20,"d3-drag":21,"d3-interpolate":29,"d3-selection":36,"d3-transition":41}],16:[function(require,module,exports){ // https://d3js.org/d3-chord/ v1.0.6 Copyright 2018 Mike Bostock (function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports, require('d3-array'), require('d3-path')) : typeof define === 'function' && define.amd ? define(['exports', 'd3-array', 'd3-path'], factory) : (factory((global.d3 = global.d3 || {}),global.d3,global.d3)); }(this, (function (exports,d3Array,d3Path) { 'use strict';
var cos = Math.cos; var sin = Math.sin; var pi = Math.PI; var halfPi = pi / 2; var tau = pi * 2; var max = Math.max;
function compareValue(compare) {
return function(a, b) { return compare( a.source.value + a.target.value, b.source.value + b.target.value ); };
}
function chord() {
var padAngle = 0, sortGroups = null, sortSubgroups = null, sortChords = null;
function chord(matrix) { var n = matrix.length, groupSums = [], groupIndex = d3Array.range(n), subgroupIndex = [], chords = [], groups = chords.groups = new Array(n), subgroups = new Array(n * n), k, x, x0, dx, i, j;
// Compute the sum. k = 0, i = -1; while (++i < n) { x = 0, j = -1; while (++j < n) { x += matrix[i][j]; } groupSums.push(x); subgroupIndex.push(d3Array.range(n)); k += x; }
// Sort groups… if (sortGroups) groupIndex.sort(function(a, b) { return sortGroups(groupSums[a], groupSums[b]); });
// Sort subgroups… if (sortSubgroups) subgroupIndex.forEach(function(d, i) { d.sort(function(a, b) { return sortSubgroups(matrix[i][a], matrix[i][b]); }); });
// Convert the sum to scaling factor for [0, 2pi]. // TODO Allow start and end angle to be specified? // TODO Allow padding to be specified as percentage? k = max(0, tau - padAngle * n) / k; dx = k ? padAngle : tau / n;
// Compute the start and end angle for each group and subgroup. // Note: Opera has a bug reordering object literal properties! x = 0, i = -1; while (++i < n) { x0 = x, j = -1; while (++j < n) { var di = groupIndex[i], dj = subgroupIndex[di][j], v = matrix[di][dj], a0 = x, a1 = x += v * k; subgroups[dj * n + di] = { index: di, subindex: dj, startAngle: a0, endAngle: a1, value: v }; } groups[di] = { index: di, startAngle: x0, endAngle: x, value: groupSums[di] }; x += dx; }
// Generate chords for each (non-empty) subgroup-subgroup link. i = -1; while (++i < n) { j = i - 1; while (++j < n) { var source = subgroups[j * n + i], target = subgroups[i * n + j]; if (source.value || target.value) { chords.push(source.value < target.value ? {source: target, target: source} : {source: source, target: target}); } } }
return sortChords ? chords.sort(sortChords) : chords; }
chord.padAngle = function(_) { return arguments.length ? (padAngle = max(0, _), chord) : padAngle; };
chord.sortGroups = function(_) { return arguments.length ? (sortGroups = _, chord) : sortGroups; };
chord.sortSubgroups = function(_) { return arguments.length ? (sortSubgroups = _, chord) : sortSubgroups; };
chord.sortChords = function(_) { return arguments.length ? (_ == null ? sortChords = null : (sortChords = compareValue(_))._ = _, chord) : sortChords && sortChords._; };
return chord;
}
var slice = Array.prototype.slice;
function constant(x) {
return function() { return x; };
}
function defaultSource(d) {
return d.source;
}
function defaultTarget(d) {
return d.target;
}
function defaultRadius(d) {
return d.radius;
}
function defaultStartAngle(d) {
return d.startAngle;
}
function defaultEndAngle(d) {
return d.endAngle;
}
function ribbon() {
var source = defaultSource, target = defaultTarget, radius = defaultRadius, startAngle = defaultStartAngle, endAngle = defaultEndAngle, context = null;
function ribbon() { var buffer, argv = slice.call(arguments), s = source.apply(this, argv), t = target.apply(this, argv), sr = +radius.apply(this, (argv[0] = s, argv)), sa0 = startAngle.apply(this, argv) - halfPi, sa1 = endAngle.apply(this, argv) - halfPi, sx0 = sr * cos(sa0), sy0 = sr * sin(sa0), tr = +radius.apply(this, (argv[0] = t, argv)), ta0 = startAngle.apply(this, argv) - halfPi, ta1 = endAngle.apply(this, argv) - halfPi;
if (!context) context = buffer = d3Path.path();
context.moveTo(sx0, sy0); context.arc(0, 0, sr, sa0, sa1); if (sa0 !== ta0 || sa1 !== ta1) { // TODO sr !== tr? context.quadraticCurveTo(0, 0, tr * cos(ta0), tr * sin(ta0)); context.arc(0, 0, tr, ta0, ta1); } context.quadraticCurveTo(0, 0, sx0, sy0); context.closePath();
if (buffer) return context = null, buffer + "" || null; }
ribbon.radius = function(_) { return arguments.length ? (radius = typeof _ === "function" ? _ : constant(+_), ribbon) : radius; };
ribbon.startAngle = function(_) { return arguments.length ? (startAngle = typeof _ === "function" ? _ : constant(+_), ribbon) : startAngle; };
ribbon.endAngle = function(_) { return arguments.length ? (endAngle = typeof _ === "function" ? _ : constant(+_), ribbon) : endAngle; };
ribbon.source = function(_) { return arguments.length ? (source = _, ribbon) : source; };
ribbon.target = function(_) { return arguments.length ? (target = _, ribbon) : target; };
ribbon.context = function(_) { return arguments.length ? ((context = _ == null ? null : _), ribbon) : context; };
return ribbon;
}
exports.chord = chord; exports.ribbon = ribbon;
Object.defineProperty(exports, '__esModule', { value: true });
})));
},{"d3-array":13,"d3-path":30}],17:[function(require,module,exports){ // https://d3js.org/d3-collection/ v1.0.7 Copyright 2018 Mike Bostock (function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) : typeof define === 'function' && define.amd ? define(['exports'], factory) : (factory((global.d3 = global.d3 || {}))); }(this, (function (exports) { 'use strict';
var prefix = "$";
function Map() {}
Map.prototype = map.prototype = {
constructor: Map, has: function(key) { return (prefix + key) in this; }, get: function(key) { return this[prefix + key]; }, set: function(key, value) { this[prefix + key] = value; return this; }, remove: function(key) { var property = prefix + key; return property in this && delete this[property]; }, clear: function() { for (var property in this) if (property[0] === prefix) delete this[property]; }, keys: function() { var keys = []; for (var property in this) if (property[0] === prefix) keys.push(property.slice(1)); return keys; }, values: function() { var values = []; for (var property in this) if (property[0] === prefix) values.push(this[property]); return values; }, entries: function() { var entries = []; for (var property in this) if (property[0] === prefix) entries.push({key: property.slice(1), value: this[property]}); return entries; }, size: function() { var size = 0; for (var property in this) if (property[0] === prefix) ++size; return size; }, empty: function() { for (var property in this) if (property[0] === prefix) return false; return true; }, each: function(f) { for (var property in this) if (property[0] === prefix) f(this[property], property.slice(1), this); }
};
function map(object, f) {
var map = new Map;
// Copy constructor. if (object instanceof Map) object.each(function(value, key) { map.set(key, value); });
// Index array by numeric index or specified key function. else if (Array.isArray(object)) { var i = -1, n = object.length, o;
if (f == null) while (++i < n) map.set(i, object[i]); else while (++i < n) map.set(f(o = object[i], i, object), o); }
// Convert object to map. else if (object) for (var key in object) map.set(key, object[key]);
return map;
}
function nest() {
var keys = [], sortKeys = [], sortValues, rollup, nest;
function apply(array, depth, createResult, setResult) { if (depth >= keys.length) { if (sortValues != null) array.sort(sortValues); return rollup != null ? rollup(array) : array; }
var i = -1, n = array.length, key = keys[depth++], keyValue, value, valuesByKey = map(), values, result = createResult();
while (++i < n) { if (values = valuesByKey.get(keyValue = key(value = array[i]) + "")) { values.push(value); } else { valuesByKey.set(keyValue, [value]); } }
valuesByKey.each(function(values, key) { setResult(result, key, apply(values, depth, createResult, setResult)); });
return result; }
function entries(map$$1, depth) { if (++depth > keys.length) return map$$1; var array, sortKey = sortKeys[depth - 1]; if (rollup != null && depth >= keys.length) array = map$$1.entries(); else array = [], map$$1.each(function(v, k) { array.push({key: k, values: entries(v, depth)}); }); return sortKey != null ? array.sort(function(a, b) { return sortKey(a.key, b.key); }) : array; }
return nest = { object: function(array) { return apply(array, 0, createObject, setObject); }, map: function(array) { return apply(array, 0, createMap, setMap); }, entries: function(array) { return entries(apply(array, 0, createMap, setMap), 0); }, key: function(d) { keys.push(d); return nest; }, sortKeys: function(order) { sortKeys[keys.length - 1] = order; return nest; }, sortValues: function(order) { sortValues = order; return nest; }, rollup: function(f) { rollup = f; return nest; } };
}
function createObject() {
return {};
}
function setObject(object, key, value) {
object[key] = value;
}
function createMap() {
return map();
}
function setMap(map$$1, key, value) {
map$$1.set(key, value);
}
function Set() {}
var proto = map.prototype;
Set.prototype = set.prototype = {
constructor: Set, has: proto.has, add: function(value) { value += ""; this[prefix + value] = value; return this; }, remove: proto.remove, clear: proto.clear, values: proto.keys, size: proto.size, empty: proto.empty, each: proto.each
};
function set(object, f) {
var set = new Set;
// Copy constructor. if (object instanceof Set) object.each(function(value) { set.add(value); });
// Otherwise, assume it’s an array. else if (object) { var i = -1, n = object.length; if (f == null) while (++i < n) set.add(object[i]); else while (++i < n) set.add(f(object[i], i, object)); }
return set;
}
function keys(map) {
var keys = []; for (var key in map) keys.push(key); return keys;
}
function values(map) {
var values = []; for (var key in map) values.push(map[key]); return values;
}
function entries(map) {
var entries = []; for (var key in map) entries.push({key: key, value: map[key]}); return entries;
}
exports.nest = nest; exports.set = set; exports.map = map; exports.keys = keys; exports.values = values; exports.entries = entries;
Object.defineProperty(exports, '__esModule', { value: true });
})));
},{}],18:[function(require,module,exports){ // https://d3js.org/d3-color/ v1.2.3 Copyright 2018 Mike Bostock (function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) : typeof define === 'function' && define.amd ? define(['exports'], factory) : (factory((global.d3 = global.d3 || {}))); }(this, (function (exports) { 'use strict';
function define(constructor, factory, prototype) {
constructor.prototype = factory.prototype = prototype; prototype.constructor = constructor;
}
function extend(parent, definition) {
var prototype = Object.create(parent.prototype); for (var key in definition) prototype[key] = definition[key]; return prototype;
}
function Color() {}
var darker = 0.7; var brighter = 1 / darker;
var reI = "\\s*([+-]?\\d+)\\s*",
reN = "\\s*([+-]?\\d*\\.?\\d+(?:[eE][+-]?\\d+)?)\\s*", reP = "\\s*([+-]?\\d*\\.?\\d+(?:[eE][+-]?\\d+)?)%\\s*", reHex3 = /^#([0-9a-f]{3})$/, reHex6 = /^#([0-9a-f]{6})$/, reRgbInteger = new RegExp("^rgb\\(" + [reI, reI, reI] + "\\)$"), reRgbPercent = new RegExp("^rgb\\(" + [reP, reP, reP] + "\\)$"), reRgbaInteger = new RegExp("^rgba\\(" + [reI, reI, reI, reN] + "\\)$"), reRgbaPercent = new RegExp("^rgba\\(" + [reP, reP, reP, reN] + "\\)$"), reHslPercent = new RegExp("^hsl\\(" + [reN, reP, reP] + "\\)$"), reHslaPercent = new RegExp("^hsla\\(" + [reN, reP, reP, reN] + "\\)$");
var named = {
aliceblue: 0xf0f8ff, antiquewhite: 0xfaebd7, aqua: 0x00ffff, aquamarine: 0x7fffd4, azure: 0xf0ffff, beige: 0xf5f5dc, bisque: 0xffe4c4, black: 0x000000, blanchedalmond: 0xffebcd, blue: 0x0000ff, blueviolet: 0x8a2be2, brown: 0xa52a2a, burlywood: 0xdeb887, cadetblue: 0x5f9ea0, chartreuse: 0x7fff00, chocolate: 0xd2691e, coral: 0xff7f50, cornflowerblue: 0x6495ed, cornsilk: 0xfff8dc, crimson: 0xdc143c, cyan: 0x00ffff, darkblue: 0x00008b, darkcyan: 0x008b8b, darkgoldenrod: 0xb8860b, darkgray: 0xa9a9a9, darkgreen: 0x006400, darkgrey: 0xa9a9a9, darkkhaki: 0xbdb76b, darkmagenta: 0x8b008b, darkolivegreen: 0x556b2f, darkorange: 0xff8c00, darkorchid: 0x9932cc, darkred: 0x8b0000, darksalmon: 0xe9967a, darkseagreen: 0x8fbc8f, darkslateblue: 0x483d8b, darkslategray: 0x2f4f4f, darkslategrey: 0x2f4f4f, darkturquoise: 0x00ced1, darkviolet: 0x9400d3, deeppink: 0xff1493, deepskyblue: 0x00bfff, dimgray: 0x696969, dimgrey: 0x696969, dodgerblue: 0x1e90ff, firebrick: 0xb22222, floralwhite: 0xfffaf0, forestgreen: 0x228b22, fuchsia: 0xff00ff, gainsboro: 0xdcdcdc, ghostwhite: 0xf8f8ff, gold: 0xffd700, goldenrod: 0xdaa520, gray: 0x808080, green: 0x008000, greenyellow: 0xadff2f, grey: 0x808080, honeydew: 0xf0fff0, hotpink: 0xff69b4, indianred: 0xcd5c5c, indigo: 0x4b0082, ivory: 0xfffff0, khaki: 0xf0e68c, lavender: 0xe6e6fa, lavenderblush: 0xfff0f5, lawngreen: 0x7cfc00, lemonchiffon: 0xfffacd, lightblue: 0xadd8e6, lightcoral: 0xf08080, lightcyan: 0xe0ffff, lightgoldenrodyellow: 0xfafad2, lightgray: 0xd3d3d3, lightgreen: 0x90ee90, lightgrey: 0xd3d3d3, lightpink: 0xffb6c1, lightsalmon: 0xffa07a, lightseagreen: 0x20b2aa, lightskyblue: 0x87cefa, lightslategray: 0x778899, lightslategrey: 0x778899, lightsteelblue: 0xb0c4de, lightyellow: 0xffffe0, lime: 0x00ff00, limegreen: 0x32cd32, linen: 0xfaf0e6, magenta: 0xff00ff, maroon: 0x800000, mediumaquamarine: 0x66cdaa, mediumblue: 0x0000cd, mediumorchid: 0xba55d3, mediumpurple: 0x9370db, mediumseagreen: 0x3cb371, mediumslateblue: 0x7b68ee, mediumspringgreen: 0x00fa9a, mediumturquoise: 0x48d1cc, mediumvioletred: 0xc71585, midnightblue: 0x191970, mintcream: 0xf5fffa, mistyrose: 0xffe4e1, moccasin: 0xffe4b5, navajowhite: 0xffdead, navy: 0x000080, oldlace: 0xfdf5e6, olive: 0x808000, olivedrab: 0x6b8e23, orange: 0xffa500, orangered: 0xff4500, orchid: 0xda70d6, palegoldenrod: 0xeee8aa, palegreen: 0x98fb98, paleturquoise: 0xafeeee, palevioletred: 0xdb7093, papayawhip: 0xffefd5, peachpuff: 0xffdab9, peru: 0xcd853f, pink: 0xffc0cb, plum: 0xdda0dd, powderblue: 0xb0e0e6, purple: 0x800080, rebeccapurple: 0x663399, red: 0xff0000, rosybrown: 0xbc8f8f, royalblue: 0x4169e1, saddlebrown: 0x8b4513, salmon: 0xfa8072, sandybrown: 0xf4a460, seagreen: 0x2e8b57, seashell: 0xfff5ee, sienna: 0xa0522d, silver: 0xc0c0c0, skyblue: 0x87ceeb, slateblue: 0x6a5acd, slategray: 0x708090, slategrey: 0x708090, snow: 0xfffafa, springgreen: 0x00ff7f, steelblue: 0x4682b4, tan: 0xd2b48c, teal: 0x008080, thistle: 0xd8bfd8, tomato: 0xff6347, turquoise: 0x40e0d0, violet: 0xee82ee, wheat: 0xf5deb3, white: 0xffffff, whitesmoke: 0xf5f5f5, yellow: 0xffff00, yellowgreen: 0x9acd32
};
define(Color, color, {
displayable: function() { return this.rgb().displayable(); }, hex: function() { return this.rgb().hex(); }, toString: function() { return this.rgb() + ""; }
});
function color(format) {
var m; format = (format + "").trim().toLowerCase(); return (m = reHex3.exec(format)) ? (m = parseInt(m[1], 16), new Rgb((m >> 8 & 0xf) | (m >> 4 & 0x0f0), (m >> 4 & 0xf) | (m & 0xf0), ((m & 0xf) << 4) | (m & 0xf), 1)) // #f00 : (m = reHex6.exec(format)) ? rgbn(parseInt(m[1], 16)) // #ff0000 : (m = reRgbInteger.exec(format)) ? new Rgb(m[1], m[2], m[3], 1) // rgb(255, 0, 0) : (m = reRgbPercent.exec(format)) ? new Rgb(m[1] * 255 / 100, m[2] * 255 / 100, m[3] * 255 / 100, 1) // rgb(100%, 0%, 0%) : (m = reRgbaInteger.exec(format)) ? rgba(m[1], m[2], m[3], m[4]) // rgba(255, 0, 0, 1) : (m = reRgbaPercent.exec(format)) ? rgba(m[1] * 255 / 100, m[2] * 255 / 100, m[3] * 255 / 100, m[4]) // rgb(100%, 0%, 0%, 1) : (m = reHslPercent.exec(format)) ? hsla(m[1], m[2] / 100, m[3] / 100, 1) // hsl(120, 50%, 50%) : (m = reHslaPercent.exec(format)) ? hsla(m[1], m[2] / 100, m[3] / 100, m[4]) // hsla(120, 50%, 50%, 1) : named.hasOwnProperty(format) ? rgbn(named[format]) : format === "transparent" ? new Rgb(NaN, NaN, NaN, 0) : null;
}
function rgbn(n) {
return new Rgb(n >> 16 & 0xff, n >> 8 & 0xff, n & 0xff, 1);
}
function rgba(r, g, b, a) {
if (a <= 0) r = g = b = NaN; return new Rgb(r, g, b, a);
}
function rgbConvert(o) {
if (!(o instanceof Color)) o = color(o); if (!o) return new Rgb; o = o.rgb(); return new Rgb(o.r, o.g, o.b, o.opacity);
}
function rgb(r, g, b, opacity) {
return arguments.length === 1 ? rgbConvert(r) : new Rgb(r, g, b, opacity == null ? 1 : opacity);
}
function Rgb(r, g, b, opacity) {
this.r = +r; this.g = +g; this.b = +b; this.opacity = +opacity;
}
define(Rgb, rgb, extend(Color, {
brighter: function(k) { k = k == null ? brighter : Math.pow(brighter, k); return new Rgb(this.r * k, this.g * k, this.b * k, this.opacity); }, darker: function(k) { k = k == null ? darker : Math.pow(darker, k); return new Rgb(this.r * k, this.g * k, this.b * k, this.opacity); }, rgb: function() { return this; }, displayable: function() { return (0 <= this.r && this.r <= 255) && (0 <= this.g && this.g <= 255) && (0 <= this.b && this.b <= 255) && (0 <= this.opacity && this.opacity <= 1); }, hex: function() { return "#" + hex(this.r) + hex(this.g) + hex(this.b); }, toString: function() { var a = this.opacity; a = isNaN(a) ? 1 : Math.max(0, Math.min(1, a)); return (a === 1 ? "rgb(" : "rgba(") + Math.max(0, Math.min(255, Math.round(this.r) || 0)) + ", " + Math.max(0, Math.min(255, Math.round(this.g) || 0)) + ", " + Math.max(0, Math.min(255, Math.round(this.b) || 0)) + (a === 1 ? ")" : ", " + a + ")"); }
}));
function hex(value) {
value = Math.max(0, Math.min(255, Math.round(value) || 0)); return (value < 16 ? "0" : "") + value.toString(16);
}
function hsla(h, s, l, a) {
if (a <= 0) h = s = l = NaN; else if (l <= 0 || l >= 1) h = s = NaN; else if (s <= 0) h = NaN; return new Hsl(h, s, l, a);
}
function hslConvert(o) {
if (o instanceof Hsl) return new Hsl(o.h, o.s, o.l, o.opacity); if (!(o instanceof Color)) o = color(o); if (!o) return new Hsl; if (o instanceof Hsl) return o; o = o.rgb(); var r = o.r / 255, g = o.g / 255, b = o.b / 255, min = Math.min(r, g, b), max = Math.max(r, g, b), h = NaN, s = max - min, l = (max + min) / 2; if (s) { if (r === max) h = (g - b) / s + (g < b) * 6; else if (g === max) h = (b - r) / s + 2; else h = (r - g) / s + 4; s /= l < 0.5 ? max + min : 2 - max - min; h *= 60; } else { s = l > 0 && l < 1 ? 0 : h; } return new Hsl(h, s, l, o.opacity);
}
function hsl(h, s, l, opacity) {
return arguments.length === 1 ? hslConvert(h) : new Hsl(h, s, l, opacity == null ? 1 : opacity);
}
function Hsl(h, s, l, opacity) {
this.h = +h; this.s = +s; this.l = +l; this.opacity = +opacity;
}
define(Hsl, hsl, extend(Color, {
brighter: function(k) { k = k == null ? brighter : Math.pow(brighter, k); return new Hsl(this.h, this.s, this.l * k, this.opacity); }, darker: function(k) { k = k == null ? darker : Math.pow(darker, k); return new Hsl(this.h, this.s, this.l * k, this.opacity); }, rgb: function() { var h = this.h % 360 + (this.h < 0) * 360, s = isNaN(h) || isNaN(this.s) ? 0 : this.s, l = this.l, m2 = l + (l < 0.5 ? l : 1 - l) * s, m1 = 2 * l - m2; return new Rgb( hsl2rgb(h >= 240 ? h - 240 : h + 120, m1, m2), hsl2rgb(h, m1, m2), hsl2rgb(h < 120 ? h + 240 : h - 120, m1, m2), this.opacity ); }, displayable: function() { return (0 <= this.s && this.s <= 1 || isNaN(this.s)) && (0 <= this.l && this.l <= 1) && (0 <= this.opacity && this.opacity <= 1); }
}));
/* From FvD 13.37, CSS Color Module Level 3 */ function hsl2rgb(h, m1, m2) {
return (h < 60 ? m1 + (m2 - m1) * h / 60 : h < 180 ? m2 : h < 240 ? m1 + (m2 - m1) * (240 - h) / 60 : m1) * 255;
}
var deg2rad = Math.PI / 180; var rad2deg = 180 / Math.PI;
// https://beta.observablehq.com/@mbostock/lab-and-rgb var K = 18,
Xn = 0.96422, Yn = 1, Zn = 0.82521, t0 = 4 / 29, t1 = 6 / 29, t2 = 3 * t1 * t1, t3 = t1 * t1 * t1;
function labConvert(o) {
if (o instanceof Lab) return new Lab(o.l, o.a, o.b, o.opacity); if (o instanceof Hcl) { if (isNaN(o.h)) return new Lab(o.l, 0, 0, o.opacity); var h = o.h * deg2rad; return new Lab(o.l, Math.cos(h) * o.c, Math.sin(h) * o.c, o.opacity); } if (!(o instanceof Rgb)) o = rgbConvert(o); var r = rgb2lrgb(o.r), g = rgb2lrgb(o.g), b = rgb2lrgb(o.b), y = xyz2lab((0.2225045 * r + 0.7168786 * g + 0.0606169 * b) / Yn), x, z; if (r === g && g === b) x = z = y; else { x = xyz2lab((0.4360747 * r + 0.3850649 * g + 0.1430804 * b) / Xn); z = xyz2lab((0.0139322 * r + 0.0971045 * g + 0.7141733 * b) / Zn); } return new Lab(116 * y - 16, 500 * (x - y), 200 * (y - z), o.opacity);
}
function gray(l, opacity) {
return new Lab(l, 0, 0, opacity == null ? 1 : opacity);
}
function lab(l, a, b, opacity) {
return arguments.length === 1 ? labConvert(l) : new Lab(l, a, b, opacity == null ? 1 : opacity);
}
function Lab(l, a, b, opacity) {
this.l = +l; this.a = +a; this.b = +b; this.opacity = +opacity;
}
define(Lab, lab, extend(Color, {
brighter: function(k) { return new Lab(this.l + K * (k == null ? 1 : k), this.a, this.b, this.opacity); }, darker: function(k) { return new Lab(this.l - K * (k == null ? 1 : k), this.a, this.b, this.opacity); }, rgb: function() { var y = (this.l + 16) / 116, x = isNaN(this.a) ? y : y + this.a / 500, z = isNaN(this.b) ? y : y - this.b / 200; x = Xn * lab2xyz(x); y = Yn * lab2xyz(y); z = Zn * lab2xyz(z); return new Rgb( lrgb2rgb( 3.1338561 * x - 1.6168667 * y - 0.4906146 * z), lrgb2rgb(-0.9787684 * x + 1.9161415 * y + 0.0334540 * z), lrgb2rgb( 0.0719453 * x - 0.2289914 * y + 1.4052427 * z), this.opacity ); }
}));
function xyz2lab(t) {
return t > t3 ? Math.pow(t, 1 / 3) : t / t2 + t0;
}
function lab2xyz(t) {
return t > t1 ? t * t * t : t2 * (t - t0);
}
function lrgb2rgb(x) {
return 255 * (x <= 0.0031308 ? 12.92 * x : 1.055 * Math.pow(x, 1 / 2.4) - 0.055);
}
function rgb2lrgb(x) {
return (x /= 255) <= 0.04045 ? x / 12.92 : Math.pow((x + 0.055) / 1.055, 2.4);
}
function hclConvert(o) {
if (o instanceof Hcl) return new Hcl(o.h, o.c, o.l, o.opacity); if (!(o instanceof Lab)) o = labConvert(o); if (o.a === 0 && o.b === 0) return new Hcl(NaN, 0, o.l, o.opacity); var h = Math.atan2(o.b, o.a) * rad2deg; return new Hcl(h < 0 ? h + 360 : h, Math.sqrt(o.a * o.a + o.b * o.b), o.l, o.opacity);
}
function lch(l, c, h, opacity) {
return arguments.length === 1 ? hclConvert(l) : new Hcl(h, c, l, opacity == null ? 1 : opacity);
}
function hcl(h, c, l, opacity) {
return arguments.length === 1 ? hclConvert(h) : new Hcl(h, c, l, opacity == null ? 1 : opacity);
}
function Hcl(h, c, l, opacity) {
this.h = +h; this.c = +c; this.l = +l; this.opacity = +opacity;
}
define(Hcl, hcl, extend(Color, {
brighter: function(k) { return new Hcl(this.h, this.c, this.l + K * (k == null ? 1 : k), this.opacity); }, darker: function(k) { return new Hcl(this.h, this.c, this.l - K * (k == null ? 1 : k), this.opacity); }, rgb: function() { return labConvert(this).rgb(); }
}));
var A = -0.14861,
B = +1.78277, C = -0.29227, D = -0.90649, E = +1.97294, ED = E * D, EB = E * B, BC_DA = B * C - D * A;
function cubehelixConvert(o) {
if (o instanceof Cubehelix) return new Cubehelix(o.h, o.s, o.l, o.opacity); if (!(o instanceof Rgb)) o = rgbConvert(o); var r = o.r / 255, g = o.g / 255, b = o.b / 255, l = (BC_DA * b + ED * r - EB * g) / (BC_DA + ED - EB), bl = b - l, k = (E * (g - l) - C * bl) / D, s = Math.sqrt(k * k + bl * bl) / (E * l * (1 - l)), // NaN if l=0 or l=1 h = s ? Math.atan2(k, bl) * rad2deg - 120 : NaN; return new Cubehelix(h < 0 ? h + 360 : h, s, l, o.opacity);
}
function cubehelix(h, s, l, opacity) {
return arguments.length === 1 ? cubehelixConvert(h) : new Cubehelix(h, s, l, opacity == null ? 1 : opacity);
}
function Cubehelix(h, s, l, opacity) {
this.h = +h; this.s = +s; this.l = +l; this.opacity = +opacity;
}
define(Cubehelix, cubehelix, extend(Color, {
brighter: function(k) { k = k == null ? brighter : Math.pow(brighter, k); return new Cubehelix(this.h, this.s, this.l * k, this.opacity); }, darker: function(k) { k = k == null ? darker : Math.pow(darker, k); return new Cubehelix(this.h, this.s, this.l * k, this.opacity); }, rgb: function() { var h = isNaN(this.h) ? 0 : (this.h + 120) * deg2rad, l = +this.l, a = isNaN(this.s) ? 0 : this.s * l * (1 - l), cosh = Math.cos(h), sinh = Math.sin(h); return new Rgb( 255 * (l + a * (A * cosh + B * sinh)), 255 * (l + a * (C * cosh + D * sinh)), 255 * (l + a * (E * cosh)), this.opacity ); }
}));
exports.color = color; exports.rgb = rgb; exports.hsl = hsl; exports.lab = lab; exports.hcl = hcl; exports.lch = lch; exports.gray = gray; exports.cubehelix = cubehelix;
Object.defineProperty(exports, '__esModule', { value: true });
})));
},{}],19:[function(require,module,exports){ // https://d3js.org/d3-contour/ v1.3.2 Copyright 2018 Mike Bostock (function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports, require('d3-array')) : typeof define === 'function' && define.amd ? define(['exports', 'd3-array'], factory) : (factory((global.d3 = global.d3 || {}),global.d3)); }(this, (function (exports,d3Array) { 'use strict';
var array = Array.prototype;
var slice = array.slice;
function ascending(a, b) {
return a - b;
}
function area(ring) {
var i = 0, n = ring.length, area = ring[n - 1][1] * ring[0][0] - ring[n - 1][0] * ring[0][1]; while (++i < n) area += ring[i - 1][1] * ring[i][0] - ring[i - 1][0] * ring[i][1]; return area;
}
function constant(x) {
return function() { return x; };
}
function contains(ring, hole) {
var i = -1, n = hole.length, c; while (++i < n) if (c = ringContains(ring, hole[i])) return c; return 0;
}
function ringContains(ring, point) {
var x = point[0], y = point[1], contains = -1; for (var i = 0, n = ring.length, j = n - 1; i < n; j = i++) { var pi = ring[i], xi = pi[0], yi = pi[1], pj = ring[j], xj = pj[0], yj = pj[1]; if (segmentContains(pi, pj, point)) return 0; if (((yi > y) !== (yj > y)) && ((x < (xj - xi) * (y - yi) / (yj - yi) + xi))) contains = -contains; } return contains;
}
function segmentContains(a, b, c) {
var i; return collinear(a, b, c) && within(a[i = +(a[0] === b[0])], c[i], b[i]);
}
function collinear(a, b, c) {
return (b[0] - a[0]) * (c[1] - a[1]) === (c[0] - a[0]) * (b[1] - a[1]);
}
function within(p, q, r) {
return p <= q && q <= r || r <= q && q <= p;
}
function noop() {}
var cases = [
[], [[[1.0, 1.5], [0.5, 1.0]]], [[[1.5, 1.0], [1.0, 1.5]]], [[[1.5, 1.0], [0.5, 1.0]]], [[[1.0, 0.5], [1.5, 1.0]]], [[[1.0, 1.5], [0.5, 1.0]], [[1.0, 0.5], [1.5, 1.0]]], [[[1.0, 0.5], [1.0, 1.5]]], [[[1.0, 0.5], [0.5, 1.0]]], [[[0.5, 1.0], [1.0, 0.5]]], [[[1.0, 1.5], [1.0, 0.5]]], [[[0.5, 1.0], [1.0, 0.5]], [[1.5, 1.0], [1.0, 1.5]]], [[[1.5, 1.0], [1.0, 0.5]]], [[[0.5, 1.0], [1.5, 1.0]]], [[[1.0, 1.5], [1.5, 1.0]]], [[[0.5, 1.0], [1.0, 1.5]]], []
];
function contours() {
var dx = 1, dy = 1, threshold = d3Array.thresholdSturges, smooth = smoothLinear;
function contours(values) { var tz = threshold(values);
// Convert number of thresholds into uniform thresholds. if (!Array.isArray(tz)) { var domain = d3Array.extent(values), start = domain[0], stop = domain[1]; tz = d3Array.tickStep(start, stop, tz); tz = d3Array.range(Math.floor(start / tz) * tz, Math.floor(stop / tz) * tz, tz); } else { tz = tz.slice().sort(ascending); }
return tz.map(function(value) { return contour(values, value); }); }
// Accumulate, smooth contour rings, assign holes to exterior rings. // Based on https://github.com/mbostock/shapefile/blob/v0.6.2/shp/polygon.js function contour(values, value) { var polygons = [], holes = [];
isorings(values, value, function(ring) { smooth(ring, values, value); if (area(ring) > 0) polygons.push([ring]); else holes.push(ring); });
holes.forEach(function(hole) { for (var i = 0, n = polygons.length, polygon; i < n; ++i) { if (contains((polygon = polygons[i])[0], hole) !== -1) { polygon.push(hole); return; } } });
return { type: "MultiPolygon", value: value, coordinates: polygons }; }
// Marching squares with isolines stitched into rings. // Based on https://github.com/topojson/topojson-client/blob/v3.0.0/src/stitch.js function isorings(values, value, callback) { var fragmentByStart = new Array, fragmentByEnd = new Array, x, y, t0, t1, t2, t3;
// Special case for the first row (y = -1, t2 = t3 = 0). x = y = -1; t1 = values[0] >= value; cases[t1 << 1].forEach(stitch); while (++x < dx - 1) { t0 = t1, t1 = values[x + 1] >= value; cases[t0 | t1 << 1].forEach(stitch); } cases[t1 << 0].forEach(stitch);
// General case for the intermediate rows. while (++y < dy - 1) { x = -1; t1 = values[y * dx + dx] >= value; t2 = values[y * dx] >= value; cases[t1 << 1 | t2 << 2].forEach(stitch); while (++x < dx - 1) { t0 = t1, t1 = values[y * dx + dx + x + 1] >= value; t3 = t2, t2 = values[y * dx + x + 1] >= value; cases[t0 | t1 << 1 | t2 << 2 | t3 << 3].forEach(stitch); } cases[t1 | t2 << 3].forEach(stitch); }
// Special case for the last row (y = dy - 1, t0 = t1 = 0). x = -1; t2 = values[y * dx] >= value; cases[t2 << 2].forEach(stitch); while (++x < dx - 1) { t3 = t2, t2 = values[y * dx + x + 1] >= value; cases[t2 << 2 | t3 << 3].forEach(stitch); } cases[t2 << 3].forEach(stitch);
function stitch(line) { var start = [line[0][0] + x, line[0][1] + y], end = [line[1][0] + x, line[1][1] + y], startIndex = index(start), endIndex = index(end), f, g; if (f = fragmentByEnd[startIndex]) { if (g = fragmentByStart[endIndex]) { delete fragmentByEnd[f.end]; delete fragmentByStart[g.start]; if (f === g) { f.ring.push(end); callback(f.ring); } else { fragmentByStart[f.start] = fragmentByEnd[g.end] = {start: f.start, end: g.end, ring: f.ring.concat(g.ring)}; } } else { delete fragmentByEnd[f.end]; f.ring.push(end); fragmentByEnd[f.end = endIndex] = f; } } else if (f = fragmentByStart[endIndex]) { if (g = fragmentByEnd[startIndex]) { delete fragmentByStart[f.start]; delete fragmentByEnd[g.end]; if (f === g) { f.ring.push(end); callback(f.ring); } else { fragmentByStart[g.start] = fragmentByEnd[f.end] = {start: g.start, end: f.end, ring: g.ring.concat(f.ring)}; } } else { delete fragmentByStart[f.start]; f.ring.unshift(start); fragmentByStart[f.start = startIndex] = f; } } else { fragmentByStart[startIndex] = fragmentByEnd[endIndex] = {start: startIndex, end: endIndex, ring: [start, end]}; } } }
function index(point) { return point[0] * 2 + point[1] * (dx + 1) * 4; }
function smoothLinear(ring, values, value) { ring.forEach(function(point) { var x = point[0], y = point[1], xt = x | 0, yt = y | 0, v0, v1 = values[yt * dx + xt]; if (x > 0 && x < dx && xt === x) { v0 = values[yt * dx + xt - 1]; point[0] = x + (value - v0) / (v1 - v0) - 0.5; } if (y > 0 && y < dy && yt === y) { v0 = values[(yt - 1) * dx + xt]; point[1] = y + (value - v0) / (v1 - v0) - 0.5; } }); }
contours.contour = contour;
contours.size = function(_) { if (!arguments.length) return [dx, dy]; var _0 = Math.ceil(_[0]), _1 = Math.ceil(_[1]); if (!(_0 > 0) || !(_1 > 0)) throw new Error("invalid size"); return dx = _0, dy = _1, contours; };
contours.thresholds = function(_) { return arguments.length ? (threshold = typeof _ === "function" ? _ : Array.isArray(_) ? constant(slice.call(_)) : constant(_), contours) : threshold; };
contours.smooth = function(_) { return arguments.length ? (smooth = _ ? smoothLinear : noop, contours) : smooth === smoothLinear; };
return contours;
}
// TODO Optimize edge cases. // TODO Optimize index calculation. // TODO Optimize arguments. function blurX(source, target, r) {
var n = source.width, m = source.height, w = (r << 1) + 1; for (var j = 0; j < m; ++j) { for (var i = 0, sr = 0; i < n + r; ++i) { if (i < n) { sr += source.data[i + j * n]; } if (i >= r) { if (i >= w) { sr -= source.data[i - w + j * n]; } target.data[i - r + j * n] = sr / Math.min(i + 1, n - 1 + w - i, w); } } }
}
// TODO Optimize edge cases. // TODO Optimize index calculation. // TODO Optimize arguments. function blurY(source, target, r) {
var n = source.width, m = source.height, w = (r << 1) + 1; for (var i = 0; i < n; ++i) { for (var j = 0, sr = 0; j < m + r; ++j) { if (j < m) { sr += source.data[i + j * n]; } if (j >= r) { if (j >= w) { sr -= source.data[i + (j - w) * n]; } target.data[i + (j - r) * n] = sr / Math.min(j + 1, m - 1 + w - j, w); } } }
}
function defaultX(d) {
return d[0];
}
function defaultY(d) {
return d[1];
}
function defaultWeight() {
return 1;
}
function density() {
var x = defaultX, y = defaultY, weight = defaultWeight, dx = 960, dy = 500, r = 20, // blur radius k = 2, // log2(grid cell size) o = r * 3, // grid offset, to pad for blur n = (dx + o * 2) >> k, // grid width m = (dy + o * 2) >> k, // grid height threshold = constant(20);
function density(data) { var values0 = new Float32Array(n * m), values1 = new Float32Array(n * m);
data.forEach(function(d, i, data) { var xi = (+x(d, i, data) + o) >> k, yi = (+y(d, i, data) + o) >> k, wi = +weight(d, i, data); if (xi >= 0 && xi < n && yi >= 0 && yi < m) { values0[xi + yi * n] += wi; } });
// TODO Optimize. blurX({width: n, height: m, data: values0}, {width: n, height: m, data: values1}, r >> k); blurY({width: n, height: m, data: values1}, {width: n, height: m, data: values0}, r >> k); blurX({width: n, height: m, data: values0}, {width: n, height: m, data: values1}, r >> k); blurY({width: n, height: m, data: values1}, {width: n, height: m, data: values0}, r >> k); blurX({width: n, height: m, data: values0}, {width: n, height: m, data: values1}, r >> k); blurY({width: n, height: m, data: values1}, {width: n, height: m, data: values0}, r >> k);
var tz = threshold(values0);
// Convert number of thresholds into uniform thresholds. if (!Array.isArray(tz)) { var stop = d3Array.max(values0); tz = d3Array.tickStep(0, stop, tz); tz = d3Array.range(0, Math.floor(stop / tz) * tz, tz); tz.shift(); }
return contours() .thresholds(tz) .size([n, m]) (values0) .map(transform); }
function transform(geometry) { geometry.value *= Math.pow(2, -2 * k); // Density in points per square pixel. geometry.coordinates.forEach(transformPolygon); return geometry; }
function transformPolygon(coordinates) { coordinates.forEach(transformRing); }
function transformRing(coordinates) { coordinates.forEach(transformPoint); }
// TODO Optimize. function transformPoint(coordinates) { coordinates[0] = coordinates[0] * Math.pow(2, k) - o; coordinates[1] = coordinates[1] * Math.pow(2, k) - o; }
function resize() { o = r * 3; n = (dx + o * 2) >> k; m = (dy + o * 2) >> k; return density; }
density.x = function(_) { return arguments.length ? (x = typeof _ === "function" ? _ : constant(+_), density) : x; };
density.y = function(_) { return arguments.length ? (y = typeof _ === "function" ? _ : constant(+_), density) : y; };
density.weight = function(_) { return arguments.length ? (weight = typeof _ === "function" ? _ : constant(+_), density) : weight; };
density.size = function(_) { if (!arguments.length) return [dx, dy]; var _0 = Math.ceil(_[0]), _1 = Math.ceil(_[1]); if (!(_0 >= 0) && !(_0 >= 0)) throw new Error("invalid size"); return dx = _0, dy = _1, resize(); };
density.cellSize = function(_) { if (!arguments.length) return 1 << k; if (!((_ = +_) >= 1)) throw new Error("invalid cell size"); return k = Math.floor(Math.log(_) / Math.LN2), resize(); };
density.thresholds = function(_) { return arguments.length ? (threshold = typeof _ === "function" ? _ : Array.isArray(_) ? constant(slice.call(_)) : constant(_), density) : threshold; };
density.bandwidth = function(_) { if (!arguments.length) return Math.sqrt(r * (r + 1)); if (!((_ = +_) >= 0)) throw new Error("invalid bandwidth"); return r = Math.round((Math.sqrt(4 * _ * _ + 1) - 1) / 2), resize(); };
return density;
}
exports.contours = contours; exports.contourDensity = density;
Object.defineProperty(exports, '__esModule', { value: true });
})));
},{"d3-array":13}],20:[function(require,module,exports){ // https://d3js.org/d3-dispatch/ v1.0.5 Copyright 2018 Mike Bostock (function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) : typeof define === 'function' && define.amd ? define(['exports'], factory) : (factory((global.d3 = global.d3 || {}))); }(this, (function (exports) { 'use strict';
var noop = {value: function() {}};
function dispatch() {
for (var i = 0, n = arguments.length, _ = {}, t; i < n; ++i) { if (!(t = arguments[i] + "") || (t in _)) throw new Error("illegal type: " + t); _[t] = []; } return new Dispatch(_);
}
function Dispatch(_) {
this._ = _;
}
function parseTypenames(typenames, types) {
return typenames.trim().split(/^|\s+/).map(function(t) { var name = "", i = t.indexOf("."); if (i >= 0) name = t.slice(i + 1), t = t.slice(0, i); if (t && !types.hasOwnProperty(t)) throw new Error("unknown type: " + t); return {type: t, name: name}; });
}
Dispatch.prototype = dispatch.prototype = {
constructor: Dispatch, on: function(typename, callback) { var _ = this._, T = parseTypenames(typename + "", _), t, i = -1, n = T.length;
// If no callback was specified, return the callback of the given type and name. if (arguments.length < 2) { while (++i < n) if ((t = (typename = T[i]).type) && (t = get(_[t], typename.name))) return t; return; }
// If a type was specified, set the callback for the given type and name. // Otherwise, if a null callback was specified, remove callbacks of the given name. if (callback != null && typeof callback !== "function") throw new Error("invalid callback: " + callback); while (++i < n) { if (t = (typename = T[i]).type) _[t] = set(_[t], typename.name, callback); else if (callback == null) for (t in _) _[t] = set(_[t], typename.name, null); }
return this; }, copy: function() { var copy = {}, _ = this._; for (var t in _) copy[t] = _[t].slice(); return new Dispatch(copy); }, call: function(type, that) { if ((n = arguments.length - 2) > 0) for (var args = new Array(n), i = 0, n, t; i < n; ++i) args[i] = arguments[i + 2]; if (!this._.hasOwnProperty(type)) throw new Error("unknown type: " + type); for (t = this._[type], i = 0, n = t.length; i < n; ++i) t[i].value.apply(that, args); }, apply: function(type, that, args) { if (!this._.hasOwnProperty(type)) throw new Error("unknown type: " + type); for (var t = this._[type], i = 0, n = t.length; i < n; ++i) t[i].value.apply(that, args); }
};
function get(type, name) {
for (var i = 0, n = type.length, c; i < n; ++i) { if ((c = type[i]).name === name) { return c.value; } }
}
function set(type, name, callback) {
for (var i = 0, n = type.length; i < n; ++i) { if (type[i].name === name) { type[i] = noop, type = type.slice(0, i).concat(type.slice(i + 1)); break; } } if (callback != null) type.push({name: name, value: callback}); return type;
}
exports.dispatch = dispatch;
Object.defineProperty(exports, '__esModule', { value: true });
})));
},{}],21:[function(require,module,exports){ // https://d3js.org/d3-drag/ v1.2.3 Copyright 2018 Mike Bostock (function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports, require('d3-selection'), require('d3-dispatch')) : typeof define === 'function' && define.amd ? define(['exports', 'd3-selection', 'd3-dispatch'], factory) : (factory((global.d3 = global.d3 || {}),global.d3,global.d3)); }(this, (function (exports,d3Selection,d3Dispatch) { 'use strict';
function nopropagation() {
d3Selection.event.stopImmediatePropagation();
}
function noevent() {
d3Selection.event.preventDefault(); d3Selection.event.stopImmediatePropagation();
}
function nodrag(view) {
var root = view.document.documentElement, selection = d3Selection.select(view).on("dragstart.drag", noevent, true); if ("onselectstart" in root) { selection.on("selectstart.drag", noevent, true); } else { root.__noselect = root.style.MozUserSelect; root.style.MozUserSelect = "none"; }
}
function yesdrag(view, noclick) {
var root = view.document.documentElement, selection = d3Selection.select(view).on("dragstart.drag", null); if (noclick) { selection.on("click.drag", noevent, true); setTimeout(function() { selection.on("click.drag", null); }, 0); } if ("onselectstart" in root) { selection.on("selectstart.drag", null); } else { root.style.MozUserSelect = root.__noselect; delete root.__noselect; }
}
function constant(x) {
return function() { return x; };
}
function DragEvent(target, type, subject, id, active, x, y, dx, dy, dispatch) {
this.target = target; this.type = type; this.subject = subject; this.identifier = id; this.active = active; this.x = x; this.y = y; this.dx = dx; this.dy = dy; this._ = dispatch;
}
DragEvent.prototype.on = function() {
var value = this._.on.apply(this._, arguments); return value === this._ ? this : value;
};
// Ignore right-click, since that should open the context menu. function defaultFilter() {
return !d3Selection.event.button;
}
function defaultContainer() {
return this.parentNode;
}
function defaultSubject(d) {
return d == null ? {x: d3Selection.event.x, y: d3Selection.event.y} : d;
}
function defaultTouchable() {
return "ontouchstart" in this;
}
function drag() {
var filter = defaultFilter, container = defaultContainer, subject = defaultSubject, touchable = defaultTouchable, gestures = {}, listeners = d3Dispatch.dispatch("start", "drag", "end"), active = 0, mousedownx, mousedowny, mousemoving, touchending, clickDistance2 = 0;
function drag(selection) { selection .on("mousedown.drag", mousedowned) .filter(touchable) .on("touchstart.drag", touchstarted) .on("touchmove.drag", touchmoved) .on("touchend.drag touchcancel.drag", touchended) .style("touch-action", "none") .style("-webkit-tap-highlight-color", "rgba(0,0,0,0)"); }
function mousedowned() { if (touchending || !filter.apply(this, arguments)) return; var gesture = beforestart("mouse", container.apply(this, arguments), d3Selection.mouse, this, arguments); if (!gesture) return; d3Selection.select(d3Selection.event.view).on("mousemove.drag", mousemoved, true).on("mouseup.drag", mouseupped, true); nodrag(d3Selection.event.view); nopropagation(); mousemoving = false; mousedownx = d3Selection.event.clientX; mousedowny = d3Selection.event.clientY; gesture("start"); }
function mousemoved() { noevent(); if (!mousemoving) { var dx = d3Selection.event.clientX - mousedownx, dy = d3Selection.event.clientY - mousedowny; mousemoving = dx * dx + dy * dy > clickDistance2; } gestures.mouse("drag"); }
function mouseupped() { d3Selection.select(d3Selection.event.view).on("mousemove.drag mouseup.drag", null); yesdrag(d3Selection.event.view, mousemoving); noevent(); gestures.mouse("end"); }
function touchstarted() { if (!filter.apply(this, arguments)) return; var touches = d3Selection.event.changedTouches, c = container.apply(this, arguments), n = touches.length, i, gesture;
for (i = 0; i < n; ++i) { if (gesture = beforestart(touches[i].identifier, c, d3Selection.touch, this, arguments)) { nopropagation(); gesture("start"); } } }
function touchmoved() { var touches = d3Selection.event.changedTouches, n = touches.length, i, gesture;
for (i = 0; i < n; ++i) { if (gesture = gestures[touches[i].identifier]) { noevent(); gesture("drag"); } } }
function touchended() { var touches = d3Selection.event.changedTouches, n = touches.length, i, gesture;
if (touchending) clearTimeout(touchending); touchending = setTimeout(function() { touchending = null; }, 500); // Ghost clicks are delayed! for (i = 0; i < n; ++i) { if (gesture = gestures[touches[i].identifier]) { nopropagation(); gesture("end"); } } }
function beforestart(id, container, point, that, args) { var p = point(container, id), s, dx, dy, sublisteners = listeners.copy();
if (!d3Selection.customEvent(new DragEvent(drag, "beforestart", s, id, active, p[0], p[1], 0, 0, sublisteners), function() { if ((d3Selection.event.subject = s = subject.apply(that, args)) == null) return false; dx = s.x - p[0] || 0; dy = s.y - p[1] || 0; return true; })) return;
return function gesture(type) { var p0 = p, n; switch (type) { case "start": gestures[id] = gesture, n = active++; break; case "end": delete gestures[id], --active; // nobreak case "drag": p = point(container, id), n = active; break; } d3Selection.customEvent(new DragEvent(drag, type, s, id, n, p[0] + dx, p[1] + dy, p[0] - p0[0], p[1] - p0[1], sublisteners), sublisteners.apply, sublisteners, [type, that, args]); }; }
drag.filter = function(_) { return arguments.length ? (filter = typeof _ === "function" ? _ : constant(!!_), drag) : filter; };
drag.container = function(_) { return arguments.length ? (container = typeof _ === "function" ? _ : constant(_), drag) : container; };
drag.subject = function(_) { return arguments.length ? (subject = typeof _ === "function" ? _ : constant(_), drag) : subject; };
drag.touchable = function(_) { return arguments.length ? (touchable = typeof _ === "function" ? _ : constant(!!_), drag) : touchable; };
drag.on = function() { var value = listeners.on.apply(listeners, arguments); return value === listeners ? drag : value; };
drag.clickDistance = function(_) { return arguments.length ? (clickDistance2 = (_ = +_) * _, drag) : Math.sqrt(clickDistance2); };
return drag;
}
exports.drag = drag; exports.dragDisable = nodrag; exports.dragEnable = yesdrag;
Object.defineProperty(exports, '__esModule', { value: true });
})));
},{"d3-dispatch":20,"d3-selection":36}],22:[function(require,module,exports){ // https://d3js.org/d3-dsv/ v1.0.10 Copyright 2018 Mike Bostock (function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) : typeof define === 'function' && define.amd ? define(['exports'], factory) : (factory((global.d3 = global.d3 || {}))); }(this, (function (exports) { 'use strict';
var EOL = {},
EOF = {}, QUOTE = 34, NEWLINE = 10, RETURN = 13;
function objectConverter(columns) {
return new Function("d", "return {" + columns.map(function(name, i) { return JSON.stringify(name) + ": d[" + i + "]"; }).join(",") + "}");
}
function customConverter(columns, f) {
var object = objectConverter(columns); return function(row, i) { return f(object(row), i, columns); };
}
// Compute unique columns in order of discovery. function inferColumns(rows) {
var columnSet = Object.create(null), columns = [];
rows.forEach(function(row) { for (var column in row) { if (!(column in columnSet)) { columns.push(columnSet[column] = column); } } });
return columns;
}
function dsv(delimiter) {
var reFormat = new RegExp("[\"" + delimiter + "\n\r]"), DELIMITER = delimiter.charCodeAt(0);
function parse(text, f) { var convert, columns, rows = parseRows(text, function(row, i) { if (convert) return convert(row, i - 1); columns = row, convert = f ? customConverter(row, f) : objectConverter(row); }); rows.columns = columns || []; return rows; }
function parseRows(text, f) { var rows = [], // output rows N = text.length, I = 0, // current character index n = 0, // current line number t, // current token eof = N <= 0, // current token followed by EOF? eol = false; // current token followed by EOL?
// Strip the trailing newline. if (text.charCodeAt(N - 1) === NEWLINE) --N; if (text.charCodeAt(N - 1) === RETURN) --N;
function token() { if (eof) return EOF; if (eol) return eol = false, EOL;
// Unescape quotes. var i, j = I, c; if (text.charCodeAt(j) === QUOTE) { while (I++ < N && text.charCodeAt(I) !== QUOTE || text.charCodeAt(++I) === QUOTE); if ((i = I) >= N) eof = true; else if ((c = text.charCodeAt(I++)) === NEWLINE) eol = true; else if (c === RETURN) { eol = true; if (text.charCodeAt(I) === NEWLINE) ++I; } return text.slice(j + 1, i - 1).replace(/""/g, "\""); }
// Find next delimiter or newline. while (I < N) { if ((c = text.charCodeAt(i = I++)) === NEWLINE) eol = true; else if (c === RETURN) { eol = true; if (text.charCodeAt(I) === NEWLINE) ++I; } else if (c !== DELIMITER) continue; return text.slice(j, i); }
// Return last token before EOF. return eof = true, text.slice(j, N); }
while ((t = token()) !== EOF) { var row = []; while (t !== EOL && t !== EOF) row.push(t), t = token(); if (f && (row = f(row, n++)) == null) continue; rows.push(row); }
return rows; }
function format(rows, columns) { if (columns == null) columns = inferColumns(rows); return [columns.map(formatValue).join(delimiter)].concat(rows.map(function(row) { return columns.map(function(column) { return formatValue(row[column]); }).join(delimiter); })).join("\n"); }
function formatRows(rows) { return rows.map(formatRow).join("\n"); }
function formatRow(row) { return row.map(formatValue).join(delimiter); }
function formatValue(text) { return text == null ? "" : reFormat.test(text += "") ? "\"" + text.replace(/"/g, "\"\"") + "\"" : text; }
return { parse: parse, parseRows: parseRows, format: format, formatRows: formatRows };
}
var csv = dsv(",");
var csvParse = csv.parse; var csvParseRows = csv.parseRows; var csvFormat = csv.format; var csvFormatRows = csv.formatRows;
var tsv = dsv("\t");
var tsvParse = tsv.parse; var tsvParseRows = tsv.parseRows; var tsvFormat = tsv.format; var tsvFormatRows = tsv.formatRows;
exports.dsvFormat = dsv; exports.csvParse = csvParse; exports.csvParseRows = csvParseRows; exports.csvFormat = csvFormat; exports.csvFormatRows = csvFormatRows; exports.tsvParse = tsvParse; exports.tsvParseRows = tsvParseRows; exports.tsvFormat = tsvFormat; exports.tsvFormatRows = tsvFormatRows;
Object.defineProperty(exports, '__esModule', { value: true });
})));
},{}],23:[function(require,module,exports){ // https://d3js.org/d3-ease/ v1.0.5 Copyright 2018 Mike Bostock (function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) : typeof define === 'function' && define.amd ? define(['exports'], factory) : (factory((global.d3 = global.d3 || {}))); }(this, (function (exports) { 'use strict';
function linear(t) {
return +t;
}
function quadIn(t) {
return t * t;
}
function quadOut(t) {
return t * (2 - t);
}
function quadInOut(t) {
return ((t *= 2) <= 1 ? t * t : --t * (2 - t) + 1) / 2;
}
function cubicIn(t) {
return t * t * t;
}
function cubicOut(t) {
return --t * t * t + 1;
}
function cubicInOut(t) {
return ((t *= 2) <= 1 ? t * t * t : (t -= 2) * t * t + 2) / 2;
}
var exponent = 3;
var polyIn = (function custom(e) {
e = +e;
function polyIn(t) { return Math.pow(t, e); }
polyIn.exponent = custom;
return polyIn;
})(exponent);
var polyOut = (function custom(e) {
e = +e;
function polyOut(t) { return 1 - Math.pow(1 - t, e); }
polyOut.exponent = custom;
return polyOut;
})(exponent);
var polyInOut = (function custom(e) {
e = +e;
function polyInOut(t) { return ((t *= 2) <= 1 ? Math.pow(t, e) : 2 - Math.pow(2 - t, e)) / 2; }
polyInOut.exponent = custom;
return polyInOut;
})(exponent);
var pi = Math.PI,
halfPi = pi / 2;
function sinIn(t) {
return 1 - Math.cos(t * halfPi);
}
function sinOut(t) {
return Math.sin(t * halfPi);
}
function sinInOut(t) {
return (1 - Math.cos(pi * t)) / 2;
}
function expIn(t) {
return Math.pow(2, 10 * t - 10);
}
function expOut(t) {
return 1 - Math.pow(2, -10 * t);
}
function expInOut(t) {
return ((t *= 2) <= 1 ? Math.pow(2, 10 * t - 10) : 2 - Math.pow(2, 10 - 10 * t)) / 2;
}
function circleIn(t) {
return 1 - Math.sqrt(1 - t * t);
}
function circleOut(t) {
return Math.sqrt(1 - --t * t);
}
function circleInOut(t) {
return ((t *= 2) <= 1 ? 1 - Math.sqrt(1 - t * t) : Math.sqrt(1 - (t -= 2) * t) + 1) / 2;
}
var b1 = 4 / 11,
b2 = 6 / 11, b3 = 8 / 11, b4 = 3 / 4, b5 = 9 / 11, b6 = 10 / 11, b7 = 15 / 16, b8 = 21 / 22, b9 = 63 / 64, b0 = 1 / b1 / b1;
function bounceIn(t) {
return 1 - bounceOut(1 - t);
}
function bounceOut(t) {
return (t = +t) < b1 ? b0 * t * t : t < b3 ? b0 * (t -= b2) * t + b4 : t < b6 ? b0 * (t -= b5) * t + b7 : b0 * (t -= b8) * t + b9;
}
function bounceInOut(t) {
return ((t *= 2) <= 1 ? 1 - bounceOut(1 - t) : bounceOut(t - 1) + 1) / 2;
}
var overshoot = 1.70158;
var backIn = (function custom(s) {
s = +s;
function backIn(t) { return t * t * ((s + 1) * t - s); }
backIn.overshoot = custom;
return backIn;
})(overshoot);
var backOut = (function custom(s) {
s = +s;
function backOut(t) { return --t * t * ((s + 1) * t + s) + 1; }
backOut.overshoot = custom;
return backOut;
})(overshoot);
var backInOut = (function custom(s) {
s = +s;
function backInOut(t) { return ((t *= 2) < 1 ? t * t * ((s + 1) * t - s) : (t -= 2) * t * ((s + 1) * t + s) + 2) / 2; }
backInOut.overshoot = custom;
return backInOut;
})(overshoot);
var tau = 2 * Math.PI,
amplitude = 1, period = 0.3;
var elasticIn = (function custom(a, p) {
var s = Math.asin(1 / (a = Math.max(1, a))) * (p /= tau);
function elasticIn(t) { return a * Math.pow(2, 10 * --t) * Math.sin((s - t) / p); }
elasticIn.amplitude = function(a) { return custom(a, p * tau); }; elasticIn.period = function(p) { return custom(a, p); };
return elasticIn;
})(amplitude, period);
var elasticOut = (function custom(a, p) {
var s = Math.asin(1 / (a = Math.max(1, a))) * (p /= tau);
function elasticOut(t) { return 1 - a * Math.pow(2, -10 * (t = +t)) * Math.sin((t + s) / p); }
elasticOut.amplitude = function(a) { return custom(a, p * tau); }; elasticOut.period = function(p) { return custom(a, p); };
return elasticOut;
})(amplitude, period);
var elasticInOut = (function custom(a, p) {
var s = Math.asin(1 / (a = Math.max(1, a))) * (p /= tau);
function elasticInOut(t) { return ((t = t * 2 - 1) < 0 ? a * Math.pow(2, 10 * t) * Math.sin((s - t) / p) : 2 - a * Math.pow(2, -10 * t) * Math.sin((s + t) / p)) / 2; }
elasticInOut.amplitude = function(a) { return custom(a, p * tau); }; elasticInOut.period = function(p) { return custom(a, p); };
return elasticInOut;
})(amplitude, period);
exports.easeLinear = linear; exports.easeQuad = quadInOut; exports.easeQuadIn = quadIn; exports.easeQuadOut = quadOut; exports.easeQuadInOut = quadInOut; exports.easeCubic = cubicInOut; exports.easeCubicIn = cubicIn; exports.easeCubicOut = cubicOut; exports.easeCubicInOut = cubicInOut; exports.easePoly = polyInOut; exports.easePolyIn = polyIn; exports.easePolyOut = polyOut; exports.easePolyInOut = polyInOut; exports.easeSin = sinInOut; exports.easeSinIn = sinIn; exports.easeSinOut = sinOut; exports.easeSinInOut = sinInOut; exports.easeExp = expInOut; exports.easeExpIn = expIn; exports.easeExpOut = expOut; exports.easeExpInOut = expInOut; exports.easeCircle = circleInOut; exports.easeCircleIn = circleIn; exports.easeCircleOut = circleOut; exports.easeCircleInOut = circleInOut; exports.easeBounce = bounceOut; exports.easeBounceIn = bounceIn; exports.easeBounceOut = bounceOut; exports.easeBounceInOut = bounceInOut; exports.easeBack = backInOut; exports.easeBackIn = backIn; exports.easeBackOut = backOut; exports.easeBackInOut = backInOut; exports.easeElastic = elasticOut; exports.easeElasticIn = elasticIn; exports.easeElasticOut = elasticOut; exports.easeElasticInOut = elasticInOut;
Object.defineProperty(exports, '__esModule', { value: true });
})));
},{}],24:[function(require,module,exports){ // https://d3js.org/d3-fetch/ v1.1.2 Copyright 2018 Mike Bostock (function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports, require('d3-dsv')) : typeof define === 'function' && define.amd ? define(['exports', 'd3-dsv'], factory) : (factory((global.d3 = global.d3 || {}),global.d3)); }(this, (function (exports,d3Dsv) { 'use strict';
function responseBlob(response) {
if (!response.ok) throw new Error(response.status + " " + response.statusText); return response.blob();
}
function blob(input, init) {
return fetch(input, init).then(responseBlob);
}
function responseArrayBuffer(response) {
if (!response.ok) throw new Error(response.status + " " + response.statusText); return response.arrayBuffer();
}
function buffer(input, init) {
return fetch(input, init).then(responseArrayBuffer);
}
function responseText(response) {
if (!response.ok) throw new Error(response.status + " " + response.statusText); return response.text();
}
function text(input, init) {
return fetch(input, init).then(responseText);
}
function dsvParse(parse) {
return function(input, init, row) { if (arguments.length === 2 && typeof init === "function") row = init, init = undefined; return text(input, init).then(function(response) { return parse(response, row); }); };
}
function dsv(delimiter, input, init, row) {
if (arguments.length === 3 && typeof init === "function") row = init, init = undefined; var format = d3Dsv.dsvFormat(delimiter); return text(input, init).then(function(response) { return format.parse(response, row); });
}
var csv = dsvParse(d3Dsv.csvParse); var tsv = dsvParse(d3Dsv.tsvParse);
function image(input, init) {
return new Promise(function(resolve, reject) { var image = new Image; for (var key in init) image[key] = init[key]; image.onerror = reject; image.onload = function() { resolve(image); }; image.src = input; });
}
function responseJson(response) {
if (!response.ok) throw new Error(response.status + " " + response.statusText); return response.json();
}
function json(input, init) {
return fetch(input, init).then(responseJson);
}
function parser(type) {
return function(input, init) { return text(input, init).then(function(text$$1) { return (new DOMParser).parseFromString(text$$1, type); }); };
}
var xml = parser("application/xml");
var html = parser("text/html");
var svg = parser("image/svg+xml");
exports.blob = blob; exports.buffer = buffer; exports.dsv = dsv; exports.csv = csv; exports.tsv = tsv; exports.image = image; exports.json = json; exports.text = text; exports.xml = xml; exports.html = html; exports.svg = svg;
Object.defineProperty(exports, '__esModule', { value: true });
})));
},{"d3-dsv":22}],25:[function(require,module,exports){ // https://d3js.org/d3-force/ v1.1.2 Copyright 2018 Mike Bostock (function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports, require('d3-quadtree'), require('d3-collection'), require('d3-dispatch'), require('d3-timer')) : typeof define === 'function' && define.amd ? define(['exports', 'd3-quadtree', 'd3-collection', 'd3-dispatch', 'd3-timer'], factory) : (factory((global.d3 = global.d3 || {}),global.d3,global.d3,global.d3,global.d3)); }(this, (function (exports,d3Quadtree,d3Collection,d3Dispatch,d3Timer) { 'use strict';
function center(x, y) {
var nodes;
if (x == null) x = 0; if (y == null) y = 0;
function force() { var i, n = nodes.length, node, sx = 0, sy = 0;
for (i = 0; i < n; ++i) { node = nodes[i], sx += node.x, sy += node.y; }
for (sx = sx / n - x, sy = sy / n - y, i = 0; i < n; ++i) { node = nodes[i], node.x -= sx, node.y -= sy; } }
force.initialize = function(_) { nodes = _; };
force.x = function(_) { return arguments.length ? (x = +_, force) : x; };
force.y = function(_) { return arguments.length ? (y = +_, force) : y; };
return force;
}
function constant(x) {
return function() { return x; };
}
function jiggle() {
return (Math.random() - 0.5) * 1e-6;
}
function x(d) {
return d.x + d.vx;
}
function y(d) {
return d.y + d.vy;
}
function collide(radius) {
var nodes, radii, strength = 1, iterations = 1;
if (typeof radius !== "function") radius = constant(radius == null ? 1 : +radius);
function force() { var i, n = nodes.length, tree, node, xi, yi, ri, ri2;
for (var k = 0; k < iterations; ++k) { tree = d3Quadtree.quadtree(nodes, x, y).visitAfter(prepare); for (i = 0; i < n; ++i) { node = nodes[i]; ri = radii[node.index], ri2 = ri * ri; xi = node.x + node.vx; yi = node.y + node.vy; tree.visit(apply); } }
function apply(quad, x0, y0, x1, y1) { var data = quad.data, rj = quad.r, r = ri + rj; if (data) { if (data.index > node.index) { var x = xi - data.x - data.vx, y = yi - data.y - data.vy, l = x * x + y * y; if (l < r * r) { if (x === 0) x = jiggle(), l += x * x; if (y === 0) y = jiggle(), l += y * y; l = (r - (l = Math.sqrt(l))) / l * strength; node.vx += (x *= l) * (r = (rj *= rj) / (ri2 + rj)); node.vy += (y *= l) * r; data.vx -= x * (r = 1 - r); data.vy -= y * r; } } return; } return x0 > xi + r || x1 < xi - r || y0 > yi + r || y1 < yi - r; } }
function prepare(quad) { if (quad.data) return quad.r = radii[quad.data.index]; for (var i = quad.r = 0; i < 4; ++i) { if (quad[i] && quad[i].r > quad.r) { quad.r = quad[i].r; } } }
function initialize() { if (!nodes) return; var i, n = nodes.length, node; radii = new Array(n); for (i = 0; i < n; ++i) node = nodes[i], radii[node.index] = +radius(node, i, nodes); }
force.initialize = function(_) { nodes = _; initialize(); };
force.iterations = function(_) { return arguments.length ? (iterations = +_, force) : iterations; };
force.strength = function(_) { return arguments.length ? (strength = +_, force) : strength; };
force.radius = function(_) { return arguments.length ? (radius = typeof _ === "function" ? _ : constant(+_), initialize(), force) : radius; };
return force;
}
function index(d) {
return d.index;
}
function find(nodeById, nodeId) {
var node = nodeById.get(nodeId); if (!node) throw new Error("missing: " + nodeId); return node;
}
function link(links) {
var id = index, strength = defaultStrength, strengths, distance = constant(30), distances, nodes, count, bias, iterations = 1;
if (links == null) links = [];
function defaultStrength(link) { return 1 / Math.min(count[link.source.index], count[link.target.index]); }
function force(alpha) { for (var k = 0, n = links.length; k < iterations; ++k) { for (var i = 0, link, source, target, x, y, l, b; i < n; ++i) { link = links[i], source = link.source, target = link.target; x = target.x + target.vx - source.x - source.vx || jiggle(); y = target.y + target.vy - source.y - source.vy || jiggle(); l = Math.sqrt(x * x + y * y); l = (l - distances[i]) / l * alpha * strengths[i]; x *= l, y *= l; target.vx -= x * (b = bias[i]); target.vy -= y * b; source.vx += x * (b = 1 - b); source.vy += y * b; } } }
function initialize() { if (!nodes) return;
var i, n = nodes.length, m = links.length, nodeById = d3Collection.map(nodes, id), link;
for (i = 0, count = new Array(n); i < m; ++i) { link = links[i], link.index = i; if (typeof link.source !== "object") link.source = find(nodeById, link.source); if (typeof link.target !== "object") link.target = find(nodeById, link.target); count[link.source.index] = (count[link.source.index] || 0) + 1; count[link.target.index] = (count[link.target.index] || 0) + 1; }
for (i = 0, bias = new Array(m); i < m; ++i) { link = links[i], bias[i] = count[link.source.index] / (count[link.source.index] + count[link.target.index]); }
strengths = new Array(m), initializeStrength(); distances = new Array(m), initializeDistance(); }
function initializeStrength() { if (!nodes) return;
for (var i = 0, n = links.length; i < n; ++i) { strengths[i] = +strength(links[i], i, links); } }
function initializeDistance() { if (!nodes) return;
for (var i = 0, n = links.length; i < n; ++i) { distances[i] = +distance(links[i], i, links); } }
force.initialize = function(_) { nodes = _; initialize(); };
force.links = function(_) { return arguments.length ? (links = _, initialize(), force) : links; };
force.id = function(_) { return arguments.length ? (id = _, force) : id; };
force.iterations = function(_) { return arguments.length ? (iterations = +_, force) : iterations; };
force.strength = function(_) { return arguments.length ? (strength = typeof _ === "function" ? _ : constant(+_), initializeStrength(), force) : strength; };
force.distance = function(_) { return arguments.length ? (distance = typeof _ === "function" ? _ : constant(+_), initializeDistance(), force) : distance; };
return force;
}
function x$1(d) {
return d.x;
}
function y$1(d) {
return d.y;
}
var initialRadius = 10,
initialAngle = Math.PI * (3 - Math.sqrt(5));
function simulation(nodes) {
var simulation, alpha = 1, alphaMin = 0.001, alphaDecay = 1 - Math.pow(alphaMin, 1 / 300), alphaTarget = 0, velocityDecay = 0.6, forces = d3Collection.map(), stepper = d3Timer.timer(step), event = d3Dispatch.dispatch("tick", "end");
if (nodes == null) nodes = [];
function step() { tick(); event.call("tick", simulation); if (alpha < alphaMin) { stepper.stop(); event.call("end", simulation); } }
function tick() { var i, n = nodes.length, node;
alpha += (alphaTarget - alpha) * alphaDecay;
forces.each(function(force) { force(alpha); });
for (i = 0; i < n; ++i) { node = nodes[i]; if (node.fx == null) node.x += node.vx *= velocityDecay; else node.x = node.fx, node.vx = 0; if (node.fy == null) node.y += node.vy *= velocityDecay; else node.y = node.fy, node.vy = 0; } }
function initializeNodes() { for (var i = 0, n = nodes.length, node; i < n; ++i) { node = nodes[i], node.index = i; if (isNaN(node.x) || isNaN(node.y)) { var radius = initialRadius * Math.sqrt(i), angle = i * initialAngle; node.x = radius * Math.cos(angle); node.y = radius * Math.sin(angle); } if (isNaN(node.vx) || isNaN(node.vy)) { node.vx = node.vy = 0; } } }
function initializeForce(force) { if (force.initialize) force.initialize(nodes); return force; }
initializeNodes();
return simulation = { tick: tick,
restart: function() { return stepper.restart(step), simulation; },
stop: function() { return stepper.stop(), simulation; },
nodes: function(_) { return arguments.length ? (nodes = _, initializeNodes(), forces.each(initializeForce), simulation) : nodes; },
alpha: function(_) { return arguments.length ? (alpha = +_, simulation) : alpha; },
alphaMin: function(_) { return arguments.length ? (alphaMin = +_, simulation) : alphaMin; },
alphaDecay: function(_) { return arguments.length ? (alphaDecay = +_, simulation) : +alphaDecay; },
alphaTarget: function(_) { return arguments.length ? (alphaTarget = +_, simulation) : alphaTarget; },
velocityDecay: function(_) { return arguments.length ? (velocityDecay = 1 - _, simulation) : 1 - velocityDecay; },
force: function(name, _) { return arguments.length > 1 ? ((_ == null ? forces.remove(name) : forces.set(name, initializeForce(_))), simulation) : forces.get(name); },
find: function(x, y, radius) { var i = 0, n = nodes.length, dx, dy, d2, node, closest;
if (radius == null) radius = Infinity; else radius *= radius;
for (i = 0; i < n; ++i) { node = nodes[i]; dx = x - node.x; dy = y - node.y; d2 = dx * dx + dy * dy; if (d2 < radius) closest = node, radius = d2; }
return closest; },
on: function(name, _) { return arguments.length > 1 ? (event.on(name, _), simulation) : event.on(name); } };
}
function manyBody() {
var nodes, node, alpha, strength = constant(-30), strengths, distanceMin2 = 1, distanceMax2 = Infinity, theta2 = 0.81;
function force(_) { var i, n = nodes.length, tree = d3Quadtree.quadtree(nodes, x$1, y$1).visitAfter(accumulate); for (alpha = _, i = 0; i < n; ++i) node = nodes[i], tree.visit(apply); }
function initialize() { if (!nodes) return; var i, n = nodes.length, node; strengths = new Array(n); for (i = 0; i < n; ++i) node = nodes[i], strengths[node.index] = +strength(node, i, nodes); }
function accumulate(quad) { var strength = 0, q, c, weight = 0, x, y, i;
// For internal nodes, accumulate forces from child quadrants. if (quad.length) { for (x = y = i = 0; i < 4; ++i) { if ((q = quad[i]) && (c = Math.abs(q.value))) { strength += q.value, weight += c, x += c * q.x, y += c * q.y; } } quad.x = x / weight; quad.y = y / weight; }
// For leaf nodes, accumulate forces from coincident quadrants. else { q = quad; q.x = q.data.x; q.y = q.data.y; do strength += strengths[q.data.index]; while (q = q.next); }
quad.value = strength; }
function apply(quad, x1, _, x2) { if (!quad.value) return true;
var x = quad.x - node.x, y = quad.y - node.y, w = x2 - x1, l = x * x + y * y;
// Apply the Barnes-Hut approximation if possible. // Limit forces for very close nodes; randomize direction if coincident. if (w * w / theta2 < l) { if (l < distanceMax2) { if (x === 0) x = jiggle(), l += x * x; if (y === 0) y = jiggle(), l += y * y; if (l < distanceMin2) l = Math.sqrt(distanceMin2 * l); node.vx += x * quad.value * alpha / l; node.vy += y * quad.value * alpha / l; } return true; }
// Otherwise, process points directly. else if (quad.length || l >= distanceMax2) return;
// Limit forces for very close nodes; randomize direction if coincident. if (quad.data !== node || quad.next) { if (x === 0) x = jiggle(), l += x * x; if (y === 0) y = jiggle(), l += y * y; if (l < distanceMin2) l = Math.sqrt(distanceMin2 * l); }
do if (quad.data !== node) { w = strengths[quad.data.index] * alpha / l; node.vx += x * w; node.vy += y * w; } while (quad = quad.next); }
force.initialize = function(_) { nodes = _; initialize(); };
force.strength = function(_) { return arguments.length ? (strength = typeof _ === "function" ? _ : constant(+_), initialize(), force) : strength; };
force.distanceMin = function(_) { return arguments.length ? (distanceMin2 = _ * _, force) : Math.sqrt(distanceMin2); };
force.distanceMax = function(_) { return arguments.length ? (distanceMax2 = _ * _, force) : Math.sqrt(distanceMax2); };
force.theta = function(_) { return arguments.length ? (theta2 = _ * _, force) : Math.sqrt(theta2); };
return force;
}
function radial(radius, x, y) {
var nodes, strength = constant(0.1), strengths, radiuses;
if (typeof radius !== "function") radius = constant(+radius); if (x == null) x = 0; if (y == null) y = 0;
function force(alpha) { for (var i = 0, n = nodes.length; i < n; ++i) { var node = nodes[i], dx = node.x - x || 1e-6, dy = node.y - y || 1e-6, r = Math.sqrt(dx * dx + dy * dy), k = (radiuses[i] - r) * strengths[i] * alpha / r; node.vx += dx * k; node.vy += dy * k; } }
function initialize() { if (!nodes) return; var i, n = nodes.length; strengths = new Array(n); radiuses = new Array(n); for (i = 0; i < n; ++i) { radiuses[i] = +radius(nodes[i], i, nodes); strengths[i] = isNaN(radiuses[i]) ? 0 : +strength(nodes[i], i, nodes); } }
force.initialize = function(_) { nodes = _, initialize(); };
force.strength = function(_) { return arguments.length ? (strength = typeof _ === "function" ? _ : constant(+_), initialize(), force) : strength; };
force.radius = function(_) { return arguments.length ? (radius = typeof _ === "function" ? _ : constant(+_), initialize(), force) : radius; };
force.x = function(_) { return arguments.length ? (x = +_, force) : x; };
force.y = function(_) { return arguments.length ? (y = +_, force) : y; };
return force;
}
function x$2(x) {
var strength = constant(0.1), nodes, strengths, xz;
if (typeof x !== "function") x = constant(x == null ? 0 : +x);
function force(alpha) { for (var i = 0, n = nodes.length, node; i < n; ++i) { node = nodes[i], node.vx += (xz[i] - node.x) * strengths[i] * alpha; } }
function initialize() { if (!nodes) return; var i, n = nodes.length; strengths = new Array(n); xz = new Array(n); for (i = 0; i < n; ++i) { strengths[i] = isNaN(xz[i] = +x(nodes[i], i, nodes)) ? 0 : +strength(nodes[i], i, nodes); } }
force.initialize = function(_) { nodes = _; initialize(); };
force.strength = function(_) { return arguments.length ? (strength = typeof _ === "function" ? _ : constant(+_), initialize(), force) : strength; };
force.x = function(_) { return arguments.length ? (x = typeof _ === "function" ? _ : constant(+_), initialize(), force) : x; };
return force;
}
function y$2(y) {
var strength = constant(0.1), nodes, strengths, yz;
if (typeof y !== "function") y = constant(y == null ? 0 : +y);
function force(alpha) { for (var i = 0, n = nodes.length, node; i < n; ++i) { node = nodes[i], node.vy += (yz[i] - node.y) * strengths[i] * alpha; } }
function initialize() { if (!nodes) return; var i, n = nodes.length; strengths = new Array(n); yz = new Array(n); for (i = 0; i < n; ++i) { strengths[i] = isNaN(yz[i] = +y(nodes[i], i, nodes)) ? 0 : +strength(nodes[i], i, nodes); } }
force.initialize = function(_) { nodes = _; initialize(); };
force.strength = function(_) { return arguments.length ? (strength = typeof _ === "function" ? _ : constant(+_), initialize(), force) : strength; };
force.y = function(_) { return arguments.length ? (y = typeof _ === "function" ? _ : constant(+_), initialize(), force) : y; };
return force;
}
exports.forceCenter = center; exports.forceCollide = collide; exports.forceLink = link; exports.forceManyBody = manyBody; exports.forceRadial = radial; exports.forceSimulation = simulation; exports.forceX = x$2; exports.forceY = y$2;
Object.defineProperty(exports, '__esModule', { value: true });
})));
},{"d3-collection":17,"d3-dispatch":20,"d3-quadtree":32,"d3-timer":40}],26:[function(require,module,exports){ // https://d3js.org/d3-format/ v1.3.2 Copyright 2018 Mike Bostock (function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) : typeof define === 'function' && define.amd ? define(['exports'], factory) : (factory((global.d3 = global.d3 || {}))); }(this, (function (exports) { 'use strict';
// Computes the decimal coefficient and exponent of the specified number x with // significant digits p, where x is positive and p is in [1, 21] or undefined. // For example, formatDecimal(1.23) returns ["123", 0]. function formatDecimal(x, p) {
if ((i = (x = p ? x.toExponential(p - 1) : x.toExponential()).indexOf("e")) < 0) return null; // NaN, ±Infinity var i, coefficient = x.slice(0, i);
// The string returned by toExponential either has the form \d\.\d+e[-+]\d+ // (e.g., 1.2e+3) or the form \de[-+]\d+ (e.g., 1e+3). return [ coefficient.length > 1 ? coefficient[0] + coefficient.slice(2) : coefficient, +x.slice(i + 1) ];
}
function exponent(x) {
return x = formatDecimal(Math.abs(x)), x ? x[1] : NaN;
}
function formatGroup(grouping, thousands) {
return function(value, width) { var i = value.length, t = [], j = 0, g = grouping[0], length = 0;
while (i > 0 && g > 0) { if (length + g + 1 > width) g = Math.max(1, width - length); t.push(value.substring(i -= g, i + g)); if ((length += g + 1) > width) break; g = grouping[j = (j + 1) % grouping.length]; }
return t.reverse().join(thousands); };
}
function formatNumerals(numerals) {
return function(value) { return value.replace(/[0-9]/g, function(i) { return numerals[+i]; }); };
}
// [[fill]align][sign][symbol][0][width][,][.precision][~][type] var re = /^(?:(.)?([<>=^]))?([+\-( ])?([$#])?(0)?(\d+)?(,)?(\.\d+)?(~)?([a-z%])?$/i;
function formatSpecifier(specifier) {
return new FormatSpecifier(specifier);
}
formatSpecifier.prototype = FormatSpecifier.prototype; // instanceof
function FormatSpecifier(specifier) {
if (!(match = re.exec(specifier))) throw new Error("invalid format: " + specifier); var match; this.fill = match[1] || " "; this.align = match[2] || ">"; this.sign = match[3] || "-"; this.symbol = match[4] || ""; this.zero = !!match[5]; this.width = match[6] && +match[6]; this.comma = !!match[7]; this.precision = match[8] && +match[8].slice(1); this.trim = !!match[9]; this.type = match[10] || "";
}
FormatSpecifier.prototype.toString = function() {
return this.fill + this.align + this.sign + this.symbol + (this.zero ? "0" : "") + (this.width == null ? "" : Math.max(1, this.width | 0)) + (this.comma ? "," : "") + (this.precision == null ? "" : "." + Math.max(0, this.precision | 0)) + (this.trim ? "~" : "") + this.type;
};
// Trims insignificant zeros, e.g., replaces 1.2000k with 1.2k. function formatTrim(s) {
out: for (var n = s.length, i = 1, i0 = -1, i1; i < n; ++i) { switch (s[i]) { case ".": i0 = i1 = i; break; case "0": if (i0 === 0) i0 = i; i1 = i; break; default: if (i0 > 0) { if (!+s[i]) break out; i0 = 0; } break; } } return i0 > 0 ? s.slice(0, i0) + s.slice(i1 + 1) : s;
}
var prefixExponent;
function formatPrefixAuto(x, p) {
var d = formatDecimal(x, p); if (!d) return x + ""; var coefficient = d[0], exponent = d[1], i = exponent - (prefixExponent = Math.max(-8, Math.min(8, Math.floor(exponent / 3))) * 3) + 1, n = coefficient.length; return i === n ? coefficient : i > n ? coefficient + new Array(i - n + 1).join("0") : i > 0 ? coefficient.slice(0, i) + "." + coefficient.slice(i) : "0." + new Array(1 - i).join("0") + formatDecimal(x, Math.max(0, p + i - 1))[0]; // less than 1y!
}
function formatRounded(x, p) {
var d = formatDecimal(x, p); if (!d) return x + ""; var coefficient = d[0], exponent = d[1]; return exponent < 0 ? "0." + new Array(-exponent).join("0") + coefficient : coefficient.length > exponent + 1 ? coefficient.slice(0, exponent + 1) + "." + coefficient.slice(exponent + 1) : coefficient + new Array(exponent - coefficient.length + 2).join("0");
}
var formatTypes = {
"%": function(x, p) { return (x * 100).toFixed(p); }, "b": function(x) { return Math.round(x).toString(2); }, "c": function(x) { return x + ""; }, "d": function(x) { return Math.round(x).toString(10); }, "e": function(x, p) { return x.toExponential(p); }, "f": function(x, p) { return x.toFixed(p); }, "g": function(x, p) { return x.toPrecision(p); }, "o": function(x) { return Math.round(x).toString(8); }, "p": function(x, p) { return formatRounded(x * 100, p); }, "r": formatRounded, "s": formatPrefixAuto, "X": function(x) { return Math.round(x).toString(16).toUpperCase(); }, "x": function(x) { return Math.round(x).toString(16); }
};
function identity(x) {
return x;
}
var prefixes = ["y","z","a","f","p","n","µ","m","","k","M","G","T","P","E","Z","Y"];
function formatLocale(locale) {
var group = locale.grouping && locale.thousands ? formatGroup(locale.grouping, locale.thousands) : identity, currency = locale.currency, decimal = locale.decimal, numerals = locale.numerals ? formatNumerals(locale.numerals) : identity, percent = locale.percent || "%";
function newFormat(specifier) { specifier = formatSpecifier(specifier);
var fill = specifier.fill, align = specifier.align, sign = specifier.sign, symbol = specifier.symbol, zero = specifier.zero, width = specifier.width, comma = specifier.comma, precision = specifier.precision, trim = specifier.trim, type = specifier.type;
// The "n" type is an alias for ",g". if (type === "n") comma = true, type = "g";
// The "" type, and any invalid type, is an alias for ".12~g". else if (!formatTypes[type]) precision == null && (precision = 12), trim = true, type = "g";
// If zero fill is specified, padding goes after sign and before digits. if (zero || (fill === "0" && align === "=")) zero = true, fill = "0", align = "=";
// Compute the prefix and suffix. // For SI-prefix, the suffix is lazily computed. var prefix = symbol === "$" ? currency[0] : symbol === "#" && /[boxX]/.test(type) ? "0" + type.toLowerCase() : "", suffix = symbol === "$" ? currency[1] : /[%p]/.test(type) ? percent : "";
// What format function should we use? // Is this an integer type? // Can this type generate exponential notation? var formatType = formatTypes[type], maybeSuffix = /[defgprs%]/.test(type);
// Set the default precision if not specified, // or clamp the specified precision to the supported range. // For significant precision, it must be in [1, 21]. // For fixed precision, it must be in [0, 20]. precision = precision == null ? 6 : /[gprs]/.test(type) ? Math.max(1, Math.min(21, precision)) : Math.max(0, Math.min(20, precision));
function format(value) { var valuePrefix = prefix, valueSuffix = suffix, i, n, c;
if (type === "c") { valueSuffix = formatType(value) + valueSuffix; value = ""; } else { value = +value;
// Perform the initial formatting. var valueNegative = value < 0; value = formatType(Math.abs(value), precision);
// Trim insignificant zeros. if (trim) value = formatTrim(value);
// If a negative value rounds to zero during formatting, treat as positive. if (valueNegative && +value === 0) valueNegative = false;
// Compute the prefix and suffix. valuePrefix = (valueNegative ? (sign === "(" ? sign : "-") : sign === "-" || sign === "(" ? "" : sign) + valuePrefix; valueSuffix = (type === "s" ? prefixes[8 + prefixExponent / 3] : "") + valueSuffix + (valueNegative && sign === "(" ? ")" : "");
// Break the formatted value into the integer “value” part that can be // grouped, and fractional or exponential “suffix” part that is not. if (maybeSuffix) { i = -1, n = value.length; while (++i < n) { if (c = value.charCodeAt(i), 48 > c || c > 57) { valueSuffix = (c === 46 ? decimal + value.slice(i + 1) : value.slice(i)) + valueSuffix; value = value.slice(0, i); break; } } } }
// If the fill character is not "0", grouping is applied before padding. if (comma && !zero) value = group(value, Infinity);
// Compute the padding. var length = valuePrefix.length + value.length + valueSuffix.length, padding = length < width ? new Array(width - length + 1).join(fill) : "";
// If the fill character is "0", grouping is applied after padding. if (comma && zero) value = group(padding + value, padding.length ? width - valueSuffix.length : Infinity), padding = "";
// Reconstruct the final output based on the desired alignment. switch (align) { case "<": value = valuePrefix + value + valueSuffix + padding; break; case "=": value = valuePrefix + padding + value + valueSuffix; break; case "^": value = padding.slice(0, length = padding.length >> 1) + valuePrefix + value + valueSuffix + padding.slice(length); break; default: value = padding + valuePrefix + value + valueSuffix; break; }
return numerals(value); }
format.toString = function() { return specifier + ""; };
return format; }
function formatPrefix(specifier, value) { var f = newFormat((specifier = formatSpecifier(specifier), specifier.type = "f", specifier)), e = Math.max(-8, Math.min(8, Math.floor(exponent(value) / 3))) * 3, k = Math.pow(10, -e), prefix = prefixes[8 + e / 3]; return function(value) { return f(k * value) + prefix; }; }
return { format: newFormat, formatPrefix: formatPrefix };
}
var locale;
defaultLocale({
decimal: ".", thousands: ",", grouping: [3], currency: ["$", ""]
});
function defaultLocale(definition) {
locale = formatLocale(definition); exports.format = locale.format; exports.formatPrefix = locale.formatPrefix; return locale;
}
function precisionFixed(step) {
return Math.max(0, -exponent(Math.abs(step)));
}
function precisionPrefix(step, value) {
return Math.max(0, Math.max(-8, Math.min(8, Math.floor(exponent(value) / 3))) * 3 - exponent(Math.abs(step)));
}
function precisionRound(step, max) {
step = Math.abs(step), max = Math.abs(max) - step; return Math.max(0, exponent(max) - exponent(step)) + 1;
}
exports.formatDefaultLocale = defaultLocale; exports.formatLocale = formatLocale; exports.formatSpecifier = formatSpecifier; exports.precisionFixed = precisionFixed; exports.precisionPrefix = precisionPrefix; exports.precisionRound = precisionRound;
Object.defineProperty(exports, '__esModule', { value: true });
})));
},{}],27:[function(require,module,exports){ // https://d3js.org/d3-geo/ v1.11.1 Copyright 2018 Mike Bostock (function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports, require('d3-array')) : typeof define === 'function' && define.amd ? define(['exports', 'd3-array'], factory) : (factory((global.d3 = global.d3 || {}),global.d3)); }(this, (function (exports,d3Array) { 'use strict';
// Adds floating point numbers with twice the normal precision. // Reference: J. R. Shewchuk, Adaptive Precision Floating-Point Arithmetic and // Fast Robust Geometric Predicates, Discrete & Computational Geometry 18(3) // 305–363 (1997). // Code adapted from GeographicLib by Charles F. F. Karney, // http://geographiclib.sourceforge.net/
function adder() {
return new Adder;
}
function Adder() {
this.reset();
}
Adder.prototype = {
constructor: Adder, reset: function() { this.s = // rounded value this.t = 0; // exact error }, add: function(y) { add(temp, y, this.t); add(this, temp.s, this.s); if (this.s) this.t += temp.t; else this.s = temp.t; }, valueOf: function() { return this.s; }
};
var temp = new Adder;
function add(adder, a, b) {
var x = adder.s = a + b, bv = x - a, av = x - bv; adder.t = (a - av) + (b - bv);
}
var epsilon = 1e-6; var epsilon2 = 1e-12; var pi = Math.PI; var halfPi = pi / 2; var quarterPi = pi / 4; var tau = pi * 2;
var degrees = 180 / pi; var radians = pi / 180;
var abs = Math.abs; var atan = Math.atan; var atan2 = Math.atan2; var cos = Math.cos; var ceil = Math.ceil; var exp = Math.exp; var log = Math.log; var pow = Math.pow; var sin = Math.sin; var sign = Math.sign || function(x) { return x > 0 ? 1 : x < 0 ? -1 : 0; }; var sqrt = Math.sqrt; var tan = Math.tan;
function acos(x) {
return x > 1 ? 0 : x < -1 ? pi : Math.acos(x);
}
function asin(x) {
return x > 1 ? halfPi : x < -1 ? -halfPi : Math.asin(x);
}
function haversin(x) {
return (x = sin(x / 2)) * x;
}
function noop() {}
function streamGeometry(geometry, stream) {
if (geometry && streamGeometryType.hasOwnProperty(geometry.type)) { streamGeometryType[geometry.type](geometry, stream); }
}
var streamObjectType = {
Feature: function(object, stream) { streamGeometry(object.geometry, stream); }, FeatureCollection: function(object, stream) { var features = object.features, i = -1, n = features.length; while (++i < n) streamGeometry(features[i].geometry, stream); }
};
var streamGeometryType = {
Sphere: function(object, stream) { stream.sphere(); }, Point: function(object, stream) { object = object.coordinates; stream.point(object[0], object[1], object[2]); }, MultiPoint: function(object, stream) { var coordinates = object.coordinates, i = -1, n = coordinates.length; while (++i < n) object = coordinates[i], stream.point(object[0], object[1], object[2]); }, LineString: function(object, stream) { streamLine(object.coordinates, stream, 0); }, MultiLineString: function(object, stream) { var coordinates = object.coordinates, i = -1, n = coordinates.length; while (++i < n) streamLine(coordinates[i], stream, 0); }, Polygon: function(object, stream) { streamPolygon(object.coordinates, stream); }, MultiPolygon: function(object, stream) { var coordinates = object.coordinates, i = -1, n = coordinates.length; while (++i < n) streamPolygon(coordinates[i], stream); }, GeometryCollection: function(object, stream) { var geometries = object.geometries, i = -1, n = geometries.length; while (++i < n) streamGeometry(geometries[i], stream); }
};
function streamLine(coordinates, stream, closed) {
var i = -1, n = coordinates.length - closed, coordinate; stream.lineStart(); while (++i < n) coordinate = coordinates[i], stream.point(coordinate[0], coordinate[1], coordinate[2]); stream.lineEnd();
}
function streamPolygon(coordinates, stream) {
var i = -1, n = coordinates.length; stream.polygonStart(); while (++i < n) streamLine(coordinates[i], stream, 1); stream.polygonEnd();
}
function geoStream(object, stream) {
if (object && streamObjectType.hasOwnProperty(object.type)) { streamObjectType[object.type](object, stream); } else { streamGeometry(object, stream); }
}
var areaRingSum = adder();
var areaSum = adder(),
lambda00, phi00, lambda0, cosPhi0, sinPhi0;
var areaStream = {
point: noop, lineStart: noop, lineEnd: noop, polygonStart: function() { areaRingSum.reset(); areaStream.lineStart = areaRingStart; areaStream.lineEnd = areaRingEnd; }, polygonEnd: function() { var areaRing = +areaRingSum; areaSum.add(areaRing < 0 ? tau + areaRing : areaRing); this.lineStart = this.lineEnd = this.point = noop; }, sphere: function() { areaSum.add(tau); }
};
function areaRingStart() {
areaStream.point = areaPointFirst;
}
function areaRingEnd() {
areaPoint(lambda00, phi00);
}
function areaPointFirst(lambda, phi) {
areaStream.point = areaPoint; lambda00 = lambda, phi00 = phi; lambda *= radians, phi *= radians; lambda0 = lambda, cosPhi0 = cos(phi = phi / 2 + quarterPi), sinPhi0 = sin(phi);
}
function areaPoint(lambda, phi) {
lambda *= radians, phi *= radians; phi = phi / 2 + quarterPi; // half the angular distance from south pole
// Spherical excess E for a spherical triangle with vertices: south pole, // previous point, current point. Uses a formula derived from Cagnoli’s // theorem. See Todhunter, Spherical Trig. (1871), Sec. 103, Eq. (2). var dLambda = lambda - lambda0, sdLambda = dLambda >= 0 ? 1 : -1, adLambda = sdLambda * dLambda, cosPhi = cos(phi), sinPhi = sin(phi), k = sinPhi0 * sinPhi, u = cosPhi0 * cosPhi + k * cos(adLambda), v = k * sdLambda * sin(adLambda); areaRingSum.add(atan2(v, u));
// Advance the previous points. lambda0 = lambda, cosPhi0 = cosPhi, sinPhi0 = sinPhi;
}
function area(object) {
areaSum.reset(); geoStream(object, areaStream); return areaSum * 2;
}
function spherical(cartesian) {
return [atan2(cartesian[1], cartesian[0]), asin(cartesian[2])];
}
function cartesian(spherical) {
var lambda = spherical[0], phi = spherical[1], cosPhi = cos(phi); return [cosPhi * cos(lambda), cosPhi * sin(lambda), sin(phi)];
}
function cartesianDot(a, b) {
return a[0] * b[0] + a[1] * b[1] + a[2] * b[2];
}
function cartesianCross(a, b) {
return [a[1] * b[2] - a[2] * b[1], a[2] * b[0] - a[0] * b[2], a[0] * b[1] - a[1] * b[0]];
}
// TODO return a function cartesianAddInPlace(a, b) {
a[0] += b[0], a[1] += b[1], a[2] += b[2];
}
function cartesianScale(vector, k) {
return [vector[0] * k, vector[1] * k, vector[2] * k];
}
// TODO return d function cartesianNormalizeInPlace(d) {
var l = sqrt(d[0] * d[0] + d[1] * d[1] + d[2] * d[2]); d[0] /= l, d[1] /= l, d[2] /= l;
}
var lambda0$1, phi0, lambda1, phi1, // bounds
lambda2, // previous lambda-coordinate lambda00$1, phi00$1, // first point p0, // previous 3D point deltaSum = adder(), ranges, range;
var boundsStream = {
point: boundsPoint, lineStart: boundsLineStart, lineEnd: boundsLineEnd, polygonStart: function() { boundsStream.point = boundsRingPoint; boundsStream.lineStart = boundsRingStart; boundsStream.lineEnd = boundsRingEnd; deltaSum.reset(); areaStream.polygonStart(); }, polygonEnd: function() { areaStream.polygonEnd(); boundsStream.point = boundsPoint; boundsStream.lineStart = boundsLineStart; boundsStream.lineEnd = boundsLineEnd; if (areaRingSum < 0) lambda0$1 = -(lambda1 = 180), phi0 = -(phi1 = 90); else if (deltaSum > epsilon) phi1 = 90; else if (deltaSum < -epsilon) phi0 = -90; range[0] = lambda0$1, range[1] = lambda1; }
};
function boundsPoint(lambda, phi) {
ranges.push(range = [lambda0$1 = lambda, lambda1 = lambda]); if (phi < phi0) phi0 = phi; if (phi > phi1) phi1 = phi;
}
function linePoint(lambda, phi) {
var p = cartesian([lambda * radians, phi * radians]); if (p0) { var normal = cartesianCross(p0, p), equatorial = [normal[1], -normal[0], 0], inflection = cartesianCross(equatorial, normal); cartesianNormalizeInPlace(inflection); inflection = spherical(inflection); var delta = lambda - lambda2, sign$$1 = delta > 0 ? 1 : -1, lambdai = inflection[0] * degrees * sign$$1, phii, antimeridian = abs(delta) > 180; if (antimeridian ^ (sign$$1 * lambda2 < lambdai && lambdai < sign$$1 * lambda)) { phii = inflection[1] * degrees; if (phii > phi1) phi1 = phii; } else if (lambdai = (lambdai + 360) % 360 - 180, antimeridian ^ (sign$$1 * lambda2 < lambdai && lambdai < sign$$1 * lambda)) { phii = -inflection[1] * degrees; if (phii < phi0) phi0 = phii; } else { if (phi < phi0) phi0 = phi; if (phi > phi1) phi1 = phi; } if (antimeridian) { if (lambda < lambda2) { if (angle(lambda0$1, lambda) > angle(lambda0$1, lambda1)) lambda1 = lambda; } else { if (angle(lambda, lambda1) > angle(lambda0$1, lambda1)) lambda0$1 = lambda; } } else { if (lambda1 >= lambda0$1) { if (lambda < lambda0$1) lambda0$1 = lambda; if (lambda > lambda1) lambda1 = lambda; } else { if (lambda > lambda2) { if (angle(lambda0$1, lambda) > angle(lambda0$1, lambda1)) lambda1 = lambda; } else { if (angle(lambda, lambda1) > angle(lambda0$1, lambda1)) lambda0$1 = lambda; } } } } else { ranges.push(range = [lambda0$1 = lambda, lambda1 = lambda]); } if (phi < phi0) phi0 = phi; if (phi > phi1) phi1 = phi; p0 = p, lambda2 = lambda;
}
function boundsLineStart() {
boundsStream.point = linePoint;
}
function boundsLineEnd() {
range[0] = lambda0$1, range[1] = lambda1; boundsStream.point = boundsPoint; p0 = null;
}
function boundsRingPoint(lambda, phi) {
if (p0) { var delta = lambda - lambda2; deltaSum.add(abs(delta) > 180 ? delta + (delta > 0 ? 360 : -360) : delta); } else { lambda00$1 = lambda, phi00$1 = phi; } areaStream.point(lambda, phi); linePoint(lambda, phi);
}
function boundsRingStart() {
areaStream.lineStart();
}
function boundsRingEnd() {
boundsRingPoint(lambda00$1, phi00$1); areaStream.lineEnd(); if (abs(deltaSum) > epsilon) lambda0$1 = -(lambda1 = 180); range[0] = lambda0$1, range[1] = lambda1; p0 = null;
}
// Finds the left-right distance between two longitudes. // This is almost the same as (lambda1 - lambda0 + 360°) % 360°, except that we want // the distance between ±180° to be 360°. function angle(lambda0, lambda1) {
return (lambda1 -= lambda0) < 0 ? lambda1 + 360 : lambda1;
}
function rangeCompare(a, b) {
return a[0] - b[0];
}
function rangeContains(range, x) {
return range[0] <= range[1] ? range[0] <= x && x <= range[1] : x < range[0] || range[1] < x;
}
function bounds(feature) {
var i, n, a, b, merged, deltaMax, delta;
phi1 = lambda1 = -(lambda0$1 = phi0 = Infinity); ranges = []; geoStream(feature, boundsStream);
// First, sort ranges by their minimum longitudes. if (n = ranges.length) { ranges.sort(rangeCompare);
// Then, merge any ranges that overlap. for (i = 1, a = ranges[0], merged = [a]; i < n; ++i) { b = ranges[i]; if (rangeContains(a, b[0]) || rangeContains(a, b[1])) { if (angle(a[0], b[1]) > angle(a[0], a[1])) a[1] = b[1]; if (angle(b[0], a[1]) > angle(a[0], a[1])) a[0] = b[0]; } else { merged.push(a = b); } }
// Finally, find the largest gap between the merged ranges. // The final bounding box will be the inverse of this gap. for (deltaMax = -Infinity, n = merged.length - 1, i = 0, a = merged[n]; i <= n; a = b, ++i) { b = merged[i]; if ((delta = angle(a[1], b[0])) > deltaMax) deltaMax = delta, lambda0$1 = b[0], lambda1 = a[1]; } }
ranges = range = null;
return lambda0$1 === Infinity || phi0 === Infinity ? [[NaN, NaN], [NaN, NaN]] : [[lambda0$1, phi0], [lambda1, phi1]];
}
var W0, W1,
X0, Y0, Z0, X1, Y1, Z1, X2, Y2, Z2, lambda00$2, phi00$2, // first point x0, y0, z0; // previous point
var centroidStream = {
sphere: noop, point: centroidPoint, lineStart: centroidLineStart, lineEnd: centroidLineEnd, polygonStart: function() { centroidStream.lineStart = centroidRingStart; centroidStream.lineEnd = centroidRingEnd; }, polygonEnd: function() { centroidStream.lineStart = centroidLineStart; centroidStream.lineEnd = centroidLineEnd; }
};
// Arithmetic mean of Cartesian vectors. function centroidPoint(lambda, phi) {
lambda *= radians, phi *= radians; var cosPhi = cos(phi); centroidPointCartesian(cosPhi * cos(lambda), cosPhi * sin(lambda), sin(phi));
}
function centroidPointCartesian(x, y, z) {
++W0; X0 += (x - X0) / W0; Y0 += (y - Y0) / W0; Z0 += (z - Z0) / W0;
}
function centroidLineStart() {
centroidStream.point = centroidLinePointFirst;
}
function centroidLinePointFirst(lambda, phi) {
lambda *= radians, phi *= radians; var cosPhi = cos(phi); x0 = cosPhi * cos(lambda); y0 = cosPhi * sin(lambda); z0 = sin(phi); centroidStream.point = centroidLinePoint; centroidPointCartesian(x0, y0, z0);
}
function centroidLinePoint(lambda, phi) {
lambda *= radians, phi *= radians; var cosPhi = cos(phi), x = cosPhi * cos(lambda), y = cosPhi * sin(lambda), z = sin(phi), w = atan2(sqrt((w = y0 * z - z0 * y) * w + (w = z0 * x - x0 * z) * w + (w = x0 * y - y0 * x) * w), x0 * x + y0 * y + z0 * z); W1 += w; X1 += w * (x0 + (x0 = x)); Y1 += w * (y0 + (y0 = y)); Z1 += w * (z0 + (z0 = z)); centroidPointCartesian(x0, y0, z0);
}
function centroidLineEnd() {
centroidStream.point = centroidPoint;
}
// See J. E. Brock, The Inertia Tensor for a Spherical Triangle, // J. Applied Mechanics 42, 239 (1975). function centroidRingStart() {
centroidStream.point = centroidRingPointFirst;
}
function centroidRingEnd() {
centroidRingPoint(lambda00$2, phi00$2); centroidStream.point = centroidPoint;
}
function centroidRingPointFirst(lambda, phi) {
lambda00$2 = lambda, phi00$2 = phi; lambda *= radians, phi *= radians; centroidStream.point = centroidRingPoint; var cosPhi = cos(phi); x0 = cosPhi * cos(lambda); y0 = cosPhi * sin(lambda); z0 = sin(phi); centroidPointCartesian(x0, y0, z0);
}
function centroidRingPoint(lambda, phi) {
lambda *= radians, phi *= radians; var cosPhi = cos(phi), x = cosPhi * cos(lambda), y = cosPhi * sin(lambda), z = sin(phi), cx = y0 * z - z0 * y, cy = z0 * x - x0 * z, cz = x0 * y - y0 * x, m = sqrt(cx * cx + cy * cy + cz * cz), w = asin(m), // line weight = angle v = m && -w / m; // area weight multiplier X2 += v * cx; Y2 += v * cy; Z2 += v * cz; W1 += w; X1 += w * (x0 + (x0 = x)); Y1 += w * (y0 + (y0 = y)); Z1 += w * (z0 + (z0 = z)); centroidPointCartesian(x0, y0, z0);
}
function centroid(object) {
W0 = W1 = X0 = Y0 = Z0 = X1 = Y1 = Z1 = X2 = Y2 = Z2 = 0; geoStream(object, centroidStream);
var x = X2, y = Y2, z = Z2, m = x * x + y * y + z * z;
// If the area-weighted ccentroid is undefined, fall back to length-weighted ccentroid. if (m < epsilon2) { x = X1, y = Y1, z = Z1; // If the feature has zero length, fall back to arithmetic mean of point vectors. if (W1 < epsilon) x = X0, y = Y0, z = Z0; m = x * x + y * y + z * z; // If the feature still has an undefined ccentroid, then return. if (m < epsilon2) return [NaN, NaN]; }
return [atan2(y, x) * degrees, asin(z / sqrt(m)) * degrees];
}
function constant(x) {
return function() { return x; };
}
function compose(a, b) {
function compose(x, y) { return x = a(x, y), b(x[0], x[1]); }
if (a.invert && b.invert) compose.invert = function(x, y) { return x = b.invert(x, y), x && a.invert(x[0], x[1]); };
return compose;
}
function rotationIdentity(lambda, phi) {
return [lambda > pi ? lambda - tau : lambda < -pi ? lambda + tau : lambda, phi];
}
rotationIdentity.invert = rotationIdentity;
function rotateRadians(deltaLambda, deltaPhi, deltaGamma) {
return (deltaLambda %= tau) ? (deltaPhi || deltaGamma ? compose(rotationLambda(deltaLambda), rotationPhiGamma(deltaPhi, deltaGamma)) : rotationLambda(deltaLambda)) : (deltaPhi || deltaGamma ? rotationPhiGamma(deltaPhi, deltaGamma) : rotationIdentity);
}
function forwardRotationLambda(deltaLambda) {
return function(lambda, phi) { return lambda += deltaLambda, [lambda > pi ? lambda - tau : lambda < -pi ? lambda + tau : lambda, phi]; };
}
function rotationLambda(deltaLambda) {
var rotation = forwardRotationLambda(deltaLambda); rotation.invert = forwardRotationLambda(-deltaLambda); return rotation;
}
function rotationPhiGamma(deltaPhi, deltaGamma) {
var cosDeltaPhi = cos(deltaPhi), sinDeltaPhi = sin(deltaPhi), cosDeltaGamma = cos(deltaGamma), sinDeltaGamma = sin(deltaGamma);
function rotation(lambda, phi) { var cosPhi = cos(phi), x = cos(lambda) * cosPhi, y = sin(lambda) * cosPhi, z = sin(phi), k = z * cosDeltaPhi + x * sinDeltaPhi; return [ atan2(y * cosDeltaGamma - k * sinDeltaGamma, x * cosDeltaPhi - z * sinDeltaPhi), asin(k * cosDeltaGamma + y * sinDeltaGamma) ]; }
rotation.invert = function(lambda, phi) { var cosPhi = cos(phi), x = cos(lambda) * cosPhi, y = sin(lambda) * cosPhi, z = sin(phi), k = z * cosDeltaGamma - y * sinDeltaGamma; return [ atan2(y * cosDeltaGamma + z * sinDeltaGamma, x * cosDeltaPhi + k * sinDeltaPhi), asin(k * cosDeltaPhi - x * sinDeltaPhi) ]; };
return rotation;
}
function rotation(rotate) {
rotate = rotateRadians(rotate[0] * radians, rotate[1] * radians, rotate.length > 2 ? rotate[2] * radians : 0);
function forward(coordinates) { coordinates = rotate(coordinates[0] * radians, coordinates[1] * radians); return coordinates[0] *= degrees, coordinates[1] *= degrees, coordinates; }
forward.invert = function(coordinates) { coordinates = rotate.invert(coordinates[0] * radians, coordinates[1] * radians); return coordinates[0] *= degrees, coordinates[1] *= degrees, coordinates; };
return forward;
}
// Generates a circle centered at [0°, 0°], with a given radius and precision. function circleStream(stream, radius, delta, direction, t0, t1) {
if (!delta) return; var cosRadius = cos(radius), sinRadius = sin(radius), step = direction * delta; if (t0 == null) { t0 = radius + direction * tau; t1 = radius - step / 2; } else { t0 = circleRadius(cosRadius, t0); t1 = circleRadius(cosRadius, t1); if (direction > 0 ? t0 < t1 : t0 > t1) t0 += direction * tau; } for (var point, t = t0; direction > 0 ? t > t1 : t < t1; t -= step) { point = spherical([cosRadius, -sinRadius * cos(t), -sinRadius * sin(t)]); stream.point(point[0], point[1]); }
}
// Returns the signed angle of a cartesian point relative to [cosRadius, 0, 0]. function circleRadius(cosRadius, point) {
point = cartesian(point), point[0] -= cosRadius; cartesianNormalizeInPlace(point); var radius = acos(-point[1]); return ((-point[2] < 0 ? -radius : radius) + tau - epsilon) % tau;
}
function circle() {
var center = constant([0, 0]), radius = constant(90), precision = constant(6), ring, rotate, stream = {point: point};
function point(x, y) { ring.push(x = rotate(x, y)); x[0] *= degrees, x[1] *= degrees; }
function circle() { var c = center.apply(this, arguments), r = radius.apply(this, arguments) * radians, p = precision.apply(this, arguments) * radians; ring = []; rotate = rotateRadians(-c[0] * radians, -c[1] * radians, 0).invert; circleStream(stream, r, p, 1); c = {type: "Polygon", coordinates: [ring]}; ring = rotate = null; return c; }
circle.center = function(_) { return arguments.length ? (center = typeof _ === "function" ? _ : constant([+_[0], +_[1]]), circle) : center; };
circle.radius = function(_) { return arguments.length ? (radius = typeof _ === "function" ? _ : constant(+_), circle) : radius; };
circle.precision = function(_) { return arguments.length ? (precision = typeof _ === "function" ? _ : constant(+_), circle) : precision; };
return circle;
}
function clipBuffer() {
var lines = [], line; return { point: function(x, y) { line.push([x, y]); }, lineStart: function() { lines.push(line = []); }, lineEnd: noop, rejoin: function() { if (lines.length > 1) lines.push(lines.pop().concat(lines.shift())); }, result: function() { var result = lines; lines = []; line = null; return result; } };
}
function pointEqual(a, b) {
return abs(a[0] - b[0]) < epsilon && abs(a[1] - b[1]) < epsilon;
}
function Intersection(point, points, other, entry) {
this.x = point; this.z = points; this.o = other; // another intersection this.e = entry; // is an entry? this.v = false; // visited this.n = this.p = null; // next & previous
}
// A generalized polygon clipping algorithm: given a polygon that has been cut // into its visible line segments, and rejoins the segments by interpolating // along the clip edge. function clipRejoin(segments, compareIntersection, startInside, interpolate, stream) {
var subject = [], clip = [], i, n;
segments.forEach(function(segment) { if ((n = segment.length - 1) <= 0) return; var n, p0 = segment[0], p1 = segment[n], x;
// If the first and last points of a segment are coincident, then treat as a // closed ring. TODO if all rings are closed, then the winding order of the // exterior ring should be checked. if (pointEqual(p0, p1)) { stream.lineStart(); for (i = 0; i < n; ++i) stream.point((p0 = segment[i])[0], p0[1]); stream.lineEnd(); return; }
subject.push(x = new Intersection(p0, segment, null, true)); clip.push(x.o = new Intersection(p0, null, x, false)); subject.push(x = new Intersection(p1, segment, null, false)); clip.push(x.o = new Intersection(p1, null, x, true)); });
if (!subject.length) return;
clip.sort(compareIntersection); link(subject); link(clip);
for (i = 0, n = clip.length; i < n; ++i) { clip[i].e = startInside = !startInside; }
var start = subject[0], points, point;
while (1) { // Find first unvisited intersection. var current = start, isSubject = true; while (current.v) if ((current = current.n) === start) return; points = current.z; stream.lineStart(); do { current.v = current.o.v = true; if (current.e) { if (isSubject) { for (i = 0, n = points.length; i < n; ++i) stream.point((point = points[i])[0], point[1]); } else { interpolate(current.x, current.n.x, 1, stream); } current = current.n; } else { if (isSubject) { points = current.p.z; for (i = points.length - 1; i >= 0; --i) stream.point((point = points[i])[0], point[1]); } else { interpolate(current.x, current.p.x, -1, stream); } current = current.p; } current = current.o; points = current.z; isSubject = !isSubject; } while (!current.v); stream.lineEnd(); }
}
function link(array) {
if (!(n = array.length)) return; var n, i = 0, a = array[0], b; while (++i < n) { a.n = b = array[i]; b.p = a; a = b; } a.n = b = array[0]; b.p = a;
}
var sum = adder();
function polygonContains(polygon, point) {
var lambda = point[0], phi = point[1], sinPhi = sin(phi), normal = [sin(lambda), -cos(lambda), 0], angle = 0, winding = 0;
sum.reset();
if (sinPhi === 1) phi = halfPi + epsilon; else if (sinPhi === -1) phi = -halfPi - epsilon;
for (var i = 0, n = polygon.length; i < n; ++i) { if (!(m = (ring = polygon[i]).length)) continue; var ring, m, point0 = ring[m - 1], lambda0 = point0[0], phi0 = point0[1] / 2 + quarterPi, sinPhi0 = sin(phi0), cosPhi0 = cos(phi0);
for (var j = 0; j < m; ++j, lambda0 = lambda1, sinPhi0 = sinPhi1, cosPhi0 = cosPhi1, point0 = point1) { var point1 = ring[j], lambda1 = point1[0], phi1 = point1[1] / 2 + quarterPi, sinPhi1 = sin(phi1), cosPhi1 = cos(phi1), delta = lambda1 - lambda0, sign$$1 = delta >= 0 ? 1 : -1, absDelta = sign$$1 * delta, antimeridian = absDelta > pi, k = sinPhi0 * sinPhi1;
sum.add(atan2(k * sign$$1 * sin(absDelta), cosPhi0 * cosPhi1 + k * cos(absDelta))); angle += antimeridian ? delta + sign$$1 * tau : delta;
// Are the longitudes either side of the point’s meridian (lambda), // and are the latitudes smaller than the parallel (phi)? if (antimeridian ^ lambda0 >= lambda ^ lambda1 >= lambda) { var arc = cartesianCross(cartesian(point0), cartesian(point1)); cartesianNormalizeInPlace(arc); var intersection = cartesianCross(normal, arc); cartesianNormalizeInPlace(intersection); var phiArc = (antimeridian ^ delta >= 0 ? -1 : 1) * asin(intersection[2]); if (phi > phiArc || phi === phiArc && (arc[0] || arc[1])) { winding += antimeridian ^ delta >= 0 ? 1 : -1; } } } }
// First, determine whether the South pole is inside or outside: // // It is inside if: // * the polygon winds around it in a clockwise direction. // * the polygon does not (cumulatively) wind around it, but has a negative // (counter-clockwise) area. // // Second, count the (signed) number of times a segment crosses a lambda // from the point to the South pole. If it is zero, then the point is the // same side as the South pole.
return (angle < -epsilon || angle < epsilon && sum < -epsilon) ^ (winding & 1);
}
function clip(pointVisible, clipLine, interpolate, start) {
return function(sink) { var line = clipLine(sink), ringBuffer = clipBuffer(), ringSink = clipLine(ringBuffer), polygonStarted = false, polygon, segments, ring;
var clip = { point: point, lineStart: lineStart, lineEnd: lineEnd, polygonStart: function() { clip.point = pointRing; clip.lineStart = ringStart; clip.lineEnd = ringEnd; segments = []; polygon = []; }, polygonEnd: function() { clip.point = point; clip.lineStart = lineStart; clip.lineEnd = lineEnd; segments = d3Array.merge(segments); var startInside = polygonContains(polygon, start); if (segments.length) { if (!polygonStarted) sink.polygonStart(), polygonStarted = true; clipRejoin(segments, compareIntersection, startInside, interpolate, sink); } else if (startInside) { if (!polygonStarted) sink.polygonStart(), polygonStarted = true; sink.lineStart(); interpolate(null, null, 1, sink); sink.lineEnd(); } if (polygonStarted) sink.polygonEnd(), polygonStarted = false; segments = polygon = null; }, sphere: function() { sink.polygonStart(); sink.lineStart(); interpolate(null, null, 1, sink); sink.lineEnd(); sink.polygonEnd(); } };
function point(lambda, phi) { if (pointVisible(lambda, phi)) sink.point(lambda, phi); }
function pointLine(lambda, phi) { line.point(lambda, phi); }
function lineStart() { clip.point = pointLine; line.lineStart(); }
function lineEnd() { clip.point = point; line.lineEnd(); }
function pointRing(lambda, phi) { ring.push([lambda, phi]); ringSink.point(lambda, phi); }
function ringStart() { ringSink.lineStart(); ring = []; }
function ringEnd() { pointRing(ring[0][0], ring[0][1]); ringSink.lineEnd();
var clean = ringSink.clean(), ringSegments = ringBuffer.result(), i, n = ringSegments.length, m, segment, point;
ring.pop(); polygon.push(ring); ring = null;
if (!n) return;
// No intersections. if (clean & 1) { segment = ringSegments[0]; if ((m = segment.length - 1) > 0) { if (!polygonStarted) sink.polygonStart(), polygonStarted = true; sink.lineStart(); for (i = 0; i < m; ++i) sink.point((point = segment[i])[0], point[1]); sink.lineEnd(); } return; }
// Rejoin connected segments. // TODO reuse ringBuffer.rejoin()? if (n > 1 && clean & 2) ringSegments.push(ringSegments.pop().concat(ringSegments.shift()));
segments.push(ringSegments.filter(validSegment)); }
return clip; };
}
function validSegment(segment) {
return segment.length > 1;
}
// Intersections are sorted along the clip edge. For both antimeridian cutting // and circle clipping, the same comparison is used. function compareIntersection(a, b) {
return ((a = a.x)[0] < 0 ? a[1] - halfPi - epsilon : halfPi - a[1]) - ((b = b.x)[0] < 0 ? b[1] - halfPi - epsilon : halfPi - b[1]);
}
var clipAntimeridian = clip(
function() { return true; }, clipAntimeridianLine, clipAntimeridianInterpolate, [-pi, -halfPi]
);
// Takes a line and cuts into visible segments. Return values: 0 - there were // intersections or the line was empty; 1 - no intersections; 2 - there were // intersections, and the first and last segments should be rejoined. function clipAntimeridianLine(stream) {
var lambda0 = NaN, phi0 = NaN, sign0 = NaN, clean; // no intersections
return { lineStart: function() { stream.lineStart(); clean = 1; }, point: function(lambda1, phi1) { var sign1 = lambda1 > 0 ? pi : -pi, delta = abs(lambda1 - lambda0); if (abs(delta - pi) < epsilon) { // line crosses a pole stream.point(lambda0, phi0 = (phi0 + phi1) / 2 > 0 ? halfPi : -halfPi); stream.point(sign0, phi0); stream.lineEnd(); stream.lineStart(); stream.point(sign1, phi0); stream.point(lambda1, phi0); clean = 0; } else if (sign0 !== sign1 && delta >= pi) { // line crosses antimeridian if (abs(lambda0 - sign0) < epsilon) lambda0 -= sign0 * epsilon; // handle degeneracies if (abs(lambda1 - sign1) < epsilon) lambda1 -= sign1 * epsilon; phi0 = clipAntimeridianIntersect(lambda0, phi0, lambda1, phi1); stream.point(sign0, phi0); stream.lineEnd(); stream.lineStart(); stream.point(sign1, phi0); clean = 0; } stream.point(lambda0 = lambda1, phi0 = phi1); sign0 = sign1; }, lineEnd: function() { stream.lineEnd(); lambda0 = phi0 = NaN; }, clean: function() { return 2 - clean; // if intersections, rejoin first and last segments } };
}
function clipAntimeridianIntersect(lambda0, phi0, lambda1, phi1) {
var cosPhi0, cosPhi1, sinLambda0Lambda1 = sin(lambda0 - lambda1); return abs(sinLambda0Lambda1) > epsilon ? atan((sin(phi0) * (cosPhi1 = cos(phi1)) * sin(lambda1) - sin(phi1) * (cosPhi0 = cos(phi0)) * sin(lambda0)) / (cosPhi0 * cosPhi1 * sinLambda0Lambda1)) : (phi0 + phi1) / 2;
}
function clipAntimeridianInterpolate(from, to, direction, stream) {
var phi; if (from == null) { phi = direction * halfPi; stream.point(-pi, phi); stream.point(0, phi); stream.point(pi, phi); stream.point(pi, 0); stream.point(pi, -phi); stream.point(0, -phi); stream.point(-pi, -phi); stream.point(-pi, 0); stream.point(-pi, phi); } else if (abs(from[0] - to[0]) > epsilon) { var lambda = from[0] < to[0] ? pi : -pi; phi = direction * lambda / 2; stream.point(-lambda, phi); stream.point(0, phi); stream.point(lambda, phi); } else { stream.point(to[0], to[1]); }
}
function clipCircle(radius) {
var cr = cos(radius), delta = 6 * radians, smallRadius = cr > 0, notHemisphere = abs(cr) > epsilon; // TODO optimise for this common case
function interpolate(from, to, direction, stream) { circleStream(stream, radius, delta, direction, from, to); }
function visible(lambda, phi) { return cos(lambda) * cos(phi) > cr; }
// Takes a line and cuts into visible segments. Return values used for polygon // clipping: 0 - there were intersections or the line was empty; 1 - no // intersections 2 - there were intersections, and the first and last segments // should be rejoined. function clipLine(stream) { var point0, // previous point c0, // code for previous point v0, // visibility of previous point v00, // visibility of first point clean; // no intersections return { lineStart: function() { v00 = v0 = false; clean = 1; }, point: function(lambda, phi) { var point1 = [lambda, phi], point2, v = visible(lambda, phi), c = smallRadius ? v ? 0 : code(lambda, phi) : v ? code(lambda + (lambda < 0 ? pi : -pi), phi) : 0; if (!point0 && (v00 = v0 = v)) stream.lineStart(); // Handle degeneracies. // TODO ignore if not clipping polygons. if (v !== v0) { point2 = intersect(point0, point1); if (!point2 || pointEqual(point0, point2) || pointEqual(point1, point2)) { point1[0] += epsilon; point1[1] += epsilon; v = visible(point1[0], point1[1]); } } if (v !== v0) { clean = 0; if (v) { // outside going in stream.lineStart(); point2 = intersect(point1, point0); stream.point(point2[0], point2[1]); } else { // inside going out point2 = intersect(point0, point1); stream.point(point2[0], point2[1]); stream.lineEnd(); } point0 = point2; } else if (notHemisphere && point0 && smallRadius ^ v) { var t; // If the codes for two points are different, or are both zero, // and there this segment intersects with the small circle. if (!(c & c0) && (t = intersect(point1, point0, true))) { clean = 0; if (smallRadius) { stream.lineStart(); stream.point(t[0][0], t[0][1]); stream.point(t[1][0], t[1][1]); stream.lineEnd(); } else { stream.point(t[1][0], t[1][1]); stream.lineEnd(); stream.lineStart(); stream.point(t[0][0], t[0][1]); } } } if (v && (!point0 || !pointEqual(point0, point1))) { stream.point(point1[0], point1[1]); } point0 = point1, v0 = v, c0 = c; }, lineEnd: function() { if (v0) stream.lineEnd(); point0 = null; }, // Rejoin first and last segments if there were intersections and the first // and last points were visible. clean: function() { return clean | ((v00 && v0) << 1); } }; }
// Intersects the great circle between a and b with the clip circle. function intersect(a, b, two) { var pa = cartesian(a), pb = cartesian(b);
// We have two planes, n1.p = d1 and n2.p = d2. // Find intersection line p(t) = c1 n1 + c2 n2 + t (n1 ⨯ n2). var n1 = [1, 0, 0], // normal n2 = cartesianCross(pa, pb), n2n2 = cartesianDot(n2, n2), n1n2 = n2[0], // cartesianDot(n1, n2), determinant = n2n2 - n1n2 * n1n2;
// Two polar points. if (!determinant) return !two && a;
var c1 = cr * n2n2 / determinant, c2 = -cr * n1n2 / determinant, n1xn2 = cartesianCross(n1, n2), A = cartesianScale(n1, c1), B = cartesianScale(n2, c2); cartesianAddInPlace(A, B);
// Solve |p(t)|^2 = 1. var u = n1xn2, w = cartesianDot(A, u), uu = cartesianDot(u, u), t2 = w * w - uu * (cartesianDot(A, A) - 1);
if (t2 < 0) return;
var t = sqrt(t2), q = cartesianScale(u, (-w - t) / uu); cartesianAddInPlace(q, A); q = spherical(q);
if (!two) return q;
// Two intersection points. var lambda0 = a[0], lambda1 = b[0], phi0 = a[1], phi1 = b[1], z;
if (lambda1 < lambda0) z = lambda0, lambda0 = lambda1, lambda1 = z;
var delta = lambda1 - lambda0, polar = abs(delta - pi) < epsilon, meridian = polar || delta < epsilon;
if (!polar && phi1 < phi0) z = phi0, phi0 = phi1, phi1 = z;
// Check that the first point is between a and b. if (meridian ? polar ? phi0 + phi1 > 0 ^ q[1] < (abs(q[0] - lambda0) < epsilon ? phi0 : phi1) : phi0 <= q[1] && q[1] <= phi1 : delta > pi ^ (lambda0 <= q[0] && q[0] <= lambda1)) { var q1 = cartesianScale(u, (-w + t) / uu); cartesianAddInPlace(q1, A); return [q, spherical(q1)]; } }
// Generates a 4-bit vector representing the location of a point relative to // the small circle's bounding box. function code(lambda, phi) { var r = smallRadius ? radius : pi - radius, code = 0; if (lambda < -r) code |= 1; // left else if (lambda > r) code |= 2; // right if (phi < -r) code |= 4; // below else if (phi > r) code |= 8; // above return code; }
return clip(visible, clipLine, interpolate, smallRadius ? [0, -radius] : [-pi, radius - pi]);
}
function clipLine(a, b, x0, y0, x1, y1) {
var ax = a[0], ay = a[1], bx = b[0], by = b[1], t0 = 0, t1 = 1, dx = bx - ax, dy = by - ay, r;
r = x0 - ax; if (!dx && r > 0) return; r /= dx; if (dx < 0) { if (r < t0) return; if (r < t1) t1 = r; } else if (dx > 0) { if (r > t1) return; if (r > t0) t0 = r; }
r = x1 - ax; if (!dx && r < 0) return; r /= dx; if (dx < 0) { if (r > t1) return; if (r > t0) t0 = r; } else if (dx > 0) { if (r < t0) return; if (r < t1) t1 = r; }
r = y0 - ay; if (!dy && r > 0) return; r /= dy; if (dy < 0) { if (r < t0) return; if (r < t1) t1 = r; } else if (dy > 0) { if (r > t1) return; if (r > t0) t0 = r; }
r = y1 - ay; if (!dy && r < 0) return; r /= dy; if (dy < 0) { if (r > t1) return; if (r > t0) t0 = r; } else if (dy > 0) { if (r < t0) return; if (r < t1) t1 = r; }
if (t0 > 0) a[0] = ax + t0 * dx, a[1] = ay + t0 * dy; if (t1 < 1) b[0] = ax + t1 * dx, b[1] = ay + t1 * dy; return true;
}
var clipMax = 1e9, clipMin = -clipMax;
// TODO Use d3-polygon’s polygonContains here for the ring check? // TODO Eliminate duplicate buffering in clipBuffer and polygon.push?
function clipRectangle(x0, y0, x1, y1) {
function visible(x, y) { return x0 <= x && x <= x1 && y0 <= y && y <= y1; }
function interpolate(from, to, direction, stream) { var a = 0, a1 = 0; if (from == null || (a = corner(from, direction)) !== (a1 = corner(to, direction)) || comparePoint(from, to) < 0 ^ direction > 0) { do stream.point(a === 0 || a === 3 ? x0 : x1, a > 1 ? y1 : y0); while ((a = (a + direction + 4) % 4) !== a1); } else { stream.point(to[0], to[1]); } }
function corner(p, direction) { return abs(p[0] - x0) < epsilon ? direction > 0 ? 0 : 3 : abs(p[0] - x1) < epsilon ? direction > 0 ? 2 : 1 : abs(p[1] - y0) < epsilon ? direction > 0 ? 1 : 0 : direction > 0 ? 3 : 2; // abs(p[1] - y1) < epsilon }
function compareIntersection(a, b) { return comparePoint(a.x, b.x); }
function comparePoint(a, b) { var ca = corner(a, 1), cb = corner(b, 1); return ca !== cb ? ca - cb : ca === 0 ? b[1] - a[1] : ca === 1 ? a[0] - b[0] : ca === 2 ? a[1] - b[1] : b[0] - a[0]; }
return function(stream) { var activeStream = stream, bufferStream = clipBuffer(), segments, polygon, ring, x__, y__, v__, // first point x_, y_, v_, // previous point first, clean;
var clipStream = { point: point, lineStart: lineStart, lineEnd: lineEnd, polygonStart: polygonStart, polygonEnd: polygonEnd };
function point(x, y) { if (visible(x, y)) activeStream.point(x, y); }
function polygonInside() { var winding = 0;
for (var i = 0, n = polygon.length; i < n; ++i) { for (var ring = polygon[i], j = 1, m = ring.length, point = ring[0], a0, a1, b0 = point[0], b1 = point[1]; j < m; ++j) { a0 = b0, a1 = b1, point = ring[j], b0 = point[0], b1 = point[1]; if (a1 <= y1) { if (b1 > y1 && (b0 - a0) * (y1 - a1) > (b1 - a1) * (x0 - a0)) ++winding; } else { if (b1 <= y1 && (b0 - a0) * (y1 - a1) < (b1 - a1) * (x0 - a0)) --winding; } } }
return winding; }
// Buffer geometry within a polygon and then clip it en masse. function polygonStart() { activeStream = bufferStream, segments = [], polygon = [], clean = true; }
function polygonEnd() { var startInside = polygonInside(), cleanInside = clean && startInside, visible = (segments = d3Array.merge(segments)).length; if (cleanInside || visible) { stream.polygonStart(); if (cleanInside) { stream.lineStart(); interpolate(null, null, 1, stream); stream.lineEnd(); } if (visible) { clipRejoin(segments, compareIntersection, startInside, interpolate, stream); } stream.polygonEnd(); } activeStream = stream, segments = polygon = ring = null; }
function lineStart() { clipStream.point = linePoint; if (polygon) polygon.push(ring = []); first = true; v_ = false; x_ = y_ = NaN; }
// TODO rather than special-case polygons, simply handle them separately. // Ideally, coincident intersection points should be jittered to avoid // clipping issues. function lineEnd() { if (segments) { linePoint(x__, y__); if (v__ && v_) bufferStream.rejoin(); segments.push(bufferStream.result()); } clipStream.point = point; if (v_) activeStream.lineEnd(); }
function linePoint(x, y) { var v = visible(x, y); if (polygon) ring.push([x, y]); if (first) { x__ = x, y__ = y, v__ = v; first = false; if (v) { activeStream.lineStart(); activeStream.point(x, y); } } else { if (v && v_) activeStream.point(x, y); else { var a = [x_ = Math.max(clipMin, Math.min(clipMax, x_)), y_ = Math.max(clipMin, Math.min(clipMax, y_))], b = [x = Math.max(clipMin, Math.min(clipMax, x)), y = Math.max(clipMin, Math.min(clipMax, y))]; if (clipLine(a, b, x0, y0, x1, y1)) { if (!v_) { activeStream.lineStart(); activeStream.point(a[0], a[1]); } activeStream.point(b[0], b[1]); if (!v) activeStream.lineEnd(); clean = false; } else if (v) { activeStream.lineStart(); activeStream.point(x, y); clean = false; } } } x_ = x, y_ = y, v_ = v; }
return clipStream; };
}
function extent() {
var x0 = 0, y0 = 0, x1 = 960, y1 = 500, cache, cacheStream, clip;
return clip = { stream: function(stream) { return cache && cacheStream === stream ? cache : cache = clipRectangle(x0, y0, x1, y1)(cacheStream = stream); }, extent: function(_) { return arguments.length ? (x0 = +_[0][0], y0 = +_[0][1], x1 = +_[1][0], y1 = +_[1][1], cache = cacheStream = null, clip) : [[x0, y0], [x1, y1]]; } };
}
var lengthSum = adder(),
lambda0$2, sinPhi0$1, cosPhi0$1;
var lengthStream = {
sphere: noop, point: noop, lineStart: lengthLineStart, lineEnd: noop, polygonStart: noop, polygonEnd: noop
};
function lengthLineStart() {
lengthStream.point = lengthPointFirst; lengthStream.lineEnd = lengthLineEnd;
}
function lengthLineEnd() {
lengthStream.point = lengthStream.lineEnd = noop;
}
function lengthPointFirst(lambda, phi) {
lambda *= radians, phi *= radians; lambda0$2 = lambda, sinPhi0$1 = sin(phi), cosPhi0$1 = cos(phi); lengthStream.point = lengthPoint;
}
function lengthPoint(lambda, phi) {
lambda *= radians, phi *= radians; var sinPhi = sin(phi), cosPhi = cos(phi), delta = abs(lambda - lambda0$2), cosDelta = cos(delta), sinDelta = sin(delta), x = cosPhi * sinDelta, y = cosPhi0$1 * sinPhi - sinPhi0$1 * cosPhi * cosDelta, z = sinPhi0$1 * sinPhi + cosPhi0$1 * cosPhi * cosDelta; lengthSum.add(atan2(sqrt(x * x + y * y), z)); lambda0$2 = lambda, sinPhi0$1 = sinPhi, cosPhi0$1 = cosPhi;
}
function length(object) {
lengthSum.reset(); geoStream(object, lengthStream); return +lengthSum;
}
var coordinates = [null, null],
object = {type: "LineString", coordinates: coordinates};
function distance(a, b) {
coordinates[0] = a; coordinates[1] = b; return length(object);
}
var containsObjectType = {
Feature: function(object, point) { return containsGeometry(object.geometry, point); }, FeatureCollection: function(object, point) { var features = object.features, i = -1, n = features.length; while (++i < n) if (containsGeometry(features[i].geometry, point)) return true; return false; }
};
var containsGeometryType = {
Sphere: function() { return true; }, Point: function(object, point) { return containsPoint(object.coordinates, point); }, MultiPoint: function(object, point) { var coordinates = object.coordinates, i = -1, n = coordinates.length; while (++i < n) if (containsPoint(coordinates[i], point)) return true; return false; }, LineString: function(object, point) { return containsLine(object.coordinates, point); }, MultiLineString: function(object, point) { var coordinates = object.coordinates, i = -1, n = coordinates.length; while (++i < n) if (containsLine(coordinates[i], point)) return true; return false; }, Polygon: function(object, point) { return containsPolygon(object.coordinates, point); }, MultiPolygon: function(object, point) { var coordinates = object.coordinates, i = -1, n = coordinates.length; while (++i < n) if (containsPolygon(coordinates[i], point)) return true; return false; }, GeometryCollection: function(object, point) { var geometries = object.geometries, i = -1, n = geometries.length; while (++i < n) if (containsGeometry(geometries[i], point)) return true; return false; }
};
function containsGeometry(geometry, point) {
return geometry && containsGeometryType.hasOwnProperty(geometry.type) ? containsGeometryType[geometry.type](geometry, point) : false;
}
function containsPoint(coordinates, point) {
return distance(coordinates, point) === 0;
}
function containsLine(coordinates, point) {
var ab = distance(coordinates[0], coordinates[1]), ao = distance(coordinates[0], point), ob = distance(point, coordinates[1]); return ao + ob <= ab + epsilon;
}
function containsPolygon(coordinates, point) {
return !!polygonContains(coordinates.map(ringRadians), pointRadians(point));
}
function ringRadians(ring) {
return ring = ring.map(pointRadians), ring.pop(), ring;
}
function pointRadians(point) {
return [point[0] * radians, point[1] * radians];
}
function contains(object, point) {
return (object && containsObjectType.hasOwnProperty(object.type) ? containsObjectType[object.type] : containsGeometry)(object, point);
}
function graticuleX(y0, y1, dy) {
var y = d3Array.range(y0, y1 - epsilon, dy).concat(y1); return function(x) { return y.map(function(y) { return [x, y]; }); };
}
function graticuleY(x0, x1, dx) {
var x = d3Array.range(x0, x1 - epsilon, dx).concat(x1); return function(y) { return x.map(function(x) { return [x, y]; }); };
}
function graticule() {
var x1, x0, X1, X0, y1, y0, Y1, Y0, dx = 10, dy = dx, DX = 90, DY = 360, x, y, X, Y, precision = 2.5;
function graticule() { return {type: "MultiLineString", coordinates: lines()}; }
function lines() { return d3Array.range(ceil(X0 / DX) * DX, X1, DX).map(X) .concat(d3Array.range(ceil(Y0 / DY) * DY, Y1, DY).map(Y)) .concat(d3Array.range(ceil(x0 / dx) * dx, x1, dx).filter(function(x) { return abs(x % DX) > epsilon; }).map(x)) .concat(d3Array.range(ceil(y0 / dy) * dy, y1, dy).filter(function(y) { return abs(y % DY) > epsilon; }).map(y)); }
graticule.lines = function() { return lines().map(function(coordinates) { return {type: "LineString", coordinates: coordinates}; }); };
graticule.outline = function() { return { type: "Polygon", coordinates: [ X(X0).concat( Y(Y1).slice(1), X(X1).reverse().slice(1), Y(Y0).reverse().slice(1)) ] }; };
graticule.extent = function(_) { if (!arguments.length) return graticule.extentMinor(); return graticule.extentMajor(_).extentMinor(_); };
graticule.extentMajor = function(_) { if (!arguments.length) return [[X0, Y0], [X1, Y1]]; X0 = +_[0][0], X1 = +_[1][0]; Y0 = +_[0][1], Y1 = +_[1][1]; if (X0 > X1) _ = X0, X0 = X1, X1 = _; if (Y0 > Y1) _ = Y0, Y0 = Y1, Y1 = _; return graticule.precision(precision); };
graticule.extentMinor = function(_) { if (!arguments.length) return [[x0, y0], [x1, y1]]; x0 = +_[0][0], x1 = +_[1][0]; y0 = +_[0][1], y1 = +_[1][1]; if (x0 > x1) _ = x0, x0 = x1, x1 = _; if (y0 > y1) _ = y0, y0 = y1, y1 = _; return graticule.precision(precision); };
graticule.step = function(_) { if (!arguments.length) return graticule.stepMinor(); return graticule.stepMajor(_).stepMinor(_); };
graticule.stepMajor = function(_) { if (!arguments.length) return [DX, DY]; DX = +_[0], DY = +_[1]; return graticule; };
graticule.stepMinor = function(_) { if (!arguments.length) return [dx, dy]; dx = +_[0], dy = +_[1]; return graticule; };
graticule.precision = function(_) { if (!arguments.length) return precision; precision = +_; x = graticuleX(y0, y1, 90); y = graticuleY(x0, x1, precision); X = graticuleX(Y0, Y1, 90); Y = graticuleY(X0, X1, precision); return graticule; };
return graticule .extentMajor([[-180, -90 + epsilon], [180, 90 - epsilon]]) .extentMinor([[-180, -80 - epsilon], [180, 80 + epsilon]]);
}
function graticule10() {
return graticule()();
}
function interpolate(a, b) {
var x0 = a[0] * radians, y0 = a[1] * radians, x1 = b[0] * radians, y1 = b[1] * radians, cy0 = cos(y0), sy0 = sin(y0), cy1 = cos(y1), sy1 = sin(y1), kx0 = cy0 * cos(x0), ky0 = cy0 * sin(x0), kx1 = cy1 * cos(x1), ky1 = cy1 * sin(x1), d = 2 * asin(sqrt(haversin(y1 - y0) + cy0 * cy1 * haversin(x1 - x0))), k = sin(d);
var interpolate = d ? function(t) { var B = sin(t *= d) / k, A = sin(d - t) / k, x = A * kx0 + B * kx1, y = A * ky0 + B * ky1, z = A * sy0 + B * sy1; return [ atan2(y, x) * degrees, atan2(z, sqrt(x * x + y * y)) * degrees ]; } : function() { return [x0 * degrees, y0 * degrees]; };
interpolate.distance = d;
return interpolate;
}
function identity(x) {
return x;
}
var areaSum$1 = adder(),
areaRingSum$1 = adder(), x00, y00, x0$1, y0$1;
var areaStream$1 = {
point: noop, lineStart: noop, lineEnd: noop, polygonStart: function() { areaStream$1.lineStart = areaRingStart$1; areaStream$1.lineEnd = areaRingEnd$1; }, polygonEnd: function() { areaStream$1.lineStart = areaStream$1.lineEnd = areaStream$1.point = noop; areaSum$1.add(abs(areaRingSum$1)); areaRingSum$1.reset(); }, result: function() { var area = areaSum$1 / 2; areaSum$1.reset(); return area; }
};
function areaRingStart$1() {
areaStream$1.point = areaPointFirst$1;
}
function areaPointFirst$1(x, y) {
areaStream$1.point = areaPoint$1; x00 = x0$1 = x, y00 = y0$1 = y;
}
function areaPoint$1(x, y) {
areaRingSum$1.add(y0$1 * x - x0$1 * y); x0$1 = x, y0$1 = y;
}
function areaRingEnd$1() {
areaPoint$1(x00, y00);
}
var x0$2 = Infinity,
y0$2 = x0$2, x1 = -x0$2, y1 = x1;
var boundsStream$1 = {
point: boundsPoint$1, lineStart: noop, lineEnd: noop, polygonStart: noop, polygonEnd: noop, result: function() { var bounds = [[x0$2, y0$2], [x1, y1]]; x1 = y1 = -(y0$2 = x0$2 = Infinity); return bounds; }
};
function boundsPoint$1(x, y) {
if (x < x0$2) x0$2 = x; if (x > x1) x1 = x; if (y < y0$2) y0$2 = y; if (y > y1) y1 = y;
}
// TODO Enforce positive area for exterior, negative area for interior?
var X0$1 = 0,
Y0$1 = 0, Z0$1 = 0, X1$1 = 0, Y1$1 = 0, Z1$1 = 0, X2$1 = 0, Y2$1 = 0, Z2$1 = 0, x00$1, y00$1, x0$3, y0$3;
var centroidStream$1 = {
point: centroidPoint$1, lineStart: centroidLineStart$1, lineEnd: centroidLineEnd$1, polygonStart: function() { centroidStream$1.lineStart = centroidRingStart$1; centroidStream$1.lineEnd = centroidRingEnd$1; }, polygonEnd: function() { centroidStream$1.point = centroidPoint$1; centroidStream$1.lineStart = centroidLineStart$1; centroidStream$1.lineEnd = centroidLineEnd$1; }, result: function() { var centroid = Z2$1 ? [X2$1 / Z2$1, Y2$1 / Z2$1] : Z1$1 ? [X1$1 / Z1$1, Y1$1 / Z1$1] : Z0$1 ? [X0$1 / Z0$1, Y0$1 / Z0$1] : [NaN, NaN]; X0$1 = Y0$1 = Z0$1 = X1$1 = Y1$1 = Z1$1 = X2$1 = Y2$1 = Z2$1 = 0; return centroid; }
};
function centroidPoint$1(x, y) {
X0$1 += x; Y0$1 += y; ++Z0$1;
}
function centroidLineStart$1() {
centroidStream$1.point = centroidPointFirstLine;
}
function centroidPointFirstLine(x, y) {
centroidStream$1.point = centroidPointLine; centroidPoint$1(x0$3 = x, y0$3 = y);
}
function centroidPointLine(x, y) {
var dx = x - x0$3, dy = y - y0$3, z = sqrt(dx * dx + dy * dy); X1$1 += z * (x0$3 + x) / 2; Y1$1 += z * (y0$3 + y) / 2; Z1$1 += z; centroidPoint$1(x0$3 = x, y0$3 = y);
}
function centroidLineEnd$1() {
centroidStream$1.point = centroidPoint$1;
}
function centroidRingStart$1() {
centroidStream$1.point = centroidPointFirstRing;
}
function centroidRingEnd$1() {
centroidPointRing(x00$1, y00$1);
}
function centroidPointFirstRing(x, y) {
centroidStream$1.point = centroidPointRing; centroidPoint$1(x00$1 = x0$3 = x, y00$1 = y0$3 = y);
}
function centroidPointRing(x, y) {
var dx = x - x0$3, dy = y - y0$3, z = sqrt(dx * dx + dy * dy);
X1$1 += z * (x0$3 + x) / 2; Y1$1 += z * (y0$3 + y) / 2; Z1$1 += z;
z = y0$3 * x - x0$3 * y; X2$1 += z * (x0$3 + x); Y2$1 += z * (y0$3 + y); Z2$1 += z * 3; centroidPoint$1(x0$3 = x, y0$3 = y);
}
function PathContext(context) {
this._context = context;
}
PathContext.prototype = {
_radius: 4.5, pointRadius: function(_) { return this._radius = _, this; }, polygonStart: function() { this._line = 0; }, polygonEnd: function() { this._line = NaN; }, lineStart: function() { this._point = 0; }, lineEnd: function() { if (this._line === 0) this._context.closePath(); this._point = NaN; }, point: function(x, y) { switch (this._point) { case 0: { this._context.moveTo(x, y); this._point = 1; break; } case 1: { this._context.lineTo(x, y); break; } default: { this._context.moveTo(x + this._radius, y); this._context.arc(x, y, this._radius, 0, tau); break; } } }, result: noop
};
var lengthSum$1 = adder(),
lengthRing, x00$2, y00$2, x0$4, y0$4;
var lengthStream$1 = {
point: noop, lineStart: function() { lengthStream$1.point = lengthPointFirst$1; }, lineEnd: function() { if (lengthRing) lengthPoint$1(x00$2, y00$2); lengthStream$1.point = noop; }, polygonStart: function() { lengthRing = true; }, polygonEnd: function() { lengthRing = null; }, result: function() { var length = +lengthSum$1; lengthSum$1.reset(); return length; }
};
function lengthPointFirst$1(x, y) {
lengthStream$1.point = lengthPoint$1; x00$2 = x0$4 = x, y00$2 = y0$4 = y;
}
function lengthPoint$1(x, y) {
x0$4 -= x, y0$4 -= y; lengthSum$1.add(sqrt(x0$4 * x0$4 + y0$4 * y0$4)); x0$4 = x, y0$4 = y;
}
function PathString() {
this._string = [];
}
PathString.prototype = {
_radius: 4.5, _circle: circle$1(4.5), pointRadius: function(_) { if ((_ = +_) !== this._radius) this._radius = _, this._circle = null; return this; }, polygonStart: function() { this._line = 0; }, polygonEnd: function() { this._line = NaN; }, lineStart: function() { this._point = 0; }, lineEnd: function() { if (this._line === 0) this._string.push("Z"); this._point = NaN; }, point: function(x, y) { switch (this._point) { case 0: { this._string.push("M", x, ",", y); this._point = 1; break; } case 1: { this._string.push("L", x, ",", y); break; } default: { if (this._circle == null) this._circle = circle$1(this._radius); this._string.push("M", x, ",", y, this._circle); break; } } }, result: function() { if (this._string.length) { var result = this._string.join(""); this._string = []; return result; } else { return null; } }
};
function circle$1(radius) {
return "m0," + radius + "a" + radius + "," + radius + " 0 1,1 0," + -2 * radius + "a" + radius + "," + radius + " 0 1,1 0," + 2 * radius + "z";
}
function index(projection, context) {
var pointRadius = 4.5, projectionStream, contextStream;
function path(object) { if (object) { if (typeof pointRadius === "function") contextStream.pointRadius(+pointRadius.apply(this, arguments)); geoStream(object, projectionStream(contextStream)); } return contextStream.result(); }
path.area = function(object) { geoStream(object, projectionStream(areaStream$1)); return areaStream$1.result(); };
path.measure = function(object) { geoStream(object, projectionStream(lengthStream$1)); return lengthStream$1.result(); };
path.bounds = function(object) { geoStream(object, projectionStream(boundsStream$1)); return boundsStream$1.result(); };
path.centroid = function(object) { geoStream(object, projectionStream(centroidStream$1)); return centroidStream$1.result(); };
path.projection = function(_) { return arguments.length ? (projectionStream = _ == null ? (projection = null, identity) : (projection = _).stream, path) : projection; };
path.context = function(_) { if (!arguments.length) return context; contextStream = _ == null ? (context = null, new PathString) : new PathContext(context = _); if (typeof pointRadius !== "function") contextStream.pointRadius(pointRadius); return path; };
path.pointRadius = function(_) { if (!arguments.length) return pointRadius; pointRadius = typeof _ === "function" ? _ : (contextStream.pointRadius(+_), +_); return path; };
return path.projection(projection).context(context);
}
function transform(methods) {
return { stream: transformer(methods) };
}
function transformer(methods) {
return function(stream) { var s = new TransformStream; for (var key in methods) s[key] = methods[key]; s.stream = stream; return s; };
}
function TransformStream() {}
TransformStream.prototype = {
constructor: TransformStream, point: function(x, y) { this.stream.point(x, y); }, sphere: function() { this.stream.sphere(); }, lineStart: function() { this.stream.lineStart(); }, lineEnd: function() { this.stream.lineEnd(); }, polygonStart: function() { this.stream.polygonStart(); }, polygonEnd: function() { this.stream.polygonEnd(); }
};
function fit(projection, fitBounds, object) {
var clip = projection.clipExtent && projection.clipExtent(); projection.scale(150).translate([0, 0]); if (clip != null) projection.clipExtent(null); geoStream(object, projection.stream(boundsStream$1)); fitBounds(boundsStream$1.result()); if (clip != null) projection.clipExtent(clip); return projection;
}
function fitExtent(projection, extent, object) {
return fit(projection, function(b) { var w = extent[1][0] - extent[0][0], h = extent[1][1] - extent[0][1], k = Math.min(w / (b[1][0] - b[0][0]), h / (b[1][1] - b[0][1])), x = +extent[0][0] + (w - k * (b[1][0] + b[0][0])) / 2, y = +extent[0][1] + (h - k * (b[1][1] + b[0][1])) / 2; projection.scale(150 * k).translate([x, y]); }, object);
}
function fitSize(projection, size, object) {
return fitExtent(projection, [[0, 0], size], object);
}
function fitWidth(projection, width, object) {
return fit(projection, function(b) { var w = +width, k = w / (b[1][0] - b[0][0]), x = (w - k * (b[1][0] + b[0][0])) / 2, y = -k * b[0][1]; projection.scale(150 * k).translate([x, y]); }, object);
}
function fitHeight(projection, height, object) {
return fit(projection, function(b) { var h = +height, k = h / (b[1][1] - b[0][1]), x = -k * b[0][0], y = (h - k * (b[1][1] + b[0][1])) / 2; projection.scale(150 * k).translate([x, y]); }, object);
}
var maxDepth = 16, // maximum depth of subdivision
cosMinDistance = cos(30 * radians); // cos(minimum angular distance)
function resample(project, delta2) {
return +delta2 ? resample$1(project, delta2) : resampleNone(project);
}
function resampleNone(project) {
return transformer({ point: function(x, y) { x = project(x, y); this.stream.point(x[0], x[1]); } });
}
function resample$1(project, delta2) {
function resampleLineTo(x0, y0, lambda0, a0, b0, c0, x1, y1, lambda1, a1, b1, c1, depth, stream) { var dx = x1 - x0, dy = y1 - y0, d2 = dx * dx + dy * dy; if (d2 > 4 * delta2 && depth--) { var a = a0 + a1, b = b0 + b1, c = c0 + c1, m = sqrt(a * a + b * b + c * c), phi2 = asin(c /= m), lambda2 = abs(abs(c) - 1) < epsilon || abs(lambda0 - lambda1) < epsilon ? (lambda0 + lambda1) / 2 : atan2(b, a), p = project(lambda2, phi2), x2 = p[0], y2 = p[1], dx2 = x2 - x0, dy2 = y2 - y0, dz = dy * dx2 - dx * dy2; if (dz * dz / d2 > delta2 // perpendicular projected distance || abs((dx * dx2 + dy * dy2) / d2 - 0.5) > 0.3 // midpoint close to an end || a0 * a1 + b0 * b1 + c0 * c1 < cosMinDistance) { // angular distance resampleLineTo(x0, y0, lambda0, a0, b0, c0, x2, y2, lambda2, a /= m, b /= m, c, depth, stream); stream.point(x2, y2); resampleLineTo(x2, y2, lambda2, a, b, c, x1, y1, lambda1, a1, b1, c1, depth, stream); } } } return function(stream) { var lambda00, x00, y00, a00, b00, c00, // first point lambda0, x0, y0, a0, b0, c0; // previous point
var resampleStream = { point: point, lineStart: lineStart, lineEnd: lineEnd, polygonStart: function() { stream.polygonStart(); resampleStream.lineStart = ringStart; }, polygonEnd: function() { stream.polygonEnd(); resampleStream.lineStart = lineStart; } };
function point(x, y) { x = project(x, y); stream.point(x[0], x[1]); }
function lineStart() { x0 = NaN; resampleStream.point = linePoint; stream.lineStart(); }
function linePoint(lambda, phi) { var c = cartesian([lambda, phi]), p = project(lambda, phi); resampleLineTo(x0, y0, lambda0, a0, b0, c0, x0 = p[0], y0 = p[1], lambda0 = lambda, a0 = c[0], b0 = c[1], c0 = c[2], maxDepth, stream); stream.point(x0, y0); }
function lineEnd() { resampleStream.point = point; stream.lineEnd(); }
function ringStart() { lineStart(); resampleStream.point = ringPoint; resampleStream.lineEnd = ringEnd; }
function ringPoint(lambda, phi) { linePoint(lambda00 = lambda, phi), x00 = x0, y00 = y0, a00 = a0, b00 = b0, c00 = c0; resampleStream.point = linePoint; }
function ringEnd() { resampleLineTo(x0, y0, lambda0, a0, b0, c0, x00, y00, lambda00, a00, b00, c00, maxDepth, stream); resampleStream.lineEnd = lineEnd; lineEnd(); }
return resampleStream; };
}
var transformRadians = transformer({
point: function(x, y) { this.stream.point(x * radians, y * radians); }
});
function transformRotate(rotate) {
return transformer({ point: function(x, y) { var r = rotate(x, y); return this.stream.point(r[0], r[1]); } });
}
function scaleTranslate(k, dx, dy) {
function transform$$1(x, y) { return [dx + k * x, dy - k * y]; } transform$$1.invert = function(x, y) { return [(x - dx) / k, (dy - y) / k]; }; return transform$$1;
}
function scaleTranslateRotate(k, dx, dy, alpha) {
var cosAlpha = cos(alpha), sinAlpha = sin(alpha), a = cosAlpha * k, b = sinAlpha * k, ai = cosAlpha / k, bi = sinAlpha / k, ci = (sinAlpha * dy - cosAlpha * dx) / k, fi = (sinAlpha * dx + cosAlpha * dy) / k; function transform$$1(x, y) { return [a * x - b * y + dx, dy - b * x - a * y]; } transform$$1.invert = function(x, y) { return [ai * x - bi * y + ci, fi - bi * x - ai * y]; }; return transform$$1;
}
function projection(project) {
return projectionMutator(function() { return project; })();
}
function projectionMutator(projectAt) {
var project, k = 150, // scale x = 480, y = 250, // translate lambda = 0, phi = 0, // center deltaLambda = 0, deltaPhi = 0, deltaGamma = 0, rotate, // pre-rotate alpha = 0, // post-rotate theta = null, preclip = clipAntimeridian, // pre-clip angle x0 = null, y0, x1, y1, postclip = identity, // post-clip extent delta2 = 0.5, // precision projectResample, projectTransform, projectRotateTransform, cache, cacheStream;
function projection(point) { return projectRotateTransform(point[0] * radians, point[1] * radians); }
function invert(point) { point = projectRotateTransform.invert(point[0], point[1]); return point && [point[0] * degrees, point[1] * degrees]; }
projection.stream = function(stream) { return cache && cacheStream === stream ? cache : cache = transformRadians(transformRotate(rotate)(preclip(projectResample(postclip(cacheStream = stream))))); };
projection.preclip = function(_) { return arguments.length ? (preclip = _, theta = undefined, reset()) : preclip; };
projection.postclip = function(_) { return arguments.length ? (postclip = _, x0 = y0 = x1 = y1 = null, reset()) : postclip; };
projection.clipAngle = function(_) { return arguments.length ? (preclip = +_ ? clipCircle(theta = _ * radians) : (theta = null, clipAntimeridian), reset()) : theta * degrees; };
projection.clipExtent = function(_) { return arguments.length ? (postclip = _ == null ? (x0 = y0 = x1 = y1 = null, identity) : clipRectangle(x0 = +_[0][0], y0 = +_[0][1], x1 = +_[1][0], y1 = +_[1][1]), reset()) : x0 == null ? null : [[x0, y0], [x1, y1]]; };
projection.scale = function(_) { return arguments.length ? (k = +_, recenter()) : k; };
projection.translate = function(_) { return arguments.length ? (x = +_[0], y = +_[1], recenter()) : [x, y]; };
projection.center = function(_) { return arguments.length ? (lambda = _[0] % 360 * radians, phi = _[1] % 360 * radians, recenter()) : [lambda * degrees, phi * degrees]; };
projection.rotate = function(_) { return arguments.length ? (deltaLambda = _[0] % 360 * radians, deltaPhi = _[1] % 360 * radians, deltaGamma = _.length > 2 ? _[2] % 360 * radians : 0, recenter()) : [deltaLambda * degrees, deltaPhi * degrees, deltaGamma * degrees]; };
projection.angle = function(_) { return arguments.length ? (alpha = _ % 360 * radians, recenter()) : alpha * degrees; };
projection.precision = function(_) { return arguments.length ? (projectResample = resample(projectTransform, delta2 = _ * _), reset()) : sqrt(delta2); };
projection.fitExtent = function(extent, object) { return fitExtent(projection, extent, object); };
projection.fitSize = function(size, object) { return fitSize(projection, size, object); };
projection.fitWidth = function(width, object) { return fitWidth(projection, width, object); };
projection.fitHeight = function(height, object) { return fitHeight(projection, height, object); };
function recenter() { var center = scaleTranslateRotate(k, 0, 0, alpha).apply(null, project(lambda, phi)), transform$$1 = (alpha ? scaleTranslateRotate : scaleTranslate)(k, x - center[0], y - center[1], alpha); rotate = rotateRadians(deltaLambda, deltaPhi, deltaGamma); projectTransform = compose(project, transform$$1); projectRotateTransform = compose(rotate, projectTransform); projectResample = resample(projectTransform, delta2); return reset(); }
function reset() { cache = cacheStream = null; return projection; }
return function() { project = projectAt.apply(this, arguments); projection.invert = project.invert && invert; return recenter(); };
}
function conicProjection(projectAt) {
var phi0 = 0, phi1 = pi / 3, m = projectionMutator(projectAt), p = m(phi0, phi1);
p.parallels = function(_) { return arguments.length ? m(phi0 = _[0] * radians, phi1 = _[1] * radians) : [phi0 * degrees, phi1 * degrees]; };
return p;
}
function cylindricalEqualAreaRaw(phi0) {
var cosPhi0 = cos(phi0);
function forward(lambda, phi) { return [lambda * cosPhi0, sin(phi) / cosPhi0]; }
forward.invert = function(x, y) { return [x / cosPhi0, asin(y * cosPhi0)]; };
return forward;
}
function conicEqualAreaRaw(y0, y1) {
var sy0 = sin(y0), n = (sy0 + sin(y1)) / 2;
// Are the parallels symmetrical around the Equator? if (abs(n) < epsilon) return cylindricalEqualAreaRaw(y0);
var c = 1 + sy0 * (2 * n - sy0), r0 = sqrt(c) / n;
function project(x, y) { var r = sqrt(c - 2 * n * sin(y)) / n; return [r * sin(x *= n), r0 - r * cos(x)]; }
project.invert = function(x, y) { var r0y = r0 - y; return [atan2(x, abs(r0y)) / n * sign(r0y), asin((c - (x * x + r0y * r0y) * n * n) / (2 * n))]; };
return project;
}
function conicEqualArea() {
return conicProjection(conicEqualAreaRaw) .scale(155.424) .center([0, 33.6442]);
}
function albers() {
return conicEqualArea() .parallels([29.5, 45.5]) .scale(1070) .translate([480, 250]) .rotate([96, 0]) .center([-0.6, 38.7]);
}
// The projections must have mutually exclusive clip regions on the sphere, // as this will avoid emitting interleaving lines and polygons. function multiplex(streams) {
var n = streams.length; return { point: function(x, y) { var i = -1; while (++i < n) streams[i].point(x, y); }, sphere: function() { var i = -1; while (++i < n) streams[i].sphere(); }, lineStart: function() { var i = -1; while (++i < n) streams[i].lineStart(); }, lineEnd: function() { var i = -1; while (++i < n) streams[i].lineEnd(); }, polygonStart: function() { var i = -1; while (++i < n) streams[i].polygonStart(); }, polygonEnd: function() { var i = -1; while (++i < n) streams[i].polygonEnd(); } };
}
// A composite projection for the United States, configured by default for // 960×500. The projection also works quite well at 960×600 if you change the // scale to 1285 and adjust the translate accordingly. The set of standard // parallels for each region comes from USGS, which is published here: // http://egsc.usgs.gov/isb/pubs/MapProjections/projections.html#albers function albersUsa() {
var cache, cacheStream, lower48 = albers(), lower48Point, alaska = conicEqualArea().rotate([154, 0]).center([-2, 58.5]).parallels([55, 65]), alaskaPoint, // EPSG:3338 hawaii = conicEqualArea().rotate([157, 0]).center([-3, 19.9]).parallels([8, 18]), hawaiiPoint, // ESRI:102007 point, pointStream = {point: function(x, y) { point = [x, y]; }};
function albersUsa(coordinates) { var x = coordinates[0], y = coordinates[1]; return point = null, (lower48Point.point(x, y), point) || (alaskaPoint.point(x, y), point) || (hawaiiPoint.point(x, y), point); }
albersUsa.invert = function(coordinates) { var k = lower48.scale(), t = lower48.translate(), x = (coordinates[0] - t[0]) / k, y = (coordinates[1] - t[1]) / k; return (y >= 0.120 && y < 0.234 && x >= -0.425 && x < -0.214 ? alaska : y >= 0.166 && y < 0.234 && x >= -0.214 && x < -0.115 ? hawaii : lower48).invert(coordinates); };
albersUsa.stream = function(stream) { return cache && cacheStream === stream ? cache : cache = multiplex([lower48.stream(cacheStream = stream), alaska.stream(stream), hawaii.stream(stream)]); };
albersUsa.precision = function(_) { if (!arguments.length) return lower48.precision(); lower48.precision(_), alaska.precision(_), hawaii.precision(_); return reset(); };
albersUsa.scale = function(_) { if (!arguments.length) return lower48.scale(); lower48.scale(_), alaska.scale(_ * 0.35), hawaii.scale(_); return albersUsa.translate(lower48.translate()); };
albersUsa.translate = function(_) { if (!arguments.length) return lower48.translate(); var k = lower48.scale(), x = +_[0], y = +_[1];
lower48Point = lower48 .translate(_) .clipExtent([[x - 0.455 * k, y - 0.238 * k], [x + 0.455 * k, y + 0.238 * k]]) .stream(pointStream);
alaskaPoint = alaska .translate([x - 0.307 * k, y + 0.201 * k]) .clipExtent([[x - 0.425 * k + epsilon, y + 0.120 * k + epsilon], [x - 0.214 * k - epsilon, y + 0.234 * k - epsilon]]) .stream(pointStream);
hawaiiPoint = hawaii .translate([x - 0.205 * k, y + 0.212 * k]) .clipExtent([[x - 0.214 * k + epsilon, y + 0.166 * k + epsilon], [x - 0.115 * k - epsilon, y + 0.234 * k - epsilon]]) .stream(pointStream);
return reset(); };
albersUsa.fitExtent = function(extent, object) { return fitExtent(albersUsa, extent, object); };
albersUsa.fitSize = function(size, object) { return fitSize(albersUsa, size, object); };
albersUsa.fitWidth = function(width, object) { return fitWidth(albersUsa, width, object); };
albersUsa.fitHeight = function(height, object) { return fitHeight(albersUsa, height, object); };
function reset() { cache = cacheStream = null; return albersUsa; }
return albersUsa.scale(1070);
}
function azimuthalRaw(scale) {
return function(x, y) { var cx = cos(x), cy = cos(y), k = scale(cx * cy); return [ k * cy * sin(x), k * sin(y) ]; }
}
function azimuthalInvert(angle) {
return function(x, y) { var z = sqrt(x * x + y * y), c = angle(z), sc = sin(c), cc = cos(c); return [ atan2(x * sc, z * cc), asin(z && y * sc / z) ]; }
}
var azimuthalEqualAreaRaw = azimuthalRaw(function(cxcy) {
return sqrt(2 / (1 + cxcy));
});
azimuthalEqualAreaRaw.invert = azimuthalInvert(function(z) {
return 2 * asin(z / 2);
});
function azimuthalEqualArea() {
return projection(azimuthalEqualAreaRaw) .scale(124.75) .clipAngle(180 - 1e-3);
}
var azimuthalEquidistantRaw = azimuthalRaw(function(c) {
return (c = acos(c)) && c / sin(c);
});
azimuthalEquidistantRaw.invert = azimuthalInvert(function(z) {
return z;
});
function azimuthalEquidistant() {
return projection(azimuthalEquidistantRaw) .scale(79.4188) .clipAngle(180 - 1e-3);
}
function mercatorRaw(lambda, phi) {
return [lambda, log(tan((halfPi + phi) / 2))];
}
mercatorRaw.invert = function(x, y) {
return [x, 2 * atan(exp(y)) - halfPi];
};
function mercator() {
return mercatorProjection(mercatorRaw) .scale(961 / tau);
}
function mercatorProjection(project) {
var m = projection(project), center = m.center, scale = m.scale, translate = m.translate, clipExtent = m.clipExtent, x0 = null, y0, x1, y1; // clip extent
m.scale = function(_) { return arguments.length ? (scale(_), reclip()) : scale(); };
m.translate = function(_) { return arguments.length ? (translate(_), reclip()) : translate(); };
m.center = function(_) { return arguments.length ? (center(_), reclip()) : center(); };
m.clipExtent = function(_) { return arguments.length ? ((_ == null ? x0 = y0 = x1 = y1 = null : (x0 = +_[0][0], y0 = +_[0][1], x1 = +_[1][0], y1 = +_[1][1])), reclip()) : x0 == null ? null : [[x0, y0], [x1, y1]]; };
function reclip() { var k = pi * scale(), t = m(rotation(m.rotate()).invert([0, 0])); return clipExtent(x0 == null ? [[t[0] - k, t[1] - k], [t[0] + k, t[1] + k]] : project === mercatorRaw ? [[Math.max(t[0] - k, x0), y0], [Math.min(t[0] + k, x1), y1]] : [[x0, Math.max(t[1] - k, y0)], [x1, Math.min(t[1] + k, y1)]]); }
return reclip();
}
function tany(y) {
return tan((halfPi + y) / 2);
}
function conicConformalRaw(y0, y1) {
var cy0 = cos(y0), n = y0 === y1 ? sin(y0) : log(cy0 / cos(y1)) / log(tany(y1) / tany(y0)), f = cy0 * pow(tany(y0), n) / n;
if (!n) return mercatorRaw;
function project(x, y) { if (f > 0) { if (y < -halfPi + epsilon) y = -halfPi + epsilon; } else { if (y > halfPi - epsilon) y = halfPi - epsilon; } var r = f / pow(tany(y), n); return [r * sin(n * x), f - r * cos(n * x)]; }
project.invert = function(x, y) { var fy = f - y, r = sign(n) * sqrt(x * x + fy * fy); return [atan2(x, abs(fy)) / n * sign(fy), 2 * atan(pow(f / r, 1 / n)) - halfPi]; };
return project;
}
function conicConformal() {
return conicProjection(conicConformalRaw) .scale(109.5) .parallels([30, 30]);
}
function equirectangularRaw(lambda, phi) {
return [lambda, phi];
}
equirectangularRaw.invert = equirectangularRaw;
function equirectangular() {
return projection(equirectangularRaw) .scale(152.63);
}
function conicEquidistantRaw(y0, y1) {
var cy0 = cos(y0), n = y0 === y1 ? sin(y0) : (cy0 - cos(y1)) / (y1 - y0), g = cy0 / n + y0;
if (abs(n) < epsilon) return equirectangularRaw;
function project(x, y) { var gy = g - y, nx = n * x; return [gy * sin(nx), g - gy * cos(nx)]; }
project.invert = function(x, y) { var gy = g - y; return [atan2(x, abs(gy)) / n * sign(gy), g - sign(n) * sqrt(x * x + gy * gy)]; };
return project;
}
function conicEquidistant() {
return conicProjection(conicEquidistantRaw) .scale(131.154) .center([0, 13.9389]);
}
var A1 = 1.340264,
A2 = -0.081106, A3 = 0.000893, A4 = 0.003796, M = sqrt(3) / 2, iterations = 12;
function equalEarthRaw(lambda, phi) {
var l = asin(M * sin(phi)), l2 = l * l, l6 = l2 * l2 * l2; return [ lambda * cos(l) / (M * (A1 + 3 * A2 * l2 + l6 * (7 * A3 + 9 * A4 * l2))), l * (A1 + A2 * l2 + l6 * (A3 + A4 * l2)) ];
}
equalEarthRaw.invert = function(x, y) {
var l = y, l2 = l * l, l6 = l2 * l2 * l2; for (var i = 0, delta, fy, fpy; i < iterations; ++i) { fy = l * (A1 + A2 * l2 + l6 * (A3 + A4 * l2)) - y; fpy = A1 + 3 * A2 * l2 + l6 * (7 * A3 + 9 * A4 * l2); l -= delta = fy / fpy, l2 = l * l, l6 = l2 * l2 * l2; if (abs(delta) < epsilon2) break; } return [ M * x * (A1 + 3 * A2 * l2 + l6 * (7 * A3 + 9 * A4 * l2)) / cos(l), asin(sin(l) / M) ];
};
function equalEarth() {
return projection(equalEarthRaw) .scale(177.158);
}
function gnomonicRaw(x, y) {
var cy = cos(y), k = cos(x) * cy; return [cy * sin(x) / k, sin(y) / k];
}
gnomonicRaw.invert = azimuthalInvert(atan);
function gnomonic() {
return projection(gnomonicRaw) .scale(144.049) .clipAngle(60);
}
function scaleTranslate$1(kx, ky, tx, ty) {
return kx === 1 && ky === 1 && tx === 0 && ty === 0 ? identity : transformer({ point: function(x, y) { this.stream.point(x * kx + tx, y * ky + ty); } });
}
function identity$1() {
var k = 1, tx = 0, ty = 0, sx = 1, sy = 1, transform$$1 = identity, // scale, translate and reflect x0 = null, y0, x1, y1, // clip extent postclip = identity, cache, cacheStream, projection;
function reset() { cache = cacheStream = null; return projection; }
return projection = { stream: function(stream) { return cache && cacheStream === stream ? cache : cache = transform$$1(postclip(cacheStream = stream)); }, postclip: function(_) { return arguments.length ? (postclip = _, x0 = y0 = x1 = y1 = null, reset()) : postclip; }, clipExtent: function(_) { return arguments.length ? (postclip = _ == null ? (x0 = y0 = x1 = y1 = null, identity) : clipRectangle(x0 = +_[0][0], y0 = +_[0][1], x1 = +_[1][0], y1 = +_[1][1]), reset()) : x0 == null ? null : [[x0, y0], [x1, y1]]; }, scale: function(_) { return arguments.length ? (transform$$1 = scaleTranslate$1((k = +_) * sx, k * sy, tx, ty), reset()) : k; }, translate: function(_) { return arguments.length ? (transform$$1 = scaleTranslate$1(k * sx, k * sy, tx = +_[0], ty = +_[1]), reset()) : [tx, ty]; }, reflectX: function(_) { return arguments.length ? (transform$$1 = scaleTranslate$1(k * (sx = _ ? -1 : 1), k * sy, tx, ty), reset()) : sx < 0; }, reflectY: function(_) { return arguments.length ? (transform$$1 = scaleTranslate$1(k * sx, k * (sy = _ ? -1 : 1), tx, ty), reset()) : sy < 0; }, fitExtent: function(extent, object) { return fitExtent(projection, extent, object); }, fitSize: function(size, object) { return fitSize(projection, size, object); }, fitWidth: function(width, object) { return fitWidth(projection, width, object); }, fitHeight: function(height, object) { return fitHeight(projection, height, object); } };
}
function naturalEarth1Raw(lambda, phi) {
var phi2 = phi * phi, phi4 = phi2 * phi2; return [ lambda * (0.8707 - 0.131979 * phi2 + phi4 * (-0.013791 + phi4 * (0.003971 * phi2 - 0.001529 * phi4))), phi * (1.007226 + phi2 * (0.015085 + phi4 * (-0.044475 + 0.028874 * phi2 - 0.005916 * phi4))) ];
}
naturalEarth1Raw.invert = function(x, y) {
var phi = y, i = 25, delta; do { var phi2 = phi * phi, phi4 = phi2 * phi2; phi -= delta = (phi * (1.007226 + phi2 * (0.015085 + phi4 * (-0.044475 + 0.028874 * phi2 - 0.005916 * phi4))) - y) / (1.007226 + phi2 * (0.015085 * 3 + phi4 * (-0.044475 * 7 + 0.028874 * 9 * phi2 - 0.005916 * 11 * phi4))); } while (abs(delta) > epsilon && --i > 0); return [ x / (0.8707 + (phi2 = phi * phi) * (-0.131979 + phi2 * (-0.013791 + phi2 * phi2 * phi2 * (0.003971 - 0.001529 * phi2)))), phi ];
};
function naturalEarth1() {
return projection(naturalEarth1Raw) .scale(175.295);
}
function orthographicRaw(x, y) {
return [cos(y) * sin(x), sin(y)];
}
orthographicRaw.invert = azimuthalInvert(asin);
function orthographic() {
return projection(orthographicRaw) .scale(249.5) .clipAngle(90 + epsilon);
}
function stereographicRaw(x, y) {
var cy = cos(y), k = 1 + cos(x) * cy; return [cy * sin(x) / k, sin(y) / k];
}
stereographicRaw.invert = azimuthalInvert(function(z) {
return 2 * atan(z);
});
function stereographic() {
return projection(stereographicRaw) .scale(250) .clipAngle(142);
}
function transverseMercatorRaw(lambda, phi) {
return [log(tan((halfPi + phi) / 2)), -lambda];
}
transverseMercatorRaw.invert = function(x, y) {
return [-y, 2 * atan(exp(x)) - halfPi];
};
function transverseMercator() {
var m = mercatorProjection(transverseMercatorRaw), center = m.center, rotate = m.rotate;
m.center = function(_) { return arguments.length ? center([-_[1], _[0]]) : (_ = center(), [_[1], -_[0]]); };
m.rotate = function(_) { return arguments.length ? rotate([_[0], _[1], _.length > 2 ? _[2] + 90 : 90]) : (_ = rotate(), [_[0], _[1], _[2] - 90]); };
return rotate([0, 0, 90]) .scale(159.155);
}
exports.geoArea = area; exports.geoBounds = bounds; exports.geoCentroid = centroid; exports.geoCircle = circle; exports.geoClipAntimeridian = clipAntimeridian; exports.geoClipCircle = clipCircle; exports.geoClipExtent = extent; exports.geoClipRectangle = clipRectangle; exports.geoContains = contains; exports.geoDistance = distance; exports.geoGraticule = graticule; exports.geoGraticule10 = graticule10; exports.geoInterpolate = interpolate; exports.geoLength = length; exports.geoPath = index; exports.geoAlbers = albers; exports.geoAlbersUsa = albersUsa; exports.geoAzimuthalEqualArea = azimuthalEqualArea; exports.geoAzimuthalEqualAreaRaw = azimuthalEqualAreaRaw; exports.geoAzimuthalEquidistant = azimuthalEquidistant; exports.geoAzimuthalEquidistantRaw = azimuthalEquidistantRaw; exports.geoConicConformal = conicConformal; exports.geoConicConformalRaw = conicConformalRaw; exports.geoConicEqualArea = conicEqualArea; exports.geoConicEqualAreaRaw = conicEqualAreaRaw; exports.geoConicEquidistant = conicEquidistant; exports.geoConicEquidistantRaw = conicEquidistantRaw; exports.geoEqualEarth = equalEarth; exports.geoEqualEarthRaw = equalEarthRaw; exports.geoEquirectangular = equirectangular; exports.geoEquirectangularRaw = equirectangularRaw; exports.geoGnomonic = gnomonic; exports.geoGnomonicRaw = gnomonicRaw; exports.geoIdentity = identity$1; exports.geoProjection = projection; exports.geoProjectionMutator = projectionMutator; exports.geoMercator = mercator; exports.geoMercatorRaw = mercatorRaw; exports.geoNaturalEarth1 = naturalEarth1; exports.geoNaturalEarth1Raw = naturalEarth1Raw; exports.geoOrthographic = orthographic; exports.geoOrthographicRaw = orthographicRaw; exports.geoStereographic = stereographic; exports.geoStereographicRaw = stereographicRaw; exports.geoTransverseMercator = transverseMercator; exports.geoTransverseMercatorRaw = transverseMercatorRaw; exports.geoRotation = rotation; exports.geoStream = geoStream; exports.geoTransform = transform;
Object.defineProperty(exports, '__esModule', { value: true });
})));
},{"d3-array":13}],28:[function(require,module,exports){ // https://d3js.org/d3-hierarchy/ v1.1.8 Copyright 2018 Mike Bostock (function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) : typeof define === 'function' && define.amd ? define(['exports'], factory) : (factory((global.d3 = global.d3 || {}))); }(this, (function (exports) { 'use strict';
function defaultSeparation(a, b) {
return a.parent === b.parent ? 1 : 2;
}
function meanX(children) {
return children.reduce(meanXReduce, 0) / children.length;
}
function meanXReduce(x, c) {
return x + c.x;
}
function maxY(children) {
return 1 + children.reduce(maxYReduce, 0);
}
function maxYReduce(y, c) {
return Math.max(y, c.y);
}
function leafLeft(node) {
var children; while (children = node.children) node = children[0]; return node;
}
function leafRight(node) {
var children; while (children = node.children) node = children[children.length - 1]; return node;
}
function cluster() {
var separation = defaultSeparation, dx = 1, dy = 1, nodeSize = false;
function cluster(root) { var previousNode, x = 0;
// First walk, computing the initial x & y values. root.eachAfter(function(node) { var children = node.children; if (children) { node.x = meanX(children); node.y = maxY(children); } else { node.x = previousNode ? x += separation(node, previousNode) : 0; node.y = 0; previousNode = node; } });
var left = leafLeft(root), right = leafRight(root), x0 = left.x - separation(left, right) / 2, x1 = right.x + separation(right, left) / 2;
// Second walk, normalizing x & y to the desired size. return root.eachAfter(nodeSize ? function(node) { node.x = (node.x - root.x) * dx; node.y = (root.y - node.y) * dy; } : function(node) { node.x = (node.x - x0) / (x1 - x0) * dx; node.y = (1 - (root.y ? node.y / root.y : 1)) * dy; }); }
cluster.separation = function(x) { return arguments.length ? (separation = x, cluster) : separation; };
cluster.size = function(x) { return arguments.length ? (nodeSize = false, dx = +x[0], dy = +x[1], cluster) : (nodeSize ? null : [dx, dy]); };
cluster.nodeSize = function(x) { return arguments.length ? (nodeSize = true, dx = +x[0], dy = +x[1], cluster) : (nodeSize ? [dx, dy] : null); };
return cluster;
}
function count(node) {
var sum = 0, children = node.children, i = children && children.length; if (!i) sum = 1; else while (--i >= 0) sum += children[i].value; node.value = sum;
}
function node_count() {
return this.eachAfter(count);
}
function node_each(callback) {
var node = this, current, next = [node], children, i, n; do { current = next.reverse(), next = []; while (node = current.pop()) { callback(node), children = node.children; if (children) for (i = 0, n = children.length; i < n; ++i) { next.push(children[i]); } } } while (next.length); return this;
}
function node_eachBefore(callback) {
var node = this, nodes = [node], children, i; while (node = nodes.pop()) { callback(node), children = node.children; if (children) for (i = children.length - 1; i >= 0; --i) { nodes.push(children[i]); } } return this;
}
function node_eachAfter(callback) {
var node = this, nodes = [node], next = [], children, i, n; while (node = nodes.pop()) { next.push(node), children = node.children; if (children) for (i = 0, n = children.length; i < n; ++i) { nodes.push(children[i]); } } while (node = next.pop()) { callback(node); } return this;
}
function node_sum(value) {
return this.eachAfter(function(node) { var sum = +value(node.data) || 0, children = node.children, i = children && children.length; while (--i >= 0) sum += children[i].value; node.value = sum; });
}
function node_sort(compare) {
return this.eachBefore(function(node) { if (node.children) { node.children.sort(compare); } });
}
function node_path(end) {
var start = this, ancestor = leastCommonAncestor(start, end), nodes = [start]; while (start !== ancestor) { start = start.parent; nodes.push(start); } var k = nodes.length; while (end !== ancestor) { nodes.splice(k, 0, end); end = end.parent; } return nodes;
}
function leastCommonAncestor(a, b) {
if (a === b) return a; var aNodes = a.ancestors(), bNodes = b.ancestors(), c = null; a = aNodes.pop(); b = bNodes.pop(); while (a === b) { c = a; a = aNodes.pop(); b = bNodes.pop(); } return c;
}
function node_ancestors() {
var node = this, nodes = [node]; while (node = node.parent) { nodes.push(node); } return nodes;
}
function node_descendants() {
var nodes = []; this.each(function(node) { nodes.push(node); }); return nodes;
}
function node_leaves() {
var leaves = []; this.eachBefore(function(node) { if (!node.children) { leaves.push(node); } }); return leaves;
}
function node_links() {
var root = this, links = []; root.each(function(node) { if (node !== root) { // Don’t include the root’s parent, if any. links.push({source: node.parent, target: node}); } }); return links;
}
function hierarchy(data, children) {
var root = new Node(data), valued = +data.value && (root.value = data.value), node, nodes = [root], child, childs, i, n;
if (children == null) children = defaultChildren;
while (node = nodes.pop()) { if (valued) node.value = +node.data.value; if ((childs = children(node.data)) && (n = childs.length)) { node.children = new Array(n); for (i = n - 1; i >= 0; --i) { nodes.push(child = node.children[i] = new Node(childs[i])); child.parent = node; child.depth = node.depth + 1; } } }
return root.eachBefore(computeHeight);
}
function node_copy() {
return hierarchy(this).eachBefore(copyData);
}
function defaultChildren(d) {
return d.children;
}
function copyData(node) {
node.data = node.data.data;
}
function computeHeight(node) {
var height = 0; do node.height = height; while ((node = node.parent) && (node.height < ++height));
}
function Node(data) {
this.data = data; this.depth = this.height = 0; this.parent = null;
}
Node.prototype = hierarchy.prototype = {
constructor: Node, count: node_count, each: node_each, eachAfter: node_eachAfter, eachBefore: node_eachBefore, sum: node_sum, sort: node_sort, path: node_path, ancestors: node_ancestors, descendants: node_descendants, leaves: node_leaves, links: node_links, copy: node_copy
};
var slice = Array.prototype.slice;
function shuffle(array) {
var m = array.length, t, i;
while (m) { i = Math.random() * m-- | 0; t = array[m]; array[m] = array[i]; array[i] = t; }
return array;
}
function enclose(circles) {
var i = 0, n = (circles = shuffle(slice.call(circles))).length, B = [], p, e;
while (i < n) { p = circles[i]; if (e && enclosesWeak(e, p)) ++i; else e = encloseBasis(B = extendBasis(B, p)), i = 0; }
return e;
}
function extendBasis(B, p) {
var i, j;
if (enclosesWeakAll(p, B)) return [p];
// If we get here then B must have at least one element. for (i = 0; i < B.length; ++i) { if (enclosesNot(p, B[i]) && enclosesWeakAll(encloseBasis2(B[i], p), B)) { return [B[i], p]; } }
// If we get here then B must have at least two elements. for (i = 0; i < B.length - 1; ++i) { for (j = i + 1; j < B.length; ++j) { if (enclosesNot(encloseBasis2(B[i], B[j]), p) && enclosesNot(encloseBasis2(B[i], p), B[j]) && enclosesNot(encloseBasis2(B[j], p), B[i]) && enclosesWeakAll(encloseBasis3(B[i], B[j], p), B)) { return [B[i], B[j], p]; } } }
// If we get here then something is very wrong. throw new Error;
}
function enclosesNot(a, b) {
var dr = a.r - b.r, dx = b.x - a.x, dy = b.y - a.y; return dr < 0 || dr * dr < dx * dx + dy * dy;
}
function enclosesWeak(a, b) {
var dr = a.r - b.r + 1e-6, dx = b.x - a.x, dy = b.y - a.y; return dr > 0 && dr * dr > dx * dx + dy * dy;
}
function enclosesWeakAll(a, B) {
for (var i = 0; i < B.length; ++i) { if (!enclosesWeak(a, B[i])) { return false; } } return true;
}
function encloseBasis(B) {
switch (B.length) { case 1: return encloseBasis1(B[0]); case 2: return encloseBasis2(B[0], B[1]); case 3: return encloseBasis3(B[0], B[1], B[2]); }
}
function encloseBasis1(a) {
return { x: a.x, y: a.y, r: a.r };
}
function encloseBasis2(a, b) {
var x1 = a.x, y1 = a.y, r1 = a.r, x2 = b.x, y2 = b.y, r2 = b.r, x21 = x2 - x1, y21 = y2 - y1, r21 = r2 - r1, l = Math.sqrt(x21 * x21 + y21 * y21); return { x: (x1 + x2 + x21 / l * r21) / 2, y: (y1 + y2 + y21 / l * r21) / 2, r: (l + r1 + r2) / 2 };
}
function encloseBasis3(a, b, c) {
var x1 = a.x, y1 = a.y, r1 = a.r, x2 = b.x, y2 = b.y, r2 = b.r, x3 = c.x, y3 = c.y, r3 = c.r, a2 = x1 - x2, a3 = x1 - x3, b2 = y1 - y2, b3 = y1 - y3, c2 = r2 - r1, c3 = r3 - r1, d1 = x1 * x1 + y1 * y1 - r1 * r1, d2 = d1 - x2 * x2 - y2 * y2 + r2 * r2, d3 = d1 - x3 * x3 - y3 * y3 + r3 * r3, ab = a3 * b2 - a2 * b3, xa = (b2 * d3 - b3 * d2) / (ab * 2) - x1, xb = (b3 * c2 - b2 * c3) / ab, ya = (a3 * d2 - a2 * d3) / (ab * 2) - y1, yb = (a2 * c3 - a3 * c2) / ab, A = xb * xb + yb * yb - 1, B = 2 * (r1 + xa * xb + ya * yb), C = xa * xa + ya * ya - r1 * r1, r = -(A ? (B + Math.sqrt(B * B - 4 * A * C)) / (2 * A) : C / B); return { x: x1 + xa + xb * r, y: y1 + ya + yb * r, r: r };
}
function place(b, a, c) {
var dx = b.x - a.x, x, a2, dy = b.y - a.y, y, b2, d2 = dx * dx + dy * dy; if (d2) { a2 = a.r + c.r, a2 *= a2; b2 = b.r + c.r, b2 *= b2; if (a2 > b2) { x = (d2 + b2 - a2) / (2 * d2); y = Math.sqrt(Math.max(0, b2 / d2 - x * x)); c.x = b.x - x * dx - y * dy; c.y = b.y - x * dy + y * dx; } else { x = (d2 + a2 - b2) / (2 * d2); y = Math.sqrt(Math.max(0, a2 / d2 - x * x)); c.x = a.x + x * dx - y * dy; c.y = a.y + x * dy + y * dx; } } else { c.x = a.x + c.r; c.y = a.y; }
}
function intersects(a, b) {
var dr = a.r + b.r - 1e-6, dx = b.x - a.x, dy = b.y - a.y; return dr > 0 && dr * dr > dx * dx + dy * dy;
}
function score(node) {
var a = node._, b = node.next._, ab = a.r + b.r, dx = (a.x * b.r + b.x * a.r) / ab, dy = (a.y * b.r + b.y * a.r) / ab; return dx * dx + dy * dy;
}
function Node$1(circle) {
this._ = circle; this.next = null; this.previous = null;
}
function packEnclose(circles) {
if (!(n = circles.length)) return 0;
var a, b, c, n, aa, ca, i, j, k, sj, sk;
// Place the first circle. a = circles[0], a.x = 0, a.y = 0; if (!(n > 1)) return a.r;
// Place the second circle. b = circles[1], a.x = -b.r, b.x = a.r, b.y = 0; if (!(n > 2)) return a.r + b.r;
// Place the third circle. place(b, a, c = circles[2]);
// Initialize the front-chain using the first three circles a, b and c. a = new Node$1(a), b = new Node$1(b), c = new Node$1(c); a.next = c.previous = b; b.next = a.previous = c; c.next = b.previous = a;
// Attempt to place each remaining circle… pack: for (i = 3; i < n; ++i) { place(a._, b._, c = circles[i]), c = new Node$1(c);
// Find the closest intersecting circle on the front-chain, if any. // “Closeness” is determined by linear distance along the front-chain. // “Ahead” or “behind” is likewise determined by linear distance. j = b.next, k = a.previous, sj = b._.r, sk = a._.r; do { if (sj <= sk) { if (intersects(j._, c._)) { b = j, a.next = b, b.previous = a, --i; continue pack; } sj += j._.r, j = j.next; } else { if (intersects(k._, c._)) { a = k, a.next = b, b.previous = a, --i; continue pack; } sk += k._.r, k = k.previous; } } while (j !== k.next);
// Success! Insert the new circle c between a and b. c.previous = a, c.next = b, a.next = b.previous = b = c;
// Compute the new closest circle pair to the centroid. aa = score(a); while ((c = c.next) !== b) { if ((ca = score(c)) < aa) { a = c, aa = ca; } } b = a.next; }
// Compute the enclosing circle of the front chain. a = [b._], c = b; while ((c = c.next) !== b) a.push(c._); c = enclose(a);
// Translate the circles to put the enclosing circle around the origin. for (i = 0; i < n; ++i) a = circles[i], a.x -= c.x, a.y -= c.y;
return c.r;
}
function siblings(circles) {
packEnclose(circles); return circles;
}
function optional(f) {
return f == null ? null : required(f);
}
function required(f) {
if (typeof f !== "function") throw new Error; return f;
}
function constantZero() {
return 0;
}
function constant(x) {
return function() { return x; };
}
function defaultRadius(d) {
return Math.sqrt(d.value);
}
function index() {
var radius = null, dx = 1, dy = 1, padding = constantZero;
function pack(root) { root.x = dx / 2, root.y = dy / 2; if (radius) { root.eachBefore(radiusLeaf(radius)) .eachAfter(packChildren(padding, 0.5)) .eachBefore(translateChild(1)); } else { root.eachBefore(radiusLeaf(defaultRadius)) .eachAfter(packChildren(constantZero, 1)) .eachAfter(packChildren(padding, root.r / Math.min(dx, dy))) .eachBefore(translateChild(Math.min(dx, dy) / (2 * root.r))); } return root; }
pack.radius = function(x) { return arguments.length ? (radius = optional(x), pack) : radius; };
pack.size = function(x) { return arguments.length ? (dx = +x[0], dy = +x[1], pack) : [dx, dy]; };
pack.padding = function(x) { return arguments.length ? (padding = typeof x === "function" ? x : constant(+x), pack) : padding; };
return pack;
}
function radiusLeaf(radius) {
return function(node) { if (!node.children) { node.r = Math.max(0, +radius(node) || 0); } };
}
function packChildren(padding, k) {
return function(node) { if (children = node.children) { var children, i, n = children.length, r = padding(node) * k || 0, e;
if (r) for (i = 0; i < n; ++i) children[i].r += r; e = packEnclose(children); if (r) for (i = 0; i < n; ++i) children[i].r -= r; node.r = e + r; } };
}
function translateChild(k) {
return function(node) { var parent = node.parent; node.r *= k; if (parent) { node.x = parent.x + k * node.x; node.y = parent.y + k * node.y; } };
}
function roundNode(node) {
node.x0 = Math.round(node.x0); node.y0 = Math.round(node.y0); node.x1 = Math.round(node.x1); node.y1 = Math.round(node.y1);
}
function treemapDice(parent, x0, y0, x1, y1) {
var nodes = parent.children, node, i = -1, n = nodes.length, k = parent.value && (x1 - x0) / parent.value;
while (++i < n) { node = nodes[i], node.y0 = y0, node.y1 = y1; node.x0 = x0, node.x1 = x0 += node.value * k; }
}
function partition() {
var dx = 1, dy = 1, padding = 0, round = false;
function partition(root) { var n = root.height + 1; root.x0 = root.y0 = padding; root.x1 = dx; root.y1 = dy / n; root.eachBefore(positionNode(dy, n)); if (round) root.eachBefore(roundNode); return root; }
function positionNode(dy, n) { return function(node) { if (node.children) { treemapDice(node, node.x0, dy * (node.depth + 1) / n, node.x1, dy * (node.depth + 2) / n); } var x0 = node.x0, y0 = node.y0, x1 = node.x1 - padding, y1 = node.y1 - padding; if (x1 < x0) x0 = x1 = (x0 + x1) / 2; if (y1 < y0) y0 = y1 = (y0 + y1) / 2; node.x0 = x0; node.y0 = y0; node.x1 = x1; node.y1 = y1; }; }
partition.round = function(x) { return arguments.length ? (round = !!x, partition) : round; };
partition.size = function(x) { return arguments.length ? (dx = +x[0], dy = +x[1], partition) : [dx, dy]; };
partition.padding = function(x) { return arguments.length ? (padding = +x, partition) : padding; };
return partition;
}
var keyPrefix = "$", // Protect against keys like “__proto__”.
preroot = {depth: -1}, ambiguous = {};
function defaultId(d) {
return d.id;
}
function defaultParentId(d) {
return d.parentId;
}
function stratify() {
var id = defaultId, parentId = defaultParentId;
function stratify(data) { var d, i, n = data.length, root, parent, node, nodes = new Array(n), nodeId, nodeKey, nodeByKey = {};
for (i = 0; i < n; ++i) { d = data[i], node = nodes[i] = new Node(d); if ((nodeId = id(d, i, data)) != null && (nodeId += "")) { nodeKey = keyPrefix + (node.id = nodeId); nodeByKey[nodeKey] = nodeKey in nodeByKey ? ambiguous : node; } }
for (i = 0; i < n; ++i) { node = nodes[i], nodeId = parentId(data[i], i, data); if (nodeId == null || !(nodeId += "")) { if (root) throw new Error("multiple roots"); root = node; } else { parent = nodeByKey[keyPrefix + nodeId]; if (!parent) throw new Error("missing: " + nodeId); if (parent === ambiguous) throw new Error("ambiguous: " + nodeId); if (parent.children) parent.children.push(node); else parent.children = [node]; node.parent = parent; } }
if (!root) throw new Error("no root"); root.parent = preroot; root.eachBefore(function(node) { node.depth = node.parent.depth + 1; --n; }).eachBefore(computeHeight); root.parent = null; if (n > 0) throw new Error("cycle");
return root; }
stratify.id = function(x) { return arguments.length ? (id = required(x), stratify) : id; };
stratify.parentId = function(x) { return arguments.length ? (parentId = required(x), stratify) : parentId; };
return stratify;
}
function defaultSeparation$1(a, b) {
return a.parent === b.parent ? 1 : 2;
}
// function radialSeparation(a, b) { // return (a.parent === b.parent ? 1 : 2) / a.depth; // }
// This function is used to traverse the left contour of a subtree (or // subforest). It returns the successor of v on this contour. This successor is // either given by the leftmost child of v or by the thread of v. The function // returns null if and only if v is on the highest level of its subtree. function nextLeft(v) {
var children = v.children; return children ? children[0] : v.t;
}
// This function works analogously to nextLeft. function nextRight(v) {
var children = v.children; return children ? children[children.length - 1] : v.t;
}
// Shifts the current subtree rooted at w+. This is done by increasing // prelim(w+) and mod(w+) by shift. function moveSubtree(wm, wp, shift) {
var change = shift / (wp.i - wm.i); wp.c -= change; wp.s += shift; wm.c += change; wp.z += shift; wp.m += shift;
}
// All other shifts, applied to the smaller subtrees between w- and w+, are // performed by this function. To prepare the shifts, we have to adjust // change(w+), shift(w+), and change(w-). function executeShifts(v) {
var shift = 0, change = 0, children = v.children, i = children.length, w; while (--i >= 0) { w = children[i]; w.z += shift; w.m += shift; shift += w.s + (change += w.c); }
}
// If vi-’s ancestor is a sibling of v, returns vi-’s ancestor. Otherwise, // returns the specified (default) ancestor. function nextAncestor(vim, v, ancestor) {
return vim.a.parent === v.parent ? vim.a : ancestor;
}
function TreeNode(node, i) {
this._ = node; this.parent = null; this.children = null; this.A = null; // default ancestor this.a = this; // ancestor this.z = 0; // prelim this.m = 0; // mod this.c = 0; // change this.s = 0; // shift this.t = null; // thread this.i = i; // number
}
TreeNode.prototype = Object.create(Node.prototype);
function treeRoot(root) {
var tree = new TreeNode(root, 0), node, nodes = [tree], child, children, i, n;
while (node = nodes.pop()) { if (children = node._.children) { node.children = new Array(n = children.length); for (i = n - 1; i >= 0; --i) { nodes.push(child = node.children[i] = new TreeNode(children[i], i)); child.parent = node; } } }
(tree.parent = new TreeNode(null, 0)).children = [tree]; return tree;
}
// Node-link tree diagram using the Reingold-Tilford "tidy" algorithm function tree() {
var separation = defaultSeparation$1, dx = 1, dy = 1, nodeSize = null;
function tree(root) { var t = treeRoot(root);
// Compute the layout using Buchheim et al.’s algorithm. t.eachAfter(firstWalk), t.parent.m = -t.z; t.eachBefore(secondWalk);
// If a fixed node size is specified, scale x and y. if (nodeSize) root.eachBefore(sizeNode);
// If a fixed tree size is specified, scale x and y based on the extent. // Compute the left-most, right-most, and depth-most nodes for extents. else { var left = root, right = root, bottom = root; root.eachBefore(function(node) { if (node.x < left.x) left = node; if (node.x > right.x) right = node; if (node.depth > bottom.depth) bottom = node; }); var s = left === right ? 1 : separation(left, right) / 2, tx = s - left.x, kx = dx / (right.x + s + tx), ky = dy / (bottom.depth || 1); root.eachBefore(function(node) { node.x = (node.x + tx) * kx; node.y = node.depth * ky; }); }
return root; }
// Computes a preliminary x-coordinate for v. Before that, FIRST WALK is // applied recursively to the children of v, as well as the function // APPORTION. After spacing out the children by calling EXECUTE SHIFTS, the // node v is placed to the midpoint of its outermost children. function firstWalk(v) { var children = v.children, siblings = v.parent.children, w = v.i ? siblings[v.i - 1] : null; if (children) { executeShifts(v); var midpoint = (children[0].z + children[children.length - 1].z) / 2; if (w) { v.z = w.z + separation(v._, w._); v.m = v.z - midpoint; } else { v.z = midpoint; } } else if (w) { v.z = w.z + separation(v._, w._); } v.parent.A = apportion(v, w, v.parent.A || siblings[0]); }
// Computes all real x-coordinates by summing up the modifiers recursively. function secondWalk(v) { v._.x = v.z + v.parent.m; v.m += v.parent.m; }
// The core of the algorithm. Here, a new subtree is combined with the // previous subtrees. Threads are used to traverse the inside and outside // contours of the left and right subtree up to the highest common level. The // vertices used for the traversals are vi+, vi-, vo-, and vo+, where the // superscript o means outside and i means inside, the subscript - means left // subtree and + means right subtree. For summing up the modifiers along the // contour, we use respective variables si+, si-, so-, and so+. Whenever two // nodes of the inside contours conflict, we compute the left one of the // greatest uncommon ancestors using the function ANCESTOR and call MOVE // SUBTREE to shift the subtree and prepare the shifts of smaller subtrees. // Finally, we add a new thread (if necessary). function apportion(v, w, ancestor) { if (w) { var vip = v, vop = v, vim = w, vom = vip.parent.children[0], sip = vip.m, sop = vop.m, sim = vim.m, som = vom.m, shift; while (vim = nextRight(vim), vip = nextLeft(vip), vim && vip) { vom = nextLeft(vom); vop = nextRight(vop); vop.a = v; shift = vim.z + sim - vip.z - sip + separation(vim._, vip._); if (shift > 0) { moveSubtree(nextAncestor(vim, v, ancestor), v, shift); sip += shift; sop += shift; } sim += vim.m; sip += vip.m; som += vom.m; sop += vop.m; } if (vim && !nextRight(vop)) { vop.t = vim; vop.m += sim - sop; } if (vip && !nextLeft(vom)) { vom.t = vip; vom.m += sip - som; ancestor = v; } } return ancestor; }
function sizeNode(node) { node.x *= dx; node.y = node.depth * dy; }
tree.separation = function(x) { return arguments.length ? (separation = x, tree) : separation; };
tree.size = function(x) { return arguments.length ? (nodeSize = false, dx = +x[0], dy = +x[1], tree) : (nodeSize ? null : [dx, dy]); };
tree.nodeSize = function(x) { return arguments.length ? (nodeSize = true, dx = +x[0], dy = +x[1], tree) : (nodeSize ? [dx, dy] : null); };
return tree;
}
function treemapSlice(parent, x0, y0, x1, y1) {
var nodes = parent.children, node, i = -1, n = nodes.length, k = parent.value && (y1 - y0) / parent.value;
while (++i < n) { node = nodes[i], node.x0 = x0, node.x1 = x1; node.y0 = y0, node.y1 = y0 += node.value * k; }
}
var phi = (1 + Math.sqrt(5)) / 2;
function squarifyRatio(ratio, parent, x0, y0, x1, y1) {
var rows = [], nodes = parent.children, row, nodeValue, i0 = 0, i1 = 0, n = nodes.length, dx, dy, value = parent.value, sumValue, minValue, maxValue, newRatio, minRatio, alpha, beta;
while (i0 < n) { dx = x1 - x0, dy = y1 - y0;
// Find the next non-empty node. do sumValue = nodes[i1++].value; while (!sumValue && i1 < n); minValue = maxValue = sumValue; alpha = Math.max(dy / dx, dx / dy) / (value * ratio); beta = sumValue * sumValue * alpha; minRatio = Math.max(maxValue / beta, beta / minValue);
// Keep adding nodes while the aspect ratio maintains or improves. for (; i1 < n; ++i1) { sumValue += nodeValue = nodes[i1].value; if (nodeValue < minValue) minValue = nodeValue; if (nodeValue > maxValue) maxValue = nodeValue; beta = sumValue * sumValue * alpha; newRatio = Math.max(maxValue / beta, beta / minValue); if (newRatio > minRatio) { sumValue -= nodeValue; break; } minRatio = newRatio; }
// Position and record the row orientation. rows.push(row = {value: sumValue, dice: dx < dy, children: nodes.slice(i0, i1)}); if (row.dice) treemapDice(row, x0, y0, x1, value ? y0 += dy * sumValue / value : y1); else treemapSlice(row, x0, y0, value ? x0 += dx * sumValue / value : x1, y1); value -= sumValue, i0 = i1; }
return rows;
}
var squarify = (function custom(ratio) {
function squarify(parent, x0, y0, x1, y1) { squarifyRatio(ratio, parent, x0, y0, x1, y1); }
squarify.ratio = function(x) { return custom((x = +x) > 1 ? x : 1); };
return squarify;
})(phi);
function index$1() {
var tile = squarify, round = false, dx = 1, dy = 1, paddingStack = [0], paddingInner = constantZero, paddingTop = constantZero, paddingRight = constantZero, paddingBottom = constantZero, paddingLeft = constantZero;
function treemap(root) { root.x0 = root.y0 = 0; root.x1 = dx; root.y1 = dy; root.eachBefore(positionNode); paddingStack = [0]; if (round) root.eachBefore(roundNode); return root; }
function positionNode(node) { var p = paddingStack[node.depth], x0 = node.x0 + p, y0 = node.y0 + p, x1 = node.x1 - p, y1 = node.y1 - p; if (x1 < x0) x0 = x1 = (x0 + x1) / 2; if (y1 < y0) y0 = y1 = (y0 + y1) / 2; node.x0 = x0; node.y0 = y0; node.x1 = x1; node.y1 = y1; if (node.children) { p = paddingStack[node.depth + 1] = paddingInner(node) / 2; x0 += paddingLeft(node) - p; y0 += paddingTop(node) - p; x1 -= paddingRight(node) - p; y1 -= paddingBottom(node) - p; if (x1 < x0) x0 = x1 = (x0 + x1) / 2; if (y1 < y0) y0 = y1 = (y0 + y1) / 2; tile(node, x0, y0, x1, y1); } }
treemap.round = function(x) { return arguments.length ? (round = !!x, treemap) : round; };
treemap.size = function(x) { return arguments.length ? (dx = +x[0], dy = +x[1], treemap) : [dx, dy]; };
treemap.tile = function(x) { return arguments.length ? (tile = required(x), treemap) : tile; };
treemap.padding = function(x) { return arguments.length ? treemap.paddingInner(x).paddingOuter(x) : treemap.paddingInner(); };
treemap.paddingInner = function(x) { return arguments.length ? (paddingInner = typeof x === "function" ? x : constant(+x), treemap) : paddingInner; };
treemap.paddingOuter = function(x) { return arguments.length ? treemap.paddingTop(x).paddingRight(x).paddingBottom(x).paddingLeft(x) : treemap.paddingTop(); };
treemap.paddingTop = function(x) { return arguments.length ? (paddingTop = typeof x === "function" ? x : constant(+x), treemap) : paddingTop; };
treemap.paddingRight = function(x) { return arguments.length ? (paddingRight = typeof x === "function" ? x : constant(+x), treemap) : paddingRight; };
treemap.paddingBottom = function(x) { return arguments.length ? (paddingBottom = typeof x === "function" ? x : constant(+x), treemap) : paddingBottom; };
treemap.paddingLeft = function(x) { return arguments.length ? (paddingLeft = typeof x === "function" ? x : constant(+x), treemap) : paddingLeft; };
return treemap;
}
function binary(parent, x0, y0, x1, y1) {
var nodes = parent.children, i, n = nodes.length, sum, sums = new Array(n + 1);
for (sums[0] = sum = i = 0; i < n; ++i) { sums[i + 1] = sum += nodes[i].value; }
partition(0, n, parent.value, x0, y0, x1, y1);
function partition(i, j, value, x0, y0, x1, y1) { if (i >= j - 1) { var node = nodes[i]; node.x0 = x0, node.y0 = y0; node.x1 = x1, node.y1 = y1; return; }
var valueOffset = sums[i], valueTarget = (value / 2) + valueOffset, k = i + 1, hi = j - 1;
while (k < hi) { var mid = k + hi >>> 1; if (sums[mid] < valueTarget) k = mid + 1; else hi = mid; }
if ((valueTarget - sums[k - 1]) < (sums[k] - valueTarget) && i + 1 < k) --k;
var valueLeft = sums[k] - valueOffset, valueRight = value - valueLeft;
if ((x1 - x0) > (y1 - y0)) { var xk = (x0 * valueRight + x1 * valueLeft) / value; partition(i, k, valueLeft, x0, y0, xk, y1); partition(k, j, valueRight, xk, y0, x1, y1); } else { var yk = (y0 * valueRight + y1 * valueLeft) / value; partition(i, k, valueLeft, x0, y0, x1, yk); partition(k, j, valueRight, x0, yk, x1, y1); } }
}
function sliceDice(parent, x0, y0, x1, y1) {
(parent.depth & 1 ? treemapSlice : treemapDice)(parent, x0, y0, x1, y1);
}
var resquarify = (function custom(ratio) {
function resquarify(parent, x0, y0, x1, y1) { if ((rows = parent._squarify) && (rows.ratio === ratio)) { var rows, row, nodes, i, j = -1, n, m = rows.length, value = parent.value;
while (++j < m) { row = rows[j], nodes = row.children; for (i = row.value = 0, n = nodes.length; i < n; ++i) row.value += nodes[i].value; if (row.dice) treemapDice(row, x0, y0, x1, y0 += (y1 - y0) * row.value / value); else treemapSlice(row, x0, y0, x0 += (x1 - x0) * row.value / value, y1); value -= row.value; } } else { parent._squarify = rows = squarifyRatio(ratio, parent, x0, y0, x1, y1); rows.ratio = ratio; } }
resquarify.ratio = function(x) { return custom((x = +x) > 1 ? x : 1); };
return resquarify;
})(phi);
exports.cluster = cluster; exports.hierarchy = hierarchy; exports.pack = index; exports.packSiblings = siblings; exports.packEnclose = enclose; exports.partition = partition; exports.stratify = stratify; exports.tree = tree; exports.treemap = index$1; exports.treemapBinary = binary; exports.treemapDice = treemapDice; exports.treemapSlice = treemapSlice; exports.treemapSliceDice = sliceDice; exports.treemapSquarify = squarify; exports.treemapResquarify = resquarify;
Object.defineProperty(exports, '__esModule', { value: true });
})));
},{}],29:[function(require,module,exports){ // https://d3js.org/d3-interpolate/ v1.3.2 Copyright 2018 Mike Bostock (function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports, require('d3-color')) : typeof define === 'function' && define.amd ? define(['exports', 'd3-color'], factory) : (factory((global.d3 = global.d3 || {}),global.d3)); }(this, (function (exports,d3Color) { 'use strict';
function basis(t1, v0, v1, v2, v3) {
var t2 = t1 * t1, t3 = t2 * t1; return ((1 - 3 * t1 + 3 * t2 - t3) * v0 + (4 - 6 * t2 + 3 * t3) * v1 + (1 + 3 * t1 + 3 * t2 - 3 * t3) * v2 + t3 * v3) / 6;
}
function basis$1(values) {
var n = values.length - 1; return function(t) { var i = t <= 0 ? (t = 0) : t >= 1 ? (t = 1, n - 1) : Math.floor(t * n), v1 = values[i], v2 = values[i + 1], v0 = i > 0 ? values[i - 1] : 2 * v1 - v2, v3 = i < n - 1 ? values[i + 2] : 2 * v2 - v1; return basis((t - i / n) * n, v0, v1, v2, v3); };
}
function basisClosed(values) {
var n = values.length; return function(t) { var i = Math.floor(((t %= 1) < 0 ? ++t : t) * n), v0 = values[(i + n - 1) % n], v1 = values[i % n], v2 = values[(i + 1) % n], v3 = values[(i + 2) % n]; return basis((t - i / n) * n, v0, v1, v2, v3); };
}
function constant(x) {
return function() { return x; };
}
function linear(a, d) {
return function(t) { return a + t * d; };
}
function exponential(a, b, y) {
return a = Math.pow(a, y), b = Math.pow(b, y) - a, y = 1 / y, function(t) { return Math.pow(a + t * b, y); };
}
function hue(a, b) {
var d = b - a; return d ? linear(a, d > 180 || d < -180 ? d - 360 * Math.round(d / 360) : d) : constant(isNaN(a) ? b : a);
}
function gamma(y) {
return (y = +y) === 1 ? nogamma : function(a, b) { return b - a ? exponential(a, b, y) : constant(isNaN(a) ? b : a); };
}
function nogamma(a, b) {
var d = b - a; return d ? linear(a, d) : constant(isNaN(a) ? b : a);
}
var rgb = (function rgbGamma(y) {
var color = gamma(y);
function rgb(start, end) { var r = color((start = d3Color.rgb(start)).r, (end = d3Color.rgb(end)).r), g = color(start.g, end.g), b = color(start.b, end.b), opacity = nogamma(start.opacity, end.opacity); return function(t) { start.r = r(t); start.g = g(t); start.b = b(t); start.opacity = opacity(t); return start + ""; }; }
rgb.gamma = rgbGamma;
return rgb;
})(1);
function rgbSpline(spline) {
return function(colors) { var n = colors.length, r = new Array(n), g = new Array(n), b = new Array(n), i, color; for (i = 0; i < n; ++i) { color = d3Color.rgb(colors[i]); r[i] = color.r || 0; g[i] = color.g || 0; b[i] = color.b || 0; } r = spline(r); g = spline(g); b = spline(b); color.opacity = 1; return function(t) { color.r = r(t); color.g = g(t); color.b = b(t); return color + ""; }; };
}
var rgbBasis = rgbSpline(basis$1); var rgbBasisClosed = rgbSpline(basisClosed);
function array(a, b) {
var nb = b ? b.length : 0, na = a ? Math.min(nb, a.length) : 0, x = new Array(na), c = new Array(nb), i;
for (i = 0; i < na; ++i) x[i] = value(a[i], b[i]); for (; i < nb; ++i) c[i] = b[i];
return function(t) { for (i = 0; i < na; ++i) c[i] = x[i](t); return c; };
}
function date(a, b) {
var d = new Date; return a = +a, b -= a, function(t) { return d.setTime(a + b * t), d; };
}
function number(a, b) {
return a = +a, b -= a, function(t) { return a + b * t; };
}
function object(a, b) {
var i = {}, c = {}, k;
if (a === null || typeof a !== "object") a = {}; if (b === null || typeof b !== "object") b = {};
for (k in b) { if (k in a) { i[k] = value(a[k], b[k]); } else { c[k] = b[k]; } }
return function(t) { for (k in i) c[k] = i[k](t); return c; };
}
var reA = /[-+]?(?:\d+\.?\d*|\.?\d+)(?:[eE][-+]?\d+)?/g,
reB = new RegExp(reA.source, "g");
function zero(b) {
return function() { return b; };
}
function one(b) {
return function(t) { return b(t) + ""; };
}
function string(a, b) {
var bi = reA.lastIndex = reB.lastIndex = 0, // scan index for next number in b am, // current match in a bm, // current match in b bs, // string preceding current number in b, if any i = -1, // index in s s = [], // string constants and placeholders q = []; // number interpolators
// Coerce inputs to strings. a = a + "", b = b + "";
// Interpolate pairs of numbers in a & b. while ((am = reA.exec(a)) && (bm = reB.exec(b))) { if ((bs = bm.index) > bi) { // a string precedes the next number in b bs = b.slice(bi, bs); if (s[i]) s[i] += bs; // coalesce with previous string else s[++i] = bs; } if ((am = am[0]) === (bm = bm[0])) { // numbers in a & b match if (s[i]) s[i] += bm; // coalesce with previous string else s[++i] = bm; } else { // interpolate non-matching numbers s[++i] = null; q.push({i: i, x: number(am, bm)}); } bi = reB.lastIndex; }
// Add remains of b. if (bi < b.length) { bs = b.slice(bi); if (s[i]) s[i] += bs; // coalesce with previous string else s[++i] = bs; }
// Special optimization for only a single match. // Otherwise, interpolate each of the numbers and rejoin the string. return s.length < 2 ? (q[0] ? one(q[0].x) : zero(b)) : (b = q.length, function(t) { for (var i = 0, o; i < b; ++i) s[(o = q[i]).i] = o.x(t); return s.join(""); });
}
function value(a, b) {
var t = typeof b, c; return b == null || t === "boolean" ? constant(b) : (t === "number" ? number : t === "string" ? ((c = d3Color.color(b)) ? (b = c, rgb) : string) : b instanceof d3Color.color ? rgb : b instanceof Date ? date : Array.isArray(b) ? array : typeof b.valueOf !== "function" && typeof b.toString !== "function" || isNaN(b) ? object : number)(a, b);
}
function discrete(range) {
var n = range.length; return function(t) { return range[Math.max(0, Math.min(n - 1, Math.floor(t * n)))]; };
}
function hue$1(a, b) {
var i = hue(+a, +b); return function(t) { var x = i(t); return x - 360 * Math.floor(x / 360); };
}
function round(a, b) {
return a = +a, b -= a, function(t) { return Math.round(a + b * t); };
}
var degrees = 180 / Math.PI;
var identity = {
translateX: 0, translateY: 0, rotate: 0, skewX: 0, scaleX: 1, scaleY: 1
};
function decompose(a, b, c, d, e, f) {
var scaleX, scaleY, skewX; if (scaleX = Math.sqrt(a * a + b * b)) a /= scaleX, b /= scaleX; if (skewX = a * c + b * d) c -= a * skewX, d -= b * skewX; if (scaleY = Math.sqrt(c * c + d * d)) c /= scaleY, d /= scaleY, skewX /= scaleY; if (a * d < b * c) a = -a, b = -b, skewX = -skewX, scaleX = -scaleX; return { translateX: e, translateY: f, rotate: Math.atan2(b, a) * degrees, skewX: Math.atan(skewX) * degrees, scaleX: scaleX, scaleY: scaleY };
}
var cssNode,
cssRoot, cssView, svgNode;
function parseCss(value) {
if (value === "none") return identity; if (!cssNode) cssNode = document.createElement("DIV"), cssRoot = document.documentElement, cssView = document.defaultView; cssNode.style.transform = value; value = cssView.getComputedStyle(cssRoot.appendChild(cssNode), null).getPropertyValue("transform"); cssRoot.removeChild(cssNode); value = value.slice(7, -1).split(","); return decompose(+value[0], +value[1], +value[2], +value[3], +value[4], +value[5]);
}
function parseSvg(value) {
if (value == null) return identity; if (!svgNode) svgNode = document.createElementNS("http://www.w3.org/2000/svg", "g"); svgNode.setAttribute("transform", value); if (!(value = svgNode.transform.baseVal.consolidate())) return identity; value = value.matrix; return decompose(value.a, value.b, value.c, value.d, value.e, value.f);
}
function interpolateTransform(parse, pxComma, pxParen, degParen) {
function pop(s) { return s.length ? s.pop() + " " : ""; }
function translate(xa, ya, xb, yb, s, q) { if (xa !== xb || ya !== yb) { var i = s.push("translate(", null, pxComma, null, pxParen); q.push({i: i - 4, x: number(xa, xb)}, {i: i - 2, x: number(ya, yb)}); } else if (xb || yb) { s.push("translate(" + xb + pxComma + yb + pxParen); } }
function rotate(a, b, s, q) { if (a !== b) { if (a - b > 180) b += 360; else if (b - a > 180) a += 360; // shortest path q.push({i: s.push(pop(s) + "rotate(", null, degParen) - 2, x: number(a, b)}); } else if (b) { s.push(pop(s) + "rotate(" + b + degParen); } }
function skewX(a, b, s, q) { if (a !== b) { q.push({i: s.push(pop(s) + "skewX(", null, degParen) - 2, x: number(a, b)}); } else if (b) { s.push(pop(s) + "skewX(" + b + degParen); } }
function scale(xa, ya, xb, yb, s, q) { if (xa !== xb || ya !== yb) { var i = s.push(pop(s) + "scale(", null, ",", null, ")"); q.push({i: i - 4, x: number(xa, xb)}, {i: i - 2, x: number(ya, yb)}); } else if (xb !== 1 || yb !== 1) { s.push(pop(s) + "scale(" + xb + "," + yb + ")"); } }
return function(a, b) { var s = [], // string constants and placeholders q = []; // number interpolators a = parse(a), b = parse(b); translate(a.translateX, a.translateY, b.translateX, b.translateY, s, q); rotate(a.rotate, b.rotate, s, q); skewX(a.skewX, b.skewX, s, q); scale(a.scaleX, a.scaleY, b.scaleX, b.scaleY, s, q); a = b = null; // gc return function(t) { var i = -1, n = q.length, o; while (++i < n) s[(o = q[i]).i] = o.x(t); return s.join(""); }; };
}
var interpolateTransformCss = interpolateTransform(parseCss, "px, ", "px)", "deg)"); var interpolateTransformSvg = interpolateTransform(parseSvg, ", ", ")", ")");
var rho = Math.SQRT2,
rho2 = 2, rho4 = 4, epsilon2 = 1e-12;
function cosh(x) {
return ((x = Math.exp(x)) + 1 / x) / 2;
}
function sinh(x) {
return ((x = Math.exp(x)) - 1 / x) / 2;
}
function tanh(x) {
return ((x = Math.exp(2 * x)) - 1) / (x + 1);
}
// p0 = [ux0, uy0, w0] // p1 = [ux1, uy1, w1] function zoom(p0, p1) {
var ux0 = p0[0], uy0 = p0[1], w0 = p0[2], ux1 = p1[0], uy1 = p1[1], w1 = p1[2], dx = ux1 - ux0, dy = uy1 - uy0, d2 = dx * dx + dy * dy, i, S;
// Special case for u0 ≅ u1. if (d2 < epsilon2) { S = Math.log(w1 / w0) / rho; i = function(t) { return [ ux0 + t * dx, uy0 + t * dy, w0 * Math.exp(rho * t * S) ]; }; }
// General case. else { var d1 = Math.sqrt(d2), b0 = (w1 * w1 - w0 * w0 + rho4 * d2) / (2 * w0 * rho2 * d1), b1 = (w1 * w1 - w0 * w0 - rho4 * d2) / (2 * w1 * rho2 * d1), r0 = Math.log(Math.sqrt(b0 * b0 + 1) - b0), r1 = Math.log(Math.sqrt(b1 * b1 + 1) - b1); S = (r1 - r0) / rho; i = function(t) { var s = t * S, coshr0 = cosh(r0), u = w0 / (rho2 * d1) * (coshr0 * tanh(rho * s + r0) - sinh(r0)); return [ ux0 + u * dx, uy0 + u * dy, w0 * coshr0 / cosh(rho * s + r0) ]; }; }
i.duration = S * 1000;
return i;
}
function hsl(hue$$1) {
return function(start, end) { var h = hue$$1((start = d3Color.hsl(start)).h, (end = d3Color.hsl(end)).h), s = nogamma(start.s, end.s), l = nogamma(start.l, end.l), opacity = nogamma(start.opacity, end.opacity); return function(t) { start.h = h(t); start.s = s(t); start.l = l(t); start.opacity = opacity(t); return start + ""; }; }
}
var hsl$1 = hsl(hue); var hslLong = hsl(nogamma);
function lab(start, end) {
var l = nogamma((start = d3Color.lab(start)).l, (end = d3Color.lab(end)).l), a = nogamma(start.a, end.a), b = nogamma(start.b, end.b), opacity = nogamma(start.opacity, end.opacity); return function(t) { start.l = l(t); start.a = a(t); start.b = b(t); start.opacity = opacity(t); return start + ""; };
}
function hcl(hue$$1) {
return function(start, end) { var h = hue$$1((start = d3Color.hcl(start)).h, (end = d3Color.hcl(end)).h), c = nogamma(start.c, end.c), l = nogamma(start.l, end.l), opacity = nogamma(start.opacity, end.opacity); return function(t) { start.h = h(t); start.c = c(t); start.l = l(t); start.opacity = opacity(t); return start + ""; }; }
}
var hcl$1 = hcl(hue); var hclLong = hcl(nogamma);
function cubehelix(hue$$1) {
return (function cubehelixGamma(y) { y = +y;
function cubehelix(start, end) { var h = hue$$1((start = d3Color.cubehelix(start)).h, (end = d3Color.cubehelix(end)).h), s = nogamma(start.s, end.s), l = nogamma(start.l, end.l), opacity = nogamma(start.opacity, end.opacity); return function(t) { start.h = h(t); start.s = s(t); start.l = l(Math.pow(t, y)); start.opacity = opacity(t); return start + ""; }; }
cubehelix.gamma = cubehelixGamma;
return cubehelix; })(1);
}
var cubehelix$1 = cubehelix(hue); var cubehelixLong = cubehelix(nogamma);
function piecewise(interpolate, values) {
var i = 0, n = values.length - 1, v = values[0], I = new Array(n < 0 ? 0 : n); while (i < n) I[i] = interpolate(v, v = values[++i]); return function(t) { var i = Math.max(0, Math.min(n - 1, Math.floor(t *= n))); return I[i](t - i); };
}
function quantize(interpolator, n) {
var samples = new Array(n); for (var i = 0; i < n; ++i) samples[i] = interpolator(i / (n - 1)); return samples;
}
exports.interpolate = value; exports.interpolateArray = array; exports.interpolateBasis = basis$1; exports.interpolateBasisClosed = basisClosed; exports.interpolateDate = date; exports.interpolateDiscrete = discrete; exports.interpolateHue = hue$1; exports.interpolateNumber = number; exports.interpolateObject = object; exports.interpolateRound = round; exports.interpolateString = string; exports.interpolateTransformCss = interpolateTransformCss; exports.interpolateTransformSvg = interpolateTransformSvg; exports.interpolateZoom = zoom; exports.interpolateRgb = rgb; exports.interpolateRgbBasis = rgbBasis; exports.interpolateRgbBasisClosed = rgbBasisClosed; exports.interpolateHsl = hsl$1; exports.interpolateHslLong = hslLong; exports.interpolateLab = lab; exports.interpolateHcl = hcl$1; exports.interpolateHclLong = hclLong; exports.interpolateCubehelix = cubehelix$1; exports.interpolateCubehelixLong = cubehelixLong; exports.piecewise = piecewise; exports.quantize = quantize;
Object.defineProperty(exports, '__esModule', { value: true });
})));
},{"d3-color":18}],30:[function(require,module,exports){ // https://d3js.org/d3-path/ v1.0.7 Copyright 2018 Mike Bostock (function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) : typeof define === 'function' && define.amd ? define(['exports'], factory) : (factory((global.d3 = global.d3 || {}))); }(this, (function (exports) { 'use strict';
var pi = Math.PI,
tau = 2 * pi, epsilon = 1e-6, tauEpsilon = tau - epsilon;
function Path() {
this._x0 = this._y0 = // start of current subpath this._x1 = this._y1 = null; // end of current subpath this._ = "";
}
function path() {
return new Path;
}
Path.prototype = path.prototype = {
constructor: Path, moveTo: function(x, y) { this._ += "M" + (this._x0 = this._x1 = +x) + "," + (this._y0 = this._y1 = +y); }, closePath: function() { if (this._x1 !== null) { this._x1 = this._x0, this._y1 = this._y0; this._ += "Z"; } }, lineTo: function(x, y) { this._ += "L" + (this._x1 = +x) + "," + (this._y1 = +y); }, quadraticCurveTo: function(x1, y1, x, y) { this._ += "Q" + (+x1) + "," + (+y1) + "," + (this._x1 = +x) + "," + (this._y1 = +y); }, bezierCurveTo: function(x1, y1, x2, y2, x, y) { this._ += "C" + (+x1) + "," + (+y1) + "," + (+x2) + "," + (+y2) + "," + (this._x1 = +x) + "," + (this._y1 = +y); }, arcTo: function(x1, y1, x2, y2, r) { x1 = +x1, y1 = +y1, x2 = +x2, y2 = +y2, r = +r; var x0 = this._x1, y0 = this._y1, x21 = x2 - x1, y21 = y2 - y1, x01 = x0 - x1, y01 = y0 - y1, l01_2 = x01 * x01 + y01 * y01;
// Is the radius negative? Error. if (r < 0) throw new Error("negative radius: " + r);
// Is this path empty? Move to (x1,y1). if (this._x1 === null) { this._ += "M" + (this._x1 = x1) + "," + (this._y1 = y1); }
// Or, is (x1,y1) coincident with (x0,y0)? Do nothing. else if (!(l01_2 > epsilon));
// Or, are (x0,y0), (x1,y1) and (x2,y2) collinear? // Equivalently, is (x1,y1) coincident with (x2,y2)? // Or, is the radius zero? Line to (x1,y1). else if (!(Math.abs(y01 * x21 - y21 * x01) > epsilon) || !r) { this._ += "L" + (this._x1 = x1) + "," + (this._y1 = y1); }
// Otherwise, draw an arc! else { var x20 = x2 - x0, y20 = y2 - y0, l21_2 = x21 * x21 + y21 * y21, l20_2 = x20 * x20 + y20 * y20, l21 = Math.sqrt(l21_2), l01 = Math.sqrt(l01_2), l = r * Math.tan((pi - Math.acos((l21_2 + l01_2 - l20_2) / (2 * l21 * l01))) / 2), t01 = l / l01, t21 = l / l21;
// If the start tangent is not coincident with (x0,y0), line to. if (Math.abs(t01 - 1) > epsilon) { this._ += "L" + (x1 + t01 * x01) + "," + (y1 + t01 * y01); }
this._ += "A" + r + "," + r + ",0,0," + (+(y01 * x20 > x01 * y20)) + "," + (this._x1 = x1 + t21 * x21) + "," + (this._y1 = y1 + t21 * y21); } }, arc: function(x, y, r, a0, a1, ccw) { x = +x, y = +y, r = +r; var dx = r * Math.cos(a0), dy = r * Math.sin(a0), x0 = x + dx, y0 = y + dy, cw = 1 ^ ccw, da = ccw ? a0 - a1 : a1 - a0;
// Is the radius negative? Error. if (r < 0) throw new Error("negative radius: " + r);
// Is this path empty? Move to (x0,y0). if (this._x1 === null) { this._ += "M" + x0 + "," + y0; }
// Or, is (x0,y0) not coincident with the previous point? Line to (x0,y0). else if (Math.abs(this._x1 - x0) > epsilon || Math.abs(this._y1 - y0) > epsilon) { this._ += "L" + x0 + "," + y0; }
// Is this arc empty? We’re done. if (!r) return;
// Does the angle go the wrong way? Flip the direction. if (da < 0) da = da % tau + tau;
// Is this a complete circle? Draw two arcs to complete the circle. if (da > tauEpsilon) { this._ += "A" + r + "," + r + ",0,1," + cw + "," + (x - dx) + "," + (y - dy) + "A" + r + "," + r + ",0,1," + cw + "," + (this._x1 = x0) + "," + (this._y1 = y0); }
// Is this arc non-empty? Draw an arc! else if (da > epsilon) { this._ += "A" + r + "," + r + ",0," + (+(da >= pi)) + "," + cw + "," + (this._x1 = x + r * Math.cos(a1)) + "," + (this._y1 = y + r * Math.sin(a1)); } }, rect: function(x, y, w, h) { this._ += "M" + (this._x0 = this._x1 = +x) + "," + (this._y0 = this._y1 = +y) + "h" + (+w) + "v" + (+h) + "h" + (-w) + "Z"; }, toString: function() { return this._; }
};
exports.path = path;
Object.defineProperty(exports, '__esModule', { value: true });
})));
},{}],31:[function(require,module,exports){ // https://d3js.org/d3-polygon/ v1.0.5 Copyright 2018 Mike Bostock (function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) : typeof define === 'function' && define.amd ? define(['exports'], factory) : (factory((global.d3 = global.d3 || {}))); }(this, (function (exports) { 'use strict';
function area(polygon) {
var i = -1, n = polygon.length, a, b = polygon[n - 1], area = 0;
while (++i < n) { a = b; b = polygon[i]; area += a[1] * b[0] - a[0] * b[1]; }
return area / 2;
}
function centroid(polygon) {
var i = -1, n = polygon.length, x = 0, y = 0, a, b = polygon[n - 1], c, k = 0;
while (++i < n) { a = b; b = polygon[i]; k += c = a[0] * b[1] - b[0] * a[1]; x += (a[0] + b[0]) * c; y += (a[1] + b[1]) * c; }
return k *= 3, [x / k, y / k];
}
// Returns the 2D cross product of AB and AC vectors, i.e., the z-component of // the 3D cross product in a quadrant I Cartesian coordinate system (+x is // right, +y is up). Returns a positive value if ABC is counter-clockwise, // negative if clockwise, and zero if the points are collinear. function cross(a, b, c) {
return (b[0] - a[0]) * (c[1] - a[1]) - (b[1] - a[1]) * (c[0] - a[0]);
}
function lexicographicOrder(a, b) {
return a[0] - b[0] || a[1] - b[1];
}
// Computes the upper convex hull per the monotone chain algorithm. // Assumes points.length >= 3, is sorted by x, unique in y. // Returns an array of indices into points in left-to-right order. function computeUpperHullIndexes(points) {
var n = points.length, indexes = [0, 1], size = 2;
for (var i = 2; i < n; ++i) { while (size > 1 && cross(points[indexes[size - 2]], points[indexes[size - 1]], points[i]) <= 0) --size; indexes[size++] = i; }
return indexes.slice(0, size); // remove popped points
}
function hull(points) {
if ((n = points.length) < 3) return null;
var i, n, sortedPoints = new Array(n), flippedPoints = new Array(n);
for (i = 0; i < n; ++i) sortedPoints[i] = [+points[i][0], +points[i][1], i]; sortedPoints.sort(lexicographicOrder); for (i = 0; i < n; ++i) flippedPoints[i] = [sortedPoints[i][0], -sortedPoints[i][1]];
var upperIndexes = computeUpperHullIndexes(sortedPoints), lowerIndexes = computeUpperHullIndexes(flippedPoints);
// Construct the hull polygon, removing possible duplicate endpoints. var skipLeft = lowerIndexes[0] === upperIndexes[0], skipRight = lowerIndexes[lowerIndexes.length - 1] === upperIndexes[upperIndexes.length - 1], hull = [];
// Add upper hull in right-to-l order. // Then add lower hull in left-to-right order. for (i = upperIndexes.length - 1; i >= 0; --i) hull.push(points[sortedPoints[upperIndexes[i]][2]]); for (i = +skipLeft; i < lowerIndexes.length - skipRight; ++i) hull.push(points[sortedPoints[lowerIndexes[i]][2]]);
return hull;
}
function contains(polygon, point) {
var n = polygon.length, p = polygon[n - 1], x = point[0], y = point[1], x0 = p[0], y0 = p[1], x1, y1, inside = false;
for (var i = 0; i < n; ++i) { p = polygon[i], x1 = p[0], y1 = p[1]; if (((y1 > y) !== (y0 > y)) && (x < (x0 - x1) * (y - y1) / (y0 - y1) + x1)) inside = !inside; x0 = x1, y0 = y1; }
return inside;
}
function length(polygon) {
var i = -1, n = polygon.length, b = polygon[n - 1], xa, ya, xb = b[0], yb = b[1], perimeter = 0;
while (++i < n) { xa = xb; ya = yb; b = polygon[i]; xb = b[0]; yb = b[1]; xa -= xb; ya -= yb; perimeter += Math.sqrt(xa * xa + ya * ya); }
return perimeter;
}
exports.polygonArea = area; exports.polygonCentroid = centroid; exports.polygonHull = hull; exports.polygonContains = contains; exports.polygonLength = length;
Object.defineProperty(exports, '__esModule', { value: true });
})));
},{}],32:[function(require,module,exports){ // https://d3js.org/d3-quadtree/ v1.0.5 Copyright 2018 Mike Bostock (function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) : typeof define === 'function' && define.amd ? define(['exports'], factory) : (factory((global.d3 = global.d3 || {}))); }(this, (function (exports) { 'use strict';
function tree_add(d) {
var x = +this._x.call(null, d), y = +this._y.call(null, d); return add(this.cover(x, y), x, y, d);
}
function add(tree, x, y, d) {
if (isNaN(x) || isNaN(y)) return tree; // ignore invalid points
var parent, node = tree._root, leaf = {data: d}, x0 = tree._x0, y0 = tree._y0, x1 = tree._x1, y1 = tree._y1, xm, ym, xp, yp, right, bottom, i, j;
// If the tree is empty, initialize the root as a leaf. if (!node) return tree._root = leaf, tree;
// Find the existing leaf for the new point, or add it. while (node.length) { if (right = x >= (xm = (x0 + x1) / 2)) x0 = xm; else x1 = xm; if (bottom = y >= (ym = (y0 + y1) / 2)) y0 = ym; else y1 = ym; if (parent = node, !(node = node[i = bottom << 1 | right])) return parent[i] = leaf, tree; }
// Is the new point is exactly coincident with the existing point? xp = +tree._x.call(null, node.data); yp = +tree._y.call(null, node.data); if (x === xp && y === yp) return leaf.next = node, parent ? parent[i] = leaf : tree._root = leaf, tree;
// Otherwise, split the leaf node until the old and new point are separated. do { parent = parent ? parent[i] = new Array(4) : tree._root = new Array(4); if (right = x >= (xm = (x0 + x1) / 2)) x0 = xm; else x1 = xm; if (bottom = y >= (ym = (y0 + y1) / 2)) y0 = ym; else y1 = ym; } while ((i = bottom << 1 | right) === (j = (yp >= ym) << 1 | (xp >= xm))); return parent[j] = node, parent[i] = leaf, tree;
}
function addAll(data) {
var d, i, n = data.length, x, y, xz = new Array(n), yz = new Array(n), x0 = Infinity, y0 = Infinity, x1 = -Infinity, y1 = -Infinity;
// Compute the points and their extent. for (i = 0; i < n; ++i) { if (isNaN(x = +this._x.call(null, d = data[i])) || isNaN(y = +this._y.call(null, d))) continue; xz[i] = x; yz[i] = y; if (x < x0) x0 = x; if (x > x1) x1 = x; if (y < y0) y0 = y; if (y > y1) y1 = y; }
// If there were no (valid) points, inherit the existing extent. if (x1 < x0) x0 = this._x0, x1 = this._x1; if (y1 < y0) y0 = this._y0, y1 = this._y1;
// Expand the tree to cover the new points. this.cover(x0, y0).cover(x1, y1);
// Add the new points. for (i = 0; i < n; ++i) { add(this, xz[i], yz[i], data[i]); }
return this;
}
function tree_cover(x, y) {
if (isNaN(x = +x) || isNaN(y = +y)) return this; // ignore invalid points
var x0 = this._x0, y0 = this._y0, x1 = this._x1, y1 = this._y1;
// If the quadtree has no extent, initialize them. // Integer extent are necessary so that if we later double the extent, // the existing quadrant boundaries don’t change due to floating point error! if (isNaN(x0)) { x1 = (x0 = Math.floor(x)) + 1; y1 = (y0 = Math.floor(y)) + 1; }
// Otherwise, double repeatedly to cover. else if (x0 > x || x > x1 || y0 > y || y > y1) { var z = x1 - x0, node = this._root, parent, i;
switch (i = (y < (y0 + y1) / 2) << 1 | (x < (x0 + x1) / 2)) { case 0: { do parent = new Array(4), parent[i] = node, node = parent; while (z *= 2, x1 = x0 + z, y1 = y0 + z, x > x1 || y > y1); break; } case 1: { do parent = new Array(4), parent[i] = node, node = parent; while (z *= 2, x0 = x1 - z, y1 = y0 + z, x0 > x || y > y1); break; } case 2: { do parent = new Array(4), parent[i] = node, node = parent; while (z *= 2, x1 = x0 + z, y0 = y1 - z, x > x1 || y0 > y); break; } case 3: { do parent = new Array(4), parent[i] = node, node = parent; while (z *= 2, x0 = x1 - z, y0 = y1 - z, x0 > x || y0 > y); break; } }
if (this._root && this._root.length) this._root = node; }
// If the quadtree covers the point already, just return. else return this;
this._x0 = x0; this._y0 = y0; this._x1 = x1; this._y1 = y1; return this;
}
function tree_data() {
var data = []; this.visit(function(node) { if (!node.length) do data.push(node.data); while (node = node.next) }); return data;
}
function tree_extent(_) {
return arguments.length ? this.cover(+_[0][0], +_[0][1]).cover(+_[1][0], +_[1][1]) : isNaN(this._x0) ? undefined : [[this._x0, this._y0], [this._x1, this._y1]];
}
function Quad(node, x0, y0, x1, y1) {
this.node = node; this.x0 = x0; this.y0 = y0; this.x1 = x1; this.y1 = y1;
}
function tree_find(x, y, radius) {
var data, x0 = this._x0, y0 = this._y0, x1, y1, x2, y2, x3 = this._x1, y3 = this._y1, quads = [], node = this._root, q, i;
if (node) quads.push(new Quad(node, x0, y0, x3, y3)); if (radius == null) radius = Infinity; else { x0 = x - radius, y0 = y - radius; x3 = x + radius, y3 = y + radius; radius *= radius; }
while (q = quads.pop()) {
// Stop searching if this quadrant can’t contain a closer node. if (!(node = q.node) || (x1 = q.x0) > x3 || (y1 = q.y0) > y3 || (x2 = q.x1) < x0 || (y2 = q.y1) < y0) continue;
// Bisect the current quadrant. if (node.length) { var xm = (x1 + x2) / 2, ym = (y1 + y2) / 2;
quads.push( new Quad(node[3], xm, ym, x2, y2), new Quad(node[2], x1, ym, xm, y2), new Quad(node[1], xm, y1, x2, ym), new Quad(node[0], x1, y1, xm, ym) );
// Visit the closest quadrant first. if (i = (y >= ym) << 1 | (x >= xm)) { q = quads[quads.length - 1]; quads[quads.length - 1] = quads[quads.length - 1 - i]; quads[quads.length - 1 - i] = q; } }
// Visit this point. (Visiting coincident points isn’t necessary!) else { var dx = x - +this._x.call(null, node.data), dy = y - +this._y.call(null, node.data), d2 = dx * dx + dy * dy; if (d2 < radius) { var d = Math.sqrt(radius = d2); x0 = x - d, y0 = y - d; x3 = x + d, y3 = y + d; data = node.data; } } }
return data;
}
function tree_remove(d) {
if (isNaN(x = +this._x.call(null, d)) || isNaN(y = +this._y.call(null, d))) return this; // ignore invalid points
var parent, node = this._root, retainer, previous, next, x0 = this._x0, y0 = this._y0, x1 = this._x1, y1 = this._y1, x, y, xm, ym, right, bottom, i, j;
// If the tree is empty, initialize the root as a leaf. if (!node) return this;
// Find the leaf node for the point. // While descending, also retain the deepest parent with a non-removed sibling. if (node.length) while (true) { if (right = x >= (xm = (x0 + x1) / 2)) x0 = xm; else x1 = xm; if (bottom = y >= (ym = (y0 + y1) / 2)) y0 = ym; else y1 = ym; if (!(parent = node, node = node[i = bottom << 1 | right])) return this; if (!node.length) break; if (parent[(i + 1) & 3] || parent[(i + 2) & 3] || parent[(i + 3) & 3]) retainer = parent, j = i; }
// Find the point to remove. while (node.data !== d) if (!(previous = node, node = node.next)) return this; if (next = node.next) delete node.next;
// If there are multiple coincident points, remove just the point. if (previous) return (next ? previous.next = next : delete previous.next), this;
// If this is the root point, remove it. if (!parent) return this._root = next, this;
// Remove this leaf. next ? parent[i] = next : delete parent[i];
// If the parent now contains exactly one leaf, collapse superfluous parents. if ((node = parent[0] || parent[1] || parent[2] || parent[3]) && node === (parent[3] || parent[2] || parent[1] || parent[0]) && !node.length) { if (retainer) retainer[j] = node; else this._root = node; }
return this;
}
function removeAll(data) {
for (var i = 0, n = data.length; i < n; ++i) this.remove(data[i]); return this;
}
function tree_root() {
return this._root;
}
function tree_size() {
var size = 0; this.visit(function(node) { if (!node.length) do ++size; while (node = node.next) }); return size;
}
function tree_visit(callback) {
var quads = [], q, node = this._root, child, x0, y0, x1, y1; if (node) quads.push(new Quad(node, this._x0, this._y0, this._x1, this._y1)); while (q = quads.pop()) { if (!callback(node = q.node, x0 = q.x0, y0 = q.y0, x1 = q.x1, y1 = q.y1) && node.length) { var xm = (x0 + x1) / 2, ym = (y0 + y1) / 2; if (child = node[3]) quads.push(new Quad(child, xm, ym, x1, y1)); if (child = node[2]) quads.push(new Quad(child, x0, ym, xm, y1)); if (child = node[1]) quads.push(new Quad(child, xm, y0, x1, ym)); if (child = node[0]) quads.push(new Quad(child, x0, y0, xm, ym)); } } return this;
}
function tree_visitAfter(callback) {
var quads = [], next = [], q; if (this._root) quads.push(new Quad(this._root, this._x0, this._y0, this._x1, this._y1)); while (q = quads.pop()) { var node = q.node; if (node.length) { var child, x0 = q.x0, y0 = q.y0, x1 = q.x1, y1 = q.y1, xm = (x0 + x1) / 2, ym = (y0 + y1) / 2; if (child = node[0]) quads.push(new Quad(child, x0, y0, xm, ym)); if (child = node[1]) quads.push(new Quad(child, xm, y0, x1, ym)); if (child = node[2]) quads.push(new Quad(child, x0, ym, xm, y1)); if (child = node[3]) quads.push(new Quad(child, xm, ym, x1, y1)); } next.push(q); } while (q = next.pop()) { callback(q.node, q.x0, q.y0, q.x1, q.y1); } return this;
}
function defaultX(d) {
return d[0];
}
function tree_x(_) {
return arguments.length ? (this._x = _, this) : this._x;
}
function defaultY(d) {
return d[1];
}
function tree_y(_) {
return arguments.length ? (this._y = _, this) : this._y;
}
function quadtree(nodes, x, y) {
var tree = new Quadtree(x == null ? defaultX : x, y == null ? defaultY : y, NaN, NaN, NaN, NaN); return nodes == null ? tree : tree.addAll(nodes);
}
function Quadtree(x, y, x0, y0, x1, y1) {
this._x = x; this._y = y; this._x0 = x0; this._y0 = y0; this._x1 = x1; this._y1 = y1; this._root = undefined;
}
function leaf_copy(leaf) {
var copy = {data: leaf.data}, next = copy; while (leaf = leaf.next) next = next.next = {data: leaf.data}; return copy;
}
var treeProto = quadtree.prototype = Quadtree.prototype;
treeProto.copy = function() {
var copy = new Quadtree(this._x, this._y, this._x0, this._y0, this._x1, this._y1), node = this._root, nodes, child;
if (!node) return copy;
if (!node.length) return copy._root = leaf_copy(node), copy;
nodes = [{source: node, target: copy._root = new Array(4)}]; while (node = nodes.pop()) { for (var i = 0; i < 4; ++i) { if (child = node.source[i]) { if (child.length) nodes.push({source: child, target: node.target[i] = new Array(4)}); else node.target[i] = leaf_copy(child); } } }
return copy;
};
treeProto.add = tree_add; treeProto.addAll = addAll; treeProto.cover = tree_cover; treeProto.data = tree_data; treeProto.extent = tree_extent; treeProto.find = tree_find; treeProto.remove = tree_remove; treeProto.removeAll = removeAll; treeProto.root = tree_root; treeProto.size = tree_size; treeProto.visit = tree_visit; treeProto.visitAfter = tree_visitAfter; treeProto.x = tree_x; treeProto.y = tree_y;
exports.quadtree = quadtree;
Object.defineProperty(exports, '__esModule', { value: true });
})));
},{}],33:[function(require,module,exports){ // https://d3js.org/d3-random/ v1.1.2 Copyright 2018 Mike Bostock (function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) : typeof define === 'function' && define.amd ? define(['exports'], factory) : (factory((global.d3 = global.d3 || {}))); }(this, (function (exports) { 'use strict';
function defaultSource() {
return Math.random();
}
var uniform = (function sourceRandomUniform(source) {
function randomUniform(min, max) { min = min == null ? 0 : +min; max = max == null ? 1 : +max; if (arguments.length === 1) max = min, min = 0; else max -= min; return function() { return source() * max + min; }; }
randomUniform.source = sourceRandomUniform;
return randomUniform;
})(defaultSource);
var normal = (function sourceRandomNormal(source) {
function randomNormal(mu, sigma) { var x, r; mu = mu == null ? 0 : +mu; sigma = sigma == null ? 1 : +sigma; return function() { var y;
// If available, use the second previously-generated uniform random. if (x != null) y = x, x = null;
// Otherwise, generate a new x and y. else do { x = source() * 2 - 1; y = source() * 2 - 1; r = x * x + y * y; } while (!r || r > 1);
return mu + sigma * y * Math.sqrt(-2 * Math.log(r) / r); }; }
randomNormal.source = sourceRandomNormal;
return randomNormal;
})(defaultSource);
var logNormal = (function sourceRandomLogNormal(source) {
function randomLogNormal() { var randomNormal = normal.source(source).apply(this, arguments); return function() { return Math.exp(randomNormal()); }; }
randomLogNormal.source = sourceRandomLogNormal;
return randomLogNormal;
})(defaultSource);
var irwinHall = (function sourceRandomIrwinHall(source) {
function randomIrwinHall(n) { return function() { for (var sum = 0, i = 0; i < n; ++i) sum += source(); return sum; }; }
randomIrwinHall.source = sourceRandomIrwinHall;
return randomIrwinHall;
})(defaultSource);
var bates = (function sourceRandomBates(source) {
function randomBates(n) { var randomIrwinHall = irwinHall.source(source)(n); return function() { return randomIrwinHall() / n; }; }
randomBates.source = sourceRandomBates;
return randomBates;
})(defaultSource);
var exponential = (function sourceRandomExponential(source) {
function randomExponential(lambda) { return function() { return -Math.log(1 - source()) / lambda; }; }
randomExponential.source = sourceRandomExponential;
return randomExponential;
})(defaultSource);
exports.randomUniform = uniform; exports.randomNormal = normal; exports.randomLogNormal = logNormal; exports.randomBates = bates; exports.randomIrwinHall = irwinHall; exports.randomExponential = exponential;
Object.defineProperty(exports, '__esModule', { value: true });
})));
},{}],34:[function(require,module,exports){ // https://d3js.org/d3-scale-chromatic/ v1.3.3 Copyright 2018 Mike Bostock (function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports, require('d3-interpolate'), require('d3-color')) : typeof define === 'function' && define.amd ? define(['exports', 'd3-interpolate', 'd3-color'], factory) : (factory((global.d3 = global.d3 || {}),global.d3,global.d3)); }(this, (function (exports,d3Interpolate,d3Color) { 'use strict';
function colors(specifier) {
var n = specifier.length / 6 | 0, colors = new Array(n), i = 0; while (i < n) colors[i] = "#" + specifier.slice(i * 6, ++i * 6); return colors;
}
var category10 = colors("1f77b4ff7f0e2ca02cd627289467bd8c564be377c27f7f7fbcbd2217becf");
var Accent = colors("7fc97fbeaed4fdc086ffff99386cb0f0027fbf5b17666666");
var Dark2 = colors("1b9e77d95f027570b3e7298a66a61ee6ab02a6761d666666");
var Paired = colors("a6cee31f78b4b2df8a33a02cfb9a99e31a1cfdbf6fff7f00cab2d66a3d9affff99b15928");
var Pastel1 = colors("fbb4aeb3cde3ccebc5decbe4fed9a6ffffcce5d8bdfddaecf2f2f2");
var Pastel2 = colors("b3e2cdfdcdaccbd5e8f4cae4e6f5c9fff2aef1e2cccccccc");
var Set1 = colors("e41a1c377eb84daf4a984ea3ff7f00ffff33a65628f781bf999999");
var Set2 = colors("66c2a5fc8d628da0cbe78ac3a6d854ffd92fe5c494b3b3b3");
var Set3 = colors("8dd3c7ffffb3bebadafb807280b1d3fdb462b3de69fccde5d9d9d9bc80bdccebc5ffed6f");
function ramp(scheme) {
return d3Interpolate.interpolateRgbBasis(scheme[scheme.length - 1]);
}
var scheme = new Array(3).concat(
"d8b365f5f5f55ab4ac", "a6611adfc27d80cdc1018571", "a6611adfc27df5f5f580cdc1018571", "8c510ad8b365f6e8c3c7eae55ab4ac01665e", "8c510ad8b365f6e8c3f5f5f5c7eae55ab4ac01665e", "8c510abf812ddfc27df6e8c3c7eae580cdc135978f01665e", "8c510abf812ddfc27df6e8c3f5f5f5c7eae580cdc135978f01665e", "5430058c510abf812ddfc27df6e8c3c7eae580cdc135978f01665e003c30", "5430058c510abf812ddfc27df6e8c3f5f5f5c7eae580cdc135978f01665e003c30"
).map(colors);
var BrBG = ramp(scheme);
var scheme$1 = new Array(3).concat(
"af8dc3f7f7f77fbf7b", "7b3294c2a5cfa6dba0008837", "7b3294c2a5cff7f7f7a6dba0008837", "762a83af8dc3e7d4e8d9f0d37fbf7b1b7837", "762a83af8dc3e7d4e8f7f7f7d9f0d37fbf7b1b7837", "762a839970abc2a5cfe7d4e8d9f0d3a6dba05aae611b7837", "762a839970abc2a5cfe7d4e8f7f7f7d9f0d3a6dba05aae611b7837", "40004b762a839970abc2a5cfe7d4e8d9f0d3a6dba05aae611b783700441b", "40004b762a839970abc2a5cfe7d4e8f7f7f7d9f0d3a6dba05aae611b783700441b"
).map(colors);
var PRGn = ramp(scheme$1);
var scheme$2 = new Array(3).concat(
"e9a3c9f7f7f7a1d76a", "d01c8bf1b6dab8e1864dac26", "d01c8bf1b6daf7f7f7b8e1864dac26", "c51b7de9a3c9fde0efe6f5d0a1d76a4d9221", "c51b7de9a3c9fde0eff7f7f7e6f5d0a1d76a4d9221", "c51b7dde77aef1b6dafde0efe6f5d0b8e1867fbc414d9221", "c51b7dde77aef1b6dafde0eff7f7f7e6f5d0b8e1867fbc414d9221", "8e0152c51b7dde77aef1b6dafde0efe6f5d0b8e1867fbc414d9221276419", "8e0152c51b7dde77aef1b6dafde0eff7f7f7e6f5d0b8e1867fbc414d9221276419"
).map(colors);
var PiYG = ramp(scheme$2);
var scheme$3 = new Array(3).concat(
"998ec3f7f7f7f1a340", "5e3c99b2abd2fdb863e66101", "5e3c99b2abd2f7f7f7fdb863e66101", "542788998ec3d8daebfee0b6f1a340b35806", "542788998ec3d8daebf7f7f7fee0b6f1a340b35806", "5427888073acb2abd2d8daebfee0b6fdb863e08214b35806", "5427888073acb2abd2d8daebf7f7f7fee0b6fdb863e08214b35806", "2d004b5427888073acb2abd2d8daebfee0b6fdb863e08214b358067f3b08", "2d004b5427888073acb2abd2d8daebf7f7f7fee0b6fdb863e08214b358067f3b08"
).map(colors);
var PuOr = ramp(scheme$3);
var scheme$4 = new Array(3).concat(
"ef8a62f7f7f767a9cf", "ca0020f4a58292c5de0571b0", "ca0020f4a582f7f7f792c5de0571b0", "b2182bef8a62fddbc7d1e5f067a9cf2166ac", "b2182bef8a62fddbc7f7f7f7d1e5f067a9cf2166ac", "b2182bd6604df4a582fddbc7d1e5f092c5de4393c32166ac", "b2182bd6604df4a582fddbc7f7f7f7d1e5f092c5de4393c32166ac", "67001fb2182bd6604df4a582fddbc7d1e5f092c5de4393c32166ac053061", "67001fb2182bd6604df4a582fddbc7f7f7f7d1e5f092c5de4393c32166ac053061"
).map(colors);
var RdBu = ramp(scheme$4);
var scheme$5 = new Array(3).concat(
"ef8a62ffffff999999", "ca0020f4a582bababa404040", "ca0020f4a582ffffffbababa404040", "b2182bef8a62fddbc7e0e0e09999994d4d4d", "b2182bef8a62fddbc7ffffffe0e0e09999994d4d4d", "b2182bd6604df4a582fddbc7e0e0e0bababa8787874d4d4d", "b2182bd6604df4a582fddbc7ffffffe0e0e0bababa8787874d4d4d", "67001fb2182bd6604df4a582fddbc7e0e0e0bababa8787874d4d4d1a1a1a", "67001fb2182bd6604df4a582fddbc7ffffffe0e0e0bababa8787874d4d4d1a1a1a"
).map(colors);
var RdGy = ramp(scheme$5);
var scheme$6 = new Array(3).concat(
"fc8d59ffffbf91bfdb", "d7191cfdae61abd9e92c7bb6", "d7191cfdae61ffffbfabd9e92c7bb6", "d73027fc8d59fee090e0f3f891bfdb4575b4", "d73027fc8d59fee090ffffbfe0f3f891bfdb4575b4", "d73027f46d43fdae61fee090e0f3f8abd9e974add14575b4", "d73027f46d43fdae61fee090ffffbfe0f3f8abd9e974add14575b4", "a50026d73027f46d43fdae61fee090e0f3f8abd9e974add14575b4313695", "a50026d73027f46d43fdae61fee090ffffbfe0f3f8abd9e974add14575b4313695"
).map(colors);
var RdYlBu = ramp(scheme$6);
var scheme$7 = new Array(3).concat(
"fc8d59ffffbf91cf60", "d7191cfdae61a6d96a1a9641", "d7191cfdae61ffffbfa6d96a1a9641", "d73027fc8d59fee08bd9ef8b91cf601a9850", "d73027fc8d59fee08bffffbfd9ef8b91cf601a9850", "d73027f46d43fdae61fee08bd9ef8ba6d96a66bd631a9850", "d73027f46d43fdae61fee08bffffbfd9ef8ba6d96a66bd631a9850", "a50026d73027f46d43fdae61fee08bd9ef8ba6d96a66bd631a9850006837", "a50026d73027f46d43fdae61fee08bffffbfd9ef8ba6d96a66bd631a9850006837"
).map(colors);
var RdYlGn = ramp(scheme$7);
var scheme$8 = new Array(3).concat(
"fc8d59ffffbf99d594", "d7191cfdae61abdda42b83ba", "d7191cfdae61ffffbfabdda42b83ba", "d53e4ffc8d59fee08be6f59899d5943288bd", "d53e4ffc8d59fee08bffffbfe6f59899d5943288bd", "d53e4ff46d43fdae61fee08be6f598abdda466c2a53288bd", "d53e4ff46d43fdae61fee08bffffbfe6f598abdda466c2a53288bd", "9e0142d53e4ff46d43fdae61fee08be6f598abdda466c2a53288bd5e4fa2", "9e0142d53e4ff46d43fdae61fee08bffffbfe6f598abdda466c2a53288bd5e4fa2"
).map(colors);
var Spectral = ramp(scheme$8);
var scheme$9 = new Array(3).concat(
"e5f5f999d8c92ca25f", "edf8fbb2e2e266c2a4238b45", "edf8fbb2e2e266c2a42ca25f006d2c", "edf8fbccece699d8c966c2a42ca25f006d2c", "edf8fbccece699d8c966c2a441ae76238b45005824", "f7fcfde5f5f9ccece699d8c966c2a441ae76238b45005824", "f7fcfde5f5f9ccece699d8c966c2a441ae76238b45006d2c00441b"
).map(colors);
var BuGn = ramp(scheme$9);
var scheme$a = new Array(3).concat(
"e0ecf49ebcda8856a7", "edf8fbb3cde38c96c688419d", "edf8fbb3cde38c96c68856a7810f7c", "edf8fbbfd3e69ebcda8c96c68856a7810f7c", "edf8fbbfd3e69ebcda8c96c68c6bb188419d6e016b", "f7fcfde0ecf4bfd3e69ebcda8c96c68c6bb188419d6e016b", "f7fcfde0ecf4bfd3e69ebcda8c96c68c6bb188419d810f7c4d004b"
).map(colors);
var BuPu = ramp(scheme$a);
var scheme$b = new Array(3).concat(
"e0f3dba8ddb543a2ca", "f0f9e8bae4bc7bccc42b8cbe", "f0f9e8bae4bc7bccc443a2ca0868ac", "f0f9e8ccebc5a8ddb57bccc443a2ca0868ac", "f0f9e8ccebc5a8ddb57bccc44eb3d32b8cbe08589e", "f7fcf0e0f3dbccebc5a8ddb57bccc44eb3d32b8cbe08589e", "f7fcf0e0f3dbccebc5a8ddb57bccc44eb3d32b8cbe0868ac084081"
).map(colors);
var GnBu = ramp(scheme$b);
var scheme$c = new Array(3).concat(
"fee8c8fdbb84e34a33", "fef0d9fdcc8afc8d59d7301f", "fef0d9fdcc8afc8d59e34a33b30000", "fef0d9fdd49efdbb84fc8d59e34a33b30000", "fef0d9fdd49efdbb84fc8d59ef6548d7301f990000", "fff7ecfee8c8fdd49efdbb84fc8d59ef6548d7301f990000", "fff7ecfee8c8fdd49efdbb84fc8d59ef6548d7301fb300007f0000"
).map(colors);
var OrRd = ramp(scheme$c);
var scheme$d = new Array(3).concat(
"ece2f0a6bddb1c9099", "f6eff7bdc9e167a9cf02818a", "f6eff7bdc9e167a9cf1c9099016c59", "f6eff7d0d1e6a6bddb67a9cf1c9099016c59", "f6eff7d0d1e6a6bddb67a9cf3690c002818a016450", "fff7fbece2f0d0d1e6a6bddb67a9cf3690c002818a016450", "fff7fbece2f0d0d1e6a6bddb67a9cf3690c002818a016c59014636"
).map(colors);
var PuBuGn = ramp(scheme$d);
var scheme$e = new Array(3).concat(
"ece7f2a6bddb2b8cbe", "f1eef6bdc9e174a9cf0570b0", "f1eef6bdc9e174a9cf2b8cbe045a8d", "f1eef6d0d1e6a6bddb74a9cf2b8cbe045a8d", "f1eef6d0d1e6a6bddb74a9cf3690c00570b0034e7b", "fff7fbece7f2d0d1e6a6bddb74a9cf3690c00570b0034e7b", "fff7fbece7f2d0d1e6a6bddb74a9cf3690c00570b0045a8d023858"
).map(colors);
var PuBu = ramp(scheme$e);
var scheme$f = new Array(3).concat(
"e7e1efc994c7dd1c77", "f1eef6d7b5d8df65b0ce1256", "f1eef6d7b5d8df65b0dd1c77980043", "f1eef6d4b9dac994c7df65b0dd1c77980043", "f1eef6d4b9dac994c7df65b0e7298ace125691003f", "f7f4f9e7e1efd4b9dac994c7df65b0e7298ace125691003f", "f7f4f9e7e1efd4b9dac994c7df65b0e7298ace125698004367001f"
).map(colors);
var PuRd = ramp(scheme$f);
var scheme$g = new Array(3).concat(
"fde0ddfa9fb5c51b8a", "feebe2fbb4b9f768a1ae017e", "feebe2fbb4b9f768a1c51b8a7a0177", "feebe2fcc5c0fa9fb5f768a1c51b8a7a0177", "feebe2fcc5c0fa9fb5f768a1dd3497ae017e7a0177", "fff7f3fde0ddfcc5c0fa9fb5f768a1dd3497ae017e7a0177", "fff7f3fde0ddfcc5c0fa9fb5f768a1dd3497ae017e7a017749006a"
).map(colors);
var RdPu = ramp(scheme$g);
var scheme$h = new Array(3).concat(
"edf8b17fcdbb2c7fb8", "ffffcca1dab441b6c4225ea8", "ffffcca1dab441b6c42c7fb8253494", "ffffccc7e9b47fcdbb41b6c42c7fb8253494", "ffffccc7e9b47fcdbb41b6c41d91c0225ea80c2c84", "ffffd9edf8b1c7e9b47fcdbb41b6c41d91c0225ea80c2c84", "ffffd9edf8b1c7e9b47fcdbb41b6c41d91c0225ea8253494081d58"
).map(colors);
var YlGnBu = ramp(scheme$h);
var scheme$i = new Array(3).concat(
"f7fcb9addd8e31a354", "ffffccc2e69978c679238443", "ffffccc2e69978c67931a354006837", "ffffccd9f0a3addd8e78c67931a354006837", "ffffccd9f0a3addd8e78c67941ab5d238443005a32", "ffffe5f7fcb9d9f0a3addd8e78c67941ab5d238443005a32", "ffffe5f7fcb9d9f0a3addd8e78c67941ab5d238443006837004529"
).map(colors);
var YlGn = ramp(scheme$i);
var scheme$j = new Array(3).concat(
"fff7bcfec44fd95f0e", "ffffd4fed98efe9929cc4c02", "ffffd4fed98efe9929d95f0e993404", "ffffd4fee391fec44ffe9929d95f0e993404", "ffffd4fee391fec44ffe9929ec7014cc4c028c2d04", "ffffe5fff7bcfee391fec44ffe9929ec7014cc4c028c2d04", "ffffe5fff7bcfee391fec44ffe9929ec7014cc4c02993404662506"
).map(colors);
var YlOrBr = ramp(scheme$j);
var scheme$k = new Array(3).concat(
"ffeda0feb24cf03b20", "ffffb2fecc5cfd8d3ce31a1c", "ffffb2fecc5cfd8d3cf03b20bd0026", "ffffb2fed976feb24cfd8d3cf03b20bd0026", "ffffb2fed976feb24cfd8d3cfc4e2ae31a1cb10026", "ffffccffeda0fed976feb24cfd8d3cfc4e2ae31a1cb10026", "ffffccffeda0fed976feb24cfd8d3cfc4e2ae31a1cbd0026800026"
).map(colors);
var YlOrRd = ramp(scheme$k);
var scheme$l = new Array(3).concat(
"deebf79ecae13182bd", "eff3ffbdd7e76baed62171b5", "eff3ffbdd7e76baed63182bd08519c", "eff3ffc6dbef9ecae16baed63182bd08519c", "eff3ffc6dbef9ecae16baed64292c62171b5084594", "f7fbffdeebf7c6dbef9ecae16baed64292c62171b5084594", "f7fbffdeebf7c6dbef9ecae16baed64292c62171b508519c08306b"
).map(colors);
var Blues = ramp(scheme$l);
var scheme$m = new Array(3).concat(
"e5f5e0a1d99b31a354", "edf8e9bae4b374c476238b45", "edf8e9bae4b374c47631a354006d2c", "edf8e9c7e9c0a1d99b74c47631a354006d2c", "edf8e9c7e9c0a1d99b74c47641ab5d238b45005a32", "f7fcf5e5f5e0c7e9c0a1d99b74c47641ab5d238b45005a32", "f7fcf5e5f5e0c7e9c0a1d99b74c47641ab5d238b45006d2c00441b"
).map(colors);
var Greens = ramp(scheme$m);
var scheme$n = new Array(3).concat(
"f0f0f0bdbdbd636363", "f7f7f7cccccc969696525252", "f7f7f7cccccc969696636363252525", "f7f7f7d9d9d9bdbdbd969696636363252525", "f7f7f7d9d9d9bdbdbd969696737373525252252525", "fffffff0f0f0d9d9d9bdbdbd969696737373525252252525", "fffffff0f0f0d9d9d9bdbdbd969696737373525252252525000000"
).map(colors);
var Greys = ramp(scheme$n);
var scheme$o = new Array(3).concat(
"efedf5bcbddc756bb1", "f2f0f7cbc9e29e9ac86a51a3", "f2f0f7cbc9e29e9ac8756bb154278f", "f2f0f7dadaebbcbddc9e9ac8756bb154278f", "f2f0f7dadaebbcbddc9e9ac8807dba6a51a34a1486", "fcfbfdefedf5dadaebbcbddc9e9ac8807dba6a51a34a1486", "fcfbfdefedf5dadaebbcbddc9e9ac8807dba6a51a354278f3f007d"
).map(colors);
var Purples = ramp(scheme$o);
var scheme$p = new Array(3).concat(
"fee0d2fc9272de2d26", "fee5d9fcae91fb6a4acb181d", "fee5d9fcae91fb6a4ade2d26a50f15", "fee5d9fcbba1fc9272fb6a4ade2d26a50f15", "fee5d9fcbba1fc9272fb6a4aef3b2ccb181d99000d", "fff5f0fee0d2fcbba1fc9272fb6a4aef3b2ccb181d99000d", "fff5f0fee0d2fcbba1fc9272fb6a4aef3b2ccb181da50f1567000d"
).map(colors);
var Reds = ramp(scheme$p);
var scheme$q = new Array(3).concat(
"fee6cefdae6be6550d", "feeddefdbe85fd8d3cd94701", "feeddefdbe85fd8d3ce6550da63603", "feeddefdd0a2fdae6bfd8d3ce6550da63603", "feeddefdd0a2fdae6bfd8d3cf16913d948018c2d04", "fff5ebfee6cefdd0a2fdae6bfd8d3cf16913d948018c2d04", "fff5ebfee6cefdd0a2fdae6bfd8d3cf16913d94801a636037f2704"
).map(colors);
var Oranges = ramp(scheme$q);
var cubehelix = d3Interpolate.interpolateCubehelixLong(d3Color.cubehelix(300, 0.5, 0.0), d3Color.cubehelix(-240, 0.5, 1.0));
var warm = d3Interpolate.interpolateCubehelixLong(d3Color.cubehelix(-100, 0.75, 0.35), d3Color.cubehelix(80, 1.50, 0.8));
var cool = d3Interpolate.interpolateCubehelixLong(d3Color.cubehelix(260, 0.75, 0.35), d3Color.cubehelix(80, 1.50, 0.8));
var c = d3Color.cubehelix();
function rainbow(t) {
if (t < 0 || t > 1) t -= Math.floor(t); var ts = Math.abs(t - 0.5); c.h = 360 * t - 100; c.s = 1.5 - 1.5 * ts; c.l = 0.8 - 0.9 * ts; return c + "";
}
var c$1 = d3Color.rgb(),
pi_1_3 = Math.PI / 3, pi_2_3 = Math.PI * 2 / 3;
function sinebow(t) {
var x; t = (0.5 - t) * Math.PI; c$1.r = 255 * (x = Math.sin(t)) * x; c$1.g = 255 * (x = Math.sin(t + pi_1_3)) * x; c$1.b = 255 * (x = Math.sin(t + pi_2_3)) * x; return c$1 + "";
}
function ramp$1(range) {
var n = range.length; return function(t) { return range[Math.max(0, Math.min(n - 1, Math.floor(t * n)))]; };
}
var viridis = ramp$1(colors("44015444025645045745055946075a46085c460a5d460b5e470d60470e6147106347116447136548146748166848176948186a481a6c481b6d481c6e481d6f481f70482071482173482374482475482576482677482878482979472a7a472c7a472d7b472e7c472f7d46307e46327e46337f463480453581453781453882443983443a83443b84433d84433e85423f854240864241864142874144874045884046883f47883f48893e49893e4a893e4c8a3d4d8a3d4e8a3c4f8a3c508b3b518b3b528b3a538b3a548c39558c39568c38588c38598c375a8c375b8d365c8d365d8d355e8d355f8d34608d34618d33628d33638d32648e32658e31668e31678e31688e30698e306a8e2f6b8e2f6c8e2e6d8e2e6e8e2e6f8e2d708e2d718e2c718e2c728e2c738e2b748e2b758e2a768e2a778e2a788e29798e297a8e297b8e287c8e287d8e277e8e277f8e27808e26818e26828e26828e25838e25848e25858e24868e24878e23888e23898e238a8d228b8d228c8d228d8d218e8d218f8d21908d21918c20928c20928c20938c1f948c1f958b1f968b1f978b1f988b1f998a1f9a8a1e9b8a1e9c891e9d891f9e891f9f881fa0881fa1881fa1871fa28720a38620a48621a58521a68522a78522a88423a98324aa8325ab8225ac8226ad8127ad8128ae8029af7f2ab07f2cb17e2db27d2eb37c2fb47c31b57b32b67a34b67935b77937b87838b9773aba763bbb753dbc743fbc7340bd7242be7144bf7046c06f48c16e4ac16d4cc26c4ec36b50c46a52c56954c56856c66758c7655ac8645cc8635ec96260ca6063cb5f65cb5e67cc5c69cd5b6ccd5a6ece5870cf5773d05675d05477d1537ad1517cd2507fd34e81d34d84d44b86d54989d5488bd6468ed64590d74393d74195d84098d83e9bd93c9dd93ba0da39a2da37a5db36a8db34aadc32addc30b0dd2fb2dd2db5de2bb8de29bade28bddf26c0df25c2df23c5e021c8e020cae11fcde11dd0e11cd2e21bd5e21ad8e219dae319dde318dfe318e2e418e5e419e7e419eae51aece51befe51cf1e51df4e61ef6e620f8e621fbe723fde725"));
var magma = ramp$1(colors("00000401000501010601010802010902020b02020d03030f03031204041405041606051806051a07061c08071e0907200a08220b09240c09260d0a290e0b2b100b2d110c2f120d31130d34140e36150e38160f3b180f3d19103f1a10421c10441d11471e114920114b21114e22115024125325125527125829115a2a115c2c115f2d11612f116331116533106734106936106b38106c390f6e3b0f703d0f713f0f72400f74420f75440f764510774710784910784a10794c117a4e117b4f127b51127c52137c54137d56147d57157e59157e5a167e5c167f5d177f5f187f601880621980641a80651a80671b80681c816a1c816b1d816d1d816e1e81701f81721f817320817521817621817822817922827b23827c23827e24828025828125818326818426818627818827818928818b29818c29818e2a81902a81912b81932b80942c80962c80982d80992d809b2e7f9c2e7f9e2f7fa02f7fa1307ea3307ea5317ea6317da8327daa337dab337cad347cae347bb0357bb2357bb3367ab5367ab73779b83779ba3878bc3978bd3977bf3a77c03a76c23b75c43c75c53c74c73d73c83e73ca3e72cc3f71cd4071cf4070d0416fd2426fd3436ed5446dd6456cd8456cd9466bdb476adc4869de4968df4a68e04c67e24d66e34e65e44f64e55064e75263e85362e95462ea5661eb5760ec5860ed5a5fee5b5eef5d5ef05f5ef1605df2625df2645cf3655cf4675cf4695cf56b5cf66c5cf66e5cf7705cf7725cf8745cf8765cf9785df9795df97b5dfa7d5efa7f5efa815ffb835ffb8560fb8761fc8961fc8a62fc8c63fc8e64fc9065fd9266fd9467fd9668fd9869fd9a6afd9b6bfe9d6cfe9f6dfea16efea36ffea571fea772fea973feaa74feac76feae77feb078feb27afeb47bfeb67cfeb77efeb97ffebb81febd82febf84fec185fec287fec488fec68afec88cfeca8dfecc8ffecd90fecf92fed194fed395fed597fed799fed89afdda9cfddc9efddea0fde0a1fde2a3fde3a5fde5a7fde7a9fde9aafdebacfcecaefceeb0fcf0b2fcf2b4fcf4b6fcf6b8fcf7b9fcf9bbfcfbbdfcfdbf"));
var inferno = ramp$1(colors("00000401000501010601010802010a02020c02020e03021004031204031405041706041907051b08051d09061f0a07220b07240c08260d08290e092b10092d110a30120a32140b34150b37160b39180c3c190c3e1b0c411c0c431e0c451f0c48210c4a230c4c240c4f260c51280b53290b552b0b572d0b592f0a5b310a5c320a5e340a5f3609613809623909633b09643d09653e0966400a67420a68440a68450a69470b6a490b6a4a0c6b4c0c6b4d0d6c4f0d6c510e6c520e6d540f6d550f6d57106e59106e5a116e5c126e5d126e5f136e61136e62146e64156e65156e67166e69166e6a176e6c186e6d186e6f196e71196e721a6e741a6e751b6e771c6d781c6d7a1d6d7c1d6d7d1e6d7f1e6c801f6c82206c84206b85216b87216b88226a8a226a8c23698d23698f24699025689225689326679526679727669827669a28659b29649d29649f2a63a02a63a22b62a32c61a52c60a62d60a82e5fa92e5eab2f5ead305dae305cb0315bb1325ab3325ab43359b63458b73557b93556ba3655bc3754bd3853bf3952c03a51c13a50c33b4fc43c4ec63d4dc73e4cc83f4bca404acb4149cc4248ce4347cf4446d04545d24644d34743d44842d54a41d74b3fd84c3ed94d3dda4e3cdb503bdd513ade5238df5337e05536e15635e25734e35933e45a31e55c30e65d2fe75e2ee8602de9612bea632aeb6429eb6628ec6726ed6925ee6a24ef6c23ef6e21f06f20f1711ff1731df2741cf3761bf37819f47918f57b17f57d15f67e14f68013f78212f78410f8850ff8870ef8890cf98b0bf98c0af98e09fa9008fa9207fa9407fb9606fb9706fb9906fb9b06fb9d07fc9f07fca108fca309fca50afca60cfca80dfcaa0ffcac11fcae12fcb014fcb216fcb418fbb61afbb81dfbba1ffbbc21fbbe23fac026fac228fac42afac62df9c72ff9c932f9cb35f8cd37f8cf3af7d13df7d340f6d543f6d746f5d949f5db4cf4dd4ff4df53f4e156f3e35af3e55df2e661f2e865f2ea69f1ec6df1ed71f1ef75f1f179f2f27df2f482f3f586f3f68af4f88ef5f992f6fa96f8fb9af9fc9dfafda1fcffa4"));
var plasma = ramp$1(colors("0d088710078813078916078a19068c1b068d1d068e20068f2206902406912605912805922a05932c05942e05952f059631059733059735049837049938049a3a049a3c049b3e049c3f049c41049d43039e44039e46039f48039f4903a04b03a14c02a14e02a25002a25102a35302a35502a45601a45801a45901a55b01a55c01a65e01a66001a66100a76300a76400a76600a76700a86900a86a00a86c00a86e00a86f00a87100a87201a87401a87501a87701a87801a87a02a87b02a87d03a87e03a88004a88104a78305a78405a78606a68707a68808a68a09a58b0aa58d0ba58e0ca48f0da4910ea3920fa39410a29511a19613a19814a099159f9a169f9c179e9d189d9e199da01a9ca11b9ba21d9aa31e9aa51f99a62098a72197a82296aa2395ab2494ac2694ad2793ae2892b02991b12a90b22b8fb32c8eb42e8db52f8cb6308bb7318ab83289ba3388bb3488bc3587bd3786be3885bf3984c03a83c13b82c23c81c33d80c43e7fc5407ec6417dc7427cc8437bc9447aca457acb4679cc4778cc4977cd4a76ce4b75cf4c74d04d73d14e72d24f71d35171d45270d5536fd5546ed6556dd7566cd8576bd9586ada5a6ada5b69db5c68dc5d67dd5e66de5f65de6164df6263e06363e16462e26561e26660e3685fe4695ee56a5de56b5de66c5ce76e5be76f5ae87059e97158e97257ea7457eb7556eb7655ec7754ed7953ed7a52ee7b51ef7c51ef7e50f07f4ff0804ef1814df1834cf2844bf3854bf3874af48849f48948f58b47f58c46f68d45f68f44f79044f79143f79342f89441f89540f9973ff9983ef99a3efa9b3dfa9c3cfa9e3bfb9f3afba139fba238fca338fca537fca636fca835fca934fdab33fdac33fdae32fdaf31fdb130fdb22ffdb42ffdb52efeb72dfeb82cfeba2cfebb2bfebd2afebe2afec029fdc229fdc328fdc527fdc627fdc827fdca26fdcb26fccd25fcce25fcd025fcd225fbd324fbd524fbd724fad824fada24f9dc24f9dd25f8df25f8e125f7e225f7e425f6e626f6e826f5e926f5eb27f4ed27f3ee27f3f027f2f227f1f426f1f525f0f724f0f921"));
exports.schemeCategory10 = category10; exports.schemeAccent = Accent; exports.schemeDark2 = Dark2; exports.schemePaired = Paired; exports.schemePastel1 = Pastel1; exports.schemePastel2 = Pastel2; exports.schemeSet1 = Set1; exports.schemeSet2 = Set2; exports.schemeSet3 = Set3; exports.interpolateBrBG = BrBG; exports.schemeBrBG = scheme; exports.interpolatePRGn = PRGn; exports.schemePRGn = scheme$1; exports.interpolatePiYG = PiYG; exports.schemePiYG = scheme$2; exports.interpolatePuOr = PuOr; exports.schemePuOr = scheme$3; exports.interpolateRdBu = RdBu; exports.schemeRdBu = scheme$4; exports.interpolateRdGy = RdGy; exports.schemeRdGy = scheme$5; exports.interpolateRdYlBu = RdYlBu; exports.schemeRdYlBu = scheme$6; exports.interpolateRdYlGn = RdYlGn; exports.schemeRdYlGn = scheme$7; exports.interpolateSpectral = Spectral; exports.schemeSpectral = scheme$8; exports.interpolateBuGn = BuGn; exports.schemeBuGn = scheme$9; exports.interpolateBuPu = BuPu; exports.schemeBuPu = scheme$a; exports.interpolateGnBu = GnBu; exports.schemeGnBu = scheme$b; exports.interpolateOrRd = OrRd; exports.schemeOrRd = scheme$c; exports.interpolatePuBuGn = PuBuGn; exports.schemePuBuGn = scheme$d; exports.interpolatePuBu = PuBu; exports.schemePuBu = scheme$e; exports.interpolatePuRd = PuRd; exports.schemePuRd = scheme$f; exports.interpolateRdPu = RdPu; exports.schemeRdPu = scheme$g; exports.interpolateYlGnBu = YlGnBu; exports.schemeYlGnBu = scheme$h; exports.interpolateYlGn = YlGn; exports.schemeYlGn = scheme$i; exports.interpolateYlOrBr = YlOrBr; exports.schemeYlOrBr = scheme$j; exports.interpolateYlOrRd = YlOrRd; exports.schemeYlOrRd = scheme$k; exports.interpolateBlues = Blues; exports.schemeBlues = scheme$l; exports.interpolateGreens = Greens; exports.schemeGreens = scheme$m; exports.interpolateGreys = Greys; exports.schemeGreys = scheme$n; exports.interpolatePurples = Purples; exports.schemePurples = scheme$o; exports.interpolateReds = Reds; exports.schemeReds = scheme$p; exports.interpolateOranges = Oranges; exports.schemeOranges = scheme$q; exports.interpolateCubehelixDefault = cubehelix; exports.interpolateRainbow = rainbow; exports.interpolateWarm = warm; exports.interpolateCool = cool; exports.interpolateSinebow = sinebow; exports.interpolateViridis = viridis; exports.interpolateMagma = magma; exports.interpolateInferno = inferno; exports.interpolatePlasma = plasma;
Object.defineProperty(exports, '__esModule', { value: true });
})));
},{"d3-color":18,"d3-interpolate":29}],35:[function(require,module,exports){ // https://d3js.org/d3-scale/ v2.1.2 Copyright 2018 Mike Bostock (function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports, require('d3-collection'), require('d3-array'), require('d3-interpolate'), require('d3-format'), require('d3-time'), require('d3-time-format')) : typeof define === 'function' && define.amd ? define(['exports', 'd3-collection', 'd3-array', 'd3-interpolate', 'd3-format', 'd3-time', 'd3-time-format'], factory) : (factory((global.d3 = global.d3 || {}),global.d3,global.d3,global.d3,global.d3,global.d3,global.d3)); }(this, (function (exports,d3Collection,d3Array,d3Interpolate,d3Format,d3Time,d3TimeFormat) { 'use strict';
var array = Array.prototype;
var map = array.map; var slice = array.slice;
var implicit = {name: "implicit"};
function ordinal(range) {
var index = d3Collection.map(), domain = [], unknown = implicit;
range = range == null ? [] : slice.call(range);
function scale(d) { var key = d + "", i = index.get(key); if (!i) { if (unknown !== implicit) return unknown; index.set(key, i = domain.push(d)); } return range[(i - 1) % range.length]; }
scale.domain = function(_) { if (!arguments.length) return domain.slice(); domain = [], index = d3Collection.map(); var i = -1, n = _.length, d, key; while (++i < n) if (!index.has(key = (d = _[i]) + "")) index.set(key, domain.push(d)); return scale; };
scale.range = function(_) { return arguments.length ? (range = slice.call(_), scale) : range.slice(); };
scale.unknown = function(_) { return arguments.length ? (unknown = _, scale) : unknown; };
scale.copy = function() { return ordinal() .domain(domain) .range(range) .unknown(unknown); };
return scale;
}
function band() {
var scale = ordinal().unknown(undefined), domain = scale.domain, ordinalRange = scale.range, range = [0, 1], step, bandwidth, round = false, paddingInner = 0, paddingOuter = 0, align = 0.5;
delete scale.unknown;
function rescale() { var n = domain().length, reverse = range[1] < range[0], start = range[reverse - 0], stop = range[1 - reverse]; step = (stop - start) / Math.max(1, n - paddingInner + paddingOuter * 2); if (round) step = Math.floor(step); start += (stop - start - step * (n - paddingInner)) * align; bandwidth = step * (1 - paddingInner); if (round) start = Math.round(start), bandwidth = Math.round(bandwidth); var values = d3Array.range(n).map(function(i) { return start + step * i; }); return ordinalRange(reverse ? values.reverse() : values); }
scale.domain = function(_) { return arguments.length ? (domain(_), rescale()) : domain(); };
scale.range = function(_) { return arguments.length ? (range = [+_[0], +_[1]], rescale()) : range.slice(); };
scale.rangeRound = function(_) { return range = [+_[0], +_[1]], round = true, rescale(); };
scale.bandwidth = function() { return bandwidth; };
scale.step = function() { return step; };
scale.round = function(_) { return arguments.length ? (round = !!_, rescale()) : round; };
scale.padding = function(_) { return arguments.length ? (paddingInner = paddingOuter = Math.max(0, Math.min(1, _)), rescale()) : paddingInner; };
scale.paddingInner = function(_) { return arguments.length ? (paddingInner = Math.max(0, Math.min(1, _)), rescale()) : paddingInner; };
scale.paddingOuter = function(_) { return arguments.length ? (paddingOuter = Math.max(0, Math.min(1, _)), rescale()) : paddingOuter; };
scale.align = function(_) { return arguments.length ? (align = Math.max(0, Math.min(1, _)), rescale()) : align; };
scale.copy = function() { return band() .domain(domain()) .range(range) .round(round) .paddingInner(paddingInner) .paddingOuter(paddingOuter) .align(align); };
return rescale();
}
function pointish(scale) {
var copy = scale.copy;
scale.padding = scale.paddingOuter; delete scale.paddingInner; delete scale.paddingOuter;
scale.copy = function() { return pointish(copy()); };
return scale;
}
function point() {
return pointish(band().paddingInner(1));
}
function constant(x) {
return function() { return x; };
}
function number(x) {
return +x;
}
var unit = [0, 1];
function deinterpolateLinear(a, b) {
return (b -= (a = +a)) ? function(x) { return (x - a) / b; } : constant(b);
}
function deinterpolateClamp(deinterpolate) {
return function(a, b) { var d = deinterpolate(a = +a, b = +b); return function(x) { return x <= a ? 0 : x >= b ? 1 : d(x); }; };
}
function reinterpolateClamp(reinterpolate) {
return function(a, b) { var r = reinterpolate(a = +a, b = +b); return function(t) { return t <= 0 ? a : t >= 1 ? b : r(t); }; };
}
function bimap(domain, range, deinterpolate, reinterpolate) {
var d0 = domain[0], d1 = domain[1], r0 = range[0], r1 = range[1]; if (d1 < d0) d0 = deinterpolate(d1, d0), r0 = reinterpolate(r1, r0); else d0 = deinterpolate(d0, d1), r0 = reinterpolate(r0, r1); return function(x) { return r0(d0(x)); };
}
function polymap(domain, range, deinterpolate, reinterpolate) {
var j = Math.min(domain.length, range.length) - 1, d = new Array(j), r = new Array(j), i = -1;
// Reverse descending domains. if (domain[j] < domain[0]) { domain = domain.slice().reverse(); range = range.slice().reverse(); }
while (++i < j) { d[i] = deinterpolate(domain[i], domain[i + 1]); r[i] = reinterpolate(range[i], range[i + 1]); }
return function(x) { var i = d3Array.bisect(domain, x, 1, j) - 1; return r[i](d[i](x)); };
}
function copy(source, target) {
return target .domain(source.domain()) .range(source.range()) .interpolate(source.interpolate()) .clamp(source.clamp());
}
// deinterpolate(a, b)(x) takes a domain value x in [a,b] and returns the corresponding parameter t in [0,1]. // reinterpolate(a, b)(t) takes a parameter t in [0,1] and returns the corresponding domain value x in [a,b]. function continuous(deinterpolate, reinterpolate) {
var domain = unit, range = unit, interpolate = d3Interpolate.interpolate, clamp = false, piecewise, output, input;
function rescale() { piecewise = Math.min(domain.length, range.length) > 2 ? polymap : bimap; output = input = null; return scale; }
function scale(x) { return (output || (output = piecewise(domain, range, clamp ? deinterpolateClamp(deinterpolate) : deinterpolate, interpolate)))(+x); }
scale.invert = function(y) { return (input || (input = piecewise(range, domain, deinterpolateLinear, clamp ? reinterpolateClamp(reinterpolate) : reinterpolate)))(+y); };
scale.domain = function(_) { return arguments.length ? (domain = map.call(_, number), rescale()) : domain.slice(); };
scale.range = function(_) { return arguments.length ? (range = slice.call(_), rescale()) : range.slice(); };
scale.rangeRound = function(_) { return range = slice.call(_), interpolate = d3Interpolate.interpolateRound, rescale(); };
scale.clamp = function(_) { return arguments.length ? (clamp = !!_, rescale()) : clamp; };
scale.interpolate = function(_) { return arguments.length ? (interpolate = _, rescale()) : interpolate; };
return rescale();
}
function tickFormat(domain, count, specifier) {
var start = domain[0], stop = domain[domain.length - 1], step = d3Array.tickStep(start, stop, count == null ? 10 : count), precision; specifier = d3Format.formatSpecifier(specifier == null ? ",f" : specifier); switch (specifier.type) { case "s": { var value = Math.max(Math.abs(start), Math.abs(stop)); if (specifier.precision == null && !isNaN(precision = d3Format.precisionPrefix(step, value))) specifier.precision = precision; return d3Format.formatPrefix(specifier, value); } case "": case "e": case "g": case "p": case "r": { if (specifier.precision == null && !isNaN(precision = d3Format.precisionRound(step, Math.max(Math.abs(start), Math.abs(stop))))) specifier.precision = precision - (specifier.type === "e"); break; } case "f": case "%": { if (specifier.precision == null && !isNaN(precision = d3Format.precisionFixed(step))) specifier.precision = precision - (specifier.type === "%") * 2; break; } } return d3Format.format(specifier);
}
function linearish(scale) {
var domain = scale.domain;
scale.ticks = function(count) { var d = domain(); return d3Array.ticks(d[0], d[d.length - 1], count == null ? 10 : count); };
scale.tickFormat = function(count, specifier) { return tickFormat(domain(), count, specifier); };
scale.nice = function(count) { if (count == null) count = 10;
var d = domain(), i0 = 0, i1 = d.length - 1, start = d[i0], stop = d[i1], step;
if (stop < start) { step = start, start = stop, stop = step; step = i0, i0 = i1, i1 = step; }
step = d3Array.tickIncrement(start, stop, count);
if (step > 0) { start = Math.floor(start / step) * step; stop = Math.ceil(stop / step) * step; step = d3Array.tickIncrement(start, stop, count); } else if (step < 0) { start = Math.ceil(start * step) / step; stop = Math.floor(stop * step) / step; step = d3Array.tickIncrement(start, stop, count); }
if (step > 0) { d[i0] = Math.floor(start / step) * step; d[i1] = Math.ceil(stop / step) * step; domain(d); } else if (step < 0) { d[i0] = Math.ceil(start * step) / step; d[i1] = Math.floor(stop * step) / step; domain(d); }
return scale; };
return scale;
}
function linear() {
var scale = continuous(deinterpolateLinear, d3Interpolate.interpolateNumber);
scale.copy = function() { return copy(scale, linear()); };
return linearish(scale);
}
function identity() {
var domain = [0, 1];
function scale(x) { return +x; }
scale.invert = scale;
scale.domain = scale.range = function(_) { return arguments.length ? (domain = map.call(_, number), scale) : domain.slice(); };
scale.copy = function() { return identity().domain(domain); };
return linearish(scale);
}
function nice(domain, interval) {
domain = domain.slice();
var i0 = 0, i1 = domain.length - 1, x0 = domain[i0], x1 = domain[i1], t;
if (x1 < x0) { t = i0, i0 = i1, i1 = t; t = x0, x0 = x1, x1 = t; }
domain[i0] = interval.floor(x0); domain[i1] = interval.ceil(x1); return domain;
}
function deinterpolate(a, b) {
return (b = Math.log(b / a)) ? function(x) { return Math.log(x / a) / b; } : constant(b);
}
function reinterpolate(a, b) {
return a < 0 ? function(t) { return -Math.pow(-b, t) * Math.pow(-a, 1 - t); } : function(t) { return Math.pow(b, t) * Math.pow(a, 1 - t); };
}
function pow10(x) {
return isFinite(x) ? +("1e" + x) : x < 0 ? 0 : x;
}
function powp(base) {
return base === 10 ? pow10 : base === Math.E ? Math.exp : function(x) { return Math.pow(base, x); };
}
function logp(base) {
return base === Math.E ? Math.log : base === 10 && Math.log10 || base === 2 && Math.log2 || (base = Math.log(base), function(x) { return Math.log(x) / base; });
}
function reflect(f) {
return function(x) { return -f(-x); };
}
function log() {
var scale = continuous(deinterpolate, reinterpolate).domain([1, 10]), domain = scale.domain, base = 10, logs = logp(10), pows = powp(10);
function rescale() { logs = logp(base), pows = powp(base); if (domain()[0] < 0) logs = reflect(logs), pows = reflect(pows); return scale; }
scale.base = function(_) { return arguments.length ? (base = +_, rescale()) : base; };
scale.domain = function(_) { return arguments.length ? (domain(_), rescale()) : domain(); };
scale.ticks = function(count) { var d = domain(), u = d[0], v = d[d.length - 1], r;
if (r = v < u) i = u, u = v, v = i;
var i = logs(u), j = logs(v), p, k, t, n = count == null ? 10 : +count, z = [];
if (!(base % 1) && j - i < n) { i = Math.round(i) - 1, j = Math.round(j) + 1; if (u > 0) for (; i < j; ++i) { for (k = 1, p = pows(i); k < base; ++k) { t = p * k; if (t < u) continue; if (t > v) break; z.push(t); } } else for (; i < j; ++i) { for (k = base - 1, p = pows(i); k >= 1; --k) { t = p * k; if (t < u) continue; if (t > v) break; z.push(t); } } } else { z = d3Array.ticks(i, j, Math.min(j - i, n)).map(pows); }
return r ? z.reverse() : z; };
scale.tickFormat = function(count, specifier) { if (specifier == null) specifier = base === 10 ? ".0e" : ","; if (typeof specifier !== "function") specifier = d3Format.format(specifier); if (count === Infinity) return specifier; if (count == null) count = 10; var k = Math.max(1, base * count / scale.ticks().length); // TODO fast estimate? return function(d) { var i = d / pows(Math.round(logs(d))); if (i * base < base - 0.5) i *= base; return i <= k ? specifier(d) : ""; }; };
scale.nice = function() { return domain(nice(domain(), { floor: function(x) { return pows(Math.floor(logs(x))); }, ceil: function(x) { return pows(Math.ceil(logs(x))); } })); };
scale.copy = function() { return copy(scale, log().base(base)); };
return scale;
}
function raise(x, exponent) {
return x < 0 ? -Math.pow(-x, exponent) : Math.pow(x, exponent);
}
function pow() {
var exponent = 1, scale = continuous(deinterpolate, reinterpolate), domain = scale.domain;
function deinterpolate(a, b) { return (b = raise(b, exponent) - (a = raise(a, exponent))) ? function(x) { return (raise(x, exponent) - a) / b; } : constant(b); }
function reinterpolate(a, b) { b = raise(b, exponent) - (a = raise(a, exponent)); return function(t) { return raise(a + b * t, 1 / exponent); }; }
scale.exponent = function(_) { return arguments.length ? (exponent = +_, domain(domain())) : exponent; };
scale.copy = function() { return copy(scale, pow().exponent(exponent)); };
return linearish(scale);
}
function sqrt() {
return pow().exponent(0.5);
}
function quantile() {
var domain = [], range = [], thresholds = [];
function rescale() { var i = 0, n = Math.max(1, range.length); thresholds = new Array(n - 1); while (++i < n) thresholds[i - 1] = d3Array.quantile(domain, i / n); return scale; }
function scale(x) { if (!isNaN(x = +x)) return range[d3Array.bisect(thresholds, x)]; }
scale.invertExtent = function(y) { var i = range.indexOf(y); return i < 0 ? [NaN, NaN] : [ i > 0 ? thresholds[i - 1] : domain[0], i < thresholds.length ? thresholds[i] : domain[domain.length - 1] ]; };
scale.domain = function(_) { if (!arguments.length) return domain.slice(); domain = []; for (var i = 0, n = _.length, d; i < n; ++i) if (d = _[i], d != null && !isNaN(d = +d)) domain.push(d); domain.sort(d3Array.ascending); return rescale(); };
scale.range = function(_) { return arguments.length ? (range = slice.call(_), rescale()) : range.slice(); };
scale.quantiles = function() { return thresholds.slice(); };
scale.copy = function() { return quantile() .domain(domain) .range(range); };
return scale;
}
function quantize() {
var x0 = 0, x1 = 1, n = 1, domain = [0.5], range = [0, 1];
function scale(x) { if (x <= x) return range[d3Array.bisect(domain, x, 0, n)]; }
function rescale() { var i = -1; domain = new Array(n); while (++i < n) domain[i] = ((i + 1) * x1 - (i - n) * x0) / (n + 1); return scale; }
scale.domain = function(_) { return arguments.length ? (x0 = +_[0], x1 = +_[1], rescale()) : [x0, x1]; };
scale.range = function(_) { return arguments.length ? (n = (range = slice.call(_)).length - 1, rescale()) : range.slice(); };
scale.invertExtent = function(y) { var i = range.indexOf(y); return i < 0 ? [NaN, NaN] : i < 1 ? [x0, domain[0]] : i >= n ? [domain[n - 1], x1] : [domain[i - 1], domain[i]]; };
scale.copy = function() { return quantize() .domain([x0, x1]) .range(range); };
return linearish(scale);
}
function threshold() {
var domain = [0.5], range = [0, 1], n = 1;
function scale(x) { if (x <= x) return range[d3Array.bisect(domain, x, 0, n)]; }
scale.domain = function(_) { return arguments.length ? (domain = slice.call(_), n = Math.min(domain.length, range.length - 1), scale) : domain.slice(); };
scale.range = function(_) { return arguments.length ? (range = slice.call(_), n = Math.min(domain.length, range.length - 1), scale) : range.slice(); };
scale.invertExtent = function(y) { var i = range.indexOf(y); return [domain[i - 1], domain[i]]; };
scale.copy = function() { return threshold() .domain(domain) .range(range); };
return scale;
}
var durationSecond = 1000,
durationMinute = durationSecond * 60, durationHour = durationMinute * 60, durationDay = durationHour * 24, durationWeek = durationDay * 7, durationMonth = durationDay * 30, durationYear = durationDay * 365;
function date(t) {
return new Date(t);
}
function number$1(t) {
return t instanceof Date ? +t : +new Date(+t);
}
function calendar(year, month, week, day, hour, minute, second, millisecond, format) {
var scale = continuous(deinterpolateLinear, d3Interpolate.interpolateNumber), invert = scale.invert, domain = scale.domain;
var formatMillisecond = format(".%L"), formatSecond = format(":%S"), formatMinute = format("%I:%M"), formatHour = format("%I %p"), formatDay = format("%a %d"), formatWeek = format("%b %d"), formatMonth = format("%B"), formatYear = format("%Y");
var tickIntervals = [ [second, 1, durationSecond], [second, 5, 5 * durationSecond], [second, 15, 15 * durationSecond], [second, 30, 30 * durationSecond], [minute, 1, durationMinute], [minute, 5, 5 * durationMinute], [minute, 15, 15 * durationMinute], [minute, 30, 30 * durationMinute], [ hour, 1, durationHour ], [ hour, 3, 3 * durationHour ], [ hour, 6, 6 * durationHour ], [ hour, 12, 12 * durationHour ], [ day, 1, durationDay ], [ day, 2, 2 * durationDay ], [ week, 1, durationWeek ], [ month, 1, durationMonth ], [ month, 3, 3 * durationMonth ], [ year, 1, durationYear ] ];
function tickFormat(date) { return (second(date) < date ? formatMillisecond : minute(date) < date ? formatSecond : hour(date) < date ? formatMinute : day(date) < date ? formatHour : month(date) < date ? (week(date) < date ? formatDay : formatWeek) : year(date) < date ? formatMonth : formatYear)(date); }
function tickInterval(interval, start, stop, step) { if (interval == null) interval = 10;
// If a desired tick count is specified, pick a reasonable tick interval // based on the extent of the domain and a rough estimate of tick size. // Otherwise, assume interval is already a time interval and use it. if (typeof interval === "number") { var target = Math.abs(stop - start) / interval, i = d3Array.bisector(function(i) { return i[2]; }).right(tickIntervals, target); if (i === tickIntervals.length) { step = d3Array.tickStep(start / durationYear, stop / durationYear, interval); interval = year; } else if (i) { i = tickIntervals[target / tickIntervals[i - 1][2] < tickIntervals[i][2] / target ? i - 1 : i]; step = i[1]; interval = i[0]; } else { step = Math.max(d3Array.tickStep(start, stop, interval), 1); interval = millisecond; } }
return step == null ? interval : interval.every(step); }
scale.invert = function(y) { return new Date(invert(y)); };
scale.domain = function(_) { return arguments.length ? domain(map.call(_, number$1)) : domain().map(date); };
scale.ticks = function(interval, step) { var d = domain(), t0 = d[0], t1 = d[d.length - 1], r = t1 < t0, t; if (r) t = t0, t0 = t1, t1 = t; t = tickInterval(interval, t0, t1, step); t = t ? t.range(t0, t1 + 1) : []; // inclusive stop return r ? t.reverse() : t; };
scale.tickFormat = function(count, specifier) { return specifier == null ? tickFormat : format(specifier); };
scale.nice = function(interval, step) { var d = domain(); return (interval = tickInterval(interval, d[0], d[d.length - 1], step)) ? domain(nice(d, interval)) : scale; };
scale.copy = function() { return copy(scale, calendar(year, month, week, day, hour, minute, second, millisecond, format)); };
return scale;
}
function time() {
return calendar(d3Time.timeYear, d3Time.timeMonth, d3Time.timeWeek, d3Time.timeDay, d3Time.timeHour, d3Time.timeMinute, d3Time.timeSecond, d3Time.timeMillisecond, d3TimeFormat.timeFormat).domain([new Date(2000, 0, 1), new Date(2000, 0, 2)]);
}
function utcTime() {
return calendar(d3Time.utcYear, d3Time.utcMonth, d3Time.utcWeek, d3Time.utcDay, d3Time.utcHour, d3Time.utcMinute, d3Time.utcSecond, d3Time.utcMillisecond, d3TimeFormat.utcFormat).domain([Date.UTC(2000, 0, 1), Date.UTC(2000, 0, 2)]);
}
function sequential(interpolator) {
var x0 = 0, x1 = 1, k10 = 1, clamp = false;
function scale(x) { var t = (x - x0) * k10; return interpolator(clamp ? Math.max(0, Math.min(1, t)) : t); }
scale.domain = function(_) { return arguments.length ? (x0 = +_[0], x1 = +_[1], k10 = x0 === x1 ? 0 : 1 / (x1 - x0), scale) : [x0, x1]; };
scale.clamp = function(_) { return arguments.length ? (clamp = !!_, scale) : clamp; };
scale.interpolator = function(_) { return arguments.length ? (interpolator = _, scale) : interpolator; };
scale.copy = function() { return sequential(interpolator).domain([x0, x1]).clamp(clamp); };
return linearish(scale);
}
function diverging(interpolator) {
var x0 = 0, x1 = 0.5, x2 = 1, k10 = 1, k21 = 1, clamp = false;
function scale(x) { var t = 0.5 + ((x = +x) - x1) * (x < x1 ? k10 : k21); return interpolator(clamp ? Math.max(0, Math.min(1, t)) : t); }
scale.domain = function(_) { return arguments.length ? (x0 = +_[0], x1 = +_[1], x2 = +_[2], k10 = x0 === x1 ? 0 : 0.5 / (x1 - x0), k21 = x1 === x2 ? 0 : 0.5 / (x2 - x1), scale) : [x0, x1, x2]; };
scale.clamp = function(_) { return arguments.length ? (clamp = !!_, scale) : clamp; };
scale.interpolator = function(_) { return arguments.length ? (interpolator = _, scale) : interpolator; };
scale.copy = function() { return diverging(interpolator).domain([x0, x1, x2]).clamp(clamp); };
return linearish(scale);
}
exports.scaleBand = band; exports.scalePoint = point; exports.scaleIdentity = identity; exports.scaleLinear = linear; exports.scaleLog = log; exports.scaleOrdinal = ordinal; exports.scaleImplicit = implicit; exports.scalePow = pow; exports.scaleSqrt = sqrt; exports.scaleQuantile = quantile; exports.scaleQuantize = quantize; exports.scaleThreshold = threshold; exports.scaleTime = time; exports.scaleUtc = utcTime; exports.scaleSequential = sequential; exports.scaleDiverging = diverging;
Object.defineProperty(exports, '__esModule', { value: true });
})));
},{"d3-array":13,"d3-collection":17,"d3-format":26,"d3-interpolate":29,"d3-time":39,"d3-time-format":38}],36:[function(require,module,exports){ // https://d3js.org/d3-selection/ v1.3.2 Copyright 2018 Mike Bostock (function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) : typeof define === 'function' && define.amd ? define(['exports'], factory) : (factory((global.d3 = global.d3 || {}))); }(this, (function (exports) { 'use strict';
var xhtml = "http://www.w3.org/1999/xhtml";
var namespaces = {
svg: "http://www.w3.org/2000/svg", xhtml: xhtml, xlink: "http://www.w3.org/1999/xlink", xml: "http://www.w3.org/XML/1998/namespace", xmlns: "http://www.w3.org/2000/xmlns/"
};
function namespace(name) {
var prefix = name += "", i = prefix.indexOf(":"); if (i >= 0 && (prefix = name.slice(0, i)) !== "xmlns") name = name.slice(i + 1); return namespaces.hasOwnProperty(prefix) ? {space: namespaces[prefix], local: name} : name;
}
function creatorInherit(name) {
return function() { var document = this.ownerDocument, uri = this.namespaceURI; return uri === xhtml && document.documentElement.namespaceURI === xhtml ? document.createElement(name) : document.createElementNS(uri, name); };
}
function creatorFixed(fullname) {
return function() { return this.ownerDocument.createElementNS(fullname.space, fullname.local); };
}
function creator(name) {
var fullname = namespace(name); return (fullname.local ? creatorFixed : creatorInherit)(fullname);
}
function none() {}
function selector(selector) {
return selector == null ? none : function() { return this.querySelector(selector); };
}
function selection_select(select) {
if (typeof select !== "function") select = selector(select);
for (var groups = this._groups, m = groups.length, subgroups = new Array(m), j = 0; j < m; ++j) { for (var group = groups[j], n = group.length, subgroup = subgroups[j] = new Array(n), node, subnode, i = 0; i < n; ++i) { if ((node = group[i]) && (subnode = select.call(node, node.__data__, i, group))) { if ("__data__" in node) subnode.__data__ = node.__data__; subgroup[i] = subnode; } } }
return new Selection(subgroups, this._parents);
}
function empty() {
return [];
}
function selectorAll(selector) {
return selector == null ? empty : function() { return this.querySelectorAll(selector); };
}
function selection_selectAll(select) {
if (typeof select !== "function") select = selectorAll(select);
for (var groups = this._groups, m = groups.length, subgroups = [], parents = [], j = 0; j < m; ++j) { for (var group = groups[j], n = group.length, node, i = 0; i < n; ++i) { if (node = group[i]) { subgroups.push(select.call(node, node.__data__, i, group)); parents.push(node); } } }
return new Selection(subgroups, parents);
}
var matcher = function(selector) {
return function() { return this.matches(selector); };
};
if (typeof document !== "undefined") {
var element = document.documentElement; if (!element.matches) { var vendorMatches = element.webkitMatchesSelector || element.msMatchesSelector || element.mozMatchesSelector || element.oMatchesSelector; matcher = function(selector) { return function() { return vendorMatches.call(this, selector); }; }; }
}
var matcher$1 = matcher;
function selection_filter(match) {
if (typeof match !== "function") match = matcher$1(match);
for (var groups = this._groups, m = groups.length, subgroups = new Array(m), j = 0; j < m; ++j) { for (var group = groups[j], n = group.length, subgroup = subgroups[j] = [], node, i = 0; i < n; ++i) { if ((node = group[i]) && match.call(node, node.__data__, i, group)) { subgroup.push(node); } } }
return new Selection(subgroups, this._parents);
}
function sparse(update) {
return new Array(update.length);
}
function selection_enter() {
return new Selection(this._enter || this._groups.map(sparse), this._parents);
}
function EnterNode(parent, datum) {
this.ownerDocument = parent.ownerDocument; this.namespaceURI = parent.namespaceURI; this._next = null; this._parent = parent; this.__data__ = datum;
}
EnterNode.prototype = {
constructor: EnterNode, appendChild: function(child) { return this._parent.insertBefore(child, this._next); }, insertBefore: function(child, next) { return this._parent.insertBefore(child, next); }, querySelector: function(selector) { return this._parent.querySelector(selector); }, querySelectorAll: function(selector) { return this._parent.querySelectorAll(selector); }
};
function constant(x) {
return function() { return x; };
}
var keyPrefix = "$"; // Protect against keys like “__proto__”.
function bindIndex(parent, group, enter, update, exit, data) {
var i = 0, node, groupLength = group.length, dataLength = data.length;
// Put any non-null nodes that fit into update. // Put any null nodes into enter. // Put any remaining data into enter. for (; i < dataLength; ++i) { if (node = group[i]) { node.__data__ = data[i]; update[i] = node; } else { enter[i] = new EnterNode(parent, data[i]); } }
// Put any non-null nodes that don’t fit into exit. for (; i < groupLength; ++i) { if (node = group[i]) { exit[i] = node; } }
}
function bindKey(parent, group, enter, update, exit, data, key) {
var i, node, nodeByKeyValue = {}, groupLength = group.length, dataLength = data.length, keyValues = new Array(groupLength), keyValue;
// Compute the key for each node. // If multiple nodes have the same key, the duplicates are added to exit. for (i = 0; i < groupLength; ++i) { if (node = group[i]) { keyValues[i] = keyValue = keyPrefix + key.call(node, node.__data__, i, group); if (keyValue in nodeByKeyValue) { exit[i] = node; } else { nodeByKeyValue[keyValue] = node; } } }
// Compute the key for each datum. // If there a node associated with this key, join and add it to update. // If there is not (or the key is a duplicate), add it to enter. for (i = 0; i < dataLength; ++i) { keyValue = keyPrefix + key.call(parent, data[i], i, data); if (node = nodeByKeyValue[keyValue]) { update[i] = node; node.__data__ = data[i]; nodeByKeyValue[keyValue] = null; } else { enter[i] = new EnterNode(parent, data[i]); } }
// Add any remaining nodes that were not bound to data to exit. for (i = 0; i < groupLength; ++i) { if ((node = group[i]) && (nodeByKeyValue[keyValues[i]] === node)) { exit[i] = node; } }
}
function selection_data(value, key) {
if (!value) { data = new Array(this.size()), j = -1; this.each(function(d) { data[++j] = d; }); return data; }
var bind = key ? bindKey : bindIndex, parents = this._parents, groups = this._groups;
if (typeof value !== "function") value = constant(value);
for (var m = groups.length, update = new Array(m), enter = new Array(m), exit = new Array(m), j = 0; j < m; ++j) { var parent = parents[j], group = groups[j], groupLength = group.length, data = value.call(parent, parent && parent.__data__, j, parents), dataLength = data.length, enterGroup = enter[j] = new Array(dataLength), updateGroup = update[j] = new Array(dataLength), exitGroup = exit[j] = new Array(groupLength);
bind(parent, group, enterGroup, updateGroup, exitGroup, data, key);
// Now connect the enter nodes to their following update node, such that // appendChild can insert the materialized enter node before this node, // rather than at the end of the parent node. for (var i0 = 0, i1 = 0, previous, next; i0 < dataLength; ++i0) { if (previous = enterGroup[i0]) { if (i0 >= i1) i1 = i0 + 1; while (!(next = updateGroup[i1]) && ++i1 < dataLength); previous._next = next || null; } } }
update = new Selection(update, parents); update._enter = enter; update._exit = exit; return update;
}
function selection_exit() {
return new Selection(this._exit || this._groups.map(sparse), this._parents);
}
function selection_merge(selection$$1) {
for (var groups0 = this._groups, groups1 = selection$$1._groups, m0 = groups0.length, m1 = groups1.length, m = Math.min(m0, m1), merges = new Array(m0), j = 0; j < m; ++j) { for (var group0 = groups0[j], group1 = groups1[j], n = group0.length, merge = merges[j] = new Array(n), node, i = 0; i < n; ++i) { if (node = group0[i] || group1[i]) { merge[i] = node; } } }
for (; j < m0; ++j) { merges[j] = groups0[j]; }
return new Selection(merges, this._parents);
}
function selection_order() {
for (var groups = this._groups, j = -1, m = groups.length; ++j < m;) { for (var group = groups[j], i = group.length - 1, next = group[i], node; --i >= 0;) { if (node = group[i]) { if (next && next !== node.nextSibling) next.parentNode.insertBefore(node, next); next = node; } } }
return this;
}
function selection_sort(compare) {
if (!compare) compare = ascending;
function compareNode(a, b) { return a && b ? compare(a.__data__, b.__data__) : !a - !b; }
for (var groups = this._groups, m = groups.length, sortgroups = new Array(m), j = 0; j < m; ++j) { for (var group = groups[j], n = group.length, sortgroup = sortgroups[j] = new Array(n), node, i = 0; i < n; ++i) { if (node = group[i]) { sortgroup[i] = node; } } sortgroup.sort(compareNode); }
return new Selection(sortgroups, this._parents).order();
}
function ascending(a, b) {
return a < b ? -1 : a > b ? 1 : a >= b ? 0 : NaN;
}
function selection_call() {
var callback = arguments[0]; arguments[0] = this; callback.apply(null, arguments); return this;
}
function selection_nodes() {
var nodes = new Array(this.size()), i = -1; this.each(function() { nodes[++i] = this; }); return nodes;
}
function selection_node() {
for (var groups = this._groups, j = 0, m = groups.length; j < m; ++j) { for (var group = groups[j], i = 0, n = group.length; i < n; ++i) { var node = group[i]; if (node) return node; } }
return null;
}
function selection_size() {
var size = 0; this.each(function() { ++size; }); return size;
}
function selection_empty() {
return !this.node();
}
function selection_each(callback) {
for (var groups = this._groups, j = 0, m = groups.length; j < m; ++j) { for (var group = groups[j], i = 0, n = group.length, node; i < n; ++i) { if (node = group[i]) callback.call(node, node.__data__, i, group); } }
return this;
}
function attrRemove(name) {
return function() { this.removeAttribute(name); };
}
function attrRemoveNS(fullname) {
return function() { this.removeAttributeNS(fullname.space, fullname.local); };
}
function attrConstant(name, value) {
return function() { this.setAttribute(name, value); };
}
function attrConstantNS(fullname, value) {
return function() { this.setAttributeNS(fullname.space, fullname.local, value); };
}
function attrFunction(name, value) {
return function() { var v = value.apply(this, arguments); if (v == null) this.removeAttribute(name); else this.setAttribute(name, v); };
}
function attrFunctionNS(fullname, value) {
return function() { var v = value.apply(this, arguments); if (v == null) this.removeAttributeNS(fullname.space, fullname.local); else this.setAttributeNS(fullname.space, fullname.local, v); };
}
function selection_attr(name, value) {
var fullname = namespace(name);
if (arguments.length < 2) { var node = this.node(); return fullname.local ? node.getAttributeNS(fullname.space, fullname.local) : node.getAttribute(fullname); }
return this.each((value == null ? (fullname.local ? attrRemoveNS : attrRemove) : (typeof value === "function" ? (fullname.local ? attrFunctionNS : attrFunction) : (fullname.local ? attrConstantNS : attrConstant)))(fullname, value));
}
function defaultView(node) {
return (node.ownerDocument && node.ownerDocument.defaultView) // node is a Node || (node.document && node) // node is a Window || node.defaultView; // node is a Document
}
function styleRemove(name) {
return function() { this.style.removeProperty(name); };
}
function styleConstant(name, value, priority) {
return function() { this.style.setProperty(name, value, priority); };
}
function styleFunction(name, value, priority) {
return function() { var v = value.apply(this, arguments); if (v == null) this.style.removeProperty(name); else this.style.setProperty(name, v, priority); };
}
function selection_style(name, value, priority) {
return arguments.length > 1 ? this.each((value == null ? styleRemove : typeof value === "function" ? styleFunction : styleConstant)(name, value, priority == null ? "" : priority)) : styleValue(this.node(), name);
}
function styleValue(node, name) {
return node.style.getPropertyValue(name) || defaultView(node).getComputedStyle(node, null).getPropertyValue(name);
}
function propertyRemove(name) {
return function() { delete this[name]; };
}
function propertyConstant(name, value) {
return function() { this[name] = value; };
}
function propertyFunction(name, value) {
return function() { var v = value.apply(this, arguments); if (v == null) delete this[name]; else this[name] = v; };
}
function selection_property(name, value) {
return arguments.length > 1 ? this.each((value == null ? propertyRemove : typeof value === "function" ? propertyFunction : propertyConstant)(name, value)) : this.node()[name];
}
function classArray(string) {
return string.trim().split(/^|\s+/);
}
function classList(node) {
return node.classList || new ClassList(node);
}
function ClassList(node) {
this._node = node; this._names = classArray(node.getAttribute("class") || "");
}
ClassList.prototype = {
add: function(name) { var i = this._names.indexOf(name); if (i < 0) { this._names.push(name); this._node.setAttribute("class", this._names.join(" ")); } }, remove: function(name) { var i = this._names.indexOf(name); if (i >= 0) { this._names.splice(i, 1); this._node.setAttribute("class", this._names.join(" ")); } }, contains: function(name) { return this._names.indexOf(name) >= 0; }
};
function classedAdd(node, names) {
var list = classList(node), i = -1, n = names.length; while (++i < n) list.add(names[i]);
}
function classedRemove(node, names) {
var list = classList(node), i = -1, n = names.length; while (++i < n) list.remove(names[i]);
}
function classedTrue(names) {
return function() { classedAdd(this, names); };
}
function classedFalse(names) {
return function() { classedRemove(this, names); };
}
function classedFunction(names, value) {
return function() { (value.apply(this, arguments) ? classedAdd : classedRemove)(this, names); };
}
function selection_classed(name, value) {
var names = classArray(name + "");
if (arguments.length < 2) { var list = classList(this.node()), i = -1, n = names.length; while (++i < n) if (!list.contains(names[i])) return false; return true; }
return this.each((typeof value === "function" ? classedFunction : value ? classedTrue : classedFalse)(names, value));
}
function textRemove() {
this.textContent = "";
}
function textConstant(value) {
return function() { this.textContent = value; };
}
function textFunction(value) {
return function() { var v = value.apply(this, arguments); this.textContent = v == null ? "" : v; };
}
function selection_text(value) {
return arguments.length ? this.each(value == null ? textRemove : (typeof value === "function" ? textFunction : textConstant)(value)) : this.node().textContent;
}
function htmlRemove() {
this.innerHTML = "";
}
function htmlConstant(value) {
return function() { this.innerHTML = value; };
}
function htmlFunction(value) {
return function() { var v = value.apply(this, arguments); this.innerHTML = v == null ? "" : v; };
}
function selection_html(value) {
return arguments.length ? this.each(value == null ? htmlRemove : (typeof value === "function" ? htmlFunction : htmlConstant)(value)) : this.node().innerHTML;
}
function raise() {
if (this.nextSibling) this.parentNode.appendChild(this);
}
function selection_raise() {
return this.each(raise);
}
function lower() {
if (this.previousSibling) this.parentNode.insertBefore(this, this.parentNode.firstChild);
}
function selection_lower() {
return this.each(lower);
}
function selection_append(name) {
var create = typeof name === "function" ? name : creator(name); return this.select(function() { return this.appendChild(create.apply(this, arguments)); });
}
function constantNull() {
return null;
}
function selection_insert(name, before) {
var create = typeof name === "function" ? name : creator(name), select = before == null ? constantNull : typeof before === "function" ? before : selector(before); return this.select(function() { return this.insertBefore(create.apply(this, arguments), select.apply(this, arguments) || null); });
}
function remove() {
var parent = this.parentNode; if (parent) parent.removeChild(this);
}
function selection_remove() {
return this.each(remove);
}
function selection_cloneShallow() {
return this.parentNode.insertBefore(this.cloneNode(false), this.nextSibling);
}
function selection_cloneDeep() {
return this.parentNode.insertBefore(this.cloneNode(true), this.nextSibling);
}
function selection_clone(deep) {
return this.select(deep ? selection_cloneDeep : selection_cloneShallow);
}
function selection_datum(value) {
return arguments.length ? this.property("__data__", value) : this.node().__data__;
}
var filterEvents = {};
exports.event = null;
if (typeof document !== "undefined") {
var element$1 = document.documentElement; if (!("onmouseenter" in element$1)) { filterEvents = {mouseenter: "mouseover", mouseleave: "mouseout"}; }
}
function filterContextListener(listener, index, group) {
listener = contextListener(listener, index, group); return function(event) { var related = event.relatedTarget; if (!related || (related !== this && !(related.compareDocumentPosition(this) & 8))) { listener.call(this, event); } };
}
function contextListener(listener, index, group) {
return function(event1) { var event0 = exports.event; // Events can be reentrant (e.g., focus). exports.event = event1; try { listener.call(this, this.__data__, index, group); } finally { exports.event = event0; } };
}
function parseTypenames(typenames) {
return typenames.trim().split(/^|\s+/).map(function(t) { var name = "", i = t.indexOf("."); if (i >= 0) name = t.slice(i + 1), t = t.slice(0, i); return {type: t, name: name}; });
}
function onRemove(typename) {
return function() { var on = this.__on; if (!on) return; for (var j = 0, i = -1, m = on.length, o; j < m; ++j) { if (o = on[j], (!typename.type || o.type === typename.type) && o.name === typename.name) { this.removeEventListener(o.type, o.listener, o.capture); } else { on[++i] = o; } } if (++i) on.length = i; else delete this.__on; };
}
function onAdd(typename, value, capture) {
var wrap = filterEvents.hasOwnProperty(typename.type) ? filterContextListener : contextListener; return function(d, i, group) { var on = this.__on, o, listener = wrap(value, i, group); if (on) for (var j = 0, m = on.length; j < m; ++j) { if ((o = on[j]).type === typename.type && o.name === typename.name) { this.removeEventListener(o.type, o.listener, o.capture); this.addEventListener(o.type, o.listener = listener, o.capture = capture); o.value = value; return; } } this.addEventListener(typename.type, listener, capture); o = {type: typename.type, name: typename.name, value: value, listener: listener, capture: capture}; if (!on) this.__on = [o]; else on.push(o); };
}
function selection_on(typename, value, capture) {
var typenames = parseTypenames(typename + ""), i, n = typenames.length, t;
if (arguments.length < 2) { var on = this.node().__on; if (on) for (var j = 0, m = on.length, o; j < m; ++j) { for (i = 0, o = on[j]; i < n; ++i) { if ((t = typenames[i]).type === o.type && t.name === o.name) { return o.value; } } } return; }
on = value ? onAdd : onRemove; if (capture == null) capture = false; for (i = 0; i < n; ++i) this.each(on(typenames[i], value, capture)); return this;
}
function customEvent(event1, listener, that, args) {
var event0 = exports.event; event1.sourceEvent = exports.event; exports.event = event1; try { return listener.apply(that, args); } finally { exports.event = event0; }
}
function dispatchEvent(node, type, params) {
var window = defaultView(node), event = window.CustomEvent;
if (typeof event === "function") { event = new event(type, params); } else { event = window.document.createEvent("Event"); if (params) event.initEvent(type, params.bubbles, params.cancelable), event.detail = params.detail; else event.initEvent(type, false, false); }
node.dispatchEvent(event);
}
function dispatchConstant(type, params) {
return function() { return dispatchEvent(this, type, params); };
}
function dispatchFunction(type, params) {
return function() { return dispatchEvent(this, type, params.apply(this, arguments)); };
}
function selection_dispatch(type, params) {
return this.each((typeof params === "function" ? dispatchFunction : dispatchConstant)(type, params));
}
var root = [null];
function Selection(groups, parents) {
this._groups = groups; this._parents = parents;
}
function selection() {
return new Selection(document.documentElement, root);
}
Selection.prototype = selection.prototype = {
constructor: Selection, select: selection_select, selectAll: selection_selectAll, filter: selection_filter, data: selection_data, enter: selection_enter, exit: selection_exit, merge: selection_merge, order: selection_order, sort: selection_sort, call: selection_call, nodes: selection_nodes, node: selection_node, size: selection_size, empty: selection_empty, each: selection_each, attr: selection_attr, style: selection_style, property: selection_property, classed: selection_classed, text: selection_text, html: selection_html, raise: selection_raise, lower: selection_lower, append: selection_append, insert: selection_insert, remove: selection_remove, clone: selection_clone, datum: selection_datum, on: selection_on, dispatch: selection_dispatch
};
function select(selector) {
return typeof selector === "string" ? new Selection(document.querySelector(selector), [document.documentElement]) : new Selection(selector, root);
}
function create(name) {
return select(creator(name).call(document.documentElement));
}
var nextId = 0;
function local() {
return new Local;
}
function Local() {
this._ = "@" + (++nextId).toString(36);
}
Local.prototype = local.prototype = {
constructor: Local, get: function(node) { var id = this._; while (!(id in node)) if (!(node = node.parentNode)) return; return node[id]; }, set: function(node, value) { return node[this._] = value; }, remove: function(node) { return this._ in node && delete node[this._]; }, toString: function() { return this._; }
};
function sourceEvent() {
var current = exports.event, source; while (source = current.sourceEvent) current = source; return current;
}
function point(node, event) {
var svg = node.ownerSVGElement || node;
if (svg.createSVGPoint) { var point = svg.createSVGPoint(); point.x = event.clientX, point.y = event.clientY; point = point.matrixTransform(node.getScreenCTM().inverse()); return [point.x, point.y]; }
var rect = node.getBoundingClientRect(); return [event.clientX - rect.left - node.clientLeft, event.clientY - rect.top - node.clientTop];
}
function mouse(node) {
var event = sourceEvent(); if (event.changedTouches) event = event.changedTouches[0]; return point(node, event);
}
function selectAll(selector) {
return typeof selector === "string" ? new Selection([document.querySelectorAll(selector)], [document.documentElement]) : new Selection([selector == null ? [] : selector], root);
}
function touch(node, touches, identifier) {
if (arguments.length < 3) identifier = touches, touches = sourceEvent().changedTouches;
for (var i = 0, n = touches ? touches.length : 0, touch; i < n; ++i) { if ((touch = touches[i]).identifier === identifier) { return point(node, touch); } }
return null;
}
function touches(node, touches) {
if (touches == null) touches = sourceEvent().touches;
for (var i = 0, n = touches ? touches.length : 0, points = new Array(n); i < n; ++i) { points[i] = point(node, touches[i]); }
return points;
}
exports.create = create; exports.creator = creator; exports.local = local; exports.matcher = matcher$1; exports.mouse = mouse; exports.namespace = namespace; exports.namespaces = namespaces; exports.clientPoint = point; exports.select = select; exports.selectAll = selectAll; exports.selection = selection; exports.selector = selector; exports.selectorAll = selectorAll; exports.style = styleValue; exports.touch = touch; exports.touches = touches; exports.window = defaultView; exports.customEvent = customEvent;
Object.defineProperty(exports, '__esModule', { value: true });
})));
},{}],37:[function(require,module,exports){ // https://d3js.org/d3-shape/ v1.2.2 Copyright 2018 Mike Bostock (function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports, require('d3-path')) : typeof define === 'function' && define.amd ? define(['exports', 'd3-path'], factory) : (factory((global.d3 = global.d3 || {}),global.d3)); }(this, (function (exports,d3Path) { 'use strict';
function constant(x) {
return function constant() { return x; };
}
var abs = Math.abs; var atan2 = Math.atan2; var cos = Math.cos; var max = Math.max; var min = Math.min; var sin = Math.sin; var sqrt = Math.sqrt;
var epsilon = 1e-12; var pi = Math.PI; var halfPi = pi / 2; var tau = 2 * pi;
function acos(x) {
return x > 1 ? 0 : x < -1 ? pi : Math.acos(x);
}
function asin(x) {
return x >= 1 ? halfPi : x <= -1 ? -halfPi : Math.asin(x);
}
function arcInnerRadius(d) {
return d.innerRadius;
}
function arcOuterRadius(d) {
return d.outerRadius;
}
function arcStartAngle(d) {
return d.startAngle;
}
function arcEndAngle(d) {
return d.endAngle;
}
function arcPadAngle(d) {
return d && d.padAngle; // Note: optional!
}
function intersect(x0, y0, x1, y1, x2, y2, x3, y3) {
var x10 = x1 - x0, y10 = y1 - y0, x32 = x3 - x2, y32 = y3 - y2, t = (x32 * (y0 - y2) - y32 * (x0 - x2)) / (y32 * x10 - x32 * y10); return [x0 + t * x10, y0 + t * y10];
}
// Compute perpendicular offset line of length rc. // http://mathworld.wolfram.com/Circle-LineIntersection.html function cornerTangents(x0, y0, x1, y1, r1, rc, cw) {
var x01 = x0 - x1, y01 = y0 - y1, lo = (cw ? rc : -rc) / sqrt(x01 * x01 + y01 * y01), ox = lo * y01, oy = -lo * x01, x11 = x0 + ox, y11 = y0 + oy, x10 = x1 + ox, y10 = y1 + oy, x00 = (x11 + x10) / 2, y00 = (y11 + y10) / 2, dx = x10 - x11, dy = y10 - y11, d2 = dx * dx + dy * dy, r = r1 - rc, D = x11 * y10 - x10 * y11, d = (dy < 0 ? -1 : 1) * sqrt(max(0, r * r * d2 - D * D)), cx0 = (D * dy - dx * d) / d2, cy0 = (-D * dx - dy * d) / d2, cx1 = (D * dy + dx * d) / d2, cy1 = (-D * dx + dy * d) / d2, dx0 = cx0 - x00, dy0 = cy0 - y00, dx1 = cx1 - x00, dy1 = cy1 - y00;
// Pick the closer of the two intersection points. // TODO Is there a faster way to determine which intersection to use? if (dx0 * dx0 + dy0 * dy0 > dx1 * dx1 + dy1 * dy1) cx0 = cx1, cy0 = cy1;
return { cx: cx0, cy: cy0, x01: -ox, y01: -oy, x11: cx0 * (r1 / r - 1), y11: cy0 * (r1 / r - 1) };
}
function arc() {
var innerRadius = arcInnerRadius, outerRadius = arcOuterRadius, cornerRadius = constant(0), padRadius = null, startAngle = arcStartAngle, endAngle = arcEndAngle, padAngle = arcPadAngle, context = null;
function arc() { var buffer, r, r0 = +innerRadius.apply(this, arguments), r1 = +outerRadius.apply(this, arguments), a0 = startAngle.apply(this, arguments) - halfPi, a1 = endAngle.apply(this, arguments) - halfPi, da = abs(a1 - a0), cw = a1 > a0;
if (!context) context = buffer = d3Path.path();
// Ensure that the outer radius is always larger than the inner radius. if (r1 < r0) r = r1, r1 = r0, r0 = r;
// Is it a point? if (!(r1 > epsilon)) context.moveTo(0, 0);
// Or is it a circle or annulus? else if (da > tau - epsilon) { context.moveTo(r1 * cos(a0), r1 * sin(a0)); context.arc(0, 0, r1, a0, a1, !cw); if (r0 > epsilon) { context.moveTo(r0 * cos(a1), r0 * sin(a1)); context.arc(0, 0, r0, a1, a0, cw); } }
// Or is it a circular or annular sector? else { var a01 = a0, a11 = a1, a00 = a0, a10 = a1, da0 = da, da1 = da, ap = padAngle.apply(this, arguments) / 2, rp = (ap > epsilon) && (padRadius ? +padRadius.apply(this, arguments) : sqrt(r0 * r0 + r1 * r1)), rc = min(abs(r1 - r0) / 2, +cornerRadius.apply(this, arguments)), rc0 = rc, rc1 = rc, t0, t1;
// Apply padding? Note that since r1 ≥ r0, da1 ≥ da0. if (rp > epsilon) { var p0 = asin(rp / r0 * sin(ap)), p1 = asin(rp / r1 * sin(ap)); if ((da0 -= p0 * 2) > epsilon) p0 *= (cw ? 1 : -1), a00 += p0, a10 -= p0; else da0 = 0, a00 = a10 = (a0 + a1) / 2; if ((da1 -= p1 * 2) > epsilon) p1 *= (cw ? 1 : -1), a01 += p1, a11 -= p1; else da1 = 0, a01 = a11 = (a0 + a1) / 2; }
var x01 = r1 * cos(a01), y01 = r1 * sin(a01), x10 = r0 * cos(a10), y10 = r0 * sin(a10);
// Apply rounded corners? if (rc > epsilon) { var x11 = r1 * cos(a11), y11 = r1 * sin(a11), x00 = r0 * cos(a00), y00 = r0 * sin(a00);
// Restrict the corner radius according to the sector angle. if (da < pi) { var oc = da0 > epsilon ? intersect(x01, y01, x00, y00, x11, y11, x10, y10) : [x10, y10], ax = x01 - oc[0], ay = y01 - oc[1], bx = x11 - oc[0], by = y11 - oc[1], kc = 1 / sin(acos((ax * bx + ay * by) / (sqrt(ax * ax + ay * ay) * sqrt(bx * bx + by * by))) / 2), lc = sqrt(oc[0] * oc[0] + oc[1] * oc[1]); rc0 = min(rc, (r0 - lc) / (kc - 1)); rc1 = min(rc, (r1 - lc) / (kc + 1)); } }
// Is the sector collapsed to a line? if (!(da1 > epsilon)) context.moveTo(x01, y01);
// Does the sector’s outer ring have rounded corners? else if (rc1 > epsilon) { t0 = cornerTangents(x00, y00, x01, y01, r1, rc1, cw); t1 = cornerTangents(x11, y11, x10, y10, r1, rc1, cw);
context.moveTo(t0.cx + t0.x01, t0.cy + t0.y01);
// Have the corners merged? if (rc1 < rc) context.arc(t0.cx, t0.cy, rc1, atan2(t0.y01, t0.x01), atan2(t1.y01, t1.x01), !cw);
// Otherwise, draw the two corners and the ring. else { context.arc(t0.cx, t0.cy, rc1, atan2(t0.y01, t0.x01), atan2(t0.y11, t0.x11), !cw); context.arc(0, 0, r1, atan2(t0.cy + t0.y11, t0.cx + t0.x11), atan2(t1.cy + t1.y11, t1.cx + t1.x11), !cw); context.arc(t1.cx, t1.cy, rc1, atan2(t1.y11, t1.x11), atan2(t1.y01, t1.x01), !cw); } }
// Or is the outer ring just a circular arc? else context.moveTo(x01, y01), context.arc(0, 0, r1, a01, a11, !cw);
// Is there no inner ring, and it’s a circular sector? // Or perhaps it’s an annular sector collapsed due to padding? if (!(r0 > epsilon) || !(da0 > epsilon)) context.lineTo(x10, y10);
// Does the sector’s inner ring (or point) have rounded corners? else if (rc0 > epsilon) { t0 = cornerTangents(x10, y10, x11, y11, r0, -rc0, cw); t1 = cornerTangents(x01, y01, x00, y00, r0, -rc0, cw);
context.lineTo(t0.cx + t0.x01, t0.cy + t0.y01);
// Have the corners merged? if (rc0 < rc) context.arc(t0.cx, t0.cy, rc0, atan2(t0.y01, t0.x01), atan2(t1.y01, t1.x01), !cw);
// Otherwise, draw the two corners and the ring. else { context.arc(t0.cx, t0.cy, rc0, atan2(t0.y01, t0.x01), atan2(t0.y11, t0.x11), !cw); context.arc(0, 0, r0, atan2(t0.cy + t0.y11, t0.cx + t0.x11), atan2(t1.cy + t1.y11, t1.cx + t1.x11), cw); context.arc(t1.cx, t1.cy, rc0, atan2(t1.y11, t1.x11), atan2(t1.y01, t1.x01), !cw); } }
// Or is the inner ring just a circular arc? else context.arc(0, 0, r0, a10, a00, cw); }
context.closePath();
if (buffer) return context = null, buffer + "" || null; }
arc.centroid = function() { var r = (+innerRadius.apply(this, arguments) + +outerRadius.apply(this, arguments)) / 2, a = (+startAngle.apply(this, arguments) + +endAngle.apply(this, arguments)) / 2 - pi / 2; return [cos(a) * r, sin(a) * r]; };
arc.innerRadius = function(_) { return arguments.length ? (innerRadius = typeof _ === "function" ? _ : constant(+_), arc) : innerRadius; };
arc.outerRadius = function(_) { return arguments.length ? (outerRadius = typeof _ === "function" ? _ : constant(+_), arc) : outerRadius; };
arc.cornerRadius = function(_) { return arguments.length ? (cornerRadius = typeof _ === "function" ? _ : constant(+_), arc) : cornerRadius; };
arc.padRadius = function(_) { return arguments.length ? (padRadius = _ == null ? null : typeof _ === "function" ? _ : constant(+_), arc) : padRadius; };
arc.startAngle = function(_) { return arguments.length ? (startAngle = typeof _ === "function" ? _ : constant(+_), arc) : startAngle; };
arc.endAngle = function(_) { return arguments.length ? (endAngle = typeof _ === "function" ? _ : constant(+_), arc) : endAngle; };
arc.padAngle = function(_) { return arguments.length ? (padAngle = typeof _ === "function" ? _ : constant(+_), arc) : padAngle; };
arc.context = function(_) { return arguments.length ? ((context = _ == null ? null : _), arc) : context; };
return arc;
}
function Linear(context) {
this._context = context;
}
Linear.prototype = {
areaStart: function() { this._line = 0; }, areaEnd: function() { this._line = NaN; }, lineStart: function() { this._point = 0; }, lineEnd: function() { if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath(); this._line = 1 - this._line; }, point: function(x, y) { x = +x, y = +y; switch (this._point) { case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break; case 1: this._point = 2; // proceed default: this._context.lineTo(x, y); break; } }
};
function curveLinear(context) {
return new Linear(context);
}
function x(p) {
return p[0];
}
function y(p) {
return p[1];
}
function line() {
var x$$1 = x, y$$1 = y, defined = constant(true), context = null, curve = curveLinear, output = null;
function line(data) { var i, n = data.length, d, defined0 = false, buffer;
if (context == null) output = curve(buffer = d3Path.path());
for (i = 0; i <= n; ++i) { if (!(i < n && defined(d = data[i], i, data)) === defined0) { if (defined0 = !defined0) output.lineStart(); else output.lineEnd(); } if (defined0) output.point(+x$$1(d, i, data), +y$$1(d, i, data)); }
if (buffer) return output = null, buffer + "" || null; }
line.x = function(_) { return arguments.length ? (x$$1 = typeof _ === "function" ? _ : constant(+_), line) : x$$1; };
line.y = function(_) { return arguments.length ? (y$$1 = typeof _ === "function" ? _ : constant(+_), line) : y$$1; };
line.defined = function(_) { return arguments.length ? (defined = typeof _ === "function" ? _ : constant(!!_), line) : defined; };
line.curve = function(_) { return arguments.length ? (curve = _, context != null && (output = curve(context)), line) : curve; };
line.context = function(_) { return arguments.length ? (_ == null ? context = output = null : output = curve(context = _), line) : context; };
return line;
}
function area() {
var x0 = x, x1 = null, y0 = constant(0), y1 = y, defined = constant(true), context = null, curve = curveLinear, output = null;
function area(data) { var i, j, k, n = data.length, d, defined0 = false, buffer, x0z = new Array(n), y0z = new Array(n);
if (context == null) output = curve(buffer = d3Path.path());
for (i = 0; i <= n; ++i) { if (!(i < n && defined(d = data[i], i, data)) === defined0) { if (defined0 = !defined0) { j = i; output.areaStart(); output.lineStart(); } else { output.lineEnd(); output.lineStart(); for (k = i - 1; k >= j; --k) { output.point(x0z[k], y0z[k]); } output.lineEnd(); output.areaEnd(); } } if (defined0) { x0z[i] = +x0(d, i, data), y0z[i] = +y0(d, i, data); output.point(x1 ? +x1(d, i, data) : x0z[i], y1 ? +y1(d, i, data) : y0z[i]); } }
if (buffer) return output = null, buffer + "" || null; }
function arealine() { return line().defined(defined).curve(curve).context(context); }
area.x = function(_) { return arguments.length ? (x0 = typeof _ === "function" ? _ : constant(+_), x1 = null, area) : x0; };
area.x0 = function(_) { return arguments.length ? (x0 = typeof _ === "function" ? _ : constant(+_), area) : x0; };
area.x1 = function(_) { return arguments.length ? (x1 = _ == null ? null : typeof _ === "function" ? _ : constant(+_), area) : x1; };
area.y = function(_) { return arguments.length ? (y0 = typeof _ === "function" ? _ : constant(+_), y1 = null, area) : y0; };
area.y0 = function(_) { return arguments.length ? (y0 = typeof _ === "function" ? _ : constant(+_), area) : y0; };
area.y1 = function(_) { return arguments.length ? (y1 = _ == null ? null : typeof _ === "function" ? _ : constant(+_), area) : y1; };
area.lineX0 = area.lineY0 = function() { return arealine().x(x0).y(y0); };
area.lineY1 = function() { return arealine().x(x0).y(y1); };
area.lineX1 = function() { return arealine().x(x1).y(y0); };
area.defined = function(_) { return arguments.length ? (defined = typeof _ === "function" ? _ : constant(!!_), area) : defined; };
area.curve = function(_) { return arguments.length ? (curve = _, context != null && (output = curve(context)), area) : curve; };
area.context = function(_) { return arguments.length ? (_ == null ? context = output = null : output = curve(context = _), area) : context; };
return area;
}
function descending(a, b) {
return b < a ? -1 : b > a ? 1 : b >= a ? 0 : NaN;
}
function identity(d) {
return d;
}
function pie() {
var value = identity, sortValues = descending, sort = null, startAngle = constant(0), endAngle = constant(tau), padAngle = constant(0);
function pie(data) { var i, n = data.length, j, k, sum = 0, index = new Array(n), arcs = new Array(n), a0 = +startAngle.apply(this, arguments), da = Math.min(tau, Math.max(-tau, endAngle.apply(this, arguments) - a0)), a1, p = Math.min(Math.abs(da) / n, padAngle.apply(this, arguments)), pa = p * (da < 0 ? -1 : 1), v;
for (i = 0; i < n; ++i) { if ((v = arcs[index[i] = i] = +value(data[i], i, data)) > 0) { sum += v; } }
// Optionally sort the arcs by previously-computed values or by data. if (sortValues != null) index.sort(function(i, j) { return sortValues(arcs[i], arcs[j]); }); else if (sort != null) index.sort(function(i, j) { return sort(data[i], data[j]); });
// Compute the arcs! They are stored in the original data's order. for (i = 0, k = sum ? (da - n * pa) / sum : 0; i < n; ++i, a0 = a1) { j = index[i], v = arcs[j], a1 = a0 + (v > 0 ? v * k : 0) + pa, arcs[j] = { data: data[j], index: i, value: v, startAngle: a0, endAngle: a1, padAngle: p }; }
return arcs; }
pie.value = function(_) { return arguments.length ? (value = typeof _ === "function" ? _ : constant(+_), pie) : value; };
pie.sortValues = function(_) { return arguments.length ? (sortValues = _, sort = null, pie) : sortValues; };
pie.sort = function(_) { return arguments.length ? (sort = _, sortValues = null, pie) : sort; };
pie.startAngle = function(_) { return arguments.length ? (startAngle = typeof _ === "function" ? _ : constant(+_), pie) : startAngle; };
pie.endAngle = function(_) { return arguments.length ? (endAngle = typeof _ === "function" ? _ : constant(+_), pie) : endAngle; };
pie.padAngle = function(_) { return arguments.length ? (padAngle = typeof _ === "function" ? _ : constant(+_), pie) : padAngle; };
return pie;
}
var curveRadialLinear = curveRadial(curveLinear);
function Radial(curve) {
this._curve = curve;
}
Radial.prototype = {
areaStart: function() { this._curve.areaStart(); }, areaEnd: function() { this._curve.areaEnd(); }, lineStart: function() { this._curve.lineStart(); }, lineEnd: function() { this._curve.lineEnd(); }, point: function(a, r) { this._curve.point(r * Math.sin(a), r * -Math.cos(a)); }
};
function curveRadial(curve) {
function radial(context) { return new Radial(curve(context)); }
radial._curve = curve;
return radial;
}
function lineRadial(l) {
var c = l.curve;
l.angle = l.x, delete l.x; l.radius = l.y, delete l.y;
l.curve = function(_) { return arguments.length ? c(curveRadial(_)) : c()._curve; };
return l;
}
function lineRadial$1() {
return lineRadial(line().curve(curveRadialLinear));
}
function areaRadial() {
var a = area().curve(curveRadialLinear), c = a.curve, x0 = a.lineX0, x1 = a.lineX1, y0 = a.lineY0, y1 = a.lineY1;
a.angle = a.x, delete a.x; a.startAngle = a.x0, delete a.x0; a.endAngle = a.x1, delete a.x1; a.radius = a.y, delete a.y; a.innerRadius = a.y0, delete a.y0; a.outerRadius = a.y1, delete a.y1; a.lineStartAngle = function() { return lineRadial(x0()); }, delete a.lineX0; a.lineEndAngle = function() { return lineRadial(x1()); }, delete a.lineX1; a.lineInnerRadius = function() { return lineRadial(y0()); }, delete a.lineY0; a.lineOuterRadius = function() { return lineRadial(y1()); }, delete a.lineY1;
a.curve = function(_) { return arguments.length ? c(curveRadial(_)) : c()._curve; };
return a;
}
function pointRadial(x, y) {
return [(y = +y) * Math.cos(x -= Math.PI / 2), y * Math.sin(x)];
}
var slice = Array.prototype.slice;
function linkSource(d) {
return d.source;
}
function linkTarget(d) {
return d.target;
}
function link(curve) {
var source = linkSource, target = linkTarget, x$$1 = x, y$$1 = y, context = null;
function link() { var buffer, argv = slice.call(arguments), s = source.apply(this, argv), t = target.apply(this, argv); if (!context) context = buffer = d3Path.path(); curve(context, +x$$1.apply(this, (argv[0] = s, argv)), +y$$1.apply(this, argv), +x$$1.apply(this, (argv[0] = t, argv)), +y$$1.apply(this, argv)); if (buffer) return context = null, buffer + "" || null; }
link.source = function(_) { return arguments.length ? (source = _, link) : source; };
link.target = function(_) { return arguments.length ? (target = _, link) : target; };
link.x = function(_) { return arguments.length ? (x$$1 = typeof _ === "function" ? _ : constant(+_), link) : x$$1; };
link.y = function(_) { return arguments.length ? (y$$1 = typeof _ === "function" ? _ : constant(+_), link) : y$$1; };
link.context = function(_) { return arguments.length ? ((context = _ == null ? null : _), link) : context; };
return link;
}
function curveHorizontal(context, x0, y0, x1, y1) {
context.moveTo(x0, y0); context.bezierCurveTo(x0 = (x0 + x1) / 2, y0, x0, y1, x1, y1);
}
function curveVertical(context, x0, y0, x1, y1) {
context.moveTo(x0, y0); context.bezierCurveTo(x0, y0 = (y0 + y1) / 2, x1, y0, x1, y1);
}
function curveRadial$1(context, x0, y0, x1, y1) {
var p0 = pointRadial(x0, y0), p1 = pointRadial(x0, y0 = (y0 + y1) / 2), p2 = pointRadial(x1, y0), p3 = pointRadial(x1, y1); context.moveTo(p0[0], p0[1]); context.bezierCurveTo(p1[0], p1[1], p2[0], p2[1], p3[0], p3[1]);
}
function linkHorizontal() {
return link(curveHorizontal);
}
function linkVertical() {
return link(curveVertical);
}
function linkRadial() {
var l = link(curveRadial$1); l.angle = l.x, delete l.x; l.radius = l.y, delete l.y; return l;
}
var circle = {
draw: function(context, size) { var r = Math.sqrt(size / pi); context.moveTo(r, 0); context.arc(0, 0, r, 0, tau); }
};
var cross = {
draw: function(context, size) { var r = Math.sqrt(size / 5) / 2; context.moveTo(-3 * r, -r); context.lineTo(-r, -r); context.lineTo(-r, -3 * r); context.lineTo(r, -3 * r); context.lineTo(r, -r); context.lineTo(3 * r, -r); context.lineTo(3 * r, r); context.lineTo(r, r); context.lineTo(r, 3 * r); context.lineTo(-r, 3 * r); context.lineTo(-r, r); context.lineTo(-3 * r, r); context.closePath(); }
};
var tan30 = Math.sqrt(1 / 3),
tan30_2 = tan30 * 2;
var diamond = {
draw: function(context, size) { var y = Math.sqrt(size / tan30_2), x = y * tan30; context.moveTo(0, -y); context.lineTo(x, 0); context.lineTo(0, y); context.lineTo(-x, 0); context.closePath(); }
};
var ka = 0.89081309152928522810,
kr = Math.sin(pi / 10) / Math.sin(7 * pi / 10), kx = Math.sin(tau / 10) * kr, ky = -Math.cos(tau / 10) * kr;
var star = {
draw: function(context, size) { var r = Math.sqrt(size * ka), x = kx * r, y = ky * r; context.moveTo(0, -r); context.lineTo(x, y); for (var i = 1; i < 5; ++i) { var a = tau * i / 5, c = Math.cos(a), s = Math.sin(a); context.lineTo(s * r, -c * r); context.lineTo(c * x - s * y, s * x + c * y); } context.closePath(); }
};
var square = {
draw: function(context, size) { var w = Math.sqrt(size), x = -w / 2; context.rect(x, x, w, w); }
};
var sqrt3 = Math.sqrt(3);
var triangle = {
draw: function(context, size) { var y = -Math.sqrt(size / (sqrt3 * 3)); context.moveTo(0, y * 2); context.lineTo(-sqrt3 * y, -y); context.lineTo(sqrt3 * y, -y); context.closePath(); }
};
var c = -0.5,
s = Math.sqrt(3) / 2, k = 1 / Math.sqrt(12), a = (k / 2 + 1) * 3;
var wye = {
draw: function(context, size) { var r = Math.sqrt(size / a), x0 = r / 2, y0 = r * k, x1 = x0, y1 = r * k + r, x2 = -x1, y2 = y1; context.moveTo(x0, y0); context.lineTo(x1, y1); context.lineTo(x2, y2); context.lineTo(c * x0 - s * y0, s * x0 + c * y0); context.lineTo(c * x1 - s * y1, s * x1 + c * y1); context.lineTo(c * x2 - s * y2, s * x2 + c * y2); context.lineTo(c * x0 + s * y0, c * y0 - s * x0); context.lineTo(c * x1 + s * y1, c * y1 - s * x1); context.lineTo(c * x2 + s * y2, c * y2 - s * x2); context.closePath(); }
};
var symbols = [
circle, cross, diamond, square, star, triangle, wye
];
function symbol() {
var type = constant(circle), size = constant(64), context = null;
function symbol() { var buffer; if (!context) context = buffer = d3Path.path(); type.apply(this, arguments).draw(context, +size.apply(this, arguments)); if (buffer) return context = null, buffer + "" || null; }
symbol.type = function(_) { return arguments.length ? (type = typeof _ === "function" ? _ : constant(_), symbol) : type; };
symbol.size = function(_) { return arguments.length ? (size = typeof _ === "function" ? _ : constant(+_), symbol) : size; };
symbol.context = function(_) { return arguments.length ? (context = _ == null ? null : _, symbol) : context; };
return symbol;
}
function noop() {}
function point(that, x, y) {
that._context.bezierCurveTo( (2 * that._x0 + that._x1) / 3, (2 * that._y0 + that._y1) / 3, (that._x0 + 2 * that._x1) / 3, (that._y0 + 2 * that._y1) / 3, (that._x0 + 4 * that._x1 + x) / 6, (that._y0 + 4 * that._y1 + y) / 6 );
}
function Basis(context) {
this._context = context;
}
Basis.prototype = {
areaStart: function() { this._line = 0; }, areaEnd: function() { this._line = NaN; }, lineStart: function() { this._x0 = this._x1 = this._y0 = this._y1 = NaN; this._point = 0; }, lineEnd: function() { switch (this._point) { case 3: point(this, this._x1, this._y1); // proceed case 2: this._context.lineTo(this._x1, this._y1); break; } if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath(); this._line = 1 - this._line; }, point: function(x, y) { x = +x, y = +y; switch (this._point) { case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break; case 1: this._point = 2; break; case 2: this._point = 3; this._context.lineTo((5 * this._x0 + this._x1) / 6, (5 * this._y0 + this._y1) / 6); // proceed default: point(this, x, y); break; } this._x0 = this._x1, this._x1 = x; this._y0 = this._y1, this._y1 = y; }
};
function basis(context) {
return new Basis(context);
}
function BasisClosed(context) {
this._context = context;
}
BasisClosed.prototype = {
areaStart: noop, areaEnd: noop, lineStart: function() { this._x0 = this._x1 = this._x2 = this._x3 = this._x4 = this._y0 = this._y1 = this._y2 = this._y3 = this._y4 = NaN; this._point = 0; }, lineEnd: function() { switch (this._point) { case 1: { this._context.moveTo(this._x2, this._y2); this._context.closePath(); break; } case 2: { this._context.moveTo((this._x2 + 2 * this._x3) / 3, (this._y2 + 2 * this._y3) / 3); this._context.lineTo((this._x3 + 2 * this._x2) / 3, (this._y3 + 2 * this._y2) / 3); this._context.closePath(); break; } case 3: { this.point(this._x2, this._y2); this.point(this._x3, this._y3); this.point(this._x4, this._y4); break; } } }, point: function(x, y) { x = +x, y = +y; switch (this._point) { case 0: this._point = 1; this._x2 = x, this._y2 = y; break; case 1: this._point = 2; this._x3 = x, this._y3 = y; break; case 2: this._point = 3; this._x4 = x, this._y4 = y; this._context.moveTo((this._x0 + 4 * this._x1 + x) / 6, (this._y0 + 4 * this._y1 + y) / 6); break; default: point(this, x, y); break; } this._x0 = this._x1, this._x1 = x; this._y0 = this._y1, this._y1 = y; }
};
function basisClosed(context) {
return new BasisClosed(context);
}
function BasisOpen(context) {
this._context = context;
}
BasisOpen.prototype = {
areaStart: function() { this._line = 0; }, areaEnd: function() { this._line = NaN; }, lineStart: function() { this._x0 = this._x1 = this._y0 = this._y1 = NaN; this._point = 0; }, lineEnd: function() { if (this._line || (this._line !== 0 && this._point === 3)) this._context.closePath(); this._line = 1 - this._line; }, point: function(x, y) { x = +x, y = +y; switch (this._point) { case 0: this._point = 1; break; case 1: this._point = 2; break; case 2: this._point = 3; var x0 = (this._x0 + 4 * this._x1 + x) / 6, y0 = (this._y0 + 4 * this._y1 + y) / 6; this._line ? this._context.lineTo(x0, y0) : this._context.moveTo(x0, y0); break; case 3: this._point = 4; // proceed default: point(this, x, y); break; } this._x0 = this._x1, this._x1 = x; this._y0 = this._y1, this._y1 = y; }
};
function basisOpen(context) {
return new BasisOpen(context);
}
function Bundle(context, beta) {
this._basis = new Basis(context); this._beta = beta;
}
Bundle.prototype = {
lineStart: function() { this._x = []; this._y = []; this._basis.lineStart(); }, lineEnd: function() { var x = this._x, y = this._y, j = x.length - 1;
if (j > 0) { var x0 = x[0], y0 = y[0], dx = x[j] - x0, dy = y[j] - y0, i = -1, t;
while (++i <= j) { t = i / j; this._basis.point( this._beta * x[i] + (1 - this._beta) * (x0 + t * dx), this._beta * y[i] + (1 - this._beta) * (y0 + t * dy) ); } }
this._x = this._y = null; this._basis.lineEnd(); }, point: function(x, y) { this._x.push(+x); this._y.push(+y); }
};
var bundle = (function custom(beta) {
function bundle(context) { return beta === 1 ? new Basis(context) : new Bundle(context, beta); }
bundle.beta = function(beta) { return custom(+beta); };
return bundle;
})(0.85);
function point$1(that, x, y) {
that._context.bezierCurveTo( that._x1 + that._k * (that._x2 - that._x0), that._y1 + that._k * (that._y2 - that._y0), that._x2 + that._k * (that._x1 - x), that._y2 + that._k * (that._y1 - y), that._x2, that._y2 );
}
function Cardinal(context, tension) {
this._context = context; this._k = (1 - tension) / 6;
}
Cardinal.prototype = {
areaStart: function() { this._line = 0; }, areaEnd: function() { this._line = NaN; }, lineStart: function() { this._x0 = this._x1 = this._x2 = this._y0 = this._y1 = this._y2 = NaN; this._point = 0; }, lineEnd: function() { switch (this._point) { case 2: this._context.lineTo(this._x2, this._y2); break; case 3: point$1(this, this._x1, this._y1); break; } if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath(); this._line = 1 - this._line; }, point: function(x, y) { x = +x, y = +y; switch (this._point) { case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break; case 1: this._point = 2; this._x1 = x, this._y1 = y; break; case 2: this._point = 3; // proceed default: point$1(this, x, y); break; } this._x0 = this._x1, this._x1 = this._x2, this._x2 = x; this._y0 = this._y1, this._y1 = this._y2, this._y2 = y; }
};
var cardinal = (function custom(tension) {
function cardinal(context) { return new Cardinal(context, tension); }
cardinal.tension = function(tension) { return custom(+tension); };
return cardinal;
})(0);
function CardinalClosed(context, tension) {
this._context = context; this._k = (1 - tension) / 6;
}
CardinalClosed.prototype = {
areaStart: noop, areaEnd: noop, lineStart: function() { this._x0 = this._x1 = this._x2 = this._x3 = this._x4 = this._x5 = this._y0 = this._y1 = this._y2 = this._y3 = this._y4 = this._y5 = NaN; this._point = 0; }, lineEnd: function() { switch (this._point) { case 1: { this._context.moveTo(this._x3, this._y3); this._context.closePath(); break; } case 2: { this._context.lineTo(this._x3, this._y3); this._context.closePath(); break; } case 3: { this.point(this._x3, this._y3); this.point(this._x4, this._y4); this.point(this._x5, this._y5); break; } } }, point: function(x, y) { x = +x, y = +y; switch (this._point) { case 0: this._point = 1; this._x3 = x, this._y3 = y; break; case 1: this._point = 2; this._context.moveTo(this._x4 = x, this._y4 = y); break; case 2: this._point = 3; this._x5 = x, this._y5 = y; break; default: point$1(this, x, y); break; } this._x0 = this._x1, this._x1 = this._x2, this._x2 = x; this._y0 = this._y1, this._y1 = this._y2, this._y2 = y; }
};
var cardinalClosed = (function custom(tension) {
function cardinal$$1(context) { return new CardinalClosed(context, tension); }
cardinal$$1.tension = function(tension) { return custom(+tension); };
return cardinal$$1;
})(0);
function CardinalOpen(context, tension) {
this._context = context; this._k = (1 - tension) / 6;
}
CardinalOpen.prototype = {
areaStart: function() { this._line = 0; }, areaEnd: function() { this._line = NaN; }, lineStart: function() { this._x0 = this._x1 = this._x2 = this._y0 = this._y1 = this._y2 = NaN; this._point = 0; }, lineEnd: function() { if (this._line || (this._line !== 0 && this._point === 3)) this._context.closePath(); this._line = 1 - this._line; }, point: function(x, y) { x = +x, y = +y; switch (this._point) { case 0: this._point = 1; break; case 1: this._point = 2; break; case 2: this._point = 3; this._line ? this._context.lineTo(this._x2, this._y2) : this._context.moveTo(this._x2, this._y2); break; case 3: this._point = 4; // proceed default: point$1(this, x, y); break; } this._x0 = this._x1, this._x1 = this._x2, this._x2 = x; this._y0 = this._y1, this._y1 = this._y2, this._y2 = y; }
};
var cardinalOpen = (function custom(tension) {
function cardinal$$1(context) { return new CardinalOpen(context, tension); }
cardinal$$1.tension = function(tension) { return custom(+tension); };
return cardinal$$1;
})(0);
function point$2(that, x, y) {
var x1 = that._x1, y1 = that._y1, x2 = that._x2, y2 = that._y2;
if (that._l01_a > epsilon) { var a = 2 * that._l01_2a + 3 * that._l01_a * that._l12_a + that._l12_2a, n = 3 * that._l01_a * (that._l01_a + that._l12_a); x1 = (x1 * a - that._x0 * that._l12_2a + that._x2 * that._l01_2a) / n; y1 = (y1 * a - that._y0 * that._l12_2a + that._y2 * that._l01_2a) / n; }
if (that._l23_a > epsilon) { var b = 2 * that._l23_2a + 3 * that._l23_a * that._l12_a + that._l12_2a, m = 3 * that._l23_a * (that._l23_a + that._l12_a); x2 = (x2 * b + that._x1 * that._l23_2a - x * that._l12_2a) / m; y2 = (y2 * b + that._y1 * that._l23_2a - y * that._l12_2a) / m; }
that._context.bezierCurveTo(x1, y1, x2, y2, that._x2, that._y2);
}
function CatmullRom(context, alpha) {
this._context = context; this._alpha = alpha;
}
CatmullRom.prototype = {
areaStart: function() { this._line = 0; }, areaEnd: function() { this._line = NaN; }, lineStart: function() { this._x0 = this._x1 = this._x2 = this._y0 = this._y1 = this._y2 = NaN; this._l01_a = this._l12_a = this._l23_a = this._l01_2a = this._l12_2a = this._l23_2a = this._point = 0; }, lineEnd: function() { switch (this._point) { case 2: this._context.lineTo(this._x2, this._y2); break; case 3: this.point(this._x2, this._y2); break; } if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath(); this._line = 1 - this._line; }, point: function(x, y) { x = +x, y = +y;
if (this._point) { var x23 = this._x2 - x, y23 = this._y2 - y; this._l23_a = Math.sqrt(this._l23_2a = Math.pow(x23 * x23 + y23 * y23, this._alpha)); }
switch (this._point) { case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break; case 1: this._point = 2; break; case 2: this._point = 3; // proceed default: point$2(this, x, y); break; }
this._l01_a = this._l12_a, this._l12_a = this._l23_a; this._l01_2a = this._l12_2a, this._l12_2a = this._l23_2a; this._x0 = this._x1, this._x1 = this._x2, this._x2 = x; this._y0 = this._y1, this._y1 = this._y2, this._y2 = y; }
};
var catmullRom = (function custom(alpha) {
function catmullRom(context) { return alpha ? new CatmullRom(context, alpha) : new Cardinal(context, 0); }
catmullRom.alpha = function(alpha) { return custom(+alpha); };
return catmullRom;
})(0.5);
function CatmullRomClosed(context, alpha) {
this._context = context; this._alpha = alpha;
}
CatmullRomClosed.prototype = {
areaStart: noop, areaEnd: noop, lineStart: function() { this._x0 = this._x1 = this._x2 = this._x3 = this._x4 = this._x5 = this._y0 = this._y1 = this._y2 = this._y3 = this._y4 = this._y5 = NaN; this._l01_a = this._l12_a = this._l23_a = this._l01_2a = this._l12_2a = this._l23_2a = this._point = 0; }, lineEnd: function() { switch (this._point) { case 1: { this._context.moveTo(this._x3, this._y3); this._context.closePath(); break; } case 2: { this._context.lineTo(this._x3, this._y3); this._context.closePath(); break; } case 3: { this.point(this._x3, this._y3); this.point(this._x4, this._y4); this.point(this._x5, this._y5); break; } } }, point: function(x, y) { x = +x, y = +y;
if (this._point) { var x23 = this._x2 - x, y23 = this._y2 - y; this._l23_a = Math.sqrt(this._l23_2a = Math.pow(x23 * x23 + y23 * y23, this._alpha)); }
switch (this._point) { case 0: this._point = 1; this._x3 = x, this._y3 = y; break; case 1: this._point = 2; this._context.moveTo(this._x4 = x, this._y4 = y); break; case 2: this._point = 3; this._x5 = x, this._y5 = y; break; default: point$2(this, x, y); break; }
this._l01_a = this._l12_a, this._l12_a = this._l23_a; this._l01_2a = this._l12_2a, this._l12_2a = this._l23_2a; this._x0 = this._x1, this._x1 = this._x2, this._x2 = x; this._y0 = this._y1, this._y1 = this._y2, this._y2 = y; }
};
var catmullRomClosed = (function custom(alpha) {
function catmullRom$$1(context) { return alpha ? new CatmullRomClosed(context, alpha) : new CardinalClosed(context, 0); }
catmullRom$$1.alpha = function(alpha) { return custom(+alpha); };
return catmullRom$$1;
})(0.5);
function CatmullRomOpen(context, alpha) {
this._context = context; this._alpha = alpha;
}
CatmullRomOpen.prototype = {
areaStart: function() { this._line = 0; }, areaEnd: function() { this._line = NaN; }, lineStart: function() { this._x0 = this._x1 = this._x2 = this._y0 = this._y1 = this._y2 = NaN; this._l01_a = this._l12_a = this._l23_a = this._l01_2a = this._l12_2a = this._l23_2a = this._point = 0; }, lineEnd: function() { if (this._line || (this._line !== 0 && this._point === 3)) this._context.closePath(); this._line = 1 - this._line; }, point: function(x, y) { x = +x, y = +y;
if (this._point) { var x23 = this._x2 - x, y23 = this._y2 - y; this._l23_a = Math.sqrt(this._l23_2a = Math.pow(x23 * x23 + y23 * y23, this._alpha)); }
switch (this._point) { case 0: this._point = 1; break; case 1: this._point = 2; break; case 2: this._point = 3; this._line ? this._context.lineTo(this._x2, this._y2) : this._context.moveTo(this._x2, this._y2); break; case 3: this._point = 4; // proceed default: point$2(this, x, y); break; }
this._l01_a = this._l12_a, this._l12_a = this._l23_a; this._l01_2a = this._l12_2a, this._l12_2a = this._l23_2a; this._x0 = this._x1, this._x1 = this._x2, this._x2 = x; this._y0 = this._y1, this._y1 = this._y2, this._y2 = y; }
};
var catmullRomOpen = (function custom(alpha) {
function catmullRom$$1(context) { return alpha ? new CatmullRomOpen(context, alpha) : new CardinalOpen(context, 0); }
catmullRom$$1.alpha = function(alpha) { return custom(+alpha); };
return catmullRom$$1;
})(0.5);
function LinearClosed(context) {
this._context = context;
}
LinearClosed.prototype = {
areaStart: noop, areaEnd: noop, lineStart: function() { this._point = 0; }, lineEnd: function() { if (this._point) this._context.closePath(); }, point: function(x, y) { x = +x, y = +y; if (this._point) this._context.lineTo(x, y); else this._point = 1, this._context.moveTo(x, y); }
};
function linearClosed(context) {
return new LinearClosed(context);
}
function sign(x) {
return x < 0 ? -1 : 1;
}
// Calculate the slopes of the tangents (Hermite-type interpolation) based on // the following paper: Steffen, M. 1990. A Simple Method for Monotonic // Interpolation in One Dimension. Astronomy and Astrophysics, Vol. 239, NO. // NOV(II), P. 443, 1990. function slope3(that, x2, y2) {
var h0 = that._x1 - that._x0, h1 = x2 - that._x1, s0 = (that._y1 - that._y0) / (h0 || h1 < 0 && -0), s1 = (y2 - that._y1) / (h1 || h0 < 0 && -0), p = (s0 * h1 + s1 * h0) / (h0 + h1); return (sign(s0) + sign(s1)) * Math.min(Math.abs(s0), Math.abs(s1), 0.5 * Math.abs(p)) || 0;
}
// Calculate a one-sided slope. function slope2(that, t) {
var h = that._x1 - that._x0; return h ? (3 * (that._y1 - that._y0) / h - t) / 2 : t;
}
// According to https://en.wikipedia.org/wiki/Cubic_Hermite_spline#Representations // "you can express cubic Hermite interpolation in terms of cubic Bézier curves // with respect to the four values p0, p0 + m0 / 3, p1 - m1 / 3, p1". function point$3(that, t0, t1) {
var x0 = that._x0, y0 = that._y0, x1 = that._x1, y1 = that._y1, dx = (x1 - x0) / 3; that._context.bezierCurveTo(x0 + dx, y0 + dx * t0, x1 - dx, y1 - dx * t1, x1, y1);
}
function MonotoneX(context) {
this._context = context;
}
MonotoneX.prototype = {
areaStart: function() { this._line = 0; }, areaEnd: function() { this._line = NaN; }, lineStart: function() { this._x0 = this._x1 = this._y0 = this._y1 = this._t0 = NaN; this._point = 0; }, lineEnd: function() { switch (this._point) { case 2: this._context.lineTo(this._x1, this._y1); break; case 3: point$3(this, this._t0, slope2(this, this._t0)); break; } if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath(); this._line = 1 - this._line; }, point: function(x, y) { var t1 = NaN;
x = +x, y = +y; if (x === this._x1 && y === this._y1) return; // Ignore coincident points. switch (this._point) { case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break; case 1: this._point = 2; break; case 2: this._point = 3; point$3(this, slope2(this, t1 = slope3(this, x, y)), t1); break; default: point$3(this, this._t0, t1 = slope3(this, x, y)); break; }
this._x0 = this._x1, this._x1 = x; this._y0 = this._y1, this._y1 = y; this._t0 = t1; }
};
function MonotoneY(context) {
this._context = new ReflectContext(context);
}
(MonotoneY.prototype = Object.create(MonotoneX.prototype)).point = function(x, y) {
MonotoneX.prototype.point.call(this, y, x);
};
function ReflectContext(context) {
this._context = context;
}
ReflectContext.prototype = {
moveTo: function(x, y) { this._context.moveTo(y, x); }, closePath: function() { this._context.closePath(); }, lineTo: function(x, y) { this._context.lineTo(y, x); }, bezierCurveTo: function(x1, y1, x2, y2, x, y) { this._context.bezierCurveTo(y1, x1, y2, x2, y, x); }
};
function monotoneX(context) {
return new MonotoneX(context);
}
function monotoneY(context) {
return new MonotoneY(context);
}
function Natural(context) {
this._context = context;
}
Natural.prototype = {
areaStart: function() { this._line = 0; }, areaEnd: function() { this._line = NaN; }, lineStart: function() { this._x = []; this._y = []; }, lineEnd: function() { var x = this._x, y = this._y, n = x.length;
if (n) { this._line ? this._context.lineTo(x[0], y[0]) : this._context.moveTo(x[0], y[0]); if (n === 2) { this._context.lineTo(x[1], y[1]); } else { var px = controlPoints(x), py = controlPoints(y); for (var i0 = 0, i1 = 1; i1 < n; ++i0, ++i1) { this._context.bezierCurveTo(px[0][i0], py[0][i0], px[1][i0], py[1][i0], x[i1], y[i1]); } } }
if (this._line || (this._line !== 0 && n === 1)) this._context.closePath(); this._line = 1 - this._line; this._x = this._y = null; }, point: function(x, y) { this._x.push(+x); this._y.push(+y); }
};
// See https://www.particleincell.com/2012/bezier-splines/ for derivation. function controlPoints(x) {
var i, n = x.length - 1, m, a = new Array(n), b = new Array(n), r = new Array(n); a[0] = 0, b[0] = 2, r[0] = x[0] + 2 * x[1]; for (i = 1; i < n - 1; ++i) a[i] = 1, b[i] = 4, r[i] = 4 * x[i] + 2 * x[i + 1]; a[n - 1] = 2, b[n - 1] = 7, r[n - 1] = 8 * x[n - 1] + x[n]; for (i = 1; i < n; ++i) m = a[i] / b[i - 1], b[i] -= m, r[i] -= m * r[i - 1]; a[n - 1] = r[n - 1] / b[n - 1]; for (i = n - 2; i >= 0; --i) a[i] = (r[i] - a[i + 1]) / b[i]; b[n - 1] = (x[n] + a[n - 1]) / 2; for (i = 0; i < n - 1; ++i) b[i] = 2 * x[i + 1] - a[i + 1]; return [a, b];
}
function natural(context) {
return new Natural(context);
}
function Step(context, t) {
this._context = context; this._t = t;
}
Step.prototype = {
areaStart: function() { this._line = 0; }, areaEnd: function() { this._line = NaN; }, lineStart: function() { this._x = this._y = NaN; this._point = 0; }, lineEnd: function() { if (0 < this._t && this._t < 1 && this._point === 2) this._context.lineTo(this._x, this._y); if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath(); if (this._line >= 0) this._t = 1 - this._t, this._line = 1 - this._line; }, point: function(x, y) { x = +x, y = +y; switch (this._point) { case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break; case 1: this._point = 2; // proceed default: { if (this._t <= 0) { this._context.lineTo(this._x, y); this._context.lineTo(x, y); } else { var x1 = this._x * (1 - this._t) + x * this._t; this._context.lineTo(x1, this._y); this._context.lineTo(x1, y); } break; } } this._x = x, this._y = y; }
};
function step(context) {
return new Step(context, 0.5);
}
function stepBefore(context) {
return new Step(context, 0);
}
function stepAfter(context) {
return new Step(context, 1);
}
function none(series, order) {
if (!((n = series.length) > 1)) return; for (var i = 1, j, s0, s1 = series[order[0]], n, m = s1.length; i < n; ++i) { s0 = s1, s1 = series[order[i]]; for (j = 0; j < m; ++j) { s1[j][1] += s1[j][0] = isNaN(s0[j][1]) ? s0[j][0] : s0[j][1]; } }
}
function none$1(series) {
var n = series.length, o = new Array(n); while (--n >= 0) o[n] = n; return o;
}
function stackValue(d, key) {
return d[key];
}
function stack() {
var keys = constant([]), order = none$1, offset = none, value = stackValue;
function stack(data) { var kz = keys.apply(this, arguments), i, m = data.length, n = kz.length, sz = new Array(n), oz;
for (i = 0; i < n; ++i) { for (var ki = kz[i], si = sz[i] = new Array(m), j = 0, sij; j < m; ++j) { si[j] = sij = [0, +value(data[j], ki, j, data)]; sij.data = data[j]; } si.key = ki; }
for (i = 0, oz = order(sz); i < n; ++i) { sz[oz[i]].index = i; }
offset(sz, oz); return sz; }
stack.keys = function(_) { return arguments.length ? (keys = typeof _ === "function" ? _ : constant(slice.call(_)), stack) : keys; };
stack.value = function(_) { return arguments.length ? (value = typeof _ === "function" ? _ : constant(+_), stack) : value; };
stack.order = function(_) { return arguments.length ? (order = _ == null ? none$1 : typeof _ === "function" ? _ : constant(slice.call(_)), stack) : order; };
stack.offset = function(_) { return arguments.length ? (offset = _ == null ? none : _, stack) : offset; };
return stack;
}
function expand(series, order) {
if (!((n = series.length) > 0)) return; for (var i, n, j = 0, m = series[0].length, y; j < m; ++j) { for (y = i = 0; i < n; ++i) y += series[i][j][1] || 0; if (y) for (i = 0; i < n; ++i) series[i][j][1] /= y; } none(series, order);
}
function diverging(series, order) {
if (!((n = series.length) > 1)) return; for (var i, j = 0, d, dy, yp, yn, n, m = series[order[0]].length; j < m; ++j) { for (yp = yn = 0, i = 0; i < n; ++i) { if ((dy = (d = series[order[i]][j])[1] - d[0]) >= 0) { d[0] = yp, d[1] = yp += dy; } else if (dy < 0) { d[1] = yn, d[0] = yn += dy; } else { d[0] = yp; } } }
}
function silhouette(series, order) {
if (!((n = series.length) > 0)) return; for (var j = 0, s0 = series[order[0]], n, m = s0.length; j < m; ++j) { for (var i = 0, y = 0; i < n; ++i) y += series[i][j][1] || 0; s0[j][1] += s0[j][0] = -y / 2; } none(series, order);
}
function wiggle(series, order) {
if (!((n = series.length) > 0) || !((m = (s0 = series[order[0]]).length) > 0)) return; for (var y = 0, j = 1, s0, m, n; j < m; ++j) { for (var i = 0, s1 = 0, s2 = 0; i < n; ++i) { var si = series[order[i]], sij0 = si[j][1] || 0, sij1 = si[j - 1][1] || 0, s3 = (sij0 - sij1) / 2; for (var k = 0; k < i; ++k) { var sk = series[order[k]], skj0 = sk[j][1] || 0, skj1 = sk[j - 1][1] || 0; s3 += skj0 - skj1; } s1 += sij0, s2 += s3 * sij0; } s0[j - 1][1] += s0[j - 1][0] = y; if (s1) y -= s2 / s1; } s0[j - 1][1] += s0[j - 1][0] = y; none(series, order);
}
function ascending(series) {
var sums = series.map(sum); return none$1(series).sort(function(a, b) { return sums[a] - sums[b]; });
}
function sum(series) {
var s = 0, i = -1, n = series.length, v; while (++i < n) if (v = +series[i][1]) s += v; return s;
}
function descending$1(series) {
return ascending(series).reverse();
}
function insideOut(series) {
var n = series.length, i, j, sums = series.map(sum), order = none$1(series).sort(function(a, b) { return sums[b] - sums[a]; }), top = 0, bottom = 0, tops = [], bottoms = [];
for (i = 0; i < n; ++i) { j = order[i]; if (top < bottom) { top += sums[j]; tops.push(j); } else { bottom += sums[j]; bottoms.push(j); } }
return bottoms.reverse().concat(tops);
}
function reverse(series) {
return none$1(series).reverse();
}
exports.arc = arc; exports.area = area; exports.line = line; exports.pie = pie; exports.areaRadial = areaRadial; exports.radialArea = areaRadial; exports.lineRadial = lineRadial$1; exports.radialLine = lineRadial$1; exports.pointRadial = pointRadial; exports.linkHorizontal = linkHorizontal; exports.linkVertical = linkVertical; exports.linkRadial = linkRadial; exports.symbol = symbol; exports.symbols = symbols; exports.symbolCircle = circle; exports.symbolCross = cross; exports.symbolDiamond = diamond; exports.symbolSquare = square; exports.symbolStar = star; exports.symbolTriangle = triangle; exports.symbolWye = wye; exports.curveBasisClosed = basisClosed; exports.curveBasisOpen = basisOpen; exports.curveBasis = basis; exports.curveBundle = bundle; exports.curveCardinalClosed = cardinalClosed; exports.curveCardinalOpen = cardinalOpen; exports.curveCardinal = cardinal; exports.curveCatmullRomClosed = catmullRomClosed; exports.curveCatmullRomOpen = catmullRomOpen; exports.curveCatmullRom = catmullRom; exports.curveLinearClosed = linearClosed; exports.curveLinear = curveLinear; exports.curveMonotoneX = monotoneX; exports.curveMonotoneY = monotoneY; exports.curveNatural = natural; exports.curveStep = step; exports.curveStepAfter = stepAfter; exports.curveStepBefore = stepBefore; exports.stack = stack; exports.stackOffsetExpand = expand; exports.stackOffsetDiverging = diverging; exports.stackOffsetNone = none; exports.stackOffsetSilhouette = silhouette; exports.stackOffsetWiggle = wiggle; exports.stackOrderAscending = ascending; exports.stackOrderDescending = descending$1; exports.stackOrderInsideOut = insideOut; exports.stackOrderNone = none$1; exports.stackOrderReverse = reverse;
Object.defineProperty(exports, '__esModule', { value: true });
})));
},{"d3-path":30}],38:[function(require,module,exports){ // https://d3js.org/d3-time-format/ v2.1.3 Copyright 2018 Mike Bostock (function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports, require('d3-time')) : typeof define === 'function' && define.amd ? define(['exports', 'd3-time'], factory) : (factory((global.d3 = global.d3 || {}),global.d3)); }(this, (function (exports,d3Time) { 'use strict';
function localDate(d) {
if (0 <= d.y && d.y < 100) { var date = new Date(-1, d.m, d.d, d.H, d.M, d.S, d.L); date.setFullYear(d.y); return date; } return new Date(d.y, d.m, d.d, d.H, d.M, d.S, d.L);
}
function utcDate(d) {
if (0 <= d.y && d.y < 100) { var date = new Date(Date.UTC(-1, d.m, d.d, d.H, d.M, d.S, d.L)); date.setUTCFullYear(d.y); return date; } return new Date(Date.UTC(d.y, d.m, d.d, d.H, d.M, d.S, d.L));
}
function newYear(y) {
return {y: y, m: 0, d: 1, H: 0, M: 0, S: 0, L: 0};
}
function formatLocale(locale) {
var locale_dateTime = locale.dateTime, locale_date = locale.date, locale_time = locale.time, locale_periods = locale.periods, locale_weekdays = locale.days, locale_shortWeekdays = locale.shortDays, locale_months = locale.months, locale_shortMonths = locale.shortMonths;
var periodRe = formatRe(locale_periods), periodLookup = formatLookup(locale_periods), weekdayRe = formatRe(locale_weekdays), weekdayLookup = formatLookup(locale_weekdays), shortWeekdayRe = formatRe(locale_shortWeekdays), shortWeekdayLookup = formatLookup(locale_shortWeekdays), monthRe = formatRe(locale_months), monthLookup = formatLookup(locale_months), shortMonthRe = formatRe(locale_shortMonths), shortMonthLookup = formatLookup(locale_shortMonths);
var formats = { "a": formatShortWeekday, "A": formatWeekday, "b": formatShortMonth, "B": formatMonth, "c": null, "d": formatDayOfMonth, "e": formatDayOfMonth, "f": formatMicroseconds, "H": formatHour24, "I": formatHour12, "j": formatDayOfYear, "L": formatMilliseconds, "m": formatMonthNumber, "M": formatMinutes, "p": formatPeriod, "Q": formatUnixTimestamp, "s": formatUnixTimestampSeconds, "S": formatSeconds, "u": formatWeekdayNumberMonday, "U": formatWeekNumberSunday, "V": formatWeekNumberISO, "w": formatWeekdayNumberSunday, "W": formatWeekNumberMonday, "x": null, "X": null, "y": formatYear, "Y": formatFullYear, "Z": formatZone, "%": formatLiteralPercent };
var utcFormats = { "a": formatUTCShortWeekday, "A": formatUTCWeekday, "b": formatUTCShortMonth, "B": formatUTCMonth, "c": null, "d": formatUTCDayOfMonth, "e": formatUTCDayOfMonth, "f": formatUTCMicroseconds, "H": formatUTCHour24, "I": formatUTCHour12, "j": formatUTCDayOfYear, "L": formatUTCMilliseconds, "m": formatUTCMonthNumber, "M": formatUTCMinutes, "p": formatUTCPeriod, "Q": formatUnixTimestamp, "s": formatUnixTimestampSeconds, "S": formatUTCSeconds, "u": formatUTCWeekdayNumberMonday, "U": formatUTCWeekNumberSunday, "V": formatUTCWeekNumberISO, "w": formatUTCWeekdayNumberSunday, "W": formatUTCWeekNumberMonday, "x": null, "X": null, "y": formatUTCYear, "Y": formatUTCFullYear, "Z": formatUTCZone, "%": formatLiteralPercent };
var parses = { "a": parseShortWeekday, "A": parseWeekday, "b": parseShortMonth, "B": parseMonth, "c": parseLocaleDateTime, "d": parseDayOfMonth, "e": parseDayOfMonth, "f": parseMicroseconds, "H": parseHour24, "I": parseHour24, "j": parseDayOfYear, "L": parseMilliseconds, "m": parseMonthNumber, "M": parseMinutes, "p": parsePeriod, "Q": parseUnixTimestamp, "s": parseUnixTimestampSeconds, "S": parseSeconds, "u": parseWeekdayNumberMonday, "U": parseWeekNumberSunday, "V": parseWeekNumberISO, "w": parseWeekdayNumberSunday, "W": parseWeekNumberMonday, "x": parseLocaleDate, "X": parseLocaleTime, "y": parseYear, "Y": parseFullYear, "Z": parseZone, "%": parseLiteralPercent };
// These recursive directive definitions must be deferred. formats.x = newFormat(locale_date, formats); formats.X = newFormat(locale_time, formats); formats.c = newFormat(locale_dateTime, formats); utcFormats.x = newFormat(locale_date, utcFormats); utcFormats.X = newFormat(locale_time, utcFormats); utcFormats.c = newFormat(locale_dateTime, utcFormats);
function newFormat(specifier, formats) { return function(date) { var string = [], i = -1, j = 0, n = specifier.length, c, pad, format;
if (!(date instanceof Date)) date = new Date(+date);
while (++i < n) { if (specifier.charCodeAt(i) === 37) { string.push(specifier.slice(j, i)); if ((pad = pads[c = specifier.charAt(++i)]) != null) c = specifier.charAt(++i); else pad = c === "e" ? " " : "0"; if (format = formats[c]) c = format(date, pad); string.push(c); j = i + 1; } }
string.push(specifier.slice(j, i)); return string.join(""); }; }
function newParse(specifier, newDate) { return function(string) { var d = newYear(1900), i = parseSpecifier(d, specifier, string += "", 0), week, day; if (i != string.length) return null;
// If a UNIX timestamp is specified, return it. if ("Q" in d) return new Date(d.Q);
// The am-pm flag is 0 for AM, and 1 for PM. if ("p" in d) d.H = d.H % 12 + d.p * 12;
// Convert day-of-week and week-of-year to day-of-year. if ("V" in d) { if (d.V < 1 || d.V > 53) return null; if (!("w" in d)) d.w = 1; if ("Z" in d) { week = utcDate(newYear(d.y)), day = week.getUTCDay(); week = day > 4 || day === 0 ? d3Time.utcMonday.ceil(week) : d3Time.utcMonday(week); week = d3Time.utcDay.offset(week, (d.V - 1) * 7); d.y = week.getUTCFullYear(); d.m = week.getUTCMonth(); d.d = week.getUTCDate() + (d.w + 6) % 7; } else { week = newDate(newYear(d.y)), day = week.getDay(); week = day > 4 || day === 0 ? d3Time.timeMonday.ceil(week) : d3Time.timeMonday(week); week = d3Time.timeDay.offset(week, (d.V - 1) * 7); d.y = week.getFullYear(); d.m = week.getMonth(); d.d = week.getDate() + (d.w + 6) % 7; } } else if ("W" in d || "U" in d) { if (!("w" in d)) d.w = "u" in d ? d.u % 7 : "W" in d ? 1 : 0; day = "Z" in d ? utcDate(newYear(d.y)).getUTCDay() : newDate(newYear(d.y)).getDay(); d.m = 0; d.d = "W" in d ? (d.w + 6) % 7 + d.W * 7 - (day + 5) % 7 : d.w + d.U * 7 - (day + 6) % 7; }
// If a time zone is specified, all fields are interpreted as UTC and then // offset according to the specified time zone. if ("Z" in d) { d.H += d.Z / 100 | 0; d.M += d.Z % 100; return utcDate(d); }
// Otherwise, all fields are in local time. return newDate(d); }; }
function parseSpecifier(d, specifier, string, j) { var i = 0, n = specifier.length, m = string.length, c, parse;
while (i < n) { if (j >= m) return -1; c = specifier.charCodeAt(i++); if (c === 37) { c = specifier.charAt(i++); parse = parses[c in pads ? specifier.charAt(i++) : c]; if (!parse || ((j = parse(d, string, j)) < 0)) return -1; } else if (c != string.charCodeAt(j++)) { return -1; } }
return j; }
function parsePeriod(d, string, i) { var n = periodRe.exec(string.slice(i)); return n ? (d.p = periodLookup[n[0].toLowerCase()], i + n[0].length) : -1; }
function parseShortWeekday(d, string, i) { var n = shortWeekdayRe.exec(string.slice(i)); return n ? (d.w = shortWeekdayLookup[n[0].toLowerCase()], i + n[0].length) : -1; }
function parseWeekday(d, string, i) { var n = weekdayRe.exec(string.slice(i)); return n ? (d.w = weekdayLookup[n[0].toLowerCase()], i + n[0].length) : -1; }
function parseShortMonth(d, string, i) { var n = shortMonthRe.exec(string.slice(i)); return n ? (d.m = shortMonthLookup[n[0].toLowerCase()], i + n[0].length) : -1; }
function parseMonth(d, string, i) { var n = monthRe.exec(string.slice(i)); return n ? (d.m = monthLookup[n[0].toLowerCase()], i + n[0].length) : -1; }
function parseLocaleDateTime(d, string, i) { return parseSpecifier(d, locale_dateTime, string, i); }
function parseLocaleDate(d, string, i) { return parseSpecifier(d, locale_date, string, i); }
function parseLocaleTime(d, string, i) { return parseSpecifier(d, locale_time, string, i); }
function formatShortWeekday(d) { return locale_shortWeekdays[d.getDay()]; }
function formatWeekday(d) { return locale_weekdays[d.getDay()]; }
function formatShortMonth(d) { return locale_shortMonths[d.getMonth()]; }
function formatMonth(d) { return locale_months[d.getMonth()]; }
function formatPeriod(d) { return locale_periods[+(d.getHours() >= 12)]; }
function formatUTCShortWeekday(d) { return locale_shortWeekdays[d.getUTCDay()]; }
function formatUTCWeekday(d) { return locale_weekdays[d.getUTCDay()]; }
function formatUTCShortMonth(d) { return locale_shortMonths[d.getUTCMonth()]; }
function formatUTCMonth(d) { return locale_months[d.getUTCMonth()]; }
function formatUTCPeriod(d) { return locale_periods[+(d.getUTCHours() >= 12)]; }
return { format: function(specifier) { var f = newFormat(specifier += "", formats); f.toString = function() { return specifier; }; return f; }, parse: function(specifier) { var p = newParse(specifier += "", localDate); p.toString = function() { return specifier; }; return p; }, utcFormat: function(specifier) { var f = newFormat(specifier += "", utcFormats); f.toString = function() { return specifier; }; return f; }, utcParse: function(specifier) { var p = newParse(specifier, utcDate); p.toString = function() { return specifier; }; return p; } };
}
var pads = {"-": "", "_": " ", "0": "0"},
numberRe = /^\s*\d+/, // note: ignores next directive percentRe = /^%/, requoteRe = /[\\^$*+?|[\]().{}]/g;
function pad(value, fill, width) {
var sign = value < 0 ? "-" : "", string = (sign ? -value : value) + "", length = string.length; return sign + (length < width ? new Array(width - length + 1).join(fill) + string : string);
}
function requote(s) {
return s.replace(requoteRe, "\\$&");
}
function formatRe(names) {
return new RegExp("^(?:" + names.map(requote).join("|") + ")", "i");
}
function formatLookup(names) {
var map = {}, i = -1, n = names.length; while (++i < n) map[names[i].toLowerCase()] = i; return map;
}
function parseWeekdayNumberSunday(d, string, i) {
var n = numberRe.exec(string.slice(i, i + 1)); return n ? (d.w = +n[0], i + n[0].length) : -1;
}
function parseWeekdayNumberMonday(d, string, i) {
var n = numberRe.exec(string.slice(i, i + 1)); return n ? (d.u = +n[0], i + n[0].length) : -1;
}
function parseWeekNumberSunday(d, string, i) {
var n = numberRe.exec(string.slice(i, i + 2)); return n ? (d.U = +n[0], i + n[0].length) : -1;
}
function parseWeekNumberISO(d, string, i) {
var n = numberRe.exec(string.slice(i, i + 2)); return n ? (d.V = +n[0], i + n[0].length) : -1;
}
function parseWeekNumberMonday(d, string, i) {
var n = numberRe.exec(string.slice(i, i + 2)); return n ? (d.W = +n[0], i + n[0].length) : -1;
}
function parseFullYear(d, string, i) {
var n = numberRe.exec(string.slice(i, i + 4)); return n ? (d.y = +n[0], i + n[0].length) : -1;
}
function parseYear(d, string, i) {
var n = numberRe.exec(string.slice(i, i + 2)); return n ? (d.y = +n[0] + (+n[0] > 68 ? 1900 : 2000), i + n[0].length) : -1;
}
function parseZone(d, string, i) {
var n = /^(Z)|([+-]\d\d)(?::?(\d\d))?/.exec(string.slice(i, i + 6)); return n ? (d.Z = n[1] ? 0 : -(n[2] + (n[3] || "00")), i + n[0].length) : -1;
}
function parseMonthNumber(d, string, i) {
var n = numberRe.exec(string.slice(i, i + 2)); return n ? (d.m = n[0] - 1, i + n[0].length) : -1;
}
function parseDayOfMonth(d, string, i) {
var n = numberRe.exec(string.slice(i, i + 2)); return n ? (d.d = +n[0], i + n[0].length) : -1;
}
function parseDayOfYear(d, string, i) {
var n = numberRe.exec(string.slice(i, i + 3)); return n ? (d.m = 0, d.d = +n[0], i + n[0].length) : -1;
}
function parseHour24(d, string, i) {
var n = numberRe.exec(string.slice(i, i + 2)); return n ? (d.H = +n[0], i + n[0].length) : -1;
}
function parseMinutes(d, string, i) {
var n = numberRe.exec(string.slice(i, i + 2)); return n ? (d.M = +n[0], i + n[0].length) : -1;
}
function parseSeconds(d, string, i) {
var n = numberRe.exec(string.slice(i, i + 2)); return n ? (d.S = +n[0], i + n[0].length) : -1;
}
function parseMilliseconds(d, string, i) {
var n = numberRe.exec(string.slice(i, i + 3)); return n ? (d.L = +n[0], i + n[0].length) : -1;
}
function parseMicroseconds(d, string, i) {
var n = numberRe.exec(string.slice(i, i + 6)); return n ? (d.L = Math.floor(n[0] / 1000), i + n[0].length) : -1;
}
function parseLiteralPercent(d, string, i) {
var n = percentRe.exec(string.slice(i, i + 1)); return n ? i + n[0].length : -1;
}
function parseUnixTimestamp(d, string, i) {
var n = numberRe.exec(string.slice(i)); return n ? (d.Q = +n[0], i + n[0].length) : -1;
}
function parseUnixTimestampSeconds(d, string, i) {
var n = numberRe.exec(string.slice(i)); return n ? (d.Q = (+n[0]) * 1000, i + n[0].length) : -1;
}
function formatDayOfMonth(d, p) {
return pad(d.getDate(), p, 2);
}
function formatHour24(d, p) {
return pad(d.getHours(), p, 2);
}
function formatHour12(d, p) {
return pad(d.getHours() % 12 || 12, p, 2);
}
function formatDayOfYear(d, p) {
return pad(1 + d3Time.timeDay.count(d3Time.timeYear(d), d), p, 3);
}
function formatMilliseconds(d, p) {
return pad(d.getMilliseconds(), p, 3);
}
function formatMicroseconds(d, p) {
return formatMilliseconds(d, p) + "000";
}
function formatMonthNumber(d, p) {
return pad(d.getMonth() + 1, p, 2);
}
function formatMinutes(d, p) {
return pad(d.getMinutes(), p, 2);
}
function formatSeconds(d, p) {
return pad(d.getSeconds(), p, 2);
}
function formatWeekdayNumberMonday(d) {
var day = d.getDay(); return day === 0 ? 7 : day;
}
function formatWeekNumberSunday(d, p) {
return pad(d3Time.timeSunday.count(d3Time.timeYear(d), d), p, 2);
}
function formatWeekNumberISO(d, p) {
var day = d.getDay(); d = (day >= 4 || day === 0) ? d3Time.timeThursday(d) : d3Time.timeThursday.ceil(d); return pad(d3Time.timeThursday.count(d3Time.timeYear(d), d) + (d3Time.timeYear(d).getDay() === 4), p, 2);
}
function formatWeekdayNumberSunday(d) {
return d.getDay();
}
function formatWeekNumberMonday(d, p) {
return pad(d3Time.timeMonday.count(d3Time.timeYear(d), d), p, 2);
}
function formatYear(d, p) {
return pad(d.getFullYear() % 100, p, 2);
}
function formatFullYear(d, p) {
return pad(d.getFullYear() % 10000, p, 4);
}
function formatZone(d) {
var z = d.getTimezoneOffset(); return (z > 0 ? "-" : (z *= -1, "+")) + pad(z / 60 | 0, "0", 2) + pad(z % 60, "0", 2);
}
function formatUTCDayOfMonth(d, p) {
return pad(d.getUTCDate(), p, 2);
}
function formatUTCHour24(d, p) {
return pad(d.getUTCHours(), p, 2);
}
function formatUTCHour12(d, p) {
return pad(d.getUTCHours() % 12 || 12, p, 2);
}
function formatUTCDayOfYear(d, p) {
return pad(1 + d3Time.utcDay.count(d3Time.utcYear(d), d), p, 3);
}
function formatUTCMilliseconds(d, p) {
return pad(d.getUTCMilliseconds(), p, 3);
}
function formatUTCMicroseconds(d, p) {
return formatUTCMilliseconds(d, p) + "000";
}
function formatUTCMonthNumber(d, p) {
return pad(d.getUTCMonth() + 1, p, 2);
}
function formatUTCMinutes(d, p) {
return pad(d.getUTCMinutes(), p, 2);
}
function formatUTCSeconds(d, p) {
return pad(d.getUTCSeconds(), p, 2);
}
function formatUTCWeekdayNumberMonday(d) {
var dow = d.getUTCDay(); return dow === 0 ? 7 : dow;
}
function formatUTCWeekNumberSunday(d, p) {
return pad(d3Time.utcSunday.count(d3Time.utcYear(d), d), p, 2);
}
function formatUTCWeekNumberISO(d, p) {
var day = d.getUTCDay(); d = (day >= 4 || day === 0) ? d3Time.utcThursday(d) : d3Time.utcThursday.ceil(d); return pad(d3Time.utcThursday.count(d3Time.utcYear(d), d) + (d3Time.utcYear(d).getUTCDay() === 4), p, 2);
}
function formatUTCWeekdayNumberSunday(d) {
return d.getUTCDay();
}
function formatUTCWeekNumberMonday(d, p) {
return pad(d3Time.utcMonday.count(d3Time.utcYear(d), d), p, 2);
}
function formatUTCYear(d, p) {
return pad(d.getUTCFullYear() % 100, p, 2);
}
function formatUTCFullYear(d, p) {
return pad(d.getUTCFullYear() % 10000, p, 4);
}
function formatUTCZone() {
return "+0000";
}
function formatLiteralPercent() {
return "%";
}
function formatUnixTimestamp(d) {
return +d;
}
function formatUnixTimestampSeconds(d) {
return Math.floor(+d / 1000);
}
var locale;
defaultLocale({
dateTime: "%x, %X", date: "%-m/%-d/%Y", time: "%-I:%M:%S %p", periods: ["AM", "PM"], days: ["Sunday", "Monday", "Tuesday", "Wednesday", "Thursday", "Friday", "Saturday"], shortDays: ["Sun", "Mon", "Tue", "Wed", "Thu", "Fri", "Sat"], months: ["January", "February", "March", "April", "May", "June", "July", "August", "September", "October", "November", "December"], shortMonths: ["Jan", "Feb", "Mar", "Apr", "May", "Jun", "Jul", "Aug", "Sep", "Oct", "Nov", "Dec"]
});
function defaultLocale(definition) {
locale = formatLocale(definition); exports.timeFormat = locale.format; exports.timeParse = locale.parse; exports.utcFormat = locale.utcFormat; exports.utcParse = locale.utcParse; return locale;
}
var isoSpecifier = "%Y-%m-%dT%H:%M:%S.%LZ";
function formatIsoNative(date) {
return date.toISOString();
}
var formatIso = Date.prototype.toISOString
? formatIsoNative : exports.utcFormat(isoSpecifier);
function parseIsoNative(string) {
var date = new Date(string); return isNaN(date) ? null : date;
}
var parseIso = +new Date("2000-01-01T00:00:00.000Z")
? parseIsoNative : exports.utcParse(isoSpecifier);
exports.timeFormatDefaultLocale = defaultLocale; exports.timeFormatLocale = formatLocale; exports.isoFormat = formatIso; exports.isoParse = parseIso;
Object.defineProperty(exports, '__esModule', { value: true });
})));
},{"d3-time":39}],39:[function(require,module,exports){ // https://d3js.org/d3-time/ v1.0.10 Copyright 2018 Mike Bostock (function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) : typeof define === 'function' && define.amd ? define(['exports'], factory) : (factory((global.d3 = global.d3 || {}))); }(this, (function (exports) { 'use strict';
var t0 = new Date,
t1 = new Date;
function newInterval(floori, offseti, count, field) {
function interval(date) { return floori(date = new Date(+date)), date; }
interval.floor = interval;
interval.ceil = function(date) { return floori(date = new Date(date - 1)), offseti(date, 1), floori(date), date; };
interval.round = function(date) { var d0 = interval(date), d1 = interval.ceil(date); return date - d0 < d1 - date ? d0 : d1; };
interval.offset = function(date, step) { return offseti(date = new Date(+date), step == null ? 1 : Math.floor(step)), date; };
interval.range = function(start, stop, step) { var range = [], previous; start = interval.ceil(start); step = step == null ? 1 : Math.floor(step); if (!(start < stop) || !(step > 0)) return range; // also handles Invalid Date do range.push(previous = new Date(+start)), offseti(start, step), floori(start); while (previous < start && start < stop); return range; };
interval.filter = function(test) { return newInterval(function(date) { if (date >= date) while (floori(date), !test(date)) date.setTime(date - 1); }, function(date, step) { if (date >= date) { if (step < 0) while (++step <= 0) { while (offseti(date, -1), !test(date)) {} // eslint-disable-line no-empty } else while (--step >= 0) { while (offseti(date, +1), !test(date)) {} // eslint-disable-line no-empty } } }); };
if (count) { interval.count = function(start, end) { t0.setTime(+start), t1.setTime(+end); floori(t0), floori(t1); return Math.floor(count(t0, t1)); };
interval.every = function(step) { step = Math.floor(step); return !isFinite(step) || !(step > 0) ? null : !(step > 1) ? interval : interval.filter(field ? function(d) { return field(d) % step === 0; } : function(d) { return interval.count(0, d) % step === 0; }); }; }
return interval;
}
var millisecond = newInterval(function() {
// noop
}, function(date, step) {
date.setTime(+date + step);
}, function(start, end) {
return end - start;
});
// An optimized implementation for this simple case. millisecond.every = function(k) {
k = Math.floor(k); if (!isFinite(k) || !(k > 0)) return null; if (!(k > 1)) return millisecond; return newInterval(function(date) { date.setTime(Math.floor(date / k) * k); }, function(date, step) { date.setTime(+date + step * k); }, function(start, end) { return (end - start) / k; });
}; var milliseconds = millisecond.range;
var durationSecond = 1e3; var durationMinute = 6e4; var durationHour = 36e5; var durationDay = 864e5; var durationWeek = 6048e5;
var second = newInterval(function(date) {
date.setTime(Math.floor(date / durationSecond) * durationSecond);
}, function(date, step) {
date.setTime(+date + step * durationSecond);
}, function(start, end) {
return (end - start) / durationSecond;
}, function(date) {
return date.getUTCSeconds();
}); var seconds = second.range;
var minute = newInterval(function(date) {
date.setTime(Math.floor(date / durationMinute) * durationMinute);
}, function(date, step) {
date.setTime(+date + step * durationMinute);
}, function(start, end) {
return (end - start) / durationMinute;
}, function(date) {
return date.getMinutes();
}); var minutes = minute.range;
var hour = newInterval(function(date) {
var offset = date.getTimezoneOffset() * durationMinute % durationHour; if (offset < 0) offset += durationHour; date.setTime(Math.floor((+date - offset) / durationHour) * durationHour + offset);
}, function(date, step) {
date.setTime(+date + step * durationHour);
}, function(start, end) {
return (end - start) / durationHour;
}, function(date) {
return date.getHours();
}); var hours = hour.range;
var day = newInterval(function(date) {
date.setHours(0, 0, 0, 0);
}, function(date, step) {
date.setDate(date.getDate() + step);
}, function(start, end) {
return (end - start - (end.getTimezoneOffset() - start.getTimezoneOffset()) * durationMinute) / durationDay;
}, function(date) {
return date.getDate() - 1;
}); var days = day.range;
function weekday(i) {
return newInterval(function(date) { date.setDate(date.getDate() - (date.getDay() + 7 - i) % 7); date.setHours(0, 0, 0, 0); }, function(date, step) { date.setDate(date.getDate() + step * 7); }, function(start, end) { return (end - start - (end.getTimezoneOffset() - start.getTimezoneOffset()) * durationMinute) / durationWeek; });
}
var sunday = weekday(0); var monday = weekday(1); var tuesday = weekday(2); var wednesday = weekday(3); var thursday = weekday(4); var friday = weekday(5); var saturday = weekday(6);
var sundays = sunday.range; var mondays = monday.range; var tuesdays = tuesday.range; var wednesdays = wednesday.range; var thursdays = thursday.range; var fridays = friday.range; var saturdays = saturday.range;
var month = newInterval(function(date) {
date.setDate(1); date.setHours(0, 0, 0, 0);
}, function(date, step) {
date.setMonth(date.getMonth() + step);
}, function(start, end) {
return end.getMonth() - start.getMonth() + (end.getFullYear() - start.getFullYear()) * 12;
}, function(date) {
return date.getMonth();
}); var months = month.range;
var year = newInterval(function(date) {
date.setMonth(0, 1); date.setHours(0, 0, 0, 0);
}, function(date, step) {
date.setFullYear(date.getFullYear() + step);
}, function(start, end) {
return end.getFullYear() - start.getFullYear();
}, function(date) {
return date.getFullYear();
});
// An optimized implementation for this simple case. year.every = function(k) {
return !isFinite(k = Math.floor(k)) || !(k > 0) ? null : newInterval(function(date) { date.setFullYear(Math.floor(date.getFullYear() / k) * k); date.setMonth(0, 1); date.setHours(0, 0, 0, 0); }, function(date, step) { date.setFullYear(date.getFullYear() + step * k); });
}; var years = year.range;
var utcMinute = newInterval(function(date) {
date.setUTCSeconds(0, 0);
}, function(date, step) {
date.setTime(+date + step * durationMinute);
}, function(start, end) {
return (end - start) / durationMinute;
}, function(date) {
return date.getUTCMinutes();
}); var utcMinutes = utcMinute.range;
var utcHour = newInterval(function(date) {
date.setUTCMinutes(0, 0, 0);
}, function(date, step) {
date.setTime(+date + step * durationHour);
}, function(start, end) {
return (end - start) / durationHour;
}, function(date) {
return date.getUTCHours();
}); var utcHours = utcHour.range;
var utcDay = newInterval(function(date) {
date.setUTCHours(0, 0, 0, 0);
}, function(date, step) {
date.setUTCDate(date.getUTCDate() + step);
}, function(start, end) {
return (end - start) / durationDay;
}, function(date) {
return date.getUTCDate() - 1;
}); var utcDays = utcDay.range;
function utcWeekday(i) {
return newInterval(function(date) { date.setUTCDate(date.getUTCDate() - (date.getUTCDay() + 7 - i) % 7); date.setUTCHours(0, 0, 0, 0); }, function(date, step) { date.setUTCDate(date.getUTCDate() + step * 7); }, function(start, end) { return (end - start) / durationWeek; });
}
var utcSunday = utcWeekday(0); var utcMonday = utcWeekday(1); var utcTuesday = utcWeekday(2); var utcWednesday = utcWeekday(3); var utcThursday = utcWeekday(4); var utcFriday = utcWeekday(5); var utcSaturday = utcWeekday(6);
var utcSundays = utcSunday.range; var utcMondays = utcMonday.range; var utcTuesdays = utcTuesday.range; var utcWednesdays = utcWednesday.range; var utcThursdays = utcThursday.range; var utcFridays = utcFriday.range; var utcSaturdays = utcSaturday.range;
var utcMonth = newInterval(function(date) {
date.setUTCDate(1); date.setUTCHours(0, 0, 0, 0);
}, function(date, step) {
date.setUTCMonth(date.getUTCMonth() + step);
}, function(start, end) {
return end.getUTCMonth() - start.getUTCMonth() + (end.getUTCFullYear() - start.getUTCFullYear()) * 12;
}, function(date) {
return date.getUTCMonth();
}); var utcMonths = utcMonth.range;
var utcYear = newInterval(function(date) {
date.setUTCMonth(0, 1); date.setUTCHours(0, 0, 0, 0);
}, function(date, step) {
date.setUTCFullYear(date.getUTCFullYear() + step);
}, function(start, end) {
return end.getUTCFullYear() - start.getUTCFullYear();
}, function(date) {
return date.getUTCFullYear();
});
// An optimized implementation for this simple case. utcYear.every = function(k) {
return !isFinite(k = Math.floor(k)) || !(k > 0) ? null : newInterval(function(date) { date.setUTCFullYear(Math.floor(date.getUTCFullYear() / k) * k); date.setUTCMonth(0, 1); date.setUTCHours(0, 0, 0, 0); }, function(date, step) { date.setUTCFullYear(date.getUTCFullYear() + step * k); });
}; var utcYears = utcYear.range;
exports.timeInterval = newInterval; exports.timeMillisecond = millisecond; exports.timeMilliseconds = milliseconds; exports.utcMillisecond = millisecond; exports.utcMilliseconds = milliseconds; exports.timeSecond = second; exports.timeSeconds = seconds; exports.utcSecond = second; exports.utcSeconds = seconds; exports.timeMinute = minute; exports.timeMinutes = minutes; exports.timeHour = hour; exports.timeHours = hours; exports.timeDay = day; exports.timeDays = days; exports.timeWeek = sunday; exports.timeWeeks = sundays; exports.timeSunday = sunday; exports.timeSundays = sundays; exports.timeMonday = monday; exports.timeMondays = mondays; exports.timeTuesday = tuesday; exports.timeTuesdays = tuesdays; exports.timeWednesday = wednesday; exports.timeWednesdays = wednesdays; exports.timeThursday = thursday; exports.timeThursdays = thursdays; exports.timeFriday = friday; exports.timeFridays = fridays; exports.timeSaturday = saturday; exports.timeSaturdays = saturdays; exports.timeMonth = month; exports.timeMonths = months; exports.timeYear = year; exports.timeYears = years; exports.utcMinute = utcMinute; exports.utcMinutes = utcMinutes; exports.utcHour = utcHour; exports.utcHours = utcHours; exports.utcDay = utcDay; exports.utcDays = utcDays; exports.utcWeek = utcSunday; exports.utcWeeks = utcSundays; exports.utcSunday = utcSunday; exports.utcSundays = utcSundays; exports.utcMonday = utcMonday; exports.utcMondays = utcMondays; exports.utcTuesday = utcTuesday; exports.utcTuesdays = utcTuesdays; exports.utcWednesday = utcWednesday; exports.utcWednesdays = utcWednesdays; exports.utcThursday = utcThursday; exports.utcThursdays = utcThursdays; exports.utcFriday = utcFriday; exports.utcFridays = utcFridays; exports.utcSaturday = utcSaturday; exports.utcSaturdays = utcSaturdays; exports.utcMonth = utcMonth; exports.utcMonths = utcMonths; exports.utcYear = utcYear; exports.utcYears = utcYears;
Object.defineProperty(exports, '__esModule', { value: true });
})));
},{}],40:[function(require,module,exports){ // https://d3js.org/d3-timer/ v1.0.9 Copyright 2018 Mike Bostock (function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) : typeof define === 'function' && define.amd ? define(['exports'], factory) : (factory((global.d3 = global.d3 || {}))); }(this, (function (exports) { 'use strict';
var frame = 0, // is an animation frame pending?
timeout = 0, // is a timeout pending? interval = 0, // are any timers active? pokeDelay = 1000, // how frequently we check for clock skew taskHead, taskTail, clockLast = 0, clockNow = 0, clockSkew = 0, clock = typeof performance === "object" && performance.now ? performance : Date, setFrame = typeof window === "object" && window.requestAnimationFrame ? window.requestAnimationFrame.bind(window) : function(f) { setTimeout(f, 17); };
function now() {
return clockNow || (setFrame(clearNow), clockNow = clock.now() + clockSkew);
}
function clearNow() {
clockNow = 0;
}
function Timer() {
this._call = this._time = this._next = null;
}
Timer.prototype = timer.prototype = {
constructor: Timer, restart: function(callback, delay, time) { if (typeof callback !== "function") throw new TypeError("callback is not a function"); time = (time == null ? now() : +time) + (delay == null ? 0 : +delay); if (!this._next && taskTail !== this) { if (taskTail) taskTail._next = this; else taskHead = this; taskTail = this; } this._call = callback; this._time = time; sleep(); }, stop: function() { if (this._call) { this._call = null; this._time = Infinity; sleep(); } }
};
function timer(callback, delay, time) {
var t = new Timer; t.restart(callback, delay, time); return t;
}
function timerFlush() {
now(); // Get the current time, if not already set. ++frame; // Pretend we’ve set an alarm, if we haven’t already. var t = taskHead, e; while (t) { if ((e = clockNow - t._time) >= 0) t._call.call(null, e); t = t._next; } --frame;
}
function wake() {
clockNow = (clockLast = clock.now()) + clockSkew; frame = timeout = 0; try { timerFlush(); } finally { frame = 0; nap(); clockNow = 0; }
}
function poke() {
var now = clock.now(), delay = now - clockLast; if (delay > pokeDelay) clockSkew -= delay, clockLast = now;
}
function nap() {
var t0, t1 = taskHead, t2, time = Infinity; while (t1) { if (t1._call) { if (time > t1._time) time = t1._time; t0 = t1, t1 = t1._next; } else { t2 = t1._next, t1._next = null; t1 = t0 ? t0._next = t2 : taskHead = t2; } } taskTail = t0; sleep(time);
}
function sleep(time) {
if (frame) return; // Soonest alarm already set, or will be. if (timeout) timeout = clearTimeout(timeout); var delay = time - clockNow; // Strictly less than if we recomputed clockNow. if (delay > 24) { if (time < Infinity) timeout = setTimeout(wake, time - clock.now() - clockSkew); if (interval) interval = clearInterval(interval); } else { if (!interval) clockLast = clock.now(), interval = setInterval(poke, pokeDelay); frame = 1, setFrame(wake); }
}
function timeout$1(callback, delay, time) {
var t = new Timer; delay = delay == null ? 0 : +delay; t.restart(function(elapsed) { t.stop(); callback(elapsed + delay); }, delay, time); return t;
}
function interval$1(callback, delay, time) {
var t = new Timer, total = delay; if (delay == null) return t.restart(callback, delay, time), t; delay = +delay, time = time == null ? now() : +time; t.restart(function tick(elapsed) { elapsed += total; t.restart(tick, total += delay, time); callback(elapsed); }, delay, time); return t;
}
exports.now = now; exports.timer = timer; exports.timerFlush = timerFlush; exports.timeout = timeout$1; exports.interval = interval$1;
Object.defineProperty(exports, '__esModule', { value: true });
})));
},{}],41:[function(require,module,exports){ // https://d3js.org/d3-transition/ v1.1.3 Copyright 2018 Mike Bostock (function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports, require('d3-dispatch'), require('d3-timer'), require('d3-color'), require('d3-interpolate'), require('d3-selection'), require('d3-ease')) : typeof define === 'function' && define.amd ? define(['exports', 'd3-dispatch', 'd3-timer', 'd3-color', 'd3-interpolate', 'd3-selection', 'd3-ease'], factory) : (factory((global.d3 = global.d3 || {}),global.d3,global.d3,global.d3,global.d3,global.d3,global.d3)); }(this, (function (exports,d3Dispatch,d3Timer,d3Color,d3Interpolate,d3Selection,d3Ease) { 'use strict';
var emptyOn = d3Dispatch.dispatch("start", "end", "interrupt"); var emptyTween = [];
var CREATED = 0; var SCHEDULED = 1; var STARTING = 2; var STARTED = 3; var RUNNING = 4; var ENDING = 5; var ENDED = 6;
function schedule(node, name, id, index, group, timing) {
var schedules = node.__transition; if (!schedules) node.__transition = {}; else if (id in schedules) return; create(node, id, { name: name, index: index, // For context during callback. group: group, // For context during callback. on: emptyOn, tween: emptyTween, time: timing.time, delay: timing.delay, duration: timing.duration, ease: timing.ease, timer: null, state: CREATED });
}
function init(node, id) {
var schedule = get(node, id); if (schedule.state > CREATED) throw new Error("too late; already scheduled"); return schedule;
}
function set(node, id) {
var schedule = get(node, id); if (schedule.state > STARTING) throw new Error("too late; already started"); return schedule;
}
function get(node, id) {
var schedule = node.__transition; if (!schedule || !(schedule = schedule[id])) throw new Error("transition not found"); return schedule;
}
function create(node, id, self) {
var schedules = node.__transition, tween;
// Initialize the self timer when the transition is created. // Note the actual delay is not known until the first callback! schedules[id] = self; self.timer = d3Timer.timer(schedule, 0, self.time);
function schedule(elapsed) { self.state = SCHEDULED; self.timer.restart(start, self.delay, self.time);
// If the elapsed delay is less than our first sleep, start immediately. if (self.delay <= elapsed) start(elapsed - self.delay); }
function start(elapsed) { var i, j, n, o;
// If the state is not SCHEDULED, then we previously errored on start. if (self.state !== SCHEDULED) return stop();
for (i in schedules) { o = schedules[i]; if (o.name !== self.name) continue;
// While this element already has a starting transition during this frame, // defer starting an interrupting transition until that transition has a // chance to tick (and possibly end); see d3/d3-transition#54! if (o.state === STARTED) return d3Timer.timeout(start);
// Interrupt the active transition, if any. // Dispatch the interrupt event. if (o.state === RUNNING) { o.state = ENDED; o.timer.stop(); o.on.call("interrupt", node, node.__data__, o.index, o.group); delete schedules[i]; }
// Cancel any pre-empted transitions. No interrupt event is dispatched // because the cancelled transitions never started. Note that this also // removes this transition from the pending list! else if (+i < id) { o.state = ENDED; o.timer.stop(); delete schedules[i]; } }
// Defer the first tick to end of the current frame; see d3/d3#1576. // Note the transition may be canceled after start and before the first tick! // Note this must be scheduled before the start event; see d3/d3-transition#16! // Assuming this is successful, subsequent callbacks go straight to tick. d3Timer.timeout(function() { if (self.state === STARTED) { self.state = RUNNING; self.timer.restart(tick, self.delay, self.time); tick(elapsed); } });
// Dispatch the start event. // Note this must be done before the tween are initialized. self.state = STARTING; self.on.call("start", node, node.__data__, self.index, self.group); if (self.state !== STARTING) return; // interrupted self.state = STARTED;
// Initialize the tween, deleting null tween. tween = new Array(n = self.tween.length); for (i = 0, j = -1; i < n; ++i) { if (o = self.tween[i].value.call(node, node.__data__, self.index, self.group)) { tween[++j] = o; } } tween.length = j + 1; }
function tick(elapsed) { var t = elapsed < self.duration ? self.ease.call(null, elapsed / self.duration) : (self.timer.restart(stop), self.state = ENDING, 1), i = -1, n = tween.length;
while (++i < n) { tween[i].call(null, t); }
// Dispatch the end event. if (self.state === ENDING) { self.on.call("end", node, node.__data__, self.index, self.group); stop(); } }
function stop() { self.state = ENDED; self.timer.stop(); delete schedules[id]; for (var i in schedules) return; // eslint-disable-line no-unused-vars delete node.__transition; }
}
function interrupt(node, name) {
var schedules = node.__transition, schedule$$1, active, empty = true, i;
if (!schedules) return;
name = name == null ? null : name + "";
for (i in schedules) { if ((schedule$$1 = schedules[i]).name !== name) { empty = false; continue; } active = schedule$$1.state > STARTING && schedule$$1.state < ENDING; schedule$$1.state = ENDED; schedule$$1.timer.stop(); if (active) schedule$$1.on.call("interrupt", node, node.__data__, schedule$$1.index, schedule$$1.group); delete schedules[i]; }
if (empty) delete node.__transition;
}
function selection_interrupt(name) {
return this.each(function() { interrupt(this, name); });
}
function tweenRemove(id, name) {
var tween0, tween1; return function() { var schedule$$1 = set(this, id), tween = schedule$$1.tween;
// If this node shared tween with the previous node, // just assign the updated shared tween and we’re done! // Otherwise, copy-on-write. if (tween !== tween0) { tween1 = tween0 = tween; for (var i = 0, n = tween1.length; i < n; ++i) { if (tween1[i].name === name) { tween1 = tween1.slice(); tween1.splice(i, 1); break; } } }
schedule$$1.tween = tween1; };
}
function tweenFunction(id, name, value) {
var tween0, tween1; if (typeof value !== "function") throw new Error; return function() { var schedule$$1 = set(this, id), tween = schedule$$1.tween;
// If this node shared tween with the previous node, // just assign the updated shared tween and we’re done! // Otherwise, copy-on-write. if (tween !== tween0) { tween1 = (tween0 = tween).slice(); for (var t = {name: name, value: value}, i = 0, n = tween1.length; i < n; ++i) { if (tween1[i].name === name) { tween1[i] = t; break; } } if (i === n) tween1.push(t); }
schedule$$1.tween = tween1; };
}
function transition_tween(name, value) {
var id = this._id;
name += "";
if (arguments.length < 2) { var tween = get(this.node(), id).tween; for (var i = 0, n = tween.length, t; i < n; ++i) { if ((t = tween[i]).name === name) { return t.value; } } return null; }
return this.each((value == null ? tweenRemove : tweenFunction)(id, name, value));
}
function tweenValue(transition, name, value) {
var id = transition._id;
transition.each(function() { var schedule$$1 = set(this, id); (schedule$$1.value || (schedule$$1.value = {}))[name] = value.apply(this, arguments); });
return function(node) { return get(node, id).value[name]; };
}
function interpolate(a, b) {
var c; return (typeof b === "number" ? d3Interpolate.interpolateNumber : b instanceof d3Color.color ? d3Interpolate.interpolateRgb : (c = d3Color.color(b)) ? (b = c, d3Interpolate.interpolateRgb) : d3Interpolate.interpolateString)(a, b);
}
function attrRemove(name) {
return function() { this.removeAttribute(name); };
}
function attrRemoveNS(fullname) {
return function() { this.removeAttributeNS(fullname.space, fullname.local); };
}
function attrConstant(name, interpolate$$1, value1) {
var value00, interpolate0; return function() { var value0 = this.getAttribute(name); return value0 === value1 ? null : value0 === value00 ? interpolate0 : interpolate0 = interpolate$$1(value00 = value0, value1); };
}
function attrConstantNS(fullname, interpolate$$1, value1) {
var value00, interpolate0; return function() { var value0 = this.getAttributeNS(fullname.space, fullname.local); return value0 === value1 ? null : value0 === value00 ? interpolate0 : interpolate0 = interpolate$$1(value00 = value0, value1); };
}
function attrFunction(name, interpolate$$1, value) {
var value00, value10, interpolate0; return function() { var value0, value1 = value(this); if (value1 == null) return void this.removeAttribute(name); value0 = this.getAttribute(name); return value0 === value1 ? null : value0 === value00 && value1 === value10 ? interpolate0 : interpolate0 = interpolate$$1(value00 = value0, value10 = value1); };
}
function attrFunctionNS(fullname, interpolate$$1, value) {
var value00, value10, interpolate0; return function() { var value0, value1 = value(this); if (value1 == null) return void this.removeAttributeNS(fullname.space, fullname.local); value0 = this.getAttributeNS(fullname.space, fullname.local); return value0 === value1 ? null : value0 === value00 && value1 === value10 ? interpolate0 : interpolate0 = interpolate$$1(value00 = value0, value10 = value1); };
}
function transition_attr(name, value) {
var fullname = d3Selection.namespace(name), i = fullname === "transform" ? d3Interpolate.interpolateTransformSvg : interpolate; return this.attrTween(name, typeof value === "function" ? (fullname.local ? attrFunctionNS : attrFunction)(fullname, i, tweenValue(this, "attr." + name, value)) : value == null ? (fullname.local ? attrRemoveNS : attrRemove)(fullname) : (fullname.local ? attrConstantNS : attrConstant)(fullname, i, value + ""));
}
function attrTweenNS(fullname, value) {
function tween() { var node = this, i = value.apply(node, arguments); return i && function(t) { node.setAttributeNS(fullname.space, fullname.local, i(t)); }; } tween._value = value; return tween;
}
function attrTween(name, value) {
function tween() { var node = this, i = value.apply(node, arguments); return i && function(t) { node.setAttribute(name, i(t)); }; } tween._value = value; return tween;
}
function transition_attrTween(name, value) {
var key = "attr." + name; if (arguments.length < 2) return (key = this.tween(key)) && key._value; if (value == null) return this.tween(key, null); if (typeof value !== "function") throw new Error; var fullname = d3Selection.namespace(name); return this.tween(key, (fullname.local ? attrTweenNS : attrTween)(fullname, value));
}
function delayFunction(id, value) {
return function() { init(this, id).delay = +value.apply(this, arguments); };
}
function delayConstant(id, value) {
return value = +value, function() { init(this, id).delay = value; };
}
function transition_delay(value) {
var id = this._id;
return arguments.length ? this.each((typeof value === "function" ? delayFunction : delayConstant)(id, value)) : get(this.node(), id).delay;
}
function durationFunction(id, value) {
return function() { set(this, id).duration = +value.apply(this, arguments); };
}
function durationConstant(id, value) {
return value = +value, function() { set(this, id).duration = value; };
}
function transition_duration(value) {
var id = this._id;
return arguments.length ? this.each((typeof value === "function" ? durationFunction : durationConstant)(id, value)) : get(this.node(), id).duration;
}
function easeConstant(id, value) {
if (typeof value !== "function") throw new Error; return function() { set(this, id).ease = value; };
}
function transition_ease(value) {
var id = this._id;
return arguments.length ? this.each(easeConstant(id, value)) : get(this.node(), id).ease;
}
function transition_filter(match) {
if (typeof match !== "function") match = d3Selection.matcher(match);
for (var groups = this._groups, m = groups.length, subgroups = new Array(m), j = 0; j < m; ++j) { for (var group = groups[j], n = group.length, subgroup = subgroups[j] = [], node, i = 0; i < n; ++i) { if ((node = group[i]) && match.call(node, node.__data__, i, group)) { subgroup.push(node); } } }
return new Transition(subgroups, this._parents, this._name, this._id);
}
function transition_merge(transition$$1) {
if (transition$$1._id !== this._id) throw new Error;
for (var groups0 = this._groups, groups1 = transition$$1._groups, m0 = groups0.length, m1 = groups1.length, m = Math.min(m0, m1), merges = new Array(m0), j = 0; j < m; ++j) { for (var group0 = groups0[j], group1 = groups1[j], n = group0.length, merge = merges[j] = new Array(n), node, i = 0; i < n; ++i) { if (node = group0[i] || group1[i]) { merge[i] = node; } } }
for (; j < m0; ++j) { merges[j] = groups0[j]; }
return new Transition(merges, this._parents, this._name, this._id);
}
function start(name) {
return (name + "").trim().split(/^|\s+/).every(function(t) { var i = t.indexOf("."); if (i >= 0) t = t.slice(0, i); return !t || t === "start"; });
}
function onFunction(id, name, listener) {
var on0, on1, sit = start(name) ? init : set; return function() { var schedule$$1 = sit(this, id), on = schedule$$1.on;
// If this node shared a dispatch with the previous node, // just assign the updated shared dispatch and we’re done! // Otherwise, copy-on-write. if (on !== on0) (on1 = (on0 = on).copy()).on(name, listener);
schedule$$1.on = on1; };
}
function transition_on(name, listener) {
var id = this._id;
return arguments.length < 2 ? get(this.node(), id).on.on(name) : this.each(onFunction(id, name, listener));
}
function removeFunction(id) {
return function() { var parent = this.parentNode; for (var i in this.__transition) if (+i !== id) return; if (parent) parent.removeChild(this); };
}
function transition_remove() {
return this.on("end.remove", removeFunction(this._id));
}
function transition_select(select) {
var name = this._name, id = this._id;
if (typeof select !== "function") select = d3Selection.selector(select);
for (var groups = this._groups, m = groups.length, subgroups = new Array(m), j = 0; j < m; ++j) { for (var group = groups[j], n = group.length, subgroup = subgroups[j] = new Array(n), node, subnode, i = 0; i < n; ++i) { if ((node = group[i]) && (subnode = select.call(node, node.__data__, i, group))) { if ("__data__" in node) subnode.__data__ = node.__data__; subgroup[i] = subnode; schedule(subgroup[i], name, id, i, subgroup, get(node, id)); } } }
return new Transition(subgroups, this._parents, name, id);
}
function transition_selectAll(select) {
var name = this._name, id = this._id;
if (typeof select !== "function") select = d3Selection.selectorAll(select);
for (var groups = this._groups, m = groups.length, subgroups = [], parents = [], j = 0; j < m; ++j) { for (var group = groups[j], n = group.length, node, i = 0; i < n; ++i) { if (node = group[i]) { for (var children = select.call(node, node.__data__, i, group), child, inherit = get(node, id), k = 0, l = children.length; k < l; ++k) { if (child = children[k]) { schedule(child, name, id, k, children, inherit); } } subgroups.push(children); parents.push(node); } } }
return new Transition(subgroups, parents, name, id);
}
var Selection = d3Selection.selection.prototype.constructor;
function transition_selection() {
return new Selection(this._groups, this._parents);
}
function styleRemove(name, interpolate$$1) {
var value00, value10, interpolate0; return function() { var value0 = d3Selection.style(this, name), value1 = (this.style.removeProperty(name), d3Selection.style(this, name)); return value0 === value1 ? null : value0 === value00 && value1 === value10 ? interpolate0 : interpolate0 = interpolate$$1(value00 = value0, value10 = value1); };
}
function styleRemoveEnd(name) {
return function() { this.style.removeProperty(name); };
}
function styleConstant(name, interpolate$$1, value1) {
var value00, interpolate0; return function() { var value0 = d3Selection.style(this, name); return value0 === value1 ? null : value0 === value00 ? interpolate0 : interpolate0 = interpolate$$1(value00 = value0, value1); };
}
function styleFunction(name, interpolate$$1, value) {
var value00, value10, interpolate0; return function() { var value0 = d3Selection.style(this, name), value1 = value(this); if (value1 == null) value1 = (this.style.removeProperty(name), d3Selection.style(this, name)); return value0 === value1 ? null : value0 === value00 && value1 === value10 ? interpolate0 : interpolate0 = interpolate$$1(value00 = value0, value10 = value1); };
}
function transition_style(name, value, priority) {
var i = (name += "") === "transform" ? d3Interpolate.interpolateTransformCss : interpolate; return value == null ? this .styleTween(name, styleRemove(name, i)) .on("end.style." + name, styleRemoveEnd(name)) : this.styleTween(name, typeof value === "function" ? styleFunction(name, i, tweenValue(this, "style." + name, value)) : styleConstant(name, i, value + ""), priority);
}
function styleTween(name, value, priority) {
function tween() { var node = this, i = value.apply(node, arguments); return i && function(t) { node.style.setProperty(name, i(t), priority); }; } tween._value = value; return tween;
}
function transition_styleTween(name, value, priority) {
var key = "style." + (name += ""); if (arguments.length < 2) return (key = this.tween(key)) && key._value; if (value == null) return this.tween(key, null); if (typeof value !== "function") throw new Error; return this.tween(key, styleTween(name, value, priority == null ? "" : priority));
}
function textConstant(value) {
return function() { this.textContent = value; };
}
function textFunction(value) {
return function() { var value1 = value(this); this.textContent = value1 == null ? "" : value1; };
}
function transition_text(value) {
return this.tween("text", typeof value === "function" ? textFunction(tweenValue(this, "text", value)) : textConstant(value == null ? "" : value + ""));
}
function transition_transition() {
var name = this._name, id0 = this._id, id1 = newId();
for (var groups = this._groups, m = groups.length, j = 0; j < m; ++j) { for (var group = groups[j], n = group.length, node, i = 0; i < n; ++i) { if (node = group[i]) { var inherit = get(node, id0); schedule(node, name, id1, i, group, { time: inherit.time + inherit.delay + inherit.duration, delay: 0, duration: inherit.duration, ease: inherit.ease }); } } }
return new Transition(groups, this._parents, name, id1);
}
var id = 0;
function Transition(groups, parents, name, id) {
this._groups = groups; this._parents = parents; this._name = name; this._id = id;
}
function transition(name) {
return d3Selection.selection().transition(name);
}
function newId() {
return ++id;
}
var selection_prototype = d3Selection.selection.prototype;
Transition.prototype = transition.prototype = {
constructor: Transition, select: transition_select, selectAll: transition_selectAll, filter: transition_filter, merge: transition_merge, selection: transition_selection, transition: transition_transition, call: selection_prototype.call, nodes: selection_prototype.nodes, node: selection_prototype.node, size: selection_prototype.size, empty: selection_prototype.empty, each: selection_prototype.each, on: transition_on, attr: transition_attr, attrTween: transition_attrTween, style: transition_style, styleTween: transition_styleTween, text: transition_text, remove: transition_remove, tween: transition_tween, delay: transition_delay, duration: transition_duration, ease: transition_ease
};
var defaultTiming = {
time: null, // Set on use. delay: 0, duration: 250, ease: d3Ease.easeCubicInOut
};
function inherit(node, id) {
var timing; while (!(timing = node.__transition) || !(timing = timing[id])) { if (!(node = node.parentNode)) { return defaultTiming.time = d3Timer.now(), defaultTiming; } } return timing;
}
function selection_transition(name) {
var id, timing;
if (name instanceof Transition) { id = name._id, name = name._name; } else { id = newId(), (timing = defaultTiming).time = d3Timer.now(), name = name == null ? null : name + ""; }
for (var groups = this._groups, m = groups.length, j = 0; j < m; ++j) { for (var group = groups[j], n = group.length, node, i = 0; i < n; ++i) { if (node = group[i]) { schedule(node, name, id, i, group, timing || inherit(node, id)); } } }
return new Transition(groups, this._parents, name, id);
}
d3Selection.selection.prototype.interrupt = selection_interrupt; d3Selection.selection.prototype.transition = selection_transition;
var root = [null];
function active(node, name) {
var schedules = node.__transition, schedule$$1, i;
if (schedules) { name = name == null ? null : name + ""; for (i in schedules) { if ((schedule$$1 = schedules[i]).state > SCHEDULED && schedule$$1.name === name) { return new Transition(node, root, name, +i); } } }
return null;
}
exports.transition = transition; exports.active = active; exports.interrupt = interrupt;
Object.defineProperty(exports, '__esModule', { value: true });
})));
},{"d3-color":18,"d3-dispatch":20,"d3-ease":23,"d3-interpolate":29,"d3-selection":36,"d3-timer":40}],42:[function(require,module,exports){ // https://d3js.org/d3-voronoi/ v1.1.4 Copyright 2018 Mike Bostock (function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) : typeof define === 'function' && define.amd ? define(['exports'], factory) : (factory((global.d3 = global.d3 || {}))); }(this, (function (exports) { 'use strict';
function constant(x) {
return function() { return x; };
}
function x(d) {
return d[0];
}
function y(d) {
return d[1];
}
function RedBlackTree() {
this._ = null; // root node
}
function RedBlackNode(node) {
node.U = // parent node node.C = // color - true for red, false for black node.L = // left node node.R = // right node node.P = // previous node node.N = null; // next node
}
RedBlackTree.prototype = {
constructor: RedBlackTree,
insert: function(after, node) { var parent, grandpa, uncle;
if (after) { node.P = after; node.N = after.N; if (after.N) after.N.P = node; after.N = node; if (after.R) { after = after.R; while (after.L) after = after.L; after.L = node; } else { after.R = node; } parent = after; } else if (this._) { after = RedBlackFirst(this._); node.P = null; node.N = after; after.P = after.L = node; parent = after; } else { node.P = node.N = null; this._ = node; parent = null; } node.L = node.R = null; node.U = parent; node.C = true;
after = node; while (parent && parent.C) { grandpa = parent.U; if (parent === grandpa.L) { uncle = grandpa.R; if (uncle && uncle.C) { parent.C = uncle.C = false; grandpa.C = true; after = grandpa; } else { if (after === parent.R) { RedBlackRotateLeft(this, parent); after = parent; parent = after.U; } parent.C = false; grandpa.C = true; RedBlackRotateRight(this, grandpa); } } else { uncle = grandpa.L; if (uncle && uncle.C) { parent.C = uncle.C = false; grandpa.C = true; after = grandpa; } else { if (after === parent.L) { RedBlackRotateRight(this, parent); after = parent; parent = after.U; } parent.C = false; grandpa.C = true; RedBlackRotateLeft(this, grandpa); } } parent = after.U; } this._.C = false; },
remove: function(node) { if (node.N) node.N.P = node.P; if (node.P) node.P.N = node.N; node.N = node.P = null;
var parent = node.U, sibling, left = node.L, right = node.R, next, red;
if (!left) next = right; else if (!right) next = left; else next = RedBlackFirst(right);
if (parent) { if (parent.L === node) parent.L = next; else parent.R = next; } else { this._ = next; }
if (left && right) { red = next.C; next.C = node.C; next.L = left; left.U = next; if (next !== right) { parent = next.U; next.U = node.U; node = next.R; parent.L = node; next.R = right; right.U = next; } else { next.U = parent; parent = next; node = next.R; } } else { red = node.C; node = next; }
if (node) node.U = parent; if (red) return; if (node && node.C) { node.C = false; return; }
do { if (node === this._) break; if (node === parent.L) { sibling = parent.R; if (sibling.C) { sibling.C = false; parent.C = true; RedBlackRotateLeft(this, parent); sibling = parent.R; } if ((sibling.L && sibling.L.C) || (sibling.R && sibling.R.C)) { if (!sibling.R || !sibling.R.C) { sibling.L.C = false; sibling.C = true; RedBlackRotateRight(this, sibling); sibling = parent.R; } sibling.C = parent.C; parent.C = sibling.R.C = false; RedBlackRotateLeft(this, parent); node = this._; break; } } else { sibling = parent.L; if (sibling.C) { sibling.C = false; parent.C = true; RedBlackRotateRight(this, parent); sibling = parent.L; } if ((sibling.L && sibling.L.C) || (sibling.R && sibling.R.C)) { if (!sibling.L || !sibling.L.C) { sibling.R.C = false; sibling.C = true; RedBlackRotateLeft(this, sibling); sibling = parent.L; } sibling.C = parent.C; parent.C = sibling.L.C = false; RedBlackRotateRight(this, parent); node = this._; break; } } sibling.C = true; node = parent; parent = parent.U; } while (!node.C);
if (node) node.C = false; }
};
function RedBlackRotateLeft(tree, node) {
var p = node, q = node.R, parent = p.U;
if (parent) { if (parent.L === p) parent.L = q; else parent.R = q; } else { tree._ = q; }
q.U = parent; p.U = q; p.R = q.L; if (p.R) p.R.U = p; q.L = p;
}
function RedBlackRotateRight(tree, node) {
var p = node, q = node.L, parent = p.U;
if (parent) { if (parent.L === p) parent.L = q; else parent.R = q; } else { tree._ = q; }
q.U = parent; p.U = q; p.L = q.R; if (p.L) p.L.U = p; q.R = p;
}
function RedBlackFirst(node) {
while (node.L) node = node.L; return node;
}
function createEdge(left, right, v0, v1) {
var edge = [null, null], index = edges.push(edge) - 1; edge.left = left; edge.right = right; if (v0) setEdgeEnd(edge, left, right, v0); if (v1) setEdgeEnd(edge, right, left, v1); cells[left.index].halfedges.push(index); cells[right.index].halfedges.push(index); return edge;
}
function createBorderEdge(left, v0, v1) {
var edge = [v0, v1]; edge.left = left; return edge;
}
function setEdgeEnd(edge, left, right, vertex) {
if (!edge[0] && !edge[1]) { edge[0] = vertex; edge.left = left; edge.right = right; } else if (edge.left === right) { edge[1] = vertex; } else { edge[0] = vertex; }
}
// Liang–Barsky line clipping. function clipEdge(edge, x0, y0, x1, y1) {
var a = edge[0], b = edge[1], ax = a[0], ay = a[1], bx = b[0], by = b[1], t0 = 0, t1 = 1, dx = bx - ax, dy = by - ay, r;
r = x0 - ax; if (!dx && r > 0) return; r /= dx; if (dx < 0) { if (r < t0) return; if (r < t1) t1 = r; } else if (dx > 0) { if (r > t1) return; if (r > t0) t0 = r; }
r = x1 - ax; if (!dx && r < 0) return; r /= dx; if (dx < 0) { if (r > t1) return; if (r > t0) t0 = r; } else if (dx > 0) { if (r < t0) return; if (r < t1) t1 = r; }
r = y0 - ay; if (!dy && r > 0) return; r /= dy; if (dy < 0) { if (r < t0) return; if (r < t1) t1 = r; } else if (dy > 0) { if (r > t1) return; if (r > t0) t0 = r; }
r = y1 - ay; if (!dy && r < 0) return; r /= dy; if (dy < 0) { if (r > t1) return; if (r > t0) t0 = r; } else if (dy > 0) { if (r < t0) return; if (r < t1) t1 = r; }
if (!(t0 > 0) && !(t1 < 1)) return true; // TODO Better check?
if (t0 > 0) edge[0] = [ax + t0 * dx, ay + t0 * dy]; if (t1 < 1) edge[1] = [ax + t1 * dx, ay + t1 * dy]; return true;
}
function connectEdge(edge, x0, y0, x1, y1) {
var v1 = edge[1]; if (v1) return true;
var v0 = edge[0], left = edge.left, right = edge.right, lx = left[0], ly = left[1], rx = right[0], ry = right[1], fx = (lx + rx) / 2, fy = (ly + ry) / 2, fm, fb;
if (ry === ly) { if (fx < x0 || fx >= x1) return; if (lx > rx) { if (!v0) v0 = [fx, y0]; else if (v0[1] >= y1) return; v1 = [fx, y1]; } else { if (!v0) v0 = [fx, y1]; else if (v0[1] < y0) return; v1 = [fx, y0]; } } else { fm = (lx - rx) / (ry - ly); fb = fy - fm * fx; if (fm < -1 || fm > 1) { if (lx > rx) { if (!v0) v0 = [(y0 - fb) / fm, y0]; else if (v0[1] >= y1) return; v1 = [(y1 - fb) / fm, y1]; } else { if (!v0) v0 = [(y1 - fb) / fm, y1]; else if (v0[1] < y0) return; v1 = [(y0 - fb) / fm, y0]; } } else { if (ly < ry) { if (!v0) v0 = [x0, fm * x0 + fb]; else if (v0[0] >= x1) return; v1 = [x1, fm * x1 + fb]; } else { if (!v0) v0 = [x1, fm * x1 + fb]; else if (v0[0] < x0) return; v1 = [x0, fm * x0 + fb]; } } }
edge[0] = v0; edge[1] = v1; return true;
}
function clipEdges(x0, y0, x1, y1) {
var i = edges.length, edge;
while (i--) { if (!connectEdge(edge = edges[i], x0, y0, x1, y1) || !clipEdge(edge, x0, y0, x1, y1) || !(Math.abs(edge[0][0] - edge[1][0]) > epsilon || Math.abs(edge[0][1] - edge[1][1]) > epsilon)) { delete edges[i]; } }
}
function createCell(site) {
return cells[site.index] = { site: site, halfedges: [] };
}
function cellHalfedgeAngle(cell, edge) {
var site = cell.site, va = edge.left, vb = edge.right; if (site === vb) vb = va, va = site; if (vb) return Math.atan2(vb[1] - va[1], vb[0] - va[0]); if (site === va) va = edge[1], vb = edge[0]; else va = edge[0], vb = edge[1]; return Math.atan2(va[0] - vb[0], vb[1] - va[1]);
}
function cellHalfedgeStart(cell, edge) {
return edge[+(edge.left !== cell.site)];
}
function cellHalfedgeEnd(cell, edge) {
return edge[+(edge.left === cell.site)];
}
function sortCellHalfedges() {
for (var i = 0, n = cells.length, cell, halfedges, j, m; i < n; ++i) { if ((cell = cells[i]) && (m = (halfedges = cell.halfedges).length)) { var index = new Array(m), array = new Array(m); for (j = 0; j < m; ++j) index[j] = j, array[j] = cellHalfedgeAngle(cell, edges[halfedges[j]]); index.sort(function(i, j) { return array[j] - array[i]; }); for (j = 0; j < m; ++j) array[j] = halfedges[index[j]]; for (j = 0; j < m; ++j) halfedges[j] = array[j]; } }
}
function clipCells(x0, y0, x1, y1) {
var nCells = cells.length, iCell, cell, site, iHalfedge, halfedges, nHalfedges, start, startX, startY, end, endX, endY, cover = true;
for (iCell = 0; iCell < nCells; ++iCell) { if (cell = cells[iCell]) { site = cell.site; halfedges = cell.halfedges; iHalfedge = halfedges.length;
// Remove any dangling clipped edges. while (iHalfedge--) { if (!edges[halfedges[iHalfedge]]) { halfedges.splice(iHalfedge, 1); } }
// Insert any border edges as necessary. iHalfedge = 0, nHalfedges = halfedges.length; while (iHalfedge < nHalfedges) { end = cellHalfedgeEnd(cell, edges[halfedges[iHalfedge]]), endX = end[0], endY = end[1]; start = cellHalfedgeStart(cell, edges[halfedges[++iHalfedge % nHalfedges]]), startX = start[0], startY = start[1]; if (Math.abs(endX - startX) > epsilon || Math.abs(endY - startY) > epsilon) { halfedges.splice(iHalfedge, 0, edges.push(createBorderEdge(site, end, Math.abs(endX - x0) < epsilon && y1 - endY > epsilon ? [x0, Math.abs(startX - x0) < epsilon ? startY : y1] : Math.abs(endY - y1) < epsilon && x1 - endX > epsilon ? [Math.abs(startY - y1) < epsilon ? startX : x1, y1] : Math.abs(endX - x1) < epsilon && endY - y0 > epsilon ? [x1, Math.abs(startX - x1) < epsilon ? startY : y0] : Math.abs(endY - y0) < epsilon && endX - x0 > epsilon ? [Math.abs(startY - y0) < epsilon ? startX : x0, y0] : null)) - 1); ++nHalfedges; } }
if (nHalfedges) cover = false; } }
// If there weren’t any edges, have the closest site cover the extent. // It doesn’t matter which corner of the extent we measure! if (cover) { var dx, dy, d2, dc = Infinity;
for (iCell = 0, cover = null; iCell < nCells; ++iCell) { if (cell = cells[iCell]) { site = cell.site; dx = site[0] - x0; dy = site[1] - y0; d2 = dx * dx + dy * dy; if (d2 < dc) dc = d2, cover = cell; } }
if (cover) { var v00 = [x0, y0], v01 = [x0, y1], v11 = [x1, y1], v10 = [x1, y0]; cover.halfedges.push( edges.push(createBorderEdge(site = cover.site, v00, v01)) - 1, edges.push(createBorderEdge(site, v01, v11)) - 1, edges.push(createBorderEdge(site, v11, v10)) - 1, edges.push(createBorderEdge(site, v10, v00)) - 1 ); } }
// Lastly delete any cells with no edges; these were entirely clipped. for (iCell = 0; iCell < nCells; ++iCell) { if (cell = cells[iCell]) { if (!cell.halfedges.length) { delete cells[iCell]; } } }
}
var circlePool = [];
var firstCircle;
function Circle() {
RedBlackNode(this); this.x = this.y = this.arc = this.site = this.cy = null;
}
function attachCircle(arc) {
var lArc = arc.P, rArc = arc.N;
if (!lArc || !rArc) return;
var lSite = lArc.site, cSite = arc.site, rSite = rArc.site;
if (lSite === rSite) return;
var bx = cSite[0], by = cSite[1], ax = lSite[0] - bx, ay = lSite[1] - by, cx = rSite[0] - bx, cy = rSite[1] - by;
var d = 2 * (ax * cy - ay * cx); if (d >= -epsilon2) return;
var ha = ax * ax + ay * ay, hc = cx * cx + cy * cy, x = (cy * ha - ay * hc) / d, y = (ax * hc - cx * ha) / d;
var circle = circlePool.pop() || new Circle; circle.arc = arc; circle.site = cSite; circle.x = x + bx; circle.y = (circle.cy = y + by) + Math.sqrt(x * x + y * y); // y bottom
arc.circle = circle;
var before = null, node = circles._;
while (node) { if (circle.y < node.y || (circle.y === node.y && circle.x <= node.x)) { if (node.L) node = node.L; else { before = node.P; break; } } else { if (node.R) node = node.R; else { before = node; break; } } }
circles.insert(before, circle); if (!before) firstCircle = circle;
}
function detachCircle(arc) {
var circle = arc.circle; if (circle) { if (!circle.P) firstCircle = circle.N; circles.remove(circle); circlePool.push(circle); RedBlackNode(circle); arc.circle = null; }
}
var beachPool = [];
function Beach() {
RedBlackNode(this); this.edge = this.site = this.circle = null;
}
function createBeach(site) {
var beach = beachPool.pop() || new Beach; beach.site = site; return beach;
}
function detachBeach(beach) {
detachCircle(beach); beaches.remove(beach); beachPool.push(beach); RedBlackNode(beach);
}
function removeBeach(beach) {
var circle = beach.circle, x = circle.x, y = circle.cy, vertex = [x, y], previous = beach.P, next = beach.N, disappearing = [beach];
detachBeach(beach);
var lArc = previous; while (lArc.circle && Math.abs(x - lArc.circle.x) < epsilon && Math.abs(y - lArc.circle.cy) < epsilon) { previous = lArc.P; disappearing.unshift(lArc); detachBeach(lArc); lArc = previous; }
disappearing.unshift(lArc); detachCircle(lArc);
var rArc = next; while (rArc.circle && Math.abs(x - rArc.circle.x) < epsilon && Math.abs(y - rArc.circle.cy) < epsilon) { next = rArc.N; disappearing.push(rArc); detachBeach(rArc); rArc = next; }
disappearing.push(rArc); detachCircle(rArc);
var nArcs = disappearing.length, iArc; for (iArc = 1; iArc < nArcs; ++iArc) { rArc = disappearing[iArc]; lArc = disappearing[iArc - 1]; setEdgeEnd(rArc.edge, lArc.site, rArc.site, vertex); }
lArc = disappearing[0]; rArc = disappearing[nArcs - 1]; rArc.edge = createEdge(lArc.site, rArc.site, null, vertex);
attachCircle(lArc); attachCircle(rArc);
}
function addBeach(site) {
var x = site[0], directrix = site[1], lArc, rArc, dxl, dxr, node = beaches._;
while (node) { dxl = leftBreakPoint(node, directrix) - x; if (dxl > epsilon) node = node.L; else { dxr = x - rightBreakPoint(node, directrix); if (dxr > epsilon) { if (!node.R) { lArc = node; break; } node = node.R; } else { if (dxl > -epsilon) { lArc = node.P; rArc = node; } else if (dxr > -epsilon) { lArc = node; rArc = node.N; } else { lArc = rArc = node; } break; } } }
createCell(site); var newArc = createBeach(site); beaches.insert(lArc, newArc);
if (!lArc && !rArc) return;
if (lArc === rArc) { detachCircle(lArc); rArc = createBeach(lArc.site); beaches.insert(newArc, rArc); newArc.edge = rArc.edge = createEdge(lArc.site, newArc.site); attachCircle(lArc); attachCircle(rArc); return; }
if (!rArc) { // && lArc newArc.edge = createEdge(lArc.site, newArc.site); return; }
// else lArc !== rArc detachCircle(lArc); detachCircle(rArc);
var lSite = lArc.site, ax = lSite[0], ay = lSite[1], bx = site[0] - ax, by = site[1] - ay, rSite = rArc.site, cx = rSite[0] - ax, cy = rSite[1] - ay, d = 2 * (bx * cy - by * cx), hb = bx * bx + by * by, hc = cx * cx + cy * cy, vertex = [(cy * hb - by * hc) / d + ax, (bx * hc - cx * hb) / d + ay];
setEdgeEnd(rArc.edge, lSite, rSite, vertex); newArc.edge = createEdge(lSite, site, null, vertex); rArc.edge = createEdge(site, rSite, null, vertex); attachCircle(lArc); attachCircle(rArc);
}
function leftBreakPoint(arc, directrix) {
var site = arc.site, rfocx = site[0], rfocy = site[1], pby2 = rfocy - directrix;
if (!pby2) return rfocx;
var lArc = arc.P; if (!lArc) return -Infinity;
site = lArc.site; var lfocx = site[0], lfocy = site[1], plby2 = lfocy - directrix;
if (!plby2) return lfocx;
var hl = lfocx - rfocx, aby2 = 1 / pby2 - 1 / plby2, b = hl / plby2;
if (aby2) return (-b + Math.sqrt(b * b - 2 * aby2 * (hl * hl / (-2 * plby2) - lfocy + plby2 / 2 + rfocy - pby2 / 2))) / aby2 + rfocx;
return (rfocx + lfocx) / 2;
}
function rightBreakPoint(arc, directrix) {
var rArc = arc.N; if (rArc) return leftBreakPoint(rArc, directrix); var site = arc.site; return site[1] === directrix ? site[0] : Infinity;
}
var epsilon = 1e-6; var epsilon2 = 1e-12; var beaches; var cells; var circles; var edges;
function triangleArea(a, b, c) {
return (a[0] - c[0]) * (b[1] - a[1]) - (a[0] - b[0]) * (c[1] - a[1]);
}
function lexicographic(a, b) {
return b[1] - a[1] || b[0] - a[0];
}
function Diagram(sites, extent) {
var site = sites.sort(lexicographic).pop(), x, y, circle;
edges = []; cells = new Array(sites.length); beaches = new RedBlackTree; circles = new RedBlackTree;
while (true) { circle = firstCircle; if (site && (!circle || site[1] < circle.y || (site[1] === circle.y && site[0] < circle.x))) { if (site[0] !== x || site[1] !== y) { addBeach(site); x = site[0], y = site[1]; } site = sites.pop(); } else if (circle) { removeBeach(circle.arc); } else { break; } }
sortCellHalfedges();
if (extent) { var x0 = +extent[0][0], y0 = +extent[0][1], x1 = +extent[1][0], y1 = +extent[1][1]; clipEdges(x0, y0, x1, y1); clipCells(x0, y0, x1, y1); }
this.edges = edges; this.cells = cells;
beaches = circles = edges = cells = null;
}
Diagram.prototype = {
constructor: Diagram,
polygons: function() { var edges = this.edges;
return this.cells.map(function(cell) { var polygon = cell.halfedges.map(function(i) { return cellHalfedgeStart(cell, edges[i]); }); polygon.data = cell.site.data; return polygon; }); },
triangles: function() { var triangles = [], edges = this.edges;
this.cells.forEach(function(cell, i) { if (!(m = (halfedges = cell.halfedges).length)) return; var site = cell.site, halfedges, j = -1, m, s0, e1 = edges[halfedges[m - 1]], s1 = e1.left === site ? e1.right : e1.left;
while (++j < m) { s0 = s1; e1 = edges[halfedges[j]]; s1 = e1.left === site ? e1.right : e1.left; if (s0 && s1 && i < s0.index && i < s1.index && triangleArea(site, s0, s1) < 0) { triangles.push([site.data, s0.data, s1.data]); } } });
return triangles; },
links: function() { return this.edges.filter(function(edge) { return edge.right; }).map(function(edge) { return { source: edge.left.data, target: edge.right.data }; }); },
find: function(x, y, radius) { var that = this, i0, i1 = that._found || 0, n = that.cells.length, cell;
// Use the previously-found cell, or start with an arbitrary one. while (!(cell = that.cells[i1])) if (++i1 >= n) return null; var dx = x - cell.site[0], dy = y - cell.site[1], d2 = dx * dx + dy * dy;
// Traverse the half-edges to find a closer cell, if any. do { cell = that.cells[i0 = i1], i1 = null; cell.halfedges.forEach(function(e) { var edge = that.edges[e], v = edge.left; if ((v === cell.site || !v) && !(v = edge.right)) return; var vx = x - v[0], vy = y - v[1], v2 = vx * vx + vy * vy; if (v2 < d2) d2 = v2, i1 = v.index; }); } while (i1 !== null);
that._found = i0;
return radius == null || d2 <= radius * radius ? cell.site : null; }
};
function voronoi() {
var x$$1 = x, y$$1 = y, extent = null;
function voronoi(data) { return new Diagram(data.map(function(d, i) { var s = [Math.round(x$$1(d, i, data) / epsilon) * epsilon, Math.round(y$$1(d, i, data) / epsilon) * epsilon]; s.index = i; s.data = d; return s; }), extent); }
voronoi.polygons = function(data) { return voronoi(data).polygons(); };
voronoi.links = function(data) { return voronoi(data).links(); };
voronoi.triangles = function(data) { return voronoi(data).triangles(); };
voronoi.x = function(_) { return arguments.length ? (x$$1 = typeof _ === "function" ? _ : constant(+_), voronoi) : x$$1; };
voronoi.y = function(_) { return arguments.length ? (y$$1 = typeof _ === "function" ? _ : constant(+_), voronoi) : y$$1; };
voronoi.extent = function(_) { return arguments.length ? (extent = _ == null ? null : [[+_[0][0], +_[0][1]], [+_[1][0], +_[1][1]]], voronoi) : extent && [[extent[0][0], extent[0][1]], [extent[1][0], extent[1][1]]]; };
voronoi.size = function(_) { return arguments.length ? (extent = _ == null ? null : [[0, 0], [+_[0], +_[1]]], voronoi) : extent && [extent[1][0] - extent[0][0], extent[1][1] - extent[0][1]]; };
return voronoi;
}
exports.voronoi = voronoi;
Object.defineProperty(exports, '__esModule', { value: true });
})));
},{}],43:[function(require,module,exports){ // https://d3js.org/d3-zoom/ v1.7.3 Copyright 2018 Mike Bostock (function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports, require('d3-selection'), require('d3-dispatch'), require('d3-drag'), require('d3-interpolate'), require('d3-transition')) : typeof define === 'function' && define.amd ? define(['exports', 'd3-selection', 'd3-dispatch', 'd3-drag', 'd3-interpolate', 'd3-transition'], factory) : (factory((global.d3 = global.d3 || {}),global.d3,global.d3,global.d3,global.d3,global.d3)); }(this, (function (exports,d3Selection,d3Dispatch,d3Drag,d3Interpolate,d3Transition) { 'use strict';
function constant(x) {
return function() { return x; };
}
function ZoomEvent(target, type, transform) {
this.target = target; this.type = type; this.transform = transform;
}
function Transform(k, x, y) {
this.k = k; this.x = x; this.y = y;
}
Transform.prototype = {
constructor: Transform, scale: function(k) { return k === 1 ? this : new Transform(this.k * k, this.x, this.y); }, translate: function(x, y) { return x === 0 & y === 0 ? this : new Transform(this.k, this.x + this.k * x, this.y + this.k * y); }, apply: function(point) { return [point[0] * this.k + this.x, point[1] * this.k + this.y]; }, applyX: function(x) { return x * this.k + this.x; }, applyY: function(y) { return y * this.k + this.y; }, invert: function(location) { return [(location[0] - this.x) / this.k, (location[1] - this.y) / this.k]; }, invertX: function(x) { return (x - this.x) / this.k; }, invertY: function(y) { return (y - this.y) / this.k; }, rescaleX: function(x) { return x.copy().domain(x.range().map(this.invertX, this).map(x.invert, x)); }, rescaleY: function(y) { return y.copy().domain(y.range().map(this.invertY, this).map(y.invert, y)); }, toString: function() { return "translate(" + this.x + "," + this.y + ") scale(" + this.k + ")"; }
};
var identity = new Transform(1, 0, 0);
transform.prototype = Transform.prototype;
function transform(node) {
return node.__zoom || identity;
}
function nopropagation() {
d3Selection.event.stopImmediatePropagation();
}
function noevent() {
d3Selection.event.preventDefault(); d3Selection.event.stopImmediatePropagation();
}
// Ignore right-click, since that should open the context menu. function defaultFilter() {
return !d3Selection.event.button;
}
function defaultExtent() {
var e = this, w, h; if (e instanceof SVGElement) { e = e.ownerSVGElement || e; w = e.width.baseVal.value; h = e.height.baseVal.value; } else { w = e.clientWidth; h = e.clientHeight; } return [[0, 0], [w, h]];
}
function defaultTransform() {
return this.__zoom || identity;
}
function defaultWheelDelta() {
return -d3Selection.event.deltaY * (d3Selection.event.deltaMode ? 120 : 1) / 500;
}
function defaultTouchable() {
return "ontouchstart" in this;
}
function defaultConstrain(transform$$1, extent, translateExtent) {
var dx0 = transform$$1.invertX(extent[0][0]) - translateExtent[0][0], dx1 = transform$$1.invertX(extent[1][0]) - translateExtent[1][0], dy0 = transform$$1.invertY(extent[0][1]) - translateExtent[0][1], dy1 = transform$$1.invertY(extent[1][1]) - translateExtent[1][1]; return transform$$1.translate( dx1 > dx0 ? (dx0 + dx1) / 2 : Math.min(0, dx0) || Math.max(0, dx1), dy1 > dy0 ? (dy0 + dy1) / 2 : Math.min(0, dy0) || Math.max(0, dy1) );
}
function zoom() {
var filter = defaultFilter, extent = defaultExtent, constrain = defaultConstrain, wheelDelta = defaultWheelDelta, touchable = defaultTouchable, scaleExtent = [0, Infinity], translateExtent = [[-Infinity, -Infinity], [Infinity, Infinity]], duration = 250, interpolate = d3Interpolate.interpolateZoom, gestures = [], listeners = d3Dispatch.dispatch("start", "zoom", "end"), touchstarting, touchending, touchDelay = 500, wheelDelay = 150, clickDistance2 = 0;
function zoom(selection) { selection .property("__zoom", defaultTransform) .on("wheel.zoom", wheeled) .on("mousedown.zoom", mousedowned) .on("dblclick.zoom", dblclicked) .filter(touchable) .on("touchstart.zoom", touchstarted) .on("touchmove.zoom", touchmoved) .on("touchend.zoom touchcancel.zoom", touchended) .style("touch-action", "none") .style("-webkit-tap-highlight-color", "rgba(0,0,0,0)"); }
zoom.transform = function(collection, transform$$1) { var selection = collection.selection ? collection.selection() : collection; selection.property("__zoom", defaultTransform); if (collection !== selection) { schedule(collection, transform$$1); } else { selection.interrupt().each(function() { gesture(this, arguments) .start() .zoom(null, typeof transform$$1 === "function" ? transform$$1.apply(this, arguments) : transform$$1) .end(); }); } };
zoom.scaleBy = function(selection, k) { zoom.scaleTo(selection, function() { var k0 = this.__zoom.k, k1 = typeof k === "function" ? k.apply(this, arguments) : k; return k0 * k1; }); };
zoom.scaleTo = function(selection, k) { zoom.transform(selection, function() { var e = extent.apply(this, arguments), t0 = this.__zoom, p0 = centroid(e), p1 = t0.invert(p0), k1 = typeof k === "function" ? k.apply(this, arguments) : k; return constrain(translate(scale(t0, k1), p0, p1), e, translateExtent); }); };
zoom.translateBy = function(selection, x, y) { zoom.transform(selection, function() { return constrain(this.__zoom.translate( typeof x === "function" ? x.apply(this, arguments) : x, typeof y === "function" ? y.apply(this, arguments) : y ), extent.apply(this, arguments), translateExtent); }); };
zoom.translateTo = function(selection, x, y) { zoom.transform(selection, function() { var e = extent.apply(this, arguments), t = this.__zoom, p = centroid(e); return constrain(identity.translate(p[0], p[1]).scale(t.k).translate( typeof x === "function" ? -x.apply(this, arguments) : -x, typeof y === "function" ? -y.apply(this, arguments) : -y ), e, translateExtent); }); };
function scale(transform$$1, k) { k = Math.max(scaleExtent[0], Math.min(scaleExtent[1], k)); return k === transform$$1.k ? transform$$1 : new Transform(k, transform$$1.x, transform$$1.y); }
function translate(transform$$1, p0, p1) { var x = p0[0] - p1[0] * transform$$1.k, y = p0[1] - p1[1] * transform$$1.k; return x === transform$$1.x && y === transform$$1.y ? transform$$1 : new Transform(transform$$1.k, x, y); }
function centroid(extent) { return [(+extent[0][0] + +extent[1][0]) / 2, (+extent[0][1] + +extent[1][1]) / 2]; }
function schedule(transition, transform$$1, center) { transition .on("start.zoom", function() { gesture(this, arguments).start(); }) .on("interrupt.zoom end.zoom", function() { gesture(this, arguments).end(); }) .tween("zoom", function() { var that = this, args = arguments, g = gesture(that, args), e = extent.apply(that, args), p = center || centroid(e), w = Math.max(e[1][0] - e[0][0], e[1][1] - e[0][1]), a = that.__zoom, b = typeof transform$$1 === "function" ? transform$$1.apply(that, args) : transform$$1, i = interpolate(a.invert(p).concat(w / a.k), b.invert(p).concat(w / b.k)); return function(t) { if (t === 1) t = b; // Avoid rounding error on end. else { var l = i(t), k = w / l[2]; t = new Transform(k, p[0] - l[0] * k, p[1] - l[1] * k); } g.zoom(null, t); }; }); }
function gesture(that, args) { for (var i = 0, n = gestures.length, g; i < n; ++i) { if ((g = gestures[i]).that === that) { return g; } } return new Gesture(that, args); }
function Gesture(that, args) { this.that = that; this.args = args; this.index = -1; this.active = 0; this.extent = extent.apply(that, args); }
Gesture.prototype = { start: function() { if (++this.active === 1) { this.index = gestures.push(this) - 1; this.emit("start"); } return this; }, zoom: function(key, transform$$1) { if (this.mouse && key !== "mouse") this.mouse[1] = transform$$1.invert(this.mouse[0]); if (this.touch0 && key !== "touch") this.touch0[1] = transform$$1.invert(this.touch0[0]); if (this.touch1 && key !== "touch") this.touch1[1] = transform$$1.invert(this.touch1[0]); this.that.__zoom = transform$$1; this.emit("zoom"); return this; }, end: function() { if (--this.active === 0) { gestures.splice(this.index, 1); this.index = -1; this.emit("end"); } return this; }, emit: function(type) { d3Selection.customEvent(new ZoomEvent(zoom, type, this.that.__zoom), listeners.apply, listeners, [type, this.that, this.args]); } };
function wheeled() { if (!filter.apply(this, arguments)) return; var g = gesture(this, arguments), t = this.__zoom, k = Math.max(scaleExtent[0], Math.min(scaleExtent[1], t.k * Math.pow(2, wheelDelta.apply(this, arguments)))), p = d3Selection.mouse(this);
// If the mouse is in the same location as before, reuse it. // If there were recent wheel events, reset the wheel idle timeout. if (g.wheel) { if (g.mouse[0][0] !== p[0] || g.mouse[0][1] !== p[1]) { g.mouse[1] = t.invert(g.mouse[0] = p); } clearTimeout(g.wheel); }
// If this wheel event won’t trigger a transform change, ignore it. else if (t.k === k) return;
// Otherwise, capture the mouse point and location at the start. else { g.mouse = [p, t.invert(p)]; d3Transition.interrupt(this); g.start(); }
noevent(); g.wheel = setTimeout(wheelidled, wheelDelay); g.zoom("mouse", constrain(translate(scale(t, k), g.mouse[0], g.mouse[1]), g.extent, translateExtent));
function wheelidled() { g.wheel = null; g.end(); } }
function mousedowned() { if (touchending || !filter.apply(this, arguments)) return; var g = gesture(this, arguments), v = d3Selection.select(d3Selection.event.view).on("mousemove.zoom", mousemoved, true).on("mouseup.zoom", mouseupped, true), p = d3Selection.mouse(this), x0 = d3Selection.event.clientX, y0 = d3Selection.event.clientY;
d3Drag.dragDisable(d3Selection.event.view); nopropagation(); g.mouse = [p, this.__zoom.invert(p)]; d3Transition.interrupt(this); g.start();
function mousemoved() { noevent(); if (!g.moved) { var dx = d3Selection.event.clientX - x0, dy = d3Selection.event.clientY - y0; g.moved = dx * dx + dy * dy > clickDistance2; } g.zoom("mouse", constrain(translate(g.that.__zoom, g.mouse[0] = d3Selection.mouse(g.that), g.mouse[1]), g.extent, translateExtent)); }
function mouseupped() { v.on("mousemove.zoom mouseup.zoom", null); d3Drag.dragEnable(d3Selection.event.view, g.moved); noevent(); g.end(); } }
function dblclicked() { if (!filter.apply(this, arguments)) return; var t0 = this.__zoom, p0 = d3Selection.mouse(this), p1 = t0.invert(p0), k1 = t0.k * (d3Selection.event.shiftKey ? 0.5 : 2), t1 = constrain(translate(scale(t0, k1), p0, p1), extent.apply(this, arguments), translateExtent);
noevent(); if (duration > 0) d3Selection.select(this).transition().duration(duration).call(schedule, t1, p0); else d3Selection.select(this).call(zoom.transform, t1); }
function touchstarted() { if (!filter.apply(this, arguments)) return; var g = gesture(this, arguments), touches = d3Selection.event.changedTouches, started, n = touches.length, i, t, p;
nopropagation(); for (i = 0; i < n; ++i) { t = touches[i], p = d3Selection.touch(this, touches, t.identifier); p = [p, this.__zoom.invert(p), t.identifier]; if (!g.touch0) g.touch0 = p, started = true; else if (!g.touch1) g.touch1 = p; }
// If this is a dbltap, reroute to the (optional) dblclick.zoom handler. if (touchstarting) { touchstarting = clearTimeout(touchstarting); if (!g.touch1) { g.end(); p = d3Selection.select(this).on("dblclick.zoom"); if (p) p.apply(this, arguments); return; } }
if (started) { touchstarting = setTimeout(function() { touchstarting = null; }, touchDelay); d3Transition.interrupt(this); g.start(); } }
function touchmoved() { var g = gesture(this, arguments), touches = d3Selection.event.changedTouches, n = touches.length, i, t, p, l;
noevent(); if (touchstarting) touchstarting = clearTimeout(touchstarting); for (i = 0; i < n; ++i) { t = touches[i], p = d3Selection.touch(this, touches, t.identifier); if (g.touch0 && g.touch0[2] === t.identifier) g.touch0[0] = p; else if (g.touch1 && g.touch1[2] === t.identifier) g.touch1[0] = p; } t = g.that.__zoom; if (g.touch1) { var p0 = g.touch0[0], l0 = g.touch0[1], p1 = g.touch1[0], l1 = g.touch1[1], dp = (dp = p1[0] - p0[0]) * dp + (dp = p1[1] - p0[1]) * dp, dl = (dl = l1[0] - l0[0]) * dl + (dl = l1[1] - l0[1]) * dl; t = scale(t, Math.sqrt(dp / dl)); p = [(p0[0] + p1[0]) / 2, (p0[1] + p1[1]) / 2]; l = [(l0[0] + l1[0]) / 2, (l0[1] + l1[1]) / 2]; } else if (g.touch0) p = g.touch0[0], l = g.touch0[1]; else return; g.zoom("touch", constrain(translate(t, p, l), g.extent, translateExtent)); }
function touchended() { var g = gesture(this, arguments), touches = d3Selection.event.changedTouches, n = touches.length, i, t;
nopropagation(); if (touchending) clearTimeout(touchending); touchending = setTimeout(function() { touchending = null; }, touchDelay); for (i = 0; i < n; ++i) { t = touches[i]; if (g.touch0 && g.touch0[2] === t.identifier) delete g.touch0; else if (g.touch1 && g.touch1[2] === t.identifier) delete g.touch1; } if (g.touch1 && !g.touch0) g.touch0 = g.touch1, delete g.touch1; if (g.touch0) g.touch0[1] = this.__zoom.invert(g.touch0[0]); else g.end(); }
zoom.wheelDelta = function(_) { return arguments.length ? (wheelDelta = typeof _ === "function" ? _ : constant(+_), zoom) : wheelDelta; };
zoom.filter = function(_) { return arguments.length ? (filter = typeof _ === "function" ? _ : constant(!!_), zoom) : filter; };
zoom.touchable = function(_) { return arguments.length ? (touchable = typeof _ === "function" ? _ : constant(!!_), zoom) : touchable; };
zoom.extent = function(_) { return arguments.length ? (extent = typeof _ === "function" ? _ : constant([[+_[0][0], +_[0][1]], [+_[1][0], +_[1][1]]]), zoom) : extent; };
zoom.scaleExtent = function(_) { return arguments.length ? (scaleExtent[0] = +_[0], scaleExtent[1] = +_[1], zoom) : [scaleExtent[0], scaleExtent[1]]; };
zoom.translateExtent = function(_) { return arguments.length ? (translateExtent[0][0] = +_[0][0], translateExtent[1][0] = +_[1][0], translateExtent[0][1] = +_[0][1], translateExtent[1][1] = +_[1][1], zoom) : [[translateExtent[0][0], translateExtent[0][1]], [translateExtent[1][0], translateExtent[1][1]]]; };
zoom.constrain = function(_) { return arguments.length ? (constrain = _, zoom) : constrain; };
zoom.duration = function(_) { return arguments.length ? (duration = +_, zoom) : duration; };
zoom.interpolate = function(_) { return arguments.length ? (interpolate = _, zoom) : interpolate; };
zoom.on = function() { var value = listeners.on.apply(listeners, arguments); return value === listeners ? zoom : value; };
zoom.clickDistance = function(_) { return arguments.length ? (clickDistance2 = (_ = +_) * _, zoom) : Math.sqrt(clickDistance2); };
return zoom;
}
exports.zoom = zoom; exports.zoomTransform = transform; exports.zoomIdentity = identity;
Object.defineProperty(exports, '__esModule', { value: true });
})));
},{"d3-dispatch":20,"d3-drag":21,"d3-interpolate":29,"d3-selection":36,"d3-transition":41}],44:[function(require,module,exports){ 'use strict';
Object.defineProperty(exports, '__esModule', { value: true });
var d3Array = require('d3-array'); var d3Axis = require('d3-axis'); var d3Brush = require('d3-brush'); var d3Chord = require('d3-chord'); var d3Collection = require('d3-collection'); var d3Color = require('d3-color'); var d3Contour = require('d3-contour'); var d3Dispatch = require('d3-dispatch'); var d3Drag = require('d3-drag'); var d3Dsv = require('d3-dsv'); var d3Ease = require('d3-ease'); var d3Fetch = require('d3-fetch'); var d3Force = require('d3-force'); var d3Format = require('d3-format'); var d3Geo = require('d3-geo'); var d3Hierarchy = require('d3-hierarchy'); var d3Interpolate = require('d3-interpolate'); var d3Path = require('d3-path'); var d3Polygon = require('d3-polygon'); var d3Quadtree = require('d3-quadtree'); var d3Random = require('d3-random'); var d3Scale = require('d3-scale'); var d3ScaleChromatic = require('d3-scale-chromatic'); var d3Selection = require('d3-selection'); var d3Shape = require('d3-shape'); var d3Time = require('d3-time'); var d3TimeFormat = require('d3-time-format'); var d3Timer = require('d3-timer'); var d3Transition = require('d3-transition'); var d3Voronoi = require('d3-voronoi'); var d3Zoom = require('d3-zoom');
var version = "5.7.0";
Object.keys(d3Array).forEach(function (key) { exports[key] = d3Array[key]; }); Object.keys(d3Axis).forEach(function (key) { exports[key] = d3Axis[key]; }); Object.keys(d3Brush).forEach(function (key) { exports[key] = d3Brush[key]; }); Object.keys(d3Chord).forEach(function (key) { exports[key] = d3Chord[key]; }); Object.keys(d3Collection).forEach(function (key) { exports[key] = d3Collection[key]; }); Object.keys(d3Color).forEach(function (key) { exports[key] = d3Color[key]; }); Object.keys(d3Contour).forEach(function (key) { exports[key] = d3Contour[key]; }); Object.keys(d3Dispatch).forEach(function (key) { exports[key] = d3Dispatch[key]; }); Object.keys(d3Drag).forEach(function (key) { exports[key] = d3Drag[key]; }); Object.keys(d3Dsv).forEach(function (key) { exports[key] = d3Dsv[key]; }); Object.keys(d3Ease).forEach(function (key) { exports[key] = d3Ease[key]; }); Object.keys(d3Fetch).forEach(function (key) { exports[key] = d3Fetch[key]; }); Object.keys(d3Force).forEach(function (key) { exports[key] = d3Force[key]; }); Object.keys(d3Format).forEach(function (key) { exports[key] = d3Format[key]; }); Object.keys(d3Geo).forEach(function (key) { exports[key] = d3Geo[key]; }); Object.keys(d3Hierarchy).forEach(function (key) { exports[key] = d3Hierarchy[key]; }); Object.keys(d3Interpolate).forEach(function (key) { exports[key] = d3Interpolate[key]; }); Object.keys(d3Path).forEach(function (key) { exports[key] = d3Path[key]; }); Object.keys(d3Polygon).forEach(function (key) { exports[key] = d3Polygon[key]; }); Object.keys(d3Quadtree).forEach(function (key) { exports[key] = d3Quadtree[key]; }); Object.keys(d3Random).forEach(function (key) { exports[key] = d3Random[key]; }); Object.keys(d3Scale).forEach(function (key) { exports[key] = d3Scale[key]; }); Object.keys(d3ScaleChromatic).forEach(function (key) { exports[key] = d3ScaleChromatic[key]; }); Object.keys(d3Selection).forEach(function (key) { exports[key] = d3Selection[key]; }); Object.keys(d3Shape).forEach(function (key) { exports[key] = d3Shape[key]; }); Object.keys(d3Time).forEach(function (key) { exports[key] = d3Time[key]; }); Object.keys(d3TimeFormat).forEach(function (key) { exports[key] = d3TimeFormat[key]; }); Object.keys(d3Timer).forEach(function (key) { exports[key] = d3Timer[key]; }); Object.keys(d3Transition).forEach(function (key) { exports[key] = d3Transition[key]; }); Object.keys(d3Voronoi).forEach(function (key) { exports[key] = d3Voronoi[key]; }); Object.keys(d3Zoom).forEach(function (key) { exports[key] = d3Zoom[key]; }); exports.version = version; Object.defineProperty(exports, "event", {get: function() { return d3Selection.event; }});
},{"d3-array":13,"d3-axis":14,"d3-brush":15,"d3-chord":16,"d3-collection":17,"d3-color":18,"d3-contour":19,"d3-dispatch":20,"d3-drag":21,"d3-dsv":22,"d3-ease":23,"d3-fetch":24,"d3-force":25,"d3-format":26,"d3-geo":27,"d3-hierarchy":28,"d3-interpolate":29,"d3-path":30,"d3-polygon":31,"d3-quadtree":32,"d3-random":33,"d3-scale":35,"d3-scale-chromatic":34,"d3-selection":36,"d3-shape":37,"d3-time":39,"d3-time-format":38,"d3-timer":40,"d3-transition":41,"d3-voronoi":42,"d3-zoom":43}]},{},[1,2,3,4,5,6,7,8,9,10,11,12]);