Template:Virginia/js/wiki

/**

* This page and wiki was built with the help of igem-wikibrick, a tool created by Virginia iGEM 2018
* @version v0.7.3
* @version v0.7.3
* @link https://github.com/Virginia-iGEM/igem-wikibrick
* @license MIT
*/

(function(){function r(e,n,t){function o(i,f){if(!n[i]){if(!e[i]){var c="function"==typeof require&&require;if(!f&&c)return c(i,!0);if(u)return u(i,!0);var a=new Error("Cannot find module '"+i+"'");throw a.code="MODULE_NOT_FOUND",a}var p=n[i]={exports:{}};e[i][0].call(p.exports,function(r){var n=e[i][1][r];return o(n||r)},p,p.exports,r,e,n,t)}return n[i].exports}for(var u="function"==typeof require&&require,i=0;i<t.length;i++)o(t[i]);return o}return r})()({1:[function(require,module,exports){



},{}],2:[function(require,module,exports){

},{}],3:[function(require,module,exports){ // Code courtesy of Mohamed Hasan // https://codepen.io/Mhmdhasan/pen/mAdaQE

$(document).ajaxStop(function () {

   'use strict';
   
   var c, currentScrollTop = 0,
       navbar = $('header');
   var hovered = false;
   navbar.hover(function() {
       hovered = true;
   },
                function() {
                    hovered = false;
                });
   // Handle hiding the navbar when scrolling
   $(window).scroll(function () {
       var a = $(window).scrollTop();
       var b = navbar.height();
       
       currentScrollTop = a;
       
       if (c < currentScrollTop && a > b + b && navbar && !hovered) {
           navbar.addClass("scrollUp");
       } else if (c > currentScrollTop && !(a <= b)) {
           navbar.removeClass("scrollUp");
       }
       c = currentScrollTop;
   });
   // Hamburger menu button for mobileview
   var openMenu = function () {
       navbar = $('.navbar');
       navbar.toggleClass('expanded');
   };
   $('header .navbar .menubutton').click(openMenu);

});


},{}],4:[function(require,module,exports){ $(document).ajaxStop(function () {

   'use strict';
   
   var previous = 'Ngozi';
   $(document).on('click', '#image_gallery', function(event) {
       var id_name = event.target.id;
       console.log(id_name);
       id_name = id_name.replace(/[0-9]/g, ); //regex for alphabets, no numbers
       var id_toggle = document.getElementById(id_name); //get ID of names under class 'team-bio'
       if (document.getElementById(id_name) && id_name != "image_gallery") { //if ID exists and accounting for white space
           if ((previous != id_name)) { //if you click a diff image
               var id_previous = document.getElementById(previous);
               //Changes the class so that it acts as a "toggle switch"
               $(id_previous).removeClass('unhidden');
               $(id_previous).addClass('hidden');
               //$(id_previous).toggleClass('hidden');
               //console.log(id_previous);
           } 
           else if (previous == id_name) { //clicking on the same image
               $(id_previous).removeClass('hidden');                
               $(id_previous).addClass('unhidden');
               //$(id_toggle).toggleClass('unhidden');
           }
           $(id_toggle).removeClass('hidden');
           $(id_toggle).addClass('unhidden');
           //$(id_toggle).toggleClass('unhidden'); //show bio
           previous = id_name; //checks to see if you clicked different images
       } 
       else {
           $(previous).toggleClass('unhidden');
       }
   });

});

},{}],5:[function(require,module,exports){ var d3 = require('d3');

var triggered = false;

$(document).ajaxStop(function() {

   if (!triggered && $('#petri-constitutive').length > 0) {
       // GENERAL INITIALIZATION
// Grab our
container
       var container = d3.select('#petri-constitutive');
       // Establish dimensions of simulation
       var dim = parseInt(container.style('width'));
       // Establish SVG drawing
       var svg = container.append('svg').attr('width', dim).attr('height', dim);
       // Add styling to center container
       var g = svg.append('g').attr('transform', 'translate(' + dim / 2 + ',' + dim / 2 + ')');
       // This is the group we'll actually draw cells to
       var node = g.append('g').selectAll('.node').attr('class', 'nodes');
       // PARAMETERS
       // Global radius of grown cells in pixels
       var cellRadius = 14,
           // The colony size, after which, cells will stop replicating.
           maxColonySize = 150,
           // The effect of cell age on reproduction probability. To the power of this number.
           agePower = 1/2,
           // The effect of cell distance from center on reproduction probability. To the power of this number.
           distancePower = 2,
           // How quickly cells age; multiplied by current cell age every generation.
           agingFactor = 0.85,
           // Time between generations
           growthTime = 1000; 
       // STATE VARIABLES
       var timer; // Used to store the interval call to restart(grow()) that causes cells to replicate every growthTime
       var resettingMedium = false; // Called when the user resets the medium
       var furthest = 0; // Used to hold which cell is the furthest from the center for distance growth prob scaling. Reset to zero on each sim.
       var growing = false; // True when the cells are growing.
       var inducer = false; // True when the user has added the inducer to the cells
       // MISC VARIABLES
       // Used to visualize splitprob
       var color = d3.scaleSequential(d3.interpolateLab("white", "#f7b958"))
           .domain([0, 1]);
       // transition function used for display updates
       var t = d3.transition()
           .duration(750);
       // SIMULATION/MVC INITIALIZATION
       // Establish our intial cells - just one.
       // Debug state shows cell color as a function of split probability
       var debugState = () => {
           return d3.range(1).map(function() {return {
           radius: cellRadius - 2,
           splitprob: 1,
           age: 1,
           angle: Math.random() * Math.PI * 2,
               color: function() {
                   return color(this.splitprob);
               } 
           };}); // Start with just one cell
       };
       var simpleState = () => {
           return d3.range(1).map(function() {return {
           radius: cellRadius - 2,
           splitprob: 1,
           age: 1,
           angle: Math.random() * Math.PI * 2,
               color: function() {
                   return '#fff';
               } 
           };}); // Start with just one cell
       };
       // Color is just always glowing blue
       var constitutiveState = () => {
           return d3.range(1).map(function() {return {
           radius: cellRadius - 2,
           splitprob: 1,
           age: 1,
           angle: Math.random() * Math.PI * 2,
               color: function() {
                   return '#33ffbe';
               } 
           };}); // Start with just one cell
       };
       // Color only glows once the user has added the inducer
       var inducedState = () => {
           return d3.range(1).map(function() {return {
           radius: cellRadius - 2,
           splitprob: 1,
           age: 1,
           angle: Math.random() * Math.PI * 2,
               color: function() {
                   if (inducer) {
                       return '#6e5eff';
                   }
                   return '#fff';
               } 
           };}); // Start with just one cell
       };
       var initialState = debugState;
       var globalNodes = initialState();
       // Establish data - this is what our simulation and display draws from
       // Establish simulation - this handles the physics portion of things
       var simulation = d3.forceSimulation(globalNodes)
       // Attract nearby cells, but only within a certain distance
           .force('charge', d3.forceManyBody().strength(1).distanceMax(cellRadius * 7)) 
       // Push cells towards center
           .force('center', d3.forceCenter()) 
       // Make cells collide with each other
           .force('collision', d3.forceCollide(function(d) {return d.radius;})) 
       // Make the medium viscous
           .velocityDecay(0.5)
       // Make solver settle more quickly
           .alphaTarget(0.8) 
       // Call any functions that need to run every time the simulation ticks
           .on('tick', ticked); 
       // FUNCTIONS
       // Required to update displayed position of nodes with force simulation
       // Called every step of the force simulation.
       function ticked() {
           node.attr('x1', function(d) {return Math.cos(d.angle) * (d.radius - 4) + d.x;})
               .attr('y1', function(d) {return Math.sin(d.angle) * (d.radius - 4) + d.y;})
               .attr('x2', function(d) {return Math.cos(d.angle) * -(d.radius - 4) + d.x;})
               .attr('y2', function(d) {return Math.sin(d.angle) * -(d.radius - 4) + d.y;});
       }
       // Called every time we need to introduce new nodes, both to the
       // display and the simulation
       function restart(nodes) {
           node = node.data(nodes);
           //console.log(nodes.length);
           // Exit any nodes that don't make good data points
           node.exit()
               .style('stroke', function(d) {return d.color();})
               .transition(t)
               .attr('stroke-width', '1e-6')
               .remove();
           // Transition new nodes
           node
               //.transition(t)
               .style('stroke', function(d) {return d.color();})
               .style('stroke-width', 6)
               .style('stroke-linecap', 'round');


           // Transition new nodes
           node = node.enter().append('line')
               //.transition(t)
               .style('stroke', function(d) {return d.color();})
               .style('stroke-width', 4)
               .style('stroke-linecap', 'round')
               .merge(node);


           if (nodes.length >= maxColonySize) {
               node
                   //.transition(t)
                   .style('stroke', function(d) {return d.color();})
                   .attr('stroke-width', 6);
           }
           simulation.nodes(nodes);
           return nodes;
       }
       // This function is called and passed to reset()
       // It steps the cell growth simulation forward, adding new cells to our list of cells
       function grow(nodes) {
           if(resettingMedium) {
               nodes = initialState();
               furthest = 0;
               resettingMedium = false;
               //console.log(nodes);
           }
           //console.log(nodes);
           // Stop growing if we have over 250 cells
           if (nodes.length < maxColonySize) {
               var newNodes = [];
               // For each existing cell, there is some probability of splitting
               nodes.forEach(function(n) {
                   // Only split with a certain probability
                   if (Math.random() < n.splitprob) {
                       // Establish the new cell's position next to the old one's
                       // Nearly equiaxially to the old one
                       var nx = n.x,
                           ny = n.y;
                       var mag = Math.sqrt(Math.pow(nx,2) + Math.pow(ny, 2));
                       var rnx = cellRadius * (Math.random() - 0.5) * 2;
                       var rny = cellRadius * (Math.random() - 0.5) * 2;
                       nx = nx + cellRadius * Math.cos(n.angle);
                       ny = ny + cellRadius * Math.sin(n.angle);
                       mag = Math.sqrt(Math.pow(nx, 2) + Math.pow(ny, 2));
                       if (mag > furthest) {
                           furthest = mag;
                       }
                       //var nx = Math.random() * cellRadius * 2;
                       //var ny = Math.random() * cellRadius * 2;


                       //var nx = Math.random() * 10;
                       // var ny = Math.random() * 10;
                       newNodes.push({
                           radius: cellRadius - 2,
                           x: nx,
                           y: ny,
                           splitprob: 1,
                           age: 1,
                           // New cells have similar but slightly different angles to their parents
                           angle: n.angle + (Math.random() - 1) * Math.PI / 3,
                           color: n.color
                       }); 
                   }
               });
               nodes = nodes.concat(newNodes); // Add new nodes to existing dataset
               //Scale splitprob based on how far out cells are and their age
               nodes.forEach(function(n) {
                   var mag = Math.sqrt(Math.pow(n.x, 2) + Math.pow(n.y, 2));
                   n.splitprob = Math.pow(n.age, agePower) * Math.pow(Math.min(mag / furthest, 1), distancePower);
                   //console.log(n.splitprob);
                   n.age = n.age * agingFactor;
               });
           }
           else {
               // Recalling reset(grow()) once we exceed a certain colony size
               timer.stop();
               growing = false;
           }
           return nodes;
       }
       function resetMedium() {
           resettingMedium = true;
           globalNodes = restart(grow(globalNodes));
           if (!growing) {
               if (timer)
                   timer.stop();
               timer = d3.interval(function() {
                   globalNodes = restart(grow(globalNodes));
               }, growthTime);
           }
       }
       // DOM function bindings
       $('.constitutive_button').click(function() {
           initialState = constitutiveState;
           growthTime = 4000;
           resetMedium();
       });
       var initialGrowth = false;
       $('main').scroll(function() {
           var offset = $('#petri-constitutive').offset().top - $('main').scrollTop();
           //console.log(offset);
           if (!initialGrowth && offset <= 0) {
               initialGrowth = true;
               initialState = constitutiveState;
               growthTime = 3000;
               resetMedium();
           }
       });
       triggered = true;
   }

});

},{"d3":44}],6:[function(require,module,exports){ var d3 = require('d3');

var triggered = false;

$(document).ajaxStop(function() {

   if (!triggered && $('#petri-inducible').length > 0) {
       // GENERAL INITIALIZATION
// Grab our
container
       var container = d3.select('#petri-inducible');
       // Establish dimensions of simulation
       var dim = parseInt(container.style('width'));
       // Establish SVG drawing
       var svg = container.append('svg').attr('width', dim).attr('height', dim);
       // Add styling to center container
       var g = svg.append('g').attr('transform', 'translate(' + dim / 2 + ',' + dim / 2 + ')');
       // This is the group we'll actually draw cells to
       var node = g.append('g').selectAll('.node').attr('class', 'nodes');
       // PARAMETERS
       // Global radius of grown cells in pixels
       var cellRadius = 14,
           // The colony size, after which, cells will stop replicating.
           maxColonySize = 150,
           // The effect of cell age on reproduction probability. To the power of this number.
           agePower = 1/2,
           // The effect of cell distance from center on reproduction probability. To the power of this number.
           distancePower = 2,
           // How quickly cells age; multiplied by current cell age every generation.
           agingFactor = 0.85,
           // Time between generations
           growthTime = 1000; 
       // STATE VARIABLES
       var timer; // Used to store the interval call to restart(grow()) that causes cells to replicate every growthTime
       var resettingMedium = false; // Called when the user resets the medium
       var furthest = 0; // Used to hold which cell is the furthest from the center for distance growth prob scaling. Reset to zero on each sim.
       var growing = false; // True when the cells are growing.
       var inducer = false; // True when the user has added the inducer to the cells
       // MISC VARIABLES
       // Used to visualize splitprob
       var color = d3.scaleSequential(d3.interpolateLab("white", "#f7b958"))
           .domain([0, 1]);
       // transition function used for display updates
       var t = d3.transition()
           .duration(750);
       // SIMULATION/MVC INITIALIZATION
       // Establish our intial cells - just one.
       // Debug state shows cell color as a function of split probability
       var debugState = () => {
           return d3.range(1).map(function() {return {
           radius: cellRadius - 2,
           splitprob: 1,
           age: 1,
           angle: Math.random() * Math.PI * 2,
               color: function() {
                   return color(this.splitprob);
               } 
           };}); // Start with just one cell
       };
       var simpleState = () => {
           return d3.range(1).map(function() {return {
           radius: cellRadius - 2,
           splitprob: 1,
           age: 1,
           angle: Math.random() * Math.PI * 2,
               color: function() {
                   return '#33ffbe';
               } 
           };}); // Start with just one cell
       };
       // Color is just always glowing blue
       var constitutiveState = () => {
           return d3.range(1).map(function() {return {
           radius: cellRadius - 2,
           splitprob: 1,
           age: 1,
           angle: Math.random() * Math.PI * 2,
               color: function() {
                   return '#6e5eff';
               } 
           };}); // Start with just one cell
       };
       // Color only glows once the user has added the inducer
       var inducedState = () => {
           return d3.range(1).map(function() {return {
           radius: cellRadius - 2,
           splitprob: 1,
           age: 1,
           angle: Math.random() * Math.PI * 2,
               color: function() {
                   if (inducer) {
                       return '#33ffbe';
                   }
                   return '#fff';
               } 
           };}); // Start with just one cell
       };
       var initialState = debugState;
       var globalNodes = initialState();
       // Establish data - this is what our simulation and display draws from
       // Establish simulation - this handles the physics portion of things
       var simulation = d3.forceSimulation(globalNodes)
       // Attract nearby cells, but only within a certain distance
           .force('charge', d3.forceManyBody().strength(1).distanceMax(cellRadius * 7)) 
       // Push cells towards center
           .force('center', d3.forceCenter()) 
       // Make cells collide with each other
           .force('collision', d3.forceCollide(function(d) {return d.radius;})) 
       // Make the medium viscous
           .velocityDecay(0.5)
       // Make solver settle more quickly
           .alphaTarget(0.8) 
       // Call any functions that need to run every time the simulation ticks
           .on('tick', ticked); 
       // FUNCTIONS
       // Required to update displayed position of nodes with force simulation
       // Called every step of the force simulation.
       function ticked() {
           node.attr('x1', function(d) {return Math.cos(d.angle) * (d.radius - 4) + d.x;})
               .attr('y1', function(d) {return Math.sin(d.angle) * (d.radius - 4) + d.y;})
               .attr('x2', function(d) {return Math.cos(d.angle) * -(d.radius - 4) + d.x;})
               .attr('y2', function(d) {return Math.sin(d.angle) * -(d.radius - 4) + d.y;});
       }
       // Called every time we need to introduce new nodes, both to the
       // display and the simulation
       function restart(nodes) {
           node = node.data(nodes);
           //console.log(nodes.length);
           // Exit any nodes that don't make good data points
           node.exit()
               .style('stroke', function(d) {return d.color();})
               .transition(t)
               .attr('stroke-width', '1e-6')
               .remove();
           // Transition new nodes
           node
               //.transition(t)
               .style('stroke', function(d) {return d.color();})
               .style('stroke-width', 6)
               .style('stroke-linecap', 'round');


           // Transition new nodes
           node = node.enter().append('line')
               //.transition(t)
               .style('stroke', function(d) {return d.color();})
               .style('stroke-width', 4)
               .style('stroke-linecap', 'round')
               .merge(node);


           if (nodes.length >= maxColonySize) {
               node
                   //.transition(t)
                   .style('stroke', function(d) {return d.color();})
                   .attr('stroke-width', 6);
           }
           simulation.nodes(nodes);
           return nodes;
       }
       // This function is called and passed to reset()
       // It steps the cell growth simulation forward, adding new cells to our list of cells
       function grow(nodes) {
           if(resettingMedium) {
               nodes = initialState();
               furthest = 0;
               resettingMedium = false;
               //console.log(nodes);
           }
           //console.log(nodes);
           // Stop growing if we have over 250 cells
           if (nodes.length < maxColonySize) {
               var newNodes = [];
               // For each existing cell, there is some probability of splitting
               nodes.forEach(function(n) {
                   // Only split with a certain probability
                   if (Math.random() < n.splitprob) {
                       // Establish the new cell's position next to the old one's
                       // Nearly equiaxially to the old one
                       var nx = n.x,
                           ny = n.y;
                       var mag = Math.sqrt(Math.pow(nx,2) + Math.pow(ny, 2));
                       var rnx = cellRadius * (Math.random() - 0.5) * 2;
                       var rny = cellRadius * (Math.random() - 0.5) * 2;
                       nx = nx + cellRadius * Math.cos(n.angle);
                       ny = ny + cellRadius * Math.sin(n.angle);
                       mag = Math.sqrt(Math.pow(nx, 2) + Math.pow(ny, 2));
                       if (mag > furthest) {
                           furthest = mag;
                       }
                       //var nx = Math.random() * cellRadius * 2;
                       //var ny = Math.random() * cellRadius * 2;


                       //var nx = Math.random() * 10;
                       // var ny = Math.random() * 10;
                       newNodes.push({
                           radius: cellRadius - 2,
                           x: nx,
                           y: ny,
                           splitprob: 1,
                           age: 1,
                           // New cells have similar but slightly different angles to their parents
                           angle: n.angle + (Math.random() - 1) * Math.PI / 3,
                           color: n.color
                       }); 
                   }
               });
               nodes = nodes.concat(newNodes); // Add new nodes to existing dataset
               //Scale splitprob based on how far out cells are and their age
               nodes.forEach(function(n) {
                   var mag = Math.sqrt(Math.pow(n.x, 2) + Math.pow(n.y, 2));
                   n.splitprob = Math.pow(n.age, agePower) * Math.pow(Math.min(mag / furthest, 1), distancePower);
                   //console.log(n.splitprob);
                   n.age = n.age * agingFactor;
               });
           }
           else {
               // Recalling reset(grow()) once we exceed a certain colony size
               timer.stop();
               growing = false;
           }
           return nodes;
       }
       function resetMedium() {
           resettingMedium = true;
           globalNodes = restart(grow(globalNodes));
           if (!growing) {
               if (timer)
                   timer.stop();
               timer = d3.interval(function() {
                   globalNodes = restart(grow(globalNodes));
               }, growthTime);
           }
       }
       // DOM function bindings
       $('.inducible_button').click(function() {
           inducer = true;
           restart(globalNodes);
           growthTime = 3000;
       });
       var initialGrowth = false;
       $('main').scroll(function() {
           var offset = $('#petri-inducible').offset().top - $('main').scrollTop();
           //console.log(offset);
           if (!initialGrowth && offset <= 0) {
               initialGrowth = true;
               initialState = inducedState;
               growthTime = 1000;
               resetMedium();
           }
       });
       triggered = true;
   }

});

},{"d3":44}],7:[function(require,module,exports){ var d3 = require('d3');

var triggered = false;

$(document).ajaxStop(function() {

   if (!triggered && $('#petri-qs').length > 0) {
       // GENERAL INITIALIZATION
// Grab our
container
       var container = d3.select('#petri-qs');
       // Establish dimensions of simulation
       var dim = parseInt(container.style('width'));
       // Establish SVG drawing
       var svg = container.append('svg').attr('width', dim).attr('height', dim);
       // Add styling to center container
       var g = svg.append('g').attr('transform', 'translate(' + dim / 2 + ',' + dim / 2 + ')');
       // This is the group we'll actually draw cells to
       var node = g.append('g').selectAll('.node').attr('class', 'nodes');
       // PARAMETERS
       // Global radius of grown cells in pixels
       var cellRadius = 14,
           // The colony size, after which, cells will stop replicating.
           maxColonySize = 150,
           // The effect of cell age on reproduction probability. To the power of this number.
           agePower = 1/2,
           // The effect of cell distance from center on reproduction probability. To the power of this number.
           distancePower = 2,
           // How quickly cells age; multiplied by current cell age every generation.
           agingFactor = 0.85,
           // Time between generations
           growthTime = 1000; 
       // STATE VARIABLES
       var timer; // Used to store the interval call to restart(grow()) that causes cells to replicate every growthTime
       var resettingMedium = false; // Called when the user resets the medium
       var furthest = 0; // Used to hold which cell is the furthest from the center for distance growth prob scaling. Reset to zero on each sim.
       var growing = false; // True when the cells are growing.
       var inducer = false; // True when the user has added the inducer to the cells
       // MISC VARIABLES
       // Used to visualize splitprob
       var color = d3.scaleSequential(d3.interpolateLab("white", "#f7b958"))
           .domain([0, 1]);
       // transition function used for display updates
       var t = d3.transition()
           .duration(750);
       // SIMULATION/MVC INITIALIZATION
       // Establish our intial cells - just one.
       // Debug state shows cell color as a function of split probability
       var debugState = () => {
           return d3.range(1).map(function() {return {
           radius: cellRadius - 2,
           splitprob: 1,
           age: 1,
           angle: Math.random() * Math.PI * 2,
               color: function() {
                   return color(this.splitprob);
               } 
           };}); // Start with just one cell
       };
       var simpleState = () => {
           return d3.range(1).map(function() {return {
           radius: cellRadius - 2,
           splitprob: 1,
           age: 1,
           angle: Math.random() * Math.PI * 2,
               color: function() {
                   return '#fff';
               } 
           };}); // Start with just one cell
       };
       // Color is just always glowing blue
       var constitutiveState = () => {
           return d3.range(1).map(function() {return {
           radius: cellRadius - 2,
           splitprob: 1,
           age: 1,
           angle: Math.random() * Math.PI * 2,
               color: function() {
                   return '#6e5eff';
               } 
           };}); // Start with just one cell
       };
       // Color only glows once the user has added the inducer
       var inducedState = () => {
           return d3.range(1).map(function() {return {
           radius: cellRadius - 2,
           splitprob: 1,
           age: 1,
           angle: Math.random() * Math.PI * 2,
               color: function() {
                   if (inducer) {
                       return '#6e5eff';
                   }
                   return '#fff';
               } 
           };}); // Start with just one cell
       };
       var initialState = debugState;
       var globalNodes = initialState();
       // Establish data - this is what our simulation and display draws from
       // Establish simulation - this handles the physics portion of things
       var simulation = d3.forceSimulation(globalNodes)
       // Attract nearby cells, but only within a certain distance
           .force('charge', d3.forceManyBody().strength(1).distanceMax(cellRadius * 7)) 
       // Push cells towards center
           .force('center', d3.forceCenter()) 
       // Make cells collide with each other
           .force('collision', d3.forceCollide(function(d) {return d.radius;})) 
       // Make the medium viscous
           .velocityDecay(0.5)
       // Make solver settle more quickly
           .alphaTarget(0.8) 
       // Call any functions that need to run every time the simulation ticks
           .on('tick', ticked); 
       // FUNCTIONS
       // Required to update displayed position of nodes with force simulation
       // Called every step of the force simulation.
       function ticked() {
           node.attr('x1', function(d) {return Math.cos(d.angle) * (d.radius - 4) + d.x;})
               .attr('y1', function(d) {return Math.sin(d.angle) * (d.radius - 4) + d.y;})
               .attr('x2', function(d) {return Math.cos(d.angle) * -(d.radius - 4) + d.x;})
               .attr('y2', function(d) {return Math.sin(d.angle) * -(d.radius - 4) + d.y;});
       }
       // Called every time we need to introduce new nodes, both to the
       // display and the simulation
       function restart(nodes) {
           node = node.data(nodes);
           //console.log(nodes.length);
           // Exit any nodes that don't make good data points
           node.exit()
               .style('stroke', function(d) {return d.color();})
               .transition(t)
               .attr('stroke-width', '1e-6')
               .remove();
           // Transition new nodes
           node
               //.transition(t)
               .style('stroke', function(d) {return d.color();})
               .style('stroke-width', 6)
               .style('stroke-linecap', 'round');


           // Transition new nodes
           node = node.enter().append('line')
               //.transition(t)
               .style('stroke', function(d) {return d.color();})
               .style('stroke-width', 4)
               .style('stroke-linecap', 'round')
               .merge(node);


           if (nodes.length >= maxColonySize) {
               node
                   //.transition(t)
                   .style('stroke', function(d) {
                       if(Math.random() < 0.7) {
                           return '#33ffbe';}
                          else {
                              return '#fff';
                          }
                   })
                   .attr('stroke-width', 6);
           }
           simulation.nodes(nodes);
           return nodes;
       }
       // This function is called and passed to reset()
       // It steps the cell growth simulation forward, adding new cells to our list of cells
       function grow(nodes) {
           if(resettingMedium) {
               nodes = initialState();
               furthest = 0;
               resettingMedium = false;
               //console.log(nodes);
           }
           //console.log(nodes);
           // Stop growing if we have over 250 cells
           if (nodes.length < maxColonySize) {
               var newNodes = [];
               // For each existing cell, there is some probability of splitting
               nodes.forEach(function(n) {
                   // Only split with a certain probability
                   if (Math.random() < n.splitprob) {
                       // Establish the new cell's position next to the old one's
                       // Nearly equiaxially to the old one
                       var nx = n.x,
                           ny = n.y;
                       var mag = Math.sqrt(Math.pow(nx,2) + Math.pow(ny, 2));
                       var rnx = cellRadius * (Math.random() - 0.5) * 2;
                       var rny = cellRadius * (Math.random() - 0.5) * 2;
                       nx = nx + cellRadius * Math.cos(n.angle);
                       ny = ny + cellRadius * Math.sin(n.angle);
                       mag = Math.sqrt(Math.pow(nx, 2) + Math.pow(ny, 2));
                       if (mag > furthest) {
                           furthest = mag;
                       }
                       //var nx = Math.random() * cellRadius * 2;
                       //var ny = Math.random() * cellRadius * 2;


                       //var nx = Math.random() * 10;
                       // var ny = Math.random() * 10;
                       newNodes.push({
                           radius: cellRadius - 2,
                           x: nx,
                           y: ny,
                           splitprob: 1,
                           age: 1,
                           // New cells have similar but slightly different angles to their parents
                           angle: n.angle + (Math.random() - 1) * Math.PI / 3,
                           color: n.color
                       }); 
                   }
               });
               nodes = nodes.concat(newNodes); // Add new nodes to existing dataset
               //Scale splitprob based on how far out cells are and their age
               nodes.forEach(function(n) {
                   var mag = Math.sqrt(Math.pow(n.x, 2) + Math.pow(n.y, 2));
                   n.splitprob = Math.pow(n.age, agePower) * Math.pow(Math.min(mag / furthest, 1), distancePower);
                   //console.log(n.splitprob);
                   n.age = n.age * agingFactor;
               });
           }
           else {
               // Recalling reset(grow()) once we exceed a certain colony size
               timer.stop();
               growing = false;
           }
           return nodes;
       }
       function resetMedium() {
           resettingMedium = true;
           globalNodes = restart(grow(globalNodes));
           if (!growing) {
               if (timer)
                   timer.stop();
               timer = d3.interval(function() {
                   globalNodes = restart(grow(globalNodes));
               }, growthTime);
           }
       }
       // DOM function bindings
       $('.constitutive_button').click(function() {
           initialState = constitutiveState;
           growthTime = 4000;
           resetMedium();
       });
       var initialGrowth = false;
       $('main').scroll(function() {
           var offset = $('#petri-qs').offset().top - $('main').scrollTop();
           //console.log(offset);
           if (!initialGrowth && offset <= 0) {
               initialGrowth = true;
               initialState = simpleState;
               growthTime = 1000;
               resetMedium();
           }
       });
       triggered = true;
   }

});

},{"d3":44}],8:[function(require,module,exports){ var d3 = require('d3');

var triggered = false;

$(document).ajaxStop(function() {

   if (!triggered && $('#petri-qurous').length > 0) {
       // GENERAL INITIALIZATION
// Grab our
container
       var container = d3.select('#petri-qurous');
       // Establish dimensions of simulation
       var dim = parseInt(container.style('width'));
       // Establish SVG drawing
       var svg = container.append('svg').attr('width', dim).attr('height', dim);
       // Add styling to center container
       var g = svg.append('g').attr('transform', 'translate(' + dim / 2 + ',' + dim / 2 + ')');
       // This is the group we'll actually draw cells to
       var node = g.append('g').selectAll('.node').attr('class', 'nodes');
       // PARAMETERS
       // Global radius of grown cells in pixels
       var cellRadius = 14,
           // The colony size, after which, cells will stop replicating.
           maxColonySize = 150,
           // The effect of cell age on reproduction probability. To the power of this number.
           agePower = 1/2,
           // The effect of cell distance from center on reproduction probability. To the power of this number.
           distancePower = 2,
           // How quickly cells age; multiplied by current cell age every generation.
           agingFactor = 0.85,
           // Time between generations
           growthTime = 1000; 
       // STATE VARIABLES
       var timer; // Used to store the interval call to restart(grow()) that causes cells to replicate every growthTime
       var resettingMedium = false; // Called when the user resets the medium
       var furthest = 0; // Used to hold which cell is the furthest from the center for distance growth prob scaling. Reset to zero on each sim.
       var growing = false; // True when the cells are growing.
       var inducer = false; // True when the user has added the inducer to the cells
       // MISC VARIABLES
       // Used to visualize splitprob
       var color = d3.scaleSequential(d3.interpolateLab("white", "#f7b958"))
           .domain([0, 1]);
       // transition function used for display updates
       var t = d3.transition()
           .duration(750);
       // SIMULATION/MVC INITIALIZATION
       // Establish our intial cells - just one.
       // Debug state shows cell color as a function of split probability
       var debugState = () => {
           return d3.range(1).map(function() {return {
           radius: cellRadius - 2,
           splitprob: 1,
           age: 1,
           angle: Math.random() * Math.PI * 2,
               color: function() {
                   return color(this.splitprob);
               } 
           };}); // Start with just one cell
       };
       var simpleState = () => {
           return d3.range(1).map(function() {return {
           radius: cellRadius - 2,
           splitprob: 1,
           age: 1,
           angle: Math.random() * Math.PI * 2,
               color: function() {
                   return '#fff';
               } 
           };}); // Start with just one cell
       };
       // Color is just always glowing blue
       var constitutiveState = () => {
           return d3.range(1).map(function() {return {
           radius: cellRadius - 2,
           splitprob: 1,
           age: 1,
           angle: Math.random() * Math.PI * 2,
               color: function() {
                   return '#6e5eff';
               } 
           };}); // Start with just one cell
       };
       // Color only glows once the user has added the inducer
       var inducedState = () => {
           return d3.range(1).map(function() {return {
           radius: cellRadius - 2,
           splitprob: 1,
           age: 1,
           angle: Math.random() * Math.PI * 2,
               color: function() {
                   if (inducer) {
                       return '#6e5eff';
                   }
                   return '#fff';
               } 
           };}); // Start with just one cell
       };
       var initialState = debugState;
       var globalNodes = initialState();
       // Establish data - this is what our simulation and display draws from
       // Establish simulation - this handles the physics portion of things
       var simulation = d3.forceSimulation(globalNodes)
       // Attract nearby cells, but only within a certain distance
           .force('charge', d3.forceManyBody().strength(1).distanceMax(cellRadius * 7)) 
       // Push cells towards center
           .force('center', d3.forceCenter()) 
       // Make cells collide with each other
           .force('collision', d3.forceCollide(function(d) {return d.radius;})) 
       // Make the medium viscous
           .velocityDecay(0.5)
       // Make solver settle more quickly
           .alphaTarget(0.8) 
       // Call any functions that need to run every time the simulation ticks
           .on('tick', ticked); 
       // FUNCTIONS
       // Required to update displayed position of nodes with force simulation
       // Called every step of the force simulation.
       function ticked() {
           node.attr('x1', function(d) {return Math.cos(d.angle) * (d.radius - 4) + d.x;})
               .attr('y1', function(d) {return Math.sin(d.angle) * (d.radius - 4) + d.y;})
               .attr('x2', function(d) {return Math.cos(d.angle) * -(d.radius - 4) + d.x;})
               .attr('y2', function(d) {return Math.sin(d.angle) * -(d.radius - 4) + d.y;});
       }
       // Called every time we need to introduce new nodes, both to the
       // display and the simulation
       function restart(nodes) {
           node = node.data(nodes);
           //console.log(nodes.length);
           // Exit any nodes that don't make good data points
           node.exit()
               .style('stroke', function(d) {return d.color();})
               .transition(t)
               .attr('stroke-width', '1e-6')
               .remove();
           // Transition new nodes
           node
               //.transition(t)
               .style('stroke', function(d) {return d.color();})
               .style('stroke-width', 6)
               .style('stroke-linecap', 'round');


           // Transition new nodes
           node = node.enter().append('line')
               //.transition(t)
               .style('stroke', function(d) {return d.color();})
               .style('stroke-width', 4)
               .style('stroke-linecap', 'round')
               .merge(node);


           if (nodes.length >= maxColonySize) {
               node
                   //.transition(t)
                   .style('stroke', function(d) {
                       if(Math.random() < 0.9) {
                           return '#33ffbe';}
                          else {
                              return '#fff';
                          }
                   })
                   .attr('stroke-width', 6);
           }
           simulation.nodes(nodes);
           return nodes;
       }
       // This function is called and passed to reset()
       // It steps the cell growth simulation forward, adding new cells to our list of cells
       function grow(nodes) {
           if(resettingMedium) {
               nodes = initialState();
               furthest = 0;
               resettingMedium = false;
               //console.log(nodes);
           }
           //console.log(nodes);
           // Stop growing if we have over 250 cells
           if (nodes.length < maxColonySize) {
               var newNodes = [];
               // For each existing cell, there is some probability of splitting
               nodes.forEach(function(n) {
                   // Only split with a certain probability
                   if (Math.random() < n.splitprob) {
                       // Establish the new cell's position next to the old one's
                       // Nearly equiaxially to the old one
                       var nx = n.x,
                           ny = n.y;
                       var mag = Math.sqrt(Math.pow(nx,2) + Math.pow(ny, 2));
                       var rnx = cellRadius * (Math.random() - 0.5) * 2;
                       var rny = cellRadius * (Math.random() - 0.5) * 2;
                       nx = nx + cellRadius * Math.cos(n.angle);
                       ny = ny + cellRadius * Math.sin(n.angle);
                       mag = Math.sqrt(Math.pow(nx, 2) + Math.pow(ny, 2));
                       if (mag > furthest) {
                           furthest = mag;
                       }
                       //var nx = Math.random() * cellRadius * 2;
                       //var ny = Math.random() * cellRadius * 2;


                       //var nx = Math.random() * 10;
                       // var ny = Math.random() * 10;
                       newNodes.push({
                           radius: cellRadius - 2,
                           x: nx,
                           y: ny,
                           splitprob: 1,
                           age: 1,
                           // New cells have similar but slightly different angles to their parents
                           angle: n.angle + (Math.random() - 1) * Math.PI / 3,
                           color: n.color
                       }); 
                   }
               });
               nodes = nodes.concat(newNodes); // Add new nodes to existing dataset
               //Scale splitprob based on how far out cells are and their age
               nodes.forEach(function(n) {
                   var mag = Math.sqrt(Math.pow(n.x, 2) + Math.pow(n.y, 2));
                   n.splitprob = Math.pow(n.age, agePower) * Math.pow(Math.min(mag / furthest, 1), distancePower);
                   //console.log(n.splitprob);
                   n.age = n.age * agingFactor;
               });
           }
           else {
               // Recalling reset(grow()) once we exceed a certain colony size
               timer.stop();
               growing = false;
           }
           return nodes;
       }
       function resetMedium() {
           resettingMedium = true;
           globalNodes = restart(grow(globalNodes));
           if (!growing) {
               if (timer)
                   timer.stop();
               timer = d3.interval(function() {
                   globalNodes = restart(grow(globalNodes));
               }, growthTime);
           }
       }
       // DOM function bindings
       $('.constitutive_button').click(function() {
           initialState = constitutiveState;
           growthTime = 4000;
           resetMedium();
       });
       var initialGrowth = false;
       $('main').scroll(function() {
           var offset = $('#petri-qurous').offset().top - $('main').scrollTop();
           //console.log(offset);
           if (!initialGrowth && offset <= 0) {
               initialGrowth = true;
               initialState = simpleState;
               growthTime = 1000;
               resetMedium();
           }
       });
       triggered = true;
   }

});

},{"d3":44}],9:[function(require,module,exports){ /**

* @author Dylan Culfogienis
* @email dtc9bb@virginia.edu
* @date 9/17/2018
* @file interactive.js
* @brief Javascript for interactive cell simulation. Heavily inspired by
* Luca Spardella's D3 Game of Life implementation.
*/

var d3 = require('d3');

var triggered = false;

$(document).ajaxStop(function() {

   if (!triggered && $('#petri-normal').length > 0) {
       //var toolbarHeight = 64;
       // Set interactive height to be equal to the width
       $('#petri-normal').css('height', $('#petri-normal').css('width'));
       // GENERAL INITIALIZATION
// Grab our
container
       var container = d3.select('#petri-normal');
       // Establish dimensions of simulation
       var dim = parseInt(container.style('width'));
       // Establish SVG drawing
       var svg = container.append('svg').attr('width', dim).attr('height', dim);
       // Add styling to center container
       var g = svg.append('g').attr('transform', 'translate(' + dim / 2 + ',' + dim / 2 + ')');
       // This is the group we'll actually draw cells to
       var node = g.append('g').selectAll('.node').attr('class', 'nodes');
       // PARAMETERS
       // Global radius of grown cells in pixels
       var cellRadius = 14,
           // The colony size, after which, cells will stop replicating.
           maxColonySize = 150,
           // The effect of cell age on reproduction probability. To the power of this number.
           agePower = 1/2,
           // The effect of cell distance from center on reproduction probability. To the power of this number.
           distancePower = 2,
           // How quickly cells age; multiplied by current cell age every generation.
           agingFactor = 0.85,
           // Time between generations
           growthTime = 1000; 
       // STATE VARIABLES
       var timer; // Used to store the interval call to restart(grow()) that causes cells to replicate every growthTime
       var resettingMedium = false; // Called when the user resets the medium
       var furthest = 0; // Used to hold which cell is the furthest from the center for distance growth prob scaling. Reset to zero on each sim.
       var growing = false; // True when the cells are growing.
       var inducer = false; // True when the user has added the inducer to the cells
       // MISC VARIABLES
       // Used to visualize splitprob
       var color = d3.scaleSequential(d3.interpolateLab("white", "#f7b958"))
           .domain([0, 1]);
       // transition function used for display updates
       var t = d3.transition()
           .duration(750);
       // SIMULATION/MVC INITIALIZATION
       // Establish our intial cells - just one.
       // Debug state shows cell color as a function of split probability
       var debugState = () => {
           return d3.range(1).map(function() {return {
           radius: cellRadius - 2,
           splitprob: 1,
           age: 1,
           angle: Math.random() * Math.PI * 2,
               color: function() {
                   return color(this.splitprob);
               } 
           };}); // Start with just one cell
       };
       var simpleState = () => {
           return d3.range(1).map(function() {return {
           radius: cellRadius - 2,
           splitprob: 1,
           age: 1,
           angle: Math.random() * Math.PI * 2,
               color: function() {
                   return '#fff';
               } 
           };}); // Start with just one cell
       };
       // Color is just always glowing blue
       var constitutiveState = () => {
           return d3.range(1).map(function() {return {
           radius: cellRadius - 2,
           splitprob: 1,
           age: 1,
           angle: Math.random() * Math.PI * 2,
               color: function() {
                   return '#6e5eff';
               } 
           };}); // Start with just one cell
       };
       // Color only glows once the user has added the inducer
       var inducedState = () => {
           return d3.range(1).map(function() {return {
           radius: cellRadius - 2,
           splitprob: 1,
           age: 1,
           angle: Math.random() * Math.PI * 2,
               color: function() {
                   if (inducer) {
                       return '#6e5eff';
                   }
                   return '#fff';
               } 
           };}); // Start with just one cell
       };
       var initialState = debugState;
       var globalNodes = initialState();
       // Establish data - this is what our simulation and display draws from
       // Establish simulation - this handles the physics portion of things
       var simulation = d3.forceSimulation(globalNodes)
       // Attract nearby cells, but only within a certain distance
           .force('charge', d3.forceManyBody().strength(1).distanceMax(cellRadius * 7)) 
       // Push cells towards center
           .force('center', d3.forceCenter()) 
       // Make cells collide with each other
           .force('collision', d3.forceCollide(function(d) {return d.radius;})) 
       // Make the medium viscous
           .velocityDecay(0.5)
       // Make solver settle more quickly
           .alphaTarget(0.8) 
       // Call any functions that need to run every time the simulation ticks
           .on('tick', ticked); 
       // FUNCTIONS
       // Required to update displayed position of nodes with force simulation
       // Called every step of the force simulation.
       function ticked() {
           node.attr('x1', function(d) {return Math.cos(d.angle) * (d.radius - 4) + d.x;})
               .attr('y1', function(d) {return Math.sin(d.angle) * (d.radius - 4) + d.y;})
               .attr('x2', function(d) {return Math.cos(d.angle) * -(d.radius - 4) + d.x;})
               .attr('y2', function(d) {return Math.sin(d.angle) * -(d.radius - 4) + d.y;});
       }
       // Called every time we need to introduce new nodes, both to the
       // display and the simulation
       function restart(nodes) {
           node = node.data(nodes);
           //console.log(nodes.length);
           // Exit any nodes that don't make good data points
           node.exit()
               .style('stroke', function(d) {return d.color();})
               .transition(t)
               .attr('stroke-width', '1e-6')
               .remove();
           // Transition new nodes
           node
               //.transition(t)
               .style('stroke', function(d) {return d.color();})
               .style('stroke-width', 6)
               .style('stroke-linecap', 'round');


           // Transition new nodes
           node = node.enter().append('line')
               //.transition(t)
               .style('stroke', function(d) {return d.color();})
               .style('stroke-width', 4)
               .style('stroke-linecap', 'round')
               .merge(node);


           if (nodes.length >= maxColonySize) {
               node
                   //.transition(t)
                   .style('stroke', function(d) {return d.color();})
                   .attr('stroke-width', 6);
           }
           simulation.nodes(nodes);
           return nodes;
       }
       // This function is called and passed to reset()
       // It steps the cell growth simulation forward, adding new cells to our list of cells
       function grow(nodes) {
           if(resettingMedium) {
               nodes = initialState();
               furthest = 0;
               resettingMedium = false;
               //console.log(nodes);
           }
           //console.log(nodes);
           // Stop growing if we have over 250 cells
           if (nodes.length < maxColonySize) {
               var newNodes = [];
               // For each existing cell, there is some probability of splitting
               nodes.forEach(function(n) {
                   // Only split with a certain probability
                   if (Math.random() < n.splitprob) {
                       // Establish the new cell's position next to the old one's
                       // Nearly equiaxially to the old one
                       var nx = n.x,
                           ny = n.y;
                       var mag = Math.sqrt(Math.pow(nx,2) + Math.pow(ny, 2));
                       var rnx = cellRadius * (Math.random() - 0.5) * 2;
                       var rny = cellRadius * (Math.random() - 0.5) * 2;
                       nx = nx + cellRadius * Math.cos(n.angle);
                       ny = ny + cellRadius * Math.sin(n.angle);
                       mag = Math.sqrt(Math.pow(nx, 2) + Math.pow(ny, 2));
                       if (mag > furthest) {
                           furthest = mag;
                       }
                       //var nx = Math.random() * cellRadius * 2;
                       //var ny = Math.random() * cellRadius * 2;


                       //var nx = Math.random() * 10;
                       // var ny = Math.random() * 10;
                       newNodes.push({
                           radius: cellRadius - 2,
                           x: nx,
                           y: ny,
                           splitprob: 1,
                           age: 1,
                           // New cells have similar but slightly different angles to their parents
                           angle: n.angle + (Math.random() - 1) * Math.PI / 3,
                           color: n.color
                       }); 
                   }
               });
               nodes = nodes.concat(newNodes); // Add new nodes to existing dataset
               //Scale splitprob based on how far out cells are and their age
               nodes.forEach(function(n) {
                   var mag = Math.sqrt(Math.pow(n.x, 2) + Math.pow(n.y, 2));
                   n.splitprob = Math.pow(n.age, agePower) * Math.pow(Math.min(mag / furthest, 1), distancePower);
                   //console.log(n.splitprob);
                   n.age = n.age * agingFactor;
               });
           }
           else {
               // Recalling reset(grow()) once we exceed a certain colony size
               timer.stop();
               growing = false;
           }
           return nodes;
       }
       function resetMedium() {
           resettingMedium = true;
           globalNodes = restart(grow(globalNodes));
           if (!growing) {
               if (timer)
                   timer.stop();
               timer = d3.interval(function() {
                   globalNodes = restart(grow(globalNodes));
               }, growthTime);
           }
       }
       // DOM function bindings
       $('.constitutive_button').click(function() {
           initialState = constitutiveState;
           growthTime = 4000;
           resetMedium();
       });
       var initialGrowth = false;
       $('main').scroll(function() {
           var offset = $('#first-card').offset().top - $('main').scrollTop();
           //console.log(offset);
           if (!initialGrowth && offset <= 0) {
               initialGrowth = true;
               initialState = simpleState;
               growthTime = 1000;
               resetMedium();
           }
       });
       triggered = true;
   }

});


},{"d3":44}],10:[function(require,module,exports){ // Code courtesy of Ates Goral // https://stackoverflow.com/a/187946

var updatetoc = function() {

   var smallestoffset = -$(document).height();
   var smallestheader;
   $('article h1').each(function(i) { 
       var offset = $(this).position().top - $(document).scrollTop() - Math.max(document.documentElement.clientHeight, window.innerHeight || 0)/4; // Negative offset values indicate the header's top has passed 1/4 of the way down the viewport
       //console.log($(this).text() + ' ' + offset);
       if (offset > smallestoffset && offset <= 0) {
           smallestoffset = offset;
           smallestheader = $(this);
       }
   });
   if (smallestheader === undefined) {
       smallestheader = $('article h1:first');
   }
   //console.log(smallestheader.text());
  $('#va-toc>ul>li').each(function(i) {
       //console.log($(this).children('a').attr('href'));
       //console.log('#' + smallestheader.attr('id'));
       if ($(this).children('a').attr('href') === '#' + smallestheader.attr('id')) {
           $(this).children('ul').addClass('current');
       }
       else {
           $(this).children('ul').removeClass('current');
       }
   });
   //console.log($(document).scrollTop());

};

function openToc() {

   // Just a check to see if we're responsive or not
   var responsive = $('main article').css('margin-top') == '0px';
   if (!responsive) {
       $('#va-toc ul li ul').each(
           function(index)
           {
               $(this).toggleClass('unhidden');
           });
   }
   else {
       var ul = $('#va-toc ul');
       if (ul.css('display') == 'block') {
           ul.css('display', 'none');
       }
       else if (ul.css('display') == 'none') {
           ul.css('display', 'block');
       }
   }

}

$(document).ajaxStop(function(event, xhr, options) {

   if ($('#va-toc').length) {
       var toc = "";
       var level = 0;
       document.getElementsByClassName("main-content")[0].innerHTML =
           document.getElementsByClassName("main-content")[0].innerHTML.replace(
               /<h([\d]) id="(.+)">([^<]+)<\/h([\d])>/gi,
               function (str, openLevel, id, titleText, closeLevel) {
                   console.log(str + ' ' +  openLevel);
                   if (openLevel > level) {
toc += (new Array(openLevel - level + 1)).join("
    "); } else if (openLevel < level) { toc += (new Array(level - openLevel + 1)).join("
");
                   }
                   toc += "</li>";
                   level = parseInt(openLevel);
toc += "
  • <a href=\"#" + id + "\">" + titleText + "</a>"; return str; } ); if (level) { toc += (new Array(level +1)).join("</ul>"); } document.getElementById("va-toc").innerHTML += toc; updatetoc(); $(document).on('scroll', updatetoc); $(window).resize(function() { var responsive = $('main article').css('margin-top') == '0px'; var ul = $('#va-toc ul'); if (!responsive && ul.css('display') == 'none') { $('#va-toc ul').css('display', 'block'); } }); $('#va-toc .menubutton').on('click', openToc); var tocitems = $('#va-toc ul li'); if (tocitems.length < 2) { //console.log('FUCK'); $('#va-toc').hide(); } } }); },{}],11:[function(require,module,exports){ function relativePositions (selector) { // Retrieve all tables in the labjournal var entryList = []; $(selector).each(function(index) { entryList.push({obj: $(this)}); }); // Top of document var startingPosition = 0; // Bottom of document var endingPosition = $(document).height(); // Length of document var length = endingPosition - startingPosition; // Calculate the relative positions of every element in the document for (var index in entryList) { var entry = entryList[index]; entry.relPos = ( entry.obj.offset().top - startingPosition ) / length; } // Return the whole list return entryList; } $(document).ajaxStop(function() { if ($('#va-timeline').length !=0 ) { var items = relativePositions('.labjournal table'); var list = $('#va-timeline ul'); // TODO: Add in shortcut entries to timeline /*for (var item in items) { console.log(item); var date; item.obj.text().replace(/\d\d/i, function(x) { date = x; return x; }); //console.log(testout); list.append('
  • <a href="#">' + date + '</a>
  • ');
             }*/
    
           var root = $('#va-timeline .progress-container');
           var rootTop = root.position().top;
           var rootHeight = root.height();
    
           // Hack to put ul at the same position as va-timeline
           var ul = $('#va-timeline ul');
           ul.css('top', rootTop);
           ul.css('left', root.position().left -4.75);
    
           $('#va-timeline ul li').each(function(index) {
               var item = items[index];
    
               var pos = rootTop + rootHeight * item.relPos;
               $(this).css('top', 0);
    
           });
       }
    

    });

    },{}],12:[function(require,module,exports){


    //Code courtesy of https://codepen.io/kruxor/pen/CwpFq

    $(window).scroll(function() {

       if ($(this).scrollTop() > 50 ) {
           $('.scrolltop:hidden').stop(true, true).fadeIn();
       } else {
           $('.scrolltop').stop(true, true).fadeOut();
       }
    

    }); $(function(){$(".scroll").click(function(){$("html,body").animate({scrollTop:$("#top").offset().top},"1000");return false})});

    },{}],13:[function(require,module,exports){ // https://d3js.org/d3-array/ v1.2.4 Copyright 2018 Mike Bostock (function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) : typeof define === 'function' && define.amd ? define(['exports'], factory) : (factory((global.d3 = global.d3 || {}))); }(this, (function (exports) { 'use strict';

    function ascending(a, b) {

     return a < b ? -1 : a > b ? 1 : a >= b ? 0 : NaN;
    

    }

    function bisector(compare) {

     if (compare.length === 1) compare = ascendingComparator(compare);
     return {
       left: function(a, x, lo, hi) {
         if (lo == null) lo = 0;
         if (hi == null) hi = a.length;
         while (lo < hi) {
           var mid = lo + hi >>> 1;
           if (compare(a[mid], x) < 0) lo = mid + 1;
           else hi = mid;
         }
         return lo;
       },
       right: function(a, x, lo, hi) {
         if (lo == null) lo = 0;
         if (hi == null) hi = a.length;
         while (lo < hi) {
           var mid = lo + hi >>> 1;
           if (compare(a[mid], x) > 0) hi = mid;
           else lo = mid + 1;
         }
         return lo;
       }
     };
    

    }

    function ascendingComparator(f) {

     return function(d, x) {
       return ascending(f(d), x);
     };
    

    }

    var ascendingBisect = bisector(ascending); var bisectRight = ascendingBisect.right; var bisectLeft = ascendingBisect.left;

    function pairs(array, f) {

     if (f == null) f = pair;
     var i = 0, n = array.length - 1, p = array[0], pairs = new Array(n < 0 ? 0 : n);
     while (i < n) pairs[i] = f(p, p = array[++i]);
     return pairs;
    

    }

    function pair(a, b) {

     return [a, b];
    

    }

    function cross(values0, values1, reduce) {

     var n0 = values0.length,
         n1 = values1.length,
         values = new Array(n0 * n1),
         i0,
         i1,
         i,
         value0;
    
     if (reduce == null) reduce = pair;
    
     for (i0 = i = 0; i0 < n0; ++i0) {
       for (value0 = values0[i0], i1 = 0; i1 < n1; ++i1, ++i) {
         values[i] = reduce(value0, values1[i1]);
       }
     }
    
     return values;
    

    }

    function descending(a, b) {

     return b < a ? -1 : b > a ? 1 : b >= a ? 0 : NaN;
    

    }

    function number(x) {

     return x === null ? NaN : +x;
    

    }

    function variance(values, valueof) {

     var n = values.length,
         m = 0,
         i = -1,
         mean = 0,
         value,
         delta,
         sum = 0;
    
     if (valueof == null) {
       while (++i < n) {
         if (!isNaN(value = number(values[i]))) {
           delta = value - mean;
           mean += delta / ++m;
           sum += delta * (value - mean);
         }
       }
     }
    
     else {
       while (++i < n) {
         if (!isNaN(value = number(valueof(values[i], i, values)))) {
           delta = value - mean;
           mean += delta / ++m;
           sum += delta * (value - mean);
         }
       }
     }
    
     if (m > 1) return sum / (m - 1);
    

    }

    function deviation(array, f) {

     var v = variance(array, f);
     return v ? Math.sqrt(v) : v;
    

    }

    function extent(values, valueof) {

     var n = values.length,
         i = -1,
         value,
         min,
         max;
    
     if (valueof == null) {
       while (++i < n) { // Find the first comparable value.
         if ((value = values[i]) != null && value >= value) {
           min = max = value;
           while (++i < n) { // Compare the remaining values.
             if ((value = values[i]) != null) {
               if (min > value) min = value;
               if (max < value) max = value;
             }
           }
         }
       }
     }
    
     else {
       while (++i < n) { // Find the first comparable value.
         if ((value = valueof(values[i], i, values)) != null && value >= value) {
           min = max = value;
           while (++i < n) { // Compare the remaining values.
             if ((value = valueof(values[i], i, values)) != null) {
               if (min > value) min = value;
               if (max < value) max = value;
             }
           }
         }
       }
     }
    
     return [min, max];
    

    }

    var array = Array.prototype;

    var slice = array.slice; var map = array.map;

    function constant(x) {

     return function() {
       return x;
     };
    

    }

    function identity(x) {

     return x;
    

    }

    function range(start, stop, step) {

     start = +start, stop = +stop, step = (n = arguments.length) < 2 ? (stop = start, start = 0, 1) : n < 3 ? 1 : +step;
    
     var i = -1,
         n = Math.max(0, Math.ceil((stop - start) / step)) | 0,
         range = new Array(n);
    
     while (++i < n) {
       range[i] = start + i * step;
     }
    
     return range;
    

    }

    var e10 = Math.sqrt(50),

       e5 = Math.sqrt(10),
       e2 = Math.sqrt(2);
    

    function ticks(start, stop, count) {

     var reverse,
         i = -1,
         n,
         ticks,
         step;
    
     stop = +stop, start = +start, count = +count;
     if (start === stop && count > 0) return [start];
     if (reverse = stop < start) n = start, start = stop, stop = n;
     if ((step = tickIncrement(start, stop, count)) === 0 || !isFinite(step)) return [];
    
     if (step > 0) {
       start = Math.ceil(start / step);
       stop = Math.floor(stop / step);
       ticks = new Array(n = Math.ceil(stop - start + 1));
       while (++i < n) ticks[i] = (start + i) * step;
     } else {
       start = Math.floor(start * step);
       stop = Math.ceil(stop * step);
       ticks = new Array(n = Math.ceil(start - stop + 1));
       while (++i < n) ticks[i] = (start - i) / step;
     }
    
     if (reverse) ticks.reverse();
    
     return ticks;
    

    }

    function tickIncrement(start, stop, count) {

     var step = (stop - start) / Math.max(0, count),
         power = Math.floor(Math.log(step) / Math.LN10),
         error = step / Math.pow(10, power);
     return power >= 0
         ? (error >= e10 ? 10 : error >= e5 ? 5 : error >= e2 ? 2 : 1) * Math.pow(10, power)
         : -Math.pow(10, -power) / (error >= e10 ? 10 : error >= e5 ? 5 : error >= e2 ? 2 : 1);
    

    }

    function tickStep(start, stop, count) {

     var step0 = Math.abs(stop - start) / Math.max(0, count),
         step1 = Math.pow(10, Math.floor(Math.log(step0) / Math.LN10)),
         error = step0 / step1;
     if (error >= e10) step1 *= 10;
     else if (error >= e5) step1 *= 5;
     else if (error >= e2) step1 *= 2;
     return stop < start ? -step1 : step1;
    

    }

    function sturges(values) {

     return Math.ceil(Math.log(values.length) / Math.LN2) + 1;
    

    }

    function histogram() {

     var value = identity,
         domain = extent,
         threshold = sturges;
    
     function histogram(data) {
       var i,
           n = data.length,
           x,
           values = new Array(n);
    
       for (i = 0; i < n; ++i) {
         values[i] = value(data[i], i, data);
       }
    
       var xz = domain(values),
           x0 = xz[0],
           x1 = xz[1],
           tz = threshold(values, x0, x1);
    
       // Convert number of thresholds into uniform thresholds.
       if (!Array.isArray(tz)) {
         tz = tickStep(x0, x1, tz);
         tz = range(Math.ceil(x0 / tz) * tz, x1, tz); // exclusive
       }
    
       // Remove any thresholds outside the domain.
       var m = tz.length;
       while (tz[0] <= x0) tz.shift(), --m;
       while (tz[m - 1] > x1) tz.pop(), --m;
    
       var bins = new Array(m + 1),
           bin;
    
       // Initialize bins.
       for (i = 0; i <= m; ++i) {
         bin = bins[i] = [];
         bin.x0 = i > 0 ? tz[i - 1] : x0;
         bin.x1 = i < m ? tz[i] : x1;
       }
    
       // Assign data to bins by value, ignoring any outside the domain.
       for (i = 0; i < n; ++i) {
         x = values[i];
         if (x0 <= x && x <= x1) {
           bins[bisectRight(tz, x, 0, m)].push(data[i]);
         }
       }
    
       return bins;
     }
    
     histogram.value = function(_) {
       return arguments.length ? (value = typeof _ === "function" ? _ : constant(_), histogram) : value;
     };
    
     histogram.domain = function(_) {
       return arguments.length ? (domain = typeof _ === "function" ? _ : constant([_[0], _[1]]), histogram) : domain;
     };
    
     histogram.thresholds = function(_) {
       return arguments.length ? (threshold = typeof _ === "function" ? _ : Array.isArray(_) ? constant(slice.call(_)) : constant(_), histogram) : threshold;
     };
    
     return histogram;
    

    }

    function quantile(values, p, valueof) {

     if (valueof == null) valueof = number;
     if (!(n = values.length)) return;
     if ((p = +p) <= 0 || n < 2) return +valueof(values[0], 0, values);
     if (p >= 1) return +valueof(values[n - 1], n - 1, values);
     var n,
         i = (n - 1) * p,
         i0 = Math.floor(i),
         value0 = +valueof(values[i0], i0, values),
         value1 = +valueof(values[i0 + 1], i0 + 1, values);
     return value0 + (value1 - value0) * (i - i0);
    

    }

    function freedmanDiaconis(values, min, max) {

     values = map.call(values, number).sort(ascending);
     return Math.ceil((max - min) / (2 * (quantile(values, 0.75) - quantile(values, 0.25)) * Math.pow(values.length, -1 / 3)));
    

    }

    function scott(values, min, max) {

     return Math.ceil((max - min) / (3.5 * deviation(values) * Math.pow(values.length, -1 / 3)));
    

    }

    function max(values, valueof) {

     var n = values.length,
         i = -1,
         value,
         max;
    
     if (valueof == null) {
       while (++i < n) { // Find the first comparable value.
         if ((value = values[i]) != null && value >= value) {
           max = value;
           while (++i < n) { // Compare the remaining values.
             if ((value = values[i]) != null && value > max) {
               max = value;
             }
           }
         }
       }
     }
    
     else {
       while (++i < n) { // Find the first comparable value.
         if ((value = valueof(values[i], i, values)) != null && value >= value) {
           max = value;
           while (++i < n) { // Compare the remaining values.
             if ((value = valueof(values[i], i, values)) != null && value > max) {
               max = value;
             }
           }
         }
       }
     }
    
     return max;
    

    }

    function mean(values, valueof) {

     var n = values.length,
         m = n,
         i = -1,
         value,
         sum = 0;
    
     if (valueof == null) {
       while (++i < n) {
         if (!isNaN(value = number(values[i]))) sum += value;
         else --m;
       }
     }
    
     else {
       while (++i < n) {
         if (!isNaN(value = number(valueof(values[i], i, values)))) sum += value;
         else --m;
       }
     }
    
     if (m) return sum / m;
    

    }

    function median(values, valueof) {

     var n = values.length,
         i = -1,
         value,
         numbers = [];
    
     if (valueof == null) {
       while (++i < n) {
         if (!isNaN(value = number(values[i]))) {
           numbers.push(value);
         }
       }
     }
    
     else {
       while (++i < n) {
         if (!isNaN(value = number(valueof(values[i], i, values)))) {
           numbers.push(value);
         }
       }
     }
    
     return quantile(numbers.sort(ascending), 0.5);
    

    }

    function merge(arrays) {

     var n = arrays.length,
         m,
         i = -1,
         j = 0,
         merged,
         array;
    
     while (++i < n) j += arrays[i].length;
     merged = new Array(j);
    
     while (--n >= 0) {
       array = arrays[n];
       m = array.length;
       while (--m >= 0) {
         merged[--j] = array[m];
       }
     }
    
     return merged;
    

    }

    function min(values, valueof) {

     var n = values.length,
         i = -1,
         value,
         min;
    
     if (valueof == null) {
       while (++i < n) { // Find the first comparable value.
         if ((value = values[i]) != null && value >= value) {
           min = value;
           while (++i < n) { // Compare the remaining values.
             if ((value = values[i]) != null && min > value) {
               min = value;
             }
           }
         }
       }
     }
    
     else {
       while (++i < n) { // Find the first comparable value.
         if ((value = valueof(values[i], i, values)) != null && value >= value) {
           min = value;
           while (++i < n) { // Compare the remaining values.
             if ((value = valueof(values[i], i, values)) != null && min > value) {
               min = value;
             }
           }
         }
       }
     }
    
     return min;
    

    }

    function permute(array, indexes) {

     var i = indexes.length, permutes = new Array(i);
     while (i--) permutes[i] = array[indexes[i]];
     return permutes;
    

    }

    function scan(values, compare) {

     if (!(n = values.length)) return;
     var n,
         i = 0,
         j = 0,
         xi,
         xj = values[j];
    
     if (compare == null) compare = ascending;
    
     while (++i < n) {
       if (compare(xi = values[i], xj) < 0 || compare(xj, xj) !== 0) {
         xj = xi, j = i;
       }
     }
    
     if (compare(xj, xj) === 0) return j;
    

    }

    function shuffle(array, i0, i1) {

     var m = (i1 == null ? array.length : i1) - (i0 = i0 == null ? 0 : +i0),
         t,
         i;
    
     while (m) {
       i = Math.random() * m-- | 0;
       t = array[m + i0];
       array[m + i0] = array[i + i0];
       array[i + i0] = t;
     }
    
     return array;
    

    }

    function sum(values, valueof) {

     var n = values.length,
         i = -1,
         value,
         sum = 0;
    
     if (valueof == null) {
       while (++i < n) {
         if (value = +values[i]) sum += value; // Note: zero and null are equivalent.
       }
     }
    
     else {
       while (++i < n) {
         if (value = +valueof(values[i], i, values)) sum += value;
       }
     }
    
     return sum;
    

    }

    function transpose(matrix) {

     if (!(n = matrix.length)) return [];
     for (var i = -1, m = min(matrix, length), transpose = new Array(m); ++i < m;) {
       for (var j = -1, n, row = transpose[i] = new Array(n); ++j < n;) {
         row[j] = matrix[j][i];
       }
     }
     return transpose;
    

    }

    function length(d) {

     return d.length;
    

    }

    function zip() {

     return transpose(arguments);
    

    }

    exports.bisect = bisectRight; exports.bisectRight = bisectRight; exports.bisectLeft = bisectLeft; exports.ascending = ascending; exports.bisector = bisector; exports.cross = cross; exports.descending = descending; exports.deviation = deviation; exports.extent = extent; exports.histogram = histogram; exports.thresholdFreedmanDiaconis = freedmanDiaconis; exports.thresholdScott = scott; exports.thresholdSturges = sturges; exports.max = max; exports.mean = mean; exports.median = median; exports.merge = merge; exports.min = min; exports.pairs = pairs; exports.permute = permute; exports.quantile = quantile; exports.range = range; exports.scan = scan; exports.shuffle = shuffle; exports.sum = sum; exports.ticks = ticks; exports.tickIncrement = tickIncrement; exports.tickStep = tickStep; exports.transpose = transpose; exports.variance = variance; exports.zip = zip;

    Object.defineProperty(exports, '__esModule', { value: true });

    })));

    },{}],14:[function(require,module,exports){ // https://d3js.org/d3-axis/ v1.0.12 Copyright 2018 Mike Bostock (function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) : typeof define === 'function' && define.amd ? define(['exports'], factory) : (factory((global.d3 = global.d3 || {}))); }(this, (function (exports) { 'use strict';

    var slice = Array.prototype.slice;

    function identity(x) {

     return x;
    

    }

    var top = 1,

       right = 2,
       bottom = 3,
       left = 4,
       epsilon = 1e-6;
    

    function translateX(x) {

     return "translate(" + (x + 0.5) + ",0)";
    

    }

    function translateY(y) {

     return "translate(0," + (y + 0.5) + ")";
    

    }

    function number(scale) {

     return function(d) {
       return +scale(d);
     };
    

    }

    function center(scale) {

     var offset = Math.max(0, scale.bandwidth() - 1) / 2; // Adjust for 0.5px offset.
     if (scale.round()) offset = Math.round(offset);
     return function(d) {
       return +scale(d) + offset;
     };
    

    }

    function entering() {

     return !this.__axis;
    

    }

    function axis(orient, scale) {

     var tickArguments = [],
         tickValues = null,
         tickFormat = null,
         tickSizeInner = 6,
         tickSizeOuter = 6,
         tickPadding = 3,
         k = orient === top || orient === left ? -1 : 1,
         x = orient === left || orient === right ? "x" : "y",
         transform = orient === top || orient === bottom ? translateX : translateY;
    
     function axis(context) {
       var values = tickValues == null ? (scale.ticks ? scale.ticks.apply(scale, tickArguments) : scale.domain()) : tickValues,
           format = tickFormat == null ? (scale.tickFormat ? scale.tickFormat.apply(scale, tickArguments) : identity) : tickFormat,
           spacing = Math.max(tickSizeInner, 0) + tickPadding,
           range = scale.range(),
           range0 = +range[0] + 0.5,
           range1 = +range[range.length - 1] + 0.5,
           position = (scale.bandwidth ? center : number)(scale.copy()),
           selection = context.selection ? context.selection() : context,
           path = selection.selectAll(".domain").data([null]),
           tick = selection.selectAll(".tick").data(values, scale).order(),
           tickExit = tick.exit(),
           tickEnter = tick.enter().append("g").attr("class", "tick"),
           line = tick.select("line"),
           text = tick.select("text");
    
       path = path.merge(path.enter().insert("path", ".tick")
           .attr("class", "domain")
           .attr("stroke", "currentColor"));
    
       tick = tick.merge(tickEnter);
    
       line = line.merge(tickEnter.append("line")
           .attr("stroke", "currentColor")
           .attr(x + "2", k * tickSizeInner));
    
       text = text.merge(tickEnter.append("text")
           .attr("fill", "currentColor")
           .attr(x, k * spacing)
           .attr("dy", orient === top ? "0em" : orient === bottom ? "0.71em" : "0.32em"));
    
       if (context !== selection) {
         path = path.transition(context);
         tick = tick.transition(context);
         line = line.transition(context);
         text = text.transition(context);
    
         tickExit = tickExit.transition(context)
             .attr("opacity", epsilon)
             .attr("transform", function(d) { return isFinite(d = position(d)) ? transform(d) : this.getAttribute("transform"); });
    
         tickEnter
             .attr("opacity", epsilon)
             .attr("transform", function(d) { var p = this.parentNode.__axis; return transform(p && isFinite(p = p(d)) ? p : position(d)); });
       }
    
       tickExit.remove();
    
       path
           .attr("d", orient === left || orient == right
               ? (tickSizeOuter ? "M" + k * tickSizeOuter + "," + range0 + "H0.5V" + range1 + "H" + k * tickSizeOuter : "M0.5," + range0 + "V" + range1)
               : (tickSizeOuter ? "M" + range0 + "," + k * tickSizeOuter + "V0.5H" + range1 + "V" + k * tickSizeOuter : "M" + range0 + ",0.5H" + range1));
    
       tick
           .attr("opacity", 1)
           .attr("transform", function(d) { return transform(position(d)); });
    
       line
           .attr(x + "2", k * tickSizeInner);
    
       text
           .attr(x, k * spacing)
           .text(format);
    
       selection.filter(entering)
           .attr("fill", "none")
           .attr("font-size", 10)
           .attr("font-family", "sans-serif")
           .attr("text-anchor", orient === right ? "start" : orient === left ? "end" : "middle");
    
       selection
           .each(function() { this.__axis = position; });
     }
    
     axis.scale = function(_) {
       return arguments.length ? (scale = _, axis) : scale;
     };
    
     axis.ticks = function() {
       return tickArguments = slice.call(arguments), axis;
     };
    
     axis.tickArguments = function(_) {
       return arguments.length ? (tickArguments = _ == null ? [] : slice.call(_), axis) : tickArguments.slice();
     };
    
     axis.tickValues = function(_) {
       return arguments.length ? (tickValues = _ == null ? null : slice.call(_), axis) : tickValues && tickValues.slice();
     };
    
     axis.tickFormat = function(_) {
       return arguments.length ? (tickFormat = _, axis) : tickFormat;
     };
    
     axis.tickSize = function(_) {
       return arguments.length ? (tickSizeInner = tickSizeOuter = +_, axis) : tickSizeInner;
     };
    
     axis.tickSizeInner = function(_) {
       return arguments.length ? (tickSizeInner = +_, axis) : tickSizeInner;
     };
    
     axis.tickSizeOuter = function(_) {
       return arguments.length ? (tickSizeOuter = +_, axis) : tickSizeOuter;
     };
    
     axis.tickPadding = function(_) {
       return arguments.length ? (tickPadding = +_, axis) : tickPadding;
     };
    
     return axis;
    

    }

    function axisTop(scale) {

     return axis(top, scale);
    

    }

    function axisRight(scale) {

     return axis(right, scale);
    

    }

    function axisBottom(scale) {

     return axis(bottom, scale);
    

    }

    function axisLeft(scale) {

     return axis(left, scale);
    

    }

    exports.axisTop = axisTop; exports.axisRight = axisRight; exports.axisBottom = axisBottom; exports.axisLeft = axisLeft;

    Object.defineProperty(exports, '__esModule', { value: true });

    })));

    },{}],15:[function(require,module,exports){ // https://d3js.org/d3-brush/ v1.0.6 Copyright 2018 Mike Bostock (function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports, require('d3-selection'), require('d3-dispatch'), require('d3-drag'), require('d3-interpolate'), require('d3-transition')) : typeof define === 'function' && define.amd ? define(['exports', 'd3-selection', 'd3-dispatch', 'd3-drag', 'd3-interpolate', 'd3-transition'], factory) : (factory((global.d3 = global.d3 || {}),global.d3,global.d3,global.d3,global.d3,global.d3)); }(this, (function (exports,d3Selection,d3Dispatch,d3Drag,d3Interpolate,d3Transition) { 'use strict';

    function constant(x) {

     return function() {
       return x;
     };
    

    }

    function BrushEvent(target, type, selection) {

     this.target = target;
     this.type = type;
     this.selection = selection;
    

    }

    function nopropagation() {

     d3Selection.event.stopImmediatePropagation();
    

    }

    function noevent() {

     d3Selection.event.preventDefault();
     d3Selection.event.stopImmediatePropagation();
    

    }

    var MODE_DRAG = {name: "drag"},

       MODE_SPACE = {name: "space"},
       MODE_HANDLE = {name: "handle"},
       MODE_CENTER = {name: "center"};
    

    var X = {

     name: "x",
     handles: ["e", "w"].map(type),
     input: function(x, e) { return x && [[x[0], e[0][1]], [x[1], e[1][1]]]; },
     output: function(xy) { return xy && [xy[0][0], xy[1][0]]; }
    

    };

    var Y = {

     name: "y",
     handles: ["n", "s"].map(type),
     input: function(y, e) { return y && [[e[0][0], y[0]], [e[1][0], y[1]]]; },
     output: function(xy) { return xy && [xy[0][1], xy[1][1]]; }
    

    };

    var XY = {

     name: "xy",
     handles: ["n", "e", "s", "w", "nw", "ne", "se", "sw"].map(type),
     input: function(xy) { return xy; },
     output: function(xy) { return xy; }
    

    };

    var cursors = {

     overlay: "crosshair",
     selection: "move",
     n: "ns-resize",
     e: "ew-resize",
     s: "ns-resize",
     w: "ew-resize",
     nw: "nwse-resize",
     ne: "nesw-resize",
     se: "nwse-resize",
     sw: "nesw-resize"
    

    };

    var flipX = {

     e: "w",
     w: "e",
     nw: "ne",
     ne: "nw",
     se: "sw",
     sw: "se"
    

    };

    var flipY = {

     n: "s",
     s: "n",
     nw: "sw",
     ne: "se",
     se: "ne",
     sw: "nw"
    

    };

    var signsX = {

     overlay: +1,
     selection: +1,
     n: null,
     e: +1,
     s: null,
     w: -1,
     nw: -1,
     ne: +1,
     se: +1,
     sw: -1
    

    };

    var signsY = {

     overlay: +1,
     selection: +1,
     n: -1,
     e: null,
     s: +1,
     w: null,
     nw: -1,
     ne: -1,
     se: +1,
     sw: +1
    

    };

    function type(t) {

     return {type: t};
    

    }

    // Ignore right-click, since that should open the context menu. function defaultFilter() {

     return !d3Selection.event.button;
    

    }

    function defaultExtent() {

     var svg = this.ownerSVGElement || this;
     return [[0, 0], [svg.width.baseVal.value, svg.height.baseVal.value]];
    

    }

    // Like d3.local, but with the name “__brush” rather than auto-generated. function local(node) {

     while (!node.__brush) if (!(node = node.parentNode)) return;
     return node.__brush;
    

    }

    function empty(extent) {

     return extent[0][0] === extent[1][0]
         || extent[0][1] === extent[1][1];
    

    }

    function brushSelection(node) {

     var state = node.__brush;
     return state ? state.dim.output(state.selection) : null;
    

    }

    function brushX() {

     return brush$1(X);
    

    }

    function brushY() {

     return brush$1(Y);
    

    }

    function brush() {

     return brush$1(XY);
    

    }

    function brush$1(dim) {

     var extent = defaultExtent,
         filter = defaultFilter,
         listeners = d3Dispatch.dispatch(brush, "start", "brush", "end"),
         handleSize = 6,
         touchending;
    
     function brush(group) {
       var overlay = group
           .property("__brush", initialize)
         .selectAll(".overlay")
         .data([type("overlay")]);
    
       overlay.enter().append("rect")
           .attr("class", "overlay")
           .attr("pointer-events", "all")
           .attr("cursor", cursors.overlay)
         .merge(overlay)
           .each(function() {
             var extent = local(this).extent;
             d3Selection.select(this)
                 .attr("x", extent[0][0])
                 .attr("y", extent[0][1])
                 .attr("width", extent[1][0] - extent[0][0])
                 .attr("height", extent[1][1] - extent[0][1]);
           });
    
       group.selectAll(".selection")
         .data([type("selection")])
         .enter().append("rect")
           .attr("class", "selection")
           .attr("cursor", cursors.selection)
           .attr("fill", "#777")
           .attr("fill-opacity", 0.3)
           .attr("stroke", "#fff")
           .attr("shape-rendering", "crispEdges");
    
       var handle = group.selectAll(".handle")
         .data(dim.handles, function(d) { return d.type; });
    
       handle.exit().remove();
    
       handle.enter().append("rect")
           .attr("class", function(d) { return "handle handle--" + d.type; })
           .attr("cursor", function(d) { return cursors[d.type]; });
    
       group
           .each(redraw)
           .attr("fill", "none")
           .attr("pointer-events", "all")
           .style("-webkit-tap-highlight-color", "rgba(0,0,0,0)")
           .on("mousedown.brush touchstart.brush", started);
     }
    
     brush.move = function(group, selection) {
       if (group.selection) {
         group
             .on("start.brush", function() { emitter(this, arguments).beforestart().start(); })
             .on("interrupt.brush end.brush", function() { emitter(this, arguments).end(); })
             .tween("brush", function() {
               var that = this,
                   state = that.__brush,
                   emit = emitter(that, arguments),
                   selection0 = state.selection,
                   selection1 = dim.input(typeof selection === "function" ? selection.apply(this, arguments) : selection, state.extent),
                   i = d3Interpolate.interpolate(selection0, selection1);
    
               function tween(t) {
                 state.selection = t === 1 && empty(selection1) ? null : i(t);
                 redraw.call(that);
                 emit.brush();
               }
    
               return selection0 && selection1 ? tween : tween(1);
             });
       } else {
         group
             .each(function() {
               var that = this,
                   args = arguments,
                   state = that.__brush,
                   selection1 = dim.input(typeof selection === "function" ? selection.apply(that, args) : selection, state.extent),
                   emit = emitter(that, args).beforestart();
    
               d3Transition.interrupt(that);
               state.selection = selection1 == null || empty(selection1) ? null : selection1;
               redraw.call(that);
               emit.start().brush().end();
             });
       }
     };
    
     function redraw() {
       var group = d3Selection.select(this),
           selection = local(this).selection;
    
       if (selection) {
         group.selectAll(".selection")
             .style("display", null)
             .attr("x", selection[0][0])
             .attr("y", selection[0][1])
             .attr("width", selection[1][0] - selection[0][0])
             .attr("height", selection[1][1] - selection[0][1]);
    
         group.selectAll(".handle")
             .style("display", null)
             .attr("x", function(d) { return d.type[d.type.length - 1] === "e" ? selection[1][0] - handleSize / 2 : selection[0][0] - handleSize / 2; })
             .attr("y", function(d) { return d.type[0] === "s" ? selection[1][1] - handleSize / 2 : selection[0][1] - handleSize / 2; })
             .attr("width", function(d) { return d.type === "n" || d.type === "s" ? selection[1][0] - selection[0][0] + handleSize : handleSize; })
             .attr("height", function(d) { return d.type === "e" || d.type === "w" ? selection[1][1] - selection[0][1] + handleSize : handleSize; });
       }
    
       else {
         group.selectAll(".selection,.handle")
             .style("display", "none")
             .attr("x", null)
             .attr("y", null)
             .attr("width", null)
             .attr("height", null);
       }
     }
    
     function emitter(that, args) {
       return that.__brush.emitter || new Emitter(that, args);
     }
    
     function Emitter(that, args) {
       this.that = that;
       this.args = args;
       this.state = that.__brush;
       this.active = 0;
     }
    
     Emitter.prototype = {
       beforestart: function() {
         if (++this.active === 1) this.state.emitter = this, this.starting = true;
         return this;
       },
       start: function() {
         if (this.starting) this.starting = false, this.emit("start");
         return this;
       },
       brush: function() {
         this.emit("brush");
         return this;
       },
       end: function() {
         if (--this.active === 0) delete this.state.emitter, this.emit("end");
         return this;
       },
       emit: function(type) {
         d3Selection.customEvent(new BrushEvent(brush, type, dim.output(this.state.selection)), listeners.apply, listeners, [type, this.that, this.args]);
       }
     };
    
     function started() {
       if (d3Selection.event.touches) { if (d3Selection.event.changedTouches.length < d3Selection.event.touches.length) return noevent(); }
       else if (touchending) return;
       if (!filter.apply(this, arguments)) return;
    
       var that = this,
           type = d3Selection.event.target.__data__.type,
           mode = (d3Selection.event.metaKey ? type = "overlay" : type) === "selection" ? MODE_DRAG : (d3Selection.event.altKey ? MODE_CENTER : MODE_HANDLE),
           signX = dim === Y ? null : signsX[type],
           signY = dim === X ? null : signsY[type],
           state = local(that),
           extent = state.extent,
           selection = state.selection,
           W = extent[0][0], w0, w1,
           N = extent[0][1], n0, n1,
           E = extent[1][0], e0, e1,
           S = extent[1][1], s0, s1,
           dx,
           dy,
           moving,
           shifting = signX && signY && d3Selection.event.shiftKey,
           lockX,
           lockY,
           point0 = d3Selection.mouse(that),
           point = point0,
           emit = emitter(that, arguments).beforestart();
    
       if (type === "overlay") {
         state.selection = selection = [
           [w0 = dim === Y ? W : point0[0], n0 = dim === X ? N : point0[1]],
           [e0 = dim === Y ? E : w0, s0 = dim === X ? S : n0]
         ];
       } else {
         w0 = selection[0][0];
         n0 = selection[0][1];
         e0 = selection[1][0];
         s0 = selection[1][1];
       }
    
       w1 = w0;
       n1 = n0;
       e1 = e0;
       s1 = s0;
    
       var group = d3Selection.select(that)
           .attr("pointer-events", "none");
    
       var overlay = group.selectAll(".overlay")
           .attr("cursor", cursors[type]);
    
       if (d3Selection.event.touches) {
         group
             .on("touchmove.brush", moved, true)
             .on("touchend.brush touchcancel.brush", ended, true);
       } else {
         var view = d3Selection.select(d3Selection.event.view)
             .on("keydown.brush", keydowned, true)
             .on("keyup.brush", keyupped, true)
             .on("mousemove.brush", moved, true)
             .on("mouseup.brush", ended, true);
    
         d3Drag.dragDisable(d3Selection.event.view);
       }
    
       nopropagation();
       d3Transition.interrupt(that);
       redraw.call(that);
       emit.start();
    
       function moved() {
         var point1 = d3Selection.mouse(that);
         if (shifting && !lockX && !lockY) {
           if (Math.abs(point1[0] - point[0]) > Math.abs(point1[1] - point[1])) lockY = true;
           else lockX = true;
         }
         point = point1;
         moving = true;
         noevent();
         move();
       }
    
       function move() {
         var t;
    
         dx = point[0] - point0[0];
         dy = point[1] - point0[1];
    
         switch (mode) {
           case MODE_SPACE:
           case MODE_DRAG: {
             if (signX) dx = Math.max(W - w0, Math.min(E - e0, dx)), w1 = w0 + dx, e1 = e0 + dx;
             if (signY) dy = Math.max(N - n0, Math.min(S - s0, dy)), n1 = n0 + dy, s1 = s0 + dy;
             break;
           }
           case MODE_HANDLE: {
             if (signX < 0) dx = Math.max(W - w0, Math.min(E - w0, dx)), w1 = w0 + dx, e1 = e0;
             else if (signX > 0) dx = Math.max(W - e0, Math.min(E - e0, dx)), w1 = w0, e1 = e0 + dx;
             if (signY < 0) dy = Math.max(N - n0, Math.min(S - n0, dy)), n1 = n0 + dy, s1 = s0;
             else if (signY > 0) dy = Math.max(N - s0, Math.min(S - s0, dy)), n1 = n0, s1 = s0 + dy;
             break;
           }
           case MODE_CENTER: {
             if (signX) w1 = Math.max(W, Math.min(E, w0 - dx * signX)), e1 = Math.max(W, Math.min(E, e0 + dx * signX));
             if (signY) n1 = Math.max(N, Math.min(S, n0 - dy * signY)), s1 = Math.max(N, Math.min(S, s0 + dy * signY));
             break;
           }
         }
    
         if (e1 < w1) {
           signX *= -1;
           t = w0, w0 = e0, e0 = t;
           t = w1, w1 = e1, e1 = t;
           if (type in flipX) overlay.attr("cursor", cursors[type = flipX[type]]);
         }
    
         if (s1 < n1) {
           signY *= -1;
           t = n0, n0 = s0, s0 = t;
           t = n1, n1 = s1, s1 = t;
           if (type in flipY) overlay.attr("cursor", cursors[type = flipY[type]]);
         }
    
         if (state.selection) selection = state.selection; // May be set by brush.move!
         if (lockX) w1 = selection[0][0], e1 = selection[1][0];
         if (lockY) n1 = selection[0][1], s1 = selection[1][1];
    
         if (selection[0][0] !== w1
             || selection[0][1] !== n1
             || selection[1][0] !== e1
             || selection[1][1] !== s1) {
           state.selection = [[w1, n1], [e1, s1]];
           redraw.call(that);
           emit.brush();
         }
       }
    
       function ended() {
         nopropagation();
         if (d3Selection.event.touches) {
           if (d3Selection.event.touches.length) return;
           if (touchending) clearTimeout(touchending);
           touchending = setTimeout(function() { touchending = null; }, 500); // Ghost clicks are delayed!
           group.on("touchmove.brush touchend.brush touchcancel.brush", null);
         } else {
           d3Drag.dragEnable(d3Selection.event.view, moving);
           view.on("keydown.brush keyup.brush mousemove.brush mouseup.brush", null);
         }
         group.attr("pointer-events", "all");
         overlay.attr("cursor", cursors.overlay);
         if (state.selection) selection = state.selection; // May be set by brush.move (on start)!
         if (empty(selection)) state.selection = null, redraw.call(that);
         emit.end();
       }
    
       function keydowned() {
         switch (d3Selection.event.keyCode) {
           case 16: { // SHIFT
             shifting = signX && signY;
             break;
           }
           case 18: { // ALT
             if (mode === MODE_HANDLE) {
               if (signX) e0 = e1 - dx * signX, w0 = w1 + dx * signX;
               if (signY) s0 = s1 - dy * signY, n0 = n1 + dy * signY;
               mode = MODE_CENTER;
               move();
             }
             break;
           }
           case 32: { // SPACE; takes priority over ALT
             if (mode === MODE_HANDLE || mode === MODE_CENTER) {
               if (signX < 0) e0 = e1 - dx; else if (signX > 0) w0 = w1 - dx;
               if (signY < 0) s0 = s1 - dy; else if (signY > 0) n0 = n1 - dy;
               mode = MODE_SPACE;
               overlay.attr("cursor", cursors.selection);
               move();
             }
             break;
           }
           default: return;
         }
         noevent();
       }
    
       function keyupped() {
         switch (d3Selection.event.keyCode) {
           case 16: { // SHIFT
             if (shifting) {
               lockX = lockY = shifting = false;
               move();
             }
             break;
           }
           case 18: { // ALT
             if (mode === MODE_CENTER) {
               if (signX < 0) e0 = e1; else if (signX > 0) w0 = w1;
               if (signY < 0) s0 = s1; else if (signY > 0) n0 = n1;
               mode = MODE_HANDLE;
               move();
             }
             break;
           }
           case 32: { // SPACE
             if (mode === MODE_SPACE) {
               if (d3Selection.event.altKey) {
                 if (signX) e0 = e1 - dx * signX, w0 = w1 + dx * signX;
                 if (signY) s0 = s1 - dy * signY, n0 = n1 + dy * signY;
                 mode = MODE_CENTER;
               } else {
                 if (signX < 0) e0 = e1; else if (signX > 0) w0 = w1;
                 if (signY < 0) s0 = s1; else if (signY > 0) n0 = n1;
                 mode = MODE_HANDLE;
               }
               overlay.attr("cursor", cursors[type]);
               move();
             }
             break;
           }
           default: return;
         }
         noevent();
       }
     }
    
     function initialize() {
       var state = this.__brush || {selection: null};
       state.extent = extent.apply(this, arguments);
       state.dim = dim;
       return state;
     }
    
     brush.extent = function(_) {
       return arguments.length ? (extent = typeof _ === "function" ? _ : constant([[+_[0][0], +_[0][1]], [+_[1][0], +_[1][1]]]), brush) : extent;
     };
    
     brush.filter = function(_) {
       return arguments.length ? (filter = typeof _ === "function" ? _ : constant(!!_), brush) : filter;
     };
    
     brush.handleSize = function(_) {
       return arguments.length ? (handleSize = +_, brush) : handleSize;
     };
    
     brush.on = function() {
       var value = listeners.on.apply(listeners, arguments);
       return value === listeners ? brush : value;
     };
    
     return brush;
    

    }

    exports.brush = brush; exports.brushX = brushX; exports.brushY = brushY; exports.brushSelection = brushSelection;

    Object.defineProperty(exports, '__esModule', { value: true });

    })));

    },{"d3-dispatch":20,"d3-drag":21,"d3-interpolate":29,"d3-selection":36,"d3-transition":41}],16:[function(require,module,exports){ // https://d3js.org/d3-chord/ v1.0.6 Copyright 2018 Mike Bostock (function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports, require('d3-array'), require('d3-path')) : typeof define === 'function' && define.amd ? define(['exports', 'd3-array', 'd3-path'], factory) : (factory((global.d3 = global.d3 || {}),global.d3,global.d3)); }(this, (function (exports,d3Array,d3Path) { 'use strict';

    var cos = Math.cos; var sin = Math.sin; var pi = Math.PI; var halfPi = pi / 2; var tau = pi * 2; var max = Math.max;

    function compareValue(compare) {

     return function(a, b) {
       return compare(
         a.source.value + a.target.value,
         b.source.value + b.target.value
       );
     };
    

    }

    function chord() {

     var padAngle = 0,
         sortGroups = null,
         sortSubgroups = null,
         sortChords = null;
    
     function chord(matrix) {
       var n = matrix.length,
           groupSums = [],
           groupIndex = d3Array.range(n),
           subgroupIndex = [],
           chords = [],
           groups = chords.groups = new Array(n),
           subgroups = new Array(n * n),
           k,
           x,
           x0,
           dx,
           i,
           j;
    
       // Compute the sum.
       k = 0, i = -1; while (++i < n) {
         x = 0, j = -1; while (++j < n) {
           x += matrix[i][j];
         }
         groupSums.push(x);
         subgroupIndex.push(d3Array.range(n));
         k += x;
       }
    
       // Sort groups…
       if (sortGroups) groupIndex.sort(function(a, b) {
         return sortGroups(groupSums[a], groupSums[b]);
       });
    
       // Sort subgroups…
       if (sortSubgroups) subgroupIndex.forEach(function(d, i) {
         d.sort(function(a, b) {
           return sortSubgroups(matrix[i][a], matrix[i][b]);
         });
       });
    
       // Convert the sum to scaling factor for [0, 2pi].
       // TODO Allow start and end angle to be specified?
       // TODO Allow padding to be specified as percentage?
       k = max(0, tau - padAngle * n) / k;
       dx = k ? padAngle : tau / n;
    
       // Compute the start and end angle for each group and subgroup.
       // Note: Opera has a bug reordering object literal properties!
       x = 0, i = -1; while (++i < n) {
         x0 = x, j = -1; while (++j < n) {
           var di = groupIndex[i],
               dj = subgroupIndex[di][j],
               v = matrix[di][dj],
               a0 = x,
               a1 = x += v * k;
           subgroups[dj * n + di] = {
             index: di,
             subindex: dj,
             startAngle: a0,
             endAngle: a1,
             value: v
           };
         }
         groups[di] = {
           index: di,
           startAngle: x0,
           endAngle: x,
           value: groupSums[di]
         };
         x += dx;
       }
    
       // Generate chords for each (non-empty) subgroup-subgroup link.
       i = -1; while (++i < n) {
         j = i - 1; while (++j < n) {
           var source = subgroups[j * n + i],
               target = subgroups[i * n + j];
           if (source.value || target.value) {
             chords.push(source.value < target.value
                 ? {source: target, target: source}
                 : {source: source, target: target});
           }
         }
       }
    
       return sortChords ? chords.sort(sortChords) : chords;
     }
    
     chord.padAngle = function(_) {
       return arguments.length ? (padAngle = max(0, _), chord) : padAngle;
     };
    
     chord.sortGroups = function(_) {
       return arguments.length ? (sortGroups = _, chord) : sortGroups;
     };
    
     chord.sortSubgroups = function(_) {
       return arguments.length ? (sortSubgroups = _, chord) : sortSubgroups;
     };
    
     chord.sortChords = function(_) {
       return arguments.length ? (_ == null ? sortChords = null : (sortChords = compareValue(_))._ = _, chord) : sortChords && sortChords._;
     };
    
     return chord;
    

    }

    var slice = Array.prototype.slice;

    function constant(x) {

     return function() {
       return x;
     };
    

    }

    function defaultSource(d) {

     return d.source;
    

    }

    function defaultTarget(d) {

     return d.target;
    

    }

    function defaultRadius(d) {

     return d.radius;
    

    }

    function defaultStartAngle(d) {

     return d.startAngle;
    

    }

    function defaultEndAngle(d) {

     return d.endAngle;
    

    }

    function ribbon() {

     var source = defaultSource,
         target = defaultTarget,
         radius = defaultRadius,
         startAngle = defaultStartAngle,
         endAngle = defaultEndAngle,
         context = null;
    
     function ribbon() {
       var buffer,
           argv = slice.call(arguments),
           s = source.apply(this, argv),
           t = target.apply(this, argv),
           sr = +radius.apply(this, (argv[0] = s, argv)),
           sa0 = startAngle.apply(this, argv) - halfPi,
           sa1 = endAngle.apply(this, argv) - halfPi,
           sx0 = sr * cos(sa0),
           sy0 = sr * sin(sa0),
           tr = +radius.apply(this, (argv[0] = t, argv)),
           ta0 = startAngle.apply(this, argv) - halfPi,
           ta1 = endAngle.apply(this, argv) - halfPi;
    
       if (!context) context = buffer = d3Path.path();
    
       context.moveTo(sx0, sy0);
       context.arc(0, 0, sr, sa0, sa1);
       if (sa0 !== ta0 || sa1 !== ta1) { // TODO sr !== tr?
         context.quadraticCurveTo(0, 0, tr * cos(ta0), tr * sin(ta0));
         context.arc(0, 0, tr, ta0, ta1);
       }
       context.quadraticCurveTo(0, 0, sx0, sy0);
       context.closePath();
    
       if (buffer) return context = null, buffer + "" || null;
     }
    
     ribbon.radius = function(_) {
       return arguments.length ? (radius = typeof _ === "function" ? _ : constant(+_), ribbon) : radius;
     };
    
     ribbon.startAngle = function(_) {
       return arguments.length ? (startAngle = typeof _ === "function" ? _ : constant(+_), ribbon) : startAngle;
     };
    
     ribbon.endAngle = function(_) {
       return arguments.length ? (endAngle = typeof _ === "function" ? _ : constant(+_), ribbon) : endAngle;
     };
    
     ribbon.source = function(_) {
       return arguments.length ? (source = _, ribbon) : source;
     };
    
     ribbon.target = function(_) {
       return arguments.length ? (target = _, ribbon) : target;
     };
    
     ribbon.context = function(_) {
       return arguments.length ? ((context = _ == null ? null : _), ribbon) : context;
     };
    
     return ribbon;
    

    }

    exports.chord = chord; exports.ribbon = ribbon;

    Object.defineProperty(exports, '__esModule', { value: true });

    })));

    },{"d3-array":13,"d3-path":30}],17:[function(require,module,exports){ // https://d3js.org/d3-collection/ v1.0.7 Copyright 2018 Mike Bostock (function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) : typeof define === 'function' && define.amd ? define(['exports'], factory) : (factory((global.d3 = global.d3 || {}))); }(this, (function (exports) { 'use strict';

    var prefix = "$";

    function Map() {}

    Map.prototype = map.prototype = {

     constructor: Map,
     has: function(key) {
       return (prefix + key) in this;
     },
     get: function(key) {
       return this[prefix + key];
     },
     set: function(key, value) {
       this[prefix + key] = value;
       return this;
     },
     remove: function(key) {
       var property = prefix + key;
       return property in this && delete this[property];
     },
     clear: function() {
       for (var property in this) if (property[0] === prefix) delete this[property];
     },
     keys: function() {
       var keys = [];
       for (var property in this) if (property[0] === prefix) keys.push(property.slice(1));
       return keys;
     },
     values: function() {
       var values = [];
       for (var property in this) if (property[0] === prefix) values.push(this[property]);
       return values;
     },
     entries: function() {
       var entries = [];
       for (var property in this) if (property[0] === prefix) entries.push({key: property.slice(1), value: this[property]});
       return entries;
     },
     size: function() {
       var size = 0;
       for (var property in this) if (property[0] === prefix) ++size;
       return size;
     },
     empty: function() {
       for (var property in this) if (property[0] === prefix) return false;
       return true;
     },
     each: function(f) {
       for (var property in this) if (property[0] === prefix) f(this[property], property.slice(1), this);
     }
    

    };

    function map(object, f) {

     var map = new Map;
    
     // Copy constructor.
     if (object instanceof Map) object.each(function(value, key) { map.set(key, value); });
    
     // Index array by numeric index or specified key function.
     else if (Array.isArray(object)) {
       var i = -1,
           n = object.length,
           o;
    
       if (f == null) while (++i < n) map.set(i, object[i]);
       else while (++i < n) map.set(f(o = object[i], i, object), o);
     }
    
     // Convert object to map.
     else if (object) for (var key in object) map.set(key, object[key]);
    
     return map;
    

    }

    function nest() {

     var keys = [],
         sortKeys = [],
         sortValues,
         rollup,
         nest;
    
     function apply(array, depth, createResult, setResult) {
       if (depth >= keys.length) {
         if (sortValues != null) array.sort(sortValues);
         return rollup != null ? rollup(array) : array;
       }
    
       var i = -1,
           n = array.length,
           key = keys[depth++],
           keyValue,
           value,
           valuesByKey = map(),
           values,
           result = createResult();
    
       while (++i < n) {
         if (values = valuesByKey.get(keyValue = key(value = array[i]) + "")) {
           values.push(value);
         } else {
           valuesByKey.set(keyValue, [value]);
         }
       }
    
       valuesByKey.each(function(values, key) {
         setResult(result, key, apply(values, depth, createResult, setResult));
       });
    
       return result;
     }
    
     function entries(map$$1, depth) {
       if (++depth > keys.length) return map$$1;
       var array, sortKey = sortKeys[depth - 1];
       if (rollup != null && depth >= keys.length) array = map$$1.entries();
       else array = [], map$$1.each(function(v, k) { array.push({key: k, values: entries(v, depth)}); });
       return sortKey != null ? array.sort(function(a, b) { return sortKey(a.key, b.key); }) : array;
     }
    
     return nest = {
       object: function(array) { return apply(array, 0, createObject, setObject); },
       map: function(array) { return apply(array, 0, createMap, setMap); },
       entries: function(array) { return entries(apply(array, 0, createMap, setMap), 0); },
       key: function(d) { keys.push(d); return nest; },
       sortKeys: function(order) { sortKeys[keys.length - 1] = order; return nest; },
       sortValues: function(order) { sortValues = order; return nest; },
       rollup: function(f) { rollup = f; return nest; }
     };
    

    }

    function createObject() {

     return {};
    

    }

    function setObject(object, key, value) {

     object[key] = value;
    

    }

    function createMap() {

     return map();
    

    }

    function setMap(map$$1, key, value) {

     map$$1.set(key, value);
    

    }

    function Set() {}

    var proto = map.prototype;

    Set.prototype = set.prototype = {

     constructor: Set,
     has: proto.has,
     add: function(value) {
       value += "";
       this[prefix + value] = value;
       return this;
     },
     remove: proto.remove,
     clear: proto.clear,
     values: proto.keys,
     size: proto.size,
     empty: proto.empty,
     each: proto.each
    

    };

    function set(object, f) {

     var set = new Set;
    
     // Copy constructor.
     if (object instanceof Set) object.each(function(value) { set.add(value); });
    
     // Otherwise, assume it’s an array.
     else if (object) {
       var i = -1, n = object.length;
       if (f == null) while (++i < n) set.add(object[i]);
       else while (++i < n) set.add(f(object[i], i, object));
     }
    
     return set;
    

    }

    function keys(map) {

     var keys = [];
     for (var key in map) keys.push(key);
     return keys;
    

    }

    function values(map) {

     var values = [];
     for (var key in map) values.push(map[key]);
     return values;
    

    }

    function entries(map) {

     var entries = [];
     for (var key in map) entries.push({key: key, value: map[key]});
     return entries;
    

    }

    exports.nest = nest; exports.set = set; exports.map = map; exports.keys = keys; exports.values = values; exports.entries = entries;

    Object.defineProperty(exports, '__esModule', { value: true });

    })));

    },{}],18:[function(require,module,exports){ // https://d3js.org/d3-color/ v1.2.3 Copyright 2018 Mike Bostock (function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) : typeof define === 'function' && define.amd ? define(['exports'], factory) : (factory((global.d3 = global.d3 || {}))); }(this, (function (exports) { 'use strict';

    function define(constructor, factory, prototype) {

     constructor.prototype = factory.prototype = prototype;
     prototype.constructor = constructor;
    

    }

    function extend(parent, definition) {

     var prototype = Object.create(parent.prototype);
     for (var key in definition) prototype[key] = definition[key];
     return prototype;
    

    }

    function Color() {}

    var darker = 0.7; var brighter = 1 / darker;

    var reI = "\\s*([+-]?\\d+)\\s*",

       reN = "\\s*([+-]?\\d*\\.?\\d+(?:[eE][+-]?\\d+)?)\\s*",
       reP = "\\s*([+-]?\\d*\\.?\\d+(?:[eE][+-]?\\d+)?)%\\s*",
       reHex3 = /^#([0-9a-f]{3})$/,
       reHex6 = /^#([0-9a-f]{6})$/,
       reRgbInteger = new RegExp("^rgb\\(" + [reI, reI, reI] + "\\)$"),
       reRgbPercent = new RegExp("^rgb\\(" + [reP, reP, reP] + "\\)$"),
       reRgbaInteger = new RegExp("^rgba\\(" + [reI, reI, reI, reN] + "\\)$"),
       reRgbaPercent = new RegExp("^rgba\\(" + [reP, reP, reP, reN] + "\\)$"),
       reHslPercent = new RegExp("^hsl\\(" + [reN, reP, reP] + "\\)$"),
       reHslaPercent = new RegExp("^hsla\\(" + [reN, reP, reP, reN] + "\\)$");
    

    var named = {

     aliceblue: 0xf0f8ff,
     antiquewhite: 0xfaebd7,
     aqua: 0x00ffff,
     aquamarine: 0x7fffd4,
     azure: 0xf0ffff,
     beige: 0xf5f5dc,
     bisque: 0xffe4c4,
     black: 0x000000,
     blanchedalmond: 0xffebcd,
     blue: 0x0000ff,
     blueviolet: 0x8a2be2,
     brown: 0xa52a2a,
     burlywood: 0xdeb887,
     cadetblue: 0x5f9ea0,
     chartreuse: 0x7fff00,
     chocolate: 0xd2691e,
     coral: 0xff7f50,
     cornflowerblue: 0x6495ed,
     cornsilk: 0xfff8dc,
     crimson: 0xdc143c,
     cyan: 0x00ffff,
     darkblue: 0x00008b,
     darkcyan: 0x008b8b,
     darkgoldenrod: 0xb8860b,
     darkgray: 0xa9a9a9,
     darkgreen: 0x006400,
     darkgrey: 0xa9a9a9,
     darkkhaki: 0xbdb76b,
     darkmagenta: 0x8b008b,
     darkolivegreen: 0x556b2f,
     darkorange: 0xff8c00,
     darkorchid: 0x9932cc,
     darkred: 0x8b0000,
     darksalmon: 0xe9967a,
     darkseagreen: 0x8fbc8f,
     darkslateblue: 0x483d8b,
     darkslategray: 0x2f4f4f,
     darkslategrey: 0x2f4f4f,
     darkturquoise: 0x00ced1,
     darkviolet: 0x9400d3,
     deeppink: 0xff1493,
     deepskyblue: 0x00bfff,
     dimgray: 0x696969,
     dimgrey: 0x696969,
     dodgerblue: 0x1e90ff,
     firebrick: 0xb22222,
     floralwhite: 0xfffaf0,
     forestgreen: 0x228b22,
     fuchsia: 0xff00ff,
     gainsboro: 0xdcdcdc,
     ghostwhite: 0xf8f8ff,
     gold: 0xffd700,
     goldenrod: 0xdaa520,
     gray: 0x808080,
     green: 0x008000,
     greenyellow: 0xadff2f,
     grey: 0x808080,
     honeydew: 0xf0fff0,
     hotpink: 0xff69b4,
     indianred: 0xcd5c5c,
     indigo: 0x4b0082,
     ivory: 0xfffff0,
     khaki: 0xf0e68c,
     lavender: 0xe6e6fa,
     lavenderblush: 0xfff0f5,
     lawngreen: 0x7cfc00,
     lemonchiffon: 0xfffacd,
     lightblue: 0xadd8e6,
     lightcoral: 0xf08080,
     lightcyan: 0xe0ffff,
     lightgoldenrodyellow: 0xfafad2,
     lightgray: 0xd3d3d3,
     lightgreen: 0x90ee90,
     lightgrey: 0xd3d3d3,
     lightpink: 0xffb6c1,
     lightsalmon: 0xffa07a,
     lightseagreen: 0x20b2aa,
     lightskyblue: 0x87cefa,
     lightslategray: 0x778899,
     lightslategrey: 0x778899,
     lightsteelblue: 0xb0c4de,
     lightyellow: 0xffffe0,
     lime: 0x00ff00,
     limegreen: 0x32cd32,
     linen: 0xfaf0e6,
     magenta: 0xff00ff,
     maroon: 0x800000,
     mediumaquamarine: 0x66cdaa,
     mediumblue: 0x0000cd,
     mediumorchid: 0xba55d3,
     mediumpurple: 0x9370db,
     mediumseagreen: 0x3cb371,
     mediumslateblue: 0x7b68ee,
     mediumspringgreen: 0x00fa9a,
     mediumturquoise: 0x48d1cc,
     mediumvioletred: 0xc71585,
     midnightblue: 0x191970,
     mintcream: 0xf5fffa,
     mistyrose: 0xffe4e1,
     moccasin: 0xffe4b5,
     navajowhite: 0xffdead,
     navy: 0x000080,
     oldlace: 0xfdf5e6,
     olive: 0x808000,
     olivedrab: 0x6b8e23,
     orange: 0xffa500,
     orangered: 0xff4500,
     orchid: 0xda70d6,
     palegoldenrod: 0xeee8aa,
     palegreen: 0x98fb98,
     paleturquoise: 0xafeeee,
     palevioletred: 0xdb7093,
     papayawhip: 0xffefd5,
     peachpuff: 0xffdab9,
     peru: 0xcd853f,
     pink: 0xffc0cb,
     plum: 0xdda0dd,
     powderblue: 0xb0e0e6,
     purple: 0x800080,
     rebeccapurple: 0x663399,
     red: 0xff0000,
     rosybrown: 0xbc8f8f,
     royalblue: 0x4169e1,
     saddlebrown: 0x8b4513,
     salmon: 0xfa8072,
     sandybrown: 0xf4a460,
     seagreen: 0x2e8b57,
     seashell: 0xfff5ee,
     sienna: 0xa0522d,
     silver: 0xc0c0c0,
     skyblue: 0x87ceeb,
     slateblue: 0x6a5acd,
     slategray: 0x708090,
     slategrey: 0x708090,
     snow: 0xfffafa,
     springgreen: 0x00ff7f,
     steelblue: 0x4682b4,
     tan: 0xd2b48c,
     teal: 0x008080,
     thistle: 0xd8bfd8,
     tomato: 0xff6347,
     turquoise: 0x40e0d0,
     violet: 0xee82ee,
     wheat: 0xf5deb3,
     white: 0xffffff,
     whitesmoke: 0xf5f5f5,
     yellow: 0xffff00,
     yellowgreen: 0x9acd32
    

    };

    define(Color, color, {

     displayable: function() {
       return this.rgb().displayable();
     },
     hex: function() {
       return this.rgb().hex();
     },
     toString: function() {
       return this.rgb() + "";
     }
    

    });

    function color(format) {

     var m;
     format = (format + "").trim().toLowerCase();
     return (m = reHex3.exec(format)) ? (m = parseInt(m[1], 16), new Rgb((m >> 8 & 0xf) | (m >> 4 & 0x0f0), (m >> 4 & 0xf) | (m & 0xf0), ((m & 0xf) << 4) | (m & 0xf), 1)) // #f00
         : (m = reHex6.exec(format)) ? rgbn(parseInt(m[1], 16)) // #ff0000
         : (m = reRgbInteger.exec(format)) ? new Rgb(m[1], m[2], m[3], 1) // rgb(255, 0, 0)
         : (m = reRgbPercent.exec(format)) ? new Rgb(m[1] * 255 / 100, m[2] * 255 / 100, m[3] * 255 / 100, 1) // rgb(100%, 0%, 0%)
         : (m = reRgbaInteger.exec(format)) ? rgba(m[1], m[2], m[3], m[4]) // rgba(255, 0, 0, 1)
         : (m = reRgbaPercent.exec(format)) ? rgba(m[1] * 255 / 100, m[2] * 255 / 100, m[3] * 255 / 100, m[4]) // rgb(100%, 0%, 0%, 1)
         : (m = reHslPercent.exec(format)) ? hsla(m[1], m[2] / 100, m[3] / 100, 1) // hsl(120, 50%, 50%)
         : (m = reHslaPercent.exec(format)) ? hsla(m[1], m[2] / 100, m[3] / 100, m[4]) // hsla(120, 50%, 50%, 1)
         : named.hasOwnProperty(format) ? rgbn(named[format])
         : format === "transparent" ? new Rgb(NaN, NaN, NaN, 0)
         : null;
    

    }

    function rgbn(n) {

     return new Rgb(n >> 16 & 0xff, n >> 8 & 0xff, n & 0xff, 1);
    

    }

    function rgba(r, g, b, a) {

     if (a <= 0) r = g = b = NaN;
     return new Rgb(r, g, b, a);
    

    }

    function rgbConvert(o) {

     if (!(o instanceof Color)) o = color(o);
     if (!o) return new Rgb;
     o = o.rgb();
     return new Rgb(o.r, o.g, o.b, o.opacity);
    

    }

    function rgb(r, g, b, opacity) {

     return arguments.length === 1 ? rgbConvert(r) : new Rgb(r, g, b, opacity == null ? 1 : opacity);
    

    }

    function Rgb(r, g, b, opacity) {

     this.r = +r;
     this.g = +g;
     this.b = +b;
     this.opacity = +opacity;
    

    }

    define(Rgb, rgb, extend(Color, {

     brighter: function(k) {
       k = k == null ? brighter : Math.pow(brighter, k);
       return new Rgb(this.r * k, this.g * k, this.b * k, this.opacity);
     },
     darker: function(k) {
       k = k == null ? darker : Math.pow(darker, k);
       return new Rgb(this.r * k, this.g * k, this.b * k, this.opacity);
     },
     rgb: function() {
       return this;
     },
     displayable: function() {
       return (0 <= this.r && this.r <= 255)
           && (0 <= this.g && this.g <= 255)
           && (0 <= this.b && this.b <= 255)
           && (0 <= this.opacity && this.opacity <= 1);
     },
     hex: function() {
       return "#" + hex(this.r) + hex(this.g) + hex(this.b);
     },
     toString: function() {
       var a = this.opacity; a = isNaN(a) ? 1 : Math.max(0, Math.min(1, a));
       return (a === 1 ? "rgb(" : "rgba(")
           + Math.max(0, Math.min(255, Math.round(this.r) || 0)) + ", "
           + Math.max(0, Math.min(255, Math.round(this.g) || 0)) + ", "
           + Math.max(0, Math.min(255, Math.round(this.b) || 0))
           + (a === 1 ? ")" : ", " + a + ")");
     }
    

    }));

    function hex(value) {

     value = Math.max(0, Math.min(255, Math.round(value) || 0));
     return (value < 16 ? "0" : "") + value.toString(16);
    

    }

    function hsla(h, s, l, a) {

     if (a <= 0) h = s = l = NaN;
     else if (l <= 0 || l >= 1) h = s = NaN;
     else if (s <= 0) h = NaN;
     return new Hsl(h, s, l, a);
    

    }

    function hslConvert(o) {

     if (o instanceof Hsl) return new Hsl(o.h, o.s, o.l, o.opacity);
     if (!(o instanceof Color)) o = color(o);
     if (!o) return new Hsl;
     if (o instanceof Hsl) return o;
     o = o.rgb();
     var r = o.r / 255,
         g = o.g / 255,
         b = o.b / 255,
         min = Math.min(r, g, b),
         max = Math.max(r, g, b),
         h = NaN,
         s = max - min,
         l = (max + min) / 2;
     if (s) {
       if (r === max) h = (g - b) / s + (g < b) * 6;
       else if (g === max) h = (b - r) / s + 2;
       else h = (r - g) / s + 4;
       s /= l < 0.5 ? max + min : 2 - max - min;
       h *= 60;
     } else {
       s = l > 0 && l < 1 ? 0 : h;
     }
     return new Hsl(h, s, l, o.opacity);
    

    }

    function hsl(h, s, l, opacity) {

     return arguments.length === 1 ? hslConvert(h) : new Hsl(h, s, l, opacity == null ? 1 : opacity);
    

    }

    function Hsl(h, s, l, opacity) {

     this.h = +h;
     this.s = +s;
     this.l = +l;
     this.opacity = +opacity;
    

    }

    define(Hsl, hsl, extend(Color, {

     brighter: function(k) {
       k = k == null ? brighter : Math.pow(brighter, k);
       return new Hsl(this.h, this.s, this.l * k, this.opacity);
     },
     darker: function(k) {
       k = k == null ? darker : Math.pow(darker, k);
       return new Hsl(this.h, this.s, this.l * k, this.opacity);
     },
     rgb: function() {
       var h = this.h % 360 + (this.h < 0) * 360,
           s = isNaN(h) || isNaN(this.s) ? 0 : this.s,
           l = this.l,
           m2 = l + (l < 0.5 ? l : 1 - l) * s,
           m1 = 2 * l - m2;
       return new Rgb(
         hsl2rgb(h >= 240 ? h - 240 : h + 120, m1, m2),
         hsl2rgb(h, m1, m2),
         hsl2rgb(h < 120 ? h + 240 : h - 120, m1, m2),
         this.opacity
       );
     },
     displayable: function() {
       return (0 <= this.s && this.s <= 1 || isNaN(this.s))
           && (0 <= this.l && this.l <= 1)
           && (0 <= this.opacity && this.opacity <= 1);
     }
    

    }));

    /* From FvD 13.37, CSS Color Module Level 3 */ function hsl2rgb(h, m1, m2) {

     return (h < 60 ? m1 + (m2 - m1) * h / 60
         : h < 180 ? m2
         : h < 240 ? m1 + (m2 - m1) * (240 - h) / 60
         : m1) * 255;
    

    }

    var deg2rad = Math.PI / 180; var rad2deg = 180 / Math.PI;

    // https://beta.observablehq.com/@mbostock/lab-and-rgb var K = 18,

       Xn = 0.96422,
       Yn = 1,
       Zn = 0.82521,
       t0 = 4 / 29,
       t1 = 6 / 29,
       t2 = 3 * t1 * t1,
       t3 = t1 * t1 * t1;
    

    function labConvert(o) {

     if (o instanceof Lab) return new Lab(o.l, o.a, o.b, o.opacity);
     if (o instanceof Hcl) {
       if (isNaN(o.h)) return new Lab(o.l, 0, 0, o.opacity);
       var h = o.h * deg2rad;
       return new Lab(o.l, Math.cos(h) * o.c, Math.sin(h) * o.c, o.opacity);
     }
     if (!(o instanceof Rgb)) o = rgbConvert(o);
     var r = rgb2lrgb(o.r),
         g = rgb2lrgb(o.g),
         b = rgb2lrgb(o.b),
         y = xyz2lab((0.2225045 * r + 0.7168786 * g + 0.0606169 * b) / Yn), x, z;
     if (r === g && g === b) x = z = y; else {
       x = xyz2lab((0.4360747 * r + 0.3850649 * g + 0.1430804 * b) / Xn);
       z = xyz2lab((0.0139322 * r + 0.0971045 * g + 0.7141733 * b) / Zn);
     }
     return new Lab(116 * y - 16, 500 * (x - y), 200 * (y - z), o.opacity);
    

    }

    function gray(l, opacity) {

     return new Lab(l, 0, 0, opacity == null ? 1 : opacity);
    

    }

    function lab(l, a, b, opacity) {

     return arguments.length === 1 ? labConvert(l) : new Lab(l, a, b, opacity == null ? 1 : opacity);
    

    }

    function Lab(l, a, b, opacity) {

     this.l = +l;
     this.a = +a;
     this.b = +b;
     this.opacity = +opacity;
    

    }

    define(Lab, lab, extend(Color, {

     brighter: function(k) {
       return new Lab(this.l + K * (k == null ? 1 : k), this.a, this.b, this.opacity);
     },
     darker: function(k) {
       return new Lab(this.l - K * (k == null ? 1 : k), this.a, this.b, this.opacity);
     },
     rgb: function() {
       var y = (this.l + 16) / 116,
           x = isNaN(this.a) ? y : y + this.a / 500,
           z = isNaN(this.b) ? y : y - this.b / 200;
       x = Xn * lab2xyz(x);
       y = Yn * lab2xyz(y);
       z = Zn * lab2xyz(z);
       return new Rgb(
         lrgb2rgb( 3.1338561 * x - 1.6168667 * y - 0.4906146 * z),
         lrgb2rgb(-0.9787684 * x + 1.9161415 * y + 0.0334540 * z),
         lrgb2rgb( 0.0719453 * x - 0.2289914 * y + 1.4052427 * z),
         this.opacity
       );
     }
    

    }));

    function xyz2lab(t) {

     return t > t3 ? Math.pow(t, 1 / 3) : t / t2 + t0;
    

    }

    function lab2xyz(t) {

     return t > t1 ? t * t * t : t2 * (t - t0);
    

    }

    function lrgb2rgb(x) {

     return 255 * (x <= 0.0031308 ? 12.92 * x : 1.055 * Math.pow(x, 1 / 2.4) - 0.055);
    

    }

    function rgb2lrgb(x) {

     return (x /= 255) <= 0.04045 ? x / 12.92 : Math.pow((x + 0.055) / 1.055, 2.4);
    

    }

    function hclConvert(o) {

     if (o instanceof Hcl) return new Hcl(o.h, o.c, o.l, o.opacity);
     if (!(o instanceof Lab)) o = labConvert(o);
     if (o.a === 0 && o.b === 0) return new Hcl(NaN, 0, o.l, o.opacity);
     var h = Math.atan2(o.b, o.a) * rad2deg;
     return new Hcl(h < 0 ? h + 360 : h, Math.sqrt(o.a * o.a + o.b * o.b), o.l, o.opacity);
    

    }

    function lch(l, c, h, opacity) {

     return arguments.length === 1 ? hclConvert(l) : new Hcl(h, c, l, opacity == null ? 1 : opacity);
    

    }

    function hcl(h, c, l, opacity) {

     return arguments.length === 1 ? hclConvert(h) : new Hcl(h, c, l, opacity == null ? 1 : opacity);
    

    }

    function Hcl(h, c, l, opacity) {

     this.h = +h;
     this.c = +c;
     this.l = +l;
     this.opacity = +opacity;
    

    }

    define(Hcl, hcl, extend(Color, {

     brighter: function(k) {
       return new Hcl(this.h, this.c, this.l + K * (k == null ? 1 : k), this.opacity);
     },
     darker: function(k) {
       return new Hcl(this.h, this.c, this.l - K * (k == null ? 1 : k), this.opacity);
     },
     rgb: function() {
       return labConvert(this).rgb();
     }
    

    }));

    var A = -0.14861,

       B = +1.78277,
       C = -0.29227,
       D = -0.90649,
       E = +1.97294,
       ED = E * D,
       EB = E * B,
       BC_DA = B * C - D * A;
    

    function cubehelixConvert(o) {

     if (o instanceof Cubehelix) return new Cubehelix(o.h, o.s, o.l, o.opacity);
     if (!(o instanceof Rgb)) o = rgbConvert(o);
     var r = o.r / 255,
         g = o.g / 255,
         b = o.b / 255,
         l = (BC_DA * b + ED * r - EB * g) / (BC_DA + ED - EB),
         bl = b - l,
         k = (E * (g - l) - C * bl) / D,
         s = Math.sqrt(k * k + bl * bl) / (E * l * (1 - l)), // NaN if l=0 or l=1
         h = s ? Math.atan2(k, bl) * rad2deg - 120 : NaN;
     return new Cubehelix(h < 0 ? h + 360 : h, s, l, o.opacity);
    

    }

    function cubehelix(h, s, l, opacity) {

     return arguments.length === 1 ? cubehelixConvert(h) : new Cubehelix(h, s, l, opacity == null ? 1 : opacity);
    

    }

    function Cubehelix(h, s, l, opacity) {

     this.h = +h;
     this.s = +s;
     this.l = +l;
     this.opacity = +opacity;
    

    }

    define(Cubehelix, cubehelix, extend(Color, {

     brighter: function(k) {
       k = k == null ? brighter : Math.pow(brighter, k);
       return new Cubehelix(this.h, this.s, this.l * k, this.opacity);
     },
     darker: function(k) {
       k = k == null ? darker : Math.pow(darker, k);
       return new Cubehelix(this.h, this.s, this.l * k, this.opacity);
     },
     rgb: function() {
       var h = isNaN(this.h) ? 0 : (this.h + 120) * deg2rad,
           l = +this.l,
           a = isNaN(this.s) ? 0 : this.s * l * (1 - l),
           cosh = Math.cos(h),
           sinh = Math.sin(h);
       return new Rgb(
         255 * (l + a * (A * cosh + B * sinh)),
         255 * (l + a * (C * cosh + D * sinh)),
         255 * (l + a * (E * cosh)),
         this.opacity
       );
     }
    

    }));

    exports.color = color; exports.rgb = rgb; exports.hsl = hsl; exports.lab = lab; exports.hcl = hcl; exports.lch = lch; exports.gray = gray; exports.cubehelix = cubehelix;

    Object.defineProperty(exports, '__esModule', { value: true });

    })));

    },{}],19:[function(require,module,exports){ // https://d3js.org/d3-contour/ v1.3.2 Copyright 2018 Mike Bostock (function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports, require('d3-array')) : typeof define === 'function' && define.amd ? define(['exports', 'd3-array'], factory) : (factory((global.d3 = global.d3 || {}),global.d3)); }(this, (function (exports,d3Array) { 'use strict';

    var array = Array.prototype;

    var slice = array.slice;

    function ascending(a, b) {

     return a - b;
    

    }

    function area(ring) {

     var i = 0, n = ring.length, area = ring[n - 1][1] * ring[0][0] - ring[n - 1][0] * ring[0][1];
     while (++i < n) area += ring[i - 1][1] * ring[i][0] - ring[i - 1][0] * ring[i][1];
     return area;
    

    }

    function constant(x) {

     return function() {
       return x;
     };
    

    }

    function contains(ring, hole) {

     var i = -1, n = hole.length, c;
     while (++i < n) if (c = ringContains(ring, hole[i])) return c;
     return 0;
    

    }

    function ringContains(ring, point) {

     var x = point[0], y = point[1], contains = -1;
     for (var i = 0, n = ring.length, j = n - 1; i < n; j = i++) {
       var pi = ring[i], xi = pi[0], yi = pi[1], pj = ring[j], xj = pj[0], yj = pj[1];
       if (segmentContains(pi, pj, point)) return 0;
       if (((yi > y) !== (yj > y)) && ((x < (xj - xi) * (y - yi) / (yj - yi) + xi))) contains = -contains;
     }
     return contains;
    

    }

    function segmentContains(a, b, c) {

     var i; return collinear(a, b, c) && within(a[i = +(a[0] === b[0])], c[i], b[i]);
    

    }

    function collinear(a, b, c) {

     return (b[0] - a[0]) * (c[1] - a[1]) === (c[0] - a[0]) * (b[1] - a[1]);
    

    }

    function within(p, q, r) {

     return p <= q && q <= r || r <= q && q <= p;
    

    }

    function noop() {}

    var cases = [

     [],
     [[[1.0, 1.5], [0.5, 1.0]]],
     [[[1.5, 1.0], [1.0, 1.5]]],
     [[[1.5, 1.0], [0.5, 1.0]]],
     [[[1.0, 0.5], [1.5, 1.0]]],
     [[[1.0, 1.5], [0.5, 1.0]], [[1.0, 0.5], [1.5, 1.0]]],
     [[[1.0, 0.5], [1.0, 1.5]]],
     [[[1.0, 0.5], [0.5, 1.0]]],
     [[[0.5, 1.0], [1.0, 0.5]]],
     [[[1.0, 1.5], [1.0, 0.5]]],
     [[[0.5, 1.0], [1.0, 0.5]], [[1.5, 1.0], [1.0, 1.5]]],
     [[[1.5, 1.0], [1.0, 0.5]]],
     [[[0.5, 1.0], [1.5, 1.0]]],
     [[[1.0, 1.5], [1.5, 1.0]]],
     [[[0.5, 1.0], [1.0, 1.5]]],
     []
    

    ];

    function contours() {

     var dx = 1,
         dy = 1,
         threshold = d3Array.thresholdSturges,
         smooth = smoothLinear;
    
     function contours(values) {
       var tz = threshold(values);
    
       // Convert number of thresholds into uniform thresholds.
       if (!Array.isArray(tz)) {
         var domain = d3Array.extent(values), start = domain[0], stop = domain[1];
         tz = d3Array.tickStep(start, stop, tz);
         tz = d3Array.range(Math.floor(start / tz) * tz, Math.floor(stop / tz) * tz, tz);
       } else {
         tz = tz.slice().sort(ascending);
       }
    
       return tz.map(function(value) {
         return contour(values, value);
       });
     }
    
     // Accumulate, smooth contour rings, assign holes to exterior rings.
     // Based on https://github.com/mbostock/shapefile/blob/v0.6.2/shp/polygon.js
     function contour(values, value) {
       var polygons = [],
           holes = [];
    
       isorings(values, value, function(ring) {
         smooth(ring, values, value);
         if (area(ring) > 0) polygons.push([ring]);
         else holes.push(ring);
       });
    
       holes.forEach(function(hole) {
         for (var i = 0, n = polygons.length, polygon; i < n; ++i) {
           if (contains((polygon = polygons[i])[0], hole) !== -1) {
             polygon.push(hole);
             return;
           }
         }
       });
    
       return {
         type: "MultiPolygon",
         value: value,
         coordinates: polygons
       };
     }
    
     // Marching squares with isolines stitched into rings.
     // Based on https://github.com/topojson/topojson-client/blob/v3.0.0/src/stitch.js
     function isorings(values, value, callback) {
       var fragmentByStart = new Array,
           fragmentByEnd = new Array,
           x, y, t0, t1, t2, t3;
    
       // Special case for the first row (y = -1, t2 = t3 = 0).
       x = y = -1;
       t1 = values[0] >= value;
       cases[t1 << 1].forEach(stitch);
       while (++x < dx - 1) {
         t0 = t1, t1 = values[x + 1] >= value;
         cases[t0 | t1 << 1].forEach(stitch);
       }
       cases[t1 << 0].forEach(stitch);
    
       // General case for the intermediate rows.
       while (++y < dy - 1) {
         x = -1;
         t1 = values[y * dx + dx] >= value;
         t2 = values[y * dx] >= value;
         cases[t1 << 1 | t2 << 2].forEach(stitch);
         while (++x < dx - 1) {
           t0 = t1, t1 = values[y * dx + dx + x + 1] >= value;
           t3 = t2, t2 = values[y * dx + x + 1] >= value;
           cases[t0 | t1 << 1 | t2 << 2 | t3 << 3].forEach(stitch);
         }
         cases[t1 | t2 << 3].forEach(stitch);
       }
    
       // Special case for the last row (y = dy - 1, t0 = t1 = 0).
       x = -1;
       t2 = values[y * dx] >= value;
       cases[t2 << 2].forEach(stitch);
       while (++x < dx - 1) {
         t3 = t2, t2 = values[y * dx + x + 1] >= value;
         cases[t2 << 2 | t3 << 3].forEach(stitch);
       }
       cases[t2 << 3].forEach(stitch);
    
       function stitch(line) {
         var start = [line[0][0] + x, line[0][1] + y],
             end = [line[1][0] + x, line[1][1] + y],
             startIndex = index(start),
             endIndex = index(end),
             f, g;
         if (f = fragmentByEnd[startIndex]) {
           if (g = fragmentByStart[endIndex]) {
             delete fragmentByEnd[f.end];
             delete fragmentByStart[g.start];
             if (f === g) {
               f.ring.push(end);
               callback(f.ring);
             } else {
               fragmentByStart[f.start] = fragmentByEnd[g.end] = {start: f.start, end: g.end, ring: f.ring.concat(g.ring)};
             }
           } else {
             delete fragmentByEnd[f.end];
             f.ring.push(end);
             fragmentByEnd[f.end = endIndex] = f;
           }
         } else if (f = fragmentByStart[endIndex]) {
           if (g = fragmentByEnd[startIndex]) {
             delete fragmentByStart[f.start];
             delete fragmentByEnd[g.end];
             if (f === g) {
               f.ring.push(end);
               callback(f.ring);
             } else {
               fragmentByStart[g.start] = fragmentByEnd[f.end] = {start: g.start, end: f.end, ring: g.ring.concat(f.ring)};
             }
           } else {
             delete fragmentByStart[f.start];
             f.ring.unshift(start);
             fragmentByStart[f.start = startIndex] = f;
           }
         } else {
           fragmentByStart[startIndex] = fragmentByEnd[endIndex] = {start: startIndex, end: endIndex, ring: [start, end]};
         }
       }
     }
    
     function index(point) {
       return point[0] * 2 + point[1] * (dx + 1) * 4;
     }
    
     function smoothLinear(ring, values, value) {
       ring.forEach(function(point) {
         var x = point[0],
             y = point[1],
             xt = x | 0,
             yt = y | 0,
             v0,
             v1 = values[yt * dx + xt];
         if (x > 0 && x < dx && xt === x) {
           v0 = values[yt * dx + xt - 1];
           point[0] = x + (value - v0) / (v1 - v0) - 0.5;
         }
         if (y > 0 && y < dy && yt === y) {
           v0 = values[(yt - 1) * dx + xt];
           point[1] = y + (value - v0) / (v1 - v0) - 0.5;
         }
       });
     }
    
     contours.contour = contour;
    
     contours.size = function(_) {
       if (!arguments.length) return [dx, dy];
       var _0 = Math.ceil(_[0]), _1 = Math.ceil(_[1]);
       if (!(_0 > 0) || !(_1 > 0)) throw new Error("invalid size");
       return dx = _0, dy = _1, contours;
     };
    
     contours.thresholds = function(_) {
       return arguments.length ? (threshold = typeof _ === "function" ? _ : Array.isArray(_) ? constant(slice.call(_)) : constant(_), contours) : threshold;
     };
    
     contours.smooth = function(_) {
       return arguments.length ? (smooth = _ ? smoothLinear : noop, contours) : smooth === smoothLinear;
     };
    
     return contours;
    

    }

    // TODO Optimize edge cases. // TODO Optimize index calculation. // TODO Optimize arguments. function blurX(source, target, r) {

     var n = source.width,
         m = source.height,
         w = (r << 1) + 1;
     for (var j = 0; j < m; ++j) {
       for (var i = 0, sr = 0; i < n + r; ++i) {
         if (i < n) {
           sr += source.data[i + j * n];
         }
         if (i >= r) {
           if (i >= w) {
             sr -= source.data[i - w + j * n];
           }
           target.data[i - r + j * n] = sr / Math.min(i + 1, n - 1 + w - i, w);
         }
       }
     }
    

    }

    // TODO Optimize edge cases. // TODO Optimize index calculation. // TODO Optimize arguments. function blurY(source, target, r) {

     var n = source.width,
         m = source.height,
         w = (r << 1) + 1;
     for (var i = 0; i < n; ++i) {
       for (var j = 0, sr = 0; j < m + r; ++j) {
         if (j < m) {
           sr += source.data[i + j * n];
         }
         if (j >= r) {
           if (j >= w) {
             sr -= source.data[i + (j - w) * n];
           }
           target.data[i + (j - r) * n] = sr / Math.min(j + 1, m - 1 + w - j, w);
         }
       }
     }
    

    }

    function defaultX(d) {

     return d[0];
    

    }

    function defaultY(d) {

     return d[1];
    

    }

    function defaultWeight() {

     return 1;
    

    }

    function density() {

     var x = defaultX,
         y = defaultY,
         weight = defaultWeight,
         dx = 960,
         dy = 500,
         r = 20, // blur radius
         k = 2, // log2(grid cell size)
         o = r * 3, // grid offset, to pad for blur
         n = (dx + o * 2) >> k, // grid width
         m = (dy + o * 2) >> k, // grid height
         threshold = constant(20);
    
     function density(data) {
       var values0 = new Float32Array(n * m),
           values1 = new Float32Array(n * m);
    
       data.forEach(function(d, i, data) {
         var xi = (+x(d, i, data) + o) >> k,
             yi = (+y(d, i, data) + o) >> k,
             wi = +weight(d, i, data);
         if (xi >= 0 && xi < n && yi >= 0 && yi < m) {
           values0[xi + yi * n] += wi;
         }
       });
    
       // TODO Optimize.
       blurX({width: n, height: m, data: values0}, {width: n, height: m, data: values1}, r >> k);
       blurY({width: n, height: m, data: values1}, {width: n, height: m, data: values0}, r >> k);
       blurX({width: n, height: m, data: values0}, {width: n, height: m, data: values1}, r >> k);
       blurY({width: n, height: m, data: values1}, {width: n, height: m, data: values0}, r >> k);
       blurX({width: n, height: m, data: values0}, {width: n, height: m, data: values1}, r >> k);
       blurY({width: n, height: m, data: values1}, {width: n, height: m, data: values0}, r >> k);
    
       var tz = threshold(values0);
    
       // Convert number of thresholds into uniform thresholds.
       if (!Array.isArray(tz)) {
         var stop = d3Array.max(values0);
         tz = d3Array.tickStep(0, stop, tz);
         tz = d3Array.range(0, Math.floor(stop / tz) * tz, tz);
         tz.shift();
       }
    
       return contours()
           .thresholds(tz)
           .size([n, m])
         (values0)
           .map(transform);
     }
    
     function transform(geometry) {
       geometry.value *= Math.pow(2, -2 * k); // Density in points per square pixel.
       geometry.coordinates.forEach(transformPolygon);
       return geometry;
     }
    
     function transformPolygon(coordinates) {
       coordinates.forEach(transformRing);
     }
    
     function transformRing(coordinates) {
       coordinates.forEach(transformPoint);
     }
    
     // TODO Optimize.
     function transformPoint(coordinates) {
       coordinates[0] = coordinates[0] * Math.pow(2, k) - o;
       coordinates[1] = coordinates[1] * Math.pow(2, k) - o;
     }
    
     function resize() {
       o = r * 3;
       n = (dx + o * 2) >> k;
       m = (dy + o * 2) >> k;
       return density;
     }
    
     density.x = function(_) {
       return arguments.length ? (x = typeof _ === "function" ? _ : constant(+_), density) : x;
     };
    
     density.y = function(_) {
       return arguments.length ? (y = typeof _ === "function" ? _ : constant(+_), density) : y;
     };
    
     density.weight = function(_) {
       return arguments.length ? (weight = typeof _ === "function" ? _ : constant(+_), density) : weight;
     };
    
     density.size = function(_) {
       if (!arguments.length) return [dx, dy];
       var _0 = Math.ceil(_[0]), _1 = Math.ceil(_[1]);
       if (!(_0 >= 0) && !(_0 >= 0)) throw new Error("invalid size");
       return dx = _0, dy = _1, resize();
     };
    
     density.cellSize = function(_) {
       if (!arguments.length) return 1 << k;
       if (!((_ = +_) >= 1)) throw new Error("invalid cell size");
       return k = Math.floor(Math.log(_) / Math.LN2), resize();
     };
    
     density.thresholds = function(_) {
       return arguments.length ? (threshold = typeof _ === "function" ? _ : Array.isArray(_) ? constant(slice.call(_)) : constant(_), density) : threshold;
     };
    
     density.bandwidth = function(_) {
       if (!arguments.length) return Math.sqrt(r * (r + 1));
       if (!((_ = +_) >= 0)) throw new Error("invalid bandwidth");
       return r = Math.round((Math.sqrt(4 * _ * _ + 1) - 1) / 2), resize();
     };
    
     return density;
    

    }

    exports.contours = contours; exports.contourDensity = density;

    Object.defineProperty(exports, '__esModule', { value: true });

    })));

    },{"d3-array":13}],20:[function(require,module,exports){ // https://d3js.org/d3-dispatch/ v1.0.5 Copyright 2018 Mike Bostock (function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) : typeof define === 'function' && define.amd ? define(['exports'], factory) : (factory((global.d3 = global.d3 || {}))); }(this, (function (exports) { 'use strict';

    var noop = {value: function() {}};

    function dispatch() {

     for (var i = 0, n = arguments.length, _ = {}, t; i < n; ++i) {
       if (!(t = arguments[i] + "") || (t in _)) throw new Error("illegal type: " + t);
       _[t] = [];
     }
     return new Dispatch(_);
    

    }

    function Dispatch(_) {

     this._ = _;
    

    }

    function parseTypenames(typenames, types) {

     return typenames.trim().split(/^|\s+/).map(function(t) {
       var name = "", i = t.indexOf(".");
       if (i >= 0) name = t.slice(i + 1), t = t.slice(0, i);
       if (t && !types.hasOwnProperty(t)) throw new Error("unknown type: " + t);
       return {type: t, name: name};
     });
    

    }

    Dispatch.prototype = dispatch.prototype = {

     constructor: Dispatch,
     on: function(typename, callback) {
       var _ = this._,
           T = parseTypenames(typename + "", _),
           t,
           i = -1,
           n = T.length;
    
       // If no callback was specified, return the callback of the given type and name.
       if (arguments.length < 2) {
         while (++i < n) if ((t = (typename = T[i]).type) && (t = get(_[t], typename.name))) return t;
         return;
       }
    
       // If a type was specified, set the callback for the given type and name.
       // Otherwise, if a null callback was specified, remove callbacks of the given name.
       if (callback != null && typeof callback !== "function") throw new Error("invalid callback: " + callback);
       while (++i < n) {
         if (t = (typename = T[i]).type) _[t] = set(_[t], typename.name, callback);
         else if (callback == null) for (t in _) _[t] = set(_[t], typename.name, null);
       }
    
       return this;
     },
     copy: function() {
       var copy = {}, _ = this._;
       for (var t in _) copy[t] = _[t].slice();
       return new Dispatch(copy);
     },
     call: function(type, that) {
       if ((n = arguments.length - 2) > 0) for (var args = new Array(n), i = 0, n, t; i < n; ++i) args[i] = arguments[i + 2];
       if (!this._.hasOwnProperty(type)) throw new Error("unknown type: " + type);
       for (t = this._[type], i = 0, n = t.length; i < n; ++i) t[i].value.apply(that, args);
     },
     apply: function(type, that, args) {
       if (!this._.hasOwnProperty(type)) throw new Error("unknown type: " + type);
       for (var t = this._[type], i = 0, n = t.length; i < n; ++i) t[i].value.apply(that, args);
     }
    

    };

    function get(type, name) {

     for (var i = 0, n = type.length, c; i < n; ++i) {
       if ((c = type[i]).name === name) {
         return c.value;
       }
     }
    

    }

    function set(type, name, callback) {

     for (var i = 0, n = type.length; i < n; ++i) {
       if (type[i].name === name) {
         type[i] = noop, type = type.slice(0, i).concat(type.slice(i + 1));
         break;
       }
     }
     if (callback != null) type.push({name: name, value: callback});
     return type;
    

    }

    exports.dispatch = dispatch;

    Object.defineProperty(exports, '__esModule', { value: true });

    })));

    },{}],21:[function(require,module,exports){ // https://d3js.org/d3-drag/ v1.2.3 Copyright 2018 Mike Bostock (function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports, require('d3-selection'), require('d3-dispatch')) : typeof define === 'function' && define.amd ? define(['exports', 'd3-selection', 'd3-dispatch'], factory) : (factory((global.d3 = global.d3 || {}),global.d3,global.d3)); }(this, (function (exports,d3Selection,d3Dispatch) { 'use strict';

    function nopropagation() {

     d3Selection.event.stopImmediatePropagation();
    

    }

    function noevent() {

     d3Selection.event.preventDefault();
     d3Selection.event.stopImmediatePropagation();
    

    }

    function nodrag(view) {

     var root = view.document.documentElement,
         selection = d3Selection.select(view).on("dragstart.drag", noevent, true);
     if ("onselectstart" in root) {
       selection.on("selectstart.drag", noevent, true);
     } else {
       root.__noselect = root.style.MozUserSelect;
       root.style.MozUserSelect = "none";
     }
    

    }

    function yesdrag(view, noclick) {

     var root = view.document.documentElement,
         selection = d3Selection.select(view).on("dragstart.drag", null);
     if (noclick) {
       selection.on("click.drag", noevent, true);
       setTimeout(function() { selection.on("click.drag", null); }, 0);
     }
     if ("onselectstart" in root) {
       selection.on("selectstart.drag", null);
     } else {
       root.style.MozUserSelect = root.__noselect;
       delete root.__noselect;
     }
    

    }

    function constant(x) {

     return function() {
       return x;
     };
    

    }

    function DragEvent(target, type, subject, id, active, x, y, dx, dy, dispatch) {

     this.target = target;
     this.type = type;
     this.subject = subject;
     this.identifier = id;
     this.active = active;
     this.x = x;
     this.y = y;
     this.dx = dx;
     this.dy = dy;
     this._ = dispatch;
    

    }

    DragEvent.prototype.on = function() {

     var value = this._.on.apply(this._, arguments);
     return value === this._ ? this : value;
    

    };

    // Ignore right-click, since that should open the context menu. function defaultFilter() {

     return !d3Selection.event.button;
    

    }

    function defaultContainer() {

     return this.parentNode;
    

    }

    function defaultSubject(d) {

     return d == null ? {x: d3Selection.event.x, y: d3Selection.event.y} : d;
    

    }

    function defaultTouchable() {

     return "ontouchstart" in this;
    

    }

    function drag() {

     var filter = defaultFilter,
         container = defaultContainer,
         subject = defaultSubject,
         touchable = defaultTouchable,
         gestures = {},
         listeners = d3Dispatch.dispatch("start", "drag", "end"),
         active = 0,
         mousedownx,
         mousedowny,
         mousemoving,
         touchending,
         clickDistance2 = 0;
    
     function drag(selection) {
       selection
           .on("mousedown.drag", mousedowned)
         .filter(touchable)
           .on("touchstart.drag", touchstarted)
           .on("touchmove.drag", touchmoved)
           .on("touchend.drag touchcancel.drag", touchended)
           .style("touch-action", "none")
           .style("-webkit-tap-highlight-color", "rgba(0,0,0,0)");
     }
    
     function mousedowned() {
       if (touchending || !filter.apply(this, arguments)) return;
       var gesture = beforestart("mouse", container.apply(this, arguments), d3Selection.mouse, this, arguments);
       if (!gesture) return;
       d3Selection.select(d3Selection.event.view).on("mousemove.drag", mousemoved, true).on("mouseup.drag", mouseupped, true);
       nodrag(d3Selection.event.view);
       nopropagation();
       mousemoving = false;
       mousedownx = d3Selection.event.clientX;
       mousedowny = d3Selection.event.clientY;
       gesture("start");
     }
    
     function mousemoved() {
       noevent();
       if (!mousemoving) {
         var dx = d3Selection.event.clientX - mousedownx, dy = d3Selection.event.clientY - mousedowny;
         mousemoving = dx * dx + dy * dy > clickDistance2;
       }
       gestures.mouse("drag");
     }
    
     function mouseupped() {
       d3Selection.select(d3Selection.event.view).on("mousemove.drag mouseup.drag", null);
       yesdrag(d3Selection.event.view, mousemoving);
       noevent();
       gestures.mouse("end");
     }
    
     function touchstarted() {
       if (!filter.apply(this, arguments)) return;
       var touches = d3Selection.event.changedTouches,
           c = container.apply(this, arguments),
           n = touches.length, i, gesture;
    
       for (i = 0; i < n; ++i) {
         if (gesture = beforestart(touches[i].identifier, c, d3Selection.touch, this, arguments)) {
           nopropagation();
           gesture("start");
         }
       }
     }
    
     function touchmoved() {
       var touches = d3Selection.event.changedTouches,
           n = touches.length, i, gesture;
    
       for (i = 0; i < n; ++i) {
         if (gesture = gestures[touches[i].identifier]) {
           noevent();
           gesture("drag");
         }
       }
     }
    
     function touchended() {
       var touches = d3Selection.event.changedTouches,
           n = touches.length, i, gesture;
    
       if (touchending) clearTimeout(touchending);
       touchending = setTimeout(function() { touchending = null; }, 500); // Ghost clicks are delayed!
       for (i = 0; i < n; ++i) {
         if (gesture = gestures[touches[i].identifier]) {
           nopropagation();
           gesture("end");
         }
       }
     }
    
     function beforestart(id, container, point, that, args) {
       var p = point(container, id), s, dx, dy,
           sublisteners = listeners.copy();
    
       if (!d3Selection.customEvent(new DragEvent(drag, "beforestart", s, id, active, p[0], p[1], 0, 0, sublisteners), function() {
         if ((d3Selection.event.subject = s = subject.apply(that, args)) == null) return false;
         dx = s.x - p[0] || 0;
         dy = s.y - p[1] || 0;
         return true;
       })) return;
    
       return function gesture(type) {
         var p0 = p, n;
         switch (type) {
           case "start": gestures[id] = gesture, n = active++; break;
           case "end": delete gestures[id], --active; // nobreak
           case "drag": p = point(container, id), n = active; break;
         }
         d3Selection.customEvent(new DragEvent(drag, type, s, id, n, p[0] + dx, p[1] + dy, p[0] - p0[0], p[1] - p0[1], sublisteners), sublisteners.apply, sublisteners, [type, that, args]);
       };
     }
    
     drag.filter = function(_) {
       return arguments.length ? (filter = typeof _ === "function" ? _ : constant(!!_), drag) : filter;
     };
    
     drag.container = function(_) {
       return arguments.length ? (container = typeof _ === "function" ? _ : constant(_), drag) : container;
     };
    
     drag.subject = function(_) {
       return arguments.length ? (subject = typeof _ === "function" ? _ : constant(_), drag) : subject;
     };
    
     drag.touchable = function(_) {
       return arguments.length ? (touchable = typeof _ === "function" ? _ : constant(!!_), drag) : touchable;
     };
    
     drag.on = function() {
       var value = listeners.on.apply(listeners, arguments);
       return value === listeners ? drag : value;
     };
    
     drag.clickDistance = function(_) {
       return arguments.length ? (clickDistance2 = (_ = +_) * _, drag) : Math.sqrt(clickDistance2);
     };
    
     return drag;
    

    }

    exports.drag = drag; exports.dragDisable = nodrag; exports.dragEnable = yesdrag;

    Object.defineProperty(exports, '__esModule', { value: true });

    })));

    },{"d3-dispatch":20,"d3-selection":36}],22:[function(require,module,exports){ // https://d3js.org/d3-dsv/ v1.0.10 Copyright 2018 Mike Bostock (function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) : typeof define === 'function' && define.amd ? define(['exports'], factory) : (factory((global.d3 = global.d3 || {}))); }(this, (function (exports) { 'use strict';

    var EOL = {},

       EOF = {},
       QUOTE = 34,
       NEWLINE = 10,
       RETURN = 13;
    

    function objectConverter(columns) {

     return new Function("d", "return {" + columns.map(function(name, i) {
       return JSON.stringify(name) + ": d[" + i + "]";
     }).join(",") + "}");
    

    }

    function customConverter(columns, f) {

     var object = objectConverter(columns);
     return function(row, i) {
       return f(object(row), i, columns);
     };
    

    }

    // Compute unique columns in order of discovery. function inferColumns(rows) {

     var columnSet = Object.create(null),
         columns = [];
    
     rows.forEach(function(row) {
       for (var column in row) {
         if (!(column in columnSet)) {
           columns.push(columnSet[column] = column);
         }
       }
     });
    
     return columns;
    

    }

    function dsv(delimiter) {

     var reFormat = new RegExp("[\"" + delimiter + "\n\r]"),
         DELIMITER = delimiter.charCodeAt(0);
    
     function parse(text, f) {
       var convert, columns, rows = parseRows(text, function(row, i) {
         if (convert) return convert(row, i - 1);
         columns = row, convert = f ? customConverter(row, f) : objectConverter(row);
       });
       rows.columns = columns || [];
       return rows;
     }
    
     function parseRows(text, f) {
       var rows = [], // output rows
           N = text.length,
           I = 0, // current character index
           n = 0, // current line number
           t, // current token
           eof = N <= 0, // current token followed by EOF?
           eol = false; // current token followed by EOL?
    
       // Strip the trailing newline.
       if (text.charCodeAt(N - 1) === NEWLINE) --N;
       if (text.charCodeAt(N - 1) === RETURN) --N;
    
       function token() {
         if (eof) return EOF;
         if (eol) return eol = false, EOL;
    
         // Unescape quotes.
         var i, j = I, c;
         if (text.charCodeAt(j) === QUOTE) {
           while (I++ < N && text.charCodeAt(I) !== QUOTE || text.charCodeAt(++I) === QUOTE);
           if ((i = I) >= N) eof = true;
           else if ((c = text.charCodeAt(I++)) === NEWLINE) eol = true;
           else if (c === RETURN) { eol = true; if (text.charCodeAt(I) === NEWLINE) ++I; }
           return text.slice(j + 1, i - 1).replace(/""/g, "\"");
         }
    
         // Find next delimiter or newline.
         while (I < N) {
           if ((c = text.charCodeAt(i = I++)) === NEWLINE) eol = true;
           else if (c === RETURN) { eol = true; if (text.charCodeAt(I) === NEWLINE) ++I; }
           else if (c !== DELIMITER) continue;
           return text.slice(j, i);
         }
    
         // Return last token before EOF.
         return eof = true, text.slice(j, N);
       }
    
       while ((t = token()) !== EOF) {
         var row = [];
         while (t !== EOL && t !== EOF) row.push(t), t = token();
         if (f && (row = f(row, n++)) == null) continue;
         rows.push(row);
       }
    
       return rows;
     }
    
     function format(rows, columns) {
       if (columns == null) columns = inferColumns(rows);
       return [columns.map(formatValue).join(delimiter)].concat(rows.map(function(row) {
         return columns.map(function(column) {
           return formatValue(row[column]);
         }).join(delimiter);
       })).join("\n");
     }
    
     function formatRows(rows) {
       return rows.map(formatRow).join("\n");
     }
    
     function formatRow(row) {
       return row.map(formatValue).join(delimiter);
     }
    
     function formatValue(text) {
       return text == null ? ""
           : reFormat.test(text += "") ? "\"" + text.replace(/"/g, "\"\"") + "\""
           : text;
     }
    
     return {
       parse: parse,
       parseRows: parseRows,
       format: format,
       formatRows: formatRows
     };
    

    }

    var csv = dsv(",");

    var csvParse = csv.parse; var csvParseRows = csv.parseRows; var csvFormat = csv.format; var csvFormatRows = csv.formatRows;

    var tsv = dsv("\t");

    var tsvParse = tsv.parse; var tsvParseRows = tsv.parseRows; var tsvFormat = tsv.format; var tsvFormatRows = tsv.formatRows;

    exports.dsvFormat = dsv; exports.csvParse = csvParse; exports.csvParseRows = csvParseRows; exports.csvFormat = csvFormat; exports.csvFormatRows = csvFormatRows; exports.tsvParse = tsvParse; exports.tsvParseRows = tsvParseRows; exports.tsvFormat = tsvFormat; exports.tsvFormatRows = tsvFormatRows;

    Object.defineProperty(exports, '__esModule', { value: true });

    })));

    },{}],23:[function(require,module,exports){ // https://d3js.org/d3-ease/ v1.0.5 Copyright 2018 Mike Bostock (function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) : typeof define === 'function' && define.amd ? define(['exports'], factory) : (factory((global.d3 = global.d3 || {}))); }(this, (function (exports) { 'use strict';

    function linear(t) {

     return +t;
    

    }

    function quadIn(t) {

     return t * t;
    

    }

    function quadOut(t) {

     return t * (2 - t);
    

    }

    function quadInOut(t) {

     return ((t *= 2) <= 1 ? t * t : --t * (2 - t) + 1) / 2;
    

    }

    function cubicIn(t) {

     return t * t * t;
    

    }

    function cubicOut(t) {

     return --t * t * t + 1;
    

    }

    function cubicInOut(t) {

     return ((t *= 2) <= 1 ? t * t * t : (t -= 2) * t * t + 2) / 2;
    

    }

    var exponent = 3;

    var polyIn = (function custom(e) {

     e = +e;
    
     function polyIn(t) {
       return Math.pow(t, e);
     }
    
     polyIn.exponent = custom;
    
     return polyIn;
    

    })(exponent);

    var polyOut = (function custom(e) {

     e = +e;
    
     function polyOut(t) {
       return 1 - Math.pow(1 - t, e);
     }
    
     polyOut.exponent = custom;
    
     return polyOut;
    

    })(exponent);

    var polyInOut = (function custom(e) {

     e = +e;
    
     function polyInOut(t) {
       return ((t *= 2) <= 1 ? Math.pow(t, e) : 2 - Math.pow(2 - t, e)) / 2;
     }
    
     polyInOut.exponent = custom;
    
     return polyInOut;
    

    })(exponent);

    var pi = Math.PI,

       halfPi = pi / 2;
    

    function sinIn(t) {

     return 1 - Math.cos(t * halfPi);
    

    }

    function sinOut(t) {

     return Math.sin(t * halfPi);
    

    }

    function sinInOut(t) {

     return (1 - Math.cos(pi * t)) / 2;
    

    }

    function expIn(t) {

     return Math.pow(2, 10 * t - 10);
    

    }

    function expOut(t) {

     return 1 - Math.pow(2, -10 * t);
    

    }

    function expInOut(t) {

     return ((t *= 2) <= 1 ? Math.pow(2, 10 * t - 10) : 2 - Math.pow(2, 10 - 10 * t)) / 2;
    

    }

    function circleIn(t) {

     return 1 - Math.sqrt(1 - t * t);
    

    }

    function circleOut(t) {

     return Math.sqrt(1 - --t * t);
    

    }

    function circleInOut(t) {

     return ((t *= 2) <= 1 ? 1 - Math.sqrt(1 - t * t) : Math.sqrt(1 - (t -= 2) * t) + 1) / 2;
    

    }

    var b1 = 4 / 11,

       b2 = 6 / 11,
       b3 = 8 / 11,
       b4 = 3 / 4,
       b5 = 9 / 11,
       b6 = 10 / 11,
       b7 = 15 / 16,
       b8 = 21 / 22,
       b9 = 63 / 64,
       b0 = 1 / b1 / b1;
    

    function bounceIn(t) {

     return 1 - bounceOut(1 - t);
    

    }

    function bounceOut(t) {

     return (t = +t) < b1 ? b0 * t * t : t < b3 ? b0 * (t -= b2) * t + b4 : t < b6 ? b0 * (t -= b5) * t + b7 : b0 * (t -= b8) * t + b9;
    

    }

    function bounceInOut(t) {

     return ((t *= 2) <= 1 ? 1 - bounceOut(1 - t) : bounceOut(t - 1) + 1) / 2;
    

    }

    var overshoot = 1.70158;

    var backIn = (function custom(s) {

     s = +s;
    
     function backIn(t) {
       return t * t * ((s + 1) * t - s);
     }
    
     backIn.overshoot = custom;
    
     return backIn;
    

    })(overshoot);

    var backOut = (function custom(s) {

     s = +s;
    
     function backOut(t) {
       return --t * t * ((s + 1) * t + s) + 1;
     }
    
     backOut.overshoot = custom;
    
     return backOut;
    

    })(overshoot);

    var backInOut = (function custom(s) {

     s = +s;
    
     function backInOut(t) {
       return ((t *= 2) < 1 ? t * t * ((s + 1) * t - s) : (t -= 2) * t * ((s + 1) * t + s) + 2) / 2;
     }
    
     backInOut.overshoot = custom;
    
     return backInOut;
    

    })(overshoot);

    var tau = 2 * Math.PI,

       amplitude = 1,
       period = 0.3;
    

    var elasticIn = (function custom(a, p) {

     var s = Math.asin(1 / (a = Math.max(1, a))) * (p /= tau);
    
     function elasticIn(t) {
       return a * Math.pow(2, 10 * --t) * Math.sin((s - t) / p);
     }
    
     elasticIn.amplitude = function(a) { return custom(a, p * tau); };
     elasticIn.period = function(p) { return custom(a, p); };
    
     return elasticIn;
    

    })(amplitude, period);

    var elasticOut = (function custom(a, p) {

     var s = Math.asin(1 / (a = Math.max(1, a))) * (p /= tau);
    
     function elasticOut(t) {
       return 1 - a * Math.pow(2, -10 * (t = +t)) * Math.sin((t + s) / p);
     }
    
     elasticOut.amplitude = function(a) { return custom(a, p * tau); };
     elasticOut.period = function(p) { return custom(a, p); };
    
     return elasticOut;
    

    })(amplitude, period);

    var elasticInOut = (function custom(a, p) {

     var s = Math.asin(1 / (a = Math.max(1, a))) * (p /= tau);
    
     function elasticInOut(t) {
       return ((t = t * 2 - 1) < 0
           ? a * Math.pow(2, 10 * t) * Math.sin((s - t) / p)
           : 2 - a * Math.pow(2, -10 * t) * Math.sin((s + t) / p)) / 2;
     }
    
     elasticInOut.amplitude = function(a) { return custom(a, p * tau); };
     elasticInOut.period = function(p) { return custom(a, p); };
    
     return elasticInOut;
    

    })(amplitude, period);

    exports.easeLinear = linear; exports.easeQuad = quadInOut; exports.easeQuadIn = quadIn; exports.easeQuadOut = quadOut; exports.easeQuadInOut = quadInOut; exports.easeCubic = cubicInOut; exports.easeCubicIn = cubicIn; exports.easeCubicOut = cubicOut; exports.easeCubicInOut = cubicInOut; exports.easePoly = polyInOut; exports.easePolyIn = polyIn; exports.easePolyOut = polyOut; exports.easePolyInOut = polyInOut; exports.easeSin = sinInOut; exports.easeSinIn = sinIn; exports.easeSinOut = sinOut; exports.easeSinInOut = sinInOut; exports.easeExp = expInOut; exports.easeExpIn = expIn; exports.easeExpOut = expOut; exports.easeExpInOut = expInOut; exports.easeCircle = circleInOut; exports.easeCircleIn = circleIn; exports.easeCircleOut = circleOut; exports.easeCircleInOut = circleInOut; exports.easeBounce = bounceOut; exports.easeBounceIn = bounceIn; exports.easeBounceOut = bounceOut; exports.easeBounceInOut = bounceInOut; exports.easeBack = backInOut; exports.easeBackIn = backIn; exports.easeBackOut = backOut; exports.easeBackInOut = backInOut; exports.easeElastic = elasticOut; exports.easeElasticIn = elasticIn; exports.easeElasticOut = elasticOut; exports.easeElasticInOut = elasticInOut;

    Object.defineProperty(exports, '__esModule', { value: true });

    })));

    },{}],24:[function(require,module,exports){ // https://d3js.org/d3-fetch/ v1.1.2 Copyright 2018 Mike Bostock (function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports, require('d3-dsv')) : typeof define === 'function' && define.amd ? define(['exports', 'd3-dsv'], factory) : (factory((global.d3 = global.d3 || {}),global.d3)); }(this, (function (exports,d3Dsv) { 'use strict';

    function responseBlob(response) {

     if (!response.ok) throw new Error(response.status + " " + response.statusText);
     return response.blob();
    

    }

    function blob(input, init) {

     return fetch(input, init).then(responseBlob);
    

    }

    function responseArrayBuffer(response) {

     if (!response.ok) throw new Error(response.status + " " + response.statusText);
     return response.arrayBuffer();
    

    }

    function buffer(input, init) {

     return fetch(input, init).then(responseArrayBuffer);
    

    }

    function responseText(response) {

     if (!response.ok) throw new Error(response.status + " " + response.statusText);
     return response.text();
    

    }

    function text(input, init) {

     return fetch(input, init).then(responseText);
    

    }

    function dsvParse(parse) {

     return function(input, init, row) {
       if (arguments.length === 2 && typeof init === "function") row = init, init = undefined;
       return text(input, init).then(function(response) {
         return parse(response, row);
       });
     };
    

    }

    function dsv(delimiter, input, init, row) {

     if (arguments.length === 3 && typeof init === "function") row = init, init = undefined;
     var format = d3Dsv.dsvFormat(delimiter);
     return text(input, init).then(function(response) {
       return format.parse(response, row);
     });
    

    }

    var csv = dsvParse(d3Dsv.csvParse); var tsv = dsvParse(d3Dsv.tsvParse);

    function image(input, init) {

     return new Promise(function(resolve, reject) {
       var image = new Image;
       for (var key in init) image[key] = init[key];
       image.onerror = reject;
       image.onload = function() { resolve(image); };
       image.src = input;
     });
    

    }

    function responseJson(response) {

     if (!response.ok) throw new Error(response.status + " " + response.statusText);
     return response.json();
    

    }

    function json(input, init) {

     return fetch(input, init).then(responseJson);
    

    }

    function parser(type) {

     return function(input, init)  {
       return text(input, init).then(function(text$$1) {
         return (new DOMParser).parseFromString(text$$1, type);
       });
     };
    

    }

    var xml = parser("application/xml");

    var html = parser("text/html");

    var svg = parser("image/svg+xml");

    exports.blob = blob; exports.buffer = buffer; exports.dsv = dsv; exports.csv = csv; exports.tsv = tsv; exports.image = image; exports.json = json; exports.text = text; exports.xml = xml; exports.html = html; exports.svg = svg;

    Object.defineProperty(exports, '__esModule', { value: true });

    })));

    },{"d3-dsv":22}],25:[function(require,module,exports){ // https://d3js.org/d3-force/ v1.1.2 Copyright 2018 Mike Bostock (function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports, require('d3-quadtree'), require('d3-collection'), require('d3-dispatch'), require('d3-timer')) : typeof define === 'function' && define.amd ? define(['exports', 'd3-quadtree', 'd3-collection', 'd3-dispatch', 'd3-timer'], factory) : (factory((global.d3 = global.d3 || {}),global.d3,global.d3,global.d3,global.d3)); }(this, (function (exports,d3Quadtree,d3Collection,d3Dispatch,d3Timer) { 'use strict';

    function center(x, y) {

     var nodes;
    
     if (x == null) x = 0;
     if (y == null) y = 0;
    
     function force() {
       var i,
           n = nodes.length,
           node,
           sx = 0,
           sy = 0;
    
       for (i = 0; i < n; ++i) {
         node = nodes[i], sx += node.x, sy += node.y;
       }
    
       for (sx = sx / n - x, sy = sy / n - y, i = 0; i < n; ++i) {
         node = nodes[i], node.x -= sx, node.y -= sy;
       }
     }
    
     force.initialize = function(_) {
       nodes = _;
     };
    
     force.x = function(_) {
       return arguments.length ? (x = +_, force) : x;
     };
    
     force.y = function(_) {
       return arguments.length ? (y = +_, force) : y;
     };
    
     return force;
    

    }

    function constant(x) {

     return function() {
       return x;
     };
    

    }

    function jiggle() {

     return (Math.random() - 0.5) * 1e-6;
    

    }

    function x(d) {

     return d.x + d.vx;
    

    }

    function y(d) {

     return d.y + d.vy;
    

    }

    function collide(radius) {

     var nodes,
         radii,
         strength = 1,
         iterations = 1;
    
     if (typeof radius !== "function") radius = constant(radius == null ? 1 : +radius);
    
     function force() {
       var i, n = nodes.length,
           tree,
           node,
           xi,
           yi,
           ri,
           ri2;
    
       for (var k = 0; k < iterations; ++k) {
         tree = d3Quadtree.quadtree(nodes, x, y).visitAfter(prepare);
         for (i = 0; i < n; ++i) {
           node = nodes[i];
           ri = radii[node.index], ri2 = ri * ri;
           xi = node.x + node.vx;
           yi = node.y + node.vy;
           tree.visit(apply);
         }
       }
    
       function apply(quad, x0, y0, x1, y1) {
         var data = quad.data, rj = quad.r, r = ri + rj;
         if (data) {
           if (data.index > node.index) {
             var x = xi - data.x - data.vx,
                 y = yi - data.y - data.vy,
                 l = x * x + y * y;
             if (l < r * r) {
               if (x === 0) x = jiggle(), l += x * x;
               if (y === 0) y = jiggle(), l += y * y;
               l = (r - (l = Math.sqrt(l))) / l * strength;
               node.vx += (x *= l) * (r = (rj *= rj) / (ri2 + rj));
               node.vy += (y *= l) * r;
               data.vx -= x * (r = 1 - r);
               data.vy -= y * r;
             }
           }
           return;
         }
         return x0 > xi + r || x1 < xi - r || y0 > yi + r || y1 < yi - r;
       }
     }
    
     function prepare(quad) {
       if (quad.data) return quad.r = radii[quad.data.index];
       for (var i = quad.r = 0; i < 4; ++i) {
         if (quad[i] && quad[i].r > quad.r) {
           quad.r = quad[i].r;
         }
       }
     }
    
     function initialize() {
       if (!nodes) return;
       var i, n = nodes.length, node;
       radii = new Array(n);
       for (i = 0; i < n; ++i) node = nodes[i], radii[node.index] = +radius(node, i, nodes);
     }
    
     force.initialize = function(_) {
       nodes = _;
       initialize();
     };
    
     force.iterations = function(_) {
       return arguments.length ? (iterations = +_, force) : iterations;
     };
    
     force.strength = function(_) {
       return arguments.length ? (strength = +_, force) : strength;
     };
    
     force.radius = function(_) {
       return arguments.length ? (radius = typeof _ === "function" ? _ : constant(+_), initialize(), force) : radius;
     };
    
     return force;
    

    }

    function index(d) {

     return d.index;
    

    }

    function find(nodeById, nodeId) {

     var node = nodeById.get(nodeId);
     if (!node) throw new Error("missing: " + nodeId);
     return node;
    

    }

    function link(links) {

     var id = index,
         strength = defaultStrength,
         strengths,
         distance = constant(30),
         distances,
         nodes,
         count,
         bias,
         iterations = 1;
    
     if (links == null) links = [];
    
     function defaultStrength(link) {
       return 1 / Math.min(count[link.source.index], count[link.target.index]);
     }
    
     function force(alpha) {
       for (var k = 0, n = links.length; k < iterations; ++k) {
         for (var i = 0, link, source, target, x, y, l, b; i < n; ++i) {
           link = links[i], source = link.source, target = link.target;
           x = target.x + target.vx - source.x - source.vx || jiggle();
           y = target.y + target.vy - source.y - source.vy || jiggle();
           l = Math.sqrt(x * x + y * y);
           l = (l - distances[i]) / l * alpha * strengths[i];
           x *= l, y *= l;
           target.vx -= x * (b = bias[i]);
           target.vy -= y * b;
           source.vx += x * (b = 1 - b);
           source.vy += y * b;
         }
       }
     }
    
     function initialize() {
       if (!nodes) return;
    
       var i,
           n = nodes.length,
           m = links.length,
           nodeById = d3Collection.map(nodes, id),
           link;
    
       for (i = 0, count = new Array(n); i < m; ++i) {
         link = links[i], link.index = i;
         if (typeof link.source !== "object") link.source = find(nodeById, link.source);
         if (typeof link.target !== "object") link.target = find(nodeById, link.target);
         count[link.source.index] = (count[link.source.index] || 0) + 1;
         count[link.target.index] = (count[link.target.index] || 0) + 1;
       }
    
       for (i = 0, bias = new Array(m); i < m; ++i) {
         link = links[i], bias[i] = count[link.source.index] / (count[link.source.index] + count[link.target.index]);
       }
    
       strengths = new Array(m), initializeStrength();
       distances = new Array(m), initializeDistance();
     }
    
     function initializeStrength() {
       if (!nodes) return;
    
       for (var i = 0, n = links.length; i < n; ++i) {
         strengths[i] = +strength(links[i], i, links);
       }
     }
    
     function initializeDistance() {
       if (!nodes) return;
    
       for (var i = 0, n = links.length; i < n; ++i) {
         distances[i] = +distance(links[i], i, links);
       }
     }
    
     force.initialize = function(_) {
       nodes = _;
       initialize();
     };
    
     force.links = function(_) {
       return arguments.length ? (links = _, initialize(), force) : links;
     };
    
     force.id = function(_) {
       return arguments.length ? (id = _, force) : id;
     };
    
     force.iterations = function(_) {
       return arguments.length ? (iterations = +_, force) : iterations;
     };
    
     force.strength = function(_) {
       return arguments.length ? (strength = typeof _ === "function" ? _ : constant(+_), initializeStrength(), force) : strength;
     };
    
     force.distance = function(_) {
       return arguments.length ? (distance = typeof _ === "function" ? _ : constant(+_), initializeDistance(), force) : distance;
     };
    
     return force;
    

    }

    function x$1(d) {

     return d.x;
    

    }

    function y$1(d) {

     return d.y;
    

    }

    var initialRadius = 10,

       initialAngle = Math.PI * (3 - Math.sqrt(5));
    

    function simulation(nodes) {

     var simulation,
         alpha = 1,
         alphaMin = 0.001,
         alphaDecay = 1 - Math.pow(alphaMin, 1 / 300),
         alphaTarget = 0,
         velocityDecay = 0.6,
         forces = d3Collection.map(),
         stepper = d3Timer.timer(step),
         event = d3Dispatch.dispatch("tick", "end");
    
     if (nodes == null) nodes = [];
    
     function step() {
       tick();
       event.call("tick", simulation);
       if (alpha < alphaMin) {
         stepper.stop();
         event.call("end", simulation);
       }
     }
    
     function tick() {
       var i, n = nodes.length, node;
    
       alpha += (alphaTarget - alpha) * alphaDecay;
    
       forces.each(function(force) {
         force(alpha);
       });
    
       for (i = 0; i < n; ++i) {
         node = nodes[i];
         if (node.fx == null) node.x += node.vx *= velocityDecay;
         else node.x = node.fx, node.vx = 0;
         if (node.fy == null) node.y += node.vy *= velocityDecay;
         else node.y = node.fy, node.vy = 0;
       }
     }
    
     function initializeNodes() {
       for (var i = 0, n = nodes.length, node; i < n; ++i) {
         node = nodes[i], node.index = i;
         if (isNaN(node.x) || isNaN(node.y)) {
           var radius = initialRadius * Math.sqrt(i), angle = i * initialAngle;
           node.x = radius * Math.cos(angle);
           node.y = radius * Math.sin(angle);
         }
         if (isNaN(node.vx) || isNaN(node.vy)) {
           node.vx = node.vy = 0;
         }
       }
     }
    
     function initializeForce(force) {
       if (force.initialize) force.initialize(nodes);
       return force;
     }
    
     initializeNodes();
    
     return simulation = {
       tick: tick,
    
       restart: function() {
         return stepper.restart(step), simulation;
       },
    
       stop: function() {
         return stepper.stop(), simulation;
       },
    
       nodes: function(_) {
         return arguments.length ? (nodes = _, initializeNodes(), forces.each(initializeForce), simulation) : nodes;
       },
    
       alpha: function(_) {
         return arguments.length ? (alpha = +_, simulation) : alpha;
       },
    
       alphaMin: function(_) {
         return arguments.length ? (alphaMin = +_, simulation) : alphaMin;
       },
    
       alphaDecay: function(_) {
         return arguments.length ? (alphaDecay = +_, simulation) : +alphaDecay;
       },
    
       alphaTarget: function(_) {
         return arguments.length ? (alphaTarget = +_, simulation) : alphaTarget;
       },
    
       velocityDecay: function(_) {
         return arguments.length ? (velocityDecay = 1 - _, simulation) : 1 - velocityDecay;
       },
    
       force: function(name, _) {
         return arguments.length > 1 ? ((_ == null ? forces.remove(name) : forces.set(name, initializeForce(_))), simulation) : forces.get(name);
       },
    
       find: function(x, y, radius) {
         var i = 0,
             n = nodes.length,
             dx,
             dy,
             d2,
             node,
             closest;
    
         if (radius == null) radius = Infinity;
         else radius *= radius;
    
         for (i = 0; i < n; ++i) {
           node = nodes[i];
           dx = x - node.x;
           dy = y - node.y;
           d2 = dx * dx + dy * dy;
           if (d2 < radius) closest = node, radius = d2;
         }
    
         return closest;
       },
    
       on: function(name, _) {
         return arguments.length > 1 ? (event.on(name, _), simulation) : event.on(name);
       }
     };
    

    }

    function manyBody() {

     var nodes,
         node,
         alpha,
         strength = constant(-30),
         strengths,
         distanceMin2 = 1,
         distanceMax2 = Infinity,
         theta2 = 0.81;
    
     function force(_) {
       var i, n = nodes.length, tree = d3Quadtree.quadtree(nodes, x$1, y$1).visitAfter(accumulate);
       for (alpha = _, i = 0; i < n; ++i) node = nodes[i], tree.visit(apply);
     }
    
     function initialize() {
       if (!nodes) return;
       var i, n = nodes.length, node;
       strengths = new Array(n);
       for (i = 0; i < n; ++i) node = nodes[i], strengths[node.index] = +strength(node, i, nodes);
     }
    
     function accumulate(quad) {
       var strength = 0, q, c, weight = 0, x, y, i;
    
       // For internal nodes, accumulate forces from child quadrants.
       if (quad.length) {
         for (x = y = i = 0; i < 4; ++i) {
           if ((q = quad[i]) && (c = Math.abs(q.value))) {
             strength += q.value, weight += c, x += c * q.x, y += c * q.y;
           }
         }
         quad.x = x / weight;
         quad.y = y / weight;
       }
    
       // For leaf nodes, accumulate forces from coincident quadrants.
       else {
         q = quad;
         q.x = q.data.x;
         q.y = q.data.y;
         do strength += strengths[q.data.index];
         while (q = q.next);
       }
    
       quad.value = strength;
     }
    
     function apply(quad, x1, _, x2) {
       if (!quad.value) return true;
    
       var x = quad.x - node.x,
           y = quad.y - node.y,
           w = x2 - x1,
           l = x * x + y * y;
    
       // Apply the Barnes-Hut approximation if possible.
       // Limit forces for very close nodes; randomize direction if coincident.
       if (w * w / theta2 < l) {
         if (l < distanceMax2) {
           if (x === 0) x = jiggle(), l += x * x;
           if (y === 0) y = jiggle(), l += y * y;
           if (l < distanceMin2) l = Math.sqrt(distanceMin2 * l);
           node.vx += x * quad.value * alpha / l;
           node.vy += y * quad.value * alpha / l;
         }
         return true;
       }
    
       // Otherwise, process points directly.
       else if (quad.length || l >= distanceMax2) return;
    
       // Limit forces for very close nodes; randomize direction if coincident.
       if (quad.data !== node || quad.next) {
         if (x === 0) x = jiggle(), l += x * x;
         if (y === 0) y = jiggle(), l += y * y;
         if (l < distanceMin2) l = Math.sqrt(distanceMin2 * l);
       }
    
       do if (quad.data !== node) {
         w = strengths[quad.data.index] * alpha / l;
         node.vx += x * w;
         node.vy += y * w;
       } while (quad = quad.next);
     }
    
     force.initialize = function(_) {
       nodes = _;
       initialize();
     };
    
     force.strength = function(_) {
       return arguments.length ? (strength = typeof _ === "function" ? _ : constant(+_), initialize(), force) : strength;
     };
    
     force.distanceMin = function(_) {
       return arguments.length ? (distanceMin2 = _ * _, force) : Math.sqrt(distanceMin2);
     };
    
     force.distanceMax = function(_) {
       return arguments.length ? (distanceMax2 = _ * _, force) : Math.sqrt(distanceMax2);
     };
    
     force.theta = function(_) {
       return arguments.length ? (theta2 = _ * _, force) : Math.sqrt(theta2);
     };
    
     return force;
    

    }

    function radial(radius, x, y) {

     var nodes,
         strength = constant(0.1),
         strengths,
         radiuses;
    
     if (typeof radius !== "function") radius = constant(+radius);
     if (x == null) x = 0;
     if (y == null) y = 0;
    
     function force(alpha) {
       for (var i = 0, n = nodes.length; i < n; ++i) {
         var node = nodes[i],
             dx = node.x - x || 1e-6,
             dy = node.y - y || 1e-6,
             r = Math.sqrt(dx * dx + dy * dy),
             k = (radiuses[i] - r) * strengths[i] * alpha / r;
         node.vx += dx * k;
         node.vy += dy * k;
       }
     }
    
     function initialize() {
       if (!nodes) return;
       var i, n = nodes.length;
       strengths = new Array(n);
       radiuses = new Array(n);
       for (i = 0; i < n; ++i) {
         radiuses[i] = +radius(nodes[i], i, nodes);
         strengths[i] = isNaN(radiuses[i]) ? 0 : +strength(nodes[i], i, nodes);
       }
     }
    
     force.initialize = function(_) {
       nodes = _, initialize();
     };
    
     force.strength = function(_) {
       return arguments.length ? (strength = typeof _ === "function" ? _ : constant(+_), initialize(), force) : strength;
     };
    
     force.radius = function(_) {
       return arguments.length ? (radius = typeof _ === "function" ? _ : constant(+_), initialize(), force) : radius;
     };
    
     force.x = function(_) {
       return arguments.length ? (x = +_, force) : x;
     };
    
     force.y = function(_) {
       return arguments.length ? (y = +_, force) : y;
     };
    
     return force;
    

    }

    function x$2(x) {

     var strength = constant(0.1),
         nodes,
         strengths,
         xz;
    
     if (typeof x !== "function") x = constant(x == null ? 0 : +x);
    
     function force(alpha) {
       for (var i = 0, n = nodes.length, node; i < n; ++i) {
         node = nodes[i], node.vx += (xz[i] - node.x) * strengths[i] * alpha;
       }
     }
    
     function initialize() {
       if (!nodes) return;
       var i, n = nodes.length;
       strengths = new Array(n);
       xz = new Array(n);
       for (i = 0; i < n; ++i) {
         strengths[i] = isNaN(xz[i] = +x(nodes[i], i, nodes)) ? 0 : +strength(nodes[i], i, nodes);
       }
     }
    
     force.initialize = function(_) {
       nodes = _;
       initialize();
     };
    
     force.strength = function(_) {
       return arguments.length ? (strength = typeof _ === "function" ? _ : constant(+_), initialize(), force) : strength;
     };
    
     force.x = function(_) {
       return arguments.length ? (x = typeof _ === "function" ? _ : constant(+_), initialize(), force) : x;
     };
    
     return force;
    

    }

    function y$2(y) {

     var strength = constant(0.1),
         nodes,
         strengths,
         yz;
    
     if (typeof y !== "function") y = constant(y == null ? 0 : +y);
    
     function force(alpha) {
       for (var i = 0, n = nodes.length, node; i < n; ++i) {
         node = nodes[i], node.vy += (yz[i] - node.y) * strengths[i] * alpha;
       }
     }
    
     function initialize() {
       if (!nodes) return;
       var i, n = nodes.length;
       strengths = new Array(n);
       yz = new Array(n);
       for (i = 0; i < n; ++i) {
         strengths[i] = isNaN(yz[i] = +y(nodes[i], i, nodes)) ? 0 : +strength(nodes[i], i, nodes);
       }
     }
    
     force.initialize = function(_) {
       nodes = _;
       initialize();
     };
    
     force.strength = function(_) {
       return arguments.length ? (strength = typeof _ === "function" ? _ : constant(+_), initialize(), force) : strength;
     };
    
     force.y = function(_) {
       return arguments.length ? (y = typeof _ === "function" ? _ : constant(+_), initialize(), force) : y;
     };
    
     return force;
    

    }

    exports.forceCenter = center; exports.forceCollide = collide; exports.forceLink = link; exports.forceManyBody = manyBody; exports.forceRadial = radial; exports.forceSimulation = simulation; exports.forceX = x$2; exports.forceY = y$2;

    Object.defineProperty(exports, '__esModule', { value: true });

    })));

    },{"d3-collection":17,"d3-dispatch":20,"d3-quadtree":32,"d3-timer":40}],26:[function(require,module,exports){ // https://d3js.org/d3-format/ v1.3.2 Copyright 2018 Mike Bostock (function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) : typeof define === 'function' && define.amd ? define(['exports'], factory) : (factory((global.d3 = global.d3 || {}))); }(this, (function (exports) { 'use strict';

    // Computes the decimal coefficient and exponent of the specified number x with // significant digits p, where x is positive and p is in [1, 21] or undefined. // For example, formatDecimal(1.23) returns ["123", 0]. function formatDecimal(x, p) {

     if ((i = (x = p ? x.toExponential(p - 1) : x.toExponential()).indexOf("e")) < 0) return null; // NaN, ±Infinity
     var i, coefficient = x.slice(0, i);
    
     // The string returned by toExponential either has the form \d\.\d+e[-+]\d+
     // (e.g., 1.2e+3) or the form \de[-+]\d+ (e.g., 1e+3).
     return [
       coefficient.length > 1 ? coefficient[0] + coefficient.slice(2) : coefficient,
       +x.slice(i + 1)
     ];
    

    }

    function exponent(x) {

     return x = formatDecimal(Math.abs(x)), x ? x[1] : NaN;
    

    }

    function formatGroup(grouping, thousands) {

     return function(value, width) {
       var i = value.length,
           t = [],
           j = 0,
           g = grouping[0],
           length = 0;
    
       while (i > 0 && g > 0) {
         if (length + g + 1 > width) g = Math.max(1, width - length);
         t.push(value.substring(i -= g, i + g));
         if ((length += g + 1) > width) break;
         g = grouping[j = (j + 1) % grouping.length];
       }
    
       return t.reverse().join(thousands);
     };
    

    }

    function formatNumerals(numerals) {

     return function(value) {
       return value.replace(/[0-9]/g, function(i) {
         return numerals[+i];
       });
     };
    

    }

    // [[fill]align][sign][symbol][0][width][,][.precision][~][type] var re = /^(?:(.)?([<>=^]))?([+\-( ])?([$#])?(0)?(\d+)?(,)?(\.\d+)?(~)?([a-z%])?$/i;

    function formatSpecifier(specifier) {

     return new FormatSpecifier(specifier);
    

    }

    formatSpecifier.prototype = FormatSpecifier.prototype; // instanceof

    function FormatSpecifier(specifier) {

     if (!(match = re.exec(specifier))) throw new Error("invalid format: " + specifier);
     var match;
     this.fill = match[1] || " ";
     this.align = match[2] || ">";
     this.sign = match[3] || "-";
     this.symbol = match[4] || "";
     this.zero = !!match[5];
     this.width = match[6] && +match[6];
     this.comma = !!match[7];
     this.precision = match[8] && +match[8].slice(1);
     this.trim = !!match[9];
     this.type = match[10] || "";
    

    }

    FormatSpecifier.prototype.toString = function() {

     return this.fill
         + this.align
         + this.sign
         + this.symbol
         + (this.zero ? "0" : "")
         + (this.width == null ? "" : Math.max(1, this.width | 0))
         + (this.comma ? "," : "")
         + (this.precision == null ? "" : "." + Math.max(0, this.precision | 0))
         + (this.trim ? "~" : "")
         + this.type;
    

    };

    // Trims insignificant zeros, e.g., replaces 1.2000k with 1.2k. function formatTrim(s) {

     out: for (var n = s.length, i = 1, i0 = -1, i1; i < n; ++i) {
       switch (s[i]) {
         case ".": i0 = i1 = i; break;
         case "0": if (i0 === 0) i0 = i; i1 = i; break;
         default: if (i0 > 0) { if (!+s[i]) break out; i0 = 0; } break;
       }
     }
     return i0 > 0 ? s.slice(0, i0) + s.slice(i1 + 1) : s;
    

    }

    var prefixExponent;

    function formatPrefixAuto(x, p) {

     var d = formatDecimal(x, p);
     if (!d) return x + "";
     var coefficient = d[0],
         exponent = d[1],
         i = exponent - (prefixExponent = Math.max(-8, Math.min(8, Math.floor(exponent / 3))) * 3) + 1,
         n = coefficient.length;
     return i === n ? coefficient
         : i > n ? coefficient + new Array(i - n + 1).join("0")
         : i > 0 ? coefficient.slice(0, i) + "." + coefficient.slice(i)
         : "0." + new Array(1 - i).join("0") + formatDecimal(x, Math.max(0, p + i - 1))[0]; // less than 1y!
    

    }

    function formatRounded(x, p) {

     var d = formatDecimal(x, p);
     if (!d) return x + "";
     var coefficient = d[0],
         exponent = d[1];
     return exponent < 0 ? "0." + new Array(-exponent).join("0") + coefficient
         : coefficient.length > exponent + 1 ? coefficient.slice(0, exponent + 1) + "." + coefficient.slice(exponent + 1)
         : coefficient + new Array(exponent - coefficient.length + 2).join("0");
    

    }

    var formatTypes = {

     "%": function(x, p) { return (x * 100).toFixed(p); },
     "b": function(x) { return Math.round(x).toString(2); },
     "c": function(x) { return x + ""; },
     "d": function(x) { return Math.round(x).toString(10); },
     "e": function(x, p) { return x.toExponential(p); },
     "f": function(x, p) { return x.toFixed(p); },
     "g": function(x, p) { return x.toPrecision(p); },
     "o": function(x) { return Math.round(x).toString(8); },
     "p": function(x, p) { return formatRounded(x * 100, p); },
     "r": formatRounded,
     "s": formatPrefixAuto,
     "X": function(x) { return Math.round(x).toString(16).toUpperCase(); },
     "x": function(x) { return Math.round(x).toString(16); }
    

    };

    function identity(x) {

     return x;
    

    }

    var prefixes = ["y","z","a","f","p","n","µ","m","","k","M","G","T","P","E","Z","Y"];

    function formatLocale(locale) {

     var group = locale.grouping && locale.thousands ? formatGroup(locale.grouping, locale.thousands) : identity,
         currency = locale.currency,
         decimal = locale.decimal,
         numerals = locale.numerals ? formatNumerals(locale.numerals) : identity,
         percent = locale.percent || "%";
    
     function newFormat(specifier) {
       specifier = formatSpecifier(specifier);
    
       var fill = specifier.fill,
           align = specifier.align,
           sign = specifier.sign,
           symbol = specifier.symbol,
           zero = specifier.zero,
           width = specifier.width,
           comma = specifier.comma,
           precision = specifier.precision,
           trim = specifier.trim,
           type = specifier.type;
    
       // The "n" type is an alias for ",g".
       if (type === "n") comma = true, type = "g";
    
       // The "" type, and any invalid type, is an alias for ".12~g".
       else if (!formatTypes[type]) precision == null && (precision = 12), trim = true, type = "g";
    
       // If zero fill is specified, padding goes after sign and before digits.
       if (zero || (fill === "0" && align === "=")) zero = true, fill = "0", align = "=";
    
       // Compute the prefix and suffix.
       // For SI-prefix, the suffix is lazily computed.
       var prefix = symbol === "$" ? currency[0] : symbol === "#" && /[boxX]/.test(type) ? "0" + type.toLowerCase() : "",
           suffix = symbol === "$" ? currency[1] : /[%p]/.test(type) ? percent : "";
    
       // What format function should we use?
       // Is this an integer type?
       // Can this type generate exponential notation?
       var formatType = formatTypes[type],
           maybeSuffix = /[defgprs%]/.test(type);
    
       // Set the default precision if not specified,
       // or clamp the specified precision to the supported range.
       // For significant precision, it must be in [1, 21].
       // For fixed precision, it must be in [0, 20].
       precision = precision == null ? 6
           : /[gprs]/.test(type) ? Math.max(1, Math.min(21, precision))
           : Math.max(0, Math.min(20, precision));
    
       function format(value) {
         var valuePrefix = prefix,
             valueSuffix = suffix,
             i, n, c;
    
         if (type === "c") {
           valueSuffix = formatType(value) + valueSuffix;
           value = "";
         } else {
           value = +value;
    
           // Perform the initial formatting.
           var valueNegative = value < 0;
           value = formatType(Math.abs(value), precision);
    
           // Trim insignificant zeros.
           if (trim) value = formatTrim(value);
    
           // If a negative value rounds to zero during formatting, treat as positive.
           if (valueNegative && +value === 0) valueNegative = false;
    
           // Compute the prefix and suffix.
           valuePrefix = (valueNegative ? (sign === "(" ? sign : "-") : sign === "-" || sign === "(" ? "" : sign) + valuePrefix;
           valueSuffix = (type === "s" ? prefixes[8 + prefixExponent / 3] : "") + valueSuffix + (valueNegative && sign === "(" ? ")" : "");
    
           // Break the formatted value into the integer “value” part that can be
           // grouped, and fractional or exponential “suffix” part that is not.
           if (maybeSuffix) {
             i = -1, n = value.length;
             while (++i < n) {
               if (c = value.charCodeAt(i), 48 > c || c > 57) {
                 valueSuffix = (c === 46 ? decimal + value.slice(i + 1) : value.slice(i)) + valueSuffix;
                 value = value.slice(0, i);
                 break;
               }
             }
           }
         }
    
         // If the fill character is not "0", grouping is applied before padding.
         if (comma && !zero) value = group(value, Infinity);
    
         // Compute the padding.
         var length = valuePrefix.length + value.length + valueSuffix.length,
             padding = length < width ? new Array(width - length + 1).join(fill) : "";
    
         // If the fill character is "0", grouping is applied after padding.
         if (comma && zero) value = group(padding + value, padding.length ? width - valueSuffix.length : Infinity), padding = "";
    
         // Reconstruct the final output based on the desired alignment.
         switch (align) {
           case "<": value = valuePrefix + value + valueSuffix + padding; break;
           case "=": value = valuePrefix + padding + value + valueSuffix; break;
           case "^": value = padding.slice(0, length = padding.length >> 1) + valuePrefix + value + valueSuffix + padding.slice(length); break;
           default: value = padding + valuePrefix + value + valueSuffix; break;
         }
    
         return numerals(value);
       }
    
       format.toString = function() {
         return specifier + "";
       };
    
       return format;
     }
    
     function formatPrefix(specifier, value) {
       var f = newFormat((specifier = formatSpecifier(specifier), specifier.type = "f", specifier)),
           e = Math.max(-8, Math.min(8, Math.floor(exponent(value) / 3))) * 3,
           k = Math.pow(10, -e),
           prefix = prefixes[8 + e / 3];
       return function(value) {
         return f(k * value) + prefix;
       };
     }
    
     return {
       format: newFormat,
       formatPrefix: formatPrefix
     };
    

    }

    var locale;

    defaultLocale({

     decimal: ".",
     thousands: ",",
     grouping: [3],
     currency: ["$", ""]
    

    });

    function defaultLocale(definition) {

     locale = formatLocale(definition);
     exports.format = locale.format;
     exports.formatPrefix = locale.formatPrefix;
     return locale;
    

    }

    function precisionFixed(step) {

     return Math.max(0, -exponent(Math.abs(step)));
    

    }

    function precisionPrefix(step, value) {

     return Math.max(0, Math.max(-8, Math.min(8, Math.floor(exponent(value) / 3))) * 3 - exponent(Math.abs(step)));
    

    }

    function precisionRound(step, max) {

     step = Math.abs(step), max = Math.abs(max) - step;
     return Math.max(0, exponent(max) - exponent(step)) + 1;
    

    }

    exports.formatDefaultLocale = defaultLocale; exports.formatLocale = formatLocale; exports.formatSpecifier = formatSpecifier; exports.precisionFixed = precisionFixed; exports.precisionPrefix = precisionPrefix; exports.precisionRound = precisionRound;

    Object.defineProperty(exports, '__esModule', { value: true });

    })));

    },{}],27:[function(require,module,exports){ // https://d3js.org/d3-geo/ v1.11.1 Copyright 2018 Mike Bostock (function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports, require('d3-array')) : typeof define === 'function' && define.amd ? define(['exports', 'd3-array'], factory) : (factory((global.d3 = global.d3 || {}),global.d3)); }(this, (function (exports,d3Array) { 'use strict';

    // Adds floating point numbers with twice the normal precision. // Reference: J. R. Shewchuk, Adaptive Precision Floating-Point Arithmetic and // Fast Robust Geometric Predicates, Discrete & Computational Geometry 18(3) // 305–363 (1997). // Code adapted from GeographicLib by Charles F. F. Karney, // http://geographiclib.sourceforge.net/

    function adder() {

     return new Adder;
    

    }

    function Adder() {

     this.reset();
    

    }

    Adder.prototype = {

     constructor: Adder,
     reset: function() {
       this.s = // rounded value
       this.t = 0; // exact error
     },
     add: function(y) {
       add(temp, y, this.t);
       add(this, temp.s, this.s);
       if (this.s) this.t += temp.t;
       else this.s = temp.t;
     },
     valueOf: function() {
       return this.s;
     }
    

    };

    var temp = new Adder;

    function add(adder, a, b) {

     var x = adder.s = a + b,
         bv = x - a,
         av = x - bv;
     adder.t = (a - av) + (b - bv);
    

    }

    var epsilon = 1e-6; var epsilon2 = 1e-12; var pi = Math.PI; var halfPi = pi / 2; var quarterPi = pi / 4; var tau = pi * 2;

    var degrees = 180 / pi; var radians = pi / 180;

    var abs = Math.abs; var atan = Math.atan; var atan2 = Math.atan2; var cos = Math.cos; var ceil = Math.ceil; var exp = Math.exp; var log = Math.log; var pow = Math.pow; var sin = Math.sin; var sign = Math.sign || function(x) { return x > 0 ? 1 : x < 0 ? -1 : 0; }; var sqrt = Math.sqrt; var tan = Math.tan;

    function acos(x) {

     return x > 1 ? 0 : x < -1 ? pi : Math.acos(x);
    

    }

    function asin(x) {

     return x > 1 ? halfPi : x < -1 ? -halfPi : Math.asin(x);
    

    }

    function haversin(x) {

     return (x = sin(x / 2)) * x;
    

    }

    function noop() {}

    function streamGeometry(geometry, stream) {

     if (geometry && streamGeometryType.hasOwnProperty(geometry.type)) {
       streamGeometryType[geometry.type](geometry, stream);
     }
    

    }

    var streamObjectType = {

     Feature: function(object, stream) {
       streamGeometry(object.geometry, stream);
     },
     FeatureCollection: function(object, stream) {
       var features = object.features, i = -1, n = features.length;
       while (++i < n) streamGeometry(features[i].geometry, stream);
     }
    

    };

    var streamGeometryType = {

     Sphere: function(object, stream) {
       stream.sphere();
     },
     Point: function(object, stream) {
       object = object.coordinates;
       stream.point(object[0], object[1], object[2]);
     },
     MultiPoint: function(object, stream) {
       var coordinates = object.coordinates, i = -1, n = coordinates.length;
       while (++i < n) object = coordinates[i], stream.point(object[0], object[1], object[2]);
     },
     LineString: function(object, stream) {
       streamLine(object.coordinates, stream, 0);
     },
     MultiLineString: function(object, stream) {
       var coordinates = object.coordinates, i = -1, n = coordinates.length;
       while (++i < n) streamLine(coordinates[i], stream, 0);
     },
     Polygon: function(object, stream) {
       streamPolygon(object.coordinates, stream);
     },
     MultiPolygon: function(object, stream) {
       var coordinates = object.coordinates, i = -1, n = coordinates.length;
       while (++i < n) streamPolygon(coordinates[i], stream);
     },
     GeometryCollection: function(object, stream) {
       var geometries = object.geometries, i = -1, n = geometries.length;
       while (++i < n) streamGeometry(geometries[i], stream);
     }
    

    };

    function streamLine(coordinates, stream, closed) {

     var i = -1, n = coordinates.length - closed, coordinate;
     stream.lineStart();
     while (++i < n) coordinate = coordinates[i], stream.point(coordinate[0], coordinate[1], coordinate[2]);
     stream.lineEnd();
    

    }

    function streamPolygon(coordinates, stream) {

     var i = -1, n = coordinates.length;
     stream.polygonStart();
     while (++i < n) streamLine(coordinates[i], stream, 1);
     stream.polygonEnd();
    

    }

    function geoStream(object, stream) {

     if (object && streamObjectType.hasOwnProperty(object.type)) {
       streamObjectType[object.type](object, stream);
     } else {
       streamGeometry(object, stream);
     }
    

    }

    var areaRingSum = adder();

    var areaSum = adder(),

       lambda00,
       phi00,
       lambda0,
       cosPhi0,
       sinPhi0;
    

    var areaStream = {

     point: noop,
     lineStart: noop,
     lineEnd: noop,
     polygonStart: function() {
       areaRingSum.reset();
       areaStream.lineStart = areaRingStart;
       areaStream.lineEnd = areaRingEnd;
     },
     polygonEnd: function() {
       var areaRing = +areaRingSum;
       areaSum.add(areaRing < 0 ? tau + areaRing : areaRing);
       this.lineStart = this.lineEnd = this.point = noop;
     },
     sphere: function() {
       areaSum.add(tau);
     }
    

    };

    function areaRingStart() {

     areaStream.point = areaPointFirst;
    

    }

    function areaRingEnd() {

     areaPoint(lambda00, phi00);
    

    }

    function areaPointFirst(lambda, phi) {

     areaStream.point = areaPoint;
     lambda00 = lambda, phi00 = phi;
     lambda *= radians, phi *= radians;
     lambda0 = lambda, cosPhi0 = cos(phi = phi / 2 + quarterPi), sinPhi0 = sin(phi);
    

    }

    function areaPoint(lambda, phi) {

     lambda *= radians, phi *= radians;
     phi = phi / 2 + quarterPi; // half the angular distance from south pole
    
     // Spherical excess E for a spherical triangle with vertices: south pole,
     // previous point, current point.  Uses a formula derived from Cagnoli’s
     // theorem.  See Todhunter, Spherical Trig. (1871), Sec. 103, Eq. (2).
     var dLambda = lambda - lambda0,
         sdLambda = dLambda >= 0 ? 1 : -1,
         adLambda = sdLambda * dLambda,
         cosPhi = cos(phi),
         sinPhi = sin(phi),
         k = sinPhi0 * sinPhi,
         u = cosPhi0 * cosPhi + k * cos(adLambda),
         v = k * sdLambda * sin(adLambda);
     areaRingSum.add(atan2(v, u));
    
     // Advance the previous points.
     lambda0 = lambda, cosPhi0 = cosPhi, sinPhi0 = sinPhi;
    

    }

    function area(object) {

     areaSum.reset();
     geoStream(object, areaStream);
     return areaSum * 2;
    

    }

    function spherical(cartesian) {

     return [atan2(cartesian[1], cartesian[0]), asin(cartesian[2])];
    

    }

    function cartesian(spherical) {

     var lambda = spherical[0], phi = spherical[1], cosPhi = cos(phi);
     return [cosPhi * cos(lambda), cosPhi * sin(lambda), sin(phi)];
    

    }

    function cartesianDot(a, b) {

     return a[0] * b[0] + a[1] * b[1] + a[2] * b[2];
    

    }

    function cartesianCross(a, b) {

     return [a[1] * b[2] - a[2] * b[1], a[2] * b[0] - a[0] * b[2], a[0] * b[1] - a[1] * b[0]];
    

    }

    // TODO return a function cartesianAddInPlace(a, b) {

     a[0] += b[0], a[1] += b[1], a[2] += b[2];
    

    }

    function cartesianScale(vector, k) {

     return [vector[0] * k, vector[1] * k, vector[2] * k];
    

    }

    // TODO return d function cartesianNormalizeInPlace(d) {

     var l = sqrt(d[0] * d[0] + d[1] * d[1] + d[2] * d[2]);
     d[0] /= l, d[1] /= l, d[2] /= l;
    

    }

    var lambda0$1, phi0, lambda1, phi1, // bounds

       lambda2, // previous lambda-coordinate
       lambda00$1, phi00$1, // first point
       p0, // previous 3D point
       deltaSum = adder(),
       ranges,
       range;
    

    var boundsStream = {

     point: boundsPoint,
     lineStart: boundsLineStart,
     lineEnd: boundsLineEnd,
     polygonStart: function() {
       boundsStream.point = boundsRingPoint;
       boundsStream.lineStart = boundsRingStart;
       boundsStream.lineEnd = boundsRingEnd;
       deltaSum.reset();
       areaStream.polygonStart();
     },
     polygonEnd: function() {
       areaStream.polygonEnd();
       boundsStream.point = boundsPoint;
       boundsStream.lineStart = boundsLineStart;
       boundsStream.lineEnd = boundsLineEnd;
       if (areaRingSum < 0) lambda0$1 = -(lambda1 = 180), phi0 = -(phi1 = 90);
       else if (deltaSum > epsilon) phi1 = 90;
       else if (deltaSum < -epsilon) phi0 = -90;
       range[0] = lambda0$1, range[1] = lambda1;
     }
    

    };

    function boundsPoint(lambda, phi) {

     ranges.push(range = [lambda0$1 = lambda, lambda1 = lambda]);
     if (phi < phi0) phi0 = phi;
     if (phi > phi1) phi1 = phi;
    

    }

    function linePoint(lambda, phi) {

     var p = cartesian([lambda * radians, phi * radians]);
     if (p0) {
       var normal = cartesianCross(p0, p),
           equatorial = [normal[1], -normal[0], 0],
           inflection = cartesianCross(equatorial, normal);
       cartesianNormalizeInPlace(inflection);
       inflection = spherical(inflection);
       var delta = lambda - lambda2,
           sign$$1 = delta > 0 ? 1 : -1,
           lambdai = inflection[0] * degrees * sign$$1,
           phii,
           antimeridian = abs(delta) > 180;
       if (antimeridian ^ (sign$$1 * lambda2 < lambdai && lambdai < sign$$1 * lambda)) {
         phii = inflection[1] * degrees;
         if (phii > phi1) phi1 = phii;
       } else if (lambdai = (lambdai + 360) % 360 - 180, antimeridian ^ (sign$$1 * lambda2 < lambdai && lambdai < sign$$1 * lambda)) {
         phii = -inflection[1] * degrees;
         if (phii < phi0) phi0 = phii;
       } else {
         if (phi < phi0) phi0 = phi;
         if (phi > phi1) phi1 = phi;
       }
       if (antimeridian) {
         if (lambda < lambda2) {
           if (angle(lambda0$1, lambda) > angle(lambda0$1, lambda1)) lambda1 = lambda;
         } else {
           if (angle(lambda, lambda1) > angle(lambda0$1, lambda1)) lambda0$1 = lambda;
         }
       } else {
         if (lambda1 >= lambda0$1) {
           if (lambda < lambda0$1) lambda0$1 = lambda;
           if (lambda > lambda1) lambda1 = lambda;
         } else {
           if (lambda > lambda2) {
             if (angle(lambda0$1, lambda) > angle(lambda0$1, lambda1)) lambda1 = lambda;
           } else {
             if (angle(lambda, lambda1) > angle(lambda0$1, lambda1)) lambda0$1 = lambda;
           }
         }
       }
     } else {
       ranges.push(range = [lambda0$1 = lambda, lambda1 = lambda]);
     }
     if (phi < phi0) phi0 = phi;
     if (phi > phi1) phi1 = phi;
     p0 = p, lambda2 = lambda;
    

    }

    function boundsLineStart() {

     boundsStream.point = linePoint;
    

    }

    function boundsLineEnd() {

     range[0] = lambda0$1, range[1] = lambda1;
     boundsStream.point = boundsPoint;
     p0 = null;
    

    }

    function boundsRingPoint(lambda, phi) {

     if (p0) {
       var delta = lambda - lambda2;
       deltaSum.add(abs(delta) > 180 ? delta + (delta > 0 ? 360 : -360) : delta);
     } else {
       lambda00$1 = lambda, phi00$1 = phi;
     }
     areaStream.point(lambda, phi);
     linePoint(lambda, phi);
    

    }

    function boundsRingStart() {

     areaStream.lineStart();
    

    }

    function boundsRingEnd() {

     boundsRingPoint(lambda00$1, phi00$1);
     areaStream.lineEnd();
     if (abs(deltaSum) > epsilon) lambda0$1 = -(lambda1 = 180);
     range[0] = lambda0$1, range[1] = lambda1;
     p0 = null;
    

    }

    // Finds the left-right distance between two longitudes. // This is almost the same as (lambda1 - lambda0 + 360°) % 360°, except that we want // the distance between ±180° to be 360°. function angle(lambda0, lambda1) {

     return (lambda1 -= lambda0) < 0 ? lambda1 + 360 : lambda1;
    

    }

    function rangeCompare(a, b) {

     return a[0] - b[0];
    

    }

    function rangeContains(range, x) {

     return range[0] <= range[1] ? range[0] <= x && x <= range[1] : x < range[0] || range[1] < x;
    

    }

    function bounds(feature) {

     var i, n, a, b, merged, deltaMax, delta;
    
     phi1 = lambda1 = -(lambda0$1 = phi0 = Infinity);
     ranges = [];
     geoStream(feature, boundsStream);
    
     // First, sort ranges by their minimum longitudes.
     if (n = ranges.length) {
       ranges.sort(rangeCompare);
    
       // Then, merge any ranges that overlap.
       for (i = 1, a = ranges[0], merged = [a]; i < n; ++i) {
         b = ranges[i];
         if (rangeContains(a, b[0]) || rangeContains(a, b[1])) {
           if (angle(a[0], b[1]) > angle(a[0], a[1])) a[1] = b[1];
           if (angle(b[0], a[1]) > angle(a[0], a[1])) a[0] = b[0];
         } else {
           merged.push(a = b);
         }
       }
    
       // Finally, find the largest gap between the merged ranges.
       // The final bounding box will be the inverse of this gap.
       for (deltaMax = -Infinity, n = merged.length - 1, i = 0, a = merged[n]; i <= n; a = b, ++i) {
         b = merged[i];
         if ((delta = angle(a[1], b[0])) > deltaMax) deltaMax = delta, lambda0$1 = b[0], lambda1 = a[1];
       }
     }
    
     ranges = range = null;
    
     return lambda0$1 === Infinity || phi0 === Infinity
         ? [[NaN, NaN], [NaN, NaN]]
         : [[lambda0$1, phi0], [lambda1, phi1]];
    

    }

    var W0, W1,

       X0, Y0, Z0,
       X1, Y1, Z1,
       X2, Y2, Z2,
       lambda00$2, phi00$2, // first point
       x0, y0, z0; // previous point
    

    var centroidStream = {

     sphere: noop,
     point: centroidPoint,
     lineStart: centroidLineStart,
     lineEnd: centroidLineEnd,
     polygonStart: function() {
       centroidStream.lineStart = centroidRingStart;
       centroidStream.lineEnd = centroidRingEnd;
     },
     polygonEnd: function() {
       centroidStream.lineStart = centroidLineStart;
       centroidStream.lineEnd = centroidLineEnd;
     }
    

    };

    // Arithmetic mean of Cartesian vectors. function centroidPoint(lambda, phi) {

     lambda *= radians, phi *= radians;
     var cosPhi = cos(phi);
     centroidPointCartesian(cosPhi * cos(lambda), cosPhi * sin(lambda), sin(phi));
    

    }

    function centroidPointCartesian(x, y, z) {

     ++W0;
     X0 += (x - X0) / W0;
     Y0 += (y - Y0) / W0;
     Z0 += (z - Z0) / W0;
    

    }

    function centroidLineStart() {

     centroidStream.point = centroidLinePointFirst;
    

    }

    function centroidLinePointFirst(lambda, phi) {

     lambda *= radians, phi *= radians;
     var cosPhi = cos(phi);
     x0 = cosPhi * cos(lambda);
     y0 = cosPhi * sin(lambda);
     z0 = sin(phi);
     centroidStream.point = centroidLinePoint;
     centroidPointCartesian(x0, y0, z0);
    

    }

    function centroidLinePoint(lambda, phi) {

     lambda *= radians, phi *= radians;
     var cosPhi = cos(phi),
         x = cosPhi * cos(lambda),
         y = cosPhi * sin(lambda),
         z = sin(phi),
         w = atan2(sqrt((w = y0 * z - z0 * y) * w + (w = z0 * x - x0 * z) * w + (w = x0 * y - y0 * x) * w), x0 * x + y0 * y + z0 * z);
     W1 += w;
     X1 += w * (x0 + (x0 = x));
     Y1 += w * (y0 + (y0 = y));
     Z1 += w * (z0 + (z0 = z));
     centroidPointCartesian(x0, y0, z0);
    

    }

    function centroidLineEnd() {

     centroidStream.point = centroidPoint;
    

    }

    // See J. E. Brock, The Inertia Tensor for a Spherical Triangle, // J. Applied Mechanics 42, 239 (1975). function centroidRingStart() {

     centroidStream.point = centroidRingPointFirst;
    

    }

    function centroidRingEnd() {

     centroidRingPoint(lambda00$2, phi00$2);
     centroidStream.point = centroidPoint;
    

    }

    function centroidRingPointFirst(lambda, phi) {

     lambda00$2 = lambda, phi00$2 = phi;
     lambda *= radians, phi *= radians;
     centroidStream.point = centroidRingPoint;
     var cosPhi = cos(phi);
     x0 = cosPhi * cos(lambda);
     y0 = cosPhi * sin(lambda);
     z0 = sin(phi);
     centroidPointCartesian(x0, y0, z0);
    

    }

    function centroidRingPoint(lambda, phi) {

     lambda *= radians, phi *= radians;
     var cosPhi = cos(phi),
         x = cosPhi * cos(lambda),
         y = cosPhi * sin(lambda),
         z = sin(phi),
         cx = y0 * z - z0 * y,
         cy = z0 * x - x0 * z,
         cz = x0 * y - y0 * x,
         m = sqrt(cx * cx + cy * cy + cz * cz),
         w = asin(m), // line weight = angle
         v = m && -w / m; // area weight multiplier
     X2 += v * cx;
     Y2 += v * cy;
     Z2 += v * cz;
     W1 += w;
     X1 += w * (x0 + (x0 = x));
     Y1 += w * (y0 + (y0 = y));
     Z1 += w * (z0 + (z0 = z));
     centroidPointCartesian(x0, y0, z0);
    

    }

    function centroid(object) {

     W0 = W1 =
     X0 = Y0 = Z0 =
     X1 = Y1 = Z1 =
     X2 = Y2 = Z2 = 0;
     geoStream(object, centroidStream);
    
     var x = X2,
         y = Y2,
         z = Z2,
         m = x * x + y * y + z * z;
    
     // If the area-weighted ccentroid is undefined, fall back to length-weighted ccentroid.
     if (m < epsilon2) {
       x = X1, y = Y1, z = Z1;
       // If the feature has zero length, fall back to arithmetic mean of point vectors.
       if (W1 < epsilon) x = X0, y = Y0, z = Z0;
       m = x * x + y * y + z * z;
       // If the feature still has an undefined ccentroid, then return.
       if (m < epsilon2) return [NaN, NaN];
     }
    
     return [atan2(y, x) * degrees, asin(z / sqrt(m)) * degrees];
    

    }

    function constant(x) {

     return function() {
       return x;
     };
    

    }

    function compose(a, b) {

     function compose(x, y) {
       return x = a(x, y), b(x[0], x[1]);
     }
    
     if (a.invert && b.invert) compose.invert = function(x, y) {
       return x = b.invert(x, y), x && a.invert(x[0], x[1]);
     };
    
     return compose;
    

    }

    function rotationIdentity(lambda, phi) {

     return [lambda > pi ? lambda - tau : lambda < -pi ? lambda + tau : lambda, phi];
    

    }

    rotationIdentity.invert = rotationIdentity;

    function rotateRadians(deltaLambda, deltaPhi, deltaGamma) {

     return (deltaLambda %= tau) ? (deltaPhi || deltaGamma ? compose(rotationLambda(deltaLambda), rotationPhiGamma(deltaPhi, deltaGamma))
       : rotationLambda(deltaLambda))
       : (deltaPhi || deltaGamma ? rotationPhiGamma(deltaPhi, deltaGamma)
       : rotationIdentity);
    

    }

    function forwardRotationLambda(deltaLambda) {

     return function(lambda, phi) {
       return lambda += deltaLambda, [lambda > pi ? lambda - tau : lambda < -pi ? lambda + tau : lambda, phi];
     };
    

    }

    function rotationLambda(deltaLambda) {

     var rotation = forwardRotationLambda(deltaLambda);
     rotation.invert = forwardRotationLambda(-deltaLambda);
     return rotation;
    

    }

    function rotationPhiGamma(deltaPhi, deltaGamma) {

     var cosDeltaPhi = cos(deltaPhi),
         sinDeltaPhi = sin(deltaPhi),
         cosDeltaGamma = cos(deltaGamma),
         sinDeltaGamma = sin(deltaGamma);
    
     function rotation(lambda, phi) {
       var cosPhi = cos(phi),
           x = cos(lambda) * cosPhi,
           y = sin(lambda) * cosPhi,
           z = sin(phi),
           k = z * cosDeltaPhi + x * sinDeltaPhi;
       return [
         atan2(y * cosDeltaGamma - k * sinDeltaGamma, x * cosDeltaPhi - z * sinDeltaPhi),
         asin(k * cosDeltaGamma + y * sinDeltaGamma)
       ];
     }
    
     rotation.invert = function(lambda, phi) {
       var cosPhi = cos(phi),
           x = cos(lambda) * cosPhi,
           y = sin(lambda) * cosPhi,
           z = sin(phi),
           k = z * cosDeltaGamma - y * sinDeltaGamma;
       return [
         atan2(y * cosDeltaGamma + z * sinDeltaGamma, x * cosDeltaPhi + k * sinDeltaPhi),
         asin(k * cosDeltaPhi - x * sinDeltaPhi)
       ];
     };
    
     return rotation;
    

    }

    function rotation(rotate) {

     rotate = rotateRadians(rotate[0] * radians, rotate[1] * radians, rotate.length > 2 ? rotate[2] * radians : 0);
    
     function forward(coordinates) {
       coordinates = rotate(coordinates[0] * radians, coordinates[1] * radians);
       return coordinates[0] *= degrees, coordinates[1] *= degrees, coordinates;
     }
    
     forward.invert = function(coordinates) {
       coordinates = rotate.invert(coordinates[0] * radians, coordinates[1] * radians);
       return coordinates[0] *= degrees, coordinates[1] *= degrees, coordinates;
     };
    
     return forward;
    

    }

    // Generates a circle centered at [0°, 0°], with a given radius and precision. function circleStream(stream, radius, delta, direction, t0, t1) {

     if (!delta) return;
     var cosRadius = cos(radius),
         sinRadius = sin(radius),
         step = direction * delta;
     if (t0 == null) {
       t0 = radius + direction * tau;
       t1 = radius - step / 2;
     } else {
       t0 = circleRadius(cosRadius, t0);
       t1 = circleRadius(cosRadius, t1);
       if (direction > 0 ? t0 < t1 : t0 > t1) t0 += direction * tau;
     }
     for (var point, t = t0; direction > 0 ? t > t1 : t < t1; t -= step) {
       point = spherical([cosRadius, -sinRadius * cos(t), -sinRadius * sin(t)]);
       stream.point(point[0], point[1]);
     }
    

    }

    // Returns the signed angle of a cartesian point relative to [cosRadius, 0, 0]. function circleRadius(cosRadius, point) {

     point = cartesian(point), point[0] -= cosRadius;
     cartesianNormalizeInPlace(point);
     var radius = acos(-point[1]);
     return ((-point[2] < 0 ? -radius : radius) + tau - epsilon) % tau;
    

    }

    function circle() {

     var center = constant([0, 0]),
         radius = constant(90),
         precision = constant(6),
         ring,
         rotate,
         stream = {point: point};
    
     function point(x, y) {
       ring.push(x = rotate(x, y));
       x[0] *= degrees, x[1] *= degrees;
     }
    
     function circle() {
       var c = center.apply(this, arguments),
           r = radius.apply(this, arguments) * radians,
           p = precision.apply(this, arguments) * radians;
       ring = [];
       rotate = rotateRadians(-c[0] * radians, -c[1] * radians, 0).invert;
       circleStream(stream, r, p, 1);
       c = {type: "Polygon", coordinates: [ring]};
       ring = rotate = null;
       return c;
     }
    
     circle.center = function(_) {
       return arguments.length ? (center = typeof _ === "function" ? _ : constant([+_[0], +_[1]]), circle) : center;
     };
    
     circle.radius = function(_) {
       return arguments.length ? (radius = typeof _ === "function" ? _ : constant(+_), circle) : radius;
     };
    
     circle.precision = function(_) {
       return arguments.length ? (precision = typeof _ === "function" ? _ : constant(+_), circle) : precision;
     };
    
     return circle;
    

    }

    function clipBuffer() {

     var lines = [],
         line;
     return {
       point: function(x, y) {
         line.push([x, y]);
       },
       lineStart: function() {
         lines.push(line = []);
       },
       lineEnd: noop,
       rejoin: function() {
         if (lines.length > 1) lines.push(lines.pop().concat(lines.shift()));
       },
       result: function() {
         var result = lines;
         lines = [];
         line = null;
         return result;
       }
     };
    

    }

    function pointEqual(a, b) {

     return abs(a[0] - b[0]) < epsilon && abs(a[1] - b[1]) < epsilon;
    

    }

    function Intersection(point, points, other, entry) {

     this.x = point;
     this.z = points;
     this.o = other; // another intersection
     this.e = entry; // is an entry?
     this.v = false; // visited
     this.n = this.p = null; // next & previous
    

    }

    // A generalized polygon clipping algorithm: given a polygon that has been cut // into its visible line segments, and rejoins the segments by interpolating // along the clip edge. function clipRejoin(segments, compareIntersection, startInside, interpolate, stream) {

     var subject = [],
         clip = [],
         i,
         n;
    
     segments.forEach(function(segment) {
       if ((n = segment.length - 1) <= 0) return;
       var n, p0 = segment[0], p1 = segment[n], x;
    
       // If the first and last points of a segment are coincident, then treat as a
       // closed ring. TODO if all rings are closed, then the winding order of the
       // exterior ring should be checked.
       if (pointEqual(p0, p1)) {
         stream.lineStart();
         for (i = 0; i < n; ++i) stream.point((p0 = segment[i])[0], p0[1]);
         stream.lineEnd();
         return;
       }
    
       subject.push(x = new Intersection(p0, segment, null, true));
       clip.push(x.o = new Intersection(p0, null, x, false));
       subject.push(x = new Intersection(p1, segment, null, false));
       clip.push(x.o = new Intersection(p1, null, x, true));
     });
    
     if (!subject.length) return;
    
     clip.sort(compareIntersection);
     link(subject);
     link(clip);
    
     for (i = 0, n = clip.length; i < n; ++i) {
       clip[i].e = startInside = !startInside;
     }
    
     var start = subject[0],
         points,
         point;
    
     while (1) {
       // Find first unvisited intersection.
       var current = start,
           isSubject = true;
       while (current.v) if ((current = current.n) === start) return;
       points = current.z;
       stream.lineStart();
       do {
         current.v = current.o.v = true;
         if (current.e) {
           if (isSubject) {
             for (i = 0, n = points.length; i < n; ++i) stream.point((point = points[i])[0], point[1]);
           } else {
             interpolate(current.x, current.n.x, 1, stream);
           }
           current = current.n;
         } else {
           if (isSubject) {
             points = current.p.z;
             for (i = points.length - 1; i >= 0; --i) stream.point((point = points[i])[0], point[1]);
           } else {
             interpolate(current.x, current.p.x, -1, stream);
           }
           current = current.p;
         }
         current = current.o;
         points = current.z;
         isSubject = !isSubject;
       } while (!current.v);
       stream.lineEnd();
     }
    

    }

    function link(array) {

     if (!(n = array.length)) return;
     var n,
         i = 0,
         a = array[0],
         b;
     while (++i < n) {
       a.n = b = array[i];
       b.p = a;
       a = b;
     }
     a.n = b = array[0];
     b.p = a;
    

    }

    var sum = adder();

    function polygonContains(polygon, point) {

     var lambda = point[0],
         phi = point[1],
         sinPhi = sin(phi),
         normal = [sin(lambda), -cos(lambda), 0],
         angle = 0,
         winding = 0;
    
     sum.reset();
    
     if (sinPhi === 1) phi = halfPi + epsilon;
     else if (sinPhi === -1) phi = -halfPi - epsilon;
    
     for (var i = 0, n = polygon.length; i < n; ++i) {
       if (!(m = (ring = polygon[i]).length)) continue;
       var ring,
           m,
           point0 = ring[m - 1],
           lambda0 = point0[0],
           phi0 = point0[1] / 2 + quarterPi,
           sinPhi0 = sin(phi0),
           cosPhi0 = cos(phi0);
    
       for (var j = 0; j < m; ++j, lambda0 = lambda1, sinPhi0 = sinPhi1, cosPhi0 = cosPhi1, point0 = point1) {
         var point1 = ring[j],
             lambda1 = point1[0],
             phi1 = point1[1] / 2 + quarterPi,
             sinPhi1 = sin(phi1),
             cosPhi1 = cos(phi1),
             delta = lambda1 - lambda0,
             sign$$1 = delta >= 0 ? 1 : -1,
             absDelta = sign$$1 * delta,
             antimeridian = absDelta > pi,
             k = sinPhi0 * sinPhi1;
    
         sum.add(atan2(k * sign$$1 * sin(absDelta), cosPhi0 * cosPhi1 + k * cos(absDelta)));
         angle += antimeridian ? delta + sign$$1 * tau : delta;
    
         // Are the longitudes either side of the point’s meridian (lambda),
         // and are the latitudes smaller than the parallel (phi)?
         if (antimeridian ^ lambda0 >= lambda ^ lambda1 >= lambda) {
           var arc = cartesianCross(cartesian(point0), cartesian(point1));
           cartesianNormalizeInPlace(arc);
           var intersection = cartesianCross(normal, arc);
           cartesianNormalizeInPlace(intersection);
           var phiArc = (antimeridian ^ delta >= 0 ? -1 : 1) * asin(intersection[2]);
           if (phi > phiArc || phi === phiArc && (arc[0] || arc[1])) {
             winding += antimeridian ^ delta >= 0 ? 1 : -1;
           }
         }
       }
     }
    
     // First, determine whether the South pole is inside or outside:
     //
     // It is inside if:
     // * the polygon winds around it in a clockwise direction.
     // * the polygon does not (cumulatively) wind around it, but has a negative
     //   (counter-clockwise) area.
     //
     // Second, count the (signed) number of times a segment crosses a lambda
     // from the point to the South pole.  If it is zero, then the point is the
     // same side as the South pole.
    
     return (angle < -epsilon || angle < epsilon && sum < -epsilon) ^ (winding & 1);
    

    }

    function clip(pointVisible, clipLine, interpolate, start) {

     return function(sink) {
       var line = clipLine(sink),
           ringBuffer = clipBuffer(),
           ringSink = clipLine(ringBuffer),
           polygonStarted = false,
           polygon,
           segments,
           ring;
    
       var clip = {
         point: point,
         lineStart: lineStart,
         lineEnd: lineEnd,
         polygonStart: function() {
           clip.point = pointRing;
           clip.lineStart = ringStart;
           clip.lineEnd = ringEnd;
           segments = [];
           polygon = [];
         },
         polygonEnd: function() {
           clip.point = point;
           clip.lineStart = lineStart;
           clip.lineEnd = lineEnd;
           segments = d3Array.merge(segments);
           var startInside = polygonContains(polygon, start);
           if (segments.length) {
             if (!polygonStarted) sink.polygonStart(), polygonStarted = true;
             clipRejoin(segments, compareIntersection, startInside, interpolate, sink);
           } else if (startInside) {
             if (!polygonStarted) sink.polygonStart(), polygonStarted = true;
             sink.lineStart();
             interpolate(null, null, 1, sink);
             sink.lineEnd();
           }
           if (polygonStarted) sink.polygonEnd(), polygonStarted = false;
           segments = polygon = null;
         },
         sphere: function() {
           sink.polygonStart();
           sink.lineStart();
           interpolate(null, null, 1, sink);
           sink.lineEnd();
           sink.polygonEnd();
         }
       };
    
       function point(lambda, phi) {
         if (pointVisible(lambda, phi)) sink.point(lambda, phi);
       }
    
       function pointLine(lambda, phi) {
         line.point(lambda, phi);
       }
    
       function lineStart() {
         clip.point = pointLine;
         line.lineStart();
       }
    
       function lineEnd() {
         clip.point = point;
         line.lineEnd();
       }
    
       function pointRing(lambda, phi) {
         ring.push([lambda, phi]);
         ringSink.point(lambda, phi);
       }
    
       function ringStart() {
         ringSink.lineStart();
         ring = [];
       }
    
       function ringEnd() {
         pointRing(ring[0][0], ring[0][1]);
         ringSink.lineEnd();
    
         var clean = ringSink.clean(),
             ringSegments = ringBuffer.result(),
             i, n = ringSegments.length, m,
             segment,
             point;
    
         ring.pop();
         polygon.push(ring);
         ring = null;
    
         if (!n) return;
    
         // No intersections.
         if (clean & 1) {
           segment = ringSegments[0];
           if ((m = segment.length - 1) > 0) {
             if (!polygonStarted) sink.polygonStart(), polygonStarted = true;
             sink.lineStart();
             for (i = 0; i < m; ++i) sink.point((point = segment[i])[0], point[1]);
             sink.lineEnd();
           }
           return;
         }
    
         // Rejoin connected segments.
         // TODO reuse ringBuffer.rejoin()?
         if (n > 1 && clean & 2) ringSegments.push(ringSegments.pop().concat(ringSegments.shift()));
    
         segments.push(ringSegments.filter(validSegment));
       }
    
       return clip;
     };
    

    }

    function validSegment(segment) {

     return segment.length > 1;
    

    }

    // Intersections are sorted along the clip edge. For both antimeridian cutting // and circle clipping, the same comparison is used. function compareIntersection(a, b) {

     return ((a = a.x)[0] < 0 ? a[1] - halfPi - epsilon : halfPi - a[1])
          - ((b = b.x)[0] < 0 ? b[1] - halfPi - epsilon : halfPi - b[1]);
    

    }

    var clipAntimeridian = clip(

     function() { return true; },
     clipAntimeridianLine,
     clipAntimeridianInterpolate,
     [-pi, -halfPi]
    

    );

    // Takes a line and cuts into visible segments. Return values: 0 - there were // intersections or the line was empty; 1 - no intersections; 2 - there were // intersections, and the first and last segments should be rejoined. function clipAntimeridianLine(stream) {

     var lambda0 = NaN,
         phi0 = NaN,
         sign0 = NaN,
         clean; // no intersections
    
     return {
       lineStart: function() {
         stream.lineStart();
         clean = 1;
       },
       point: function(lambda1, phi1) {
         var sign1 = lambda1 > 0 ? pi : -pi,
             delta = abs(lambda1 - lambda0);
         if (abs(delta - pi) < epsilon) { // line crosses a pole
           stream.point(lambda0, phi0 = (phi0 + phi1) / 2 > 0 ? halfPi : -halfPi);
           stream.point(sign0, phi0);
           stream.lineEnd();
           stream.lineStart();
           stream.point(sign1, phi0);
           stream.point(lambda1, phi0);
           clean = 0;
         } else if (sign0 !== sign1 && delta >= pi) { // line crosses antimeridian
           if (abs(lambda0 - sign0) < epsilon) lambda0 -= sign0 * epsilon; // handle degeneracies
           if (abs(lambda1 - sign1) < epsilon) lambda1 -= sign1 * epsilon;
           phi0 = clipAntimeridianIntersect(lambda0, phi0, lambda1, phi1);
           stream.point(sign0, phi0);
           stream.lineEnd();
           stream.lineStart();
           stream.point(sign1, phi0);
           clean = 0;
         }
         stream.point(lambda0 = lambda1, phi0 = phi1);
         sign0 = sign1;
       },
       lineEnd: function() {
         stream.lineEnd();
         lambda0 = phi0 = NaN;
       },
       clean: function() {
         return 2 - clean; // if intersections, rejoin first and last segments
       }
     };
    

    }

    function clipAntimeridianIntersect(lambda0, phi0, lambda1, phi1) {

     var cosPhi0,
         cosPhi1,
         sinLambda0Lambda1 = sin(lambda0 - lambda1);
     return abs(sinLambda0Lambda1) > epsilon
         ? atan((sin(phi0) * (cosPhi1 = cos(phi1)) * sin(lambda1)
             - sin(phi1) * (cosPhi0 = cos(phi0)) * sin(lambda0))
             / (cosPhi0 * cosPhi1 * sinLambda0Lambda1))
         : (phi0 + phi1) / 2;
    

    }

    function clipAntimeridianInterpolate(from, to, direction, stream) {

     var phi;
     if (from == null) {
       phi = direction * halfPi;
       stream.point(-pi, phi);
       stream.point(0, phi);
       stream.point(pi, phi);
       stream.point(pi, 0);
       stream.point(pi, -phi);
       stream.point(0, -phi);
       stream.point(-pi, -phi);
       stream.point(-pi, 0);
       stream.point(-pi, phi);
     } else if (abs(from[0] - to[0]) > epsilon) {
       var lambda = from[0] < to[0] ? pi : -pi;
       phi = direction * lambda / 2;
       stream.point(-lambda, phi);
       stream.point(0, phi);
       stream.point(lambda, phi);
     } else {
       stream.point(to[0], to[1]);
     }
    

    }

    function clipCircle(radius) {

     var cr = cos(radius),
         delta = 6 * radians,
         smallRadius = cr > 0,
         notHemisphere = abs(cr) > epsilon; // TODO optimise for this common case
    
     function interpolate(from, to, direction, stream) {
       circleStream(stream, radius, delta, direction, from, to);
     }
    
     function visible(lambda, phi) {
       return cos(lambda) * cos(phi) > cr;
     }
    
     // Takes a line and cuts into visible segments. Return values used for polygon
     // clipping: 0 - there were intersections or the line was empty; 1 - no
     // intersections 2 - there were intersections, and the first and last segments
     // should be rejoined.
     function clipLine(stream) {
       var point0, // previous point
           c0, // code for previous point
           v0, // visibility of previous point
           v00, // visibility of first point
           clean; // no intersections
       return {
         lineStart: function() {
           v00 = v0 = false;
           clean = 1;
         },
         point: function(lambda, phi) {
           var point1 = [lambda, phi],
               point2,
               v = visible(lambda, phi),
               c = smallRadius
                 ? v ? 0 : code(lambda, phi)
                 : v ? code(lambda + (lambda < 0 ? pi : -pi), phi) : 0;
           if (!point0 && (v00 = v0 = v)) stream.lineStart();
           // Handle degeneracies.
           // TODO ignore if not clipping polygons.
           if (v !== v0) {
             point2 = intersect(point0, point1);
             if (!point2 || pointEqual(point0, point2) || pointEqual(point1, point2)) {
               point1[0] += epsilon;
               point1[1] += epsilon;
               v = visible(point1[0], point1[1]);
             }
           }
           if (v !== v0) {
             clean = 0;
             if (v) {
               // outside going in
               stream.lineStart();
               point2 = intersect(point1, point0);
               stream.point(point2[0], point2[1]);
             } else {
               // inside going out
               point2 = intersect(point0, point1);
               stream.point(point2[0], point2[1]);
               stream.lineEnd();
             }
             point0 = point2;
           } else if (notHemisphere && point0 && smallRadius ^ v) {
             var t;
             // If the codes for two points are different, or are both zero,
             // and there this segment intersects with the small circle.
             if (!(c & c0) && (t = intersect(point1, point0, true))) {
               clean = 0;
               if (smallRadius) {
                 stream.lineStart();
                 stream.point(t[0][0], t[0][1]);
                 stream.point(t[1][0], t[1][1]);
                 stream.lineEnd();
               } else {
                 stream.point(t[1][0], t[1][1]);
                 stream.lineEnd();
                 stream.lineStart();
                 stream.point(t[0][0], t[0][1]);
               }
             }
           }
           if (v && (!point0 || !pointEqual(point0, point1))) {
             stream.point(point1[0], point1[1]);
           }
           point0 = point1, v0 = v, c0 = c;
         },
         lineEnd: function() {
           if (v0) stream.lineEnd();
           point0 = null;
         },
         // Rejoin first and last segments if there were intersections and the first
         // and last points were visible.
         clean: function() {
           return clean | ((v00 && v0) << 1);
         }
       };
     }
    
     // Intersects the great circle between a and b with the clip circle.
     function intersect(a, b, two) {
       var pa = cartesian(a),
           pb = cartesian(b);
    
       // We have two planes, n1.p = d1 and n2.p = d2.
       // Find intersection line p(t) = c1 n1 + c2 n2 + t (n1 ⨯ n2).
       var n1 = [1, 0, 0], // normal
           n2 = cartesianCross(pa, pb),
           n2n2 = cartesianDot(n2, n2),
           n1n2 = n2[0], // cartesianDot(n1, n2),
           determinant = n2n2 - n1n2 * n1n2;
    
       // Two polar points.
       if (!determinant) return !two && a;
    
       var c1 =  cr * n2n2 / determinant,
           c2 = -cr * n1n2 / determinant,
           n1xn2 = cartesianCross(n1, n2),
           A = cartesianScale(n1, c1),
           B = cartesianScale(n2, c2);
       cartesianAddInPlace(A, B);
    
       // Solve |p(t)|^2 = 1.
       var u = n1xn2,
           w = cartesianDot(A, u),
           uu = cartesianDot(u, u),
           t2 = w * w - uu * (cartesianDot(A, A) - 1);
    
       if (t2 < 0) return;
    
       var t = sqrt(t2),
           q = cartesianScale(u, (-w - t) / uu);
       cartesianAddInPlace(q, A);
       q = spherical(q);
    
       if (!two) return q;
    
       // Two intersection points.
       var lambda0 = a[0],
           lambda1 = b[0],
           phi0 = a[1],
           phi1 = b[1],
           z;
    
       if (lambda1 < lambda0) z = lambda0, lambda0 = lambda1, lambda1 = z;
    
       var delta = lambda1 - lambda0,
           polar = abs(delta - pi) < epsilon,
           meridian = polar || delta < epsilon;
    
       if (!polar && phi1 < phi0) z = phi0, phi0 = phi1, phi1 = z;
    
       // Check that the first point is between a and b.
       if (meridian
           ? polar
             ? phi0 + phi1 > 0 ^ q[1] < (abs(q[0] - lambda0) < epsilon ? phi0 : phi1)
             : phi0 <= q[1] && q[1] <= phi1
           : delta > pi ^ (lambda0 <= q[0] && q[0] <= lambda1)) {
         var q1 = cartesianScale(u, (-w + t) / uu);
         cartesianAddInPlace(q1, A);
         return [q, spherical(q1)];
       }
     }
    
     // Generates a 4-bit vector representing the location of a point relative to
     // the small circle's bounding box.
     function code(lambda, phi) {
       var r = smallRadius ? radius : pi - radius,
           code = 0;
       if (lambda < -r) code |= 1; // left
       else if (lambda > r) code |= 2; // right
       if (phi < -r) code |= 4; // below
       else if (phi > r) code |= 8; // above
       return code;
     }
    
     return clip(visible, clipLine, interpolate, smallRadius ? [0, -radius] : [-pi, radius - pi]);
    

    }

    function clipLine(a, b, x0, y0, x1, y1) {

     var ax = a[0],
         ay = a[1],
         bx = b[0],
         by = b[1],
         t0 = 0,
         t1 = 1,
         dx = bx - ax,
         dy = by - ay,
         r;
    
     r = x0 - ax;
     if (!dx && r > 0) return;
     r /= dx;
     if (dx < 0) {
       if (r < t0) return;
       if (r < t1) t1 = r;
     } else if (dx > 0) {
       if (r > t1) return;
       if (r > t0) t0 = r;
     }
    
     r = x1 - ax;
     if (!dx && r < 0) return;
     r /= dx;
     if (dx < 0) {
       if (r > t1) return;
       if (r > t0) t0 = r;
     } else if (dx > 0) {
       if (r < t0) return;
       if (r < t1) t1 = r;
     }
    
     r = y0 - ay;
     if (!dy && r > 0) return;
     r /= dy;
     if (dy < 0) {
       if (r < t0) return;
       if (r < t1) t1 = r;
     } else if (dy > 0) {
       if (r > t1) return;
       if (r > t0) t0 = r;
     }
    
     r = y1 - ay;
     if (!dy && r < 0) return;
     r /= dy;
     if (dy < 0) {
       if (r > t1) return;
       if (r > t0) t0 = r;
     } else if (dy > 0) {
       if (r < t0) return;
       if (r < t1) t1 = r;
     }
    
     if (t0 > 0) a[0] = ax + t0 * dx, a[1] = ay + t0 * dy;
     if (t1 < 1) b[0] = ax + t1 * dx, b[1] = ay + t1 * dy;
     return true;
    

    }

    var clipMax = 1e9, clipMin = -clipMax;

    // TODO Use d3-polygon’s polygonContains here for the ring check? // TODO Eliminate duplicate buffering in clipBuffer and polygon.push?

    function clipRectangle(x0, y0, x1, y1) {

     function visible(x, y) {
       return x0 <= x && x <= x1 && y0 <= y && y <= y1;
     }
    
     function interpolate(from, to, direction, stream) {
       var a = 0, a1 = 0;
       if (from == null
           || (a = corner(from, direction)) !== (a1 = corner(to, direction))
           || comparePoint(from, to) < 0 ^ direction > 0) {
         do stream.point(a === 0 || a === 3 ? x0 : x1, a > 1 ? y1 : y0);
         while ((a = (a + direction + 4) % 4) !== a1);
       } else {
         stream.point(to[0], to[1]);
       }
     }
    
     function corner(p, direction) {
       return abs(p[0] - x0) < epsilon ? direction > 0 ? 0 : 3
           : abs(p[0] - x1) < epsilon ? direction > 0 ? 2 : 1
           : abs(p[1] - y0) < epsilon ? direction > 0 ? 1 : 0
           : direction > 0 ? 3 : 2; // abs(p[1] - y1) < epsilon
     }
    
     function compareIntersection(a, b) {
       return comparePoint(a.x, b.x);
     }
    
     function comparePoint(a, b) {
       var ca = corner(a, 1),
           cb = corner(b, 1);
       return ca !== cb ? ca - cb
           : ca === 0 ? b[1] - a[1]
           : ca === 1 ? a[0] - b[0]
           : ca === 2 ? a[1] - b[1]
           : b[0] - a[0];
     }
    
     return function(stream) {
       var activeStream = stream,
           bufferStream = clipBuffer(),
           segments,
           polygon,
           ring,
           x__, y__, v__, // first point
           x_, y_, v_, // previous point
           first,
           clean;
    
       var clipStream = {
         point: point,
         lineStart: lineStart,
         lineEnd: lineEnd,
         polygonStart: polygonStart,
         polygonEnd: polygonEnd
       };
    
       function point(x, y) {
         if (visible(x, y)) activeStream.point(x, y);
       }
    
       function polygonInside() {
         var winding = 0;
    
         for (var i = 0, n = polygon.length; i < n; ++i) {
           for (var ring = polygon[i], j = 1, m = ring.length, point = ring[0], a0, a1, b0 = point[0], b1 = point[1]; j < m; ++j) {
             a0 = b0, a1 = b1, point = ring[j], b0 = point[0], b1 = point[1];
             if (a1 <= y1) { if (b1 > y1 && (b0 - a0) * (y1 - a1) > (b1 - a1) * (x0 - a0)) ++winding; }
             else { if (b1 <= y1 && (b0 - a0) * (y1 - a1) < (b1 - a1) * (x0 - a0)) --winding; }
           }
         }
    
         return winding;
       }
    
       // Buffer geometry within a polygon and then clip it en masse.
       function polygonStart() {
         activeStream = bufferStream, segments = [], polygon = [], clean = true;
       }
    
       function polygonEnd() {
         var startInside = polygonInside(),
             cleanInside = clean && startInside,
             visible = (segments = d3Array.merge(segments)).length;
         if (cleanInside || visible) {
           stream.polygonStart();
           if (cleanInside) {
             stream.lineStart();
             interpolate(null, null, 1, stream);
             stream.lineEnd();
           }
           if (visible) {
             clipRejoin(segments, compareIntersection, startInside, interpolate, stream);
           }
           stream.polygonEnd();
         }
         activeStream = stream, segments = polygon = ring = null;
       }
    
       function lineStart() {
         clipStream.point = linePoint;
         if (polygon) polygon.push(ring = []);
         first = true;
         v_ = false;
         x_ = y_ = NaN;
       }
    
       // TODO rather than special-case polygons, simply handle them separately.
       // Ideally, coincident intersection points should be jittered to avoid
       // clipping issues.
       function lineEnd() {
         if (segments) {
           linePoint(x__, y__);
           if (v__ && v_) bufferStream.rejoin();
           segments.push(bufferStream.result());
         }
         clipStream.point = point;
         if (v_) activeStream.lineEnd();
       }
    
       function linePoint(x, y) {
         var v = visible(x, y);
         if (polygon) ring.push([x, y]);
         if (first) {
           x__ = x, y__ = y, v__ = v;
           first = false;
           if (v) {
             activeStream.lineStart();
             activeStream.point(x, y);
           }
         } else {
           if (v && v_) activeStream.point(x, y);
           else {
             var a = [x_ = Math.max(clipMin, Math.min(clipMax, x_)), y_ = Math.max(clipMin, Math.min(clipMax, y_))],
                 b = [x = Math.max(clipMin, Math.min(clipMax, x)), y = Math.max(clipMin, Math.min(clipMax, y))];
             if (clipLine(a, b, x0, y0, x1, y1)) {
               if (!v_) {
                 activeStream.lineStart();
                 activeStream.point(a[0], a[1]);
               }
               activeStream.point(b[0], b[1]);
               if (!v) activeStream.lineEnd();
               clean = false;
             } else if (v) {
               activeStream.lineStart();
               activeStream.point(x, y);
               clean = false;
             }
           }
         }
         x_ = x, y_ = y, v_ = v;
       }
    
       return clipStream;
     };
    

    }

    function extent() {

     var x0 = 0,
         y0 = 0,
         x1 = 960,
         y1 = 500,
         cache,
         cacheStream,
         clip;
    
     return clip = {
       stream: function(stream) {
         return cache && cacheStream === stream ? cache : cache = clipRectangle(x0, y0, x1, y1)(cacheStream = stream);
       },
       extent: function(_) {
         return arguments.length ? (x0 = +_[0][0], y0 = +_[0][1], x1 = +_[1][0], y1 = +_[1][1], cache = cacheStream = null, clip) : [[x0, y0], [x1, y1]];
       }
     };
    

    }

    var lengthSum = adder(),

       lambda0$2,
       sinPhi0$1,
       cosPhi0$1;
    

    var lengthStream = {

     sphere: noop,
     point: noop,
     lineStart: lengthLineStart,
     lineEnd: noop,
     polygonStart: noop,
     polygonEnd: noop
    

    };

    function lengthLineStart() {

     lengthStream.point = lengthPointFirst;
     lengthStream.lineEnd = lengthLineEnd;
    

    }

    function lengthLineEnd() {

     lengthStream.point = lengthStream.lineEnd = noop;
    

    }

    function lengthPointFirst(lambda, phi) {

     lambda *= radians, phi *= radians;
     lambda0$2 = lambda, sinPhi0$1 = sin(phi), cosPhi0$1 = cos(phi);
     lengthStream.point = lengthPoint;
    

    }

    function lengthPoint(lambda, phi) {

     lambda *= radians, phi *= radians;
     var sinPhi = sin(phi),
         cosPhi = cos(phi),
         delta = abs(lambda - lambda0$2),
         cosDelta = cos(delta),
         sinDelta = sin(delta),
         x = cosPhi * sinDelta,
         y = cosPhi0$1 * sinPhi - sinPhi0$1 * cosPhi * cosDelta,
         z = sinPhi0$1 * sinPhi + cosPhi0$1 * cosPhi * cosDelta;
     lengthSum.add(atan2(sqrt(x * x + y * y), z));
     lambda0$2 = lambda, sinPhi0$1 = sinPhi, cosPhi0$1 = cosPhi;
    

    }

    function length(object) {

     lengthSum.reset();
     geoStream(object, lengthStream);
     return +lengthSum;
    

    }

    var coordinates = [null, null],

       object = {type: "LineString", coordinates: coordinates};
    

    function distance(a, b) {

     coordinates[0] = a;
     coordinates[1] = b;
     return length(object);
    

    }

    var containsObjectType = {

     Feature: function(object, point) {
       return containsGeometry(object.geometry, point);
     },
     FeatureCollection: function(object, point) {
       var features = object.features, i = -1, n = features.length;
       while (++i < n) if (containsGeometry(features[i].geometry, point)) return true;
       return false;
     }
    

    };

    var containsGeometryType = {

     Sphere: function() {
       return true;
     },
     Point: function(object, point) {
       return containsPoint(object.coordinates, point);
     },
     MultiPoint: function(object, point) {
       var coordinates = object.coordinates, i = -1, n = coordinates.length;
       while (++i < n) if (containsPoint(coordinates[i], point)) return true;
       return false;
     },
     LineString: function(object, point) {
       return containsLine(object.coordinates, point);
     },
     MultiLineString: function(object, point) {
       var coordinates = object.coordinates, i = -1, n = coordinates.length;
       while (++i < n) if (containsLine(coordinates[i], point)) return true;
       return false;
     },
     Polygon: function(object, point) {
       return containsPolygon(object.coordinates, point);
     },
     MultiPolygon: function(object, point) {
       var coordinates = object.coordinates, i = -1, n = coordinates.length;
       while (++i < n) if (containsPolygon(coordinates[i], point)) return true;
       return false;
     },
     GeometryCollection: function(object, point) {
       var geometries = object.geometries, i = -1, n = geometries.length;
       while (++i < n) if (containsGeometry(geometries[i], point)) return true;
       return false;
     }
    

    };

    function containsGeometry(geometry, point) {

     return geometry && containsGeometryType.hasOwnProperty(geometry.type)
         ? containsGeometryType[geometry.type](geometry, point)
         : false;
    

    }

    function containsPoint(coordinates, point) {

     return distance(coordinates, point) === 0;
    

    }

    function containsLine(coordinates, point) {

     var ab = distance(coordinates[0], coordinates[1]),
         ao = distance(coordinates[0], point),
         ob = distance(point, coordinates[1]);
     return ao + ob <= ab + epsilon;
    

    }

    function containsPolygon(coordinates, point) {

     return !!polygonContains(coordinates.map(ringRadians), pointRadians(point));
    

    }

    function ringRadians(ring) {

     return ring = ring.map(pointRadians), ring.pop(), ring;
    

    }

    function pointRadians(point) {

     return [point[0] * radians, point[1] * radians];
    

    }

    function contains(object, point) {

     return (object && containsObjectType.hasOwnProperty(object.type)
         ? containsObjectType[object.type]
         : containsGeometry)(object, point);
    

    }

    function graticuleX(y0, y1, dy) {

     var y = d3Array.range(y0, y1 - epsilon, dy).concat(y1);
     return function(x) { return y.map(function(y) { return [x, y]; }); };
    

    }

    function graticuleY(x0, x1, dx) {

     var x = d3Array.range(x0, x1 - epsilon, dx).concat(x1);
     return function(y) { return x.map(function(x) { return [x, y]; }); };
    

    }

    function graticule() {

     var x1, x0, X1, X0,
         y1, y0, Y1, Y0,
         dx = 10, dy = dx, DX = 90, DY = 360,
         x, y, X, Y,
         precision = 2.5;
    
     function graticule() {
       return {type: "MultiLineString", coordinates: lines()};
     }
    
     function lines() {
       return d3Array.range(ceil(X0 / DX) * DX, X1, DX).map(X)
           .concat(d3Array.range(ceil(Y0 / DY) * DY, Y1, DY).map(Y))
           .concat(d3Array.range(ceil(x0 / dx) * dx, x1, dx).filter(function(x) { return abs(x % DX) > epsilon; }).map(x))
           .concat(d3Array.range(ceil(y0 / dy) * dy, y1, dy).filter(function(y) { return abs(y % DY) > epsilon; }).map(y));
     }
    
     graticule.lines = function() {
       return lines().map(function(coordinates) { return {type: "LineString", coordinates: coordinates}; });
     };
    
     graticule.outline = function() {
       return {
         type: "Polygon",
         coordinates: [
           X(X0).concat(
           Y(Y1).slice(1),
           X(X1).reverse().slice(1),
           Y(Y0).reverse().slice(1))
         ]
       };
     };
    
     graticule.extent = function(_) {
       if (!arguments.length) return graticule.extentMinor();
       return graticule.extentMajor(_).extentMinor(_);
     };
    
     graticule.extentMajor = function(_) {
       if (!arguments.length) return [[X0, Y0], [X1, Y1]];
       X0 = +_[0][0], X1 = +_[1][0];
       Y0 = +_[0][1], Y1 = +_[1][1];
       if (X0 > X1) _ = X0, X0 = X1, X1 = _;
       if (Y0 > Y1) _ = Y0, Y0 = Y1, Y1 = _;
       return graticule.precision(precision);
     };
    
     graticule.extentMinor = function(_) {
       if (!arguments.length) return [[x0, y0], [x1, y1]];
       x0 = +_[0][0], x1 = +_[1][0];
       y0 = +_[0][1], y1 = +_[1][1];
       if (x0 > x1) _ = x0, x0 = x1, x1 = _;
       if (y0 > y1) _ = y0, y0 = y1, y1 = _;
       return graticule.precision(precision);
     };
    
     graticule.step = function(_) {
       if (!arguments.length) return graticule.stepMinor();
       return graticule.stepMajor(_).stepMinor(_);
     };
    
     graticule.stepMajor = function(_) {
       if (!arguments.length) return [DX, DY];
       DX = +_[0], DY = +_[1];
       return graticule;
     };
    
     graticule.stepMinor = function(_) {
       if (!arguments.length) return [dx, dy];
       dx = +_[0], dy = +_[1];
       return graticule;
     };
    
     graticule.precision = function(_) {
       if (!arguments.length) return precision;
       precision = +_;
       x = graticuleX(y0, y1, 90);
       y = graticuleY(x0, x1, precision);
       X = graticuleX(Y0, Y1, 90);
       Y = graticuleY(X0, X1, precision);
       return graticule;
     };
    
     return graticule
         .extentMajor([[-180, -90 + epsilon], [180, 90 - epsilon]])
         .extentMinor([[-180, -80 - epsilon], [180, 80 + epsilon]]);
    

    }

    function graticule10() {

     return graticule()();
    

    }

    function interpolate(a, b) {

     var x0 = a[0] * radians,
         y0 = a[1] * radians,
         x1 = b[0] * radians,
         y1 = b[1] * radians,
         cy0 = cos(y0),
         sy0 = sin(y0),
         cy1 = cos(y1),
         sy1 = sin(y1),
         kx0 = cy0 * cos(x0),
         ky0 = cy0 * sin(x0),
         kx1 = cy1 * cos(x1),
         ky1 = cy1 * sin(x1),
         d = 2 * asin(sqrt(haversin(y1 - y0) + cy0 * cy1 * haversin(x1 - x0))),
         k = sin(d);
    
     var interpolate = d ? function(t) {
       var B = sin(t *= d) / k,
           A = sin(d - t) / k,
           x = A * kx0 + B * kx1,
           y = A * ky0 + B * ky1,
           z = A * sy0 + B * sy1;
       return [
         atan2(y, x) * degrees,
         atan2(z, sqrt(x * x + y * y)) * degrees
       ];
     } : function() {
       return [x0 * degrees, y0 * degrees];
     };
    
     interpolate.distance = d;
    
     return interpolate;
    

    }

    function identity(x) {

     return x;
    

    }

    var areaSum$1 = adder(),

       areaRingSum$1 = adder(),
       x00,
       y00,
       x0$1,
       y0$1;
    

    var areaStream$1 = {

     point: noop,
     lineStart: noop,
     lineEnd: noop,
     polygonStart: function() {
       areaStream$1.lineStart = areaRingStart$1;
       areaStream$1.lineEnd = areaRingEnd$1;
     },
     polygonEnd: function() {
       areaStream$1.lineStart = areaStream$1.lineEnd = areaStream$1.point = noop;
       areaSum$1.add(abs(areaRingSum$1));
       areaRingSum$1.reset();
     },
     result: function() {
       var area = areaSum$1 / 2;
       areaSum$1.reset();
       return area;
     }
    

    };

    function areaRingStart$1() {

     areaStream$1.point = areaPointFirst$1;
    

    }

    function areaPointFirst$1(x, y) {

     areaStream$1.point = areaPoint$1;
     x00 = x0$1 = x, y00 = y0$1 = y;
    

    }

    function areaPoint$1(x, y) {

     areaRingSum$1.add(y0$1 * x - x0$1 * y);
     x0$1 = x, y0$1 = y;
    

    }

    function areaRingEnd$1() {

     areaPoint$1(x00, y00);
    

    }

    var x0$2 = Infinity,

       y0$2 = x0$2,
       x1 = -x0$2,
       y1 = x1;
    

    var boundsStream$1 = {

     point: boundsPoint$1,
     lineStart: noop,
     lineEnd: noop,
     polygonStart: noop,
     polygonEnd: noop,
     result: function() {
       var bounds = [[x0$2, y0$2], [x1, y1]];
       x1 = y1 = -(y0$2 = x0$2 = Infinity);
       return bounds;
     }
    

    };

    function boundsPoint$1(x, y) {

     if (x < x0$2) x0$2 = x;
     if (x > x1) x1 = x;
     if (y < y0$2) y0$2 = y;
     if (y > y1) y1 = y;
    

    }

    // TODO Enforce positive area for exterior, negative area for interior?

    var X0$1 = 0,

       Y0$1 = 0,
       Z0$1 = 0,
       X1$1 = 0,
       Y1$1 = 0,
       Z1$1 = 0,
       X2$1 = 0,
       Y2$1 = 0,
       Z2$1 = 0,
       x00$1,
       y00$1,
       x0$3,
       y0$3;
    

    var centroidStream$1 = {

     point: centroidPoint$1,
     lineStart: centroidLineStart$1,
     lineEnd: centroidLineEnd$1,
     polygonStart: function() {
       centroidStream$1.lineStart = centroidRingStart$1;
       centroidStream$1.lineEnd = centroidRingEnd$1;
     },
     polygonEnd: function() {
       centroidStream$1.point = centroidPoint$1;
       centroidStream$1.lineStart = centroidLineStart$1;
       centroidStream$1.lineEnd = centroidLineEnd$1;
     },
     result: function() {
       var centroid = Z2$1 ? [X2$1 / Z2$1, Y2$1 / Z2$1]
           : Z1$1 ? [X1$1 / Z1$1, Y1$1 / Z1$1]
           : Z0$1 ? [X0$1 / Z0$1, Y0$1 / Z0$1]
           : [NaN, NaN];
       X0$1 = Y0$1 = Z0$1 =
       X1$1 = Y1$1 = Z1$1 =
       X2$1 = Y2$1 = Z2$1 = 0;
       return centroid;
     }
    

    };

    function centroidPoint$1(x, y) {

     X0$1 += x;
     Y0$1 += y;
     ++Z0$1;
    

    }

    function centroidLineStart$1() {

     centroidStream$1.point = centroidPointFirstLine;
    

    }

    function centroidPointFirstLine(x, y) {

     centroidStream$1.point = centroidPointLine;
     centroidPoint$1(x0$3 = x, y0$3 = y);
    

    }

    function centroidPointLine(x, y) {

     var dx = x - x0$3, dy = y - y0$3, z = sqrt(dx * dx + dy * dy);
     X1$1 += z * (x0$3 + x) / 2;
     Y1$1 += z * (y0$3 + y) / 2;
     Z1$1 += z;
     centroidPoint$1(x0$3 = x, y0$3 = y);
    

    }

    function centroidLineEnd$1() {

     centroidStream$1.point = centroidPoint$1;
    

    }

    function centroidRingStart$1() {

     centroidStream$1.point = centroidPointFirstRing;
    

    }

    function centroidRingEnd$1() {

     centroidPointRing(x00$1, y00$1);
    

    }

    function centroidPointFirstRing(x, y) {

     centroidStream$1.point = centroidPointRing;
     centroidPoint$1(x00$1 = x0$3 = x, y00$1 = y0$3 = y);
    

    }

    function centroidPointRing(x, y) {

     var dx = x - x0$3,
         dy = y - y0$3,
         z = sqrt(dx * dx + dy * dy);
    
     X1$1 += z * (x0$3 + x) / 2;
     Y1$1 += z * (y0$3 + y) / 2;
     Z1$1 += z;
    
     z = y0$3 * x - x0$3 * y;
     X2$1 += z * (x0$3 + x);
     Y2$1 += z * (y0$3 + y);
     Z2$1 += z * 3;
     centroidPoint$1(x0$3 = x, y0$3 = y);
    

    }

    function PathContext(context) {

     this._context = context;
    

    }

    PathContext.prototype = {

     _radius: 4.5,
     pointRadius: function(_) {
       return this._radius = _, this;
     },
     polygonStart: function() {
       this._line = 0;
     },
     polygonEnd: function() {
       this._line = NaN;
     },
     lineStart: function() {
       this._point = 0;
     },
     lineEnd: function() {
       if (this._line === 0) this._context.closePath();
       this._point = NaN;
     },
     point: function(x, y) {
       switch (this._point) {
         case 0: {
           this._context.moveTo(x, y);
           this._point = 1;
           break;
         }
         case 1: {
           this._context.lineTo(x, y);
           break;
         }
         default: {
           this._context.moveTo(x + this._radius, y);
           this._context.arc(x, y, this._radius, 0, tau);
           break;
         }
       }
     },
     result: noop
    

    };

    var lengthSum$1 = adder(),

       lengthRing,
       x00$2,
       y00$2,
       x0$4,
       y0$4;
    

    var lengthStream$1 = {

     point: noop,
     lineStart: function() {
       lengthStream$1.point = lengthPointFirst$1;
     },
     lineEnd: function() {
       if (lengthRing) lengthPoint$1(x00$2, y00$2);
       lengthStream$1.point = noop;
     },
     polygonStart: function() {
       lengthRing = true;
     },
     polygonEnd: function() {
       lengthRing = null;
     },
     result: function() {
       var length = +lengthSum$1;
       lengthSum$1.reset();
       return length;
     }
    

    };

    function lengthPointFirst$1(x, y) {

     lengthStream$1.point = lengthPoint$1;
     x00$2 = x0$4 = x, y00$2 = y0$4 = y;
    

    }

    function lengthPoint$1(x, y) {

     x0$4 -= x, y0$4 -= y;
     lengthSum$1.add(sqrt(x0$4 * x0$4 + y0$4 * y0$4));
     x0$4 = x, y0$4 = y;
    

    }

    function PathString() {

     this._string = [];
    

    }

    PathString.prototype = {

     _radius: 4.5,
     _circle: circle$1(4.5),
     pointRadius: function(_) {
       if ((_ = +_) !== this._radius) this._radius = _, this._circle = null;
       return this;
     },
     polygonStart: function() {
       this._line = 0;
     },
     polygonEnd: function() {
       this._line = NaN;
     },
     lineStart: function() {
       this._point = 0;
     },
     lineEnd: function() {
       if (this._line === 0) this._string.push("Z");
       this._point = NaN;
     },
     point: function(x, y) {
       switch (this._point) {
         case 0: {
           this._string.push("M", x, ",", y);
           this._point = 1;
           break;
         }
         case 1: {
           this._string.push("L", x, ",", y);
           break;
         }
         default: {
           if (this._circle == null) this._circle = circle$1(this._radius);
           this._string.push("M", x, ",", y, this._circle);
           break;
         }
       }
     },
     result: function() {
       if (this._string.length) {
         var result = this._string.join("");
         this._string = [];
         return result;
       } else {
         return null;
       }
     }
    

    };

    function circle$1(radius) {

     return "m0," + radius
         + "a" + radius + "," + radius + " 0 1,1 0," + -2 * radius
         + "a" + radius + "," + radius + " 0 1,1 0," + 2 * radius
         + "z";
    

    }

    function index(projection, context) {

     var pointRadius = 4.5,
         projectionStream,
         contextStream;
    
     function path(object) {
       if (object) {
         if (typeof pointRadius === "function") contextStream.pointRadius(+pointRadius.apply(this, arguments));
         geoStream(object, projectionStream(contextStream));
       }
       return contextStream.result();
     }
    
     path.area = function(object) {
       geoStream(object, projectionStream(areaStream$1));
       return areaStream$1.result();
     };
    
     path.measure = function(object) {
       geoStream(object, projectionStream(lengthStream$1));
       return lengthStream$1.result();
     };
    
     path.bounds = function(object) {
       geoStream(object, projectionStream(boundsStream$1));
       return boundsStream$1.result();
     };
    
     path.centroid = function(object) {
       geoStream(object, projectionStream(centroidStream$1));
       return centroidStream$1.result();
     };
    
     path.projection = function(_) {
       return arguments.length ? (projectionStream = _ == null ? (projection = null, identity) : (projection = _).stream, path) : projection;
     };
    
     path.context = function(_) {
       if (!arguments.length) return context;
       contextStream = _ == null ? (context = null, new PathString) : new PathContext(context = _);
       if (typeof pointRadius !== "function") contextStream.pointRadius(pointRadius);
       return path;
     };
    
     path.pointRadius = function(_) {
       if (!arguments.length) return pointRadius;
       pointRadius = typeof _ === "function" ? _ : (contextStream.pointRadius(+_), +_);
       return path;
     };
    
     return path.projection(projection).context(context);
    

    }

    function transform(methods) {

     return {
       stream: transformer(methods)
     };
    

    }

    function transformer(methods) {

     return function(stream) {
       var s = new TransformStream;
       for (var key in methods) s[key] = methods[key];
       s.stream = stream;
       return s;
     };
    

    }

    function TransformStream() {}

    TransformStream.prototype = {

     constructor: TransformStream,
     point: function(x, y) { this.stream.point(x, y); },
     sphere: function() { this.stream.sphere(); },
     lineStart: function() { this.stream.lineStart(); },
     lineEnd: function() { this.stream.lineEnd(); },
     polygonStart: function() { this.stream.polygonStart(); },
     polygonEnd: function() { this.stream.polygonEnd(); }
    

    };

    function fit(projection, fitBounds, object) {

     var clip = projection.clipExtent && projection.clipExtent();
     projection.scale(150).translate([0, 0]);
     if (clip != null) projection.clipExtent(null);
     geoStream(object, projection.stream(boundsStream$1));
     fitBounds(boundsStream$1.result());
     if (clip != null) projection.clipExtent(clip);
     return projection;
    

    }

    function fitExtent(projection, extent, object) {

     return fit(projection, function(b) {
       var w = extent[1][0] - extent[0][0],
           h = extent[1][1] - extent[0][1],
           k = Math.min(w / (b[1][0] - b[0][0]), h / (b[1][1] - b[0][1])),
           x = +extent[0][0] + (w - k * (b[1][0] + b[0][0])) / 2,
           y = +extent[0][1] + (h - k * (b[1][1] + b[0][1])) / 2;
       projection.scale(150 * k).translate([x, y]);
     }, object);
    

    }

    function fitSize(projection, size, object) {

     return fitExtent(projection, [[0, 0], size], object);
    

    }

    function fitWidth(projection, width, object) {

     return fit(projection, function(b) {
       var w = +width,
           k = w / (b[1][0] - b[0][0]),
           x = (w - k * (b[1][0] + b[0][0])) / 2,
           y = -k * b[0][1];
       projection.scale(150 * k).translate([x, y]);
     }, object);
    

    }

    function fitHeight(projection, height, object) {

     return fit(projection, function(b) {
       var h = +height,
           k = h / (b[1][1] - b[0][1]),
           x = -k * b[0][0],
           y = (h - k * (b[1][1] + b[0][1])) / 2;
       projection.scale(150 * k).translate([x, y]);
     }, object);
    

    }

    var maxDepth = 16, // maximum depth of subdivision

       cosMinDistance = cos(30 * radians); // cos(minimum angular distance)
    

    function resample(project, delta2) {

     return +delta2 ? resample$1(project, delta2) : resampleNone(project);
    

    }

    function resampleNone(project) {

     return transformer({
       point: function(x, y) {
         x = project(x, y);
         this.stream.point(x[0], x[1]);
       }
     });
    

    }

    function resample$1(project, delta2) {

     function resampleLineTo(x0, y0, lambda0, a0, b0, c0, x1, y1, lambda1, a1, b1, c1, depth, stream) {
       var dx = x1 - x0,
           dy = y1 - y0,
           d2 = dx * dx + dy * dy;
       if (d2 > 4 * delta2 && depth--) {
         var a = a0 + a1,
             b = b0 + b1,
             c = c0 + c1,
             m = sqrt(a * a + b * b + c * c),
             phi2 = asin(c /= m),
             lambda2 = abs(abs(c) - 1) < epsilon || abs(lambda0 - lambda1) < epsilon ? (lambda0 + lambda1) / 2 : atan2(b, a),
             p = project(lambda2, phi2),
             x2 = p[0],
             y2 = p[1],
             dx2 = x2 - x0,
             dy2 = y2 - y0,
             dz = dy * dx2 - dx * dy2;
         if (dz * dz / d2 > delta2 // perpendicular projected distance
             || abs((dx * dx2 + dy * dy2) / d2 - 0.5) > 0.3 // midpoint close to an end
             || a0 * a1 + b0 * b1 + c0 * c1 < cosMinDistance) { // angular distance
           resampleLineTo(x0, y0, lambda0, a0, b0, c0, x2, y2, lambda2, a /= m, b /= m, c, depth, stream);
           stream.point(x2, y2);
           resampleLineTo(x2, y2, lambda2, a, b, c, x1, y1, lambda1, a1, b1, c1, depth, stream);
         }
       }
     }
     return function(stream) {
       var lambda00, x00, y00, a00, b00, c00, // first point
           lambda0, x0, y0, a0, b0, c0; // previous point
    
       var resampleStream = {
         point: point,
         lineStart: lineStart,
         lineEnd: lineEnd,
         polygonStart: function() { stream.polygonStart(); resampleStream.lineStart = ringStart; },
         polygonEnd: function() { stream.polygonEnd(); resampleStream.lineStart = lineStart; }
       };
    
       function point(x, y) {
         x = project(x, y);
         stream.point(x[0], x[1]);
       }
    
       function lineStart() {
         x0 = NaN;
         resampleStream.point = linePoint;
         stream.lineStart();
       }
    
       function linePoint(lambda, phi) {
         var c = cartesian([lambda, phi]), p = project(lambda, phi);
         resampleLineTo(x0, y0, lambda0, a0, b0, c0, x0 = p[0], y0 = p[1], lambda0 = lambda, a0 = c[0], b0 = c[1], c0 = c[2], maxDepth, stream);
         stream.point(x0, y0);
       }
    
       function lineEnd() {
         resampleStream.point = point;
         stream.lineEnd();
       }
    
       function ringStart() {
         lineStart();
         resampleStream.point = ringPoint;
         resampleStream.lineEnd = ringEnd;
       }
    
       function ringPoint(lambda, phi) {
         linePoint(lambda00 = lambda, phi), x00 = x0, y00 = y0, a00 = a0, b00 = b0, c00 = c0;
         resampleStream.point = linePoint;
       }
    
       function ringEnd() {
         resampleLineTo(x0, y0, lambda0, a0, b0, c0, x00, y00, lambda00, a00, b00, c00, maxDepth, stream);
         resampleStream.lineEnd = lineEnd;
         lineEnd();
       }
    
       return resampleStream;
     };
    

    }

    var transformRadians = transformer({

     point: function(x, y) {
       this.stream.point(x * radians, y * radians);
     }
    

    });

    function transformRotate(rotate) {

     return transformer({
       point: function(x, y) {
         var r = rotate(x, y);
         return this.stream.point(r[0], r[1]);
       }
     });
    

    }

    function scaleTranslate(k, dx, dy) {

     function transform$$1(x, y) {
       return [dx + k * x, dy - k * y];
     }
     transform$$1.invert = function(x, y) {
       return [(x - dx) / k, (dy - y) / k];
     };
     return transform$$1;
    

    }

    function scaleTranslateRotate(k, dx, dy, alpha) {

     var cosAlpha = cos(alpha),
         sinAlpha = sin(alpha),
         a = cosAlpha * k,
         b = sinAlpha * k,
         ai = cosAlpha / k,
         bi = sinAlpha / k,
         ci = (sinAlpha * dy - cosAlpha * dx) / k,
         fi = (sinAlpha * dx + cosAlpha * dy) / k;
     function transform$$1(x, y) {
       return [a * x - b * y + dx, dy - b * x - a * y];
     }
     transform$$1.invert = function(x, y) {
       return [ai * x - bi * y + ci, fi - bi * x - ai * y];
     };
     return transform$$1;
    

    }

    function projection(project) {

     return projectionMutator(function() { return project; })();
    

    }

    function projectionMutator(projectAt) {

     var project,
         k = 150, // scale
         x = 480, y = 250, // translate
         lambda = 0, phi = 0, // center
         deltaLambda = 0, deltaPhi = 0, deltaGamma = 0, rotate, // pre-rotate
         alpha = 0, // post-rotate
         theta = null, preclip = clipAntimeridian, // pre-clip angle
         x0 = null, y0, x1, y1, postclip = identity, // post-clip extent
         delta2 = 0.5, // precision
         projectResample,
         projectTransform,
         projectRotateTransform,
         cache,
         cacheStream;
    
     function projection(point) {
       return projectRotateTransform(point[0] * radians, point[1] * radians);
     }
    
     function invert(point) {
       point = projectRotateTransform.invert(point[0], point[1]);
       return point && [point[0] * degrees, point[1] * degrees];
     }
    
     projection.stream = function(stream) {
       return cache && cacheStream === stream ? cache : cache = transformRadians(transformRotate(rotate)(preclip(projectResample(postclip(cacheStream = stream)))));
     };
    
     projection.preclip = function(_) {
       return arguments.length ? (preclip = _, theta = undefined, reset()) : preclip;
     };
    
     projection.postclip = function(_) {
       return arguments.length ? (postclip = _, x0 = y0 = x1 = y1 = null, reset()) : postclip;
     };
    
     projection.clipAngle = function(_) {
       return arguments.length ? (preclip = +_ ? clipCircle(theta = _ * radians) : (theta = null, clipAntimeridian), reset()) : theta * degrees;
     };
    
     projection.clipExtent = function(_) {
       return arguments.length ? (postclip = _ == null ? (x0 = y0 = x1 = y1 = null, identity) : clipRectangle(x0 = +_[0][0], y0 = +_[0][1], x1 = +_[1][0], y1 = +_[1][1]), reset()) : x0 == null ? null : [[x0, y0], [x1, y1]];
     };
    
     projection.scale = function(_) {
       return arguments.length ? (k = +_, recenter()) : k;
     };
    
     projection.translate = function(_) {
       return arguments.length ? (x = +_[0], y = +_[1], recenter()) : [x, y];
     };
    
     projection.center = function(_) {
       return arguments.length ? (lambda = _[0] % 360 * radians, phi = _[1] % 360 * radians, recenter()) : [lambda * degrees, phi * degrees];
     };
    
     projection.rotate = function(_) {
       return arguments.length ? (deltaLambda = _[0] % 360 * radians, deltaPhi = _[1] % 360 * radians, deltaGamma = _.length > 2 ? _[2] % 360 * radians : 0, recenter()) : [deltaLambda * degrees, deltaPhi * degrees, deltaGamma * degrees];
     };
    
     projection.angle = function(_) {
       return arguments.length ? (alpha = _ % 360 * radians, recenter()) : alpha * degrees;
     };
    
     projection.precision = function(_) {
       return arguments.length ? (projectResample = resample(projectTransform, delta2 = _ * _), reset()) : sqrt(delta2);
     };
    
     projection.fitExtent = function(extent, object) {
       return fitExtent(projection, extent, object);
     };
    
     projection.fitSize = function(size, object) {
       return fitSize(projection, size, object);
     };
    
     projection.fitWidth = function(width, object) {
       return fitWidth(projection, width, object);
     };
    
     projection.fitHeight = function(height, object) {
       return fitHeight(projection, height, object);
     };
    
     function recenter() {
       var center = scaleTranslateRotate(k, 0, 0, alpha).apply(null, project(lambda, phi)),
           transform$$1 = (alpha ? scaleTranslateRotate : scaleTranslate)(k, x - center[0], y - center[1], alpha);
       rotate = rotateRadians(deltaLambda, deltaPhi, deltaGamma);
       projectTransform = compose(project, transform$$1);
       projectRotateTransform = compose(rotate, projectTransform);
       projectResample = resample(projectTransform, delta2);
       return reset();
     }
    
     function reset() {
       cache = cacheStream = null;
       return projection;
     }
    
     return function() {
       project = projectAt.apply(this, arguments);
       projection.invert = project.invert && invert;
       return recenter();
     };
    

    }

    function conicProjection(projectAt) {

     var phi0 = 0,
         phi1 = pi / 3,
         m = projectionMutator(projectAt),
         p = m(phi0, phi1);
    
     p.parallels = function(_) {
       return arguments.length ? m(phi0 = _[0] * radians, phi1 = _[1] * radians) : [phi0 * degrees, phi1 * degrees];
     };
    
     return p;
    

    }

    function cylindricalEqualAreaRaw(phi0) {

     var cosPhi0 = cos(phi0);
    
     function forward(lambda, phi) {
       return [lambda * cosPhi0, sin(phi) / cosPhi0];
     }
    
     forward.invert = function(x, y) {
       return [x / cosPhi0, asin(y * cosPhi0)];
     };
    
     return forward;
    

    }

    function conicEqualAreaRaw(y0, y1) {

     var sy0 = sin(y0), n = (sy0 + sin(y1)) / 2;
    
     // Are the parallels symmetrical around the Equator?
     if (abs(n) < epsilon) return cylindricalEqualAreaRaw(y0);
    
     var c = 1 + sy0 * (2 * n - sy0), r0 = sqrt(c) / n;
    
     function project(x, y) {
       var r = sqrt(c - 2 * n * sin(y)) / n;
       return [r * sin(x *= n), r0 - r * cos(x)];
     }
    
     project.invert = function(x, y) {
       var r0y = r0 - y;
       return [atan2(x, abs(r0y)) / n * sign(r0y), asin((c - (x * x + r0y * r0y) * n * n) / (2 * n))];
     };
    
     return project;
    

    }

    function conicEqualArea() {

     return conicProjection(conicEqualAreaRaw)
         .scale(155.424)
         .center([0, 33.6442]);
    

    }

    function albers() {

     return conicEqualArea()
         .parallels([29.5, 45.5])
         .scale(1070)
         .translate([480, 250])
         .rotate([96, 0])
         .center([-0.6, 38.7]);
    

    }

    // The projections must have mutually exclusive clip regions on the sphere, // as this will avoid emitting interleaving lines and polygons. function multiplex(streams) {

     var n = streams.length;
     return {
       point: function(x, y) { var i = -1; while (++i < n) streams[i].point(x, y); },
       sphere: function() { var i = -1; while (++i < n) streams[i].sphere(); },
       lineStart: function() { var i = -1; while (++i < n) streams[i].lineStart(); },
       lineEnd: function() { var i = -1; while (++i < n) streams[i].lineEnd(); },
       polygonStart: function() { var i = -1; while (++i < n) streams[i].polygonStart(); },
       polygonEnd: function() { var i = -1; while (++i < n) streams[i].polygonEnd(); }
     };
    

    }

    // A composite projection for the United States, configured by default for // 960×500. The projection also works quite well at 960×600 if you change the // scale to 1285 and adjust the translate accordingly. The set of standard // parallels for each region comes from USGS, which is published here: // http://egsc.usgs.gov/isb/pubs/MapProjections/projections.html#albers function albersUsa() {

     var cache,
         cacheStream,
         lower48 = albers(), lower48Point,
         alaska = conicEqualArea().rotate([154, 0]).center([-2, 58.5]).parallels([55, 65]), alaskaPoint, // EPSG:3338
         hawaii = conicEqualArea().rotate([157, 0]).center([-3, 19.9]).parallels([8, 18]), hawaiiPoint, // ESRI:102007
         point, pointStream = {point: function(x, y) { point = [x, y]; }};
    
     function albersUsa(coordinates) {
       var x = coordinates[0], y = coordinates[1];
       return point = null,
           (lower48Point.point(x, y), point)
           || (alaskaPoint.point(x, y), point)
           || (hawaiiPoint.point(x, y), point);
     }
    
     albersUsa.invert = function(coordinates) {
       var k = lower48.scale(),
           t = lower48.translate(),
           x = (coordinates[0] - t[0]) / k,
           y = (coordinates[1] - t[1]) / k;
       return (y >= 0.120 && y < 0.234 && x >= -0.425 && x < -0.214 ? alaska
           : y >= 0.166 && y < 0.234 && x >= -0.214 && x < -0.115 ? hawaii
           : lower48).invert(coordinates);
     };
    
     albersUsa.stream = function(stream) {
       return cache && cacheStream === stream ? cache : cache = multiplex([lower48.stream(cacheStream = stream), alaska.stream(stream), hawaii.stream(stream)]);
     };
    
     albersUsa.precision = function(_) {
       if (!arguments.length) return lower48.precision();
       lower48.precision(_), alaska.precision(_), hawaii.precision(_);
       return reset();
     };
    
     albersUsa.scale = function(_) {
       if (!arguments.length) return lower48.scale();
       lower48.scale(_), alaska.scale(_ * 0.35), hawaii.scale(_);
       return albersUsa.translate(lower48.translate());
     };
    
     albersUsa.translate = function(_) {
       if (!arguments.length) return lower48.translate();
       var k = lower48.scale(), x = +_[0], y = +_[1];
    
       lower48Point = lower48
           .translate(_)
           .clipExtent([[x - 0.455 * k, y - 0.238 * k], [x + 0.455 * k, y + 0.238 * k]])
           .stream(pointStream);
    
       alaskaPoint = alaska
           .translate([x - 0.307 * k, y + 0.201 * k])
           .clipExtent([[x - 0.425 * k + epsilon, y + 0.120 * k + epsilon], [x - 0.214 * k - epsilon, y + 0.234 * k - epsilon]])
           .stream(pointStream);
    
       hawaiiPoint = hawaii
           .translate([x - 0.205 * k, y + 0.212 * k])
           .clipExtent([[x - 0.214 * k + epsilon, y + 0.166 * k + epsilon], [x - 0.115 * k - epsilon, y + 0.234 * k - epsilon]])
           .stream(pointStream);
    
       return reset();
     };
    
     albersUsa.fitExtent = function(extent, object) {
       return fitExtent(albersUsa, extent, object);
     };
    
     albersUsa.fitSize = function(size, object) {
       return fitSize(albersUsa, size, object);
     };
    
     albersUsa.fitWidth = function(width, object) {
       return fitWidth(albersUsa, width, object);
     };
    
     albersUsa.fitHeight = function(height, object) {
       return fitHeight(albersUsa, height, object);
     };
    
     function reset() {
       cache = cacheStream = null;
       return albersUsa;
     }
    
     return albersUsa.scale(1070);
    

    }

    function azimuthalRaw(scale) {

     return function(x, y) {
       var cx = cos(x),
           cy = cos(y),
           k = scale(cx * cy);
       return [
         k * cy * sin(x),
         k * sin(y)
       ];
     }
    

    }

    function azimuthalInvert(angle) {

     return function(x, y) {
       var z = sqrt(x * x + y * y),
           c = angle(z),
           sc = sin(c),
           cc = cos(c);
       return [
         atan2(x * sc, z * cc),
         asin(z && y * sc / z)
       ];
     }
    

    }

    var azimuthalEqualAreaRaw = azimuthalRaw(function(cxcy) {

     return sqrt(2 / (1 + cxcy));
    

    });

    azimuthalEqualAreaRaw.invert = azimuthalInvert(function(z) {

     return 2 * asin(z / 2);
    

    });

    function azimuthalEqualArea() {

     return projection(azimuthalEqualAreaRaw)
         .scale(124.75)
         .clipAngle(180 - 1e-3);
    

    }

    var azimuthalEquidistantRaw = azimuthalRaw(function(c) {

     return (c = acos(c)) && c / sin(c);
    

    });

    azimuthalEquidistantRaw.invert = azimuthalInvert(function(z) {

     return z;
    

    });

    function azimuthalEquidistant() {

     return projection(azimuthalEquidistantRaw)
         .scale(79.4188)
         .clipAngle(180 - 1e-3);
    

    }

    function mercatorRaw(lambda, phi) {

     return [lambda, log(tan((halfPi + phi) / 2))];
    

    }

    mercatorRaw.invert = function(x, y) {

     return [x, 2 * atan(exp(y)) - halfPi];
    

    };

    function mercator() {

     return mercatorProjection(mercatorRaw)
         .scale(961 / tau);
    

    }

    function mercatorProjection(project) {

     var m = projection(project),
         center = m.center,
         scale = m.scale,
         translate = m.translate,
         clipExtent = m.clipExtent,
         x0 = null, y0, x1, y1; // clip extent
    
     m.scale = function(_) {
       return arguments.length ? (scale(_), reclip()) : scale();
     };
    
     m.translate = function(_) {
       return arguments.length ? (translate(_), reclip()) : translate();
     };
    
     m.center = function(_) {
       return arguments.length ? (center(_), reclip()) : center();
     };
    
     m.clipExtent = function(_) {
       return arguments.length ? ((_ == null ? x0 = y0 = x1 = y1 = null : (x0 = +_[0][0], y0 = +_[0][1], x1 = +_[1][0], y1 = +_[1][1])), reclip()) : x0 == null ? null : [[x0, y0], [x1, y1]];
     };
    
     function reclip() {
       var k = pi * scale(),
           t = m(rotation(m.rotate()).invert([0, 0]));
       return clipExtent(x0 == null
           ? [[t[0] - k, t[1] - k], [t[0] + k, t[1] + k]] : project === mercatorRaw
           ? [[Math.max(t[0] - k, x0), y0], [Math.min(t[0] + k, x1), y1]]
           : [[x0, Math.max(t[1] - k, y0)], [x1, Math.min(t[1] + k, y1)]]);
     }
    
     return reclip();
    

    }

    function tany(y) {

     return tan((halfPi + y) / 2);
    

    }

    function conicConformalRaw(y0, y1) {

     var cy0 = cos(y0),
         n = y0 === y1 ? sin(y0) : log(cy0 / cos(y1)) / log(tany(y1) / tany(y0)),
         f = cy0 * pow(tany(y0), n) / n;
    
     if (!n) return mercatorRaw;
    
     function project(x, y) {
       if (f > 0) { if (y < -halfPi + epsilon) y = -halfPi + epsilon; }
       else { if (y > halfPi - epsilon) y = halfPi - epsilon; }
       var r = f / pow(tany(y), n);
       return [r * sin(n * x), f - r * cos(n * x)];
     }
    
     project.invert = function(x, y) {
       var fy = f - y, r = sign(n) * sqrt(x * x + fy * fy);
       return [atan2(x, abs(fy)) / n * sign(fy), 2 * atan(pow(f / r, 1 / n)) - halfPi];
     };
    
     return project;
    

    }

    function conicConformal() {

     return conicProjection(conicConformalRaw)
         .scale(109.5)
         .parallels([30, 30]);
    

    }

    function equirectangularRaw(lambda, phi) {

     return [lambda, phi];
    

    }

    equirectangularRaw.invert = equirectangularRaw;

    function equirectangular() {

     return projection(equirectangularRaw)
         .scale(152.63);
    

    }

    function conicEquidistantRaw(y0, y1) {

     var cy0 = cos(y0),
         n = y0 === y1 ? sin(y0) : (cy0 - cos(y1)) / (y1 - y0),
         g = cy0 / n + y0;
    
     if (abs(n) < epsilon) return equirectangularRaw;
    
     function project(x, y) {
       var gy = g - y, nx = n * x;
       return [gy * sin(nx), g - gy * cos(nx)];
     }
    
     project.invert = function(x, y) {
       var gy = g - y;
       return [atan2(x, abs(gy)) / n * sign(gy), g - sign(n) * sqrt(x * x + gy * gy)];
     };
    
     return project;
    

    }

    function conicEquidistant() {

     return conicProjection(conicEquidistantRaw)
         .scale(131.154)
         .center([0, 13.9389]);
    

    }

    var A1 = 1.340264,

       A2 = -0.081106,
       A3 = 0.000893,
       A4 = 0.003796,
       M = sqrt(3) / 2,
       iterations = 12;
    

    function equalEarthRaw(lambda, phi) {

     var l = asin(M * sin(phi)), l2 = l * l, l6 = l2 * l2 * l2;
     return [
       lambda * cos(l) / (M * (A1 + 3 * A2 * l2 + l6 * (7 * A3 + 9 * A4 * l2))),
       l * (A1 + A2 * l2 + l6 * (A3 + A4 * l2))
     ];
    

    }

    equalEarthRaw.invert = function(x, y) {

     var l = y, l2 = l * l, l6 = l2 * l2 * l2;
     for (var i = 0, delta, fy, fpy; i < iterations; ++i) {
       fy = l * (A1 + A2 * l2 + l6 * (A3 + A4 * l2)) - y;
       fpy = A1 + 3 * A2 * l2 + l6 * (7 * A3 + 9 * A4 * l2);
       l -= delta = fy / fpy, l2 = l * l, l6 = l2 * l2 * l2;
       if (abs(delta) < epsilon2) break;
     }
     return [
       M * x * (A1 + 3 * A2 * l2 + l6 * (7 * A3 + 9 * A4 * l2)) / cos(l),
       asin(sin(l) / M)
     ];
    

    };

    function equalEarth() {

     return projection(equalEarthRaw)
         .scale(177.158);
    

    }

    function gnomonicRaw(x, y) {

     var cy = cos(y), k = cos(x) * cy;
     return [cy * sin(x) / k, sin(y) / k];
    

    }

    gnomonicRaw.invert = azimuthalInvert(atan);

    function gnomonic() {

     return projection(gnomonicRaw)
         .scale(144.049)
         .clipAngle(60);
    

    }

    function scaleTranslate$1(kx, ky, tx, ty) {

     return kx === 1 && ky === 1 && tx === 0 && ty === 0 ? identity : transformer({
       point: function(x, y) {
         this.stream.point(x * kx + tx, y * ky + ty);
       }
     });
    

    }

    function identity$1() {

     var k = 1, tx = 0, ty = 0, sx = 1, sy = 1, transform$$1 = identity, // scale, translate and reflect
         x0 = null, y0, x1, y1, // clip extent
         postclip = identity,
         cache,
         cacheStream,
         projection;
    
     function reset() {
       cache = cacheStream = null;
       return projection;
     }
    
     return projection = {
       stream: function(stream) {
         return cache && cacheStream === stream ? cache : cache = transform$$1(postclip(cacheStream = stream));
       },
       postclip: function(_) {
         return arguments.length ? (postclip = _, x0 = y0 = x1 = y1 = null, reset()) : postclip;
       },
       clipExtent: function(_) {
         return arguments.length ? (postclip = _ == null ? (x0 = y0 = x1 = y1 = null, identity) : clipRectangle(x0 = +_[0][0], y0 = +_[0][1], x1 = +_[1][0], y1 = +_[1][1]), reset()) : x0 == null ? null : [[x0, y0], [x1, y1]];
       },
       scale: function(_) {
         return arguments.length ? (transform$$1 = scaleTranslate$1((k = +_) * sx, k * sy, tx, ty), reset()) : k;
       },
       translate: function(_) {
         return arguments.length ? (transform$$1 = scaleTranslate$1(k * sx, k * sy, tx = +_[0], ty = +_[1]), reset()) : [tx, ty];
       },
       reflectX: function(_) {
         return arguments.length ? (transform$$1 = scaleTranslate$1(k * (sx = _ ? -1 : 1), k * sy, tx, ty), reset()) : sx < 0;
       },
       reflectY: function(_) {
         return arguments.length ? (transform$$1 = scaleTranslate$1(k * sx, k * (sy = _ ? -1 : 1), tx, ty), reset()) : sy < 0;
       },
       fitExtent: function(extent, object) {
         return fitExtent(projection, extent, object);
       },
       fitSize: function(size, object) {
         return fitSize(projection, size, object);
       },
       fitWidth: function(width, object) {
         return fitWidth(projection, width, object);
       },
       fitHeight: function(height, object) {
         return fitHeight(projection, height, object);
       }
     };
    

    }

    function naturalEarth1Raw(lambda, phi) {

     var phi2 = phi * phi, phi4 = phi2 * phi2;
     return [
       lambda * (0.8707 - 0.131979 * phi2 + phi4 * (-0.013791 + phi4 * (0.003971 * phi2 - 0.001529 * phi4))),
       phi * (1.007226 + phi2 * (0.015085 + phi4 * (-0.044475 + 0.028874 * phi2 - 0.005916 * phi4)))
     ];
    

    }

    naturalEarth1Raw.invert = function(x, y) {

     var phi = y, i = 25, delta;
     do {
       var phi2 = phi * phi, phi4 = phi2 * phi2;
       phi -= delta = (phi * (1.007226 + phi2 * (0.015085 + phi4 * (-0.044475 + 0.028874 * phi2 - 0.005916 * phi4))) - y) /
           (1.007226 + phi2 * (0.015085 * 3 + phi4 * (-0.044475 * 7 + 0.028874 * 9 * phi2 - 0.005916 * 11 * phi4)));
     } while (abs(delta) > epsilon && --i > 0);
     return [
       x / (0.8707 + (phi2 = phi * phi) * (-0.131979 + phi2 * (-0.013791 + phi2 * phi2 * phi2 * (0.003971 - 0.001529 * phi2)))),
       phi
     ];
    

    };

    function naturalEarth1() {

     return projection(naturalEarth1Raw)
         .scale(175.295);
    

    }

    function orthographicRaw(x, y) {

     return [cos(y) * sin(x), sin(y)];
    

    }

    orthographicRaw.invert = azimuthalInvert(asin);

    function orthographic() {

     return projection(orthographicRaw)
         .scale(249.5)
         .clipAngle(90 + epsilon);
    

    }

    function stereographicRaw(x, y) {

     var cy = cos(y), k = 1 + cos(x) * cy;
     return [cy * sin(x) / k, sin(y) / k];
    

    }

    stereographicRaw.invert = azimuthalInvert(function(z) {

     return 2 * atan(z);
    

    });

    function stereographic() {

     return projection(stereographicRaw)
         .scale(250)
         .clipAngle(142);
    

    }

    function transverseMercatorRaw(lambda, phi) {

     return [log(tan((halfPi + phi) / 2)), -lambda];
    

    }

    transverseMercatorRaw.invert = function(x, y) {

     return [-y, 2 * atan(exp(x)) - halfPi];
    

    };

    function transverseMercator() {

     var m = mercatorProjection(transverseMercatorRaw),
         center = m.center,
         rotate = m.rotate;
    
     m.center = function(_) {
       return arguments.length ? center([-_[1], _[0]]) : (_ = center(), [_[1], -_[0]]);
     };
    
     m.rotate = function(_) {
       return arguments.length ? rotate([_[0], _[1], _.length > 2 ? _[2] + 90 : 90]) : (_ = rotate(), [_[0], _[1], _[2] - 90]);
     };
    
     return rotate([0, 0, 90])
         .scale(159.155);
    

    }

    exports.geoArea = area; exports.geoBounds = bounds; exports.geoCentroid = centroid; exports.geoCircle = circle; exports.geoClipAntimeridian = clipAntimeridian; exports.geoClipCircle = clipCircle; exports.geoClipExtent = extent; exports.geoClipRectangle = clipRectangle; exports.geoContains = contains; exports.geoDistance = distance; exports.geoGraticule = graticule; exports.geoGraticule10 = graticule10; exports.geoInterpolate = interpolate; exports.geoLength = length; exports.geoPath = index; exports.geoAlbers = albers; exports.geoAlbersUsa = albersUsa; exports.geoAzimuthalEqualArea = azimuthalEqualArea; exports.geoAzimuthalEqualAreaRaw = azimuthalEqualAreaRaw; exports.geoAzimuthalEquidistant = azimuthalEquidistant; exports.geoAzimuthalEquidistantRaw = azimuthalEquidistantRaw; exports.geoConicConformal = conicConformal; exports.geoConicConformalRaw = conicConformalRaw; exports.geoConicEqualArea = conicEqualArea; exports.geoConicEqualAreaRaw = conicEqualAreaRaw; exports.geoConicEquidistant = conicEquidistant; exports.geoConicEquidistantRaw = conicEquidistantRaw; exports.geoEqualEarth = equalEarth; exports.geoEqualEarthRaw = equalEarthRaw; exports.geoEquirectangular = equirectangular; exports.geoEquirectangularRaw = equirectangularRaw; exports.geoGnomonic = gnomonic; exports.geoGnomonicRaw = gnomonicRaw; exports.geoIdentity = identity$1; exports.geoProjection = projection; exports.geoProjectionMutator = projectionMutator; exports.geoMercator = mercator; exports.geoMercatorRaw = mercatorRaw; exports.geoNaturalEarth1 = naturalEarth1; exports.geoNaturalEarth1Raw = naturalEarth1Raw; exports.geoOrthographic = orthographic; exports.geoOrthographicRaw = orthographicRaw; exports.geoStereographic = stereographic; exports.geoStereographicRaw = stereographicRaw; exports.geoTransverseMercator = transverseMercator; exports.geoTransverseMercatorRaw = transverseMercatorRaw; exports.geoRotation = rotation; exports.geoStream = geoStream; exports.geoTransform = transform;

    Object.defineProperty(exports, '__esModule', { value: true });

    })));

    },{"d3-array":13}],28:[function(require,module,exports){ // https://d3js.org/d3-hierarchy/ v1.1.8 Copyright 2018 Mike Bostock (function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) : typeof define === 'function' && define.amd ? define(['exports'], factory) : (factory((global.d3 = global.d3 || {}))); }(this, (function (exports) { 'use strict';

    function defaultSeparation(a, b) {

     return a.parent === b.parent ? 1 : 2;
    

    }

    function meanX(children) {

     return children.reduce(meanXReduce, 0) / children.length;
    

    }

    function meanXReduce(x, c) {

     return x + c.x;
    

    }

    function maxY(children) {

     return 1 + children.reduce(maxYReduce, 0);
    

    }

    function maxYReduce(y, c) {

     return Math.max(y, c.y);
    

    }

    function leafLeft(node) {

     var children;
     while (children = node.children) node = children[0];
     return node;
    

    }

    function leafRight(node) {

     var children;
     while (children = node.children) node = children[children.length - 1];
     return node;
    

    }

    function cluster() {

     var separation = defaultSeparation,
         dx = 1,
         dy = 1,
         nodeSize = false;
    
     function cluster(root) {
       var previousNode,
           x = 0;
    
       // First walk, computing the initial x & y values.
       root.eachAfter(function(node) {
         var children = node.children;
         if (children) {
           node.x = meanX(children);
           node.y = maxY(children);
         } else {
           node.x = previousNode ? x += separation(node, previousNode) : 0;
           node.y = 0;
           previousNode = node;
         }
       });
    
       var left = leafLeft(root),
           right = leafRight(root),
           x0 = left.x - separation(left, right) / 2,
           x1 = right.x + separation(right, left) / 2;
    
       // Second walk, normalizing x & y to the desired size.
       return root.eachAfter(nodeSize ? function(node) {
         node.x = (node.x - root.x) * dx;
         node.y = (root.y - node.y) * dy;
       } : function(node) {
         node.x = (node.x - x0) / (x1 - x0) * dx;
         node.y = (1 - (root.y ? node.y / root.y : 1)) * dy;
       });
     }
    
     cluster.separation = function(x) {
       return arguments.length ? (separation = x, cluster) : separation;
     };
    
     cluster.size = function(x) {
       return arguments.length ? (nodeSize = false, dx = +x[0], dy = +x[1], cluster) : (nodeSize ? null : [dx, dy]);
     };
    
     cluster.nodeSize = function(x) {
       return arguments.length ? (nodeSize = true, dx = +x[0], dy = +x[1], cluster) : (nodeSize ? [dx, dy] : null);
     };
    
     return cluster;
    

    }

    function count(node) {

     var sum = 0,
         children = node.children,
         i = children && children.length;
     if (!i) sum = 1;
     else while (--i >= 0) sum += children[i].value;
     node.value = sum;
    

    }

    function node_count() {

     return this.eachAfter(count);
    

    }

    function node_each(callback) {

     var node = this, current, next = [node], children, i, n;
     do {
       current = next.reverse(), next = [];
       while (node = current.pop()) {
         callback(node), children = node.children;
         if (children) for (i = 0, n = children.length; i < n; ++i) {
           next.push(children[i]);
         }
       }
     } while (next.length);
     return this;
    

    }

    function node_eachBefore(callback) {

     var node = this, nodes = [node], children, i;
     while (node = nodes.pop()) {
       callback(node), children = node.children;
       if (children) for (i = children.length - 1; i >= 0; --i) {
         nodes.push(children[i]);
       }
     }
     return this;
    

    }

    function node_eachAfter(callback) {

     var node = this, nodes = [node], next = [], children, i, n;
     while (node = nodes.pop()) {
       next.push(node), children = node.children;
       if (children) for (i = 0, n = children.length; i < n; ++i) {
         nodes.push(children[i]);
       }
     }
     while (node = next.pop()) {
       callback(node);
     }
     return this;
    

    }

    function node_sum(value) {

     return this.eachAfter(function(node) {
       var sum = +value(node.data) || 0,
           children = node.children,
           i = children && children.length;
       while (--i >= 0) sum += children[i].value;
       node.value = sum;
     });
    

    }

    function node_sort(compare) {

     return this.eachBefore(function(node) {
       if (node.children) {
         node.children.sort(compare);
       }
     });
    

    }

    function node_path(end) {

     var start = this,
         ancestor = leastCommonAncestor(start, end),
         nodes = [start];
     while (start !== ancestor) {
       start = start.parent;
       nodes.push(start);
     }
     var k = nodes.length;
     while (end !== ancestor) {
       nodes.splice(k, 0, end);
       end = end.parent;
     }
     return nodes;
    

    }

    function leastCommonAncestor(a, b) {

     if (a === b) return a;
     var aNodes = a.ancestors(),
         bNodes = b.ancestors(),
         c = null;
     a = aNodes.pop();
     b = bNodes.pop();
     while (a === b) {
       c = a;
       a = aNodes.pop();
       b = bNodes.pop();
     }
     return c;
    

    }

    function node_ancestors() {

     var node = this, nodes = [node];
     while (node = node.parent) {
       nodes.push(node);
     }
     return nodes;
    

    }

    function node_descendants() {

     var nodes = [];
     this.each(function(node) {
       nodes.push(node);
     });
     return nodes;
    

    }

    function node_leaves() {

     var leaves = [];
     this.eachBefore(function(node) {
       if (!node.children) {
         leaves.push(node);
       }
     });
     return leaves;
    

    }

    function node_links() {

     var root = this, links = [];
     root.each(function(node) {
       if (node !== root) { // Don’t include the root’s parent, if any.
         links.push({source: node.parent, target: node});
       }
     });
     return links;
    

    }

    function hierarchy(data, children) {

     var root = new Node(data),
         valued = +data.value && (root.value = data.value),
         node,
         nodes = [root],
         child,
         childs,
         i,
         n;
    
     if (children == null) children = defaultChildren;
    
     while (node = nodes.pop()) {
       if (valued) node.value = +node.data.value;
       if ((childs = children(node.data)) && (n = childs.length)) {
         node.children = new Array(n);
         for (i = n - 1; i >= 0; --i) {
           nodes.push(child = node.children[i] = new Node(childs[i]));
           child.parent = node;
           child.depth = node.depth + 1;
         }
       }
     }
    
     return root.eachBefore(computeHeight);
    

    }

    function node_copy() {

     return hierarchy(this).eachBefore(copyData);
    

    }

    function defaultChildren(d) {

     return d.children;
    

    }

    function copyData(node) {

     node.data = node.data.data;
    

    }

    function computeHeight(node) {

     var height = 0;
     do node.height = height;
     while ((node = node.parent) && (node.height < ++height));
    

    }

    function Node(data) {

     this.data = data;
     this.depth =
     this.height = 0;
     this.parent = null;
    

    }

    Node.prototype = hierarchy.prototype = {

     constructor: Node,
     count: node_count,
     each: node_each,
     eachAfter: node_eachAfter,
     eachBefore: node_eachBefore,
     sum: node_sum,
     sort: node_sort,
     path: node_path,
     ancestors: node_ancestors,
     descendants: node_descendants,
     leaves: node_leaves,
     links: node_links,
     copy: node_copy
    

    };

    var slice = Array.prototype.slice;

    function shuffle(array) {

     var m = array.length,
         t,
         i;
    
     while (m) {
       i = Math.random() * m-- | 0;
       t = array[m];
       array[m] = array[i];
       array[i] = t;
     }
    
     return array;
    

    }

    function enclose(circles) {

     var i = 0, n = (circles = shuffle(slice.call(circles))).length, B = [], p, e;
    
     while (i < n) {
       p = circles[i];
       if (e && enclosesWeak(e, p)) ++i;
       else e = encloseBasis(B = extendBasis(B, p)), i = 0;
     }
    
     return e;
    

    }

    function extendBasis(B, p) {

     var i, j;
    
     if (enclosesWeakAll(p, B)) return [p];
    
     // If we get here then B must have at least one element.
     for (i = 0; i < B.length; ++i) {
       if (enclosesNot(p, B[i])
           && enclosesWeakAll(encloseBasis2(B[i], p), B)) {
         return [B[i], p];
       }
     }
    
     // If we get here then B must have at least two elements.
     for (i = 0; i < B.length - 1; ++i) {
       for (j = i + 1; j < B.length; ++j) {
         if (enclosesNot(encloseBasis2(B[i], B[j]), p)
             && enclosesNot(encloseBasis2(B[i], p), B[j])
             && enclosesNot(encloseBasis2(B[j], p), B[i])
             && enclosesWeakAll(encloseBasis3(B[i], B[j], p), B)) {
           return [B[i], B[j], p];
         }
       }
     }
    
     // If we get here then something is very wrong.
     throw new Error;
    

    }

    function enclosesNot(a, b) {

     var dr = a.r - b.r, dx = b.x - a.x, dy = b.y - a.y;
     return dr < 0 || dr * dr < dx * dx + dy * dy;
    

    }

    function enclosesWeak(a, b) {

     var dr = a.r - b.r + 1e-6, dx = b.x - a.x, dy = b.y - a.y;
     return dr > 0 && dr * dr > dx * dx + dy * dy;
    

    }

    function enclosesWeakAll(a, B) {

     for (var i = 0; i < B.length; ++i) {
       if (!enclosesWeak(a, B[i])) {
         return false;
       }
     }
     return true;
    

    }

    function encloseBasis(B) {

     switch (B.length) {
       case 1: return encloseBasis1(B[0]);
       case 2: return encloseBasis2(B[0], B[1]);
       case 3: return encloseBasis3(B[0], B[1], B[2]);
     }
    

    }

    function encloseBasis1(a) {

     return {
       x: a.x,
       y: a.y,
       r: a.r
     };
    

    }

    function encloseBasis2(a, b) {

     var x1 = a.x, y1 = a.y, r1 = a.r,
         x2 = b.x, y2 = b.y, r2 = b.r,
         x21 = x2 - x1, y21 = y2 - y1, r21 = r2 - r1,
         l = Math.sqrt(x21 * x21 + y21 * y21);
     return {
       x: (x1 + x2 + x21 / l * r21) / 2,
       y: (y1 + y2 + y21 / l * r21) / 2,
       r: (l + r1 + r2) / 2
     };
    

    }

    function encloseBasis3(a, b, c) {

     var x1 = a.x, y1 = a.y, r1 = a.r,
         x2 = b.x, y2 = b.y, r2 = b.r,
         x3 = c.x, y3 = c.y, r3 = c.r,
         a2 = x1 - x2,
         a3 = x1 - x3,
         b2 = y1 - y2,
         b3 = y1 - y3,
         c2 = r2 - r1,
         c3 = r3 - r1,
         d1 = x1 * x1 + y1 * y1 - r1 * r1,
         d2 = d1 - x2 * x2 - y2 * y2 + r2 * r2,
         d3 = d1 - x3 * x3 - y3 * y3 + r3 * r3,
         ab = a3 * b2 - a2 * b3,
         xa = (b2 * d3 - b3 * d2) / (ab * 2) - x1,
         xb = (b3 * c2 - b2 * c3) / ab,
         ya = (a3 * d2 - a2 * d3) / (ab * 2) - y1,
         yb = (a2 * c3 - a3 * c2) / ab,
         A = xb * xb + yb * yb - 1,
         B = 2 * (r1 + xa * xb + ya * yb),
         C = xa * xa + ya * ya - r1 * r1,
         r = -(A ? (B + Math.sqrt(B * B - 4 * A * C)) / (2 * A) : C / B);
     return {
       x: x1 + xa + xb * r,
       y: y1 + ya + yb * r,
       r: r
     };
    

    }

    function place(b, a, c) {

     var dx = b.x - a.x, x, a2,
         dy = b.y - a.y, y, b2,
         d2 = dx * dx + dy * dy;
     if (d2) {
       a2 = a.r + c.r, a2 *= a2;
       b2 = b.r + c.r, b2 *= b2;
       if (a2 > b2) {
         x = (d2 + b2 - a2) / (2 * d2);
         y = Math.sqrt(Math.max(0, b2 / d2 - x * x));
         c.x = b.x - x * dx - y * dy;
         c.y = b.y - x * dy + y * dx;
       } else {
         x = (d2 + a2 - b2) / (2 * d2);
         y = Math.sqrt(Math.max(0, a2 / d2 - x * x));
         c.x = a.x + x * dx - y * dy;
         c.y = a.y + x * dy + y * dx;
       }
     } else {
       c.x = a.x + c.r;
       c.y = a.y;
     }
    

    }

    function intersects(a, b) {

     var dr = a.r + b.r - 1e-6, dx = b.x - a.x, dy = b.y - a.y;
     return dr > 0 && dr * dr > dx * dx + dy * dy;
    

    }

    function score(node) {

     var a = node._,
         b = node.next._,
         ab = a.r + b.r,
         dx = (a.x * b.r + b.x * a.r) / ab,
         dy = (a.y * b.r + b.y * a.r) / ab;
     return dx * dx + dy * dy;
    

    }

    function Node$1(circle) {

     this._ = circle;
     this.next = null;
     this.previous = null;
    

    }

    function packEnclose(circles) {

     if (!(n = circles.length)) return 0;
    
     var a, b, c, n, aa, ca, i, j, k, sj, sk;
    
     // Place the first circle.
     a = circles[0], a.x = 0, a.y = 0;
     if (!(n > 1)) return a.r;
    
     // Place the second circle.
     b = circles[1], a.x = -b.r, b.x = a.r, b.y = 0;
     if (!(n > 2)) return a.r + b.r;
    
     // Place the third circle.
     place(b, a, c = circles[2]);
    
     // Initialize the front-chain using the first three circles a, b and c.
     a = new Node$1(a), b = new Node$1(b), c = new Node$1(c);
     a.next = c.previous = b;
     b.next = a.previous = c;
     c.next = b.previous = a;
    
     // Attempt to place each remaining circle…
     pack: for (i = 3; i < n; ++i) {
       place(a._, b._, c = circles[i]), c = new Node$1(c);
    
       // Find the closest intersecting circle on the front-chain, if any.
       // “Closeness” is determined by linear distance along the front-chain.
       // “Ahead” or “behind” is likewise determined by linear distance.
       j = b.next, k = a.previous, sj = b._.r, sk = a._.r;
       do {
         if (sj <= sk) {
           if (intersects(j._, c._)) {
             b = j, a.next = b, b.previous = a, --i;
             continue pack;
           }
           sj += j._.r, j = j.next;
         } else {
           if (intersects(k._, c._)) {
             a = k, a.next = b, b.previous = a, --i;
             continue pack;
           }
           sk += k._.r, k = k.previous;
         }
       } while (j !== k.next);
    
       // Success! Insert the new circle c between a and b.
       c.previous = a, c.next = b, a.next = b.previous = b = c;
    
       // Compute the new closest circle pair to the centroid.
       aa = score(a);
       while ((c = c.next) !== b) {
         if ((ca = score(c)) < aa) {
           a = c, aa = ca;
         }
       }
       b = a.next;
     }
    
     // Compute the enclosing circle of the front chain.
     a = [b._], c = b; while ((c = c.next) !== b) a.push(c._); c = enclose(a);
    
     // Translate the circles to put the enclosing circle around the origin.
     for (i = 0; i < n; ++i) a = circles[i], a.x -= c.x, a.y -= c.y;
    
     return c.r;
    

    }

    function siblings(circles) {

     packEnclose(circles);
     return circles;
    

    }

    function optional(f) {

     return f == null ? null : required(f);
    

    }

    function required(f) {

     if (typeof f !== "function") throw new Error;
     return f;
    

    }

    function constantZero() {

     return 0;
    

    }

    function constant(x) {

     return function() {
       return x;
     };
    

    }

    function defaultRadius(d) {

     return Math.sqrt(d.value);
    

    }

    function index() {

     var radius = null,
         dx = 1,
         dy = 1,
         padding = constantZero;
    
     function pack(root) {
       root.x = dx / 2, root.y = dy / 2;
       if (radius) {
         root.eachBefore(radiusLeaf(radius))
             .eachAfter(packChildren(padding, 0.5))
             .eachBefore(translateChild(1));
       } else {
         root.eachBefore(radiusLeaf(defaultRadius))
             .eachAfter(packChildren(constantZero, 1))
             .eachAfter(packChildren(padding, root.r / Math.min(dx, dy)))
             .eachBefore(translateChild(Math.min(dx, dy) / (2 * root.r)));
       }
       return root;
     }
    
     pack.radius = function(x) {
       return arguments.length ? (radius = optional(x), pack) : radius;
     };
    
     pack.size = function(x) {
       return arguments.length ? (dx = +x[0], dy = +x[1], pack) : [dx, dy];
     };
    
     pack.padding = function(x) {
       return arguments.length ? (padding = typeof x === "function" ? x : constant(+x), pack) : padding;
     };
    
     return pack;
    

    }

    function radiusLeaf(radius) {

     return function(node) {
       if (!node.children) {
         node.r = Math.max(0, +radius(node) || 0);
       }
     };
    

    }

    function packChildren(padding, k) {

     return function(node) {
       if (children = node.children) {
         var children,
             i,
             n = children.length,
             r = padding(node) * k || 0,
             e;
    
         if (r) for (i = 0; i < n; ++i) children[i].r += r;
         e = packEnclose(children);
         if (r) for (i = 0; i < n; ++i) children[i].r -= r;
         node.r = e + r;
       }
     };
    

    }

    function translateChild(k) {

     return function(node) {
       var parent = node.parent;
       node.r *= k;
       if (parent) {
         node.x = parent.x + k * node.x;
         node.y = parent.y + k * node.y;
       }
     };
    

    }

    function roundNode(node) {

     node.x0 = Math.round(node.x0);
     node.y0 = Math.round(node.y0);
     node.x1 = Math.round(node.x1);
     node.y1 = Math.round(node.y1);
    

    }

    function treemapDice(parent, x0, y0, x1, y1) {

     var nodes = parent.children,
         node,
         i = -1,
         n = nodes.length,
         k = parent.value && (x1 - x0) / parent.value;
    
     while (++i < n) {
       node = nodes[i], node.y0 = y0, node.y1 = y1;
       node.x0 = x0, node.x1 = x0 += node.value * k;
     }
    

    }

    function partition() {

     var dx = 1,
         dy = 1,
         padding = 0,
         round = false;
    
     function partition(root) {
       var n = root.height + 1;
       root.x0 =
       root.y0 = padding;
       root.x1 = dx;
       root.y1 = dy / n;
       root.eachBefore(positionNode(dy, n));
       if (round) root.eachBefore(roundNode);
       return root;
     }
    
     function positionNode(dy, n) {
       return function(node) {
         if (node.children) {
           treemapDice(node, node.x0, dy * (node.depth + 1) / n, node.x1, dy * (node.depth + 2) / n);
         }
         var x0 = node.x0,
             y0 = node.y0,
             x1 = node.x1 - padding,
             y1 = node.y1 - padding;
         if (x1 < x0) x0 = x1 = (x0 + x1) / 2;
         if (y1 < y0) y0 = y1 = (y0 + y1) / 2;
         node.x0 = x0;
         node.y0 = y0;
         node.x1 = x1;
         node.y1 = y1;
       };
     }
    
     partition.round = function(x) {
       return arguments.length ? (round = !!x, partition) : round;
     };
    
     partition.size = function(x) {
       return arguments.length ? (dx = +x[0], dy = +x[1], partition) : [dx, dy];
     };
    
     partition.padding = function(x) {
       return arguments.length ? (padding = +x, partition) : padding;
     };
    
     return partition;
    

    }

    var keyPrefix = "$", // Protect against keys like “__proto__”.

       preroot = {depth: -1},
       ambiguous = {};
    

    function defaultId(d) {

     return d.id;
    

    }

    function defaultParentId(d) {

     return d.parentId;
    

    }

    function stratify() {

     var id = defaultId,
         parentId = defaultParentId;
    
     function stratify(data) {
       var d,
           i,
           n = data.length,
           root,
           parent,
           node,
           nodes = new Array(n),
           nodeId,
           nodeKey,
           nodeByKey = {};
    
       for (i = 0; i < n; ++i) {
         d = data[i], node = nodes[i] = new Node(d);
         if ((nodeId = id(d, i, data)) != null && (nodeId += "")) {
           nodeKey = keyPrefix + (node.id = nodeId);
           nodeByKey[nodeKey] = nodeKey in nodeByKey ? ambiguous : node;
         }
       }
    
       for (i = 0; i < n; ++i) {
         node = nodes[i], nodeId = parentId(data[i], i, data);
         if (nodeId == null || !(nodeId += "")) {
           if (root) throw new Error("multiple roots");
           root = node;
         } else {
           parent = nodeByKey[keyPrefix + nodeId];
           if (!parent) throw new Error("missing: " + nodeId);
           if (parent === ambiguous) throw new Error("ambiguous: " + nodeId);
           if (parent.children) parent.children.push(node);
           else parent.children = [node];
           node.parent = parent;
         }
       }
    
       if (!root) throw new Error("no root");
       root.parent = preroot;
       root.eachBefore(function(node) { node.depth = node.parent.depth + 1; --n; }).eachBefore(computeHeight);
       root.parent = null;
       if (n > 0) throw new Error("cycle");
    
       return root;
     }
    
     stratify.id = function(x) {
       return arguments.length ? (id = required(x), stratify) : id;
     };
    
     stratify.parentId = function(x) {
       return arguments.length ? (parentId = required(x), stratify) : parentId;
     };
    
     return stratify;
    

    }

    function defaultSeparation$1(a, b) {

     return a.parent === b.parent ? 1 : 2;
    

    }

    // function radialSeparation(a, b) { // return (a.parent === b.parent ? 1 : 2) / a.depth; // }

    // This function is used to traverse the left contour of a subtree (or // subforest). It returns the successor of v on this contour. This successor is // either given by the leftmost child of v or by the thread of v. The function // returns null if and only if v is on the highest level of its subtree. function nextLeft(v) {

     var children = v.children;
     return children ? children[0] : v.t;
    

    }

    // This function works analogously to nextLeft. function nextRight(v) {

     var children = v.children;
     return children ? children[children.length - 1] : v.t;
    

    }

    // Shifts the current subtree rooted at w+. This is done by increasing // prelim(w+) and mod(w+) by shift. function moveSubtree(wm, wp, shift) {

     var change = shift / (wp.i - wm.i);
     wp.c -= change;
     wp.s += shift;
     wm.c += change;
     wp.z += shift;
     wp.m += shift;
    

    }

    // All other shifts, applied to the smaller subtrees between w- and w+, are // performed by this function. To prepare the shifts, we have to adjust // change(w+), shift(w+), and change(w-). function executeShifts(v) {

     var shift = 0,
         change = 0,
         children = v.children,
         i = children.length,
         w;
     while (--i >= 0) {
       w = children[i];
       w.z += shift;
       w.m += shift;
       shift += w.s + (change += w.c);
     }
    

    }

    // If vi-’s ancestor is a sibling of v, returns vi-’s ancestor. Otherwise, // returns the specified (default) ancestor. function nextAncestor(vim, v, ancestor) {

     return vim.a.parent === v.parent ? vim.a : ancestor;
    

    }

    function TreeNode(node, i) {

     this._ = node;
     this.parent = null;
     this.children = null;
     this.A = null; // default ancestor
     this.a = this; // ancestor
     this.z = 0; // prelim
     this.m = 0; // mod
     this.c = 0; // change
     this.s = 0; // shift
     this.t = null; // thread
     this.i = i; // number
    

    }

    TreeNode.prototype = Object.create(Node.prototype);

    function treeRoot(root) {

     var tree = new TreeNode(root, 0),
         node,
         nodes = [tree],
         child,
         children,
         i,
         n;
    
     while (node = nodes.pop()) {
       if (children = node._.children) {
         node.children = new Array(n = children.length);
         for (i = n - 1; i >= 0; --i) {
           nodes.push(child = node.children[i] = new TreeNode(children[i], i));
           child.parent = node;
         }
       }
     }
    
     (tree.parent = new TreeNode(null, 0)).children = [tree];
     return tree;
    

    }

    // Node-link tree diagram using the Reingold-Tilford "tidy" algorithm function tree() {

     var separation = defaultSeparation$1,
         dx = 1,
         dy = 1,
         nodeSize = null;
    
     function tree(root) {
       var t = treeRoot(root);
    
       // Compute the layout using Buchheim et al.’s algorithm.
       t.eachAfter(firstWalk), t.parent.m = -t.z;
       t.eachBefore(secondWalk);
    
       // If a fixed node size is specified, scale x and y.
       if (nodeSize) root.eachBefore(sizeNode);
    
       // If a fixed tree size is specified, scale x and y based on the extent.
       // Compute the left-most, right-most, and depth-most nodes for extents.
       else {
         var left = root,
             right = root,
             bottom = root;
         root.eachBefore(function(node) {
           if (node.x < left.x) left = node;
           if (node.x > right.x) right = node;
           if (node.depth > bottom.depth) bottom = node;
         });
         var s = left === right ? 1 : separation(left, right) / 2,
             tx = s - left.x,
             kx = dx / (right.x + s + tx),
             ky = dy / (bottom.depth || 1);
         root.eachBefore(function(node) {
           node.x = (node.x + tx) * kx;
           node.y = node.depth * ky;
         });
       }
    
       return root;
     }
    
     // Computes a preliminary x-coordinate for v. Before that, FIRST WALK is
     // applied recursively to the children of v, as well as the function
     // APPORTION. After spacing out the children by calling EXECUTE SHIFTS, the
     // node v is placed to the midpoint of its outermost children.
     function firstWalk(v) {
       var children = v.children,
           siblings = v.parent.children,
           w = v.i ? siblings[v.i - 1] : null;
       if (children) {
         executeShifts(v);
         var midpoint = (children[0].z + children[children.length - 1].z) / 2;
         if (w) {
           v.z = w.z + separation(v._, w._);
           v.m = v.z - midpoint;
         } else {
           v.z = midpoint;
         }
       } else if (w) {
         v.z = w.z + separation(v._, w._);
       }
       v.parent.A = apportion(v, w, v.parent.A || siblings[0]);
     }
    
     // Computes all real x-coordinates by summing up the modifiers recursively.
     function secondWalk(v) {
       v._.x = v.z + v.parent.m;
       v.m += v.parent.m;
     }
    
     // The core of the algorithm. Here, a new subtree is combined with the
     // previous subtrees. Threads are used to traverse the inside and outside
     // contours of the left and right subtree up to the highest common level. The
     // vertices used for the traversals are vi+, vi-, vo-, and vo+, where the
     // superscript o means outside and i means inside, the subscript - means left
     // subtree and + means right subtree. For summing up the modifiers along the
     // contour, we use respective variables si+, si-, so-, and so+. Whenever two
     // nodes of the inside contours conflict, we compute the left one of the
     // greatest uncommon ancestors using the function ANCESTOR and call MOVE
     // SUBTREE to shift the subtree and prepare the shifts of smaller subtrees.
     // Finally, we add a new thread (if necessary).
     function apportion(v, w, ancestor) {
       if (w) {
         var vip = v,
             vop = v,
             vim = w,
             vom = vip.parent.children[0],
             sip = vip.m,
             sop = vop.m,
             sim = vim.m,
             som = vom.m,
             shift;
         while (vim = nextRight(vim), vip = nextLeft(vip), vim && vip) {
           vom = nextLeft(vom);
           vop = nextRight(vop);
           vop.a = v;
           shift = vim.z + sim - vip.z - sip + separation(vim._, vip._);
           if (shift > 0) {
             moveSubtree(nextAncestor(vim, v, ancestor), v, shift);
             sip += shift;
             sop += shift;
           }
           sim += vim.m;
           sip += vip.m;
           som += vom.m;
           sop += vop.m;
         }
         if (vim && !nextRight(vop)) {
           vop.t = vim;
           vop.m += sim - sop;
         }
         if (vip && !nextLeft(vom)) {
           vom.t = vip;
           vom.m += sip - som;
           ancestor = v;
         }
       }
       return ancestor;
     }
    
     function sizeNode(node) {
       node.x *= dx;
       node.y = node.depth * dy;
     }
    
     tree.separation = function(x) {
       return arguments.length ? (separation = x, tree) : separation;
     };
    
     tree.size = function(x) {
       return arguments.length ? (nodeSize = false, dx = +x[0], dy = +x[1], tree) : (nodeSize ? null : [dx, dy]);
     };
    
     tree.nodeSize = function(x) {
       return arguments.length ? (nodeSize = true, dx = +x[0], dy = +x[1], tree) : (nodeSize ? [dx, dy] : null);
     };
    
     return tree;
    

    }

    function treemapSlice(parent, x0, y0, x1, y1) {

     var nodes = parent.children,
         node,
         i = -1,
         n = nodes.length,
         k = parent.value && (y1 - y0) / parent.value;
    
     while (++i < n) {
       node = nodes[i], node.x0 = x0, node.x1 = x1;
       node.y0 = y0, node.y1 = y0 += node.value * k;
     }
    

    }

    var phi = (1 + Math.sqrt(5)) / 2;

    function squarifyRatio(ratio, parent, x0, y0, x1, y1) {

     var rows = [],
         nodes = parent.children,
         row,
         nodeValue,
         i0 = 0,
         i1 = 0,
         n = nodes.length,
         dx, dy,
         value = parent.value,
         sumValue,
         minValue,
         maxValue,
         newRatio,
         minRatio,
         alpha,
         beta;
    
     while (i0 < n) {
       dx = x1 - x0, dy = y1 - y0;
    
       // Find the next non-empty node.
       do sumValue = nodes[i1++].value; while (!sumValue && i1 < n);
       minValue = maxValue = sumValue;
       alpha = Math.max(dy / dx, dx / dy) / (value * ratio);
       beta = sumValue * sumValue * alpha;
       minRatio = Math.max(maxValue / beta, beta / minValue);
    
       // Keep adding nodes while the aspect ratio maintains or improves.
       for (; i1 < n; ++i1) {
         sumValue += nodeValue = nodes[i1].value;
         if (nodeValue < minValue) minValue = nodeValue;
         if (nodeValue > maxValue) maxValue = nodeValue;
         beta = sumValue * sumValue * alpha;
         newRatio = Math.max(maxValue / beta, beta / minValue);
         if (newRatio > minRatio) { sumValue -= nodeValue; break; }
         minRatio = newRatio;
       }
    
       // Position and record the row orientation.
       rows.push(row = {value: sumValue, dice: dx < dy, children: nodes.slice(i0, i1)});
       if (row.dice) treemapDice(row, x0, y0, x1, value ? y0 += dy * sumValue / value : y1);
       else treemapSlice(row, x0, y0, value ? x0 += dx * sumValue / value : x1, y1);
       value -= sumValue, i0 = i1;
     }
    
     return rows;
    

    }

    var squarify = (function custom(ratio) {

     function squarify(parent, x0, y0, x1, y1) {
       squarifyRatio(ratio, parent, x0, y0, x1, y1);
     }
    
     squarify.ratio = function(x) {
       return custom((x = +x) > 1 ? x : 1);
     };
    
     return squarify;
    

    })(phi);

    function index$1() {

     var tile = squarify,
         round = false,
         dx = 1,
         dy = 1,
         paddingStack = [0],
         paddingInner = constantZero,
         paddingTop = constantZero,
         paddingRight = constantZero,
         paddingBottom = constantZero,
         paddingLeft = constantZero;
    
     function treemap(root) {
       root.x0 =
       root.y0 = 0;
       root.x1 = dx;
       root.y1 = dy;
       root.eachBefore(positionNode);
       paddingStack = [0];
       if (round) root.eachBefore(roundNode);
       return root;
     }
    
     function positionNode(node) {
       var p = paddingStack[node.depth],
           x0 = node.x0 + p,
           y0 = node.y0 + p,
           x1 = node.x1 - p,
           y1 = node.y1 - p;
       if (x1 < x0) x0 = x1 = (x0 + x1) / 2;
       if (y1 < y0) y0 = y1 = (y0 + y1) / 2;
       node.x0 = x0;
       node.y0 = y0;
       node.x1 = x1;
       node.y1 = y1;
       if (node.children) {
         p = paddingStack[node.depth + 1] = paddingInner(node) / 2;
         x0 += paddingLeft(node) - p;
         y0 += paddingTop(node) - p;
         x1 -= paddingRight(node) - p;
         y1 -= paddingBottom(node) - p;
         if (x1 < x0) x0 = x1 = (x0 + x1) / 2;
         if (y1 < y0) y0 = y1 = (y0 + y1) / 2;
         tile(node, x0, y0, x1, y1);
       }
     }
    
     treemap.round = function(x) {
       return arguments.length ? (round = !!x, treemap) : round;
     };
    
     treemap.size = function(x) {
       return arguments.length ? (dx = +x[0], dy = +x[1], treemap) : [dx, dy];
     };
    
     treemap.tile = function(x) {
       return arguments.length ? (tile = required(x), treemap) : tile;
     };
    
     treemap.padding = function(x) {
       return arguments.length ? treemap.paddingInner(x).paddingOuter(x) : treemap.paddingInner();
     };
    
     treemap.paddingInner = function(x) {
       return arguments.length ? (paddingInner = typeof x === "function" ? x : constant(+x), treemap) : paddingInner;
     };
    
     treemap.paddingOuter = function(x) {
       return arguments.length ? treemap.paddingTop(x).paddingRight(x).paddingBottom(x).paddingLeft(x) : treemap.paddingTop();
     };
    
     treemap.paddingTop = function(x) {
       return arguments.length ? (paddingTop = typeof x === "function" ? x : constant(+x), treemap) : paddingTop;
     };
    
     treemap.paddingRight = function(x) {
       return arguments.length ? (paddingRight = typeof x === "function" ? x : constant(+x), treemap) : paddingRight;
     };
    
     treemap.paddingBottom = function(x) {
       return arguments.length ? (paddingBottom = typeof x === "function" ? x : constant(+x), treemap) : paddingBottom;
     };
    
     treemap.paddingLeft = function(x) {
       return arguments.length ? (paddingLeft = typeof x === "function" ? x : constant(+x), treemap) : paddingLeft;
     };
    
     return treemap;
    

    }

    function binary(parent, x0, y0, x1, y1) {

     var nodes = parent.children,
         i, n = nodes.length,
         sum, sums = new Array(n + 1);
    
     for (sums[0] = sum = i = 0; i < n; ++i) {
       sums[i + 1] = sum += nodes[i].value;
     }
    
     partition(0, n, parent.value, x0, y0, x1, y1);
    
     function partition(i, j, value, x0, y0, x1, y1) {
       if (i >= j - 1) {
         var node = nodes[i];
         node.x0 = x0, node.y0 = y0;
         node.x1 = x1, node.y1 = y1;
         return;
       }
    
       var valueOffset = sums[i],
           valueTarget = (value / 2) + valueOffset,
           k = i + 1,
           hi = j - 1;
    
       while (k < hi) {
         var mid = k + hi >>> 1;
         if (sums[mid] < valueTarget) k = mid + 1;
         else hi = mid;
       }
    
       if ((valueTarget - sums[k - 1]) < (sums[k] - valueTarget) && i + 1 < k) --k;
    
       var valueLeft = sums[k] - valueOffset,
           valueRight = value - valueLeft;
    
       if ((x1 - x0) > (y1 - y0)) {
         var xk = (x0 * valueRight + x1 * valueLeft) / value;
         partition(i, k, valueLeft, x0, y0, xk, y1);
         partition(k, j, valueRight, xk, y0, x1, y1);
       } else {
         var yk = (y0 * valueRight + y1 * valueLeft) / value;
         partition(i, k, valueLeft, x0, y0, x1, yk);
         partition(k, j, valueRight, x0, yk, x1, y1);
       }
     }
    

    }

    function sliceDice(parent, x0, y0, x1, y1) {

     (parent.depth & 1 ? treemapSlice : treemapDice)(parent, x0, y0, x1, y1);
    

    }

    var resquarify = (function custom(ratio) {

     function resquarify(parent, x0, y0, x1, y1) {
       if ((rows = parent._squarify) && (rows.ratio === ratio)) {
         var rows,
             row,
             nodes,
             i,
             j = -1,
             n,
             m = rows.length,
             value = parent.value;
    
         while (++j < m) {
           row = rows[j], nodes = row.children;
           for (i = row.value = 0, n = nodes.length; i < n; ++i) row.value += nodes[i].value;
           if (row.dice) treemapDice(row, x0, y0, x1, y0 += (y1 - y0) * row.value / value);
           else treemapSlice(row, x0, y0, x0 += (x1 - x0) * row.value / value, y1);
           value -= row.value;
         }
       } else {
         parent._squarify = rows = squarifyRatio(ratio, parent, x0, y0, x1, y1);
         rows.ratio = ratio;
       }
     }
    
     resquarify.ratio = function(x) {
       return custom((x = +x) > 1 ? x : 1);
     };
    
     return resquarify;
    

    })(phi);

    exports.cluster = cluster; exports.hierarchy = hierarchy; exports.pack = index; exports.packSiblings = siblings; exports.packEnclose = enclose; exports.partition = partition; exports.stratify = stratify; exports.tree = tree; exports.treemap = index$1; exports.treemapBinary = binary; exports.treemapDice = treemapDice; exports.treemapSlice = treemapSlice; exports.treemapSliceDice = sliceDice; exports.treemapSquarify = squarify; exports.treemapResquarify = resquarify;

    Object.defineProperty(exports, '__esModule', { value: true });

    })));

    },{}],29:[function(require,module,exports){ // https://d3js.org/d3-interpolate/ v1.3.2 Copyright 2018 Mike Bostock (function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports, require('d3-color')) : typeof define === 'function' && define.amd ? define(['exports', 'd3-color'], factory) : (factory((global.d3 = global.d3 || {}),global.d3)); }(this, (function (exports,d3Color) { 'use strict';

    function basis(t1, v0, v1, v2, v3) {

     var t2 = t1 * t1, t3 = t2 * t1;
     return ((1 - 3 * t1 + 3 * t2 - t3) * v0
         + (4 - 6 * t2 + 3 * t3) * v1
         + (1 + 3 * t1 + 3 * t2 - 3 * t3) * v2
         + t3 * v3) / 6;
    

    }

    function basis$1(values) {

     var n = values.length - 1;
     return function(t) {
       var i = t <= 0 ? (t = 0) : t >= 1 ? (t = 1, n - 1) : Math.floor(t * n),
           v1 = values[i],
           v2 = values[i + 1],
           v0 = i > 0 ? values[i - 1] : 2 * v1 - v2,
           v3 = i < n - 1 ? values[i + 2] : 2 * v2 - v1;
       return basis((t - i / n) * n, v0, v1, v2, v3);
     };
    

    }

    function basisClosed(values) {

     var n = values.length;
     return function(t) {
       var i = Math.floor(((t %= 1) < 0 ? ++t : t) * n),
           v0 = values[(i + n - 1) % n],
           v1 = values[i % n],
           v2 = values[(i + 1) % n],
           v3 = values[(i + 2) % n];
       return basis((t - i / n) * n, v0, v1, v2, v3);
     };
    

    }

    function constant(x) {

     return function() {
       return x;
     };
    

    }

    function linear(a, d) {

     return function(t) {
       return a + t * d;
     };
    

    }

    function exponential(a, b, y) {

     return a = Math.pow(a, y), b = Math.pow(b, y) - a, y = 1 / y, function(t) {
       return Math.pow(a + t * b, y);
     };
    

    }

    function hue(a, b) {

     var d = b - a;
     return d ? linear(a, d > 180 || d < -180 ? d - 360 * Math.round(d / 360) : d) : constant(isNaN(a) ? b : a);
    

    }

    function gamma(y) {

     return (y = +y) === 1 ? nogamma : function(a, b) {
       return b - a ? exponential(a, b, y) : constant(isNaN(a) ? b : a);
     };
    

    }

    function nogamma(a, b) {

     var d = b - a;
     return d ? linear(a, d) : constant(isNaN(a) ? b : a);
    

    }

    var rgb = (function rgbGamma(y) {

     var color = gamma(y);
    
     function rgb(start, end) {
       var r = color((start = d3Color.rgb(start)).r, (end = d3Color.rgb(end)).r),
           g = color(start.g, end.g),
           b = color(start.b, end.b),
           opacity = nogamma(start.opacity, end.opacity);
       return function(t) {
         start.r = r(t);
         start.g = g(t);
         start.b = b(t);
         start.opacity = opacity(t);
         return start + "";
       };
     }
    
     rgb.gamma = rgbGamma;
    
     return rgb;
    

    })(1);

    function rgbSpline(spline) {

     return function(colors) {
       var n = colors.length,
           r = new Array(n),
           g = new Array(n),
           b = new Array(n),
           i, color;
       for (i = 0; i < n; ++i) {
         color = d3Color.rgb(colors[i]);
         r[i] = color.r || 0;
         g[i] = color.g || 0;
         b[i] = color.b || 0;
       }
       r = spline(r);
       g = spline(g);
       b = spline(b);
       color.opacity = 1;
       return function(t) {
         color.r = r(t);
         color.g = g(t);
         color.b = b(t);
         return color + "";
       };
     };
    

    }

    var rgbBasis = rgbSpline(basis$1); var rgbBasisClosed = rgbSpline(basisClosed);

    function array(a, b) {

     var nb = b ? b.length : 0,
         na = a ? Math.min(nb, a.length) : 0,
         x = new Array(na),
         c = new Array(nb),
         i;
    
     for (i = 0; i < na; ++i) x[i] = value(a[i], b[i]);
     for (; i < nb; ++i) c[i] = b[i];
    
     return function(t) {
       for (i = 0; i < na; ++i) c[i] = x[i](t);
       return c;
     };
    

    }

    function date(a, b) {

     var d = new Date;
     return a = +a, b -= a, function(t) {
       return d.setTime(a + b * t), d;
     };
    

    }

    function number(a, b) {

     return a = +a, b -= a, function(t) {
       return a + b * t;
     };
    

    }

    function object(a, b) {

     var i = {},
         c = {},
         k;
    
     if (a === null || typeof a !== "object") a = {};
     if (b === null || typeof b !== "object") b = {};
    
     for (k in b) {
       if (k in a) {
         i[k] = value(a[k], b[k]);
       } else {
         c[k] = b[k];
       }
     }
    
     return function(t) {
       for (k in i) c[k] = i[k](t);
       return c;
     };
    

    }

    var reA = /[-+]?(?:\d+\.?\d*|\.?\d+)(?:[eE][-+]?\d+)?/g,

       reB = new RegExp(reA.source, "g");
    

    function zero(b) {

     return function() {
       return b;
     };
    

    }

    function one(b) {

     return function(t) {
       return b(t) + "";
     };
    

    }

    function string(a, b) {

     var bi = reA.lastIndex = reB.lastIndex = 0, // scan index for next number in b
         am, // current match in a
         bm, // current match in b
         bs, // string preceding current number in b, if any
         i = -1, // index in s
         s = [], // string constants and placeholders
         q = []; // number interpolators
    
     // Coerce inputs to strings.
     a = a + "", b = b + "";
    
     // Interpolate pairs of numbers in a & b.
     while ((am = reA.exec(a))
         && (bm = reB.exec(b))) {
       if ((bs = bm.index) > bi) { // a string precedes the next number in b
         bs = b.slice(bi, bs);
         if (s[i]) s[i] += bs; // coalesce with previous string
         else s[++i] = bs;
       }
       if ((am = am[0]) === (bm = bm[0])) { // numbers in a & b match
         if (s[i]) s[i] += bm; // coalesce with previous string
         else s[++i] = bm;
       } else { // interpolate non-matching numbers
         s[++i] = null;
         q.push({i: i, x: number(am, bm)});
       }
       bi = reB.lastIndex;
     }
    
     // Add remains of b.
     if (bi < b.length) {
       bs = b.slice(bi);
       if (s[i]) s[i] += bs; // coalesce with previous string
       else s[++i] = bs;
     }
    
     // Special optimization for only a single match.
     // Otherwise, interpolate each of the numbers and rejoin the string.
     return s.length < 2 ? (q[0]
         ? one(q[0].x)
         : zero(b))
         : (b = q.length, function(t) {
             for (var i = 0, o; i < b; ++i) s[(o = q[i]).i] = o.x(t);
             return s.join("");
           });
    

    }

    function value(a, b) {

     var t = typeof b, c;
     return b == null || t === "boolean" ? constant(b)
         : (t === "number" ? number
         : t === "string" ? ((c = d3Color.color(b)) ? (b = c, rgb) : string)
         : b instanceof d3Color.color ? rgb
         : b instanceof Date ? date
         : Array.isArray(b) ? array
         : typeof b.valueOf !== "function" && typeof b.toString !== "function" || isNaN(b) ? object
         : number)(a, b);
    

    }

    function discrete(range) {

     var n = range.length;
     return function(t) {
       return range[Math.max(0, Math.min(n - 1, Math.floor(t * n)))];
     };
    

    }

    function hue$1(a, b) {

     var i = hue(+a, +b);
     return function(t) {
       var x = i(t);
       return x - 360 * Math.floor(x / 360);
     };
    

    }

    function round(a, b) {

     return a = +a, b -= a, function(t) {
       return Math.round(a + b * t);
     };
    

    }

    var degrees = 180 / Math.PI;

    var identity = {

     translateX: 0,
     translateY: 0,
     rotate: 0,
     skewX: 0,
     scaleX: 1,
     scaleY: 1
    

    };

    function decompose(a, b, c, d, e, f) {

     var scaleX, scaleY, skewX;
     if (scaleX = Math.sqrt(a * a + b * b)) a /= scaleX, b /= scaleX;
     if (skewX = a * c + b * d) c -= a * skewX, d -= b * skewX;
     if (scaleY = Math.sqrt(c * c + d * d)) c /= scaleY, d /= scaleY, skewX /= scaleY;
     if (a * d < b * c) a = -a, b = -b, skewX = -skewX, scaleX = -scaleX;
     return {
       translateX: e,
       translateY: f,
       rotate: Math.atan2(b, a) * degrees,
       skewX: Math.atan(skewX) * degrees,
       scaleX: scaleX,
       scaleY: scaleY
     };
    

    }

    var cssNode,

       cssRoot,
       cssView,
       svgNode;
    

    function parseCss(value) {

     if (value === "none") return identity;
     if (!cssNode) cssNode = document.createElement("DIV"), cssRoot = document.documentElement, cssView = document.defaultView;
     cssNode.style.transform = value;
     value = cssView.getComputedStyle(cssRoot.appendChild(cssNode), null).getPropertyValue("transform");
     cssRoot.removeChild(cssNode);
     value = value.slice(7, -1).split(",");
     return decompose(+value[0], +value[1], +value[2], +value[3], +value[4], +value[5]);
    

    }

    function parseSvg(value) {

     if (value == null) return identity;
     if (!svgNode) svgNode = document.createElementNS("http://www.w3.org/2000/svg", "g");
     svgNode.setAttribute("transform", value);
     if (!(value = svgNode.transform.baseVal.consolidate())) return identity;
     value = value.matrix;
     return decompose(value.a, value.b, value.c, value.d, value.e, value.f);
    

    }

    function interpolateTransform(parse, pxComma, pxParen, degParen) {

     function pop(s) {
       return s.length ? s.pop() + " " : "";
     }
    
     function translate(xa, ya, xb, yb, s, q) {
       if (xa !== xb || ya !== yb) {
         var i = s.push("translate(", null, pxComma, null, pxParen);
         q.push({i: i - 4, x: number(xa, xb)}, {i: i - 2, x: number(ya, yb)});
       } else if (xb || yb) {
         s.push("translate(" + xb + pxComma + yb + pxParen);
       }
     }
    
     function rotate(a, b, s, q) {
       if (a !== b) {
         if (a - b > 180) b += 360; else if (b - a > 180) a += 360; // shortest path
         q.push({i: s.push(pop(s) + "rotate(", null, degParen) - 2, x: number(a, b)});
       } else if (b) {
         s.push(pop(s) + "rotate(" + b + degParen);
       }
     }
    
     function skewX(a, b, s, q) {
       if (a !== b) {
         q.push({i: s.push(pop(s) + "skewX(", null, degParen) - 2, x: number(a, b)});
       } else if (b) {
         s.push(pop(s) + "skewX(" + b + degParen);
       }
     }
    
     function scale(xa, ya, xb, yb, s, q) {
       if (xa !== xb || ya !== yb) {
         var i = s.push(pop(s) + "scale(", null, ",", null, ")");
         q.push({i: i - 4, x: number(xa, xb)}, {i: i - 2, x: number(ya, yb)});
       } else if (xb !== 1 || yb !== 1) {
         s.push(pop(s) + "scale(" + xb + "," + yb + ")");
       }
     }
    
     return function(a, b) {
       var s = [], // string constants and placeholders
           q = []; // number interpolators
       a = parse(a), b = parse(b);
       translate(a.translateX, a.translateY, b.translateX, b.translateY, s, q);
       rotate(a.rotate, b.rotate, s, q);
       skewX(a.skewX, b.skewX, s, q);
       scale(a.scaleX, a.scaleY, b.scaleX, b.scaleY, s, q);
       a = b = null; // gc
       return function(t) {
         var i = -1, n = q.length, o;
         while (++i < n) s[(o = q[i]).i] = o.x(t);
         return s.join("");
       };
     };
    

    }

    var interpolateTransformCss = interpolateTransform(parseCss, "px, ", "px)", "deg)"); var interpolateTransformSvg = interpolateTransform(parseSvg, ", ", ")", ")");

    var rho = Math.SQRT2,

       rho2 = 2,
       rho4 = 4,
       epsilon2 = 1e-12;
    

    function cosh(x) {

     return ((x = Math.exp(x)) + 1 / x) / 2;
    

    }

    function sinh(x) {

     return ((x = Math.exp(x)) - 1 / x) / 2;
    

    }

    function tanh(x) {

     return ((x = Math.exp(2 * x)) - 1) / (x + 1);
    

    }

    // p0 = [ux0, uy0, w0] // p1 = [ux1, uy1, w1] function zoom(p0, p1) {

     var ux0 = p0[0], uy0 = p0[1], w0 = p0[2],
         ux1 = p1[0], uy1 = p1[1], w1 = p1[2],
         dx = ux1 - ux0,
         dy = uy1 - uy0,
         d2 = dx * dx + dy * dy,
         i,
         S;
    
     // Special case for u0 ≅ u1.
     if (d2 < epsilon2) {
       S = Math.log(w1 / w0) / rho;
       i = function(t) {
         return [
           ux0 + t * dx,
           uy0 + t * dy,
           w0 * Math.exp(rho * t * S)
         ];
       };
     }
    
     // General case.
     else {
       var d1 = Math.sqrt(d2),
           b0 = (w1 * w1 - w0 * w0 + rho4 * d2) / (2 * w0 * rho2 * d1),
           b1 = (w1 * w1 - w0 * w0 - rho4 * d2) / (2 * w1 * rho2 * d1),
           r0 = Math.log(Math.sqrt(b0 * b0 + 1) - b0),
           r1 = Math.log(Math.sqrt(b1 * b1 + 1) - b1);
       S = (r1 - r0) / rho;
       i = function(t) {
         var s = t * S,
             coshr0 = cosh(r0),
             u = w0 / (rho2 * d1) * (coshr0 * tanh(rho * s + r0) - sinh(r0));
         return [
           ux0 + u * dx,
           uy0 + u * dy,
           w0 * coshr0 / cosh(rho * s + r0)
         ];
       };
     }
    
     i.duration = S * 1000;
    
     return i;
    

    }

    function hsl(hue$$1) {

     return function(start, end) {
       var h = hue$$1((start = d3Color.hsl(start)).h, (end = d3Color.hsl(end)).h),
           s = nogamma(start.s, end.s),
           l = nogamma(start.l, end.l),
           opacity = nogamma(start.opacity, end.opacity);
       return function(t) {
         start.h = h(t);
         start.s = s(t);
         start.l = l(t);
         start.opacity = opacity(t);
         return start + "";
       };
     }
    

    }

    var hsl$1 = hsl(hue); var hslLong = hsl(nogamma);

    function lab(start, end) {

     var l = nogamma((start = d3Color.lab(start)).l, (end = d3Color.lab(end)).l),
         a = nogamma(start.a, end.a),
         b = nogamma(start.b, end.b),
         opacity = nogamma(start.opacity, end.opacity);
     return function(t) {
       start.l = l(t);
       start.a = a(t);
       start.b = b(t);
       start.opacity = opacity(t);
       return start + "";
     };
    

    }

    function hcl(hue$$1) {

     return function(start, end) {
       var h = hue$$1((start = d3Color.hcl(start)).h, (end = d3Color.hcl(end)).h),
           c = nogamma(start.c, end.c),
           l = nogamma(start.l, end.l),
           opacity = nogamma(start.opacity, end.opacity);
       return function(t) {
         start.h = h(t);
         start.c = c(t);
         start.l = l(t);
         start.opacity = opacity(t);
         return start + "";
       };
     }
    

    }

    var hcl$1 = hcl(hue); var hclLong = hcl(nogamma);

    function cubehelix(hue$$1) {

     return (function cubehelixGamma(y) {
       y = +y;
    
       function cubehelix(start, end) {
         var h = hue$$1((start = d3Color.cubehelix(start)).h, (end = d3Color.cubehelix(end)).h),
             s = nogamma(start.s, end.s),
             l = nogamma(start.l, end.l),
             opacity = nogamma(start.opacity, end.opacity);
         return function(t) {
           start.h = h(t);
           start.s = s(t);
           start.l = l(Math.pow(t, y));
           start.opacity = opacity(t);
           return start + "";
         };
       }
    
       cubehelix.gamma = cubehelixGamma;
    
       return cubehelix;
     })(1);
    

    }

    var cubehelix$1 = cubehelix(hue); var cubehelixLong = cubehelix(nogamma);

    function piecewise(interpolate, values) {

     var i = 0, n = values.length - 1, v = values[0], I = new Array(n < 0 ? 0 : n);
     while (i < n) I[i] = interpolate(v, v = values[++i]);
     return function(t) {
       var i = Math.max(0, Math.min(n - 1, Math.floor(t *= n)));
       return I[i](t - i);
     };
    

    }

    function quantize(interpolator, n) {

     var samples = new Array(n);
     for (var i = 0; i < n; ++i) samples[i] = interpolator(i / (n - 1));
     return samples;
    

    }

    exports.interpolate = value; exports.interpolateArray = array; exports.interpolateBasis = basis$1; exports.interpolateBasisClosed = basisClosed; exports.interpolateDate = date; exports.interpolateDiscrete = discrete; exports.interpolateHue = hue$1; exports.interpolateNumber = number; exports.interpolateObject = object; exports.interpolateRound = round; exports.interpolateString = string; exports.interpolateTransformCss = interpolateTransformCss; exports.interpolateTransformSvg = interpolateTransformSvg; exports.interpolateZoom = zoom; exports.interpolateRgb = rgb; exports.interpolateRgbBasis = rgbBasis; exports.interpolateRgbBasisClosed = rgbBasisClosed; exports.interpolateHsl = hsl$1; exports.interpolateHslLong = hslLong; exports.interpolateLab = lab; exports.interpolateHcl = hcl$1; exports.interpolateHclLong = hclLong; exports.interpolateCubehelix = cubehelix$1; exports.interpolateCubehelixLong = cubehelixLong; exports.piecewise = piecewise; exports.quantize = quantize;

    Object.defineProperty(exports, '__esModule', { value: true });

    })));

    },{"d3-color":18}],30:[function(require,module,exports){ // https://d3js.org/d3-path/ v1.0.7 Copyright 2018 Mike Bostock (function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) : typeof define === 'function' && define.amd ? define(['exports'], factory) : (factory((global.d3 = global.d3 || {}))); }(this, (function (exports) { 'use strict';

    var pi = Math.PI,

       tau = 2 * pi,
       epsilon = 1e-6,
       tauEpsilon = tau - epsilon;
    

    function Path() {

     this._x0 = this._y0 = // start of current subpath
     this._x1 = this._y1 = null; // end of current subpath
     this._ = "";
    

    }

    function path() {

     return new Path;
    

    }

    Path.prototype = path.prototype = {

     constructor: Path,
     moveTo: function(x, y) {
       this._ += "M" + (this._x0 = this._x1 = +x) + "," + (this._y0 = this._y1 = +y);
     },
     closePath: function() {
       if (this._x1 !== null) {
         this._x1 = this._x0, this._y1 = this._y0;
         this._ += "Z";
       }
     },
     lineTo: function(x, y) {
       this._ += "L" + (this._x1 = +x) + "," + (this._y1 = +y);
     },
     quadraticCurveTo: function(x1, y1, x, y) {
       this._ += "Q" + (+x1) + "," + (+y1) + "," + (this._x1 = +x) + "," + (this._y1 = +y);
     },
     bezierCurveTo: function(x1, y1, x2, y2, x, y) {
       this._ += "C" + (+x1) + "," + (+y1) + "," + (+x2) + "," + (+y2) + "," + (this._x1 = +x) + "," + (this._y1 = +y);
     },
     arcTo: function(x1, y1, x2, y2, r) {
       x1 = +x1, y1 = +y1, x2 = +x2, y2 = +y2, r = +r;
       var x0 = this._x1,
           y0 = this._y1,
           x21 = x2 - x1,
           y21 = y2 - y1,
           x01 = x0 - x1,
           y01 = y0 - y1,
           l01_2 = x01 * x01 + y01 * y01;
    
       // Is the radius negative? Error.
       if (r < 0) throw new Error("negative radius: " + r);
    
       // Is this path empty? Move to (x1,y1).
       if (this._x1 === null) {
         this._ += "M" + (this._x1 = x1) + "," + (this._y1 = y1);
       }
    
       // Or, is (x1,y1) coincident with (x0,y0)? Do nothing.
       else if (!(l01_2 > epsilon));
    
       // Or, are (x0,y0), (x1,y1) and (x2,y2) collinear?
       // Equivalently, is (x1,y1) coincident with (x2,y2)?
       // Or, is the radius zero? Line to (x1,y1).
       else if (!(Math.abs(y01 * x21 - y21 * x01) > epsilon) || !r) {
         this._ += "L" + (this._x1 = x1) + "," + (this._y1 = y1);
       }
    
       // Otherwise, draw an arc!
       else {
         var x20 = x2 - x0,
             y20 = y2 - y0,
             l21_2 = x21 * x21 + y21 * y21,
             l20_2 = x20 * x20 + y20 * y20,
             l21 = Math.sqrt(l21_2),
             l01 = Math.sqrt(l01_2),
             l = r * Math.tan((pi - Math.acos((l21_2 + l01_2 - l20_2) / (2 * l21 * l01))) / 2),
             t01 = l / l01,
             t21 = l / l21;
    
         // If the start tangent is not coincident with (x0,y0), line to.
         if (Math.abs(t01 - 1) > epsilon) {
           this._ += "L" + (x1 + t01 * x01) + "," + (y1 + t01 * y01);
         }
    
         this._ += "A" + r + "," + r + ",0,0," + (+(y01 * x20 > x01 * y20)) + "," + (this._x1 = x1 + t21 * x21) + "," + (this._y1 = y1 + t21 * y21);
       }
     },
     arc: function(x, y, r, a0, a1, ccw) {
       x = +x, y = +y, r = +r;
       var dx = r * Math.cos(a0),
           dy = r * Math.sin(a0),
           x0 = x + dx,
           y0 = y + dy,
           cw = 1 ^ ccw,
           da = ccw ? a0 - a1 : a1 - a0;
    
       // Is the radius negative? Error.
       if (r < 0) throw new Error("negative radius: " + r);
    
       // Is this path empty? Move to (x0,y0).
       if (this._x1 === null) {
         this._ += "M" + x0 + "," + y0;
       }
    
       // Or, is (x0,y0) not coincident with the previous point? Line to (x0,y0).
       else if (Math.abs(this._x1 - x0) > epsilon || Math.abs(this._y1 - y0) > epsilon) {
         this._ += "L" + x0 + "," + y0;
       }
    
       // Is this arc empty? We’re done.
       if (!r) return;
    
       // Does the angle go the wrong way? Flip the direction.
       if (da < 0) da = da % tau + tau;
    
       // Is this a complete circle? Draw two arcs to complete the circle.
       if (da > tauEpsilon) {
         this._ += "A" + r + "," + r + ",0,1," + cw + "," + (x - dx) + "," + (y - dy) + "A" + r + "," + r + ",0,1," + cw + "," + (this._x1 = x0) + "," + (this._y1 = y0);
       }
    
       // Is this arc non-empty? Draw an arc!
       else if (da > epsilon) {
         this._ += "A" + r + "," + r + ",0," + (+(da >= pi)) + "," + cw + "," + (this._x1 = x + r * Math.cos(a1)) + "," + (this._y1 = y + r * Math.sin(a1));
       }
     },
     rect: function(x, y, w, h) {
       this._ += "M" + (this._x0 = this._x1 = +x) + "," + (this._y0 = this._y1 = +y) + "h" + (+w) + "v" + (+h) + "h" + (-w) + "Z";
     },
     toString: function() {
       return this._;
     }
    

    };

    exports.path = path;

    Object.defineProperty(exports, '__esModule', { value: true });

    })));

    },{}],31:[function(require,module,exports){ // https://d3js.org/d3-polygon/ v1.0.5 Copyright 2018 Mike Bostock (function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) : typeof define === 'function' && define.amd ? define(['exports'], factory) : (factory((global.d3 = global.d3 || {}))); }(this, (function (exports) { 'use strict';

    function area(polygon) {

     var i = -1,
         n = polygon.length,
         a,
         b = polygon[n - 1],
         area = 0;
    
     while (++i < n) {
       a = b;
       b = polygon[i];
       area += a[1] * b[0] - a[0] * b[1];
     }
    
     return area / 2;
    

    }

    function centroid(polygon) {

     var i = -1,
         n = polygon.length,
         x = 0,
         y = 0,
         a,
         b = polygon[n - 1],
         c,
         k = 0;
    
     while (++i < n) {
       a = b;
       b = polygon[i];
       k += c = a[0] * b[1] - b[0] * a[1];
       x += (a[0] + b[0]) * c;
       y += (a[1] + b[1]) * c;
     }
    
     return k *= 3, [x / k, y / k];
    

    }

    // Returns the 2D cross product of AB and AC vectors, i.e., the z-component of // the 3D cross product in a quadrant I Cartesian coordinate system (+x is // right, +y is up). Returns a positive value if ABC is counter-clockwise, // negative if clockwise, and zero if the points are collinear. function cross(a, b, c) {

     return (b[0] - a[0]) * (c[1] - a[1]) - (b[1] - a[1]) * (c[0] - a[0]);
    

    }

    function lexicographicOrder(a, b) {

     return a[0] - b[0] || a[1] - b[1];
    

    }

    // Computes the upper convex hull per the monotone chain algorithm. // Assumes points.length >= 3, is sorted by x, unique in y. // Returns an array of indices into points in left-to-right order. function computeUpperHullIndexes(points) {

     var n = points.length,
         indexes = [0, 1],
         size = 2;
    
     for (var i = 2; i < n; ++i) {
       while (size > 1 && cross(points[indexes[size - 2]], points[indexes[size - 1]], points[i]) <= 0) --size;
       indexes[size++] = i;
     }
    
     return indexes.slice(0, size); // remove popped points
    

    }

    function hull(points) {

     if ((n = points.length) < 3) return null;
    
     var i,
         n,
         sortedPoints = new Array(n),
         flippedPoints = new Array(n);
    
     for (i = 0; i < n; ++i) sortedPoints[i] = [+points[i][0], +points[i][1], i];
     sortedPoints.sort(lexicographicOrder);
     for (i = 0; i < n; ++i) flippedPoints[i] = [sortedPoints[i][0], -sortedPoints[i][1]];
    
     var upperIndexes = computeUpperHullIndexes(sortedPoints),
         lowerIndexes = computeUpperHullIndexes(flippedPoints);
    
     // Construct the hull polygon, removing possible duplicate endpoints.
     var skipLeft = lowerIndexes[0] === upperIndexes[0],
         skipRight = lowerIndexes[lowerIndexes.length - 1] === upperIndexes[upperIndexes.length - 1],
         hull = [];
    
     // Add upper hull in right-to-l order.
     // Then add lower hull in left-to-right order.
     for (i = upperIndexes.length - 1; i >= 0; --i) hull.push(points[sortedPoints[upperIndexes[i]][2]]);
     for (i = +skipLeft; i < lowerIndexes.length - skipRight; ++i) hull.push(points[sortedPoints[lowerIndexes[i]][2]]);
    
     return hull;
    

    }

    function contains(polygon, point) {

     var n = polygon.length,
         p = polygon[n - 1],
         x = point[0], y = point[1],
         x0 = p[0], y0 = p[1],
         x1, y1,
         inside = false;
    
     for (var i = 0; i < n; ++i) {
       p = polygon[i], x1 = p[0], y1 = p[1];
       if (((y1 > y) !== (y0 > y)) && (x < (x0 - x1) * (y - y1) / (y0 - y1) + x1)) inside = !inside;
       x0 = x1, y0 = y1;
     }
    
     return inside;
    

    }

    function length(polygon) {

     var i = -1,
         n = polygon.length,
         b = polygon[n - 1],
         xa,
         ya,
         xb = b[0],
         yb = b[1],
         perimeter = 0;
    
     while (++i < n) {
       xa = xb;
       ya = yb;
       b = polygon[i];
       xb = b[0];
       yb = b[1];
       xa -= xb;
       ya -= yb;
       perimeter += Math.sqrt(xa * xa + ya * ya);
     }
    
     return perimeter;
    

    }

    exports.polygonArea = area; exports.polygonCentroid = centroid; exports.polygonHull = hull; exports.polygonContains = contains; exports.polygonLength = length;

    Object.defineProperty(exports, '__esModule', { value: true });

    })));

    },{}],32:[function(require,module,exports){ // https://d3js.org/d3-quadtree/ v1.0.5 Copyright 2018 Mike Bostock (function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) : typeof define === 'function' && define.amd ? define(['exports'], factory) : (factory((global.d3 = global.d3 || {}))); }(this, (function (exports) { 'use strict';

    function tree_add(d) {

     var x = +this._x.call(null, d),
         y = +this._y.call(null, d);
     return add(this.cover(x, y), x, y, d);
    

    }

    function add(tree, x, y, d) {

     if (isNaN(x) || isNaN(y)) return tree; // ignore invalid points
    
     var parent,
         node = tree._root,
         leaf = {data: d},
         x0 = tree._x0,
         y0 = tree._y0,
         x1 = tree._x1,
         y1 = tree._y1,
         xm,
         ym,
         xp,
         yp,
         right,
         bottom,
         i,
         j;
    
     // If the tree is empty, initialize the root as a leaf.
     if (!node) return tree._root = leaf, tree;
    
     // Find the existing leaf for the new point, or add it.
     while (node.length) {
       if (right = x >= (xm = (x0 + x1) / 2)) x0 = xm; else x1 = xm;
       if (bottom = y >= (ym = (y0 + y1) / 2)) y0 = ym; else y1 = ym;
       if (parent = node, !(node = node[i = bottom << 1 | right])) return parent[i] = leaf, tree;
     }
    
     // Is the new point is exactly coincident with the existing point?
     xp = +tree._x.call(null, node.data);
     yp = +tree._y.call(null, node.data);
     if (x === xp && y === yp) return leaf.next = node, parent ? parent[i] = leaf : tree._root = leaf, tree;
    
     // Otherwise, split the leaf node until the old and new point are separated.
     do {
       parent = parent ? parent[i] = new Array(4) : tree._root = new Array(4);
       if (right = x >= (xm = (x0 + x1) / 2)) x0 = xm; else x1 = xm;
       if (bottom = y >= (ym = (y0 + y1) / 2)) y0 = ym; else y1 = ym;
     } while ((i = bottom << 1 | right) === (j = (yp >= ym) << 1 | (xp >= xm)));
     return parent[j] = node, parent[i] = leaf, tree;
    

    }

    function addAll(data) {

     var d, i, n = data.length,
         x,
         y,
         xz = new Array(n),
         yz = new Array(n),
         x0 = Infinity,
         y0 = Infinity,
         x1 = -Infinity,
         y1 = -Infinity;
    
     // Compute the points and their extent.
     for (i = 0; i < n; ++i) {
       if (isNaN(x = +this._x.call(null, d = data[i])) || isNaN(y = +this._y.call(null, d))) continue;
       xz[i] = x;
       yz[i] = y;
       if (x < x0) x0 = x;
       if (x > x1) x1 = x;
       if (y < y0) y0 = y;
       if (y > y1) y1 = y;
     }
    
     // If there were no (valid) points, inherit the existing extent.
     if (x1 < x0) x0 = this._x0, x1 = this._x1;
     if (y1 < y0) y0 = this._y0, y1 = this._y1;
    
     // Expand the tree to cover the new points.
     this.cover(x0, y0).cover(x1, y1);
    
     // Add the new points.
     for (i = 0; i < n; ++i) {
       add(this, xz[i], yz[i], data[i]);
     }
    
     return this;
    

    }

    function tree_cover(x, y) {

     if (isNaN(x = +x) || isNaN(y = +y)) return this; // ignore invalid points
    
     var x0 = this._x0,
         y0 = this._y0,
         x1 = this._x1,
         y1 = this._y1;
    
     // If the quadtree has no extent, initialize them.
     // Integer extent are necessary so that if we later double the extent,
     // the existing quadrant boundaries don’t change due to floating point error!
     if (isNaN(x0)) {
       x1 = (x0 = Math.floor(x)) + 1;
       y1 = (y0 = Math.floor(y)) + 1;
     }
    
     // Otherwise, double repeatedly to cover.
     else if (x0 > x || x > x1 || y0 > y || y > y1) {
       var z = x1 - x0,
           node = this._root,
           parent,
           i;
    
       switch (i = (y < (y0 + y1) / 2) << 1 | (x < (x0 + x1) / 2)) {
         case 0: {
           do parent = new Array(4), parent[i] = node, node = parent;
           while (z *= 2, x1 = x0 + z, y1 = y0 + z, x > x1 || y > y1);
           break;
         }
         case 1: {
           do parent = new Array(4), parent[i] = node, node = parent;
           while (z *= 2, x0 = x1 - z, y1 = y0 + z, x0 > x || y > y1);
           break;
         }
         case 2: {
           do parent = new Array(4), parent[i] = node, node = parent;
           while (z *= 2, x1 = x0 + z, y0 = y1 - z, x > x1 || y0 > y);
           break;
         }
         case 3: {
           do parent = new Array(4), parent[i] = node, node = parent;
           while (z *= 2, x0 = x1 - z, y0 = y1 - z, x0 > x || y0 > y);
           break;
         }
       }
    
       if (this._root && this._root.length) this._root = node;
     }
    
     // If the quadtree covers the point already, just return.
     else return this;
    
     this._x0 = x0;
     this._y0 = y0;
     this._x1 = x1;
     this._y1 = y1;
     return this;
    

    }

    function tree_data() {

     var data = [];
     this.visit(function(node) {
       if (!node.length) do data.push(node.data); while (node = node.next)
     });
     return data;
    

    }

    function tree_extent(_) {

     return arguments.length
         ? this.cover(+_[0][0], +_[0][1]).cover(+_[1][0], +_[1][1])
         : isNaN(this._x0) ? undefined : [[this._x0, this._y0], [this._x1, this._y1]];
    

    }

    function Quad(node, x0, y0, x1, y1) {

     this.node = node;
     this.x0 = x0;
     this.y0 = y0;
     this.x1 = x1;
     this.y1 = y1;
    

    }

    function tree_find(x, y, radius) {

     var data,
         x0 = this._x0,
         y0 = this._y0,
         x1,
         y1,
         x2,
         y2,
         x3 = this._x1,
         y3 = this._y1,
         quads = [],
         node = this._root,
         q,
         i;
    
     if (node) quads.push(new Quad(node, x0, y0, x3, y3));
     if (radius == null) radius = Infinity;
     else {
       x0 = x - radius, y0 = y - radius;
       x3 = x + radius, y3 = y + radius;
       radius *= radius;
     }
    
     while (q = quads.pop()) {
    
       // Stop searching if this quadrant can’t contain a closer node.
       if (!(node = q.node)
           || (x1 = q.x0) > x3
           || (y1 = q.y0) > y3
           || (x2 = q.x1) < x0
           || (y2 = q.y1) < y0) continue;
    
       // Bisect the current quadrant.
       if (node.length) {
         var xm = (x1 + x2) / 2,
             ym = (y1 + y2) / 2;
    
         quads.push(
           new Quad(node[3], xm, ym, x2, y2),
           new Quad(node[2], x1, ym, xm, y2),
           new Quad(node[1], xm, y1, x2, ym),
           new Quad(node[0], x1, y1, xm, ym)
         );
    
         // Visit the closest quadrant first.
         if (i = (y >= ym) << 1 | (x >= xm)) {
           q = quads[quads.length - 1];
           quads[quads.length - 1] = quads[quads.length - 1 - i];
           quads[quads.length - 1 - i] = q;
         }
       }
    
       // Visit this point. (Visiting coincident points isn’t necessary!)
       else {
         var dx = x - +this._x.call(null, node.data),
             dy = y - +this._y.call(null, node.data),
             d2 = dx * dx + dy * dy;
         if (d2 < radius) {
           var d = Math.sqrt(radius = d2);
           x0 = x - d, y0 = y - d;
           x3 = x + d, y3 = y + d;
           data = node.data;
         }
       }
     }
    
     return data;
    

    }

    function tree_remove(d) {

     if (isNaN(x = +this._x.call(null, d)) || isNaN(y = +this._y.call(null, d))) return this; // ignore invalid points
    
     var parent,
         node = this._root,
         retainer,
         previous,
         next,
         x0 = this._x0,
         y0 = this._y0,
         x1 = this._x1,
         y1 = this._y1,
         x,
         y,
         xm,
         ym,
         right,
         bottom,
         i,
         j;
    
     // If the tree is empty, initialize the root as a leaf.
     if (!node) return this;
    
     // Find the leaf node for the point.
     // While descending, also retain the deepest parent with a non-removed sibling.
     if (node.length) while (true) {
       if (right = x >= (xm = (x0 + x1) / 2)) x0 = xm; else x1 = xm;
       if (bottom = y >= (ym = (y0 + y1) / 2)) y0 = ym; else y1 = ym;
       if (!(parent = node, node = node[i = bottom << 1 | right])) return this;
       if (!node.length) break;
       if (parent[(i + 1) & 3] || parent[(i + 2) & 3] || parent[(i + 3) & 3]) retainer = parent, j = i;
     }
    
     // Find the point to remove.
     while (node.data !== d) if (!(previous = node, node = node.next)) return this;
     if (next = node.next) delete node.next;
    
     // If there are multiple coincident points, remove just the point.
     if (previous) return (next ? previous.next = next : delete previous.next), this;
    
     // If this is the root point, remove it.
     if (!parent) return this._root = next, this;
    
     // Remove this leaf.
     next ? parent[i] = next : delete parent[i];
    
     // If the parent now contains exactly one leaf, collapse superfluous parents.
     if ((node = parent[0] || parent[1] || parent[2] || parent[3])
         && node === (parent[3] || parent[2] || parent[1] || parent[0])
         && !node.length) {
       if (retainer) retainer[j] = node;
       else this._root = node;
     }
    
     return this;
    

    }

    function removeAll(data) {

     for (var i = 0, n = data.length; i < n; ++i) this.remove(data[i]);
     return this;
    

    }

    function tree_root() {

     return this._root;
    

    }

    function tree_size() {

     var size = 0;
     this.visit(function(node) {
       if (!node.length) do ++size; while (node = node.next)
     });
     return size;
    

    }

    function tree_visit(callback) {

     var quads = [], q, node = this._root, child, x0, y0, x1, y1;
     if (node) quads.push(new Quad(node, this._x0, this._y0, this._x1, this._y1));
     while (q = quads.pop()) {
       if (!callback(node = q.node, x0 = q.x0, y0 = q.y0, x1 = q.x1, y1 = q.y1) && node.length) {
         var xm = (x0 + x1) / 2, ym = (y0 + y1) / 2;
         if (child = node[3]) quads.push(new Quad(child, xm, ym, x1, y1));
         if (child = node[2]) quads.push(new Quad(child, x0, ym, xm, y1));
         if (child = node[1]) quads.push(new Quad(child, xm, y0, x1, ym));
         if (child = node[0]) quads.push(new Quad(child, x0, y0, xm, ym));
       }
     }
     return this;
    

    }

    function tree_visitAfter(callback) {

     var quads = [], next = [], q;
     if (this._root) quads.push(new Quad(this._root, this._x0, this._y0, this._x1, this._y1));
     while (q = quads.pop()) {
       var node = q.node;
       if (node.length) {
         var child, x0 = q.x0, y0 = q.y0, x1 = q.x1, y1 = q.y1, xm = (x0 + x1) / 2, ym = (y0 + y1) / 2;
         if (child = node[0]) quads.push(new Quad(child, x0, y0, xm, ym));
         if (child = node[1]) quads.push(new Quad(child, xm, y0, x1, ym));
         if (child = node[2]) quads.push(new Quad(child, x0, ym, xm, y1));
         if (child = node[3]) quads.push(new Quad(child, xm, ym, x1, y1));
       }
       next.push(q);
     }
     while (q = next.pop()) {
       callback(q.node, q.x0, q.y0, q.x1, q.y1);
     }
     return this;
    

    }

    function defaultX(d) {

     return d[0];
    

    }

    function tree_x(_) {

     return arguments.length ? (this._x = _, this) : this._x;
    

    }

    function defaultY(d) {

     return d[1];
    

    }

    function tree_y(_) {

     return arguments.length ? (this._y = _, this) : this._y;
    

    }

    function quadtree(nodes, x, y) {

     var tree = new Quadtree(x == null ? defaultX : x, y == null ? defaultY : y, NaN, NaN, NaN, NaN);
     return nodes == null ? tree : tree.addAll(nodes);
    

    }

    function Quadtree(x, y, x0, y0, x1, y1) {

     this._x = x;
     this._y = y;
     this._x0 = x0;
     this._y0 = y0;
     this._x1 = x1;
     this._y1 = y1;
     this._root = undefined;
    

    }

    function leaf_copy(leaf) {

     var copy = {data: leaf.data}, next = copy;
     while (leaf = leaf.next) next = next.next = {data: leaf.data};
     return copy;
    

    }

    var treeProto = quadtree.prototype = Quadtree.prototype;

    treeProto.copy = function() {

     var copy = new Quadtree(this._x, this._y, this._x0, this._y0, this._x1, this._y1),
         node = this._root,
         nodes,
         child;
    
     if (!node) return copy;
    
     if (!node.length) return copy._root = leaf_copy(node), copy;
    
     nodes = [{source: node, target: copy._root = new Array(4)}];
     while (node = nodes.pop()) {
       for (var i = 0; i < 4; ++i) {
         if (child = node.source[i]) {
           if (child.length) nodes.push({source: child, target: node.target[i] = new Array(4)});
           else node.target[i] = leaf_copy(child);
         }
       }
     }
    
     return copy;
    

    };

    treeProto.add = tree_add; treeProto.addAll = addAll; treeProto.cover = tree_cover; treeProto.data = tree_data; treeProto.extent = tree_extent; treeProto.find = tree_find; treeProto.remove = tree_remove; treeProto.removeAll = removeAll; treeProto.root = tree_root; treeProto.size = tree_size; treeProto.visit = tree_visit; treeProto.visitAfter = tree_visitAfter; treeProto.x = tree_x; treeProto.y = tree_y;

    exports.quadtree = quadtree;

    Object.defineProperty(exports, '__esModule', { value: true });

    })));

    },{}],33:[function(require,module,exports){ // https://d3js.org/d3-random/ v1.1.2 Copyright 2018 Mike Bostock (function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) : typeof define === 'function' && define.amd ? define(['exports'], factory) : (factory((global.d3 = global.d3 || {}))); }(this, (function (exports) { 'use strict';

    function defaultSource() {

     return Math.random();
    

    }

    var uniform = (function sourceRandomUniform(source) {

     function randomUniform(min, max) {
       min = min == null ? 0 : +min;
       max = max == null ? 1 : +max;
       if (arguments.length === 1) max = min, min = 0;
       else max -= min;
       return function() {
         return source() * max + min;
       };
     }
    
     randomUniform.source = sourceRandomUniform;
    
     return randomUniform;
    

    })(defaultSource);

    var normal = (function sourceRandomNormal(source) {

     function randomNormal(mu, sigma) {
       var x, r;
       mu = mu == null ? 0 : +mu;
       sigma = sigma == null ? 1 : +sigma;
       return function() {
         var y;
    
         // If available, use the second previously-generated uniform random.
         if (x != null) y = x, x = null;
    
         // Otherwise, generate a new x and y.
         else do {
           x = source() * 2 - 1;
           y = source() * 2 - 1;
           r = x * x + y * y;
         } while (!r || r > 1);
    
         return mu + sigma * y * Math.sqrt(-2 * Math.log(r) / r);
       };
     }
    
     randomNormal.source = sourceRandomNormal;
    
     return randomNormal;
    

    })(defaultSource);

    var logNormal = (function sourceRandomLogNormal(source) {

     function randomLogNormal() {
       var randomNormal = normal.source(source).apply(this, arguments);
       return function() {
         return Math.exp(randomNormal());
       };
     }
    
     randomLogNormal.source = sourceRandomLogNormal;
    
     return randomLogNormal;
    

    })(defaultSource);

    var irwinHall = (function sourceRandomIrwinHall(source) {

     function randomIrwinHall(n) {
       return function() {
         for (var sum = 0, i = 0; i < n; ++i) sum += source();
         return sum;
       };
     }
    
     randomIrwinHall.source = sourceRandomIrwinHall;
    
     return randomIrwinHall;
    

    })(defaultSource);

    var bates = (function sourceRandomBates(source) {

     function randomBates(n) {
       var randomIrwinHall = irwinHall.source(source)(n);
       return function() {
         return randomIrwinHall() / n;
       };
     }
    
     randomBates.source = sourceRandomBates;
    
     return randomBates;
    

    })(defaultSource);

    var exponential = (function sourceRandomExponential(source) {

     function randomExponential(lambda) {
       return function() {
         return -Math.log(1 - source()) / lambda;
       };
     }
    
     randomExponential.source = sourceRandomExponential;
    
     return randomExponential;
    

    })(defaultSource);

    exports.randomUniform = uniform; exports.randomNormal = normal; exports.randomLogNormal = logNormal; exports.randomBates = bates; exports.randomIrwinHall = irwinHall; exports.randomExponential = exponential;

    Object.defineProperty(exports, '__esModule', { value: true });

    })));

    },{}],34:[function(require,module,exports){ // https://d3js.org/d3-scale-chromatic/ v1.3.3 Copyright 2018 Mike Bostock (function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports, require('d3-interpolate'), require('d3-color')) : typeof define === 'function' && define.amd ? define(['exports', 'd3-interpolate', 'd3-color'], factory) : (factory((global.d3 = global.d3 || {}),global.d3,global.d3)); }(this, (function (exports,d3Interpolate,d3Color) { 'use strict';

    function colors(specifier) {

     var n = specifier.length / 6 | 0, colors = new Array(n), i = 0;
     while (i < n) colors[i] = "#" + specifier.slice(i * 6, ++i * 6);
     return colors;
    

    }

    var category10 = colors("1f77b4ff7f0e2ca02cd627289467bd8c564be377c27f7f7fbcbd2217becf");

    var Accent = colors("7fc97fbeaed4fdc086ffff99386cb0f0027fbf5b17666666");

    var Dark2 = colors("1b9e77d95f027570b3e7298a66a61ee6ab02a6761d666666");

    var Paired = colors("a6cee31f78b4b2df8a33a02cfb9a99e31a1cfdbf6fff7f00cab2d66a3d9affff99b15928");

    var Pastel1 = colors("fbb4aeb3cde3ccebc5decbe4fed9a6ffffcce5d8bdfddaecf2f2f2");

    var Pastel2 = colors("b3e2cdfdcdaccbd5e8f4cae4e6f5c9fff2aef1e2cccccccc");

    var Set1 = colors("e41a1c377eb84daf4a984ea3ff7f00ffff33a65628f781bf999999");

    var Set2 = colors("66c2a5fc8d628da0cbe78ac3a6d854ffd92fe5c494b3b3b3");

    var Set3 = colors("8dd3c7ffffb3bebadafb807280b1d3fdb462b3de69fccde5d9d9d9bc80bdccebc5ffed6f");

    function ramp(scheme) {

     return d3Interpolate.interpolateRgbBasis(scheme[scheme.length - 1]);
    

    }

    var scheme = new Array(3).concat(

     "d8b365f5f5f55ab4ac",
     "a6611adfc27d80cdc1018571",
     "a6611adfc27df5f5f580cdc1018571",
     "8c510ad8b365f6e8c3c7eae55ab4ac01665e",
     "8c510ad8b365f6e8c3f5f5f5c7eae55ab4ac01665e",
     "8c510abf812ddfc27df6e8c3c7eae580cdc135978f01665e",
     "8c510abf812ddfc27df6e8c3f5f5f5c7eae580cdc135978f01665e",
     "5430058c510abf812ddfc27df6e8c3c7eae580cdc135978f01665e003c30",
     "5430058c510abf812ddfc27df6e8c3f5f5f5c7eae580cdc135978f01665e003c30"
    

    ).map(colors);

    var BrBG = ramp(scheme);

    var scheme$1 = new Array(3).concat(

     "af8dc3f7f7f77fbf7b",
     "7b3294c2a5cfa6dba0008837",
     "7b3294c2a5cff7f7f7a6dba0008837",
     "762a83af8dc3e7d4e8d9f0d37fbf7b1b7837",
     "762a83af8dc3e7d4e8f7f7f7d9f0d37fbf7b1b7837",
     "762a839970abc2a5cfe7d4e8d9f0d3a6dba05aae611b7837",
     "762a839970abc2a5cfe7d4e8f7f7f7d9f0d3a6dba05aae611b7837",
     "40004b762a839970abc2a5cfe7d4e8d9f0d3a6dba05aae611b783700441b",
     "40004b762a839970abc2a5cfe7d4e8f7f7f7d9f0d3a6dba05aae611b783700441b"
    

    ).map(colors);

    var PRGn = ramp(scheme$1);

    var scheme$2 = new Array(3).concat(

     "e9a3c9f7f7f7a1d76a",
     "d01c8bf1b6dab8e1864dac26",
     "d01c8bf1b6daf7f7f7b8e1864dac26",
     "c51b7de9a3c9fde0efe6f5d0a1d76a4d9221",
     "c51b7de9a3c9fde0eff7f7f7e6f5d0a1d76a4d9221",
     "c51b7dde77aef1b6dafde0efe6f5d0b8e1867fbc414d9221",
     "c51b7dde77aef1b6dafde0eff7f7f7e6f5d0b8e1867fbc414d9221",
     "8e0152c51b7dde77aef1b6dafde0efe6f5d0b8e1867fbc414d9221276419",
     "8e0152c51b7dde77aef1b6dafde0eff7f7f7e6f5d0b8e1867fbc414d9221276419"
    

    ).map(colors);

    var PiYG = ramp(scheme$2);

    var scheme$3 = new Array(3).concat(

     "998ec3f7f7f7f1a340",
     "5e3c99b2abd2fdb863e66101",
     "5e3c99b2abd2f7f7f7fdb863e66101",
     "542788998ec3d8daebfee0b6f1a340b35806",
     "542788998ec3d8daebf7f7f7fee0b6f1a340b35806",
     "5427888073acb2abd2d8daebfee0b6fdb863e08214b35806",
     "5427888073acb2abd2d8daebf7f7f7fee0b6fdb863e08214b35806",
     "2d004b5427888073acb2abd2d8daebfee0b6fdb863e08214b358067f3b08",
     "2d004b5427888073acb2abd2d8daebf7f7f7fee0b6fdb863e08214b358067f3b08"
    

    ).map(colors);

    var PuOr = ramp(scheme$3);

    var scheme$4 = new Array(3).concat(

     "ef8a62f7f7f767a9cf",
     "ca0020f4a58292c5de0571b0",
     "ca0020f4a582f7f7f792c5de0571b0",
     "b2182bef8a62fddbc7d1e5f067a9cf2166ac",
     "b2182bef8a62fddbc7f7f7f7d1e5f067a9cf2166ac",
     "b2182bd6604df4a582fddbc7d1e5f092c5de4393c32166ac",
     "b2182bd6604df4a582fddbc7f7f7f7d1e5f092c5de4393c32166ac",
     "67001fb2182bd6604df4a582fddbc7d1e5f092c5de4393c32166ac053061",
     "67001fb2182bd6604df4a582fddbc7f7f7f7d1e5f092c5de4393c32166ac053061"
    

    ).map(colors);

    var RdBu = ramp(scheme$4);

    var scheme$5 = new Array(3).concat(

     "ef8a62ffffff999999",
     "ca0020f4a582bababa404040",
     "ca0020f4a582ffffffbababa404040",
     "b2182bef8a62fddbc7e0e0e09999994d4d4d",
     "b2182bef8a62fddbc7ffffffe0e0e09999994d4d4d",
     "b2182bd6604df4a582fddbc7e0e0e0bababa8787874d4d4d",
     "b2182bd6604df4a582fddbc7ffffffe0e0e0bababa8787874d4d4d",
     "67001fb2182bd6604df4a582fddbc7e0e0e0bababa8787874d4d4d1a1a1a",
     "67001fb2182bd6604df4a582fddbc7ffffffe0e0e0bababa8787874d4d4d1a1a1a"
    

    ).map(colors);

    var RdGy = ramp(scheme$5);

    var scheme$6 = new Array(3).concat(

     "fc8d59ffffbf91bfdb",
     "d7191cfdae61abd9e92c7bb6",
     "d7191cfdae61ffffbfabd9e92c7bb6",
     "d73027fc8d59fee090e0f3f891bfdb4575b4",
     "d73027fc8d59fee090ffffbfe0f3f891bfdb4575b4",
     "d73027f46d43fdae61fee090e0f3f8abd9e974add14575b4",
     "d73027f46d43fdae61fee090ffffbfe0f3f8abd9e974add14575b4",
     "a50026d73027f46d43fdae61fee090e0f3f8abd9e974add14575b4313695",
     "a50026d73027f46d43fdae61fee090ffffbfe0f3f8abd9e974add14575b4313695"
    

    ).map(colors);

    var RdYlBu = ramp(scheme$6);

    var scheme$7 = new Array(3).concat(

     "fc8d59ffffbf91cf60",
     "d7191cfdae61a6d96a1a9641",
     "d7191cfdae61ffffbfa6d96a1a9641",
     "d73027fc8d59fee08bd9ef8b91cf601a9850",
     "d73027fc8d59fee08bffffbfd9ef8b91cf601a9850",
     "d73027f46d43fdae61fee08bd9ef8ba6d96a66bd631a9850",
     "d73027f46d43fdae61fee08bffffbfd9ef8ba6d96a66bd631a9850",
     "a50026d73027f46d43fdae61fee08bd9ef8ba6d96a66bd631a9850006837",
     "a50026d73027f46d43fdae61fee08bffffbfd9ef8ba6d96a66bd631a9850006837"
    

    ).map(colors);

    var RdYlGn = ramp(scheme$7);

    var scheme$8 = new Array(3).concat(

     "fc8d59ffffbf99d594",
     "d7191cfdae61abdda42b83ba",
     "d7191cfdae61ffffbfabdda42b83ba",
     "d53e4ffc8d59fee08be6f59899d5943288bd",
     "d53e4ffc8d59fee08bffffbfe6f59899d5943288bd",
     "d53e4ff46d43fdae61fee08be6f598abdda466c2a53288bd",
     "d53e4ff46d43fdae61fee08bffffbfe6f598abdda466c2a53288bd",
     "9e0142d53e4ff46d43fdae61fee08be6f598abdda466c2a53288bd5e4fa2",
     "9e0142d53e4ff46d43fdae61fee08bffffbfe6f598abdda466c2a53288bd5e4fa2"
    

    ).map(colors);

    var Spectral = ramp(scheme$8);

    var scheme$9 = new Array(3).concat(

     "e5f5f999d8c92ca25f",
     "edf8fbb2e2e266c2a4238b45",
     "edf8fbb2e2e266c2a42ca25f006d2c",
     "edf8fbccece699d8c966c2a42ca25f006d2c",
     "edf8fbccece699d8c966c2a441ae76238b45005824",
     "f7fcfde5f5f9ccece699d8c966c2a441ae76238b45005824",
     "f7fcfde5f5f9ccece699d8c966c2a441ae76238b45006d2c00441b"
    

    ).map(colors);

    var BuGn = ramp(scheme$9);

    var scheme$a = new Array(3).concat(

     "e0ecf49ebcda8856a7",
     "edf8fbb3cde38c96c688419d",
     "edf8fbb3cde38c96c68856a7810f7c",
     "edf8fbbfd3e69ebcda8c96c68856a7810f7c",
     "edf8fbbfd3e69ebcda8c96c68c6bb188419d6e016b",
     "f7fcfde0ecf4bfd3e69ebcda8c96c68c6bb188419d6e016b",
     "f7fcfde0ecf4bfd3e69ebcda8c96c68c6bb188419d810f7c4d004b"
    

    ).map(colors);

    var BuPu = ramp(scheme$a);

    var scheme$b = new Array(3).concat(

     "e0f3dba8ddb543a2ca",
     "f0f9e8bae4bc7bccc42b8cbe",
     "f0f9e8bae4bc7bccc443a2ca0868ac",
     "f0f9e8ccebc5a8ddb57bccc443a2ca0868ac",
     "f0f9e8ccebc5a8ddb57bccc44eb3d32b8cbe08589e",
     "f7fcf0e0f3dbccebc5a8ddb57bccc44eb3d32b8cbe08589e",
     "f7fcf0e0f3dbccebc5a8ddb57bccc44eb3d32b8cbe0868ac084081"
    

    ).map(colors);

    var GnBu = ramp(scheme$b);

    var scheme$c = new Array(3).concat(

     "fee8c8fdbb84e34a33",
     "fef0d9fdcc8afc8d59d7301f",
     "fef0d9fdcc8afc8d59e34a33b30000",
     "fef0d9fdd49efdbb84fc8d59e34a33b30000",
     "fef0d9fdd49efdbb84fc8d59ef6548d7301f990000",
     "fff7ecfee8c8fdd49efdbb84fc8d59ef6548d7301f990000",
     "fff7ecfee8c8fdd49efdbb84fc8d59ef6548d7301fb300007f0000"
    

    ).map(colors);

    var OrRd = ramp(scheme$c);

    var scheme$d = new Array(3).concat(

     "ece2f0a6bddb1c9099",
     "f6eff7bdc9e167a9cf02818a",
     "f6eff7bdc9e167a9cf1c9099016c59",
     "f6eff7d0d1e6a6bddb67a9cf1c9099016c59",
     "f6eff7d0d1e6a6bddb67a9cf3690c002818a016450",
     "fff7fbece2f0d0d1e6a6bddb67a9cf3690c002818a016450",
     "fff7fbece2f0d0d1e6a6bddb67a9cf3690c002818a016c59014636"
    

    ).map(colors);

    var PuBuGn = ramp(scheme$d);

    var scheme$e = new Array(3).concat(

     "ece7f2a6bddb2b8cbe",
     "f1eef6bdc9e174a9cf0570b0",
     "f1eef6bdc9e174a9cf2b8cbe045a8d",
     "f1eef6d0d1e6a6bddb74a9cf2b8cbe045a8d",
     "f1eef6d0d1e6a6bddb74a9cf3690c00570b0034e7b",
     "fff7fbece7f2d0d1e6a6bddb74a9cf3690c00570b0034e7b",
     "fff7fbece7f2d0d1e6a6bddb74a9cf3690c00570b0045a8d023858"
    

    ).map(colors);

    var PuBu = ramp(scheme$e);

    var scheme$f = new Array(3).concat(

     "e7e1efc994c7dd1c77",
     "f1eef6d7b5d8df65b0ce1256",
     "f1eef6d7b5d8df65b0dd1c77980043",
     "f1eef6d4b9dac994c7df65b0dd1c77980043",
     "f1eef6d4b9dac994c7df65b0e7298ace125691003f",
     "f7f4f9e7e1efd4b9dac994c7df65b0e7298ace125691003f",
     "f7f4f9e7e1efd4b9dac994c7df65b0e7298ace125698004367001f"
    

    ).map(colors);

    var PuRd = ramp(scheme$f);

    var scheme$g = new Array(3).concat(

     "fde0ddfa9fb5c51b8a",
     "feebe2fbb4b9f768a1ae017e",
     "feebe2fbb4b9f768a1c51b8a7a0177",
     "feebe2fcc5c0fa9fb5f768a1c51b8a7a0177",
     "feebe2fcc5c0fa9fb5f768a1dd3497ae017e7a0177",
     "fff7f3fde0ddfcc5c0fa9fb5f768a1dd3497ae017e7a0177",
     "fff7f3fde0ddfcc5c0fa9fb5f768a1dd3497ae017e7a017749006a"
    

    ).map(colors);

    var RdPu = ramp(scheme$g);

    var scheme$h = new Array(3).concat(

     "edf8b17fcdbb2c7fb8",
     "ffffcca1dab441b6c4225ea8",
     "ffffcca1dab441b6c42c7fb8253494",
     "ffffccc7e9b47fcdbb41b6c42c7fb8253494",
     "ffffccc7e9b47fcdbb41b6c41d91c0225ea80c2c84",
     "ffffd9edf8b1c7e9b47fcdbb41b6c41d91c0225ea80c2c84",
     "ffffd9edf8b1c7e9b47fcdbb41b6c41d91c0225ea8253494081d58"
    

    ).map(colors);

    var YlGnBu = ramp(scheme$h);

    var scheme$i = new Array(3).concat(

     "f7fcb9addd8e31a354",
     "ffffccc2e69978c679238443",
     "ffffccc2e69978c67931a354006837",
     "ffffccd9f0a3addd8e78c67931a354006837",
     "ffffccd9f0a3addd8e78c67941ab5d238443005a32",
     "ffffe5f7fcb9d9f0a3addd8e78c67941ab5d238443005a32",
     "ffffe5f7fcb9d9f0a3addd8e78c67941ab5d238443006837004529"
    

    ).map(colors);

    var YlGn = ramp(scheme$i);

    var scheme$j = new Array(3).concat(

     "fff7bcfec44fd95f0e",
     "ffffd4fed98efe9929cc4c02",
     "ffffd4fed98efe9929d95f0e993404",
     "ffffd4fee391fec44ffe9929d95f0e993404",
     "ffffd4fee391fec44ffe9929ec7014cc4c028c2d04",
     "ffffe5fff7bcfee391fec44ffe9929ec7014cc4c028c2d04",
     "ffffe5fff7bcfee391fec44ffe9929ec7014cc4c02993404662506"
    

    ).map(colors);

    var YlOrBr = ramp(scheme$j);

    var scheme$k = new Array(3).concat(

     "ffeda0feb24cf03b20",
     "ffffb2fecc5cfd8d3ce31a1c",
     "ffffb2fecc5cfd8d3cf03b20bd0026",
     "ffffb2fed976feb24cfd8d3cf03b20bd0026",
     "ffffb2fed976feb24cfd8d3cfc4e2ae31a1cb10026",
     "ffffccffeda0fed976feb24cfd8d3cfc4e2ae31a1cb10026",
     "ffffccffeda0fed976feb24cfd8d3cfc4e2ae31a1cbd0026800026"
    

    ).map(colors);

    var YlOrRd = ramp(scheme$k);

    var scheme$l = new Array(3).concat(

     "deebf79ecae13182bd",
     "eff3ffbdd7e76baed62171b5",
     "eff3ffbdd7e76baed63182bd08519c",
     "eff3ffc6dbef9ecae16baed63182bd08519c",
     "eff3ffc6dbef9ecae16baed64292c62171b5084594",
     "f7fbffdeebf7c6dbef9ecae16baed64292c62171b5084594",
     "f7fbffdeebf7c6dbef9ecae16baed64292c62171b508519c08306b"
    

    ).map(colors);

    var Blues = ramp(scheme$l);

    var scheme$m = new Array(3).concat(

     "e5f5e0a1d99b31a354",
     "edf8e9bae4b374c476238b45",
     "edf8e9bae4b374c47631a354006d2c",
     "edf8e9c7e9c0a1d99b74c47631a354006d2c",
     "edf8e9c7e9c0a1d99b74c47641ab5d238b45005a32",
     "f7fcf5e5f5e0c7e9c0a1d99b74c47641ab5d238b45005a32",
     "f7fcf5e5f5e0c7e9c0a1d99b74c47641ab5d238b45006d2c00441b"
    

    ).map(colors);

    var Greens = ramp(scheme$m);

    var scheme$n = new Array(3).concat(

     "f0f0f0bdbdbd636363",
     "f7f7f7cccccc969696525252",
     "f7f7f7cccccc969696636363252525",
     "f7f7f7d9d9d9bdbdbd969696636363252525",
     "f7f7f7d9d9d9bdbdbd969696737373525252252525",
     "fffffff0f0f0d9d9d9bdbdbd969696737373525252252525",
     "fffffff0f0f0d9d9d9bdbdbd969696737373525252252525000000"
    

    ).map(colors);

    var Greys = ramp(scheme$n);

    var scheme$o = new Array(3).concat(

     "efedf5bcbddc756bb1",
     "f2f0f7cbc9e29e9ac86a51a3",
     "f2f0f7cbc9e29e9ac8756bb154278f",
     "f2f0f7dadaebbcbddc9e9ac8756bb154278f",
     "f2f0f7dadaebbcbddc9e9ac8807dba6a51a34a1486",
     "fcfbfdefedf5dadaebbcbddc9e9ac8807dba6a51a34a1486",
     "fcfbfdefedf5dadaebbcbddc9e9ac8807dba6a51a354278f3f007d"
    

    ).map(colors);

    var Purples = ramp(scheme$o);

    var scheme$p = new Array(3).concat(

     "fee0d2fc9272de2d26",
     "fee5d9fcae91fb6a4acb181d",
     "fee5d9fcae91fb6a4ade2d26a50f15",
     "fee5d9fcbba1fc9272fb6a4ade2d26a50f15",
     "fee5d9fcbba1fc9272fb6a4aef3b2ccb181d99000d",
     "fff5f0fee0d2fcbba1fc9272fb6a4aef3b2ccb181d99000d",
     "fff5f0fee0d2fcbba1fc9272fb6a4aef3b2ccb181da50f1567000d"
    

    ).map(colors);

    var Reds = ramp(scheme$p);

    var scheme$q = new Array(3).concat(

     "fee6cefdae6be6550d",
     "feeddefdbe85fd8d3cd94701",
     "feeddefdbe85fd8d3ce6550da63603",
     "feeddefdd0a2fdae6bfd8d3ce6550da63603",
     "feeddefdd0a2fdae6bfd8d3cf16913d948018c2d04",
     "fff5ebfee6cefdd0a2fdae6bfd8d3cf16913d948018c2d04",
     "fff5ebfee6cefdd0a2fdae6bfd8d3cf16913d94801a636037f2704"
    

    ).map(colors);

    var Oranges = ramp(scheme$q);

    var cubehelix = d3Interpolate.interpolateCubehelixLong(d3Color.cubehelix(300, 0.5, 0.0), d3Color.cubehelix(-240, 0.5, 1.0));

    var warm = d3Interpolate.interpolateCubehelixLong(d3Color.cubehelix(-100, 0.75, 0.35), d3Color.cubehelix(80, 1.50, 0.8));

    var cool = d3Interpolate.interpolateCubehelixLong(d3Color.cubehelix(260, 0.75, 0.35), d3Color.cubehelix(80, 1.50, 0.8));

    var c = d3Color.cubehelix();

    function rainbow(t) {

     if (t < 0 || t > 1) t -= Math.floor(t);
     var ts = Math.abs(t - 0.5);
     c.h = 360 * t - 100;
     c.s = 1.5 - 1.5 * ts;
     c.l = 0.8 - 0.9 * ts;
     return c + "";
    

    }

    var c$1 = d3Color.rgb(),

       pi_1_3 = Math.PI / 3,
       pi_2_3 = Math.PI * 2 / 3;
    

    function sinebow(t) {

     var x;
     t = (0.5 - t) * Math.PI;
     c$1.r = 255 * (x = Math.sin(t)) * x;
     c$1.g = 255 * (x = Math.sin(t + pi_1_3)) * x;
     c$1.b = 255 * (x = Math.sin(t + pi_2_3)) * x;
     return c$1 + "";
    

    }

    function ramp$1(range) {

     var n = range.length;
     return function(t) {
       return range[Math.max(0, Math.min(n - 1, Math.floor(t * n)))];
     };
    

    }

    var viridis = ramp$1(colors("44015444025645045745055946075a46085c460a5d460b5e470d60470e6147106347116447136548146748166848176948186a481a6c481b6d481c6e481d6f481f70482071482173482374482475482576482677482878482979472a7a472c7a472d7b472e7c472f7d46307e46327e46337f463480453581453781453882443983443a83443b84433d84433e85423f854240864241864142874144874045884046883f47883f48893e49893e4a893e4c8a3d4d8a3d4e8a3c4f8a3c508b3b518b3b528b3a538b3a548c39558c39568c38588c38598c375a8c375b8d365c8d365d8d355e8d355f8d34608d34618d33628d33638d32648e32658e31668e31678e31688e30698e306a8e2f6b8e2f6c8e2e6d8e2e6e8e2e6f8e2d708e2d718e2c718e2c728e2c738e2b748e2b758e2a768e2a778e2a788e29798e297a8e297b8e287c8e287d8e277e8e277f8e27808e26818e26828e26828e25838e25848e25858e24868e24878e23888e23898e238a8d228b8d228c8d228d8d218e8d218f8d21908d21918c20928c20928c20938c1f948c1f958b1f968b1f978b1f988b1f998a1f9a8a1e9b8a1e9c891e9d891f9e891f9f881fa0881fa1881fa1871fa28720a38620a48621a58521a68522a78522a88423a98324aa8325ab8225ac8226ad8127ad8128ae8029af7f2ab07f2cb17e2db27d2eb37c2fb47c31b57b32b67a34b67935b77937b87838b9773aba763bbb753dbc743fbc7340bd7242be7144bf7046c06f48c16e4ac16d4cc26c4ec36b50c46a52c56954c56856c66758c7655ac8645cc8635ec96260ca6063cb5f65cb5e67cc5c69cd5b6ccd5a6ece5870cf5773d05675d05477d1537ad1517cd2507fd34e81d34d84d44b86d54989d5488bd6468ed64590d74393d74195d84098d83e9bd93c9dd93ba0da39a2da37a5db36a8db34aadc32addc30b0dd2fb2dd2db5de2bb8de29bade28bddf26c0df25c2df23c5e021c8e020cae11fcde11dd0e11cd2e21bd5e21ad8e219dae319dde318dfe318e2e418e5e419e7e419eae51aece51befe51cf1e51df4e61ef6e620f8e621fbe723fde725"));

    var magma = ramp$1(colors("00000401000501010601010802010902020b02020d03030f03031204041405041606051806051a07061c08071e0907200a08220b09240c09260d0a290e0b2b100b2d110c2f120d31130d34140e36150e38160f3b180f3d19103f1a10421c10441d11471e114920114b21114e22115024125325125527125829115a2a115c2c115f2d11612f116331116533106734106936106b38106c390f6e3b0f703d0f713f0f72400f74420f75440f764510774710784910784a10794c117a4e117b4f127b51127c52137c54137d56147d57157e59157e5a167e5c167f5d177f5f187f601880621980641a80651a80671b80681c816a1c816b1d816d1d816e1e81701f81721f817320817521817621817822817922827b23827c23827e24828025828125818326818426818627818827818928818b29818c29818e2a81902a81912b81932b80942c80962c80982d80992d809b2e7f9c2e7f9e2f7fa02f7fa1307ea3307ea5317ea6317da8327daa337dab337cad347cae347bb0357bb2357bb3367ab5367ab73779b83779ba3878bc3978bd3977bf3a77c03a76c23b75c43c75c53c74c73d73c83e73ca3e72cc3f71cd4071cf4070d0416fd2426fd3436ed5446dd6456cd8456cd9466bdb476adc4869de4968df4a68e04c67e24d66e34e65e44f64e55064e75263e85362e95462ea5661eb5760ec5860ed5a5fee5b5eef5d5ef05f5ef1605df2625df2645cf3655cf4675cf4695cf56b5cf66c5cf66e5cf7705cf7725cf8745cf8765cf9785df9795df97b5dfa7d5efa7f5efa815ffb835ffb8560fb8761fc8961fc8a62fc8c63fc8e64fc9065fd9266fd9467fd9668fd9869fd9a6afd9b6bfe9d6cfe9f6dfea16efea36ffea571fea772fea973feaa74feac76feae77feb078feb27afeb47bfeb67cfeb77efeb97ffebb81febd82febf84fec185fec287fec488fec68afec88cfeca8dfecc8ffecd90fecf92fed194fed395fed597fed799fed89afdda9cfddc9efddea0fde0a1fde2a3fde3a5fde5a7fde7a9fde9aafdebacfcecaefceeb0fcf0b2fcf2b4fcf4b6fcf6b8fcf7b9fcf9bbfcfbbdfcfdbf"));

    var inferno = ramp$1(colors("00000401000501010601010802010a02020c02020e03021004031204031405041706041907051b08051d09061f0a07220b07240c08260d08290e092b10092d110a30120a32140b34150b37160b39180c3c190c3e1b0c411c0c431e0c451f0c48210c4a230c4c240c4f260c51280b53290b552b0b572d0b592f0a5b310a5c320a5e340a5f3609613809623909633b09643d09653e0966400a67420a68440a68450a69470b6a490b6a4a0c6b4c0c6b4d0d6c4f0d6c510e6c520e6d540f6d550f6d57106e59106e5a116e5c126e5d126e5f136e61136e62146e64156e65156e67166e69166e6a176e6c186e6d186e6f196e71196e721a6e741a6e751b6e771c6d781c6d7a1d6d7c1d6d7d1e6d7f1e6c801f6c82206c84206b85216b87216b88226a8a226a8c23698d23698f24699025689225689326679526679727669827669a28659b29649d29649f2a63a02a63a22b62a32c61a52c60a62d60a82e5fa92e5eab2f5ead305dae305cb0315bb1325ab3325ab43359b63458b73557b93556ba3655bc3754bd3853bf3952c03a51c13a50c33b4fc43c4ec63d4dc73e4cc83f4bca404acb4149cc4248ce4347cf4446d04545d24644d34743d44842d54a41d74b3fd84c3ed94d3dda4e3cdb503bdd513ade5238df5337e05536e15635e25734e35933e45a31e55c30e65d2fe75e2ee8602de9612bea632aeb6429eb6628ec6726ed6925ee6a24ef6c23ef6e21f06f20f1711ff1731df2741cf3761bf37819f47918f57b17f57d15f67e14f68013f78212f78410f8850ff8870ef8890cf98b0bf98c0af98e09fa9008fa9207fa9407fb9606fb9706fb9906fb9b06fb9d07fc9f07fca108fca309fca50afca60cfca80dfcaa0ffcac11fcae12fcb014fcb216fcb418fbb61afbb81dfbba1ffbbc21fbbe23fac026fac228fac42afac62df9c72ff9c932f9cb35f8cd37f8cf3af7d13df7d340f6d543f6d746f5d949f5db4cf4dd4ff4df53f4e156f3e35af3e55df2e661f2e865f2ea69f1ec6df1ed71f1ef75f1f179f2f27df2f482f3f586f3f68af4f88ef5f992f6fa96f8fb9af9fc9dfafda1fcffa4"));

    var plasma = ramp$1(colors("0d088710078813078916078a19068c1b068d1d068e20068f2206902406912605912805922a05932c05942e05952f059631059733059735049837049938049a3a049a3c049b3e049c3f049c41049d43039e44039e46039f48039f4903a04b03a14c02a14e02a25002a25102a35302a35502a45601a45801a45901a55b01a55c01a65e01a66001a66100a76300a76400a76600a76700a86900a86a00a86c00a86e00a86f00a87100a87201a87401a87501a87701a87801a87a02a87b02a87d03a87e03a88004a88104a78305a78405a78606a68707a68808a68a09a58b0aa58d0ba58e0ca48f0da4910ea3920fa39410a29511a19613a19814a099159f9a169f9c179e9d189d9e199da01a9ca11b9ba21d9aa31e9aa51f99a62098a72197a82296aa2395ab2494ac2694ad2793ae2892b02991b12a90b22b8fb32c8eb42e8db52f8cb6308bb7318ab83289ba3388bb3488bc3587bd3786be3885bf3984c03a83c13b82c23c81c33d80c43e7fc5407ec6417dc7427cc8437bc9447aca457acb4679cc4778cc4977cd4a76ce4b75cf4c74d04d73d14e72d24f71d35171d45270d5536fd5546ed6556dd7566cd8576bd9586ada5a6ada5b69db5c68dc5d67dd5e66de5f65de6164df6263e06363e16462e26561e26660e3685fe4695ee56a5de56b5de66c5ce76e5be76f5ae87059e97158e97257ea7457eb7556eb7655ec7754ed7953ed7a52ee7b51ef7c51ef7e50f07f4ff0804ef1814df1834cf2844bf3854bf3874af48849f48948f58b47f58c46f68d45f68f44f79044f79143f79342f89441f89540f9973ff9983ef99a3efa9b3dfa9c3cfa9e3bfb9f3afba139fba238fca338fca537fca636fca835fca934fdab33fdac33fdae32fdaf31fdb130fdb22ffdb42ffdb52efeb72dfeb82cfeba2cfebb2bfebd2afebe2afec029fdc229fdc328fdc527fdc627fdc827fdca26fdcb26fccd25fcce25fcd025fcd225fbd324fbd524fbd724fad824fada24f9dc24f9dd25f8df25f8e125f7e225f7e425f6e626f6e826f5e926f5eb27f4ed27f3ee27f3f027f2f227f1f426f1f525f0f724f0f921"));

    exports.schemeCategory10 = category10; exports.schemeAccent = Accent; exports.schemeDark2 = Dark2; exports.schemePaired = Paired; exports.schemePastel1 = Pastel1; exports.schemePastel2 = Pastel2; exports.schemeSet1 = Set1; exports.schemeSet2 = Set2; exports.schemeSet3 = Set3; exports.interpolateBrBG = BrBG; exports.schemeBrBG = scheme; exports.interpolatePRGn = PRGn; exports.schemePRGn = scheme$1; exports.interpolatePiYG = PiYG; exports.schemePiYG = scheme$2; exports.interpolatePuOr = PuOr; exports.schemePuOr = scheme$3; exports.interpolateRdBu = RdBu; exports.schemeRdBu = scheme$4; exports.interpolateRdGy = RdGy; exports.schemeRdGy = scheme$5; exports.interpolateRdYlBu = RdYlBu; exports.schemeRdYlBu = scheme$6; exports.interpolateRdYlGn = RdYlGn; exports.schemeRdYlGn = scheme$7; exports.interpolateSpectral = Spectral; exports.schemeSpectral = scheme$8; exports.interpolateBuGn = BuGn; exports.schemeBuGn = scheme$9; exports.interpolateBuPu = BuPu; exports.schemeBuPu = scheme$a; exports.interpolateGnBu = GnBu; exports.schemeGnBu = scheme$b; exports.interpolateOrRd = OrRd; exports.schemeOrRd = scheme$c; exports.interpolatePuBuGn = PuBuGn; exports.schemePuBuGn = scheme$d; exports.interpolatePuBu = PuBu; exports.schemePuBu = scheme$e; exports.interpolatePuRd = PuRd; exports.schemePuRd = scheme$f; exports.interpolateRdPu = RdPu; exports.schemeRdPu = scheme$g; exports.interpolateYlGnBu = YlGnBu; exports.schemeYlGnBu = scheme$h; exports.interpolateYlGn = YlGn; exports.schemeYlGn = scheme$i; exports.interpolateYlOrBr = YlOrBr; exports.schemeYlOrBr = scheme$j; exports.interpolateYlOrRd = YlOrRd; exports.schemeYlOrRd = scheme$k; exports.interpolateBlues = Blues; exports.schemeBlues = scheme$l; exports.interpolateGreens = Greens; exports.schemeGreens = scheme$m; exports.interpolateGreys = Greys; exports.schemeGreys = scheme$n; exports.interpolatePurples = Purples; exports.schemePurples = scheme$o; exports.interpolateReds = Reds; exports.schemeReds = scheme$p; exports.interpolateOranges = Oranges; exports.schemeOranges = scheme$q; exports.interpolateCubehelixDefault = cubehelix; exports.interpolateRainbow = rainbow; exports.interpolateWarm = warm; exports.interpolateCool = cool; exports.interpolateSinebow = sinebow; exports.interpolateViridis = viridis; exports.interpolateMagma = magma; exports.interpolateInferno = inferno; exports.interpolatePlasma = plasma;

    Object.defineProperty(exports, '__esModule', { value: true });

    })));

    },{"d3-color":18,"d3-interpolate":29}],35:[function(require,module,exports){ // https://d3js.org/d3-scale/ v2.1.2 Copyright 2018 Mike Bostock (function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports, require('d3-collection'), require('d3-array'), require('d3-interpolate'), require('d3-format'), require('d3-time'), require('d3-time-format')) : typeof define === 'function' && define.amd ? define(['exports', 'd3-collection', 'd3-array', 'd3-interpolate', 'd3-format', 'd3-time', 'd3-time-format'], factory) : (factory((global.d3 = global.d3 || {}),global.d3,global.d3,global.d3,global.d3,global.d3,global.d3)); }(this, (function (exports,d3Collection,d3Array,d3Interpolate,d3Format,d3Time,d3TimeFormat) { 'use strict';

    var array = Array.prototype;

    var map = array.map; var slice = array.slice;

    var implicit = {name: "implicit"};

    function ordinal(range) {

     var index = d3Collection.map(),
         domain = [],
         unknown = implicit;
    
     range = range == null ? [] : slice.call(range);
    
     function scale(d) {
       var key = d + "", i = index.get(key);
       if (!i) {
         if (unknown !== implicit) return unknown;
         index.set(key, i = domain.push(d));
       }
       return range[(i - 1) % range.length];
     }
    
     scale.domain = function(_) {
       if (!arguments.length) return domain.slice();
       domain = [], index = d3Collection.map();
       var i = -1, n = _.length, d, key;
       while (++i < n) if (!index.has(key = (d = _[i]) + "")) index.set(key, domain.push(d));
       return scale;
     };
    
     scale.range = function(_) {
       return arguments.length ? (range = slice.call(_), scale) : range.slice();
     };
    
     scale.unknown = function(_) {
       return arguments.length ? (unknown = _, scale) : unknown;
     };
    
     scale.copy = function() {
       return ordinal()
           .domain(domain)
           .range(range)
           .unknown(unknown);
     };
    
     return scale;
    

    }

    function band() {

     var scale = ordinal().unknown(undefined),
         domain = scale.domain,
         ordinalRange = scale.range,
         range = [0, 1],
         step,
         bandwidth,
         round = false,
         paddingInner = 0,
         paddingOuter = 0,
         align = 0.5;
    
     delete scale.unknown;
    
     function rescale() {
       var n = domain().length,
           reverse = range[1] < range[0],
           start = range[reverse - 0],
           stop = range[1 - reverse];
       step = (stop - start) / Math.max(1, n - paddingInner + paddingOuter * 2);
       if (round) step = Math.floor(step);
       start += (stop - start - step * (n - paddingInner)) * align;
       bandwidth = step * (1 - paddingInner);
       if (round) start = Math.round(start), bandwidth = Math.round(bandwidth);
       var values = d3Array.range(n).map(function(i) { return start + step * i; });
       return ordinalRange(reverse ? values.reverse() : values);
     }
    
     scale.domain = function(_) {
       return arguments.length ? (domain(_), rescale()) : domain();
     };
    
     scale.range = function(_) {
       return arguments.length ? (range = [+_[0], +_[1]], rescale()) : range.slice();
     };
    
     scale.rangeRound = function(_) {
       return range = [+_[0], +_[1]], round = true, rescale();
     };
    
     scale.bandwidth = function() {
       return bandwidth;
     };
    
     scale.step = function() {
       return step;
     };
    
     scale.round = function(_) {
       return arguments.length ? (round = !!_, rescale()) : round;
     };
    
     scale.padding = function(_) {
       return arguments.length ? (paddingInner = paddingOuter = Math.max(0, Math.min(1, _)), rescale()) : paddingInner;
     };
    
     scale.paddingInner = function(_) {
       return arguments.length ? (paddingInner = Math.max(0, Math.min(1, _)), rescale()) : paddingInner;
     };
    
     scale.paddingOuter = function(_) {
       return arguments.length ? (paddingOuter = Math.max(0, Math.min(1, _)), rescale()) : paddingOuter;
     };
    
     scale.align = function(_) {
       return arguments.length ? (align = Math.max(0, Math.min(1, _)), rescale()) : align;
     };
    
     scale.copy = function() {
       return band()
           .domain(domain())
           .range(range)
           .round(round)
           .paddingInner(paddingInner)
           .paddingOuter(paddingOuter)
           .align(align);
     };
    
     return rescale();
    

    }

    function pointish(scale) {

     var copy = scale.copy;
    
     scale.padding = scale.paddingOuter;
     delete scale.paddingInner;
     delete scale.paddingOuter;
    
     scale.copy = function() {
       return pointish(copy());
     };
    
     return scale;
    

    }

    function point() {

     return pointish(band().paddingInner(1));
    

    }

    function constant(x) {

     return function() {
       return x;
     };
    

    }

    function number(x) {

     return +x;
    

    }

    var unit = [0, 1];

    function deinterpolateLinear(a, b) {

     return (b -= (a = +a))
         ? function(x) { return (x - a) / b; }
         : constant(b);
    

    }

    function deinterpolateClamp(deinterpolate) {

     return function(a, b) {
       var d = deinterpolate(a = +a, b = +b);
       return function(x) { return x <= a ? 0 : x >= b ? 1 : d(x); };
     };
    

    }

    function reinterpolateClamp(reinterpolate) {

     return function(a, b) {
       var r = reinterpolate(a = +a, b = +b);
       return function(t) { return t <= 0 ? a : t >= 1 ? b : r(t); };
     };
    

    }

    function bimap(domain, range, deinterpolate, reinterpolate) {

     var d0 = domain[0], d1 = domain[1], r0 = range[0], r1 = range[1];
     if (d1 < d0) d0 = deinterpolate(d1, d0), r0 = reinterpolate(r1, r0);
     else d0 = deinterpolate(d0, d1), r0 = reinterpolate(r0, r1);
     return function(x) { return r0(d0(x)); };
    

    }

    function polymap(domain, range, deinterpolate, reinterpolate) {

     var j = Math.min(domain.length, range.length) - 1,
         d = new Array(j),
         r = new Array(j),
         i = -1;
    
     // Reverse descending domains.
     if (domain[j] < domain[0]) {
       domain = domain.slice().reverse();
       range = range.slice().reverse();
     }
    
     while (++i < j) {
       d[i] = deinterpolate(domain[i], domain[i + 1]);
       r[i] = reinterpolate(range[i], range[i + 1]);
     }
    
     return function(x) {
       var i = d3Array.bisect(domain, x, 1, j) - 1;
       return r[i](d[i](x));
     };
    

    }

    function copy(source, target) {

     return target
         .domain(source.domain())
         .range(source.range())
         .interpolate(source.interpolate())
         .clamp(source.clamp());
    

    }

    // deinterpolate(a, b)(x) takes a domain value x in [a,b] and returns the corresponding parameter t in [0,1]. // reinterpolate(a, b)(t) takes a parameter t in [0,1] and returns the corresponding domain value x in [a,b]. function continuous(deinterpolate, reinterpolate) {

     var domain = unit,
         range = unit,
         interpolate = d3Interpolate.interpolate,
         clamp = false,
         piecewise,
         output,
         input;
    
     function rescale() {
       piecewise = Math.min(domain.length, range.length) > 2 ? polymap : bimap;
       output = input = null;
       return scale;
     }
    
     function scale(x) {
       return (output || (output = piecewise(domain, range, clamp ? deinterpolateClamp(deinterpolate) : deinterpolate, interpolate)))(+x);
     }
    
     scale.invert = function(y) {
       return (input || (input = piecewise(range, domain, deinterpolateLinear, clamp ? reinterpolateClamp(reinterpolate) : reinterpolate)))(+y);
     };
    
     scale.domain = function(_) {
       return arguments.length ? (domain = map.call(_, number), rescale()) : domain.slice();
     };
    
     scale.range = function(_) {
       return arguments.length ? (range = slice.call(_), rescale()) : range.slice();
     };
    
     scale.rangeRound = function(_) {
       return range = slice.call(_), interpolate = d3Interpolate.interpolateRound, rescale();
     };
    
     scale.clamp = function(_) {
       return arguments.length ? (clamp = !!_, rescale()) : clamp;
     };
    
     scale.interpolate = function(_) {
       return arguments.length ? (interpolate = _, rescale()) : interpolate;
     };
    
     return rescale();
    

    }

    function tickFormat(domain, count, specifier) {

     var start = domain[0],
         stop = domain[domain.length - 1],
         step = d3Array.tickStep(start, stop, count == null ? 10 : count),
         precision;
     specifier = d3Format.formatSpecifier(specifier == null ? ",f" : specifier);
     switch (specifier.type) {
       case "s": {
         var value = Math.max(Math.abs(start), Math.abs(stop));
         if (specifier.precision == null && !isNaN(precision = d3Format.precisionPrefix(step, value))) specifier.precision = precision;
         return d3Format.formatPrefix(specifier, value);
       }
       case "":
       case "e":
       case "g":
       case "p":
       case "r": {
         if (specifier.precision == null && !isNaN(precision = d3Format.precisionRound(step, Math.max(Math.abs(start), Math.abs(stop))))) specifier.precision = precision - (specifier.type === "e");
         break;
       }
       case "f":
       case "%": {
         if (specifier.precision == null && !isNaN(precision = d3Format.precisionFixed(step))) specifier.precision = precision - (specifier.type === "%") * 2;
         break;
       }
     }
     return d3Format.format(specifier);
    

    }

    function linearish(scale) {

     var domain = scale.domain;
    
     scale.ticks = function(count) {
       var d = domain();
       return d3Array.ticks(d[0], d[d.length - 1], count == null ? 10 : count);
     };
    
     scale.tickFormat = function(count, specifier) {
       return tickFormat(domain(), count, specifier);
     };
    
     scale.nice = function(count) {
       if (count == null) count = 10;
    
       var d = domain(),
           i0 = 0,
           i1 = d.length - 1,
           start = d[i0],
           stop = d[i1],
           step;
    
       if (stop < start) {
         step = start, start = stop, stop = step;
         step = i0, i0 = i1, i1 = step;
       }
    
       step = d3Array.tickIncrement(start, stop, count);
    
       if (step > 0) {
         start = Math.floor(start / step) * step;
         stop = Math.ceil(stop / step) * step;
         step = d3Array.tickIncrement(start, stop, count);
       } else if (step < 0) {
         start = Math.ceil(start * step) / step;
         stop = Math.floor(stop * step) / step;
         step = d3Array.tickIncrement(start, stop, count);
       }
    
       if (step > 0) {
         d[i0] = Math.floor(start / step) * step;
         d[i1] = Math.ceil(stop / step) * step;
         domain(d);
       } else if (step < 0) {
         d[i0] = Math.ceil(start * step) / step;
         d[i1] = Math.floor(stop * step) / step;
         domain(d);
       }
    
       return scale;
     };
    
     return scale;
    

    }

    function linear() {

     var scale = continuous(deinterpolateLinear, d3Interpolate.interpolateNumber);
    
     scale.copy = function() {
       return copy(scale, linear());
     };
    
     return linearish(scale);
    

    }

    function identity() {

     var domain = [0, 1];
    
     function scale(x) {
       return +x;
     }
    
     scale.invert = scale;
    
     scale.domain = scale.range = function(_) {
       return arguments.length ? (domain = map.call(_, number), scale) : domain.slice();
     };
    
     scale.copy = function() {
       return identity().domain(domain);
     };
    
     return linearish(scale);
    

    }

    function nice(domain, interval) {

     domain = domain.slice();
    
     var i0 = 0,
         i1 = domain.length - 1,
         x0 = domain[i0],
         x1 = domain[i1],
         t;
    
     if (x1 < x0) {
       t = i0, i0 = i1, i1 = t;
       t = x0, x0 = x1, x1 = t;
     }
    
     domain[i0] = interval.floor(x0);
     domain[i1] = interval.ceil(x1);
     return domain;
    

    }

    function deinterpolate(a, b) {

     return (b = Math.log(b / a))
         ? function(x) { return Math.log(x / a) / b; }
         : constant(b);
    

    }

    function reinterpolate(a, b) {

     return a < 0
         ? function(t) { return -Math.pow(-b, t) * Math.pow(-a, 1 - t); }
         : function(t) { return Math.pow(b, t) * Math.pow(a, 1 - t); };
    

    }

    function pow10(x) {

     return isFinite(x) ? +("1e" + x) : x < 0 ? 0 : x;
    

    }

    function powp(base) {

     return base === 10 ? pow10
         : base === Math.E ? Math.exp
         : function(x) { return Math.pow(base, x); };
    

    }

    function logp(base) {

     return base === Math.E ? Math.log
         : base === 10 && Math.log10
         || base === 2 && Math.log2
         || (base = Math.log(base), function(x) { return Math.log(x) / base; });
    

    }

    function reflect(f) {

     return function(x) {
       return -f(-x);
     };
    

    }

    function log() {

     var scale = continuous(deinterpolate, reinterpolate).domain([1, 10]),
         domain = scale.domain,
         base = 10,
         logs = logp(10),
         pows = powp(10);
    
     function rescale() {
       logs = logp(base), pows = powp(base);
       if (domain()[0] < 0) logs = reflect(logs), pows = reflect(pows);
       return scale;
     }
    
     scale.base = function(_) {
       return arguments.length ? (base = +_, rescale()) : base;
     };
    
     scale.domain = function(_) {
       return arguments.length ? (domain(_), rescale()) : domain();
     };
    
     scale.ticks = function(count) {
       var d = domain(),
           u = d[0],
           v = d[d.length - 1],
           r;
    
       if (r = v < u) i = u, u = v, v = i;
    
       var i = logs(u),
           j = logs(v),
           p,
           k,
           t,
           n = count == null ? 10 : +count,
           z = [];
    
       if (!(base % 1) && j - i < n) {
         i = Math.round(i) - 1, j = Math.round(j) + 1;
         if (u > 0) for (; i < j; ++i) {
           for (k = 1, p = pows(i); k < base; ++k) {
             t = p * k;
             if (t < u) continue;
             if (t > v) break;
             z.push(t);
           }
         } else for (; i < j; ++i) {
           for (k = base - 1, p = pows(i); k >= 1; --k) {
             t = p * k;
             if (t < u) continue;
             if (t > v) break;
             z.push(t);
           }
         }
       } else {
         z = d3Array.ticks(i, j, Math.min(j - i, n)).map(pows);
       }
    
       return r ? z.reverse() : z;
     };
    
     scale.tickFormat = function(count, specifier) {
       if (specifier == null) specifier = base === 10 ? ".0e" : ",";
       if (typeof specifier !== "function") specifier = d3Format.format(specifier);
       if (count === Infinity) return specifier;
       if (count == null) count = 10;
       var k = Math.max(1, base * count / scale.ticks().length); // TODO fast estimate?
       return function(d) {
         var i = d / pows(Math.round(logs(d)));
         if (i * base < base - 0.5) i *= base;
         return i <= k ? specifier(d) : "";
       };
     };
    
     scale.nice = function() {
       return domain(nice(domain(), {
         floor: function(x) { return pows(Math.floor(logs(x))); },
         ceil: function(x) { return pows(Math.ceil(logs(x))); }
       }));
     };
    
     scale.copy = function() {
       return copy(scale, log().base(base));
     };
    
     return scale;
    

    }

    function raise(x, exponent) {

     return x < 0 ? -Math.pow(-x, exponent) : Math.pow(x, exponent);
    

    }

    function pow() {

     var exponent = 1,
         scale = continuous(deinterpolate, reinterpolate),
         domain = scale.domain;
    
     function deinterpolate(a, b) {
       return (b = raise(b, exponent) - (a = raise(a, exponent)))
           ? function(x) { return (raise(x, exponent) - a) / b; }
           : constant(b);
     }
    
     function reinterpolate(a, b) {
       b = raise(b, exponent) - (a = raise(a, exponent));
       return function(t) { return raise(a + b * t, 1 / exponent); };
     }
    
     scale.exponent = function(_) {
       return arguments.length ? (exponent = +_, domain(domain())) : exponent;
     };
    
     scale.copy = function() {
       return copy(scale, pow().exponent(exponent));
     };
    
     return linearish(scale);
    

    }

    function sqrt() {

     return pow().exponent(0.5);
    

    }

    function quantile() {

     var domain = [],
         range = [],
         thresholds = [];
    
     function rescale() {
       var i = 0, n = Math.max(1, range.length);
       thresholds = new Array(n - 1);
       while (++i < n) thresholds[i - 1] = d3Array.quantile(domain, i / n);
       return scale;
     }
    
     function scale(x) {
       if (!isNaN(x = +x)) return range[d3Array.bisect(thresholds, x)];
     }
    
     scale.invertExtent = function(y) {
       var i = range.indexOf(y);
       return i < 0 ? [NaN, NaN] : [
         i > 0 ? thresholds[i - 1] : domain[0],
         i < thresholds.length ? thresholds[i] : domain[domain.length - 1]
       ];
     };
    
     scale.domain = function(_) {
       if (!arguments.length) return domain.slice();
       domain = [];
       for (var i = 0, n = _.length, d; i < n; ++i) if (d = _[i], d != null && !isNaN(d = +d)) domain.push(d);
       domain.sort(d3Array.ascending);
       return rescale();
     };
    
     scale.range = function(_) {
       return arguments.length ? (range = slice.call(_), rescale()) : range.slice();
     };
    
     scale.quantiles = function() {
       return thresholds.slice();
     };
    
     scale.copy = function() {
       return quantile()
           .domain(domain)
           .range(range);
     };
    
     return scale;
    

    }

    function quantize() {

     var x0 = 0,
         x1 = 1,
         n = 1,
         domain = [0.5],
         range = [0, 1];
    
     function scale(x) {
       if (x <= x) return range[d3Array.bisect(domain, x, 0, n)];
     }
    
     function rescale() {
       var i = -1;
       domain = new Array(n);
       while (++i < n) domain[i] = ((i + 1) * x1 - (i - n) * x0) / (n + 1);
       return scale;
     }
    
     scale.domain = function(_) {
       return arguments.length ? (x0 = +_[0], x1 = +_[1], rescale()) : [x0, x1];
     };
    
     scale.range = function(_) {
       return arguments.length ? (n = (range = slice.call(_)).length - 1, rescale()) : range.slice();
     };
    
     scale.invertExtent = function(y) {
       var i = range.indexOf(y);
       return i < 0 ? [NaN, NaN]
           : i < 1 ? [x0, domain[0]]
           : i >= n ? [domain[n - 1], x1]
           : [domain[i - 1], domain[i]];
     };
    
     scale.copy = function() {
       return quantize()
           .domain([x0, x1])
           .range(range);
     };
    
     return linearish(scale);
    

    }

    function threshold() {

     var domain = [0.5],
         range = [0, 1],
         n = 1;
    
     function scale(x) {
       if (x <= x) return range[d3Array.bisect(domain, x, 0, n)];
     }
    
     scale.domain = function(_) {
       return arguments.length ? (domain = slice.call(_), n = Math.min(domain.length, range.length - 1), scale) : domain.slice();
     };
    
     scale.range = function(_) {
       return arguments.length ? (range = slice.call(_), n = Math.min(domain.length, range.length - 1), scale) : range.slice();
     };
    
     scale.invertExtent = function(y) {
       var i = range.indexOf(y);
       return [domain[i - 1], domain[i]];
     };
    
     scale.copy = function() {
       return threshold()
           .domain(domain)
           .range(range);
     };
    
     return scale;
    

    }

    var durationSecond = 1000,

       durationMinute = durationSecond * 60,
       durationHour = durationMinute * 60,
       durationDay = durationHour * 24,
       durationWeek = durationDay * 7,
       durationMonth = durationDay * 30,
       durationYear = durationDay * 365;
    

    function date(t) {

     return new Date(t);
    

    }

    function number$1(t) {

     return t instanceof Date ? +t : +new Date(+t);
    

    }

    function calendar(year, month, week, day, hour, minute, second, millisecond, format) {

     var scale = continuous(deinterpolateLinear, d3Interpolate.interpolateNumber),
         invert = scale.invert,
         domain = scale.domain;
    
     var formatMillisecond = format(".%L"),
         formatSecond = format(":%S"),
         formatMinute = format("%I:%M"),
         formatHour = format("%I %p"),
         formatDay = format("%a %d"),
         formatWeek = format("%b %d"),
         formatMonth = format("%B"),
         formatYear = format("%Y");
    
     var tickIntervals = [
       [second,  1,      durationSecond],
       [second,  5,  5 * durationSecond],
       [second, 15, 15 * durationSecond],
       [second, 30, 30 * durationSecond],
       [minute,  1,      durationMinute],
       [minute,  5,  5 * durationMinute],
       [minute, 15, 15 * durationMinute],
       [minute, 30, 30 * durationMinute],
       [  hour,  1,      durationHour  ],
       [  hour,  3,  3 * durationHour  ],
       [  hour,  6,  6 * durationHour  ],
       [  hour, 12, 12 * durationHour  ],
       [   day,  1,      durationDay   ],
       [   day,  2,  2 * durationDay   ],
       [  week,  1,      durationWeek  ],
       [ month,  1,      durationMonth ],
       [ month,  3,  3 * durationMonth ],
       [  year,  1,      durationYear  ]
     ];
    
     function tickFormat(date) {
       return (second(date) < date ? formatMillisecond
           : minute(date) < date ? formatSecond
           : hour(date) < date ? formatMinute
           : day(date) < date ? formatHour
           : month(date) < date ? (week(date) < date ? formatDay : formatWeek)
           : year(date) < date ? formatMonth
           : formatYear)(date);
     }
    
     function tickInterval(interval, start, stop, step) {
       if (interval == null) interval = 10;
    
       // If a desired tick count is specified, pick a reasonable tick interval
       // based on the extent of the domain and a rough estimate of tick size.
       // Otherwise, assume interval is already a time interval and use it.
       if (typeof interval === "number") {
         var target = Math.abs(stop - start) / interval,
             i = d3Array.bisector(function(i) { return i[2]; }).right(tickIntervals, target);
         if (i === tickIntervals.length) {
           step = d3Array.tickStep(start / durationYear, stop / durationYear, interval);
           interval = year;
         } else if (i) {
           i = tickIntervals[target / tickIntervals[i - 1][2] < tickIntervals[i][2] / target ? i - 1 : i];
           step = i[1];
           interval = i[0];
         } else {
           step = Math.max(d3Array.tickStep(start, stop, interval), 1);
           interval = millisecond;
         }
       }
    
       return step == null ? interval : interval.every(step);
     }
    
     scale.invert = function(y) {
       return new Date(invert(y));
     };
    
     scale.domain = function(_) {
       return arguments.length ? domain(map.call(_, number$1)) : domain().map(date);
     };
    
     scale.ticks = function(interval, step) {
       var d = domain(),
           t0 = d[0],
           t1 = d[d.length - 1],
           r = t1 < t0,
           t;
       if (r) t = t0, t0 = t1, t1 = t;
       t = tickInterval(interval, t0, t1, step);
       t = t ? t.range(t0, t1 + 1) : []; // inclusive stop
       return r ? t.reverse() : t;
     };
    
     scale.tickFormat = function(count, specifier) {
       return specifier == null ? tickFormat : format(specifier);
     };
    
     scale.nice = function(interval, step) {
       var d = domain();
       return (interval = tickInterval(interval, d[0], d[d.length - 1], step))
           ? domain(nice(d, interval))
           : scale;
     };
    
     scale.copy = function() {
       return copy(scale, calendar(year, month, week, day, hour, minute, second, millisecond, format));
     };
    
     return scale;
    

    }

    function time() {

     return calendar(d3Time.timeYear, d3Time.timeMonth, d3Time.timeWeek, d3Time.timeDay, d3Time.timeHour, d3Time.timeMinute, d3Time.timeSecond, d3Time.timeMillisecond, d3TimeFormat.timeFormat).domain([new Date(2000, 0, 1), new Date(2000, 0, 2)]);
    

    }

    function utcTime() {

     return calendar(d3Time.utcYear, d3Time.utcMonth, d3Time.utcWeek, d3Time.utcDay, d3Time.utcHour, d3Time.utcMinute, d3Time.utcSecond, d3Time.utcMillisecond, d3TimeFormat.utcFormat).domain([Date.UTC(2000, 0, 1), Date.UTC(2000, 0, 2)]);
    

    }

    function sequential(interpolator) {

     var x0 = 0,
         x1 = 1,
         k10 = 1,
         clamp = false;
    
     function scale(x) {
       var t = (x - x0) * k10;
       return interpolator(clamp ? Math.max(0, Math.min(1, t)) : t);
     }
    
     scale.domain = function(_) {
       return arguments.length ? (x0 = +_[0], x1 = +_[1], k10 = x0 === x1 ? 0 : 1 / (x1 - x0), scale) : [x0, x1];
     };
    
     scale.clamp = function(_) {
       return arguments.length ? (clamp = !!_, scale) : clamp;
     };
    
     scale.interpolator = function(_) {
       return arguments.length ? (interpolator = _, scale) : interpolator;
     };
    
     scale.copy = function() {
       return sequential(interpolator).domain([x0, x1]).clamp(clamp);
     };
    
     return linearish(scale);
    

    }

    function diverging(interpolator) {

     var x0 = 0,
         x1 = 0.5,
         x2 = 1,
         k10 = 1,
         k21 = 1,
         clamp = false;
    
     function scale(x) {
       var t = 0.5 + ((x = +x) - x1) * (x < x1 ? k10 : k21);
       return interpolator(clamp ? Math.max(0, Math.min(1, t)) : t);
     }
    
     scale.domain = function(_) {
       return arguments.length ? (x0 = +_[0], x1 = +_[1], x2 = +_[2], k10 = x0 === x1 ? 0 : 0.5 / (x1 - x0), k21 = x1 === x2 ? 0 : 0.5 / (x2 - x1), scale) : [x0, x1, x2];
     };
    
     scale.clamp = function(_) {
       return arguments.length ? (clamp = !!_, scale) : clamp;
     };
    
     scale.interpolator = function(_) {
       return arguments.length ? (interpolator = _, scale) : interpolator;
     };
    
     scale.copy = function() {
       return diverging(interpolator).domain([x0, x1, x2]).clamp(clamp);
     };
    
     return linearish(scale);
    

    }

    exports.scaleBand = band; exports.scalePoint = point; exports.scaleIdentity = identity; exports.scaleLinear = linear; exports.scaleLog = log; exports.scaleOrdinal = ordinal; exports.scaleImplicit = implicit; exports.scalePow = pow; exports.scaleSqrt = sqrt; exports.scaleQuantile = quantile; exports.scaleQuantize = quantize; exports.scaleThreshold = threshold; exports.scaleTime = time; exports.scaleUtc = utcTime; exports.scaleSequential = sequential; exports.scaleDiverging = diverging;

    Object.defineProperty(exports, '__esModule', { value: true });

    })));

    },{"d3-array":13,"d3-collection":17,"d3-format":26,"d3-interpolate":29,"d3-time":39,"d3-time-format":38}],36:[function(require,module,exports){ // https://d3js.org/d3-selection/ v1.3.2 Copyright 2018 Mike Bostock (function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) : typeof define === 'function' && define.amd ? define(['exports'], factory) : (factory((global.d3 = global.d3 || {}))); }(this, (function (exports) { 'use strict';

    var xhtml = "http://www.w3.org/1999/xhtml";

    var namespaces = {

     svg: "http://www.w3.org/2000/svg",
     xhtml: xhtml,
     xlink: "http://www.w3.org/1999/xlink",
     xml: "http://www.w3.org/XML/1998/namespace",
     xmlns: "http://www.w3.org/2000/xmlns/"
    

    };

    function namespace(name) {

     var prefix = name += "", i = prefix.indexOf(":");
     if (i >= 0 && (prefix = name.slice(0, i)) !== "xmlns") name = name.slice(i + 1);
     return namespaces.hasOwnProperty(prefix) ? {space: namespaces[prefix], local: name} : name;
    

    }

    function creatorInherit(name) {

     return function() {
       var document = this.ownerDocument,
           uri = this.namespaceURI;
       return uri === xhtml && document.documentElement.namespaceURI === xhtml
           ? document.createElement(name)
           : document.createElementNS(uri, name);
     };
    

    }

    function creatorFixed(fullname) {

     return function() {
       return this.ownerDocument.createElementNS(fullname.space, fullname.local);
     };
    

    }

    function creator(name) {

     var fullname = namespace(name);
     return (fullname.local
         ? creatorFixed
         : creatorInherit)(fullname);
    

    }

    function none() {}

    function selector(selector) {

     return selector == null ? none : function() {
       return this.querySelector(selector);
     };
    

    }

    function selection_select(select) {

     if (typeof select !== "function") select = selector(select);
    
     for (var groups = this._groups, m = groups.length, subgroups = new Array(m), j = 0; j < m; ++j) {
       for (var group = groups[j], n = group.length, subgroup = subgroups[j] = new Array(n), node, subnode, i = 0; i < n; ++i) {
         if ((node = group[i]) && (subnode = select.call(node, node.__data__, i, group))) {
           if ("__data__" in node) subnode.__data__ = node.__data__;
           subgroup[i] = subnode;
         }
       }
     }
    
     return new Selection(subgroups, this._parents);
    

    }

    function empty() {

     return [];
    

    }

    function selectorAll(selector) {

     return selector == null ? empty : function() {
       return this.querySelectorAll(selector);
     };
    

    }

    function selection_selectAll(select) {

     if (typeof select !== "function") select = selectorAll(select);
    
     for (var groups = this._groups, m = groups.length, subgroups = [], parents = [], j = 0; j < m; ++j) {
       for (var group = groups[j], n = group.length, node, i = 0; i < n; ++i) {
         if (node = group[i]) {
           subgroups.push(select.call(node, node.__data__, i, group));
           parents.push(node);
         }
       }
     }
    
     return new Selection(subgroups, parents);
    

    }

    var matcher = function(selector) {

     return function() {
       return this.matches(selector);
     };
    

    };

    if (typeof document !== "undefined") {

     var element = document.documentElement;
     if (!element.matches) {
       var vendorMatches = element.webkitMatchesSelector
           || element.msMatchesSelector
           || element.mozMatchesSelector
           || element.oMatchesSelector;
       matcher = function(selector) {
         return function() {
           return vendorMatches.call(this, selector);
         };
       };
     }
    

    }

    var matcher$1 = matcher;

    function selection_filter(match) {

     if (typeof match !== "function") match = matcher$1(match);
    
     for (var groups = this._groups, m = groups.length, subgroups = new Array(m), j = 0; j < m; ++j) {
       for (var group = groups[j], n = group.length, subgroup = subgroups[j] = [], node, i = 0; i < n; ++i) {
         if ((node = group[i]) && match.call(node, node.__data__, i, group)) {
           subgroup.push(node);
         }
       }
     }
    
     return new Selection(subgroups, this._parents);
    

    }

    function sparse(update) {

     return new Array(update.length);
    

    }

    function selection_enter() {

     return new Selection(this._enter || this._groups.map(sparse), this._parents);
    

    }

    function EnterNode(parent, datum) {

     this.ownerDocument = parent.ownerDocument;
     this.namespaceURI = parent.namespaceURI;
     this._next = null;
     this._parent = parent;
     this.__data__ = datum;
    

    }

    EnterNode.prototype = {

     constructor: EnterNode,
     appendChild: function(child) { return this._parent.insertBefore(child, this._next); },
     insertBefore: function(child, next) { return this._parent.insertBefore(child, next); },
     querySelector: function(selector) { return this._parent.querySelector(selector); },
     querySelectorAll: function(selector) { return this._parent.querySelectorAll(selector); }
    

    };

    function constant(x) {

     return function() {
       return x;
     };
    

    }

    var keyPrefix = "$"; // Protect against keys like “__proto__”.

    function bindIndex(parent, group, enter, update, exit, data) {

     var i = 0,
         node,
         groupLength = group.length,
         dataLength = data.length;
    
     // Put any non-null nodes that fit into update.
     // Put any null nodes into enter.
     // Put any remaining data into enter.
     for (; i < dataLength; ++i) {
       if (node = group[i]) {
         node.__data__ = data[i];
         update[i] = node;
       } else {
         enter[i] = new EnterNode(parent, data[i]);
       }
     }
    
     // Put any non-null nodes that don’t fit into exit.
     for (; i < groupLength; ++i) {
       if (node = group[i]) {
         exit[i] = node;
       }
     }
    

    }

    function bindKey(parent, group, enter, update, exit, data, key) {

     var i,
         node,
         nodeByKeyValue = {},
         groupLength = group.length,
         dataLength = data.length,
         keyValues = new Array(groupLength),
         keyValue;
    
     // Compute the key for each node.
     // If multiple nodes have the same key, the duplicates are added to exit.
     for (i = 0; i < groupLength; ++i) {
       if (node = group[i]) {
         keyValues[i] = keyValue = keyPrefix + key.call(node, node.__data__, i, group);
         if (keyValue in nodeByKeyValue) {
           exit[i] = node;
         } else {
           nodeByKeyValue[keyValue] = node;
         }
       }
     }
    
     // Compute the key for each datum.
     // If there a node associated with this key, join and add it to update.
     // If there is not (or the key is a duplicate), add it to enter.
     for (i = 0; i < dataLength; ++i) {
       keyValue = keyPrefix + key.call(parent, data[i], i, data);
       if (node = nodeByKeyValue[keyValue]) {
         update[i] = node;
         node.__data__ = data[i];
         nodeByKeyValue[keyValue] = null;
       } else {
         enter[i] = new EnterNode(parent, data[i]);
       }
     }
    
     // Add any remaining nodes that were not bound to data to exit.
     for (i = 0; i < groupLength; ++i) {
       if ((node = group[i]) && (nodeByKeyValue[keyValues[i]] === node)) {
         exit[i] = node;
       }
     }
    

    }

    function selection_data(value, key) {

     if (!value) {
       data = new Array(this.size()), j = -1;
       this.each(function(d) { data[++j] = d; });
       return data;
     }
    
     var bind = key ? bindKey : bindIndex,
         parents = this._parents,
         groups = this._groups;
    
     if (typeof value !== "function") value = constant(value);
    
     for (var m = groups.length, update = new Array(m), enter = new Array(m), exit = new Array(m), j = 0; j < m; ++j) {
       var parent = parents[j],
           group = groups[j],
           groupLength = group.length,
           data = value.call(parent, parent && parent.__data__, j, parents),
           dataLength = data.length,
           enterGroup = enter[j] = new Array(dataLength),
           updateGroup = update[j] = new Array(dataLength),
           exitGroup = exit[j] = new Array(groupLength);
    
       bind(parent, group, enterGroup, updateGroup, exitGroup, data, key);
    
       // Now connect the enter nodes to their following update node, such that
       // appendChild can insert the materialized enter node before this node,
       // rather than at the end of the parent node.
       for (var i0 = 0, i1 = 0, previous, next; i0 < dataLength; ++i0) {
         if (previous = enterGroup[i0]) {
           if (i0 >= i1) i1 = i0 + 1;
           while (!(next = updateGroup[i1]) && ++i1 < dataLength);
           previous._next = next || null;
         }
       }
     }
    
     update = new Selection(update, parents);
     update._enter = enter;
     update._exit = exit;
     return update;
    

    }

    function selection_exit() {

     return new Selection(this._exit || this._groups.map(sparse), this._parents);
    

    }

    function selection_merge(selection$$1) {

     for (var groups0 = this._groups, groups1 = selection$$1._groups, m0 = groups0.length, m1 = groups1.length, m = Math.min(m0, m1), merges = new Array(m0), j = 0; j < m; ++j) {
       for (var group0 = groups0[j], group1 = groups1[j], n = group0.length, merge = merges[j] = new Array(n), node, i = 0; i < n; ++i) {
         if (node = group0[i] || group1[i]) {
           merge[i] = node;
         }
       }
     }
    
     for (; j < m0; ++j) {
       merges[j] = groups0[j];
     }
    
     return new Selection(merges, this._parents);
    

    }

    function selection_order() {

     for (var groups = this._groups, j = -1, m = groups.length; ++j < m;) {
       for (var group = groups[j], i = group.length - 1, next = group[i], node; --i >= 0;) {
         if (node = group[i]) {
           if (next && next !== node.nextSibling) next.parentNode.insertBefore(node, next);
           next = node;
         }
       }
     }
    
     return this;
    

    }

    function selection_sort(compare) {

     if (!compare) compare = ascending;
    
     function compareNode(a, b) {
       return a && b ? compare(a.__data__, b.__data__) : !a - !b;
     }
    
     for (var groups = this._groups, m = groups.length, sortgroups = new Array(m), j = 0; j < m; ++j) {
       for (var group = groups[j], n = group.length, sortgroup = sortgroups[j] = new Array(n), node, i = 0; i < n; ++i) {
         if (node = group[i]) {
           sortgroup[i] = node;
         }
       }
       sortgroup.sort(compareNode);
     }
    
     return new Selection(sortgroups, this._parents).order();
    

    }

    function ascending(a, b) {

     return a < b ? -1 : a > b ? 1 : a >= b ? 0 : NaN;
    

    }

    function selection_call() {

     var callback = arguments[0];
     arguments[0] = this;
     callback.apply(null, arguments);
     return this;
    

    }

    function selection_nodes() {

     var nodes = new Array(this.size()), i = -1;
     this.each(function() { nodes[++i] = this; });
     return nodes;
    

    }

    function selection_node() {

     for (var groups = this._groups, j = 0, m = groups.length; j < m; ++j) {
       for (var group = groups[j], i = 0, n = group.length; i < n; ++i) {
         var node = group[i];
         if (node) return node;
       }
     }
    
     return null;
    

    }

    function selection_size() {

     var size = 0;
     this.each(function() { ++size; });
     return size;
    

    }

    function selection_empty() {

     return !this.node();
    

    }

    function selection_each(callback) {

     for (var groups = this._groups, j = 0, m = groups.length; j < m; ++j) {
       for (var group = groups[j], i = 0, n = group.length, node; i < n; ++i) {
         if (node = group[i]) callback.call(node, node.__data__, i, group);
       }
     }
    
     return this;
    

    }

    function attrRemove(name) {

     return function() {
       this.removeAttribute(name);
     };
    

    }

    function attrRemoveNS(fullname) {

     return function() {
       this.removeAttributeNS(fullname.space, fullname.local);
     };
    

    }

    function attrConstant(name, value) {

     return function() {
       this.setAttribute(name, value);
     };
    

    }

    function attrConstantNS(fullname, value) {

     return function() {
       this.setAttributeNS(fullname.space, fullname.local, value);
     };
    

    }

    function attrFunction(name, value) {

     return function() {
       var v = value.apply(this, arguments);
       if (v == null) this.removeAttribute(name);
       else this.setAttribute(name, v);
     };
    

    }

    function attrFunctionNS(fullname, value) {

     return function() {
       var v = value.apply(this, arguments);
       if (v == null) this.removeAttributeNS(fullname.space, fullname.local);
       else this.setAttributeNS(fullname.space, fullname.local, v);
     };
    

    }

    function selection_attr(name, value) {

     var fullname = namespace(name);
    
     if (arguments.length < 2) {
       var node = this.node();
       return fullname.local
           ? node.getAttributeNS(fullname.space, fullname.local)
           : node.getAttribute(fullname);
     }
    
     return this.each((value == null
         ? (fullname.local ? attrRemoveNS : attrRemove) : (typeof value === "function"
         ? (fullname.local ? attrFunctionNS : attrFunction)
         : (fullname.local ? attrConstantNS : attrConstant)))(fullname, value));
    

    }

    function defaultView(node) {

     return (node.ownerDocument && node.ownerDocument.defaultView) // node is a Node
         || (node.document && node) // node is a Window
         || node.defaultView; // node is a Document
    

    }

    function styleRemove(name) {

     return function() {
       this.style.removeProperty(name);
     };
    

    }

    function styleConstant(name, value, priority) {

     return function() {
       this.style.setProperty(name, value, priority);
     };
    

    }

    function styleFunction(name, value, priority) {

     return function() {
       var v = value.apply(this, arguments);
       if (v == null) this.style.removeProperty(name);
       else this.style.setProperty(name, v, priority);
     };
    

    }

    function selection_style(name, value, priority) {

     return arguments.length > 1
         ? this.each((value == null
               ? styleRemove : typeof value === "function"
               ? styleFunction
               : styleConstant)(name, value, priority == null ? "" : priority))
         : styleValue(this.node(), name);
    

    }

    function styleValue(node, name) {

     return node.style.getPropertyValue(name)
         || defaultView(node).getComputedStyle(node, null).getPropertyValue(name);
    

    }

    function propertyRemove(name) {

     return function() {
       delete this[name];
     };
    

    }

    function propertyConstant(name, value) {

     return function() {
       this[name] = value;
     };
    

    }

    function propertyFunction(name, value) {

     return function() {
       var v = value.apply(this, arguments);
       if (v == null) delete this[name];
       else this[name] = v;
     };
    

    }

    function selection_property(name, value) {

     return arguments.length > 1
         ? this.each((value == null
             ? propertyRemove : typeof value === "function"
             ? propertyFunction
             : propertyConstant)(name, value))
         : this.node()[name];
    

    }

    function classArray(string) {

     return string.trim().split(/^|\s+/);
    

    }

    function classList(node) {

     return node.classList || new ClassList(node);
    

    }

    function ClassList(node) {

     this._node = node;
     this._names = classArray(node.getAttribute("class") || "");
    

    }

    ClassList.prototype = {

     add: function(name) {
       var i = this._names.indexOf(name);
       if (i < 0) {
         this._names.push(name);
         this._node.setAttribute("class", this._names.join(" "));
       }
     },
     remove: function(name) {
       var i = this._names.indexOf(name);
       if (i >= 0) {
         this._names.splice(i, 1);
         this._node.setAttribute("class", this._names.join(" "));
       }
     },
     contains: function(name) {
       return this._names.indexOf(name) >= 0;
     }
    

    };

    function classedAdd(node, names) {

     var list = classList(node), i = -1, n = names.length;
     while (++i < n) list.add(names[i]);
    

    }

    function classedRemove(node, names) {

     var list = classList(node), i = -1, n = names.length;
     while (++i < n) list.remove(names[i]);
    

    }

    function classedTrue(names) {

     return function() {
       classedAdd(this, names);
     };
    

    }

    function classedFalse(names) {

     return function() {
       classedRemove(this, names);
     };
    

    }

    function classedFunction(names, value) {

     return function() {
       (value.apply(this, arguments) ? classedAdd : classedRemove)(this, names);
     };
    

    }

    function selection_classed(name, value) {

     var names = classArray(name + "");
    
     if (arguments.length < 2) {
       var list = classList(this.node()), i = -1, n = names.length;
       while (++i < n) if (!list.contains(names[i])) return false;
       return true;
     }
    
     return this.each((typeof value === "function"
         ? classedFunction : value
         ? classedTrue
         : classedFalse)(names, value));
    

    }

    function textRemove() {

     this.textContent = "";
    

    }

    function textConstant(value) {

     return function() {
       this.textContent = value;
     };
    

    }

    function textFunction(value) {

     return function() {
       var v = value.apply(this, arguments);
       this.textContent = v == null ? "" : v;
     };
    

    }

    function selection_text(value) {

     return arguments.length
         ? this.each(value == null
             ? textRemove : (typeof value === "function"
             ? textFunction
             : textConstant)(value))
         : this.node().textContent;
    

    }

    function htmlRemove() {

     this.innerHTML = "";
    

    }

    function htmlConstant(value) {

     return function() {
       this.innerHTML = value;
     };
    

    }

    function htmlFunction(value) {

     return function() {
       var v = value.apply(this, arguments);
       this.innerHTML = v == null ? "" : v;
     };
    

    }

    function selection_html(value) {

     return arguments.length
         ? this.each(value == null
             ? htmlRemove : (typeof value === "function"
             ? htmlFunction
             : htmlConstant)(value))
         : this.node().innerHTML;
    

    }

    function raise() {

     if (this.nextSibling) this.parentNode.appendChild(this);
    

    }

    function selection_raise() {

     return this.each(raise);
    

    }

    function lower() {

     if (this.previousSibling) this.parentNode.insertBefore(this, this.parentNode.firstChild);
    

    }

    function selection_lower() {

     return this.each(lower);
    

    }

    function selection_append(name) {

     var create = typeof name === "function" ? name : creator(name);
     return this.select(function() {
       return this.appendChild(create.apply(this, arguments));
     });
    

    }

    function constantNull() {

     return null;
    

    }

    function selection_insert(name, before) {

     var create = typeof name === "function" ? name : creator(name),
         select = before == null ? constantNull : typeof before === "function" ? before : selector(before);
     return this.select(function() {
       return this.insertBefore(create.apply(this, arguments), select.apply(this, arguments) || null);
     });
    

    }

    function remove() {

     var parent = this.parentNode;
     if (parent) parent.removeChild(this);
    

    }

    function selection_remove() {

     return this.each(remove);
    

    }

    function selection_cloneShallow() {

     return this.parentNode.insertBefore(this.cloneNode(false), this.nextSibling);
    

    }

    function selection_cloneDeep() {

     return this.parentNode.insertBefore(this.cloneNode(true), this.nextSibling);
    

    }

    function selection_clone(deep) {

     return this.select(deep ? selection_cloneDeep : selection_cloneShallow);
    

    }

    function selection_datum(value) {

     return arguments.length
         ? this.property("__data__", value)
         : this.node().__data__;
    

    }

    var filterEvents = {};

    exports.event = null;

    if (typeof document !== "undefined") {

     var element$1 = document.documentElement;
     if (!("onmouseenter" in element$1)) {
       filterEvents = {mouseenter: "mouseover", mouseleave: "mouseout"};
     }
    

    }

    function filterContextListener(listener, index, group) {

     listener = contextListener(listener, index, group);
     return function(event) {
       var related = event.relatedTarget;
       if (!related || (related !== this && !(related.compareDocumentPosition(this) & 8))) {
         listener.call(this, event);
       }
     };
    

    }

    function contextListener(listener, index, group) {

     return function(event1) {
       var event0 = exports.event; // Events can be reentrant (e.g., focus).
       exports.event = event1;
       try {
         listener.call(this, this.__data__, index, group);
       } finally {
         exports.event = event0;
       }
     };
    

    }

    function parseTypenames(typenames) {

     return typenames.trim().split(/^|\s+/).map(function(t) {
       var name = "", i = t.indexOf(".");
       if (i >= 0) name = t.slice(i + 1), t = t.slice(0, i);
       return {type: t, name: name};
     });
    

    }

    function onRemove(typename) {

     return function() {
       var on = this.__on;
       if (!on) return;
       for (var j = 0, i = -1, m = on.length, o; j < m; ++j) {
         if (o = on[j], (!typename.type || o.type === typename.type) && o.name === typename.name) {
           this.removeEventListener(o.type, o.listener, o.capture);
         } else {
           on[++i] = o;
         }
       }
       if (++i) on.length = i;
       else delete this.__on;
     };
    

    }

    function onAdd(typename, value, capture) {

     var wrap = filterEvents.hasOwnProperty(typename.type) ? filterContextListener : contextListener;
     return function(d, i, group) {
       var on = this.__on, o, listener = wrap(value, i, group);
       if (on) for (var j = 0, m = on.length; j < m; ++j) {
         if ((o = on[j]).type === typename.type && o.name === typename.name) {
           this.removeEventListener(o.type, o.listener, o.capture);
           this.addEventListener(o.type, o.listener = listener, o.capture = capture);
           o.value = value;
           return;
         }
       }
       this.addEventListener(typename.type, listener, capture);
       o = {type: typename.type, name: typename.name, value: value, listener: listener, capture: capture};
       if (!on) this.__on = [o];
       else on.push(o);
     };
    

    }

    function selection_on(typename, value, capture) {

     var typenames = parseTypenames(typename + ""), i, n = typenames.length, t;
    
     if (arguments.length < 2) {
       var on = this.node().__on;
       if (on) for (var j = 0, m = on.length, o; j < m; ++j) {
         for (i = 0, o = on[j]; i < n; ++i) {
           if ((t = typenames[i]).type === o.type && t.name === o.name) {
             return o.value;
           }
         }
       }
       return;
     }
    
     on = value ? onAdd : onRemove;
     if (capture == null) capture = false;
     for (i = 0; i < n; ++i) this.each(on(typenames[i], value, capture));
     return this;
    

    }

    function customEvent(event1, listener, that, args) {

     var event0 = exports.event;
     event1.sourceEvent = exports.event;
     exports.event = event1;
     try {
       return listener.apply(that, args);
     } finally {
       exports.event = event0;
     }
    

    }

    function dispatchEvent(node, type, params) {

     var window = defaultView(node),
         event = window.CustomEvent;
    
     if (typeof event === "function") {
       event = new event(type, params);
     } else {
       event = window.document.createEvent("Event");
       if (params) event.initEvent(type, params.bubbles, params.cancelable), event.detail = params.detail;
       else event.initEvent(type, false, false);
     }
    
     node.dispatchEvent(event);
    

    }

    function dispatchConstant(type, params) {

     return function() {
       return dispatchEvent(this, type, params);
     };
    

    }

    function dispatchFunction(type, params) {

     return function() {
       return dispatchEvent(this, type, params.apply(this, arguments));
     };
    

    }

    function selection_dispatch(type, params) {

     return this.each((typeof params === "function"
         ? dispatchFunction
         : dispatchConstant)(type, params));
    

    }

    var root = [null];

    function Selection(groups, parents) {

     this._groups = groups;
     this._parents = parents;
    

    }

    function selection() {

     return new Selection(document.documentElement, root);
    

    }

    Selection.prototype = selection.prototype = {

     constructor: Selection,
     select: selection_select,
     selectAll: selection_selectAll,
     filter: selection_filter,
     data: selection_data,
     enter: selection_enter,
     exit: selection_exit,
     merge: selection_merge,
     order: selection_order,
     sort: selection_sort,
     call: selection_call,
     nodes: selection_nodes,
     node: selection_node,
     size: selection_size,
     empty: selection_empty,
     each: selection_each,
     attr: selection_attr,
     style: selection_style,
     property: selection_property,
     classed: selection_classed,
     text: selection_text,
     html: selection_html,
     raise: selection_raise,
     lower: selection_lower,
     append: selection_append,
     insert: selection_insert,
     remove: selection_remove,
     clone: selection_clone,
     datum: selection_datum,
     on: selection_on,
     dispatch: selection_dispatch
    

    };

    function select(selector) {

     return typeof selector === "string"
         ? new Selection(document.querySelector(selector), [document.documentElement])
         : new Selection(selector, root);
    

    }

    function create(name) {

     return select(creator(name).call(document.documentElement));
    

    }

    var nextId = 0;

    function local() {

     return new Local;
    

    }

    function Local() {

     this._ = "@" + (++nextId).toString(36);
    

    }

    Local.prototype = local.prototype = {

     constructor: Local,
     get: function(node) {
       var id = this._;
       while (!(id in node)) if (!(node = node.parentNode)) return;
       return node[id];
     },
     set: function(node, value) {
       return node[this._] = value;
     },
     remove: function(node) {
       return this._ in node && delete node[this._];
     },
     toString: function() {
       return this._;
     }
    

    };

    function sourceEvent() {

     var current = exports.event, source;
     while (source = current.sourceEvent) current = source;
     return current;
    

    }

    function point(node, event) {

     var svg = node.ownerSVGElement || node;
    
     if (svg.createSVGPoint) {
       var point = svg.createSVGPoint();
       point.x = event.clientX, point.y = event.clientY;
       point = point.matrixTransform(node.getScreenCTM().inverse());
       return [point.x, point.y];
     }
    
     var rect = node.getBoundingClientRect();
     return [event.clientX - rect.left - node.clientLeft, event.clientY - rect.top - node.clientTop];
    

    }

    function mouse(node) {

     var event = sourceEvent();
     if (event.changedTouches) event = event.changedTouches[0];
     return point(node, event);
    

    }

    function selectAll(selector) {

     return typeof selector === "string"
         ? new Selection([document.querySelectorAll(selector)], [document.documentElement])
         : new Selection([selector == null ? [] : selector], root);
    

    }

    function touch(node, touches, identifier) {

     if (arguments.length < 3) identifier = touches, touches = sourceEvent().changedTouches;
    
     for (var i = 0, n = touches ? touches.length : 0, touch; i < n; ++i) {
       if ((touch = touches[i]).identifier === identifier) {
         return point(node, touch);
       }
     }
    
     return null;
    

    }

    function touches(node, touches) {

     if (touches == null) touches = sourceEvent().touches;
    
     for (var i = 0, n = touches ? touches.length : 0, points = new Array(n); i < n; ++i) {
       points[i] = point(node, touches[i]);
     }
    
     return points;
    

    }

    exports.create = create; exports.creator = creator; exports.local = local; exports.matcher = matcher$1; exports.mouse = mouse; exports.namespace = namespace; exports.namespaces = namespaces; exports.clientPoint = point; exports.select = select; exports.selectAll = selectAll; exports.selection = selection; exports.selector = selector; exports.selectorAll = selectorAll; exports.style = styleValue; exports.touch = touch; exports.touches = touches; exports.window = defaultView; exports.customEvent = customEvent;

    Object.defineProperty(exports, '__esModule', { value: true });

    })));

    },{}],37:[function(require,module,exports){ // https://d3js.org/d3-shape/ v1.2.2 Copyright 2018 Mike Bostock (function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports, require('d3-path')) : typeof define === 'function' && define.amd ? define(['exports', 'd3-path'], factory) : (factory((global.d3 = global.d3 || {}),global.d3)); }(this, (function (exports,d3Path) { 'use strict';

    function constant(x) {

     return function constant() {
       return x;
     };
    

    }

    var abs = Math.abs; var atan2 = Math.atan2; var cos = Math.cos; var max = Math.max; var min = Math.min; var sin = Math.sin; var sqrt = Math.sqrt;

    var epsilon = 1e-12; var pi = Math.PI; var halfPi = pi / 2; var tau = 2 * pi;

    function acos(x) {

     return x > 1 ? 0 : x < -1 ? pi : Math.acos(x);
    

    }

    function asin(x) {

     return x >= 1 ? halfPi : x <= -1 ? -halfPi : Math.asin(x);
    

    }

    function arcInnerRadius(d) {

     return d.innerRadius;
    

    }

    function arcOuterRadius(d) {

     return d.outerRadius;
    

    }

    function arcStartAngle(d) {

     return d.startAngle;
    

    }

    function arcEndAngle(d) {

     return d.endAngle;
    

    }

    function arcPadAngle(d) {

     return d && d.padAngle; // Note: optional!
    

    }

    function intersect(x0, y0, x1, y1, x2, y2, x3, y3) {

     var x10 = x1 - x0, y10 = y1 - y0,
         x32 = x3 - x2, y32 = y3 - y2,
         t = (x32 * (y0 - y2) - y32 * (x0 - x2)) / (y32 * x10 - x32 * y10);
     return [x0 + t * x10, y0 + t * y10];
    

    }

    // Compute perpendicular offset line of length rc. // http://mathworld.wolfram.com/Circle-LineIntersection.html function cornerTangents(x0, y0, x1, y1, r1, rc, cw) {

     var x01 = x0 - x1,
         y01 = y0 - y1,
         lo = (cw ? rc : -rc) / sqrt(x01 * x01 + y01 * y01),
         ox = lo * y01,
         oy = -lo * x01,
         x11 = x0 + ox,
         y11 = y0 + oy,
         x10 = x1 + ox,
         y10 = y1 + oy,
         x00 = (x11 + x10) / 2,
         y00 = (y11 + y10) / 2,
         dx = x10 - x11,
         dy = y10 - y11,
         d2 = dx * dx + dy * dy,
         r = r1 - rc,
         D = x11 * y10 - x10 * y11,
         d = (dy < 0 ? -1 : 1) * sqrt(max(0, r * r * d2 - D * D)),
         cx0 = (D * dy - dx * d) / d2,
         cy0 = (-D * dx - dy * d) / d2,
         cx1 = (D * dy + dx * d) / d2,
         cy1 = (-D * dx + dy * d) / d2,
         dx0 = cx0 - x00,
         dy0 = cy0 - y00,
         dx1 = cx1 - x00,
         dy1 = cy1 - y00;
    
     // Pick the closer of the two intersection points.
     // TODO Is there a faster way to determine which intersection to use?
     if (dx0 * dx0 + dy0 * dy0 > dx1 * dx1 + dy1 * dy1) cx0 = cx1, cy0 = cy1;
    
     return {
       cx: cx0,
       cy: cy0,
       x01: -ox,
       y01: -oy,
       x11: cx0 * (r1 / r - 1),
       y11: cy0 * (r1 / r - 1)
     };
    

    }

    function arc() {

     var innerRadius = arcInnerRadius,
         outerRadius = arcOuterRadius,
         cornerRadius = constant(0),
         padRadius = null,
         startAngle = arcStartAngle,
         endAngle = arcEndAngle,
         padAngle = arcPadAngle,
         context = null;
    
     function arc() {
       var buffer,
           r,
           r0 = +innerRadius.apply(this, arguments),
           r1 = +outerRadius.apply(this, arguments),
           a0 = startAngle.apply(this, arguments) - halfPi,
           a1 = endAngle.apply(this, arguments) - halfPi,
           da = abs(a1 - a0),
           cw = a1 > a0;
    
       if (!context) context = buffer = d3Path.path();
    
       // Ensure that the outer radius is always larger than the inner radius.
       if (r1 < r0) r = r1, r1 = r0, r0 = r;
    
       // Is it a point?
       if (!(r1 > epsilon)) context.moveTo(0, 0);
    
       // Or is it a circle or annulus?
       else if (da > tau - epsilon) {
         context.moveTo(r1 * cos(a0), r1 * sin(a0));
         context.arc(0, 0, r1, a0, a1, !cw);
         if (r0 > epsilon) {
           context.moveTo(r0 * cos(a1), r0 * sin(a1));
           context.arc(0, 0, r0, a1, a0, cw);
         }
       }
    
       // Or is it a circular or annular sector?
       else {
         var a01 = a0,
             a11 = a1,
             a00 = a0,
             a10 = a1,
             da0 = da,
             da1 = da,
             ap = padAngle.apply(this, arguments) / 2,
             rp = (ap > epsilon) && (padRadius ? +padRadius.apply(this, arguments) : sqrt(r0 * r0 + r1 * r1)),
             rc = min(abs(r1 - r0) / 2, +cornerRadius.apply(this, arguments)),
             rc0 = rc,
             rc1 = rc,
             t0,
             t1;
    
         // Apply padding? Note that since r1 ≥ r0, da1 ≥ da0.
         if (rp > epsilon) {
           var p0 = asin(rp / r0 * sin(ap)),
               p1 = asin(rp / r1 * sin(ap));
           if ((da0 -= p0 * 2) > epsilon) p0 *= (cw ? 1 : -1), a00 += p0, a10 -= p0;
           else da0 = 0, a00 = a10 = (a0 + a1) / 2;
           if ((da1 -= p1 * 2) > epsilon) p1 *= (cw ? 1 : -1), a01 += p1, a11 -= p1;
           else da1 = 0, a01 = a11 = (a0 + a1) / 2;
         }
    
         var x01 = r1 * cos(a01),
             y01 = r1 * sin(a01),
             x10 = r0 * cos(a10),
             y10 = r0 * sin(a10);
    
         // Apply rounded corners?
         if (rc > epsilon) {
           var x11 = r1 * cos(a11),
               y11 = r1 * sin(a11),
               x00 = r0 * cos(a00),
               y00 = r0 * sin(a00);
    
           // Restrict the corner radius according to the sector angle.
           if (da < pi) {
             var oc = da0 > epsilon ? intersect(x01, y01, x00, y00, x11, y11, x10, y10) : [x10, y10],
                 ax = x01 - oc[0],
                 ay = y01 - oc[1],
                 bx = x11 - oc[0],
                 by = y11 - oc[1],
                 kc = 1 / sin(acos((ax * bx + ay * by) / (sqrt(ax * ax + ay * ay) * sqrt(bx * bx + by * by))) / 2),
                 lc = sqrt(oc[0] * oc[0] + oc[1] * oc[1]);
             rc0 = min(rc, (r0 - lc) / (kc - 1));
             rc1 = min(rc, (r1 - lc) / (kc + 1));
           }
         }
    
         // Is the sector collapsed to a line?
         if (!(da1 > epsilon)) context.moveTo(x01, y01);
    
         // Does the sector’s outer ring have rounded corners?
         else if (rc1 > epsilon) {
           t0 = cornerTangents(x00, y00, x01, y01, r1, rc1, cw);
           t1 = cornerTangents(x11, y11, x10, y10, r1, rc1, cw);
    
           context.moveTo(t0.cx + t0.x01, t0.cy + t0.y01);
    
           // Have the corners merged?
           if (rc1 < rc) context.arc(t0.cx, t0.cy, rc1, atan2(t0.y01, t0.x01), atan2(t1.y01, t1.x01), !cw);
    
           // Otherwise, draw the two corners and the ring.
           else {
             context.arc(t0.cx, t0.cy, rc1, atan2(t0.y01, t0.x01), atan2(t0.y11, t0.x11), !cw);
             context.arc(0, 0, r1, atan2(t0.cy + t0.y11, t0.cx + t0.x11), atan2(t1.cy + t1.y11, t1.cx + t1.x11), !cw);
             context.arc(t1.cx, t1.cy, rc1, atan2(t1.y11, t1.x11), atan2(t1.y01, t1.x01), !cw);
           }
         }
    
         // Or is the outer ring just a circular arc?
         else context.moveTo(x01, y01), context.arc(0, 0, r1, a01, a11, !cw);
    
         // Is there no inner ring, and it’s a circular sector?
         // Or perhaps it’s an annular sector collapsed due to padding?
         if (!(r0 > epsilon) || !(da0 > epsilon)) context.lineTo(x10, y10);
    
         // Does the sector’s inner ring (or point) have rounded corners?
         else if (rc0 > epsilon) {
           t0 = cornerTangents(x10, y10, x11, y11, r0, -rc0, cw);
           t1 = cornerTangents(x01, y01, x00, y00, r0, -rc0, cw);
    
           context.lineTo(t0.cx + t0.x01, t0.cy + t0.y01);
    
           // Have the corners merged?
           if (rc0 < rc) context.arc(t0.cx, t0.cy, rc0, atan2(t0.y01, t0.x01), atan2(t1.y01, t1.x01), !cw);
    
           // Otherwise, draw the two corners and the ring.
           else {
             context.arc(t0.cx, t0.cy, rc0, atan2(t0.y01, t0.x01), atan2(t0.y11, t0.x11), !cw);
             context.arc(0, 0, r0, atan2(t0.cy + t0.y11, t0.cx + t0.x11), atan2(t1.cy + t1.y11, t1.cx + t1.x11), cw);
             context.arc(t1.cx, t1.cy, rc0, atan2(t1.y11, t1.x11), atan2(t1.y01, t1.x01), !cw);
           }
         }
    
         // Or is the inner ring just a circular arc?
         else context.arc(0, 0, r0, a10, a00, cw);
       }
    
       context.closePath();
    
       if (buffer) return context = null, buffer + "" || null;
     }
    
     arc.centroid = function() {
       var r = (+innerRadius.apply(this, arguments) + +outerRadius.apply(this, arguments)) / 2,
           a = (+startAngle.apply(this, arguments) + +endAngle.apply(this, arguments)) / 2 - pi / 2;
       return [cos(a) * r, sin(a) * r];
     };
    
     arc.innerRadius = function(_) {
       return arguments.length ? (innerRadius = typeof _ === "function" ? _ : constant(+_), arc) : innerRadius;
     };
    
     arc.outerRadius = function(_) {
       return arguments.length ? (outerRadius = typeof _ === "function" ? _ : constant(+_), arc) : outerRadius;
     };
    
     arc.cornerRadius = function(_) {
       return arguments.length ? (cornerRadius = typeof _ === "function" ? _ : constant(+_), arc) : cornerRadius;
     };
    
     arc.padRadius = function(_) {
       return arguments.length ? (padRadius = _ == null ? null : typeof _ === "function" ? _ : constant(+_), arc) : padRadius;
     };
    
     arc.startAngle = function(_) {
       return arguments.length ? (startAngle = typeof _ === "function" ? _ : constant(+_), arc) : startAngle;
     };
    
     arc.endAngle = function(_) {
       return arguments.length ? (endAngle = typeof _ === "function" ? _ : constant(+_), arc) : endAngle;
     };
    
     arc.padAngle = function(_) {
       return arguments.length ? (padAngle = typeof _ === "function" ? _ : constant(+_), arc) : padAngle;
     };
    
     arc.context = function(_) {
       return arguments.length ? ((context = _ == null ? null : _), arc) : context;
     };
    
     return arc;
    

    }

    function Linear(context) {

     this._context = context;
    

    }

    Linear.prototype = {

     areaStart: function() {
       this._line = 0;
     },
     areaEnd: function() {
       this._line = NaN;
     },
     lineStart: function() {
       this._point = 0;
     },
     lineEnd: function() {
       if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath();
       this._line = 1 - this._line;
     },
     point: function(x, y) {
       x = +x, y = +y;
       switch (this._point) {
         case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break;
         case 1: this._point = 2; // proceed
         default: this._context.lineTo(x, y); break;
       }
     }
    

    };

    function curveLinear(context) {

     return new Linear(context);
    

    }

    function x(p) {

     return p[0];
    

    }

    function y(p) {

     return p[1];
    

    }

    function line() {

     var x$$1 = x,
         y$$1 = y,
         defined = constant(true),
         context = null,
         curve = curveLinear,
         output = null;
    
     function line(data) {
       var i,
           n = data.length,
           d,
           defined0 = false,
           buffer;
    
       if (context == null) output = curve(buffer = d3Path.path());
    
       for (i = 0; i <= n; ++i) {
         if (!(i < n && defined(d = data[i], i, data)) === defined0) {
           if (defined0 = !defined0) output.lineStart();
           else output.lineEnd();
         }
         if (defined0) output.point(+x$$1(d, i, data), +y$$1(d, i, data));
       }
    
       if (buffer) return output = null, buffer + "" || null;
     }
    
     line.x = function(_) {
       return arguments.length ? (x$$1 = typeof _ === "function" ? _ : constant(+_), line) : x$$1;
     };
    
     line.y = function(_) {
       return arguments.length ? (y$$1 = typeof _ === "function" ? _ : constant(+_), line) : y$$1;
     };
    
     line.defined = function(_) {
       return arguments.length ? (defined = typeof _ === "function" ? _ : constant(!!_), line) : defined;
     };
    
     line.curve = function(_) {
       return arguments.length ? (curve = _, context != null && (output = curve(context)), line) : curve;
     };
    
     line.context = function(_) {
       return arguments.length ? (_ == null ? context = output = null : output = curve(context = _), line) : context;
     };
    
     return line;
    

    }

    function area() {

     var x0 = x,
         x1 = null,
         y0 = constant(0),
         y1 = y,
         defined = constant(true),
         context = null,
         curve = curveLinear,
         output = null;
    
     function area(data) {
       var i,
           j,
           k,
           n = data.length,
           d,
           defined0 = false,
           buffer,
           x0z = new Array(n),
           y0z = new Array(n);
    
       if (context == null) output = curve(buffer = d3Path.path());
    
       for (i = 0; i <= n; ++i) {
         if (!(i < n && defined(d = data[i], i, data)) === defined0) {
           if (defined0 = !defined0) {
             j = i;
             output.areaStart();
             output.lineStart();
           } else {
             output.lineEnd();
             output.lineStart();
             for (k = i - 1; k >= j; --k) {
               output.point(x0z[k], y0z[k]);
             }
             output.lineEnd();
             output.areaEnd();
           }
         }
         if (defined0) {
           x0z[i] = +x0(d, i, data), y0z[i] = +y0(d, i, data);
           output.point(x1 ? +x1(d, i, data) : x0z[i], y1 ? +y1(d, i, data) : y0z[i]);
         }
       }
    
       if (buffer) return output = null, buffer + "" || null;
     }
    
     function arealine() {
       return line().defined(defined).curve(curve).context(context);
     }
    
     area.x = function(_) {
       return arguments.length ? (x0 = typeof _ === "function" ? _ : constant(+_), x1 = null, area) : x0;
     };
    
     area.x0 = function(_) {
       return arguments.length ? (x0 = typeof _ === "function" ? _ : constant(+_), area) : x0;
     };
    
     area.x1 = function(_) {
       return arguments.length ? (x1 = _ == null ? null : typeof _ === "function" ? _ : constant(+_), area) : x1;
     };
    
     area.y = function(_) {
       return arguments.length ? (y0 = typeof _ === "function" ? _ : constant(+_), y1 = null, area) : y0;
     };
    
     area.y0 = function(_) {
       return arguments.length ? (y0 = typeof _ === "function" ? _ : constant(+_), area) : y0;
     };
    
     area.y1 = function(_) {
       return arguments.length ? (y1 = _ == null ? null : typeof _ === "function" ? _ : constant(+_), area) : y1;
     };
    
     area.lineX0 =
     area.lineY0 = function() {
       return arealine().x(x0).y(y0);
     };
    
     area.lineY1 = function() {
       return arealine().x(x0).y(y1);
     };
    
     area.lineX1 = function() {
       return arealine().x(x1).y(y0);
     };
    
     area.defined = function(_) {
       return arguments.length ? (defined = typeof _ === "function" ? _ : constant(!!_), area) : defined;
     };
    
     area.curve = function(_) {
       return arguments.length ? (curve = _, context != null && (output = curve(context)), area) : curve;
     };
    
     area.context = function(_) {
       return arguments.length ? (_ == null ? context = output = null : output = curve(context = _), area) : context;
     };
    
     return area;
    

    }

    function descending(a, b) {

     return b < a ? -1 : b > a ? 1 : b >= a ? 0 : NaN;
    

    }

    function identity(d) {

     return d;
    

    }

    function pie() {

     var value = identity,
         sortValues = descending,
         sort = null,
         startAngle = constant(0),
         endAngle = constant(tau),
         padAngle = constant(0);
    
     function pie(data) {
       var i,
           n = data.length,
           j,
           k,
           sum = 0,
           index = new Array(n),
           arcs = new Array(n),
           a0 = +startAngle.apply(this, arguments),
           da = Math.min(tau, Math.max(-tau, endAngle.apply(this, arguments) - a0)),
           a1,
           p = Math.min(Math.abs(da) / n, padAngle.apply(this, arguments)),
           pa = p * (da < 0 ? -1 : 1),
           v;
    
       for (i = 0; i < n; ++i) {
         if ((v = arcs[index[i] = i] = +value(data[i], i, data)) > 0) {
           sum += v;
         }
       }
    
       // Optionally sort the arcs by previously-computed values or by data.
       if (sortValues != null) index.sort(function(i, j) { return sortValues(arcs[i], arcs[j]); });
       else if (sort != null) index.sort(function(i, j) { return sort(data[i], data[j]); });
    
       // Compute the arcs! They are stored in the original data's order.
       for (i = 0, k = sum ? (da - n * pa) / sum : 0; i < n; ++i, a0 = a1) {
         j = index[i], v = arcs[j], a1 = a0 + (v > 0 ? v * k : 0) + pa, arcs[j] = {
           data: data[j],
           index: i,
           value: v,
           startAngle: a0,
           endAngle: a1,
           padAngle: p
         };
       }
    
       return arcs;
     }
    
     pie.value = function(_) {
       return arguments.length ? (value = typeof _ === "function" ? _ : constant(+_), pie) : value;
     };
    
     pie.sortValues = function(_) {
       return arguments.length ? (sortValues = _, sort = null, pie) : sortValues;
     };
    
     pie.sort = function(_) {
       return arguments.length ? (sort = _, sortValues = null, pie) : sort;
     };
    
     pie.startAngle = function(_) {
       return arguments.length ? (startAngle = typeof _ === "function" ? _ : constant(+_), pie) : startAngle;
     };
    
     pie.endAngle = function(_) {
       return arguments.length ? (endAngle = typeof _ === "function" ? _ : constant(+_), pie) : endAngle;
     };
    
     pie.padAngle = function(_) {
       return arguments.length ? (padAngle = typeof _ === "function" ? _ : constant(+_), pie) : padAngle;
     };
    
     return pie;
    

    }

    var curveRadialLinear = curveRadial(curveLinear);

    function Radial(curve) {

     this._curve = curve;
    

    }

    Radial.prototype = {

     areaStart: function() {
       this._curve.areaStart();
     },
     areaEnd: function() {
       this._curve.areaEnd();
     },
     lineStart: function() {
       this._curve.lineStart();
     },
     lineEnd: function() {
       this._curve.lineEnd();
     },
     point: function(a, r) {
       this._curve.point(r * Math.sin(a), r * -Math.cos(a));
     }
    

    };

    function curveRadial(curve) {

     function radial(context) {
       return new Radial(curve(context));
     }
    
     radial._curve = curve;
    
     return radial;
    

    }

    function lineRadial(l) {

     var c = l.curve;
    
     l.angle = l.x, delete l.x;
     l.radius = l.y, delete l.y;
    
     l.curve = function(_) {
       return arguments.length ? c(curveRadial(_)) : c()._curve;
     };
    
     return l;
    

    }

    function lineRadial$1() {

     return lineRadial(line().curve(curveRadialLinear));
    

    }

    function areaRadial() {

     var a = area().curve(curveRadialLinear),
         c = a.curve,
         x0 = a.lineX0,
         x1 = a.lineX1,
         y0 = a.lineY0,
         y1 = a.lineY1;
    
     a.angle = a.x, delete a.x;
     a.startAngle = a.x0, delete a.x0;
     a.endAngle = a.x1, delete a.x1;
     a.radius = a.y, delete a.y;
     a.innerRadius = a.y0, delete a.y0;
     a.outerRadius = a.y1, delete a.y1;
     a.lineStartAngle = function() { return lineRadial(x0()); }, delete a.lineX0;
     a.lineEndAngle = function() { return lineRadial(x1()); }, delete a.lineX1;
     a.lineInnerRadius = function() { return lineRadial(y0()); }, delete a.lineY0;
     a.lineOuterRadius = function() { return lineRadial(y1()); }, delete a.lineY1;
    
     a.curve = function(_) {
       return arguments.length ? c(curveRadial(_)) : c()._curve;
     };
    
     return a;
    

    }

    function pointRadial(x, y) {

     return [(y = +y) * Math.cos(x -= Math.PI / 2), y * Math.sin(x)];
    

    }

    var slice = Array.prototype.slice;

    function linkSource(d) {

     return d.source;
    

    }

    function linkTarget(d) {

     return d.target;
    

    }

    function link(curve) {

     var source = linkSource,
         target = linkTarget,
         x$$1 = x,
         y$$1 = y,
         context = null;
    
     function link() {
       var buffer, argv = slice.call(arguments), s = source.apply(this, argv), t = target.apply(this, argv);
       if (!context) context = buffer = d3Path.path();
       curve(context, +x$$1.apply(this, (argv[0] = s, argv)), +y$$1.apply(this, argv), +x$$1.apply(this, (argv[0] = t, argv)), +y$$1.apply(this, argv));
       if (buffer) return context = null, buffer + "" || null;
     }
    
     link.source = function(_) {
       return arguments.length ? (source = _, link) : source;
     };
    
     link.target = function(_) {
       return arguments.length ? (target = _, link) : target;
     };
    
     link.x = function(_) {
       return arguments.length ? (x$$1 = typeof _ === "function" ? _ : constant(+_), link) : x$$1;
     };
    
     link.y = function(_) {
       return arguments.length ? (y$$1 = typeof _ === "function" ? _ : constant(+_), link) : y$$1;
     };
    
     link.context = function(_) {
       return arguments.length ? ((context = _ == null ? null : _), link) : context;
     };
    
     return link;
    

    }

    function curveHorizontal(context, x0, y0, x1, y1) {

     context.moveTo(x0, y0);
     context.bezierCurveTo(x0 = (x0 + x1) / 2, y0, x0, y1, x1, y1);
    

    }

    function curveVertical(context, x0, y0, x1, y1) {

     context.moveTo(x0, y0);
     context.bezierCurveTo(x0, y0 = (y0 + y1) / 2, x1, y0, x1, y1);
    

    }

    function curveRadial$1(context, x0, y0, x1, y1) {

     var p0 = pointRadial(x0, y0),
         p1 = pointRadial(x0, y0 = (y0 + y1) / 2),
         p2 = pointRadial(x1, y0),
         p3 = pointRadial(x1, y1);
     context.moveTo(p0[0], p0[1]);
     context.bezierCurveTo(p1[0], p1[1], p2[0], p2[1], p3[0], p3[1]);
    

    }

    function linkHorizontal() {

     return link(curveHorizontal);
    

    }

    function linkVertical() {

     return link(curveVertical);
    

    }

    function linkRadial() {

     var l = link(curveRadial$1);
     l.angle = l.x, delete l.x;
     l.radius = l.y, delete l.y;
     return l;
    

    }

    var circle = {

     draw: function(context, size) {
       var r = Math.sqrt(size / pi);
       context.moveTo(r, 0);
       context.arc(0, 0, r, 0, tau);
     }
    

    };

    var cross = {

     draw: function(context, size) {
       var r = Math.sqrt(size / 5) / 2;
       context.moveTo(-3 * r, -r);
       context.lineTo(-r, -r);
       context.lineTo(-r, -3 * r);
       context.lineTo(r, -3 * r);
       context.lineTo(r, -r);
       context.lineTo(3 * r, -r);
       context.lineTo(3 * r, r);
       context.lineTo(r, r);
       context.lineTo(r, 3 * r);
       context.lineTo(-r, 3 * r);
       context.lineTo(-r, r);
       context.lineTo(-3 * r, r);
       context.closePath();
     }
    

    };

    var tan30 = Math.sqrt(1 / 3),

       tan30_2 = tan30 * 2;
    

    var diamond = {

     draw: function(context, size) {
       var y = Math.sqrt(size / tan30_2),
           x = y * tan30;
       context.moveTo(0, -y);
       context.lineTo(x, 0);
       context.lineTo(0, y);
       context.lineTo(-x, 0);
       context.closePath();
     }
    

    };

    var ka = 0.89081309152928522810,

       kr = Math.sin(pi / 10) / Math.sin(7 * pi / 10),
       kx = Math.sin(tau / 10) * kr,
       ky = -Math.cos(tau / 10) * kr;
    

    var star = {

     draw: function(context, size) {
       var r = Math.sqrt(size * ka),
           x = kx * r,
           y = ky * r;
       context.moveTo(0, -r);
       context.lineTo(x, y);
       for (var i = 1; i < 5; ++i) {
         var a = tau * i / 5,
             c = Math.cos(a),
             s = Math.sin(a);
         context.lineTo(s * r, -c * r);
         context.lineTo(c * x - s * y, s * x + c * y);
       }
       context.closePath();
     }
    

    };

    var square = {

     draw: function(context, size) {
       var w = Math.sqrt(size),
           x = -w / 2;
       context.rect(x, x, w, w);
     }
    

    };

    var sqrt3 = Math.sqrt(3);

    var triangle = {

     draw: function(context, size) {
       var y = -Math.sqrt(size / (sqrt3 * 3));
       context.moveTo(0, y * 2);
       context.lineTo(-sqrt3 * y, -y);
       context.lineTo(sqrt3 * y, -y);
       context.closePath();
     }
    

    };

    var c = -0.5,

       s = Math.sqrt(3) / 2,
       k = 1 / Math.sqrt(12),
       a = (k / 2 + 1) * 3;
    

    var wye = {

     draw: function(context, size) {
       var r = Math.sqrt(size / a),
           x0 = r / 2,
           y0 = r * k,
           x1 = x0,
           y1 = r * k + r,
           x2 = -x1,
           y2 = y1;
       context.moveTo(x0, y0);
       context.lineTo(x1, y1);
       context.lineTo(x2, y2);
       context.lineTo(c * x0 - s * y0, s * x0 + c * y0);
       context.lineTo(c * x1 - s * y1, s * x1 + c * y1);
       context.lineTo(c * x2 - s * y2, s * x2 + c * y2);
       context.lineTo(c * x0 + s * y0, c * y0 - s * x0);
       context.lineTo(c * x1 + s * y1, c * y1 - s * x1);
       context.lineTo(c * x2 + s * y2, c * y2 - s * x2);
       context.closePath();
     }
    

    };

    var symbols = [

     circle,
     cross,
     diamond,
     square,
     star,
     triangle,
     wye
    

    ];

    function symbol() {

     var type = constant(circle),
         size = constant(64),
         context = null;
    
     function symbol() {
       var buffer;
       if (!context) context = buffer = d3Path.path();
       type.apply(this, arguments).draw(context, +size.apply(this, arguments));
       if (buffer) return context = null, buffer + "" || null;
     }
    
     symbol.type = function(_) {
       return arguments.length ? (type = typeof _ === "function" ? _ : constant(_), symbol) : type;
     };
    
     symbol.size = function(_) {
       return arguments.length ? (size = typeof _ === "function" ? _ : constant(+_), symbol) : size;
     };
    
     symbol.context = function(_) {
       return arguments.length ? (context = _ == null ? null : _, symbol) : context;
     };
    
     return symbol;
    

    }

    function noop() {}

    function point(that, x, y) {

     that._context.bezierCurveTo(
       (2 * that._x0 + that._x1) / 3,
       (2 * that._y0 + that._y1) / 3,
       (that._x0 + 2 * that._x1) / 3,
       (that._y0 + 2 * that._y1) / 3,
       (that._x0 + 4 * that._x1 + x) / 6,
       (that._y0 + 4 * that._y1 + y) / 6
     );
    

    }

    function Basis(context) {

     this._context = context;
    

    }

    Basis.prototype = {

     areaStart: function() {
       this._line = 0;
     },
     areaEnd: function() {
       this._line = NaN;
     },
     lineStart: function() {
       this._x0 = this._x1 =
       this._y0 = this._y1 = NaN;
       this._point = 0;
     },
     lineEnd: function() {
       switch (this._point) {
         case 3: point(this, this._x1, this._y1); // proceed
         case 2: this._context.lineTo(this._x1, this._y1); break;
       }
       if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath();
       this._line = 1 - this._line;
     },
     point: function(x, y) {
       x = +x, y = +y;
       switch (this._point) {
         case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break;
         case 1: this._point = 2; break;
         case 2: this._point = 3; this._context.lineTo((5 * this._x0 + this._x1) / 6, (5 * this._y0 + this._y1) / 6); // proceed
         default: point(this, x, y); break;
       }
       this._x0 = this._x1, this._x1 = x;
       this._y0 = this._y1, this._y1 = y;
     }
    

    };

    function basis(context) {

     return new Basis(context);
    

    }

    function BasisClosed(context) {

     this._context = context;
    

    }

    BasisClosed.prototype = {

     areaStart: noop,
     areaEnd: noop,
     lineStart: function() {
       this._x0 = this._x1 = this._x2 = this._x3 = this._x4 =
       this._y0 = this._y1 = this._y2 = this._y3 = this._y4 = NaN;
       this._point = 0;
     },
     lineEnd: function() {
       switch (this._point) {
         case 1: {
           this._context.moveTo(this._x2, this._y2);
           this._context.closePath();
           break;
         }
         case 2: {
           this._context.moveTo((this._x2 + 2 * this._x3) / 3, (this._y2 + 2 * this._y3) / 3);
           this._context.lineTo((this._x3 + 2 * this._x2) / 3, (this._y3 + 2 * this._y2) / 3);
           this._context.closePath();
           break;
         }
         case 3: {
           this.point(this._x2, this._y2);
           this.point(this._x3, this._y3);
           this.point(this._x4, this._y4);
           break;
         }
       }
     },
     point: function(x, y) {
       x = +x, y = +y;
       switch (this._point) {
         case 0: this._point = 1; this._x2 = x, this._y2 = y; break;
         case 1: this._point = 2; this._x3 = x, this._y3 = y; break;
         case 2: this._point = 3; this._x4 = x, this._y4 = y; this._context.moveTo((this._x0 + 4 * this._x1 + x) / 6, (this._y0 + 4 * this._y1 + y) / 6); break;
         default: point(this, x, y); break;
       }
       this._x0 = this._x1, this._x1 = x;
       this._y0 = this._y1, this._y1 = y;
     }
    

    };

    function basisClosed(context) {

     return new BasisClosed(context);
    

    }

    function BasisOpen(context) {

     this._context = context;
    

    }

    BasisOpen.prototype = {

     areaStart: function() {
       this._line = 0;
     },
     areaEnd: function() {
       this._line = NaN;
     },
     lineStart: function() {
       this._x0 = this._x1 =
       this._y0 = this._y1 = NaN;
       this._point = 0;
     },
     lineEnd: function() {
       if (this._line || (this._line !== 0 && this._point === 3)) this._context.closePath();
       this._line = 1 - this._line;
     },
     point: function(x, y) {
       x = +x, y = +y;
       switch (this._point) {
         case 0: this._point = 1; break;
         case 1: this._point = 2; break;
         case 2: this._point = 3; var x0 = (this._x0 + 4 * this._x1 + x) / 6, y0 = (this._y0 + 4 * this._y1 + y) / 6; this._line ? this._context.lineTo(x0, y0) : this._context.moveTo(x0, y0); break;
         case 3: this._point = 4; // proceed
         default: point(this, x, y); break;
       }
       this._x0 = this._x1, this._x1 = x;
       this._y0 = this._y1, this._y1 = y;
     }
    

    };

    function basisOpen(context) {

     return new BasisOpen(context);
    

    }

    function Bundle(context, beta) {

     this._basis = new Basis(context);
     this._beta = beta;
    

    }

    Bundle.prototype = {

     lineStart: function() {
       this._x = [];
       this._y = [];
       this._basis.lineStart();
     },
     lineEnd: function() {
       var x = this._x,
           y = this._y,
           j = x.length - 1;
    
       if (j > 0) {
         var x0 = x[0],
             y0 = y[0],
             dx = x[j] - x0,
             dy = y[j] - y0,
             i = -1,
             t;
    
         while (++i <= j) {
           t = i / j;
           this._basis.point(
             this._beta * x[i] + (1 - this._beta) * (x0 + t * dx),
             this._beta * y[i] + (1 - this._beta) * (y0 + t * dy)
           );
         }
       }
    
       this._x = this._y = null;
       this._basis.lineEnd();
     },
     point: function(x, y) {
       this._x.push(+x);
       this._y.push(+y);
     }
    

    };

    var bundle = (function custom(beta) {

     function bundle(context) {
       return beta === 1 ? new Basis(context) : new Bundle(context, beta);
     }
    
     bundle.beta = function(beta) {
       return custom(+beta);
     };
    
     return bundle;
    

    })(0.85);

    function point$1(that, x, y) {

     that._context.bezierCurveTo(
       that._x1 + that._k * (that._x2 - that._x0),
       that._y1 + that._k * (that._y2 - that._y0),
       that._x2 + that._k * (that._x1 - x),
       that._y2 + that._k * (that._y1 - y),
       that._x2,
       that._y2
     );
    

    }

    function Cardinal(context, tension) {

     this._context = context;
     this._k = (1 - tension) / 6;
    

    }

    Cardinal.prototype = {

     areaStart: function() {
       this._line = 0;
     },
     areaEnd: function() {
       this._line = NaN;
     },
     lineStart: function() {
       this._x0 = this._x1 = this._x2 =
       this._y0 = this._y1 = this._y2 = NaN;
       this._point = 0;
     },
     lineEnd: function() {
       switch (this._point) {
         case 2: this._context.lineTo(this._x2, this._y2); break;
         case 3: point$1(this, this._x1, this._y1); break;
       }
       if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath();
       this._line = 1 - this._line;
     },
     point: function(x, y) {
       x = +x, y = +y;
       switch (this._point) {
         case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break;
         case 1: this._point = 2; this._x1 = x, this._y1 = y; break;
         case 2: this._point = 3; // proceed
         default: point$1(this, x, y); break;
       }
       this._x0 = this._x1, this._x1 = this._x2, this._x2 = x;
       this._y0 = this._y1, this._y1 = this._y2, this._y2 = y;
     }
    

    };

    var cardinal = (function custom(tension) {

     function cardinal(context) {
       return new Cardinal(context, tension);
     }
    
     cardinal.tension = function(tension) {
       return custom(+tension);
     };
    
     return cardinal;
    

    })(0);

    function CardinalClosed(context, tension) {

     this._context = context;
     this._k = (1 - tension) / 6;
    

    }

    CardinalClosed.prototype = {

     areaStart: noop,
     areaEnd: noop,
     lineStart: function() {
       this._x0 = this._x1 = this._x2 = this._x3 = this._x4 = this._x5 =
       this._y0 = this._y1 = this._y2 = this._y3 = this._y4 = this._y5 = NaN;
       this._point = 0;
     },
     lineEnd: function() {
       switch (this._point) {
         case 1: {
           this._context.moveTo(this._x3, this._y3);
           this._context.closePath();
           break;
         }
         case 2: {
           this._context.lineTo(this._x3, this._y3);
           this._context.closePath();
           break;
         }
         case 3: {
           this.point(this._x3, this._y3);
           this.point(this._x4, this._y4);
           this.point(this._x5, this._y5);
           break;
         }
       }
     },
     point: function(x, y) {
       x = +x, y = +y;
       switch (this._point) {
         case 0: this._point = 1; this._x3 = x, this._y3 = y; break;
         case 1: this._point = 2; this._context.moveTo(this._x4 = x, this._y4 = y); break;
         case 2: this._point = 3; this._x5 = x, this._y5 = y; break;
         default: point$1(this, x, y); break;
       }
       this._x0 = this._x1, this._x1 = this._x2, this._x2 = x;
       this._y0 = this._y1, this._y1 = this._y2, this._y2 = y;
     }
    

    };

    var cardinalClosed = (function custom(tension) {

     function cardinal$$1(context) {
       return new CardinalClosed(context, tension);
     }
    
     cardinal$$1.tension = function(tension) {
       return custom(+tension);
     };
    
     return cardinal$$1;
    

    })(0);

    function CardinalOpen(context, tension) {

     this._context = context;
     this._k = (1 - tension) / 6;
    

    }

    CardinalOpen.prototype = {

     areaStart: function() {
       this._line = 0;
     },
     areaEnd: function() {
       this._line = NaN;
     },
     lineStart: function() {
       this._x0 = this._x1 = this._x2 =
       this._y0 = this._y1 = this._y2 = NaN;
       this._point = 0;
     },
     lineEnd: function() {
       if (this._line || (this._line !== 0 && this._point === 3)) this._context.closePath();
       this._line = 1 - this._line;
     },
     point: function(x, y) {
       x = +x, y = +y;
       switch (this._point) {
         case 0: this._point = 1; break;
         case 1: this._point = 2; break;
         case 2: this._point = 3; this._line ? this._context.lineTo(this._x2, this._y2) : this._context.moveTo(this._x2, this._y2); break;
         case 3: this._point = 4; // proceed
         default: point$1(this, x, y); break;
       }
       this._x0 = this._x1, this._x1 = this._x2, this._x2 = x;
       this._y0 = this._y1, this._y1 = this._y2, this._y2 = y;
     }
    

    };

    var cardinalOpen = (function custom(tension) {

     function cardinal$$1(context) {
       return new CardinalOpen(context, tension);
     }
    
     cardinal$$1.tension = function(tension) {
       return custom(+tension);
     };
    
     return cardinal$$1;
    

    })(0);

    function point$2(that, x, y) {

     var x1 = that._x1,
         y1 = that._y1,
         x2 = that._x2,
         y2 = that._y2;
    
     if (that._l01_a > epsilon) {
       var a = 2 * that._l01_2a + 3 * that._l01_a * that._l12_a + that._l12_2a,
           n = 3 * that._l01_a * (that._l01_a + that._l12_a);
       x1 = (x1 * a - that._x0 * that._l12_2a + that._x2 * that._l01_2a) / n;
       y1 = (y1 * a - that._y0 * that._l12_2a + that._y2 * that._l01_2a) / n;
     }
    
     if (that._l23_a > epsilon) {
       var b = 2 * that._l23_2a + 3 * that._l23_a * that._l12_a + that._l12_2a,
           m = 3 * that._l23_a * (that._l23_a + that._l12_a);
       x2 = (x2 * b + that._x1 * that._l23_2a - x * that._l12_2a) / m;
       y2 = (y2 * b + that._y1 * that._l23_2a - y * that._l12_2a) / m;
     }
    
     that._context.bezierCurveTo(x1, y1, x2, y2, that._x2, that._y2);
    

    }

    function CatmullRom(context, alpha) {

     this._context = context;
     this._alpha = alpha;
    

    }

    CatmullRom.prototype = {

     areaStart: function() {
       this._line = 0;
     },
     areaEnd: function() {
       this._line = NaN;
     },
     lineStart: function() {
       this._x0 = this._x1 = this._x2 =
       this._y0 = this._y1 = this._y2 = NaN;
       this._l01_a = this._l12_a = this._l23_a =
       this._l01_2a = this._l12_2a = this._l23_2a =
       this._point = 0;
     },
     lineEnd: function() {
       switch (this._point) {
         case 2: this._context.lineTo(this._x2, this._y2); break;
         case 3: this.point(this._x2, this._y2); break;
       }
       if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath();
       this._line = 1 - this._line;
     },
     point: function(x, y) {
       x = +x, y = +y;
    
       if (this._point) {
         var x23 = this._x2 - x,
             y23 = this._y2 - y;
         this._l23_a = Math.sqrt(this._l23_2a = Math.pow(x23 * x23 + y23 * y23, this._alpha));
       }
    
       switch (this._point) {
         case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break;
         case 1: this._point = 2; break;
         case 2: this._point = 3; // proceed
         default: point$2(this, x, y); break;
       }
    
       this._l01_a = this._l12_a, this._l12_a = this._l23_a;
       this._l01_2a = this._l12_2a, this._l12_2a = this._l23_2a;
       this._x0 = this._x1, this._x1 = this._x2, this._x2 = x;
       this._y0 = this._y1, this._y1 = this._y2, this._y2 = y;
     }
    

    };

    var catmullRom = (function custom(alpha) {

     function catmullRom(context) {
       return alpha ? new CatmullRom(context, alpha) : new Cardinal(context, 0);
     }
    
     catmullRom.alpha = function(alpha) {
       return custom(+alpha);
     };
    
     return catmullRom;
    

    })(0.5);

    function CatmullRomClosed(context, alpha) {

     this._context = context;
     this._alpha = alpha;
    

    }

    CatmullRomClosed.prototype = {

     areaStart: noop,
     areaEnd: noop,
     lineStart: function() {
       this._x0 = this._x1 = this._x2 = this._x3 = this._x4 = this._x5 =
       this._y0 = this._y1 = this._y2 = this._y3 = this._y4 = this._y5 = NaN;
       this._l01_a = this._l12_a = this._l23_a =
       this._l01_2a = this._l12_2a = this._l23_2a =
       this._point = 0;
     },
     lineEnd: function() {
       switch (this._point) {
         case 1: {
           this._context.moveTo(this._x3, this._y3);
           this._context.closePath();
           break;
         }
         case 2: {
           this._context.lineTo(this._x3, this._y3);
           this._context.closePath();
           break;
         }
         case 3: {
           this.point(this._x3, this._y3);
           this.point(this._x4, this._y4);
           this.point(this._x5, this._y5);
           break;
         }
       }
     },
     point: function(x, y) {
       x = +x, y = +y;
    
       if (this._point) {
         var x23 = this._x2 - x,
             y23 = this._y2 - y;
         this._l23_a = Math.sqrt(this._l23_2a = Math.pow(x23 * x23 + y23 * y23, this._alpha));
       }
    
       switch (this._point) {
         case 0: this._point = 1; this._x3 = x, this._y3 = y; break;
         case 1: this._point = 2; this._context.moveTo(this._x4 = x, this._y4 = y); break;
         case 2: this._point = 3; this._x5 = x, this._y5 = y; break;
         default: point$2(this, x, y); break;
       }
    
       this._l01_a = this._l12_a, this._l12_a = this._l23_a;
       this._l01_2a = this._l12_2a, this._l12_2a = this._l23_2a;
       this._x0 = this._x1, this._x1 = this._x2, this._x2 = x;
       this._y0 = this._y1, this._y1 = this._y2, this._y2 = y;
     }
    

    };

    var catmullRomClosed = (function custom(alpha) {

     function catmullRom$$1(context) {
       return alpha ? new CatmullRomClosed(context, alpha) : new CardinalClosed(context, 0);
     }
    
     catmullRom$$1.alpha = function(alpha) {
       return custom(+alpha);
     };
    
     return catmullRom$$1;
    

    })(0.5);

    function CatmullRomOpen(context, alpha) {

     this._context = context;
     this._alpha = alpha;
    

    }

    CatmullRomOpen.prototype = {

     areaStart: function() {
       this._line = 0;
     },
     areaEnd: function() {
       this._line = NaN;
     },
     lineStart: function() {
       this._x0 = this._x1 = this._x2 =
       this._y0 = this._y1 = this._y2 = NaN;
       this._l01_a = this._l12_a = this._l23_a =
       this._l01_2a = this._l12_2a = this._l23_2a =
       this._point = 0;
     },
     lineEnd: function() {
       if (this._line || (this._line !== 0 && this._point === 3)) this._context.closePath();
       this._line = 1 - this._line;
     },
     point: function(x, y) {
       x = +x, y = +y;
    
       if (this._point) {
         var x23 = this._x2 - x,
             y23 = this._y2 - y;
         this._l23_a = Math.sqrt(this._l23_2a = Math.pow(x23 * x23 + y23 * y23, this._alpha));
       }
    
       switch (this._point) {
         case 0: this._point = 1; break;
         case 1: this._point = 2; break;
         case 2: this._point = 3; this._line ? this._context.lineTo(this._x2, this._y2) : this._context.moveTo(this._x2, this._y2); break;
         case 3: this._point = 4; // proceed
         default: point$2(this, x, y); break;
       }
    
       this._l01_a = this._l12_a, this._l12_a = this._l23_a;
       this._l01_2a = this._l12_2a, this._l12_2a = this._l23_2a;
       this._x0 = this._x1, this._x1 = this._x2, this._x2 = x;
       this._y0 = this._y1, this._y1 = this._y2, this._y2 = y;
     }
    

    };

    var catmullRomOpen = (function custom(alpha) {

     function catmullRom$$1(context) {
       return alpha ? new CatmullRomOpen(context, alpha) : new CardinalOpen(context, 0);
     }
    
     catmullRom$$1.alpha = function(alpha) {
       return custom(+alpha);
     };
    
     return catmullRom$$1;
    

    })(0.5);

    function LinearClosed(context) {

     this._context = context;
    

    }

    LinearClosed.prototype = {

     areaStart: noop,
     areaEnd: noop,
     lineStart: function() {
       this._point = 0;
     },
     lineEnd: function() {
       if (this._point) this._context.closePath();
     },
     point: function(x, y) {
       x = +x, y = +y;
       if (this._point) this._context.lineTo(x, y);
       else this._point = 1, this._context.moveTo(x, y);
     }
    

    };

    function linearClosed(context) {

     return new LinearClosed(context);
    

    }

    function sign(x) {

     return x < 0 ? -1 : 1;
    

    }

    // Calculate the slopes of the tangents (Hermite-type interpolation) based on // the following paper: Steffen, M. 1990. A Simple Method for Monotonic // Interpolation in One Dimension. Astronomy and Astrophysics, Vol. 239, NO. // NOV(II), P. 443, 1990. function slope3(that, x2, y2) {

     var h0 = that._x1 - that._x0,
         h1 = x2 - that._x1,
         s0 = (that._y1 - that._y0) / (h0 || h1 < 0 && -0),
         s1 = (y2 - that._y1) / (h1 || h0 < 0 && -0),
         p = (s0 * h1 + s1 * h0) / (h0 + h1);
     return (sign(s0) + sign(s1)) * Math.min(Math.abs(s0), Math.abs(s1), 0.5 * Math.abs(p)) || 0;
    

    }

    // Calculate a one-sided slope. function slope2(that, t) {

     var h = that._x1 - that._x0;
     return h ? (3 * (that._y1 - that._y0) / h - t) / 2 : t;
    

    }

    // According to https://en.wikipedia.org/wiki/Cubic_Hermite_spline#Representations // "you can express cubic Hermite interpolation in terms of cubic Bézier curves // with respect to the four values p0, p0 + m0 / 3, p1 - m1 / 3, p1". function point$3(that, t0, t1) {

     var x0 = that._x0,
         y0 = that._y0,
         x1 = that._x1,
         y1 = that._y1,
         dx = (x1 - x0) / 3;
     that._context.bezierCurveTo(x0 + dx, y0 + dx * t0, x1 - dx, y1 - dx * t1, x1, y1);
    

    }

    function MonotoneX(context) {

     this._context = context;
    

    }

    MonotoneX.prototype = {

     areaStart: function() {
       this._line = 0;
     },
     areaEnd: function() {
       this._line = NaN;
     },
     lineStart: function() {
       this._x0 = this._x1 =
       this._y0 = this._y1 =
       this._t0 = NaN;
       this._point = 0;
     },
     lineEnd: function() {
       switch (this._point) {
         case 2: this._context.lineTo(this._x1, this._y1); break;
         case 3: point$3(this, this._t0, slope2(this, this._t0)); break;
       }
       if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath();
       this._line = 1 - this._line;
     },
     point: function(x, y) {
       var t1 = NaN;
    
       x = +x, y = +y;
       if (x === this._x1 && y === this._y1) return; // Ignore coincident points.
       switch (this._point) {
         case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break;
         case 1: this._point = 2; break;
         case 2: this._point = 3; point$3(this, slope2(this, t1 = slope3(this, x, y)), t1); break;
         default: point$3(this, this._t0, t1 = slope3(this, x, y)); break;
       }
    
       this._x0 = this._x1, this._x1 = x;
       this._y0 = this._y1, this._y1 = y;
       this._t0 = t1;
     }
    

    };

    function MonotoneY(context) {

     this._context = new ReflectContext(context);
    

    }

    (MonotoneY.prototype = Object.create(MonotoneX.prototype)).point = function(x, y) {

     MonotoneX.prototype.point.call(this, y, x);
    

    };

    function ReflectContext(context) {

     this._context = context;
    

    }

    ReflectContext.prototype = {

     moveTo: function(x, y) { this._context.moveTo(y, x); },
     closePath: function() { this._context.closePath(); },
     lineTo: function(x, y) { this._context.lineTo(y, x); },
     bezierCurveTo: function(x1, y1, x2, y2, x, y) { this._context.bezierCurveTo(y1, x1, y2, x2, y, x); }
    

    };

    function monotoneX(context) {

     return new MonotoneX(context);
    

    }

    function monotoneY(context) {

     return new MonotoneY(context);
    

    }

    function Natural(context) {

     this._context = context;
    

    }

    Natural.prototype = {

     areaStart: function() {
       this._line = 0;
     },
     areaEnd: function() {
       this._line = NaN;
     },
     lineStart: function() {
       this._x = [];
       this._y = [];
     },
     lineEnd: function() {
       var x = this._x,
           y = this._y,
           n = x.length;
    
       if (n) {
         this._line ? this._context.lineTo(x[0], y[0]) : this._context.moveTo(x[0], y[0]);
         if (n === 2) {
           this._context.lineTo(x[1], y[1]);
         } else {
           var px = controlPoints(x),
               py = controlPoints(y);
           for (var i0 = 0, i1 = 1; i1 < n; ++i0, ++i1) {
             this._context.bezierCurveTo(px[0][i0], py[0][i0], px[1][i0], py[1][i0], x[i1], y[i1]);
           }
         }
       }
    
       if (this._line || (this._line !== 0 && n === 1)) this._context.closePath();
       this._line = 1 - this._line;
       this._x = this._y = null;
     },
     point: function(x, y) {
       this._x.push(+x);
       this._y.push(+y);
     }
    

    };

    // See https://www.particleincell.com/2012/bezier-splines/ for derivation. function controlPoints(x) {

     var i,
         n = x.length - 1,
         m,
         a = new Array(n),
         b = new Array(n),
         r = new Array(n);
     a[0] = 0, b[0] = 2, r[0] = x[0] + 2 * x[1];
     for (i = 1; i < n - 1; ++i) a[i] = 1, b[i] = 4, r[i] = 4 * x[i] + 2 * x[i + 1];
     a[n - 1] = 2, b[n - 1] = 7, r[n - 1] = 8 * x[n - 1] + x[n];
     for (i = 1; i < n; ++i) m = a[i] / b[i - 1], b[i] -= m, r[i] -= m * r[i - 1];
     a[n - 1] = r[n - 1] / b[n - 1];
     for (i = n - 2; i >= 0; --i) a[i] = (r[i] - a[i + 1]) / b[i];
     b[n - 1] = (x[n] + a[n - 1]) / 2;
     for (i = 0; i < n - 1; ++i) b[i] = 2 * x[i + 1] - a[i + 1];
     return [a, b];
    

    }

    function natural(context) {

     return new Natural(context);
    

    }

    function Step(context, t) {

     this._context = context;
     this._t = t;
    

    }

    Step.prototype = {

     areaStart: function() {
       this._line = 0;
     },
     areaEnd: function() {
       this._line = NaN;
     },
     lineStart: function() {
       this._x = this._y = NaN;
       this._point = 0;
     },
     lineEnd: function() {
       if (0 < this._t && this._t < 1 && this._point === 2) this._context.lineTo(this._x, this._y);
       if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath();
       if (this._line >= 0) this._t = 1 - this._t, this._line = 1 - this._line;
     },
     point: function(x, y) {
       x = +x, y = +y;
       switch (this._point) {
         case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break;
         case 1: this._point = 2; // proceed
         default: {
           if (this._t <= 0) {
             this._context.lineTo(this._x, y);
             this._context.lineTo(x, y);
           } else {
             var x1 = this._x * (1 - this._t) + x * this._t;
             this._context.lineTo(x1, this._y);
             this._context.lineTo(x1, y);
           }
           break;
         }
       }
       this._x = x, this._y = y;
     }
    

    };

    function step(context) {

     return new Step(context, 0.5);
    

    }

    function stepBefore(context) {

     return new Step(context, 0);
    

    }

    function stepAfter(context) {

     return new Step(context, 1);
    

    }

    function none(series, order) {

     if (!((n = series.length) > 1)) return;
     for (var i = 1, j, s0, s1 = series[order[0]], n, m = s1.length; i < n; ++i) {
       s0 = s1, s1 = series[order[i]];
       for (j = 0; j < m; ++j) {
         s1[j][1] += s1[j][0] = isNaN(s0[j][1]) ? s0[j][0] : s0[j][1];
       }
     }
    

    }

    function none$1(series) {

     var n = series.length, o = new Array(n);
     while (--n >= 0) o[n] = n;
     return o;
    

    }

    function stackValue(d, key) {

     return d[key];
    

    }

    function stack() {

     var keys = constant([]),
         order = none$1,
         offset = none,
         value = stackValue;
    
     function stack(data) {
       var kz = keys.apply(this, arguments),
           i,
           m = data.length,
           n = kz.length,
           sz = new Array(n),
           oz;
    
       for (i = 0; i < n; ++i) {
         for (var ki = kz[i], si = sz[i] = new Array(m), j = 0, sij; j < m; ++j) {
           si[j] = sij = [0, +value(data[j], ki, j, data)];
           sij.data = data[j];
         }
         si.key = ki;
       }
    
       for (i = 0, oz = order(sz); i < n; ++i) {
         sz[oz[i]].index = i;
       }
    
       offset(sz, oz);
       return sz;
     }
    
     stack.keys = function(_) {
       return arguments.length ? (keys = typeof _ === "function" ? _ : constant(slice.call(_)), stack) : keys;
     };
    
     stack.value = function(_) {
       return arguments.length ? (value = typeof _ === "function" ? _ : constant(+_), stack) : value;
     };
    
     stack.order = function(_) {
       return arguments.length ? (order = _ == null ? none$1 : typeof _ === "function" ? _ : constant(slice.call(_)), stack) : order;
     };
    
     stack.offset = function(_) {
       return arguments.length ? (offset = _ == null ? none : _, stack) : offset;
     };
    
     return stack;
    

    }

    function expand(series, order) {

     if (!((n = series.length) > 0)) return;
     for (var i, n, j = 0, m = series[0].length, y; j < m; ++j) {
       for (y = i = 0; i < n; ++i) y += series[i][j][1] || 0;
       if (y) for (i = 0; i < n; ++i) series[i][j][1] /= y;
     }
     none(series, order);
    

    }

    function diverging(series, order) {

     if (!((n = series.length) > 1)) return;
     for (var i, j = 0, d, dy, yp, yn, n, m = series[order[0]].length; j < m; ++j) {
       for (yp = yn = 0, i = 0; i < n; ++i) {
         if ((dy = (d = series[order[i]][j])[1] - d[0]) >= 0) {
           d[0] = yp, d[1] = yp += dy;
         } else if (dy < 0) {
           d[1] = yn, d[0] = yn += dy;
         } else {
           d[0] = yp;
         }
       }
     }
    

    }

    function silhouette(series, order) {

     if (!((n = series.length) > 0)) return;
     for (var j = 0, s0 = series[order[0]], n, m = s0.length; j < m; ++j) {
       for (var i = 0, y = 0; i < n; ++i) y += series[i][j][1] || 0;
       s0[j][1] += s0[j][0] = -y / 2;
     }
     none(series, order);
    

    }

    function wiggle(series, order) {

     if (!((n = series.length) > 0) || !((m = (s0 = series[order[0]]).length) > 0)) return;
     for (var y = 0, j = 1, s0, m, n; j < m; ++j) {
       for (var i = 0, s1 = 0, s2 = 0; i < n; ++i) {
         var si = series[order[i]],
             sij0 = si[j][1] || 0,
             sij1 = si[j - 1][1] || 0,
             s3 = (sij0 - sij1) / 2;
         for (var k = 0; k < i; ++k) {
           var sk = series[order[k]],
               skj0 = sk[j][1] || 0,
               skj1 = sk[j - 1][1] || 0;
           s3 += skj0 - skj1;
         }
         s1 += sij0, s2 += s3 * sij0;
       }
       s0[j - 1][1] += s0[j - 1][0] = y;
       if (s1) y -= s2 / s1;
     }
     s0[j - 1][1] += s0[j - 1][0] = y;
     none(series, order);
    

    }

    function ascending(series) {

     var sums = series.map(sum);
     return none$1(series).sort(function(a, b) { return sums[a] - sums[b]; });
    

    }

    function sum(series) {

     var s = 0, i = -1, n = series.length, v;
     while (++i < n) if (v = +series[i][1]) s += v;
     return s;
    

    }

    function descending$1(series) {

     return ascending(series).reverse();
    

    }

    function insideOut(series) {

     var n = series.length,
         i,
         j,
         sums = series.map(sum),
         order = none$1(series).sort(function(a, b) { return sums[b] - sums[a]; }),
         top = 0,
         bottom = 0,
         tops = [],
         bottoms = [];
    
     for (i = 0; i < n; ++i) {
       j = order[i];
       if (top < bottom) {
         top += sums[j];
         tops.push(j);
       } else {
         bottom += sums[j];
         bottoms.push(j);
       }
     }
    
     return bottoms.reverse().concat(tops);
    

    }

    function reverse(series) {

     return none$1(series).reverse();
    

    }

    exports.arc = arc; exports.area = area; exports.line = line; exports.pie = pie; exports.areaRadial = areaRadial; exports.radialArea = areaRadial; exports.lineRadial = lineRadial$1; exports.radialLine = lineRadial$1; exports.pointRadial = pointRadial; exports.linkHorizontal = linkHorizontal; exports.linkVertical = linkVertical; exports.linkRadial = linkRadial; exports.symbol = symbol; exports.symbols = symbols; exports.symbolCircle = circle; exports.symbolCross = cross; exports.symbolDiamond = diamond; exports.symbolSquare = square; exports.symbolStar = star; exports.symbolTriangle = triangle; exports.symbolWye = wye; exports.curveBasisClosed = basisClosed; exports.curveBasisOpen = basisOpen; exports.curveBasis = basis; exports.curveBundle = bundle; exports.curveCardinalClosed = cardinalClosed; exports.curveCardinalOpen = cardinalOpen; exports.curveCardinal = cardinal; exports.curveCatmullRomClosed = catmullRomClosed; exports.curveCatmullRomOpen = catmullRomOpen; exports.curveCatmullRom = catmullRom; exports.curveLinearClosed = linearClosed; exports.curveLinear = curveLinear; exports.curveMonotoneX = monotoneX; exports.curveMonotoneY = monotoneY; exports.curveNatural = natural; exports.curveStep = step; exports.curveStepAfter = stepAfter; exports.curveStepBefore = stepBefore; exports.stack = stack; exports.stackOffsetExpand = expand; exports.stackOffsetDiverging = diverging; exports.stackOffsetNone = none; exports.stackOffsetSilhouette = silhouette; exports.stackOffsetWiggle = wiggle; exports.stackOrderAscending = ascending; exports.stackOrderDescending = descending$1; exports.stackOrderInsideOut = insideOut; exports.stackOrderNone = none$1; exports.stackOrderReverse = reverse;

    Object.defineProperty(exports, '__esModule', { value: true });

    })));

    },{"d3-path":30}],38:[function(require,module,exports){ // https://d3js.org/d3-time-format/ v2.1.3 Copyright 2018 Mike Bostock (function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports, require('d3-time')) : typeof define === 'function' && define.amd ? define(['exports', 'd3-time'], factory) : (factory((global.d3 = global.d3 || {}),global.d3)); }(this, (function (exports,d3Time) { 'use strict';

    function localDate(d) {

     if (0 <= d.y && d.y < 100) {
       var date = new Date(-1, d.m, d.d, d.H, d.M, d.S, d.L);
       date.setFullYear(d.y);
       return date;
     }
     return new Date(d.y, d.m, d.d, d.H, d.M, d.S, d.L);
    

    }

    function utcDate(d) {

     if (0 <= d.y && d.y < 100) {
       var date = new Date(Date.UTC(-1, d.m, d.d, d.H, d.M, d.S, d.L));
       date.setUTCFullYear(d.y);
       return date;
     }
     return new Date(Date.UTC(d.y, d.m, d.d, d.H, d.M, d.S, d.L));
    

    }

    function newYear(y) {

     return {y: y, m: 0, d: 1, H: 0, M: 0, S: 0, L: 0};
    

    }

    function formatLocale(locale) {

     var locale_dateTime = locale.dateTime,
         locale_date = locale.date,
         locale_time = locale.time,
         locale_periods = locale.periods,
         locale_weekdays = locale.days,
         locale_shortWeekdays = locale.shortDays,
         locale_months = locale.months,
         locale_shortMonths = locale.shortMonths;
    
     var periodRe = formatRe(locale_periods),
         periodLookup = formatLookup(locale_periods),
         weekdayRe = formatRe(locale_weekdays),
         weekdayLookup = formatLookup(locale_weekdays),
         shortWeekdayRe = formatRe(locale_shortWeekdays),
         shortWeekdayLookup = formatLookup(locale_shortWeekdays),
         monthRe = formatRe(locale_months),
         monthLookup = formatLookup(locale_months),
         shortMonthRe = formatRe(locale_shortMonths),
         shortMonthLookup = formatLookup(locale_shortMonths);
    
     var formats = {
       "a": formatShortWeekday,
       "A": formatWeekday,
       "b": formatShortMonth,
       "B": formatMonth,
       "c": null,
       "d": formatDayOfMonth,
       "e": formatDayOfMonth,
       "f": formatMicroseconds,
       "H": formatHour24,
       "I": formatHour12,
       "j": formatDayOfYear,
       "L": formatMilliseconds,
       "m": formatMonthNumber,
       "M": formatMinutes,
       "p": formatPeriod,
       "Q": formatUnixTimestamp,
       "s": formatUnixTimestampSeconds,
       "S": formatSeconds,
       "u": formatWeekdayNumberMonday,
       "U": formatWeekNumberSunday,
       "V": formatWeekNumberISO,
       "w": formatWeekdayNumberSunday,
       "W": formatWeekNumberMonday,
       "x": null,
       "X": null,
       "y": formatYear,
       "Y": formatFullYear,
       "Z": formatZone,
       "%": formatLiteralPercent
     };
    
     var utcFormats = {
       "a": formatUTCShortWeekday,
       "A": formatUTCWeekday,
       "b": formatUTCShortMonth,
       "B": formatUTCMonth,
       "c": null,
       "d": formatUTCDayOfMonth,
       "e": formatUTCDayOfMonth,
       "f": formatUTCMicroseconds,
       "H": formatUTCHour24,
       "I": formatUTCHour12,
       "j": formatUTCDayOfYear,
       "L": formatUTCMilliseconds,
       "m": formatUTCMonthNumber,
       "M": formatUTCMinutes,
       "p": formatUTCPeriod,
       "Q": formatUnixTimestamp,
       "s": formatUnixTimestampSeconds,
       "S": formatUTCSeconds,
       "u": formatUTCWeekdayNumberMonday,
       "U": formatUTCWeekNumberSunday,
       "V": formatUTCWeekNumberISO,
       "w": formatUTCWeekdayNumberSunday,
       "W": formatUTCWeekNumberMonday,
       "x": null,
       "X": null,
       "y": formatUTCYear,
       "Y": formatUTCFullYear,
       "Z": formatUTCZone,
       "%": formatLiteralPercent
     };
    
     var parses = {
       "a": parseShortWeekday,
       "A": parseWeekday,
       "b": parseShortMonth,
       "B": parseMonth,
       "c": parseLocaleDateTime,
       "d": parseDayOfMonth,
       "e": parseDayOfMonth,
       "f": parseMicroseconds,
       "H": parseHour24,
       "I": parseHour24,
       "j": parseDayOfYear,
       "L": parseMilliseconds,
       "m": parseMonthNumber,
       "M": parseMinutes,
       "p": parsePeriod,
       "Q": parseUnixTimestamp,
       "s": parseUnixTimestampSeconds,
       "S": parseSeconds,
       "u": parseWeekdayNumberMonday,
       "U": parseWeekNumberSunday,
       "V": parseWeekNumberISO,
       "w": parseWeekdayNumberSunday,
       "W": parseWeekNumberMonday,
       "x": parseLocaleDate,
       "X": parseLocaleTime,
       "y": parseYear,
       "Y": parseFullYear,
       "Z": parseZone,
       "%": parseLiteralPercent
     };
    
     // These recursive directive definitions must be deferred.
     formats.x = newFormat(locale_date, formats);
     formats.X = newFormat(locale_time, formats);
     formats.c = newFormat(locale_dateTime, formats);
     utcFormats.x = newFormat(locale_date, utcFormats);
     utcFormats.X = newFormat(locale_time, utcFormats);
     utcFormats.c = newFormat(locale_dateTime, utcFormats);
    
     function newFormat(specifier, formats) {
       return function(date) {
         var string = [],
             i = -1,
             j = 0,
             n = specifier.length,
             c,
             pad,
             format;
    
         if (!(date instanceof Date)) date = new Date(+date);
    
         while (++i < n) {
           if (specifier.charCodeAt(i) === 37) {
             string.push(specifier.slice(j, i));
             if ((pad = pads[c = specifier.charAt(++i)]) != null) c = specifier.charAt(++i);
             else pad = c === "e" ? " " : "0";
             if (format = formats[c]) c = format(date, pad);
             string.push(c);
             j = i + 1;
           }
         }
    
         string.push(specifier.slice(j, i));
         return string.join("");
       };
     }
    
     function newParse(specifier, newDate) {
       return function(string) {
         var d = newYear(1900),
             i = parseSpecifier(d, specifier, string += "", 0),
             week, day;
         if (i != string.length) return null;
    
         // If a UNIX timestamp is specified, return it.
         if ("Q" in d) return new Date(d.Q);
    
         // The am-pm flag is 0 for AM, and 1 for PM.
         if ("p" in d) d.H = d.H % 12 + d.p * 12;
    
         // Convert day-of-week and week-of-year to day-of-year.
         if ("V" in d) {
           if (d.V < 1 || d.V > 53) return null;
           if (!("w" in d)) d.w = 1;
           if ("Z" in d) {
             week = utcDate(newYear(d.y)), day = week.getUTCDay();
             week = day > 4 || day === 0 ? d3Time.utcMonday.ceil(week) : d3Time.utcMonday(week);
             week = d3Time.utcDay.offset(week, (d.V - 1) * 7);
             d.y = week.getUTCFullYear();
             d.m = week.getUTCMonth();
             d.d = week.getUTCDate() + (d.w + 6) % 7;
           } else {
             week = newDate(newYear(d.y)), day = week.getDay();
             week = day > 4 || day === 0 ? d3Time.timeMonday.ceil(week) : d3Time.timeMonday(week);
             week = d3Time.timeDay.offset(week, (d.V - 1) * 7);
             d.y = week.getFullYear();
             d.m = week.getMonth();
             d.d = week.getDate() + (d.w + 6) % 7;
           }
         } else if ("W" in d || "U" in d) {
           if (!("w" in d)) d.w = "u" in d ? d.u % 7 : "W" in d ? 1 : 0;
           day = "Z" in d ? utcDate(newYear(d.y)).getUTCDay() : newDate(newYear(d.y)).getDay();
           d.m = 0;
           d.d = "W" in d ? (d.w + 6) % 7 + d.W * 7 - (day + 5) % 7 : d.w + d.U * 7 - (day + 6) % 7;
         }
    
         // If a time zone is specified, all fields are interpreted as UTC and then
         // offset according to the specified time zone.
         if ("Z" in d) {
           d.H += d.Z / 100 | 0;
           d.M += d.Z % 100;
           return utcDate(d);
         }
    
         // Otherwise, all fields are in local time.
         return newDate(d);
       };
     }
    
     function parseSpecifier(d, specifier, string, j) {
       var i = 0,
           n = specifier.length,
           m = string.length,
           c,
           parse;
    
       while (i < n) {
         if (j >= m) return -1;
         c = specifier.charCodeAt(i++);
         if (c === 37) {
           c = specifier.charAt(i++);
           parse = parses[c in pads ? specifier.charAt(i++) : c];
           if (!parse || ((j = parse(d, string, j)) < 0)) return -1;
         } else if (c != string.charCodeAt(j++)) {
           return -1;
         }
       }
    
       return j;
     }
    
     function parsePeriod(d, string, i) {
       var n = periodRe.exec(string.slice(i));
       return n ? (d.p = periodLookup[n[0].toLowerCase()], i + n[0].length) : -1;
     }
    
     function parseShortWeekday(d, string, i) {
       var n = shortWeekdayRe.exec(string.slice(i));
       return n ? (d.w = shortWeekdayLookup[n[0].toLowerCase()], i + n[0].length) : -1;
     }
    
     function parseWeekday(d, string, i) {
       var n = weekdayRe.exec(string.slice(i));
       return n ? (d.w = weekdayLookup[n[0].toLowerCase()], i + n[0].length) : -1;
     }
    
     function parseShortMonth(d, string, i) {
       var n = shortMonthRe.exec(string.slice(i));
       return n ? (d.m = shortMonthLookup[n[0].toLowerCase()], i + n[0].length) : -1;
     }
    
     function parseMonth(d, string, i) {
       var n = monthRe.exec(string.slice(i));
       return n ? (d.m = monthLookup[n[0].toLowerCase()], i + n[0].length) : -1;
     }
    
     function parseLocaleDateTime(d, string, i) {
       return parseSpecifier(d, locale_dateTime, string, i);
     }
    
     function parseLocaleDate(d, string, i) {
       return parseSpecifier(d, locale_date, string, i);
     }
    
     function parseLocaleTime(d, string, i) {
       return parseSpecifier(d, locale_time, string, i);
     }
    
     function formatShortWeekday(d) {
       return locale_shortWeekdays[d.getDay()];
     }
    
     function formatWeekday(d) {
       return locale_weekdays[d.getDay()];
     }
    
     function formatShortMonth(d) {
       return locale_shortMonths[d.getMonth()];
     }
    
     function formatMonth(d) {
       return locale_months[d.getMonth()];
     }
    
     function formatPeriod(d) {
       return locale_periods[+(d.getHours() >= 12)];
     }
    
     function formatUTCShortWeekday(d) {
       return locale_shortWeekdays[d.getUTCDay()];
     }
    
     function formatUTCWeekday(d) {
       return locale_weekdays[d.getUTCDay()];
     }
    
     function formatUTCShortMonth(d) {
       return locale_shortMonths[d.getUTCMonth()];
     }
    
     function formatUTCMonth(d) {
       return locale_months[d.getUTCMonth()];
     }
    
     function formatUTCPeriod(d) {
       return locale_periods[+(d.getUTCHours() >= 12)];
     }
    
     return {
       format: function(specifier) {
         var f = newFormat(specifier += "", formats);
         f.toString = function() { return specifier; };
         return f;
       },
       parse: function(specifier) {
         var p = newParse(specifier += "", localDate);
         p.toString = function() { return specifier; };
         return p;
       },
       utcFormat: function(specifier) {
         var f = newFormat(specifier += "", utcFormats);
         f.toString = function() { return specifier; };
         return f;
       },
       utcParse: function(specifier) {
         var p = newParse(specifier, utcDate);
         p.toString = function() { return specifier; };
         return p;
       }
     };
    

    }

    var pads = {"-": "", "_": " ", "0": "0"},

       numberRe = /^\s*\d+/, // note: ignores next directive
       percentRe = /^%/,
       requoteRe = /[\\^$*+?|[\]().{}]/g;
    

    function pad(value, fill, width) {

     var sign = value < 0 ? "-" : "",
         string = (sign ? -value : value) + "",
         length = string.length;
     return sign + (length < width ? new Array(width - length + 1).join(fill) + string : string);
    

    }

    function requote(s) {

     return s.replace(requoteRe, "\\$&");
    

    }

    function formatRe(names) {

     return new RegExp("^(?:" + names.map(requote).join("|") + ")", "i");
    

    }

    function formatLookup(names) {

     var map = {}, i = -1, n = names.length;
     while (++i < n) map[names[i].toLowerCase()] = i;
     return map;
    

    }

    function parseWeekdayNumberSunday(d, string, i) {

     var n = numberRe.exec(string.slice(i, i + 1));
     return n ? (d.w = +n[0], i + n[0].length) : -1;
    

    }

    function parseWeekdayNumberMonday(d, string, i) {

     var n = numberRe.exec(string.slice(i, i + 1));
     return n ? (d.u = +n[0], i + n[0].length) : -1;
    

    }

    function parseWeekNumberSunday(d, string, i) {

     var n = numberRe.exec(string.slice(i, i + 2));
     return n ? (d.U = +n[0], i + n[0].length) : -1;
    

    }

    function parseWeekNumberISO(d, string, i) {

     var n = numberRe.exec(string.slice(i, i + 2));
     return n ? (d.V = +n[0], i + n[0].length) : -1;
    

    }

    function parseWeekNumberMonday(d, string, i) {

     var n = numberRe.exec(string.slice(i, i + 2));
     return n ? (d.W = +n[0], i + n[0].length) : -1;
    

    }

    function parseFullYear(d, string, i) {

     var n = numberRe.exec(string.slice(i, i + 4));
     return n ? (d.y = +n[0], i + n[0].length) : -1;
    

    }

    function parseYear(d, string, i) {

     var n = numberRe.exec(string.slice(i, i + 2));
     return n ? (d.y = +n[0] + (+n[0] > 68 ? 1900 : 2000), i + n[0].length) : -1;
    

    }

    function parseZone(d, string, i) {

     var n = /^(Z)|([+-]\d\d)(?::?(\d\d))?/.exec(string.slice(i, i + 6));
     return n ? (d.Z = n[1] ? 0 : -(n[2] + (n[3] || "00")), i + n[0].length) : -1;
    

    }

    function parseMonthNumber(d, string, i) {

     var n = numberRe.exec(string.slice(i, i + 2));
     return n ? (d.m = n[0] - 1, i + n[0].length) : -1;
    

    }

    function parseDayOfMonth(d, string, i) {

     var n = numberRe.exec(string.slice(i, i + 2));
     return n ? (d.d = +n[0], i + n[0].length) : -1;
    

    }

    function parseDayOfYear(d, string, i) {

     var n = numberRe.exec(string.slice(i, i + 3));
     return n ? (d.m = 0, d.d = +n[0], i + n[0].length) : -1;
    

    }

    function parseHour24(d, string, i) {

     var n = numberRe.exec(string.slice(i, i + 2));
     return n ? (d.H = +n[0], i + n[0].length) : -1;
    

    }

    function parseMinutes(d, string, i) {

     var n = numberRe.exec(string.slice(i, i + 2));
     return n ? (d.M = +n[0], i + n[0].length) : -1;
    

    }

    function parseSeconds(d, string, i) {

     var n = numberRe.exec(string.slice(i, i + 2));
     return n ? (d.S = +n[0], i + n[0].length) : -1;
    

    }

    function parseMilliseconds(d, string, i) {

     var n = numberRe.exec(string.slice(i, i + 3));
     return n ? (d.L = +n[0], i + n[0].length) : -1;
    

    }

    function parseMicroseconds(d, string, i) {

     var n = numberRe.exec(string.slice(i, i + 6));
     return n ? (d.L = Math.floor(n[0] / 1000), i + n[0].length) : -1;
    

    }

    function parseLiteralPercent(d, string, i) {

     var n = percentRe.exec(string.slice(i, i + 1));
     return n ? i + n[0].length : -1;
    

    }

    function parseUnixTimestamp(d, string, i) {

     var n = numberRe.exec(string.slice(i));
     return n ? (d.Q = +n[0], i + n[0].length) : -1;
    

    }

    function parseUnixTimestampSeconds(d, string, i) {

     var n = numberRe.exec(string.slice(i));
     return n ? (d.Q = (+n[0]) * 1000, i + n[0].length) : -1;
    

    }

    function formatDayOfMonth(d, p) {

     return pad(d.getDate(), p, 2);
    

    }

    function formatHour24(d, p) {

     return pad(d.getHours(), p, 2);
    

    }

    function formatHour12(d, p) {

     return pad(d.getHours() % 12 || 12, p, 2);
    

    }

    function formatDayOfYear(d, p) {

     return pad(1 + d3Time.timeDay.count(d3Time.timeYear(d), d), p, 3);
    

    }

    function formatMilliseconds(d, p) {

     return pad(d.getMilliseconds(), p, 3);
    

    }

    function formatMicroseconds(d, p) {

     return formatMilliseconds(d, p) + "000";
    

    }

    function formatMonthNumber(d, p) {

     return pad(d.getMonth() + 1, p, 2);
    

    }

    function formatMinutes(d, p) {

     return pad(d.getMinutes(), p, 2);
    

    }

    function formatSeconds(d, p) {

     return pad(d.getSeconds(), p, 2);
    

    }

    function formatWeekdayNumberMonday(d) {

     var day = d.getDay();
     return day === 0 ? 7 : day;
    

    }

    function formatWeekNumberSunday(d, p) {

     return pad(d3Time.timeSunday.count(d3Time.timeYear(d), d), p, 2);
    

    }

    function formatWeekNumberISO(d, p) {

     var day = d.getDay();
     d = (day >= 4 || day === 0) ? d3Time.timeThursday(d) : d3Time.timeThursday.ceil(d);
     return pad(d3Time.timeThursday.count(d3Time.timeYear(d), d) + (d3Time.timeYear(d).getDay() === 4), p, 2);
    

    }

    function formatWeekdayNumberSunday(d) {

     return d.getDay();
    

    }

    function formatWeekNumberMonday(d, p) {

     return pad(d3Time.timeMonday.count(d3Time.timeYear(d), d), p, 2);
    

    }

    function formatYear(d, p) {

     return pad(d.getFullYear() % 100, p, 2);
    

    }

    function formatFullYear(d, p) {

     return pad(d.getFullYear() % 10000, p, 4);
    

    }

    function formatZone(d) {

     var z = d.getTimezoneOffset();
     return (z > 0 ? "-" : (z *= -1, "+"))
         + pad(z / 60 | 0, "0", 2)
         + pad(z % 60, "0", 2);
    

    }

    function formatUTCDayOfMonth(d, p) {

     return pad(d.getUTCDate(), p, 2);
    

    }

    function formatUTCHour24(d, p) {

     return pad(d.getUTCHours(), p, 2);
    

    }

    function formatUTCHour12(d, p) {

     return pad(d.getUTCHours() % 12 || 12, p, 2);
    

    }

    function formatUTCDayOfYear(d, p) {

     return pad(1 + d3Time.utcDay.count(d3Time.utcYear(d), d), p, 3);
    

    }

    function formatUTCMilliseconds(d, p) {

     return pad(d.getUTCMilliseconds(), p, 3);
    

    }

    function formatUTCMicroseconds(d, p) {

     return formatUTCMilliseconds(d, p) + "000";
    

    }

    function formatUTCMonthNumber(d, p) {

     return pad(d.getUTCMonth() + 1, p, 2);
    

    }

    function formatUTCMinutes(d, p) {

     return pad(d.getUTCMinutes(), p, 2);
    

    }

    function formatUTCSeconds(d, p) {

     return pad(d.getUTCSeconds(), p, 2);
    

    }

    function formatUTCWeekdayNumberMonday(d) {

     var dow = d.getUTCDay();
     return dow === 0 ? 7 : dow;
    

    }

    function formatUTCWeekNumberSunday(d, p) {

     return pad(d3Time.utcSunday.count(d3Time.utcYear(d), d), p, 2);
    

    }

    function formatUTCWeekNumberISO(d, p) {

     var day = d.getUTCDay();
     d = (day >= 4 || day === 0) ? d3Time.utcThursday(d) : d3Time.utcThursday.ceil(d);
     return pad(d3Time.utcThursday.count(d3Time.utcYear(d), d) + (d3Time.utcYear(d).getUTCDay() === 4), p, 2);
    

    }

    function formatUTCWeekdayNumberSunday(d) {

     return d.getUTCDay();
    

    }

    function formatUTCWeekNumberMonday(d, p) {

     return pad(d3Time.utcMonday.count(d3Time.utcYear(d), d), p, 2);
    

    }

    function formatUTCYear(d, p) {

     return pad(d.getUTCFullYear() % 100, p, 2);
    

    }

    function formatUTCFullYear(d, p) {

     return pad(d.getUTCFullYear() % 10000, p, 4);
    

    }

    function formatUTCZone() {

     return "+0000";
    

    }

    function formatLiteralPercent() {

     return "%";
    

    }

    function formatUnixTimestamp(d) {

     return +d;
    

    }

    function formatUnixTimestampSeconds(d) {

     return Math.floor(+d / 1000);
    

    }

    var locale;

    defaultLocale({

     dateTime: "%x, %X",
     date: "%-m/%-d/%Y",
     time: "%-I:%M:%S %p",
     periods: ["AM", "PM"],
     days: ["Sunday", "Monday", "Tuesday", "Wednesday", "Thursday", "Friday", "Saturday"],
     shortDays: ["Sun", "Mon", "Tue", "Wed", "Thu", "Fri", "Sat"],
     months: ["January", "February", "March", "April", "May", "June", "July", "August", "September", "October", "November", "December"],
     shortMonths: ["Jan", "Feb", "Mar", "Apr", "May", "Jun", "Jul", "Aug", "Sep", "Oct", "Nov", "Dec"]
    

    });

    function defaultLocale(definition) {

     locale = formatLocale(definition);
     exports.timeFormat = locale.format;
     exports.timeParse = locale.parse;
     exports.utcFormat = locale.utcFormat;
     exports.utcParse = locale.utcParse;
     return locale;
    

    }

    var isoSpecifier = "%Y-%m-%dT%H:%M:%S.%LZ";

    function formatIsoNative(date) {

     return date.toISOString();
    

    }

    var formatIso = Date.prototype.toISOString

       ? formatIsoNative
       : exports.utcFormat(isoSpecifier);
    

    function parseIsoNative(string) {

     var date = new Date(string);
     return isNaN(date) ? null : date;
    

    }

    var parseIso = +new Date("2000-01-01T00:00:00.000Z")

       ? parseIsoNative
       : exports.utcParse(isoSpecifier);
    

    exports.timeFormatDefaultLocale = defaultLocale; exports.timeFormatLocale = formatLocale; exports.isoFormat = formatIso; exports.isoParse = parseIso;

    Object.defineProperty(exports, '__esModule', { value: true });

    })));

    },{"d3-time":39}],39:[function(require,module,exports){ // https://d3js.org/d3-time/ v1.0.10 Copyright 2018 Mike Bostock (function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) : typeof define === 'function' && define.amd ? define(['exports'], factory) : (factory((global.d3 = global.d3 || {}))); }(this, (function (exports) { 'use strict';

    var t0 = new Date,

       t1 = new Date;
    

    function newInterval(floori, offseti, count, field) {

     function interval(date) {
       return floori(date = new Date(+date)), date;
     }
    
     interval.floor = interval;
    
     interval.ceil = function(date) {
       return floori(date = new Date(date - 1)), offseti(date, 1), floori(date), date;
     };
    
     interval.round = function(date) {
       var d0 = interval(date),
           d1 = interval.ceil(date);
       return date - d0 < d1 - date ? d0 : d1;
     };
    
     interval.offset = function(date, step) {
       return offseti(date = new Date(+date), step == null ? 1 : Math.floor(step)), date;
     };
    
     interval.range = function(start, stop, step) {
       var range = [], previous;
       start = interval.ceil(start);
       step = step == null ? 1 : Math.floor(step);
       if (!(start < stop) || !(step > 0)) return range; // also handles Invalid Date
       do range.push(previous = new Date(+start)), offseti(start, step), floori(start);
       while (previous < start && start < stop);
       return range;
     };
    
     interval.filter = function(test) {
       return newInterval(function(date) {
         if (date >= date) while (floori(date), !test(date)) date.setTime(date - 1);
       }, function(date, step) {
         if (date >= date) {
           if (step < 0) while (++step <= 0) {
             while (offseti(date, -1), !test(date)) {} // eslint-disable-line no-empty
           } else while (--step >= 0) {
             while (offseti(date, +1), !test(date)) {} // eslint-disable-line no-empty
           }
         }
       });
     };
    
     if (count) {
       interval.count = function(start, end) {
         t0.setTime(+start), t1.setTime(+end);
         floori(t0), floori(t1);
         return Math.floor(count(t0, t1));
       };
    
       interval.every = function(step) {
         step = Math.floor(step);
         return !isFinite(step) || !(step > 0) ? null
             : !(step > 1) ? interval
             : interval.filter(field
                 ? function(d) { return field(d) % step === 0; }
                 : function(d) { return interval.count(0, d) % step === 0; });
       };
     }
    
     return interval;
    

    }

    var millisecond = newInterval(function() {

     // noop
    

    }, function(date, step) {

     date.setTime(+date + step);
    

    }, function(start, end) {

     return end - start;
    

    });

    // An optimized implementation for this simple case. millisecond.every = function(k) {

     k = Math.floor(k);
     if (!isFinite(k) || !(k > 0)) return null;
     if (!(k > 1)) return millisecond;
     return newInterval(function(date) {
       date.setTime(Math.floor(date / k) * k);
     }, function(date, step) {
       date.setTime(+date + step * k);
     }, function(start, end) {
       return (end - start) / k;
     });
    

    }; var milliseconds = millisecond.range;

    var durationSecond = 1e3; var durationMinute = 6e4; var durationHour = 36e5; var durationDay = 864e5; var durationWeek = 6048e5;

    var second = newInterval(function(date) {

     date.setTime(Math.floor(date / durationSecond) * durationSecond);
    

    }, function(date, step) {

     date.setTime(+date + step * durationSecond);
    

    }, function(start, end) {

     return (end - start) / durationSecond;
    

    }, function(date) {

     return date.getUTCSeconds();
    

    }); var seconds = second.range;

    var minute = newInterval(function(date) {

     date.setTime(Math.floor(date / durationMinute) * durationMinute);
    

    }, function(date, step) {

     date.setTime(+date + step * durationMinute);
    

    }, function(start, end) {

     return (end - start) / durationMinute;
    

    }, function(date) {

     return date.getMinutes();
    

    }); var minutes = minute.range;

    var hour = newInterval(function(date) {

     var offset = date.getTimezoneOffset() * durationMinute % durationHour;
     if (offset < 0) offset += durationHour;
     date.setTime(Math.floor((+date - offset) / durationHour) * durationHour + offset);
    

    }, function(date, step) {

     date.setTime(+date + step * durationHour);
    

    }, function(start, end) {

     return (end - start) / durationHour;
    

    }, function(date) {

     return date.getHours();
    

    }); var hours = hour.range;

    var day = newInterval(function(date) {

     date.setHours(0, 0, 0, 0);
    

    }, function(date, step) {

     date.setDate(date.getDate() + step);
    

    }, function(start, end) {

     return (end - start - (end.getTimezoneOffset() - start.getTimezoneOffset()) * durationMinute) / durationDay;
    

    }, function(date) {

     return date.getDate() - 1;
    

    }); var days = day.range;

    function weekday(i) {

     return newInterval(function(date) {
       date.setDate(date.getDate() - (date.getDay() + 7 - i) % 7);
       date.setHours(0, 0, 0, 0);
     }, function(date, step) {
       date.setDate(date.getDate() + step * 7);
     }, function(start, end) {
       return (end - start - (end.getTimezoneOffset() - start.getTimezoneOffset()) * durationMinute) / durationWeek;
     });
    

    }

    var sunday = weekday(0); var monday = weekday(1); var tuesday = weekday(2); var wednesday = weekday(3); var thursday = weekday(4); var friday = weekday(5); var saturday = weekday(6);

    var sundays = sunday.range; var mondays = monday.range; var tuesdays = tuesday.range; var wednesdays = wednesday.range; var thursdays = thursday.range; var fridays = friday.range; var saturdays = saturday.range;

    var month = newInterval(function(date) {

     date.setDate(1);
     date.setHours(0, 0, 0, 0);
    

    }, function(date, step) {

     date.setMonth(date.getMonth() + step);
    

    }, function(start, end) {

     return end.getMonth() - start.getMonth() + (end.getFullYear() - start.getFullYear()) * 12;
    

    }, function(date) {

     return date.getMonth();
    

    }); var months = month.range;

    var year = newInterval(function(date) {

     date.setMonth(0, 1);
     date.setHours(0, 0, 0, 0);
    

    }, function(date, step) {

     date.setFullYear(date.getFullYear() + step);
    

    }, function(start, end) {

     return end.getFullYear() - start.getFullYear();
    

    }, function(date) {

     return date.getFullYear();
    

    });

    // An optimized implementation for this simple case. year.every = function(k) {

     return !isFinite(k = Math.floor(k)) || !(k > 0) ? null : newInterval(function(date) {
       date.setFullYear(Math.floor(date.getFullYear() / k) * k);
       date.setMonth(0, 1);
       date.setHours(0, 0, 0, 0);
     }, function(date, step) {
       date.setFullYear(date.getFullYear() + step * k);
     });
    

    }; var years = year.range;

    var utcMinute = newInterval(function(date) {

     date.setUTCSeconds(0, 0);
    

    }, function(date, step) {

     date.setTime(+date + step * durationMinute);
    

    }, function(start, end) {

     return (end - start) / durationMinute;
    

    }, function(date) {

     return date.getUTCMinutes();
    

    }); var utcMinutes = utcMinute.range;

    var utcHour = newInterval(function(date) {

     date.setUTCMinutes(0, 0, 0);
    

    }, function(date, step) {

     date.setTime(+date + step * durationHour);
    

    }, function(start, end) {

     return (end - start) / durationHour;
    

    }, function(date) {

     return date.getUTCHours();
    

    }); var utcHours = utcHour.range;

    var utcDay = newInterval(function(date) {

     date.setUTCHours(0, 0, 0, 0);
    

    }, function(date, step) {

     date.setUTCDate(date.getUTCDate() + step);
    

    }, function(start, end) {

     return (end - start) / durationDay;
    

    }, function(date) {

     return date.getUTCDate() - 1;
    

    }); var utcDays = utcDay.range;

    function utcWeekday(i) {

     return newInterval(function(date) {
       date.setUTCDate(date.getUTCDate() - (date.getUTCDay() + 7 - i) % 7);
       date.setUTCHours(0, 0, 0, 0);
     }, function(date, step) {
       date.setUTCDate(date.getUTCDate() + step * 7);
     }, function(start, end) {
       return (end - start) / durationWeek;
     });
    

    }

    var utcSunday = utcWeekday(0); var utcMonday = utcWeekday(1); var utcTuesday = utcWeekday(2); var utcWednesday = utcWeekday(3); var utcThursday = utcWeekday(4); var utcFriday = utcWeekday(5); var utcSaturday = utcWeekday(6);

    var utcSundays = utcSunday.range; var utcMondays = utcMonday.range; var utcTuesdays = utcTuesday.range; var utcWednesdays = utcWednesday.range; var utcThursdays = utcThursday.range; var utcFridays = utcFriday.range; var utcSaturdays = utcSaturday.range;

    var utcMonth = newInterval(function(date) {

     date.setUTCDate(1);
     date.setUTCHours(0, 0, 0, 0);
    

    }, function(date, step) {

     date.setUTCMonth(date.getUTCMonth() + step);
    

    }, function(start, end) {

     return end.getUTCMonth() - start.getUTCMonth() + (end.getUTCFullYear() - start.getUTCFullYear()) * 12;
    

    }, function(date) {

     return date.getUTCMonth();
    

    }); var utcMonths = utcMonth.range;

    var utcYear = newInterval(function(date) {

     date.setUTCMonth(0, 1);
     date.setUTCHours(0, 0, 0, 0);
    

    }, function(date, step) {

     date.setUTCFullYear(date.getUTCFullYear() + step);
    

    }, function(start, end) {

     return end.getUTCFullYear() - start.getUTCFullYear();
    

    }, function(date) {

     return date.getUTCFullYear();
    

    });

    // An optimized implementation for this simple case. utcYear.every = function(k) {

     return !isFinite(k = Math.floor(k)) || !(k > 0) ? null : newInterval(function(date) {
       date.setUTCFullYear(Math.floor(date.getUTCFullYear() / k) * k);
       date.setUTCMonth(0, 1);
       date.setUTCHours(0, 0, 0, 0);
     }, function(date, step) {
       date.setUTCFullYear(date.getUTCFullYear() + step * k);
     });
    

    }; var utcYears = utcYear.range;

    exports.timeInterval = newInterval; exports.timeMillisecond = millisecond; exports.timeMilliseconds = milliseconds; exports.utcMillisecond = millisecond; exports.utcMilliseconds = milliseconds; exports.timeSecond = second; exports.timeSeconds = seconds; exports.utcSecond = second; exports.utcSeconds = seconds; exports.timeMinute = minute; exports.timeMinutes = minutes; exports.timeHour = hour; exports.timeHours = hours; exports.timeDay = day; exports.timeDays = days; exports.timeWeek = sunday; exports.timeWeeks = sundays; exports.timeSunday = sunday; exports.timeSundays = sundays; exports.timeMonday = monday; exports.timeMondays = mondays; exports.timeTuesday = tuesday; exports.timeTuesdays = tuesdays; exports.timeWednesday = wednesday; exports.timeWednesdays = wednesdays; exports.timeThursday = thursday; exports.timeThursdays = thursdays; exports.timeFriday = friday; exports.timeFridays = fridays; exports.timeSaturday = saturday; exports.timeSaturdays = saturdays; exports.timeMonth = month; exports.timeMonths = months; exports.timeYear = year; exports.timeYears = years; exports.utcMinute = utcMinute; exports.utcMinutes = utcMinutes; exports.utcHour = utcHour; exports.utcHours = utcHours; exports.utcDay = utcDay; exports.utcDays = utcDays; exports.utcWeek = utcSunday; exports.utcWeeks = utcSundays; exports.utcSunday = utcSunday; exports.utcSundays = utcSundays; exports.utcMonday = utcMonday; exports.utcMondays = utcMondays; exports.utcTuesday = utcTuesday; exports.utcTuesdays = utcTuesdays; exports.utcWednesday = utcWednesday; exports.utcWednesdays = utcWednesdays; exports.utcThursday = utcThursday; exports.utcThursdays = utcThursdays; exports.utcFriday = utcFriday; exports.utcFridays = utcFridays; exports.utcSaturday = utcSaturday; exports.utcSaturdays = utcSaturdays; exports.utcMonth = utcMonth; exports.utcMonths = utcMonths; exports.utcYear = utcYear; exports.utcYears = utcYears;

    Object.defineProperty(exports, '__esModule', { value: true });

    })));

    },{}],40:[function(require,module,exports){ // https://d3js.org/d3-timer/ v1.0.9 Copyright 2018 Mike Bostock (function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) : typeof define === 'function' && define.amd ? define(['exports'], factory) : (factory((global.d3 = global.d3 || {}))); }(this, (function (exports) { 'use strict';

    var frame = 0, // is an animation frame pending?

       timeout = 0, // is a timeout pending?
       interval = 0, // are any timers active?
       pokeDelay = 1000, // how frequently we check for clock skew
       taskHead,
       taskTail,
       clockLast = 0,
       clockNow = 0,
       clockSkew = 0,
       clock = typeof performance === "object" && performance.now ? performance : Date,
       setFrame = typeof window === "object" && window.requestAnimationFrame ? window.requestAnimationFrame.bind(window) : function(f) { setTimeout(f, 17); };
    

    function now() {

     return clockNow || (setFrame(clearNow), clockNow = clock.now() + clockSkew);
    

    }

    function clearNow() {

     clockNow = 0;
    

    }

    function Timer() {

     this._call =
     this._time =
     this._next = null;
    

    }

    Timer.prototype = timer.prototype = {

     constructor: Timer,
     restart: function(callback, delay, time) {
       if (typeof callback !== "function") throw new TypeError("callback is not a function");
       time = (time == null ? now() : +time) + (delay == null ? 0 : +delay);
       if (!this._next && taskTail !== this) {
         if (taskTail) taskTail._next = this;
         else taskHead = this;
         taskTail = this;
       }
       this._call = callback;
       this._time = time;
       sleep();
     },
     stop: function() {
       if (this._call) {
         this._call = null;
         this._time = Infinity;
         sleep();
       }
     }
    

    };

    function timer(callback, delay, time) {

     var t = new Timer;
     t.restart(callback, delay, time);
     return t;
    

    }

    function timerFlush() {

     now(); // Get the current time, if not already set.
     ++frame; // Pretend we’ve set an alarm, if we haven’t already.
     var t = taskHead, e;
     while (t) {
       if ((e = clockNow - t._time) >= 0) t._call.call(null, e);
       t = t._next;
     }
     --frame;
    

    }

    function wake() {

     clockNow = (clockLast = clock.now()) + clockSkew;
     frame = timeout = 0;
     try {
       timerFlush();
     } finally {
       frame = 0;
       nap();
       clockNow = 0;
     }
    

    }

    function poke() {

     var now = clock.now(), delay = now - clockLast;
     if (delay > pokeDelay) clockSkew -= delay, clockLast = now;
    

    }

    function nap() {

     var t0, t1 = taskHead, t2, time = Infinity;
     while (t1) {
       if (t1._call) {
         if (time > t1._time) time = t1._time;
         t0 = t1, t1 = t1._next;
       } else {
         t2 = t1._next, t1._next = null;
         t1 = t0 ? t0._next = t2 : taskHead = t2;
       }
     }
     taskTail = t0;
     sleep(time);
    

    }

    function sleep(time) {

     if (frame) return; // Soonest alarm already set, or will be.
     if (timeout) timeout = clearTimeout(timeout);
     var delay = time - clockNow; // Strictly less than if we recomputed clockNow.
     if (delay > 24) {
       if (time < Infinity) timeout = setTimeout(wake, time - clock.now() - clockSkew);
       if (interval) interval = clearInterval(interval);
     } else {
       if (!interval) clockLast = clock.now(), interval = setInterval(poke, pokeDelay);
       frame = 1, setFrame(wake);
     }
    

    }

    function timeout$1(callback, delay, time) {

     var t = new Timer;
     delay = delay == null ? 0 : +delay;
     t.restart(function(elapsed) {
       t.stop();
       callback(elapsed + delay);
     }, delay, time);
     return t;
    

    }

    function interval$1(callback, delay, time) {

     var t = new Timer, total = delay;
     if (delay == null) return t.restart(callback, delay, time), t;
     delay = +delay, time = time == null ? now() : +time;
     t.restart(function tick(elapsed) {
       elapsed += total;
       t.restart(tick, total += delay, time);
       callback(elapsed);
     }, delay, time);
     return t;
    

    }

    exports.now = now; exports.timer = timer; exports.timerFlush = timerFlush; exports.timeout = timeout$1; exports.interval = interval$1;

    Object.defineProperty(exports, '__esModule', { value: true });

    })));

    },{}],41:[function(require,module,exports){ // https://d3js.org/d3-transition/ v1.1.3 Copyright 2018 Mike Bostock (function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports, require('d3-dispatch'), require('d3-timer'), require('d3-color'), require('d3-interpolate'), require('d3-selection'), require('d3-ease')) : typeof define === 'function' && define.amd ? define(['exports', 'd3-dispatch', 'd3-timer', 'd3-color', 'd3-interpolate', 'd3-selection', 'd3-ease'], factory) : (factory((global.d3 = global.d3 || {}),global.d3,global.d3,global.d3,global.d3,global.d3,global.d3)); }(this, (function (exports,d3Dispatch,d3Timer,d3Color,d3Interpolate,d3Selection,d3Ease) { 'use strict';

    var emptyOn = d3Dispatch.dispatch("start", "end", "interrupt"); var emptyTween = [];

    var CREATED = 0; var SCHEDULED = 1; var STARTING = 2; var STARTED = 3; var RUNNING = 4; var ENDING = 5; var ENDED = 6;

    function schedule(node, name, id, index, group, timing) {

     var schedules = node.__transition;
     if (!schedules) node.__transition = {};
     else if (id in schedules) return;
     create(node, id, {
       name: name,
       index: index, // For context during callback.
       group: group, // For context during callback.
       on: emptyOn,
       tween: emptyTween,
       time: timing.time,
       delay: timing.delay,
       duration: timing.duration,
       ease: timing.ease,
       timer: null,
       state: CREATED
     });
    

    }

    function init(node, id) {

     var schedule = get(node, id);
     if (schedule.state > CREATED) throw new Error("too late; already scheduled");
     return schedule;
    

    }

    function set(node, id) {

     var schedule = get(node, id);
     if (schedule.state > STARTING) throw new Error("too late; already started");
     return schedule;
    

    }

    function get(node, id) {

     var schedule = node.__transition;
     if (!schedule || !(schedule = schedule[id])) throw new Error("transition not found");
     return schedule;
    

    }

    function create(node, id, self) {

     var schedules = node.__transition,
         tween;
    
     // Initialize the self timer when the transition is created.
     // Note the actual delay is not known until the first callback!
     schedules[id] = self;
     self.timer = d3Timer.timer(schedule, 0, self.time);
    
     function schedule(elapsed) {
       self.state = SCHEDULED;
       self.timer.restart(start, self.delay, self.time);
    
       // If the elapsed delay is less than our first sleep, start immediately.
       if (self.delay <= elapsed) start(elapsed - self.delay);
     }
    
     function start(elapsed) {
       var i, j, n, o;
    
       // If the state is not SCHEDULED, then we previously errored on start.
       if (self.state !== SCHEDULED) return stop();
    
       for (i in schedules) {
         o = schedules[i];
         if (o.name !== self.name) continue;
    
         // While this element already has a starting transition during this frame,
         // defer starting an interrupting transition until that transition has a
         // chance to tick (and possibly end); see d3/d3-transition#54!
         if (o.state === STARTED) return d3Timer.timeout(start);
    
         // Interrupt the active transition, if any.
         // Dispatch the interrupt event.
         if (o.state === RUNNING) {
           o.state = ENDED;
           o.timer.stop();
           o.on.call("interrupt", node, node.__data__, o.index, o.group);
           delete schedules[i];
         }
    
         // Cancel any pre-empted transitions. No interrupt event is dispatched
         // because the cancelled transitions never started. Note that this also
         // removes this transition from the pending list!
         else if (+i < id) {
           o.state = ENDED;
           o.timer.stop();
           delete schedules[i];
         }
       }
    
       // Defer the first tick to end of the current frame; see d3/d3#1576.
       // Note the transition may be canceled after start and before the first tick!
       // Note this must be scheduled before the start event; see d3/d3-transition#16!
       // Assuming this is successful, subsequent callbacks go straight to tick.
       d3Timer.timeout(function() {
         if (self.state === STARTED) {
           self.state = RUNNING;
           self.timer.restart(tick, self.delay, self.time);
           tick(elapsed);
         }
       });
    
       // Dispatch the start event.
       // Note this must be done before the tween are initialized.
       self.state = STARTING;
       self.on.call("start", node, node.__data__, self.index, self.group);
       if (self.state !== STARTING) return; // interrupted
       self.state = STARTED;
    
       // Initialize the tween, deleting null tween.
       tween = new Array(n = self.tween.length);
       for (i = 0, j = -1; i < n; ++i) {
         if (o = self.tween[i].value.call(node, node.__data__, self.index, self.group)) {
           tween[++j] = o;
         }
       }
       tween.length = j + 1;
     }
    
     function tick(elapsed) {
       var t = elapsed < self.duration ? self.ease.call(null, elapsed / self.duration) : (self.timer.restart(stop), self.state = ENDING, 1),
           i = -1,
           n = tween.length;
    
       while (++i < n) {
         tween[i].call(null, t);
       }
    
       // Dispatch the end event.
       if (self.state === ENDING) {
         self.on.call("end", node, node.__data__, self.index, self.group);
         stop();
       }
     }
    
     function stop() {
       self.state = ENDED;
       self.timer.stop();
       delete schedules[id];
       for (var i in schedules) return; // eslint-disable-line no-unused-vars
       delete node.__transition;
     }
    

    }

    function interrupt(node, name) {

     var schedules = node.__transition,
         schedule$$1,
         active,
         empty = true,
         i;
    
     if (!schedules) return;
    
     name = name == null ? null : name + "";
    
     for (i in schedules) {
       if ((schedule$$1 = schedules[i]).name !== name) { empty = false; continue; }
       active = schedule$$1.state > STARTING && schedule$$1.state < ENDING;
       schedule$$1.state = ENDED;
       schedule$$1.timer.stop();
       if (active) schedule$$1.on.call("interrupt", node, node.__data__, schedule$$1.index, schedule$$1.group);
       delete schedules[i];
     }
    
     if (empty) delete node.__transition;
    

    }

    function selection_interrupt(name) {

     return this.each(function() {
       interrupt(this, name);
     });
    

    }

    function tweenRemove(id, name) {

     var tween0, tween1;
     return function() {
       var schedule$$1 = set(this, id),
           tween = schedule$$1.tween;
    
       // If this node shared tween with the previous node,
       // just assign the updated shared tween and we’re done!
       // Otherwise, copy-on-write.
       if (tween !== tween0) {
         tween1 = tween0 = tween;
         for (var i = 0, n = tween1.length; i < n; ++i) {
           if (tween1[i].name === name) {
             tween1 = tween1.slice();
             tween1.splice(i, 1);
             break;
           }
         }
       }
    
       schedule$$1.tween = tween1;
     };
    

    }

    function tweenFunction(id, name, value) {

     var tween0, tween1;
     if (typeof value !== "function") throw new Error;
     return function() {
       var schedule$$1 = set(this, id),
           tween = schedule$$1.tween;
    
       // If this node shared tween with the previous node,
       // just assign the updated shared tween and we’re done!
       // Otherwise, copy-on-write.
       if (tween !== tween0) {
         tween1 = (tween0 = tween).slice();
         for (var t = {name: name, value: value}, i = 0, n = tween1.length; i < n; ++i) {
           if (tween1[i].name === name) {
             tween1[i] = t;
             break;
           }
         }
         if (i === n) tween1.push(t);
       }
    
       schedule$$1.tween = tween1;
     };
    

    }

    function transition_tween(name, value) {

     var id = this._id;
    
     name += "";
    
     if (arguments.length < 2) {
       var tween = get(this.node(), id).tween;
       for (var i = 0, n = tween.length, t; i < n; ++i) {
         if ((t = tween[i]).name === name) {
           return t.value;
         }
       }
       return null;
     }
    
     return this.each((value == null ? tweenRemove : tweenFunction)(id, name, value));
    

    }

    function tweenValue(transition, name, value) {

     var id = transition._id;
    
     transition.each(function() {
       var schedule$$1 = set(this, id);
       (schedule$$1.value || (schedule$$1.value = {}))[name] = value.apply(this, arguments);
     });
    
     return function(node) {
       return get(node, id).value[name];
     };
    

    }

    function interpolate(a, b) {

     var c;
     return (typeof b === "number" ? d3Interpolate.interpolateNumber
         : b instanceof d3Color.color ? d3Interpolate.interpolateRgb
         : (c = d3Color.color(b)) ? (b = c, d3Interpolate.interpolateRgb)
         : d3Interpolate.interpolateString)(a, b);
    

    }

    function attrRemove(name) {

     return function() {
       this.removeAttribute(name);
     };
    

    }

    function attrRemoveNS(fullname) {

     return function() {
       this.removeAttributeNS(fullname.space, fullname.local);
     };
    

    }

    function attrConstant(name, interpolate$$1, value1) {

     var value00,
         interpolate0;
     return function() {
       var value0 = this.getAttribute(name);
       return value0 === value1 ? null
           : value0 === value00 ? interpolate0
           : interpolate0 = interpolate$$1(value00 = value0, value1);
     };
    

    }

    function attrConstantNS(fullname, interpolate$$1, value1) {

     var value00,
         interpolate0;
     return function() {
       var value0 = this.getAttributeNS(fullname.space, fullname.local);
       return value0 === value1 ? null
           : value0 === value00 ? interpolate0
           : interpolate0 = interpolate$$1(value00 = value0, value1);
     };
    

    }

    function attrFunction(name, interpolate$$1, value) {

     var value00,
         value10,
         interpolate0;
     return function() {
       var value0, value1 = value(this);
       if (value1 == null) return void this.removeAttribute(name);
       value0 = this.getAttribute(name);
       return value0 === value1 ? null
           : value0 === value00 && value1 === value10 ? interpolate0
           : interpolate0 = interpolate$$1(value00 = value0, value10 = value1);
     };
    

    }

    function attrFunctionNS(fullname, interpolate$$1, value) {

     var value00,
         value10,
         interpolate0;
     return function() {
       var value0, value1 = value(this);
       if (value1 == null) return void this.removeAttributeNS(fullname.space, fullname.local);
       value0 = this.getAttributeNS(fullname.space, fullname.local);
       return value0 === value1 ? null
           : value0 === value00 && value1 === value10 ? interpolate0
           : interpolate0 = interpolate$$1(value00 = value0, value10 = value1);
     };
    

    }

    function transition_attr(name, value) {

     var fullname = d3Selection.namespace(name), i = fullname === "transform" ? d3Interpolate.interpolateTransformSvg : interpolate;
     return this.attrTween(name, typeof value === "function"
         ? (fullname.local ? attrFunctionNS : attrFunction)(fullname, i, tweenValue(this, "attr." + name, value))
         : value == null ? (fullname.local ? attrRemoveNS : attrRemove)(fullname)
         : (fullname.local ? attrConstantNS : attrConstant)(fullname, i, value + ""));
    

    }

    function attrTweenNS(fullname, value) {

     function tween() {
       var node = this, i = value.apply(node, arguments);
       return i && function(t) {
         node.setAttributeNS(fullname.space, fullname.local, i(t));
       };
     }
     tween._value = value;
     return tween;
    

    }

    function attrTween(name, value) {

     function tween() {
       var node = this, i = value.apply(node, arguments);
       return i && function(t) {
         node.setAttribute(name, i(t));
       };
     }
     tween._value = value;
     return tween;
    

    }

    function transition_attrTween(name, value) {

     var key = "attr." + name;
     if (arguments.length < 2) return (key = this.tween(key)) && key._value;
     if (value == null) return this.tween(key, null);
     if (typeof value !== "function") throw new Error;
     var fullname = d3Selection.namespace(name);
     return this.tween(key, (fullname.local ? attrTweenNS : attrTween)(fullname, value));
    

    }

    function delayFunction(id, value) {

     return function() {
       init(this, id).delay = +value.apply(this, arguments);
     };
    

    }

    function delayConstant(id, value) {

     return value = +value, function() {
       init(this, id).delay = value;
     };
    

    }

    function transition_delay(value) {

     var id = this._id;
    
     return arguments.length
         ? this.each((typeof value === "function"
             ? delayFunction
             : delayConstant)(id, value))
         : get(this.node(), id).delay;
    

    }

    function durationFunction(id, value) {

     return function() {
       set(this, id).duration = +value.apply(this, arguments);
     };
    

    }

    function durationConstant(id, value) {

     return value = +value, function() {
       set(this, id).duration = value;
     };
    

    }

    function transition_duration(value) {

     var id = this._id;
    
     return arguments.length
         ? this.each((typeof value === "function"
             ? durationFunction
             : durationConstant)(id, value))
         : get(this.node(), id).duration;
    

    }

    function easeConstant(id, value) {

     if (typeof value !== "function") throw new Error;
     return function() {
       set(this, id).ease = value;
     };
    

    }

    function transition_ease(value) {

     var id = this._id;
    
     return arguments.length
         ? this.each(easeConstant(id, value))
         : get(this.node(), id).ease;
    

    }

    function transition_filter(match) {

     if (typeof match !== "function") match = d3Selection.matcher(match);
    
     for (var groups = this._groups, m = groups.length, subgroups = new Array(m), j = 0; j < m; ++j) {
       for (var group = groups[j], n = group.length, subgroup = subgroups[j] = [], node, i = 0; i < n; ++i) {
         if ((node = group[i]) && match.call(node, node.__data__, i, group)) {
           subgroup.push(node);
         }
       }
     }
    
     return new Transition(subgroups, this._parents, this._name, this._id);
    

    }

    function transition_merge(transition$$1) {

     if (transition$$1._id !== this._id) throw new Error;
    
     for (var groups0 = this._groups, groups1 = transition$$1._groups, m0 = groups0.length, m1 = groups1.length, m = Math.min(m0, m1), merges = new Array(m0), j = 0; j < m; ++j) {
       for (var group0 = groups0[j], group1 = groups1[j], n = group0.length, merge = merges[j] = new Array(n), node, i = 0; i < n; ++i) {
         if (node = group0[i] || group1[i]) {
           merge[i] = node;
         }
       }
     }
    
     for (; j < m0; ++j) {
       merges[j] = groups0[j];
     }
    
     return new Transition(merges, this._parents, this._name, this._id);
    

    }

    function start(name) {

     return (name + "").trim().split(/^|\s+/).every(function(t) {
       var i = t.indexOf(".");
       if (i >= 0) t = t.slice(0, i);
       return !t || t === "start";
     });
    

    }

    function onFunction(id, name, listener) {

     var on0, on1, sit = start(name) ? init : set;
     return function() {
       var schedule$$1 = sit(this, id),
           on = schedule$$1.on;
    
       // If this node shared a dispatch with the previous node,
       // just assign the updated shared dispatch and we’re done!
       // Otherwise, copy-on-write.
       if (on !== on0) (on1 = (on0 = on).copy()).on(name, listener);
    
       schedule$$1.on = on1;
     };
    

    }

    function transition_on(name, listener) {

     var id = this._id;
    
     return arguments.length < 2
         ? get(this.node(), id).on.on(name)
         : this.each(onFunction(id, name, listener));
    

    }

    function removeFunction(id) {

     return function() {
       var parent = this.parentNode;
       for (var i in this.__transition) if (+i !== id) return;
       if (parent) parent.removeChild(this);
     };
    

    }

    function transition_remove() {

     return this.on("end.remove", removeFunction(this._id));
    

    }

    function transition_select(select) {

     var name = this._name,
         id = this._id;
    
     if (typeof select !== "function") select = d3Selection.selector(select);
    
     for (var groups = this._groups, m = groups.length, subgroups = new Array(m), j = 0; j < m; ++j) {
       for (var group = groups[j], n = group.length, subgroup = subgroups[j] = new Array(n), node, subnode, i = 0; i < n; ++i) {
         if ((node = group[i]) && (subnode = select.call(node, node.__data__, i, group))) {
           if ("__data__" in node) subnode.__data__ = node.__data__;
           subgroup[i] = subnode;
           schedule(subgroup[i], name, id, i, subgroup, get(node, id));
         }
       }
     }
    
     return new Transition(subgroups, this._parents, name, id);
    

    }

    function transition_selectAll(select) {

     var name = this._name,
         id = this._id;
    
     if (typeof select !== "function") select = d3Selection.selectorAll(select);
    
     for (var groups = this._groups, m = groups.length, subgroups = [], parents = [], j = 0; j < m; ++j) {
       for (var group = groups[j], n = group.length, node, i = 0; i < n; ++i) {
         if (node = group[i]) {
           for (var children = select.call(node, node.__data__, i, group), child, inherit = get(node, id), k = 0, l = children.length; k < l; ++k) {
             if (child = children[k]) {
               schedule(child, name, id, k, children, inherit);
             }
           }
           subgroups.push(children);
           parents.push(node);
         }
       }
     }
    
     return new Transition(subgroups, parents, name, id);
    

    }

    var Selection = d3Selection.selection.prototype.constructor;

    function transition_selection() {

     return new Selection(this._groups, this._parents);
    

    }

    function styleRemove(name, interpolate$$1) {

     var value00,
         value10,
         interpolate0;
     return function() {
       var value0 = d3Selection.style(this, name),
           value1 = (this.style.removeProperty(name), d3Selection.style(this, name));
       return value0 === value1 ? null
           : value0 === value00 && value1 === value10 ? interpolate0
           : interpolate0 = interpolate$$1(value00 = value0, value10 = value1);
     };
    

    }

    function styleRemoveEnd(name) {

     return function() {
       this.style.removeProperty(name);
     };
    

    }

    function styleConstant(name, interpolate$$1, value1) {

     var value00,
         interpolate0;
     return function() {
       var value0 = d3Selection.style(this, name);
       return value0 === value1 ? null
           : value0 === value00 ? interpolate0
           : interpolate0 = interpolate$$1(value00 = value0, value1);
     };
    

    }

    function styleFunction(name, interpolate$$1, value) {

     var value00,
         value10,
         interpolate0;
     return function() {
       var value0 = d3Selection.style(this, name),
           value1 = value(this);
       if (value1 == null) value1 = (this.style.removeProperty(name), d3Selection.style(this, name));
       return value0 === value1 ? null
           : value0 === value00 && value1 === value10 ? interpolate0
           : interpolate0 = interpolate$$1(value00 = value0, value10 = value1);
     };
    

    }

    function transition_style(name, value, priority) {

     var i = (name += "") === "transform" ? d3Interpolate.interpolateTransformCss : interpolate;
     return value == null ? this
             .styleTween(name, styleRemove(name, i))
             .on("end.style." + name, styleRemoveEnd(name))
         : this.styleTween(name, typeof value === "function"
             ? styleFunction(name, i, tweenValue(this, "style." + name, value))
             : styleConstant(name, i, value + ""), priority);
    

    }

    function styleTween(name, value, priority) {

     function tween() {
       var node = this, i = value.apply(node, arguments);
       return i && function(t) {
         node.style.setProperty(name, i(t), priority);
       };
     }
     tween._value = value;
     return tween;
    

    }

    function transition_styleTween(name, value, priority) {

     var key = "style." + (name += "");
     if (arguments.length < 2) return (key = this.tween(key)) && key._value;
     if (value == null) return this.tween(key, null);
     if (typeof value !== "function") throw new Error;
     return this.tween(key, styleTween(name, value, priority == null ? "" : priority));
    

    }

    function textConstant(value) {

     return function() {
       this.textContent = value;
     };
    

    }

    function textFunction(value) {

     return function() {
       var value1 = value(this);
       this.textContent = value1 == null ? "" : value1;
     };
    

    }

    function transition_text(value) {

     return this.tween("text", typeof value === "function"
         ? textFunction(tweenValue(this, "text", value))
         : textConstant(value == null ? "" : value + ""));
    

    }

    function transition_transition() {

     var name = this._name,
         id0 = this._id,
         id1 = newId();
    
     for (var groups = this._groups, m = groups.length, j = 0; j < m; ++j) {
       for (var group = groups[j], n = group.length, node, i = 0; i < n; ++i) {
         if (node = group[i]) {
           var inherit = get(node, id0);
           schedule(node, name, id1, i, group, {
             time: inherit.time + inherit.delay + inherit.duration,
             delay: 0,
             duration: inherit.duration,
             ease: inherit.ease
           });
         }
       }
     }
    
     return new Transition(groups, this._parents, name, id1);
    

    }

    var id = 0;

    function Transition(groups, parents, name, id) {

     this._groups = groups;
     this._parents = parents;
     this._name = name;
     this._id = id;
    

    }

    function transition(name) {

     return d3Selection.selection().transition(name);
    

    }

    function newId() {

     return ++id;
    

    }

    var selection_prototype = d3Selection.selection.prototype;

    Transition.prototype = transition.prototype = {

     constructor: Transition,
     select: transition_select,
     selectAll: transition_selectAll,
     filter: transition_filter,
     merge: transition_merge,
     selection: transition_selection,
     transition: transition_transition,
     call: selection_prototype.call,
     nodes: selection_prototype.nodes,
     node: selection_prototype.node,
     size: selection_prototype.size,
     empty: selection_prototype.empty,
     each: selection_prototype.each,
     on: transition_on,
     attr: transition_attr,
     attrTween: transition_attrTween,
     style: transition_style,
     styleTween: transition_styleTween,
     text: transition_text,
     remove: transition_remove,
     tween: transition_tween,
     delay: transition_delay,
     duration: transition_duration,
     ease: transition_ease
    

    };

    var defaultTiming = {

     time: null, // Set on use.
     delay: 0,
     duration: 250,
     ease: d3Ease.easeCubicInOut
    

    };

    function inherit(node, id) {

     var timing;
     while (!(timing = node.__transition) || !(timing = timing[id])) {
       if (!(node = node.parentNode)) {
         return defaultTiming.time = d3Timer.now(), defaultTiming;
       }
     }
     return timing;
    

    }

    function selection_transition(name) {

     var id,
         timing;
    
     if (name instanceof Transition) {
       id = name._id, name = name._name;
     } else {
       id = newId(), (timing = defaultTiming).time = d3Timer.now(), name = name == null ? null : name + "";
     }
    
     for (var groups = this._groups, m = groups.length, j = 0; j < m; ++j) {
       for (var group = groups[j], n = group.length, node, i = 0; i < n; ++i) {
         if (node = group[i]) {
           schedule(node, name, id, i, group, timing || inherit(node, id));
         }
       }
     }
    
     return new Transition(groups, this._parents, name, id);
    

    }

    d3Selection.selection.prototype.interrupt = selection_interrupt; d3Selection.selection.prototype.transition = selection_transition;

    var root = [null];

    function active(node, name) {

     var schedules = node.__transition,
         schedule$$1,
         i;
    
     if (schedules) {
       name = name == null ? null : name + "";
       for (i in schedules) {
         if ((schedule$$1 = schedules[i]).state > SCHEDULED && schedule$$1.name === name) {
           return new Transition(node, root, name, +i);
         }
       }
     }
    
     return null;
    

    }

    exports.transition = transition; exports.active = active; exports.interrupt = interrupt;

    Object.defineProperty(exports, '__esModule', { value: true });

    })));

    },{"d3-color":18,"d3-dispatch":20,"d3-ease":23,"d3-interpolate":29,"d3-selection":36,"d3-timer":40}],42:[function(require,module,exports){ // https://d3js.org/d3-voronoi/ v1.1.4 Copyright 2018 Mike Bostock (function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) : typeof define === 'function' && define.amd ? define(['exports'], factory) : (factory((global.d3 = global.d3 || {}))); }(this, (function (exports) { 'use strict';

    function constant(x) {

     return function() {
       return x;
     };
    

    }

    function x(d) {

     return d[0];
    

    }

    function y(d) {

     return d[1];
    

    }

    function RedBlackTree() {

     this._ = null; // root node
    

    }

    function RedBlackNode(node) {

     node.U = // parent node
     node.C = // color - true for red, false for black
     node.L = // left node
     node.R = // right node
     node.P = // previous node
     node.N = null; // next node
    

    }

    RedBlackTree.prototype = {

     constructor: RedBlackTree,
    
     insert: function(after, node) {
       var parent, grandpa, uncle;
    
       if (after) {
         node.P = after;
         node.N = after.N;
         if (after.N) after.N.P = node;
         after.N = node;
         if (after.R) {
           after = after.R;
           while (after.L) after = after.L;
           after.L = node;
         } else {
           after.R = node;
         }
         parent = after;
       } else if (this._) {
         after = RedBlackFirst(this._);
         node.P = null;
         node.N = after;
         after.P = after.L = node;
         parent = after;
       } else {
         node.P = node.N = null;
         this._ = node;
         parent = null;
       }
       node.L = node.R = null;
       node.U = parent;
       node.C = true;
    
       after = node;
       while (parent && parent.C) {
         grandpa = parent.U;
         if (parent === grandpa.L) {
           uncle = grandpa.R;
           if (uncle && uncle.C) {
             parent.C = uncle.C = false;
             grandpa.C = true;
             after = grandpa;
           } else {
             if (after === parent.R) {
               RedBlackRotateLeft(this, parent);
               after = parent;
               parent = after.U;
             }
             parent.C = false;
             grandpa.C = true;
             RedBlackRotateRight(this, grandpa);
           }
         } else {
           uncle = grandpa.L;
           if (uncle && uncle.C) {
             parent.C = uncle.C = false;
             grandpa.C = true;
             after = grandpa;
           } else {
             if (after === parent.L) {
               RedBlackRotateRight(this, parent);
               after = parent;
               parent = after.U;
             }
             parent.C = false;
             grandpa.C = true;
             RedBlackRotateLeft(this, grandpa);
           }
         }
         parent = after.U;
       }
       this._.C = false;
     },
    
     remove: function(node) {
       if (node.N) node.N.P = node.P;
       if (node.P) node.P.N = node.N;
       node.N = node.P = null;
    
       var parent = node.U,
           sibling,
           left = node.L,
           right = node.R,
           next,
           red;
    
       if (!left) next = right;
       else if (!right) next = left;
       else next = RedBlackFirst(right);
    
       if (parent) {
         if (parent.L === node) parent.L = next;
         else parent.R = next;
       } else {
         this._ = next;
       }
    
       if (left && right) {
         red = next.C;
         next.C = node.C;
         next.L = left;
         left.U = next;
         if (next !== right) {
           parent = next.U;
           next.U = node.U;
           node = next.R;
           parent.L = node;
           next.R = right;
           right.U = next;
         } else {
           next.U = parent;
           parent = next;
           node = next.R;
         }
       } else {
         red = node.C;
         node = next;
       }
    
       if (node) node.U = parent;
       if (red) return;
       if (node && node.C) { node.C = false; return; }
    
       do {
         if (node === this._) break;
         if (node === parent.L) {
           sibling = parent.R;
           if (sibling.C) {
             sibling.C = false;
             parent.C = true;
             RedBlackRotateLeft(this, parent);
             sibling = parent.R;
           }
           if ((sibling.L && sibling.L.C)
               || (sibling.R && sibling.R.C)) {
             if (!sibling.R || !sibling.R.C) {
               sibling.L.C = false;
               sibling.C = true;
               RedBlackRotateRight(this, sibling);
               sibling = parent.R;
             }
             sibling.C = parent.C;
             parent.C = sibling.R.C = false;
             RedBlackRotateLeft(this, parent);
             node = this._;
             break;
           }
         } else {
           sibling = parent.L;
           if (sibling.C) {
             sibling.C = false;
             parent.C = true;
             RedBlackRotateRight(this, parent);
             sibling = parent.L;
           }
           if ((sibling.L && sibling.L.C)
             || (sibling.R && sibling.R.C)) {
             if (!sibling.L || !sibling.L.C) {
               sibling.R.C = false;
               sibling.C = true;
               RedBlackRotateLeft(this, sibling);
               sibling = parent.L;
             }
             sibling.C = parent.C;
             parent.C = sibling.L.C = false;
             RedBlackRotateRight(this, parent);
             node = this._;
             break;
           }
         }
         sibling.C = true;
         node = parent;
         parent = parent.U;
       } while (!node.C);
    
       if (node) node.C = false;
     }
    

    };

    function RedBlackRotateLeft(tree, node) {

     var p = node,
         q = node.R,
         parent = p.U;
    
     if (parent) {
       if (parent.L === p) parent.L = q;
       else parent.R = q;
     } else {
       tree._ = q;
     }
    
     q.U = parent;
     p.U = q;
     p.R = q.L;
     if (p.R) p.R.U = p;
     q.L = p;
    

    }

    function RedBlackRotateRight(tree, node) {

     var p = node,
         q = node.L,
         parent = p.U;
    
     if (parent) {
       if (parent.L === p) parent.L = q;
       else parent.R = q;
     } else {
       tree._ = q;
     }
    
     q.U = parent;
     p.U = q;
     p.L = q.R;
     if (p.L) p.L.U = p;
     q.R = p;
    

    }

    function RedBlackFirst(node) {

     while (node.L) node = node.L;
     return node;
    

    }

    function createEdge(left, right, v0, v1) {

     var edge = [null, null],
         index = edges.push(edge) - 1;
     edge.left = left;
     edge.right = right;
     if (v0) setEdgeEnd(edge, left, right, v0);
     if (v1) setEdgeEnd(edge, right, left, v1);
     cells[left.index].halfedges.push(index);
     cells[right.index].halfedges.push(index);
     return edge;
    

    }

    function createBorderEdge(left, v0, v1) {

     var edge = [v0, v1];
     edge.left = left;
     return edge;
    

    }

    function setEdgeEnd(edge, left, right, vertex) {

     if (!edge[0] && !edge[1]) {
       edge[0] = vertex;
       edge.left = left;
       edge.right = right;
     } else if (edge.left === right) {
       edge[1] = vertex;
     } else {
       edge[0] = vertex;
     }
    

    }

    // Liang–Barsky line clipping. function clipEdge(edge, x0, y0, x1, y1) {

     var a = edge[0],
         b = edge[1],
         ax = a[0],
         ay = a[1],
         bx = b[0],
         by = b[1],
         t0 = 0,
         t1 = 1,
         dx = bx - ax,
         dy = by - ay,
         r;
    
     r = x0 - ax;
     if (!dx && r > 0) return;
     r /= dx;
     if (dx < 0) {
       if (r < t0) return;
       if (r < t1) t1 = r;
     } else if (dx > 0) {
       if (r > t1) return;
       if (r > t0) t0 = r;
     }
    
     r = x1 - ax;
     if (!dx && r < 0) return;
     r /= dx;
     if (dx < 0) {
       if (r > t1) return;
       if (r > t0) t0 = r;
     } else if (dx > 0) {
       if (r < t0) return;
       if (r < t1) t1 = r;
     }
    
     r = y0 - ay;
     if (!dy && r > 0) return;
     r /= dy;
     if (dy < 0) {
       if (r < t0) return;
       if (r < t1) t1 = r;
     } else if (dy > 0) {
       if (r > t1) return;
       if (r > t0) t0 = r;
     }
    
     r = y1 - ay;
     if (!dy && r < 0) return;
     r /= dy;
     if (dy < 0) {
       if (r > t1) return;
       if (r > t0) t0 = r;
     } else if (dy > 0) {
       if (r < t0) return;
       if (r < t1) t1 = r;
     }
    
     if (!(t0 > 0) && !(t1 < 1)) return true; // TODO Better check?
    
     if (t0 > 0) edge[0] = [ax + t0 * dx, ay + t0 * dy];
     if (t1 < 1) edge[1] = [ax + t1 * dx, ay + t1 * dy];
     return true;
    

    }

    function connectEdge(edge, x0, y0, x1, y1) {

     var v1 = edge[1];
     if (v1) return true;
    
     var v0 = edge[0],
         left = edge.left,
         right = edge.right,
         lx = left[0],
         ly = left[1],
         rx = right[0],
         ry = right[1],
         fx = (lx + rx) / 2,
         fy = (ly + ry) / 2,
         fm,
         fb;
    
     if (ry === ly) {
       if (fx < x0 || fx >= x1) return;
       if (lx > rx) {
         if (!v0) v0 = [fx, y0];
         else if (v0[1] >= y1) return;
         v1 = [fx, y1];
       } else {
         if (!v0) v0 = [fx, y1];
         else if (v0[1] < y0) return;
         v1 = [fx, y0];
       }
     } else {
       fm = (lx - rx) / (ry - ly);
       fb = fy - fm * fx;
       if (fm < -1 || fm > 1) {
         if (lx > rx) {
           if (!v0) v0 = [(y0 - fb) / fm, y0];
           else if (v0[1] >= y1) return;
           v1 = [(y1 - fb) / fm, y1];
         } else {
           if (!v0) v0 = [(y1 - fb) / fm, y1];
           else if (v0[1] < y0) return;
           v1 = [(y0 - fb) / fm, y0];
         }
       } else {
         if (ly < ry) {
           if (!v0) v0 = [x0, fm * x0 + fb];
           else if (v0[0] >= x1) return;
           v1 = [x1, fm * x1 + fb];
         } else {
           if (!v0) v0 = [x1, fm * x1 + fb];
           else if (v0[0] < x0) return;
           v1 = [x0, fm * x0 + fb];
         }
       }
     }
    
     edge[0] = v0;
     edge[1] = v1;
     return true;
    

    }

    function clipEdges(x0, y0, x1, y1) {

     var i = edges.length,
         edge;
    
     while (i--) {
       if (!connectEdge(edge = edges[i], x0, y0, x1, y1)
           || !clipEdge(edge, x0, y0, x1, y1)
           || !(Math.abs(edge[0][0] - edge[1][0]) > epsilon
               || Math.abs(edge[0][1] - edge[1][1]) > epsilon)) {
         delete edges[i];
       }
     }
    

    }

    function createCell(site) {

     return cells[site.index] = {
       site: site,
       halfedges: []
     };
    

    }

    function cellHalfedgeAngle(cell, edge) {

     var site = cell.site,
         va = edge.left,
         vb = edge.right;
     if (site === vb) vb = va, va = site;
     if (vb) return Math.atan2(vb[1] - va[1], vb[0] - va[0]);
     if (site === va) va = edge[1], vb = edge[0];
     else va = edge[0], vb = edge[1];
     return Math.atan2(va[0] - vb[0], vb[1] - va[1]);
    

    }

    function cellHalfedgeStart(cell, edge) {

     return edge[+(edge.left !== cell.site)];
    

    }

    function cellHalfedgeEnd(cell, edge) {

     return edge[+(edge.left === cell.site)];
    

    }

    function sortCellHalfedges() {

     for (var i = 0, n = cells.length, cell, halfedges, j, m; i < n; ++i) {
       if ((cell = cells[i]) && (m = (halfedges = cell.halfedges).length)) {
         var index = new Array(m),
             array = new Array(m);
         for (j = 0; j < m; ++j) index[j] = j, array[j] = cellHalfedgeAngle(cell, edges[halfedges[j]]);
         index.sort(function(i, j) { return array[j] - array[i]; });
         for (j = 0; j < m; ++j) array[j] = halfedges[index[j]];
         for (j = 0; j < m; ++j) halfedges[j] = array[j];
       }
     }
    

    }

    function clipCells(x0, y0, x1, y1) {

     var nCells = cells.length,
         iCell,
         cell,
         site,
         iHalfedge,
         halfedges,
         nHalfedges,
         start,
         startX,
         startY,
         end,
         endX,
         endY,
         cover = true;
    
     for (iCell = 0; iCell < nCells; ++iCell) {
       if (cell = cells[iCell]) {
         site = cell.site;
         halfedges = cell.halfedges;
         iHalfedge = halfedges.length;
    
         // Remove any dangling clipped edges.
         while (iHalfedge--) {
           if (!edges[halfedges[iHalfedge]]) {
             halfedges.splice(iHalfedge, 1);
           }
         }
    
         // Insert any border edges as necessary.
         iHalfedge = 0, nHalfedges = halfedges.length;
         while (iHalfedge < nHalfedges) {
           end = cellHalfedgeEnd(cell, edges[halfedges[iHalfedge]]), endX = end[0], endY = end[1];
           start = cellHalfedgeStart(cell, edges[halfedges[++iHalfedge % nHalfedges]]), startX = start[0], startY = start[1];
           if (Math.abs(endX - startX) > epsilon || Math.abs(endY - startY) > epsilon) {
             halfedges.splice(iHalfedge, 0, edges.push(createBorderEdge(site, end,
                 Math.abs(endX - x0) < epsilon && y1 - endY > epsilon ? [x0, Math.abs(startX - x0) < epsilon ? startY : y1]
                 : Math.abs(endY - y1) < epsilon && x1 - endX > epsilon ? [Math.abs(startY - y1) < epsilon ? startX : x1, y1]
                 : Math.abs(endX - x1) < epsilon && endY - y0 > epsilon ? [x1, Math.abs(startX - x1) < epsilon ? startY : y0]
                 : Math.abs(endY - y0) < epsilon && endX - x0 > epsilon ? [Math.abs(startY - y0) < epsilon ? startX : x0, y0]
                 : null)) - 1);
             ++nHalfedges;
           }
         }
    
         if (nHalfedges) cover = false;
       }
     }
    
     // If there weren’t any edges, have the closest site cover the extent.
     // It doesn’t matter which corner of the extent we measure!
     if (cover) {
       var dx, dy, d2, dc = Infinity;
    
       for (iCell = 0, cover = null; iCell < nCells; ++iCell) {
         if (cell = cells[iCell]) {
           site = cell.site;
           dx = site[0] - x0;
           dy = site[1] - y0;
           d2 = dx * dx + dy * dy;
           if (d2 < dc) dc = d2, cover = cell;
         }
       }
    
       if (cover) {
         var v00 = [x0, y0], v01 = [x0, y1], v11 = [x1, y1], v10 = [x1, y0];
         cover.halfedges.push(
           edges.push(createBorderEdge(site = cover.site, v00, v01)) - 1,
           edges.push(createBorderEdge(site, v01, v11)) - 1,
           edges.push(createBorderEdge(site, v11, v10)) - 1,
           edges.push(createBorderEdge(site, v10, v00)) - 1
         );
       }
     }
    
     // Lastly delete any cells with no edges; these were entirely clipped.
     for (iCell = 0; iCell < nCells; ++iCell) {
       if (cell = cells[iCell]) {
         if (!cell.halfedges.length) {
           delete cells[iCell];
         }
       }
     }
    

    }

    var circlePool = [];

    var firstCircle;

    function Circle() {

     RedBlackNode(this);
     this.x =
     this.y =
     this.arc =
     this.site =
     this.cy = null;
    

    }

    function attachCircle(arc) {

     var lArc = arc.P,
         rArc = arc.N;
    
     if (!lArc || !rArc) return;
    
     var lSite = lArc.site,
         cSite = arc.site,
         rSite = rArc.site;
    
     if (lSite === rSite) return;
    
     var bx = cSite[0],
         by = cSite[1],
         ax = lSite[0] - bx,
         ay = lSite[1] - by,
         cx = rSite[0] - bx,
         cy = rSite[1] - by;
    
     var d = 2 * (ax * cy - ay * cx);
     if (d >= -epsilon2) return;
    
     var ha = ax * ax + ay * ay,
         hc = cx * cx + cy * cy,
         x = (cy * ha - ay * hc) / d,
         y = (ax * hc - cx * ha) / d;
    
     var circle = circlePool.pop() || new Circle;
     circle.arc = arc;
     circle.site = cSite;
     circle.x = x + bx;
     circle.y = (circle.cy = y + by) + Math.sqrt(x * x + y * y); // y bottom
    
     arc.circle = circle;
    
     var before = null,
         node = circles._;
    
     while (node) {
       if (circle.y < node.y || (circle.y === node.y && circle.x <= node.x)) {
         if (node.L) node = node.L;
         else { before = node.P; break; }
       } else {
         if (node.R) node = node.R;
         else { before = node; break; }
       }
     }
    
     circles.insert(before, circle);
     if (!before) firstCircle = circle;
    

    }

    function detachCircle(arc) {

     var circle = arc.circle;
     if (circle) {
       if (!circle.P) firstCircle = circle.N;
       circles.remove(circle);
       circlePool.push(circle);
       RedBlackNode(circle);
       arc.circle = null;
     }
    

    }

    var beachPool = [];

    function Beach() {

     RedBlackNode(this);
     this.edge =
     this.site =
     this.circle = null;
    

    }

    function createBeach(site) {

     var beach = beachPool.pop() || new Beach;
     beach.site = site;
     return beach;
    

    }

    function detachBeach(beach) {

     detachCircle(beach);
     beaches.remove(beach);
     beachPool.push(beach);
     RedBlackNode(beach);
    

    }

    function removeBeach(beach) {

     var circle = beach.circle,
         x = circle.x,
         y = circle.cy,
         vertex = [x, y],
         previous = beach.P,
         next = beach.N,
         disappearing = [beach];
    
     detachBeach(beach);
    
     var lArc = previous;
     while (lArc.circle
         && Math.abs(x - lArc.circle.x) < epsilon
         && Math.abs(y - lArc.circle.cy) < epsilon) {
       previous = lArc.P;
       disappearing.unshift(lArc);
       detachBeach(lArc);
       lArc = previous;
     }
    
     disappearing.unshift(lArc);
     detachCircle(lArc);
    
     var rArc = next;
     while (rArc.circle
         && Math.abs(x - rArc.circle.x) < epsilon
         && Math.abs(y - rArc.circle.cy) < epsilon) {
       next = rArc.N;
       disappearing.push(rArc);
       detachBeach(rArc);
       rArc = next;
     }
    
     disappearing.push(rArc);
     detachCircle(rArc);
    
     var nArcs = disappearing.length,
         iArc;
     for (iArc = 1; iArc < nArcs; ++iArc) {
       rArc = disappearing[iArc];
       lArc = disappearing[iArc - 1];
       setEdgeEnd(rArc.edge, lArc.site, rArc.site, vertex);
     }
    
     lArc = disappearing[0];
     rArc = disappearing[nArcs - 1];
     rArc.edge = createEdge(lArc.site, rArc.site, null, vertex);
    
     attachCircle(lArc);
     attachCircle(rArc);
    

    }

    function addBeach(site) {

     var x = site[0],
         directrix = site[1],
         lArc,
         rArc,
         dxl,
         dxr,
         node = beaches._;
    
     while (node) {
       dxl = leftBreakPoint(node, directrix) - x;
       if (dxl > epsilon) node = node.L; else {
         dxr = x - rightBreakPoint(node, directrix);
         if (dxr > epsilon) {
           if (!node.R) {
             lArc = node;
             break;
           }
           node = node.R;
         } else {
           if (dxl > -epsilon) {
             lArc = node.P;
             rArc = node;
           } else if (dxr > -epsilon) {
             lArc = node;
             rArc = node.N;
           } else {
             lArc = rArc = node;
           }
           break;
         }
       }
     }
    
     createCell(site);
     var newArc = createBeach(site);
     beaches.insert(lArc, newArc);
    
     if (!lArc && !rArc) return;
    
     if (lArc === rArc) {
       detachCircle(lArc);
       rArc = createBeach(lArc.site);
       beaches.insert(newArc, rArc);
       newArc.edge = rArc.edge = createEdge(lArc.site, newArc.site);
       attachCircle(lArc);
       attachCircle(rArc);
       return;
     }
    
     if (!rArc) { // && lArc
       newArc.edge = createEdge(lArc.site, newArc.site);
       return;
     }
    
     // else lArc !== rArc
     detachCircle(lArc);
     detachCircle(rArc);
    
     var lSite = lArc.site,
         ax = lSite[0],
         ay = lSite[1],
         bx = site[0] - ax,
         by = site[1] - ay,
         rSite = rArc.site,
         cx = rSite[0] - ax,
         cy = rSite[1] - ay,
         d = 2 * (bx * cy - by * cx),
         hb = bx * bx + by * by,
         hc = cx * cx + cy * cy,
         vertex = [(cy * hb - by * hc) / d + ax, (bx * hc - cx * hb) / d + ay];
    
     setEdgeEnd(rArc.edge, lSite, rSite, vertex);
     newArc.edge = createEdge(lSite, site, null, vertex);
     rArc.edge = createEdge(site, rSite, null, vertex);
     attachCircle(lArc);
     attachCircle(rArc);
    

    }

    function leftBreakPoint(arc, directrix) {

     var site = arc.site,
         rfocx = site[0],
         rfocy = site[1],
         pby2 = rfocy - directrix;
    
     if (!pby2) return rfocx;
    
     var lArc = arc.P;
     if (!lArc) return -Infinity;
    
     site = lArc.site;
     var lfocx = site[0],
         lfocy = site[1],
         plby2 = lfocy - directrix;
    
     if (!plby2) return lfocx;
    
     var hl = lfocx - rfocx,
         aby2 = 1 / pby2 - 1 / plby2,
         b = hl / plby2;
    
     if (aby2) return (-b + Math.sqrt(b * b - 2 * aby2 * (hl * hl / (-2 * plby2) - lfocy + plby2 / 2 + rfocy - pby2 / 2))) / aby2 + rfocx;
    
     return (rfocx + lfocx) / 2;
    

    }

    function rightBreakPoint(arc, directrix) {

     var rArc = arc.N;
     if (rArc) return leftBreakPoint(rArc, directrix);
     var site = arc.site;
     return site[1] === directrix ? site[0] : Infinity;
    

    }

    var epsilon = 1e-6; var epsilon2 = 1e-12; var beaches; var cells; var circles; var edges;

    function triangleArea(a, b, c) {

     return (a[0] - c[0]) * (b[1] - a[1]) - (a[0] - b[0]) * (c[1] - a[1]);
    

    }

    function lexicographic(a, b) {

     return b[1] - a[1]
         || b[0] - a[0];
    

    }

    function Diagram(sites, extent) {

     var site = sites.sort(lexicographic).pop(),
         x,
         y,
         circle;
    
     edges = [];
     cells = new Array(sites.length);
     beaches = new RedBlackTree;
     circles = new RedBlackTree;
    
     while (true) {
       circle = firstCircle;
       if (site && (!circle || site[1] < circle.y || (site[1] === circle.y && site[0] < circle.x))) {
         if (site[0] !== x || site[1] !== y) {
           addBeach(site);
           x = site[0], y = site[1];
         }
         site = sites.pop();
       } else if (circle) {
         removeBeach(circle.arc);
       } else {
         break;
       }
     }
    
     sortCellHalfedges();
    
     if (extent) {
       var x0 = +extent[0][0],
           y0 = +extent[0][1],
           x1 = +extent[1][0],
           y1 = +extent[1][1];
       clipEdges(x0, y0, x1, y1);
       clipCells(x0, y0, x1, y1);
     }
    
     this.edges = edges;
     this.cells = cells;
    
     beaches =
     circles =
     edges =
     cells = null;
    

    }

    Diagram.prototype = {

     constructor: Diagram,
    
     polygons: function() {
       var edges = this.edges;
    
       return this.cells.map(function(cell) {
         var polygon = cell.halfedges.map(function(i) { return cellHalfedgeStart(cell, edges[i]); });
         polygon.data = cell.site.data;
         return polygon;
       });
     },
    
     triangles: function() {
       var triangles = [],
           edges = this.edges;
    
       this.cells.forEach(function(cell, i) {
         if (!(m = (halfedges = cell.halfedges).length)) return;
         var site = cell.site,
             halfedges,
             j = -1,
             m,
             s0,
             e1 = edges[halfedges[m - 1]],
             s1 = e1.left === site ? e1.right : e1.left;
    
         while (++j < m) {
           s0 = s1;
           e1 = edges[halfedges[j]];
           s1 = e1.left === site ? e1.right : e1.left;
           if (s0 && s1 && i < s0.index && i < s1.index && triangleArea(site, s0, s1) < 0) {
             triangles.push([site.data, s0.data, s1.data]);
           }
         }
       });
    
       return triangles;
     },
    
     links: function() {
       return this.edges.filter(function(edge) {
         return edge.right;
       }).map(function(edge) {
         return {
           source: edge.left.data,
           target: edge.right.data
         };
       });
     },
    
     find: function(x, y, radius) {
       var that = this, i0, i1 = that._found || 0, n = that.cells.length, cell;
    
       // Use the previously-found cell, or start with an arbitrary one.
       while (!(cell = that.cells[i1])) if (++i1 >= n) return null;
       var dx = x - cell.site[0], dy = y - cell.site[1], d2 = dx * dx + dy * dy;
    
       // Traverse the half-edges to find a closer cell, if any.
       do {
         cell = that.cells[i0 = i1], i1 = null;
         cell.halfedges.forEach(function(e) {
           var edge = that.edges[e], v = edge.left;
           if ((v === cell.site || !v) && !(v = edge.right)) return;
           var vx = x - v[0], vy = y - v[1], v2 = vx * vx + vy * vy;
           if (v2 < d2) d2 = v2, i1 = v.index;
         });
       } while (i1 !== null);
    
       that._found = i0;
    
       return radius == null || d2 <= radius * radius ? cell.site : null;
     }
    

    };

    function voronoi() {

     var x$$1 = x,
         y$$1 = y,
         extent = null;
    
     function voronoi(data) {
       return new Diagram(data.map(function(d, i) {
         var s = [Math.round(x$$1(d, i, data) / epsilon) * epsilon, Math.round(y$$1(d, i, data) / epsilon) * epsilon];
         s.index = i;
         s.data = d;
         return s;
       }), extent);
     }
    
     voronoi.polygons = function(data) {
       return voronoi(data).polygons();
     };
    
     voronoi.links = function(data) {
       return voronoi(data).links();
     };
    
     voronoi.triangles = function(data) {
       return voronoi(data).triangles();
     };
    
     voronoi.x = function(_) {
       return arguments.length ? (x$$1 = typeof _ === "function" ? _ : constant(+_), voronoi) : x$$1;
     };
    
     voronoi.y = function(_) {
       return arguments.length ? (y$$1 = typeof _ === "function" ? _ : constant(+_), voronoi) : y$$1;
     };
    
     voronoi.extent = function(_) {
       return arguments.length ? (extent = _ == null ? null : [[+_[0][0], +_[0][1]], [+_[1][0], +_[1][1]]], voronoi) : extent && [[extent[0][0], extent[0][1]], [extent[1][0], extent[1][1]]];
     };
    
     voronoi.size = function(_) {
       return arguments.length ? (extent = _ == null ? null : [[0, 0], [+_[0], +_[1]]], voronoi) : extent && [extent[1][0] - extent[0][0], extent[1][1] - extent[0][1]];
     };
    
     return voronoi;
    

    }

    exports.voronoi = voronoi;

    Object.defineProperty(exports, '__esModule', { value: true });

    })));

    },{}],43:[function(require,module,exports){ // https://d3js.org/d3-zoom/ v1.7.3 Copyright 2018 Mike Bostock (function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports, require('d3-selection'), require('d3-dispatch'), require('d3-drag'), require('d3-interpolate'), require('d3-transition')) : typeof define === 'function' && define.amd ? define(['exports', 'd3-selection', 'd3-dispatch', 'd3-drag', 'd3-interpolate', 'd3-transition'], factory) : (factory((global.d3 = global.d3 || {}),global.d3,global.d3,global.d3,global.d3,global.d3)); }(this, (function (exports,d3Selection,d3Dispatch,d3Drag,d3Interpolate,d3Transition) { 'use strict';

    function constant(x) {

     return function() {
       return x;
     };
    

    }

    function ZoomEvent(target, type, transform) {

     this.target = target;
     this.type = type;
     this.transform = transform;
    

    }

    function Transform(k, x, y) {

     this.k = k;
     this.x = x;
     this.y = y;
    

    }

    Transform.prototype = {

     constructor: Transform,
     scale: function(k) {
       return k === 1 ? this : new Transform(this.k * k, this.x, this.y);
     },
     translate: function(x, y) {
       return x === 0 & y === 0 ? this : new Transform(this.k, this.x + this.k * x, this.y + this.k * y);
     },
     apply: function(point) {
       return [point[0] * this.k + this.x, point[1] * this.k + this.y];
     },
     applyX: function(x) {
       return x * this.k + this.x;
     },
     applyY: function(y) {
       return y * this.k + this.y;
     },
     invert: function(location) {
       return [(location[0] - this.x) / this.k, (location[1] - this.y) / this.k];
     },
     invertX: function(x) {
       return (x - this.x) / this.k;
     },
     invertY: function(y) {
       return (y - this.y) / this.k;
     },
     rescaleX: function(x) {
       return x.copy().domain(x.range().map(this.invertX, this).map(x.invert, x));
     },
     rescaleY: function(y) {
       return y.copy().domain(y.range().map(this.invertY, this).map(y.invert, y));
     },
     toString: function() {
       return "translate(" + this.x + "," + this.y + ") scale(" + this.k + ")";
     }
    

    };

    var identity = new Transform(1, 0, 0);

    transform.prototype = Transform.prototype;

    function transform(node) {

     return node.__zoom || identity;
    

    }

    function nopropagation() {

     d3Selection.event.stopImmediatePropagation();
    

    }

    function noevent() {

     d3Selection.event.preventDefault();
     d3Selection.event.stopImmediatePropagation();
    

    }

    // Ignore right-click, since that should open the context menu. function defaultFilter() {

     return !d3Selection.event.button;
    

    }

    function defaultExtent() {

     var e = this, w, h;
     if (e instanceof SVGElement) {
       e = e.ownerSVGElement || e;
       w = e.width.baseVal.value;
       h = e.height.baseVal.value;
     } else {
       w = e.clientWidth;
       h = e.clientHeight;
     }
     return [[0, 0], [w, h]];
    

    }

    function defaultTransform() {

     return this.__zoom || identity;
    

    }

    function defaultWheelDelta() {

     return -d3Selection.event.deltaY * (d3Selection.event.deltaMode ? 120 : 1) / 500;
    

    }

    function defaultTouchable() {

     return "ontouchstart" in this;
    

    }

    function defaultConstrain(transform$$1, extent, translateExtent) {

     var dx0 = transform$$1.invertX(extent[0][0]) - translateExtent[0][0],
         dx1 = transform$$1.invertX(extent[1][0]) - translateExtent[1][0],
         dy0 = transform$$1.invertY(extent[0][1]) - translateExtent[0][1],
         dy1 = transform$$1.invertY(extent[1][1]) - translateExtent[1][1];
     return transform$$1.translate(
       dx1 > dx0 ? (dx0 + dx1) / 2 : Math.min(0, dx0) || Math.max(0, dx1),
       dy1 > dy0 ? (dy0 + dy1) / 2 : Math.min(0, dy0) || Math.max(0, dy1)
     );
    

    }

    function zoom() {

     var filter = defaultFilter,
         extent = defaultExtent,
         constrain = defaultConstrain,
         wheelDelta = defaultWheelDelta,
         touchable = defaultTouchable,
         scaleExtent = [0, Infinity],
         translateExtent = [[-Infinity, -Infinity], [Infinity, Infinity]],
         duration = 250,
         interpolate = d3Interpolate.interpolateZoom,
         gestures = [],
         listeners = d3Dispatch.dispatch("start", "zoom", "end"),
         touchstarting,
         touchending,
         touchDelay = 500,
         wheelDelay = 150,
         clickDistance2 = 0;
    
     function zoom(selection) {
       selection
           .property("__zoom", defaultTransform)
           .on("wheel.zoom", wheeled)
           .on("mousedown.zoom", mousedowned)
           .on("dblclick.zoom", dblclicked)
         .filter(touchable)
           .on("touchstart.zoom", touchstarted)
           .on("touchmove.zoom", touchmoved)
           .on("touchend.zoom touchcancel.zoom", touchended)
           .style("touch-action", "none")
           .style("-webkit-tap-highlight-color", "rgba(0,0,0,0)");
     }
    
     zoom.transform = function(collection, transform$$1) {
       var selection = collection.selection ? collection.selection() : collection;
       selection.property("__zoom", defaultTransform);
       if (collection !== selection) {
         schedule(collection, transform$$1);
       } else {
         selection.interrupt().each(function() {
           gesture(this, arguments)
               .start()
               .zoom(null, typeof transform$$1 === "function" ? transform$$1.apply(this, arguments) : transform$$1)
               .end();
         });
       }
     };
    
     zoom.scaleBy = function(selection, k) {
       zoom.scaleTo(selection, function() {
         var k0 = this.__zoom.k,
             k1 = typeof k === "function" ? k.apply(this, arguments) : k;
         return k0 * k1;
       });
     };
    
     zoom.scaleTo = function(selection, k) {
       zoom.transform(selection, function() {
         var e = extent.apply(this, arguments),
             t0 = this.__zoom,
             p0 = centroid(e),
             p1 = t0.invert(p0),
             k1 = typeof k === "function" ? k.apply(this, arguments) : k;
         return constrain(translate(scale(t0, k1), p0, p1), e, translateExtent);
       });
     };
    
     zoom.translateBy = function(selection, x, y) {
       zoom.transform(selection, function() {
         return constrain(this.__zoom.translate(
           typeof x === "function" ? x.apply(this, arguments) : x,
           typeof y === "function" ? y.apply(this, arguments) : y
         ), extent.apply(this, arguments), translateExtent);
       });
     };
    
     zoom.translateTo = function(selection, x, y) {
       zoom.transform(selection, function() {
         var e = extent.apply(this, arguments),
             t = this.__zoom,
             p = centroid(e);
         return constrain(identity.translate(p[0], p[1]).scale(t.k).translate(
           typeof x === "function" ? -x.apply(this, arguments) : -x,
           typeof y === "function" ? -y.apply(this, arguments) : -y
         ), e, translateExtent);
       });
     };
    
     function scale(transform$$1, k) {
       k = Math.max(scaleExtent[0], Math.min(scaleExtent[1], k));
       return k === transform$$1.k ? transform$$1 : new Transform(k, transform$$1.x, transform$$1.y);
     }
    
     function translate(transform$$1, p0, p1) {
       var x = p0[0] - p1[0] * transform$$1.k, y = p0[1] - p1[1] * transform$$1.k;
       return x === transform$$1.x && y === transform$$1.y ? transform$$1 : new Transform(transform$$1.k, x, y);
     }
    
     function centroid(extent) {
       return [(+extent[0][0] + +extent[1][0]) / 2, (+extent[0][1] + +extent[1][1]) / 2];
     }
    
     function schedule(transition, transform$$1, center) {
       transition
           .on("start.zoom", function() { gesture(this, arguments).start(); })
           .on("interrupt.zoom end.zoom", function() { gesture(this, arguments).end(); })
           .tween("zoom", function() {
             var that = this,
                 args = arguments,
                 g = gesture(that, args),
                 e = extent.apply(that, args),
                 p = center || centroid(e),
                 w = Math.max(e[1][0] - e[0][0], e[1][1] - e[0][1]),
                 a = that.__zoom,
                 b = typeof transform$$1 === "function" ? transform$$1.apply(that, args) : transform$$1,
                 i = interpolate(a.invert(p).concat(w / a.k), b.invert(p).concat(w / b.k));
             return function(t) {
               if (t === 1) t = b; // Avoid rounding error on end.
               else { var l = i(t), k = w / l[2]; t = new Transform(k, p[0] - l[0] * k, p[1] - l[1] * k); }
               g.zoom(null, t);
             };
           });
     }
    
     function gesture(that, args) {
       for (var i = 0, n = gestures.length, g; i < n; ++i) {
         if ((g = gestures[i]).that === that) {
           return g;
         }
       }
       return new Gesture(that, args);
     }
    
     function Gesture(that, args) {
       this.that = that;
       this.args = args;
       this.index = -1;
       this.active = 0;
       this.extent = extent.apply(that, args);
     }
    
     Gesture.prototype = {
       start: function() {
         if (++this.active === 1) {
           this.index = gestures.push(this) - 1;
           this.emit("start");
         }
         return this;
       },
       zoom: function(key, transform$$1) {
         if (this.mouse && key !== "mouse") this.mouse[1] = transform$$1.invert(this.mouse[0]);
         if (this.touch0 && key !== "touch") this.touch0[1] = transform$$1.invert(this.touch0[0]);
         if (this.touch1 && key !== "touch") this.touch1[1] = transform$$1.invert(this.touch1[0]);
         this.that.__zoom = transform$$1;
         this.emit("zoom");
         return this;
       },
       end: function() {
         if (--this.active === 0) {
           gestures.splice(this.index, 1);
           this.index = -1;
           this.emit("end");
         }
         return this;
       },
       emit: function(type) {
         d3Selection.customEvent(new ZoomEvent(zoom, type, this.that.__zoom), listeners.apply, listeners, [type, this.that, this.args]);
       }
     };
    
     function wheeled() {
       if (!filter.apply(this, arguments)) return;
       var g = gesture(this, arguments),
           t = this.__zoom,
           k = Math.max(scaleExtent[0], Math.min(scaleExtent[1], t.k * Math.pow(2, wheelDelta.apply(this, arguments)))),
           p = d3Selection.mouse(this);
    
       // If the mouse is in the same location as before, reuse it.
       // If there were recent wheel events, reset the wheel idle timeout.
       if (g.wheel) {
         if (g.mouse[0][0] !== p[0] || g.mouse[0][1] !== p[1]) {
           g.mouse[1] = t.invert(g.mouse[0] = p);
         }
         clearTimeout(g.wheel);
       }
    
       // If this wheel event won’t trigger a transform change, ignore it.
       else if (t.k === k) return;
    
       // Otherwise, capture the mouse point and location at the start.
       else {
         g.mouse = [p, t.invert(p)];
         d3Transition.interrupt(this);
         g.start();
       }
    
       noevent();
       g.wheel = setTimeout(wheelidled, wheelDelay);
       g.zoom("mouse", constrain(translate(scale(t, k), g.mouse[0], g.mouse[1]), g.extent, translateExtent));
    
       function wheelidled() {
         g.wheel = null;
         g.end();
       }
     }
    
     function mousedowned() {
       if (touchending || !filter.apply(this, arguments)) return;
       var g = gesture(this, arguments),
           v = d3Selection.select(d3Selection.event.view).on("mousemove.zoom", mousemoved, true).on("mouseup.zoom", mouseupped, true),
           p = d3Selection.mouse(this),
           x0 = d3Selection.event.clientX,
           y0 = d3Selection.event.clientY;
    
       d3Drag.dragDisable(d3Selection.event.view);
       nopropagation();
       g.mouse = [p, this.__zoom.invert(p)];
       d3Transition.interrupt(this);
       g.start();
    
       function mousemoved() {
         noevent();
         if (!g.moved) {
           var dx = d3Selection.event.clientX - x0, dy = d3Selection.event.clientY - y0;
           g.moved = dx * dx + dy * dy > clickDistance2;
         }
         g.zoom("mouse", constrain(translate(g.that.__zoom, g.mouse[0] = d3Selection.mouse(g.that), g.mouse[1]), g.extent, translateExtent));
       }
    
       function mouseupped() {
         v.on("mousemove.zoom mouseup.zoom", null);
         d3Drag.dragEnable(d3Selection.event.view, g.moved);
         noevent();
         g.end();
       }
     }
    
     function dblclicked() {
       if (!filter.apply(this, arguments)) return;
       var t0 = this.__zoom,
           p0 = d3Selection.mouse(this),
           p1 = t0.invert(p0),
           k1 = t0.k * (d3Selection.event.shiftKey ? 0.5 : 2),
           t1 = constrain(translate(scale(t0, k1), p0, p1), extent.apply(this, arguments), translateExtent);
    
       noevent();
       if (duration > 0) d3Selection.select(this).transition().duration(duration).call(schedule, t1, p0);
       else d3Selection.select(this).call(zoom.transform, t1);
     }
    
     function touchstarted() {
       if (!filter.apply(this, arguments)) return;
       var g = gesture(this, arguments),
           touches = d3Selection.event.changedTouches,
           started,
           n = touches.length, i, t, p;
    
       nopropagation();
       for (i = 0; i < n; ++i) {
         t = touches[i], p = d3Selection.touch(this, touches, t.identifier);
         p = [p, this.__zoom.invert(p), t.identifier];
         if (!g.touch0) g.touch0 = p, started = true;
         else if (!g.touch1) g.touch1 = p;
       }
    
       // If this is a dbltap, reroute to the (optional) dblclick.zoom handler.
       if (touchstarting) {
         touchstarting = clearTimeout(touchstarting);
         if (!g.touch1) {
           g.end();
           p = d3Selection.select(this).on("dblclick.zoom");
           if (p) p.apply(this, arguments);
           return;
         }
       }
    
       if (started) {
         touchstarting = setTimeout(function() { touchstarting = null; }, touchDelay);
         d3Transition.interrupt(this);
         g.start();
       }
     }
    
     function touchmoved() {
       var g = gesture(this, arguments),
           touches = d3Selection.event.changedTouches,
           n = touches.length, i, t, p, l;
    
       noevent();
       if (touchstarting) touchstarting = clearTimeout(touchstarting);
       for (i = 0; i < n; ++i) {
         t = touches[i], p = d3Selection.touch(this, touches, t.identifier);
         if (g.touch0 && g.touch0[2] === t.identifier) g.touch0[0] = p;
         else if (g.touch1 && g.touch1[2] === t.identifier) g.touch1[0] = p;
       }
       t = g.that.__zoom;
       if (g.touch1) {
         var p0 = g.touch0[0], l0 = g.touch0[1],
             p1 = g.touch1[0], l1 = g.touch1[1],
             dp = (dp = p1[0] - p0[0]) * dp + (dp = p1[1] - p0[1]) * dp,
             dl = (dl = l1[0] - l0[0]) * dl + (dl = l1[1] - l0[1]) * dl;
         t = scale(t, Math.sqrt(dp / dl));
         p = [(p0[0] + p1[0]) / 2, (p0[1] + p1[1]) / 2];
         l = [(l0[0] + l1[0]) / 2, (l0[1] + l1[1]) / 2];
       }
       else if (g.touch0) p = g.touch0[0], l = g.touch0[1];
       else return;
       g.zoom("touch", constrain(translate(t, p, l), g.extent, translateExtent));
     }
    
     function touchended() {
       var g = gesture(this, arguments),
           touches = d3Selection.event.changedTouches,
           n = touches.length, i, t;
    
       nopropagation();
       if (touchending) clearTimeout(touchending);
       touchending = setTimeout(function() { touchending = null; }, touchDelay);
       for (i = 0; i < n; ++i) {
         t = touches[i];
         if (g.touch0 && g.touch0[2] === t.identifier) delete g.touch0;
         else if (g.touch1 && g.touch1[2] === t.identifier) delete g.touch1;
       }
       if (g.touch1 && !g.touch0) g.touch0 = g.touch1, delete g.touch1;
       if (g.touch0) g.touch0[1] = this.__zoom.invert(g.touch0[0]);
       else g.end();
     }
    
     zoom.wheelDelta = function(_) {
       return arguments.length ? (wheelDelta = typeof _ === "function" ? _ : constant(+_), zoom) : wheelDelta;
     };
    
     zoom.filter = function(_) {
       return arguments.length ? (filter = typeof _ === "function" ? _ : constant(!!_), zoom) : filter;
     };
    
     zoom.touchable = function(_) {
       return arguments.length ? (touchable = typeof _ === "function" ? _ : constant(!!_), zoom) : touchable;
     };
    
     zoom.extent = function(_) {
       return arguments.length ? (extent = typeof _ === "function" ? _ : constant([[+_[0][0], +_[0][1]], [+_[1][0], +_[1][1]]]), zoom) : extent;
     };
    
     zoom.scaleExtent = function(_) {
       return arguments.length ? (scaleExtent[0] = +_[0], scaleExtent[1] = +_[1], zoom) : [scaleExtent[0], scaleExtent[1]];
     };
    
     zoom.translateExtent = function(_) {
       return arguments.length ? (translateExtent[0][0] = +_[0][0], translateExtent[1][0] = +_[1][0], translateExtent[0][1] = +_[0][1], translateExtent[1][1] = +_[1][1], zoom) : [[translateExtent[0][0], translateExtent[0][1]], [translateExtent[1][0], translateExtent[1][1]]];
     };
    
     zoom.constrain = function(_) {
       return arguments.length ? (constrain = _, zoom) : constrain;
     };
    
     zoom.duration = function(_) {
       return arguments.length ? (duration = +_, zoom) : duration;
     };
    
     zoom.interpolate = function(_) {
       return arguments.length ? (interpolate = _, zoom) : interpolate;
     };
    
     zoom.on = function() {
       var value = listeners.on.apply(listeners, arguments);
       return value === listeners ? zoom : value;
     };
    
     zoom.clickDistance = function(_) {
       return arguments.length ? (clickDistance2 = (_ = +_) * _, zoom) : Math.sqrt(clickDistance2);
     };
    
     return zoom;
    

    }

    exports.zoom = zoom; exports.zoomTransform = transform; exports.zoomIdentity = identity;

    Object.defineProperty(exports, '__esModule', { value: true });

    })));

    },{"d3-dispatch":20,"d3-drag":21,"d3-interpolate":29,"d3-selection":36,"d3-transition":41}],44:[function(require,module,exports){ 'use strict';

    Object.defineProperty(exports, '__esModule', { value: true });

    var d3Array = require('d3-array'); var d3Axis = require('d3-axis'); var d3Brush = require('d3-brush'); var d3Chord = require('d3-chord'); var d3Collection = require('d3-collection'); var d3Color = require('d3-color'); var d3Contour = require('d3-contour'); var d3Dispatch = require('d3-dispatch'); var d3Drag = require('d3-drag'); var d3Dsv = require('d3-dsv'); var d3Ease = require('d3-ease'); var d3Fetch = require('d3-fetch'); var d3Force = require('d3-force'); var d3Format = require('d3-format'); var d3Geo = require('d3-geo'); var d3Hierarchy = require('d3-hierarchy'); var d3Interpolate = require('d3-interpolate'); var d3Path = require('d3-path'); var d3Polygon = require('d3-polygon'); var d3Quadtree = require('d3-quadtree'); var d3Random = require('d3-random'); var d3Scale = require('d3-scale'); var d3ScaleChromatic = require('d3-scale-chromatic'); var d3Selection = require('d3-selection'); var d3Shape = require('d3-shape'); var d3Time = require('d3-time'); var d3TimeFormat = require('d3-time-format'); var d3Timer = require('d3-timer'); var d3Transition = require('d3-transition'); var d3Voronoi = require('d3-voronoi'); var d3Zoom = require('d3-zoom');

    var version = "5.7.0";

    Object.keys(d3Array).forEach(function (key) { exports[key] = d3Array[key]; }); Object.keys(d3Axis).forEach(function (key) { exports[key] = d3Axis[key]; }); Object.keys(d3Brush).forEach(function (key) { exports[key] = d3Brush[key]; }); Object.keys(d3Chord).forEach(function (key) { exports[key] = d3Chord[key]; }); Object.keys(d3Collection).forEach(function (key) { exports[key] = d3Collection[key]; }); Object.keys(d3Color).forEach(function (key) { exports[key] = d3Color[key]; }); Object.keys(d3Contour).forEach(function (key) { exports[key] = d3Contour[key]; }); Object.keys(d3Dispatch).forEach(function (key) { exports[key] = d3Dispatch[key]; }); Object.keys(d3Drag).forEach(function (key) { exports[key] = d3Drag[key]; }); Object.keys(d3Dsv).forEach(function (key) { exports[key] = d3Dsv[key]; }); Object.keys(d3Ease).forEach(function (key) { exports[key] = d3Ease[key]; }); Object.keys(d3Fetch).forEach(function (key) { exports[key] = d3Fetch[key]; }); Object.keys(d3Force).forEach(function (key) { exports[key] = d3Force[key]; }); Object.keys(d3Format).forEach(function (key) { exports[key] = d3Format[key]; }); Object.keys(d3Geo).forEach(function (key) { exports[key] = d3Geo[key]; }); Object.keys(d3Hierarchy).forEach(function (key) { exports[key] = d3Hierarchy[key]; }); Object.keys(d3Interpolate).forEach(function (key) { exports[key] = d3Interpolate[key]; }); Object.keys(d3Path).forEach(function (key) { exports[key] = d3Path[key]; }); Object.keys(d3Polygon).forEach(function (key) { exports[key] = d3Polygon[key]; }); Object.keys(d3Quadtree).forEach(function (key) { exports[key] = d3Quadtree[key]; }); Object.keys(d3Random).forEach(function (key) { exports[key] = d3Random[key]; }); Object.keys(d3Scale).forEach(function (key) { exports[key] = d3Scale[key]; }); Object.keys(d3ScaleChromatic).forEach(function (key) { exports[key] = d3ScaleChromatic[key]; }); Object.keys(d3Selection).forEach(function (key) { exports[key] = d3Selection[key]; }); Object.keys(d3Shape).forEach(function (key) { exports[key] = d3Shape[key]; }); Object.keys(d3Time).forEach(function (key) { exports[key] = d3Time[key]; }); Object.keys(d3TimeFormat).forEach(function (key) { exports[key] = d3TimeFormat[key]; }); Object.keys(d3Timer).forEach(function (key) { exports[key] = d3Timer[key]; }); Object.keys(d3Transition).forEach(function (key) { exports[key] = d3Transition[key]; }); Object.keys(d3Voronoi).forEach(function (key) { exports[key] = d3Voronoi[key]; }); Object.keys(d3Zoom).forEach(function (key) { exports[key] = d3Zoom[key]; }); exports.version = version; Object.defineProperty(exports, "event", {get: function() { return d3Selection.event; }});

    },{"d3-array":13,"d3-axis":14,"d3-brush":15,"d3-chord":16,"d3-collection":17,"d3-color":18,"d3-contour":19,"d3-dispatch":20,"d3-drag":21,"d3-dsv":22,"d3-ease":23,"d3-fetch":24,"d3-force":25,"d3-format":26,"d3-geo":27,"d3-hierarchy":28,"d3-interpolate":29,"d3-path":30,"d3-polygon":31,"d3-quadtree":32,"d3-random":33,"d3-scale":35,"d3-scale-chromatic":34,"d3-selection":36,"d3-shape":37,"d3-time":39,"d3-time-format":38,"d3-timer":40,"d3-transition":41,"d3-voronoi":42,"d3-zoom":43}]},{},[1,2,3,4,5,6,7,8,9,10,11,12]);